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  • How to address a recurring low temperature error seen at every boot-up?

    - by GregC
    After updating to latest controller firmware, I started receiving the following error messages: LSI 2208 ROC: Temperature sensor below error threshold on enclosure 1 Sensors 5 thru 7 Is this something I should worry about, or is it a Red Herring? Details: I have a Sans Digital NexentaSTOR 24-disk JBOD enclosure connected to LSI 9286-8e RAID-on-Chip controller with two SAS cables. Seagate ES.2 3TB SAS hard drives populate every bay in the enclosure.

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  • How to redirect sitemap.xml used depending on the domain?Undo edits

    - by Agustín Sabater
    How I can redirect sitemap.xml file access to different subfolders, if it can be reached from three different domains? domain1/sitemap.xml - dominio1/es/sitemap.xml domain2/sitemap.xml - dominio1/de/sitemap.xml domain3/sitemap.xml - dominio1/uk/sitemap.xml domain1, domain2, and domain3 target to the same folder. Is it possible? How can I do this? Should do it with PHP ? PS: The server is a linux running apache, the web platform is a wordpress.

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  • Leopard Macbook very slow after waking up from sleep / cron?

    - by yairchu
    Problem: Occasionally, my Macbook becomes very slow after waking up from sleep I open Activity Monitor and notice some processes like makewhatis are taking 100% CPU I kill the process[es] and then everything works fine again Questions: My guess is that these processes are cron jobs. Is that correct? Is it ok to kill them? Is there a way to make this problem not happen? Is this fixed on Snow Leopard? I'm using Leopard (10.5.8) on a MacBook5,1

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  • X11 and Window Manager Confusion

    - by ell
    What roles do the Xorg server and a window manager, for example, metacity, play in displaying windows? Does the window manager communicate with the OS or Xorg? Does Xorg then use OpenGl to display things? Can someone explain what exactly the Xorg server does, and what exactly the window manager does, and the differences between the two. Also, if you could show me the Windows equivalent, that would be helpful. Thanks in advance, ell.

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  • Video card recommendation?

    - by user26453
    These are my requirements: Can support latest DirectX/OpenGL standards Dual DVI output required Less than $100 Does not need to excel at gaming Does need to provide hardware acceleration for Windows 7 and Visual Studio 2010 via WPF. Bonus points: Supported in OSx86 land. Quiet and low power. I tend to lean towards nvidia because I'm used to their drivers and their software (nview, etc.)

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  • Computer suddenly dies; screen displays weird flickering lines, then restarts

    - by Imray
    I've been having this terrible problem for a little while and just managed to get a picture of 'dead screen' for the first time and I am posting it to seek help. Randomly, at irregular intervals (typically once a week), while working on something (it's been different things every time) my computer will just suddenly go dead - the screen turns to exactly the picture below (the lines flicker a little bit), it hangs there for a few seconds and then restarts. Obviously this is extremely frustrating and I want to try to stop it. I've searched numerous postings with similar keywords but nothing exactly the same as mine. Does anyone have any idea what might be the cause of this? I would post all my system settings and installed programs but the list is long and I don't know how much relevance each item would be. If you'd like to know something specific, please comment and I'll let you know whatever you need. SPECS C:\Users\Imray>systeminfo Host Name: Imray OS Name: Microsoft Windows 7 Professional OS Version: 6.1.7600 N/A Build 7600 OS Manufacturer: Microsoft Corporation OS Configuration: Standalone Workstation OS Build Type: Multiprocessor Free Registered Owner: Imray - Owner Registered Organization: Product ID: 00371-152-9333854-85895 Original Install Date: 06/09/1999, 5:45:21 PM System Boot Time: 22/03/2013, 8:58:18 AM System Manufacturer: Gateway System Model: DX4840 System Type: x64-based PC Processor(s): 1 Processor(s) Installed. [01]: Intel64 Family 6 Model 37 Stepping 2 GenuineIntel ~3201 Mhz BIOS Version: American Megatrends Inc. P01-A3 , 17/05/2010 Windows Directory: C:\Windows System Directory: C:\Windows\system32 Boot Device: \Device\HarddiskVolume2 System Locale: en-us;English (United States) Input Locale: en-us;English (United States) Time Zone: (UTC-05:00) Eastern Time (US & Canada) Total Physical Memory: 6,135 MB Available Physical Memory: 3,632 MB Virtual Memory: Max Size: 12,268 MB Virtual Memory: Available: 8,114 MB Virtual Memory: In Use: 4,154 MB Page File Location(s): C:\pagefile.sys Domain: WORKGROUP Logon Server: \\Imray-OWNER Hotfix(s): 4 Hotfix(s) Installed. [01]: KB971033 [02]: KB958559 [03]: KB977206 [04]: KB981889 Network Card(s): 2 NIC(s) Installed. [01]: 802.11n Wireless PCI Express Card LAN Adapter Connection Name: Wireless Network Connection DHCP Enabled: Yes DHCP Server: 192.168.2.1 IP address(es) [01]: 192.168.2.13 [02]: fe80::1df1:5399:6890:91f6 [02]: Microsoft Virtual WiFi Miniport Adapter Connection Name: Wireless Network Connection 2 DHCP Enabled: Yes DHCP Server: N/A IP address(es) Graphics Card Specs Name ATI Radeon HD 5570 PNP Device ID PCI\VEN_1002&DEV_68D9&SUBSYS_E142174B&REV_00\4&18A4B35E&0&0008 Adapter Type ATI display adapter (0x68D9), ATI Technologies Inc. compatible Adapter Description ATI Radeon HD 5570 Adapter RAM 1.00 GB (1,073,741,824 bytes) Installed Drivers atiu9p64 aticfx64 aticfx64 atiu9pag aticfx32 aticfx32 atiumd64 atidxx64 atidxx64 atiumdag atidxx32 atidxx32 atiumdva atiumd6a atitmm64 Driver Version 8.700.0.0 INF File oem1.inf (ati2mtag_Evergreen section) Color Planes Not Available Color Table Entries 4294967296 Resolution 1920 x 1080 x 59 hertz Bits/Pixel 32 Memory Address 0xD0000000-0xDFFFFFFF Memory Address 0xFBDE0000-0xFBDFFFFF I/O Port 0x0000D000-0x0000DFFF IRQ Channel IRQ 4294967293 I/O Port 0x000003B0-0x000003BB I/O Port 0x000003C0-0x000003DF Memory Address 0xA0000-0xBFFFF Driver c:\windows\system32\drivers\atikmpag.sys (8.14.1.6095, 181.00 KB (185,344 bytes), 06/09/1999 5:59 PM)

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  • How to configure apache's mod_proxy_html to work as an ajax proxy?

    - by dcerecedo
    I'm trying to build a web site that let's you view and manipulate data from any page in any other website. To do that, I have to bypass 'Allow Origin' problems: i'm loading the other domain's content in an iframe and i have to manipulate its content with javascript downloaded from my domain. My first attempt was to write a simple proxy myself, requesting the other domains page through a server proxy coded in Java that not only serves the content but rebuilds links (src's and href's) in the content so that the content referenced by these links alse get downloaded through my handmade proxy. The result is not bad but has problems with url's in css and scripts. It's then that i realized that mod_proxy_html is supposed to do exactly all this job. The problem is that i cannot figure out how to make it work as expected. Let's suppose my server runs in my-domain.com and to proxy and transform content from another domain i'd make a request like this: my-domain.com/proxy?url=http://another-domain.com/some/content I'd want mod_proxy_html to serve the content and rewrite following URLs in http://another-domain.com/some/content in the following ways: Absolute URLs not from another-domain.com: no rewritting Relative from root urls:/other/content - /proxy?url=http://another-domain.com/other/content Relative urls: other/content - /proxy?url=http://another-domain.com/some/content/other/content Relative to parent urls: ../other/content - /proxy?url=http://another-domain.com/some/other/content The url should be specified at runtime, not configuration time. Can this be achieved with mod_proxy_html? Could anyone provide a simple working configuration to start with? EDIT 1-First approach The following site config will work fine with sites that use absolute url's everywhere like http://www.huffingtonpost.es/. Youc could try on this config on localhost: http://localhost/asset/http://www.huffingtonpost.es/ <VirtualHost *:80> ServerName localhost LogLevel debug ProxyRequests off RewriteEngine On RewriteRule ^/asset/(.*) $1 [P] ProxyHTMLURLMap $1 /asset/ <Location /asset/> ProxyPassReverse / ProxyHTMLURLMap / /asset/ </Location> </VirtualHost> But as explained in the documentation, if I hit a site using relative url's, I'd like to have these rewritten on the html via mod_proxy_html. So I shoud change the Location block as follows: <Location /asset/> ProxyPassReverse / #Depending on your system use one line or the other #Ubuntu: #SetOutputFilter proxy-html #any other system: ProxyHTMLEnable On ProxyHTMLURLMap / /asset/ </Location> ...which doesn't seem to work. Comments, hints and ideas welcome!

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  • Get Checked RadioButtons using JavaScript

    - by Rudi
    so I’m trying to build a win 8 app, which includes a WebView. The WebView contains the HTML code (+JavaScript) below. <!DOCTYPE HTML PUBLIC " -//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <?xml version='1.0' encoding='UTF-8' standalone='yes'?> <html> <head> <meta http-equiv='Content-Type' content='text/html; charset=utf-8' > <script type='text/javascript'> function get_radio_value() { for (var i=0; i < document.myForm.frage1.length; i++) { if (document.orderform.frage1[i].checked) { var rad_val = document.myForm.frage1[i].value; return rad_val; } } } </script> <title>Kundenfragebogen</title> </head> <body> <h1>Kundenfragebogen</h1> <div id='myDiv'>Hello</div> <form name='myForm' action=''> <table border='2'> <tr> <td></td> <td>sehr gut</td> <td>gut</td> <td>schlecht</td> </tr> <tr> <td>Wie geht es Ihnen?</td> <td><input type='radio' name="frage1" value='1'/>Mir ging es noch nie besser!</td> <td><input type='radio' name="frage1" value='2'/>Es geht mir so wie immer.</td> <td><input type='radio' name="frage1" value='3'/>Heute geht einfach gar nichts…</td> </tr> <tr> <td>Können Sie Auto fahren?</td> <td><input type='radio' name="frage2" value='1'/>Ja</td> <td></td> <td><input type='radio' name="frage2" value='3'/>Nein</td> </tr> <tr> <td>Möchten Sie unseren Newsletter abonnieren?</td> <td><input type='radio' name="frage3" value='1'/>Ja</td> <td></td> <td></td> </tr> </table> <input type='button' value='Formular absenden' onclick="return get_radio_value()"/> </form> </body> </html> So the html contains some radio buttons and a button. I’ve used JavaScript ~2 years ago (just a little), so I don’t really know how to write the exact code. I’ve found something on the internet, but it doesn’t do what I want. I want to have the following: The user can check the RadioButtons. When the user clicks the Button, the JavaScript function should return all the checked radio buttons (I only need to know which RadioButton is checked). Since I know the name of the RadioButtons in my Windows 8 App, I can do the following: var object = WebView.InvokeScript("JavaScriptFunctionNAME", NameOfRadiobutton); So the WebView invokes the script and should get as a return the VALUE of the RadioButton, which is checked. “JavaScriptFunctionNAME” = name of the function in Javascript NameOfRadiobutton = the name of the RadioButton as a parameter (for example “frage1”). Currently I’m returning the value of the radiobutton, which is checked in the RadioGroup “frage1”. How can I check every RadioButton by it’s parameter? By this I mean I have a parameter “frage1” and return the value of the checked RadioButton. After this, I call the function again with the parameter “frage2” and return the checked RadioButtons value. Could anyone help me out with the JavaScript-function?

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  • Is there a Linux distro specific for running as a host OS for Virtualization?

    - by harmh
    Hi, as I understand running VMware or other virtualizations requires a "host os". Normally this is one of your main os-es, that you really use. What I would like is a mini-linux and virtualization software pre-wrapped into a specialized bootalble, installable mini-os. So the linux would not have a webserver, nor X, just the minimum to run as a host OS and of course optimized for that, like some partitioning tools and such.

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  • Windows 7 detects DVD, BIOS doesn't [duplicate]

    - by frankie3
    This question already has an answer here: Asus UEFI/BIOS options - How to boot from DVD? 2 answers That's what's happening, my Windows 7 detects the DVD and i can read and burn DVDs and CDs but if I want to boot from DVD in BIOS, DVD doesn't appear. It appears my SSD, my HD, my pendrive... all except DVD :( My motherboard is: http://es.gigabyte.com/products/page/mb/ga-z87x-ud4hrev_10

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  • HTG Reviews the CODE Keyboard: Old School Construction Meets Modern Amenities

    - by Jason Fitzpatrick
    There’s nothing quite as satisfying as the smooth and crisp action of a well built keyboard. If you’re tired of  mushy keys and cheap feeling keyboards, a well-constructed mechanical keyboard is a welcome respite from the $10 keyboard that came with your computer. Read on as we put the CODE mechanical keyboard through the paces. What is the CODE Keyboard? The CODE keyboard is a collaboration between manufacturer WASD Keyboards and Jeff Atwood of Coding Horror (the guy behind the Stack Exchange network and Discourse forum software). Atwood’s focus was incorporating the best of traditional mechanical keyboards and the best of modern keyboard usability improvements. In his own words: The world is awash in terrible, crappy, no name how-cheap-can-we-make-it keyboards. There are a few dozen better mechanical keyboard options out there. I’ve owned and used at least six different expensive mechanical keyboards, but I wasn’t satisfied with any of them, either: they didn’t have backlighting, were ugly, had terrible design, or were missing basic functions like media keys. That’s why I originally contacted Weyman Kwong of WASD Keyboards way back in early 2012. I told him that the state of keyboards was unacceptable to me as a geek, and I proposed a partnership wherein I was willing to work with him to do whatever it takes to produce a truly great mechanical keyboard. Even the ardent skeptic who questions whether Atwood has indeed created a truly great mechanical keyboard certainly can’t argue with the position he starts from: there are so many agonizingly crappy keyboards out there. Even worse, in our opinion, is that unless you’re a typist of a certain vintage there’s a good chance you’ve never actually typed on a really nice keyboard. Those that didn’t start using computers until the mid-to-late 1990s most likely have always typed on modern mushy-key keyboards and never known the joy of typing on a really responsive and crisp mechanical keyboard. Is our preference for and love of mechanical keyboards shining through here? Good. We’re not even going to try and hide it. So where does the CODE keyboard stack up in pantheon of keyboards? Read on as we walk you through the simple setup and our experience using the CODE. Setting Up the CODE Keyboard Although the setup of the CODE keyboard is essentially plug and play, there are two distinct setup steps that you likely haven’t had to perform on a previous keyboard. Both highlight the degree of care put into the keyboard and the amount of customization available. Inside the box you’ll find the keyboard, a micro USB cable, a USB-to-PS2 adapter, and a tool which you may be unfamiliar with: a key puller. We’ll return to the key puller in a moment. Unlike the majority of keyboards on the market, the cord isn’t permanently affixed to the keyboard. What does this mean for you? Aside from the obvious need to plug it in yourself, it makes it dead simple to repair your own keyboard cord if it gets attacked by a pet, mangled in a mechanism on your desk, or otherwise damaged. It also makes it easy to take advantage of the cable routing channels in on the underside of the keyboard to  route your cable exactly where you want it. While we’re staring at the underside of the keyboard, check out those beefy rubber feet. By peripherals standards they’re huge (and there is six instead of the usual four). Once you plunk the keyboard down where you want it, it might as well be glued down the rubber feet work so well. After you’ve secured the cable and adjusted it to your liking, there is one more task  before plug the keyboard into the computer. On the bottom left-hand side of the keyboard, you’ll find a small recess in the plastic with some dip switches inside: The dip switches are there to switch hardware functions for various operating systems, keyboard layouts, and to enable/disable function keys. By toggling the dip switches you can change the keyboard from QWERTY mode to Dvorak mode and Colemak mode, the two most popular alternative keyboard configurations. You can also use the switches to enable Mac-functionality (for Command/Option keys). One of our favorite little toggles is the SW3 dip switch: you can disable the Caps Lock key; goodbye accidentally pressing Caps when you mean to press Shift. You can review the entire dip switch configuration chart here. The quick-start for Windows users is simple: double check that all the switches are in the off position (as seen in the photo above) and then simply toggle SW6 on to enable the media and backlighting function keys (this turns the menu key on the keyboard into a function key as typically found on laptop keyboards). After adjusting the dip switches to your liking, plug the keyboard into an open USB port on your computer (or into your PS/2 port using the included adapter). Design, Layout, and Backlighting The CODE keyboard comes in two flavors, a traditional 87-key layout (no number pad) and a traditional 104-key layout (number pad on the right hand side). We identify the layout as traditional because, despite some modern trapping and sneaky shortcuts, the actual form factor of the keyboard from the shape of the keys to the spacing and position is as classic as it comes. You won’t have to learn a new keyboard layout and spend weeks conditioning yourself to a smaller than normal backspace key or a PgUp/PgDn pair in an unconventional location. Just because the keyboard is very conventional in layout, however, doesn’t mean you’ll be missing modern amenities like media-control keys. The following additional functions are hidden in the F11, F12, Pause button, and the 2×6 grid formed by the Insert and Delete rows: keyboard illumination brightness, keyboard illumination on/off, mute, and then the typical play/pause, forward/backward, stop, and volume +/- in Insert and Delete rows, respectively. While we weren’t sure what we’d think of the function-key system at first (especially after retiring a Microsoft Sidewinder keyboard with a huge and easily accessible volume knob on it), it took less than a day for us to adapt to using the Fn key, located next to the right Ctrl key, to adjust our media playback on the fly. Keyboard backlighting is a largely hit-or-miss undertaking but the CODE keyboard nails it. Not only does it have pleasant and easily adjustable through-the-keys lighting but the key switches the keys themselves are attached to are mounted to a steel plate with white paint. Enough of the light reflects off the interior cavity of the keys and then diffuses across the white plate to provide nice even illumination in between the keys. Highlighting the steel plate beneath the keys brings us to the actual construction of the keyboard. It’s rock solid. The 87-key model, the one we tested, is 2.0 pounds. The 104-key is nearly a half pound heavier at 2.42 pounds. Between the steel plate, the extra-thick PCB board beneath the steel plate, and the thick ABS plastic housing, the keyboard has very solid feel to it. Combine that heft with the previously mentioned thick rubber feet and you have a tank-like keyboard that won’t budge a millimeter during normal use. Examining The Keys This is the section of the review the hardcore typists and keyboard ninjas have been waiting for. We’ve looked at the layout of the keyboard, we’ve looked at the general construction of it, but what about the actual keys? There are a wide variety of keyboard construction techniques but the vast majority of modern keyboards use a rubber-dome construction. The key is floated in a plastic frame over a rubber membrane that has a little rubber dome for each key. The press of the physical key compresses the rubber dome downwards and a little bit of conductive material on the inside of the dome’s apex connects with the circuit board. Despite the near ubiquity of the design, many people dislike it. The principal complaint is that dome keyboards require a complete compression to register a keystroke; keyboard designers and enthusiasts refer to this as “bottoming out”. In other words, the register the “b” key, you need to completely press that key down. As such it slows you down and requires additional pressure and movement that, over the course of tens of thousands of keystrokes, adds up to a whole lot of wasted time and fatigue. The CODE keyboard features key switches manufactured by Cherry, a company that has manufactured key switches since the 1960s. Specifically the CODE features Cherry MX Clear switches. These switches feature the same classic design of the other Cherry switches (such as the MX Blue and Brown switch lineups) but they are significantly quieter (yes this is a mechanical keyboard, but no, your neighbors won’t think you’re firing off a machine gun) as they lack the audible click found in most Cherry switches. This isn’t to say that they keyboard doesn’t have a nice audible key press sound when the key is fully depressed, but that the key mechanism isn’t doesn’t create a loud click sound when triggered. One of the great features of the Cherry MX clear is a tactile “bump” that indicates the key has been compressed enough to register the stroke. For touch typists the very subtle tactile feedback is a great indicator that you can move on to the next stroke and provides a welcome speed boost. Even if you’re not trying to break any word-per-minute records, that little bump when pressing the key is satisfying. The Cherry key switches, in addition to providing a much more pleasant typing experience, are also significantly more durable than dome-style key switch. Rubber dome switch membrane keyboards are typically rated for 5-10 million contacts whereas the Cherry mechanical switches are rated for 50 million contacts. You’d have to write the next War and Peace  and follow that up with A Tale of Two Cities: Zombie Edition, and then turn around and transcribe them both into a dozen different languages to even begin putting a tiny dent in the lifecycle of this keyboard. So what do the switches look like under the classicly styled keys? You can take a look yourself with the included key puller. Slide the loop between the keys and then gently beneath the key you wish to remove: Wiggle the key puller gently back and forth while exerting a gentle upward pressure to pop the key off; You can repeat the process for every key, if you ever find yourself needing to extract piles of cat hair, Cheeto dust, or other foreign objects from your keyboard. There it is, the naked switch, the source of that wonderful crisp action with the tactile bump on each keystroke. The last feature worthy of a mention is the N-key rollover functionality of the keyboard. This is a feature you simply won’t find on non-mechanical keyboards and even gaming keyboards typically only have any sort of key roller on the high-frequency keys like WASD. So what is N-key rollover and why do you care? On a typical mass-produced rubber-dome keyboard you cannot simultaneously press more than two keys as the third one doesn’t register. PS/2 keyboards allow for unlimited rollover (in other words you can’t out type the keyboard as all of your keystrokes, no matter how fast, will register); if you use the CODE keyboard with the PS/2 adapter you gain this ability. If you don’t use the PS/2 adapter and use the native USB, you still get 6-key rollover (and the CTRL, ALT, and SHIFT don’t count towards the 6) so realistically you still won’t be able to out type the computer as even the more finger twisting keyboard combos and high speed typing will still fall well within the 6-key rollover. The rollover absolutely doesn’t matter if you’re a slow hunt-and-peck typist, but if you’ve read this far into a keyboard review there’s a good chance that you’re a serious typist and that kind of quality construction and high-number key rollover is a fantastic feature.  The Good, The Bad, and the Verdict We’ve put the CODE keyboard through the paces, we’ve played games with it, typed articles with it, left lengthy comments on Reddit, and otherwise used and abused it like we would any other keyboard. The Good: The construction is rock solid. In an emergency, we’re confident we could use the keyboard as a blunt weapon (and then resume using it later in the day with no ill effect on the keyboard). The Cherry switches are an absolute pleasure to type on; the Clear variety found in the CODE keyboard offer a really nice middle-ground between the gun-shot clack of a louder mechanical switch and the quietness of a lesser-quality dome keyboard without sacrificing quality. Touch typists will love the subtle tactile bump feedback. Dip switch system makes it very easy for users on different systems and with different keyboard layout needs to switch between operating system and keyboard layouts. If you’re investing a chunk of change in a keyboard it’s nice to know you can take it with you to a different operating system or “upgrade” it to a new layout if you decide to take up Dvorak-style typing. The backlighting is perfect. You can adjust it from a barely-visible glow to a blazing light-up-the-room brightness. Whatever your intesity preference, the white-coated steel backplate does a great job diffusing the light between the keys. You can easily remove the keys for cleaning (or to rearrange the letters to support a new keyboard layout). The weight of the unit combined with the extra thick rubber feet keep it planted exactly where you place it on the desk. The Bad: While you’re getting your money’s worth, the $150 price tag is a shock when compared to the $20-60 price tags you find on lower-end keyboards. People used to large dedicated media keys independent of the traditional key layout (such as the large buttons and volume controls found on many modern keyboards) might be off put by the Fn-key style media controls on the CODE. The Verdict: The keyboard is clearly and heavily influenced by the needs of serious typists. Whether you’re a programmer, transcriptionist, or just somebody that wants to leave the lengthiest article comments the Internet has ever seen, the CODE keyboard offers a rock solid typing experience. Yes, $150 isn’t pocket change, but the quality of the CODE keyboard is so high and the typing experience is so enjoyable, you’re easily getting ten times the value you’d get out of purchasing a lesser keyboard. Even compared to other mechanical keyboards on the market, like the Das Keyboard, you’re still getting more for your money as other mechanical keyboards don’t come with the lovely-to-type-on Cherry MX Clear switches, back lighting, and hardware-based operating system keyboard layout switching. If it’s in your budget to upgrade your keyboard (especially if you’ve been slogging along with a low-end rubber-dome keyboard) there’s no good reason to not pickup a CODE keyboard. Key animation courtesy of Geekhack.org user Lethal Squirrel.       

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  • dotnet Cologne 2010

    Am 28.5 findet in Kln die dotnet Cologne 2010 statt, eine von der .NET User Group Kln und der von mir geleiteten Gruppe Bonn-to-Code.Net gemeinsam organisierten Konferenz zum Launch von Visual Studio 2010 und .NET Framework 4. Die Registrierung ist seit Anfang Mrz mglich, und obwohl es bisher kaum konkrete Details zu den Sprechern und Vortrgen gab, haben sich bereits ber 250 Teilnehmer angemeldet. Das zeugt von hervorragender Mund-zu-Mund-Propaganda, nicht zuletzt ein klares Zeichen fr den Erfolg...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • 8 Things You Can Do In Android’s Developer Options

    - by Chris Hoffman
    The Developer Options menu in Android is a hidden menu with a variety of advanced options. These options are intended for developers, but many of them will be interesting to geeks. You’ll have to perform a secret handshake to enable the Developer Options menu in the Settings screen, as it’s hidden from Android users by default. Follow the simple steps to quickly enable Developer Options. Enable USB Debugging “USB debugging” sounds like an option only an Android developer would need, but it’s probably the most widely used hidden option in Android. USB debugging allows applications on your computer to interface with your Android phone over the USB connection. This is required for a variety of advanced tricks, including rooting an Android phone, unlocking it, installing a custom ROM, or even using a desktop program that captures screenshots of your Android device’s screen. You can also use ADB commands to push and pull files between your device and your computer or create and restore complete local backups of your Android device without rooting. USB debugging can be a security concern, as it gives computers you plug your device into access to your phone. You could plug your device into a malicious USB charging port, which would try to compromise you. That’s why Android forces you to agree to a prompt every time you plug your device into a new computer with USB debugging enabled. Set a Desktop Backup Password If you use the above ADB trick to create local backups of your Android device over USB, you can protect them with a password with the Set a desktop backup password option here. This password encrypts your backups to secure them, so you won’t be able to access them if you forget the password. Disable or Speed Up Animations When you move between apps and screens in Android, you’re spending some of that time looking at animations and waiting for them to go away. You can disable these animations entirely by changing the Window animation scale, Transition animation scale, and Animator duration scale options here. If you like animations but just wish they were faster, you can speed them up. On a fast phone or tablet, this can make switching between apps nearly instant. If you thought your Android phone was speedy before, just try disabling animations and you’ll be surprised how much faster it can seem. Force-Enable FXAA For OpenGL Games If you have a high-end phone or tablet with great graphics performance and you play 3D games on it, there’s a way to make those games look even better. Just go to the Developer Options screen and enable the Force 4x MSAA option. This will force Android to use 4x multisample anti-aliasing in OpenGL ES 2.0 games and other apps. This requires more graphics power and will probably drain your battery a bit faster, but it will improve image quality in some games. This is a bit like force-enabling antialiasing using the NVIDIA Control Panel on a Windows gaming PC. See How Bad Task Killers Are We’ve written before about how task killers are worse than useless on Android. If you use a task killer, you’re just slowing down your system by throwing out cached data and forcing Android to load apps from system storage whenever you open them again. Don’t believe us? Enable the Don’t keep activities option on the Developer options screen and Android will force-close every app you use as soon as you exit it. Enable this app and use your phone normally for a few minutes — you’ll see just how harmful throwing out all that cached data is and how much it will slow down your phone. Don’t actually use this option unless you want to see how bad it is! It will make your phone perform much more slowly — there’s a reason Google has hidden these options away from average users who might accidentally change them. Fake Your GPS Location The Allow mock locations option allows you to set fake GPS locations, tricking Android into thinking you’re at a location where you actually aren’t. Use this option along with an app like Fake GPS location and you can trick your Android device and the apps running on it into thinking you’re at locations where you actually aren’t. How would this be useful? Well, you could fake a GPS check-in at a location without actually going there or confuse your friends in a location-tracking app by seemingly teleporting around the world. Stay Awake While Charging You can use Android’s Daydream Mode to display certain apps while charging your device. If you want to force Android to display a standard Android app that hasn’t been designed for Daydream Mode, you can enable the Stay awake option here. Android will keep your device’s screen on while charging and won’t turn it off. It’s like Daydream Mode, but can support any app and allows users to interact with them. Show Always-On-Top CPU Usage You can view CPU usage data by toggling the Show CPU usage option to On. This information will appear on top of whatever app you’re using. If you’re a Linux user, the three numbers on top probably look familiar — they represent the system load average. From left to right, the numbers represent your system load over the last one, five, and fifteen minutes. This isn’t the kind of thing you’d want enabled most of the time, but it can save you from having to install third-party floating CPU apps if you want to see CPU usage information for some reason. Most of the other options here will only be useful to developers debugging their Android apps. You shouldn’t start changing options you don’t understand. If you want to undo any of these changes, you can quickly erase all your custom options by sliding the switch at the top of the screen to Off.     

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  • So LibGDX / Java or XNA / C# [on hold]

    - by Israel G.
    I am curious to know what will be better for me - LibGDX / Java or XNA / C#. I am on the same level with C# and Java (I am pretty advanced with both of them). I really want to get into game development, develop indie games and such. So what are the pros and cons of XNA and LibGDX, what do you prefer personally and why? Java - LibGDX is cross platform and uses OpenGL. C# - XNA is for windows only ( you can use monogame but it will hurt performance and other things), Unfortunately, XNA is not going to be supported anymore but I still see people that recommend it over libGDX. (XNA is more popular and has more tutorials then libGDX). So please help me to pick, I really don't know what to choose. Thanks a lot!

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  • IIS 7 (Windows Server 2008) no entrega javascript ni css

    - by José Marcos García Espinosa
    Hace algunos días, jugando con las configuraciones del IIS, revolvíamos las opciones de compresión de contenidos. La intención era habilitar gzip para el contenido estático pero la cosa salió tan mal que el portal, en vez de reducir su tamaño por los contenidos comprimidos, lo "redujo" porque el servidor dejó de enviar los archivos javascript y las hojas de estilo al navegador. Después de estar buscando como hora y media, resultó que la explicación y la solución eran bastante sencillas (y ni siquiera las encontramos nosotros): Al estar cambiando las opciones de compresión de contenidos estáticos del IIS, se crearon unos archivos de configuración (web.config's) tanto en la carpeta de los archivos javascript como en la de las hojas de estilo, que es una estructura que el propio IIS no reconocía y dejaba la aplicación 'cortada', dejando fuera estas carpetas. Eliminar ambos archivos de configuración bastó para volver a visualizar el portal como se debía.. de la compresión, creo que ya ni seguimos buscando.

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  • Nice wordpress to wordpress redirect?

    - by marc.riera
    Hi, I have a wordpress blog in http://suportrecerca.barcelonamedia.org/blog/ , and since I can no longer use our company servers for my blog I've had to move it to blog.joanmarcriera.es Google had my old blog well indexed and many people is landing to my old blog. I want to redirect this people to my new blog in a nice way, like a 5 seconds delay with some information or something. Any suggestions? I also would like to let google index the old blog like usual if it's possible. Thanks.

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  • NetBackup-pal is muködik az Oracle Database 11gR2 mentés Exadata V2 környezetben

    - by Fekete Zoltán
    A Veritas NetBackup szoftverrel is menthetok az Oracle 11gR2 adatbázisok az Oracle Enterprise Linux-on is (RMAN-t használva), 64-bites környezetben. A dokumentumokban a Red Hat-re vonatkozó infót kell keresnünk, mivel http://seer.entsupport.symantec.com/docs/337048.htm szerint "Oracle Enterprise Linux (OEL)" Supported based on NetBackup Red Hat Enterprise Linux 4.x/5.x Client, Server, and Oracle Agent support. BMR is not supported. NetBackup compatibility listák: http://seer.entsupport.symantec.com/docs/303344.htm - A NetBackup 7 kompatibilis az Oracle Exadata V2-vel: http://seer.entsupport.symantec.com/docs/340295.htm - A NetBackup 6.x verziókra telepíteni kell a következo patch-et: NB_6.5.5_ET1940073_1_347227.zip is a NetBackup 6.5.5 EEB (Emergency Engineering Binary) for Oracle Clients. http://seer.entsupport.symantec.com/docs/347227.htm és http://support.veritas.com/docs/279048.

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  • Tom Kyte szeminárium Budapesten, 2010. ápr. 19-20.

    - by Fekete Zoltán
    Még lehet jelentkezni Tom Kyte 2010-es budapesti szemináriumára, az itt található linkeken keresztül: - 2010. április 19-20., Budapesten tantermi szeminárium keretében. Témák: The top 10 - no 11 - new features of Oracle; Database 11g; All about binding; Materialized Views, Caching; Effective Indexing; Storage Techniques; Reorganizing objects - when and how. ASK TOM!

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  • Google I/O 2011: 3D Graphics on Android: Lessons learned from Google Body

    Google I/O 2011: 3D Graphics on Android: Lessons learned from Google Body Nico Weber Google originally built Google Body, a 3D application that renders the human body in incredible detail, for WebGL-capable browsers running on high-end bPCs. To bring the app to Android at a high resolution and frame rate, Nico Weber and Won Chun had a close encounter with Android's graphics stack. In this session Nico will present their findings as best practices for high-end 3D graphics using OpenGL ES 2.0 on Android. The covered topics range from getting accelerated pixels on the screen to fast resource loading, performance guidelines, texture compression, mipmapping, recommended vertex attribute formats, and shader handling. The talk also touches on related topics such as SDK vs NDK, picking, and resource loading. From: GoogleDevelopers Views: 6077 29 ratings Time: 56:09 More in Science & Technology

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  • JÖN JÖN JÖN!!! Oracle BI EE 11g Launch júliusban

    - by Fekete Zoltán
    A bejelentésre már nem kell sokat várni. Minden rajongó mélyet lélegezhet. JÖN JÖN JÖN az Oracle Business Intelligence Enterprise Edition 11g! Az Oracle INFORMATION INDEPTH NEWSLETTERS, Enterprise Performance Management and Business Intelligence Edition, June 2010 számában is olvashatunk a témáról: Oracle Readies for Oracle Business Intelligence Enterprise Edition 11g Launch . Ki tudja pontosan megmondani, hányat kell addig aludni a bejelentésig? :) A válaszokat comment formájában kérem! Mind funkciókban, mind külalakban és használhatóságban nagy lépés lesz az új verzió. A bejelentés: London: Oracle Business Intelligence Enterprise Edition 11g Launch Miért is NAGY UGRÁS ez? Még visszatérek a témára. Addig is várom a kommenteket.

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  • Implementing algorithms via compute shaders vs. pipeline shaders

    - by TravisG
    With the availability of compute shaders for both DirectX and OpenGL it's now possible to implement many algorithms without going through the rasterization pipeline and instead use general purpose computing on the GPU to solve the problem. For some algorithms this seems to become the intuitive canonical solution because they're inherently not rasterization based, and rasterization-based shaders seemed to be a workaround to harness GPU power (simple example: creating a noise texture. No quad needs to be rasterized here). Given an algorithm that can be implemented both ways, are there general (potential) performance benefits over using compute shaders vs. going the normal route? Are there drawbacks that we should watch out for (for example, is there some kind of unusual overhead to switching from/to compute shaders at runtime)? Are there perhaps other benefits or drawbacks to consider when choosing between the two?

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  • dotnet Cologne 2010 jetzt wirds ernst!

    Der Endspurt bei den Vorbereitungen fr die dotnet Cologne 2010 am Freitag 28.5.2010 luft. Stefan Lange, Albert Weinert, Melanie Eibl (vor einigen Wochen zum Orga-Team gestoen und seitdem nicht mehr wegzudenken) und ich haken nach und nach die letzten Punkte auf der TODO-List ab. Die Konferenz ist seit langem ausgebucht, da hat dann auch die Verdopplung der Teilnehmerzahl gegenber letztem Jahr nichts geholfen. Das ist einerseits natrlich erfreulich, andererseits ist es immer wieder schade, Interessenten...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Al abrir archivo desde navegador se abre el directorio

    - by user67662
    al descargar un archivo a través de cualquier navegador (chrome, firefox, etc) e intentar abrirlo directamente, en vez de abrirse el archivo se abre el directorio en que se descargó. lo mismo me sucedió al intentar abrir un archivo desde el dash de gnome-shell. Esto sólo me sucede con los accesos directos a los archivos, cuando estoy dentro de nautilus se abre el archivo sin problemas. he intentado en distintos entornos de escritorio, el que uso más constantemente es Gnome-Shell, bajo Ubuntu 12.04 ¿cómo lo puedo solucionar? Gracias!

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  • "Folyamatosan elérheto, üzletileg kritikus adatbázisok" eloadások letölthetok

    - by Fekete Zoltán
    Ferbruár 26-án az IQSYS és az Oracle közösen üzleti reggelit rendezett. "Folyamatosan elérheto, üzletileg kritikus adatbázisok" címmel. A téma bevezeto eloadását Kovács András tartotta. Cseke Attila a Magyar Telekom rendszerei kapcsán a "Nagyméretu, üzletileg kritikus adatbázisok üzemeltetési kihívásai"-ról beszélt. A rendezvényen eloadást tartott Mosolygó Ferenc kollégám, aki az Oracle maximális rendelkezésre állású referencia architektúráját ismertette. Jómagam az "Ideális nagy teljesítményu hibaturo környezet Oracle adatbázisok számára: Database Machine, Exadata" címmel tartottam eloadást. A rendezvény eloadásai letölthetok innen: "Folyamatosan elérheto, üzletileg kritikus adatbázisok".

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