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  • Virtual destructors for interfaces.

    - by wowus
    Do interfaces need a virtual destructor, or is the auto-generated one fine? For example, which of the following two code snippets is best, and why? class Base { public: virtual void foo() = 0; virtual ~Base() {} }; OR... class Base { public: virtual void foo() = 0; };

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  • How to define type member constant in F# ?

    - by zproxy
    In C# one can define a type member constant like this: class Foo { public const int Bar = 600; } The IL shall looks like this. .field public static literal int32 Bar = int32(600) How can I do the same within Visual F# / FSharp? I tried this to no avail: [<Sealed>] type Foo() = [<Literal>] let Bar = 600

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  • How does Dropbox use Python on Windows and OS X?

    - by robotshapes
    In Windows the Dropbox client uses python25.dll and the MS C runtime libraries (msvcp71.dll, etc). On OS X the Python code is compiled bytecode (pyc). My guess is they are using a common library they have written then just have to use different hooks for the different platforms. What method of development is this? It clearly isn't IronPython or PyObjC. This paradigm is so appealing to me, but my CS foo and Google foo are failing me.

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  • Validate number of nested attributes

    - by Damien MATHIEU
    Hello, I have a model with nested attributes : class Foo < ActiveRecord::Base has_many :bar accepts_nested_attributes_for :bar end It works fine. However I'd want to be sure that for every Foo, I have at least two Bar. I can't access the bar_attributes in my validations so it seems I can't validate it. Is there any clean way to do so ?

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  • Specializing a template on a lambda in C++0x

    - by Tony A.
    I've written a traits class that lets me extract information about the arguments and type of a function or function object in C++0x (tested with gcc 4.5.0). The general case handles function objects: template <typename F> struct function_traits { template <typename R, typename... A> struct _internal { }; template <typename R, typename... A> struct _internal<R (F::*)(A...)> { // ... }; typedef typename _internal<decltype(&F::operator())>::<<nested types go here>>; }; Then I have a specialization for plain functions at global scope: template <typename R, typename... A> struct function_traits<R (*)(A...)> { // ... }; This works fine, I can pass a function into the template or a function object and it works properly: template <typename F> void foo(F f) { typename function_traits<F>::whatever ...; } int f(int x) { ... } foo(f); What if, instead of passing a function or function object into foo, I want to pass a lambda expression? foo([](int x) { ... }); The problem here is that neither specialization of function_traits<> applies. The C++0x draft says that the type of the expression is a "unique, unnamed, non-union class type". Demangling the result of calling typeid(...).name() on the expression gives me what appears to be gcc's internal naming convention for the lambda, main::{lambda(int)#1}, not something that syntactically represents a C++ typename. In short, is there anything I can put into the template here: template <typename R, typename... A> struct function_traits<????> { ... } that will allow this traits class to accept a lambda expression?

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  • Java URI.resolve

    - by twip
    I'm trying to resolve two URIs, but it's not as straightforward as I'd like it to be. URI a = new URI("http://www.foo.com"); URI b = new URI("bar.html"); The trouble is that a.resolve(b).toString() is now "http://www.foo.combar.html". How can I get away with that?

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  • Scala: how to specify varargs as type?

    - by IttayD
    Instead of def foo(configuration: (String, String)*) I'd like to be able to write: type Configuration = (String, String)* def foo(configuration: Configuration) The main use case is to provide an easy method signature when overriding in subclasses

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  • Detecting Handlers of a jQuery "Live" Event

    - by Anderson De Andrade
    Using: $('#foo').data('events').click We are able to access an iterative object of click handlers added to the element '#foo' but only when they were added with .bind() Is there a way to get the handlers for an event added with .live()? Is there any other way to know if an element has a click handler assigned?

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  • bash "map" equivalent: run command on each file

    - by Claudiu
    I often have a command that processes one file, and I want to run it on every file in a directory. Is there any built-in way to do this? For example, say I have a program data which outputs an important number about a file: ./data foo 137 ./data bar 42 I want to run it on every file in the directory in some manner like this: map data `ls *` ls * | map data to yield output like this: foo: 137 bar: 42

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  • Multi-threaded Application with Readonly Properties

    - by Shiftbit
    Should my multithreaded application with read only properties require locking? Since nothing is being written I assume there is no need for locks, but I would like to make sure. Would the answer to this question be language agnostic? Without Lock: Private m_strFoo as new String = "Foo" Public ReadOnly Property Foo() As String Get return m_strFoo.copy() End Get End Property With Lock: Private m_strBar as new String = "Bar" Public ReadOnly Property Bar() As String Get SyncLock (me) return m_strBar.copy() End Synclock End Get End Property

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  • Setting Rails Checkbox from Another Model

    - by Kevin
    I have a checkbox that belongs to "Foo" class. I have another "Preferences" class that sets the default for what that checkbox should be. I tried using f.check_box :email_preference, :value => preferences.email_preference but it doesn't work. I use this page to do new record creation as well as edit, so obviously for new records I would want to take the preferences.email_preference setting as a default, then for editing the record use the foo.email_preference. Any suggestions?

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  • FileInfo.MoveTo() vs File.Move()

    - by Eric
    Is there any difference between these two methods of moving a file? System.IO.FileInfo f = new System.IO.FileInfo(@"c:\foo.txt"); f.MoveTo(@"c:\bar.txt"); //vs System.IO.File.Move(@"c:\foo.txt", @"c:\bar.txt");

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  • Load a Lua script into a table named after filename

    - by Homeliss
    I load scripts using luaL_loadfile and then lua_pcall from my game, and was wondering if instead of loading them into the global table, I could load them into a table named after their filename? For example: I have I file called "Foo.lua", which contains this: function DoSomething() --something end After loading it I want to be able to access it like: Foo.DoSomething() Thanks!

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  • An object reference is required for the non-static field, method, or property using global variable

    - by Jose Cardama
    Hello Iam working in a global int in which a variable will be used later. I've made the global variable like this: class Foo { public static int stream = Bass.BASS_StreamCreateFile(path1.Text, 0, 0, BASSFlag.BASS_DEFAULT); } which will be later called like this: Foo.stream and it can also contain more then 1 stream for example stream20,30,etc... The problem here is that it returns me this error: "An object reference is required for the non-static field, method, or property" where I call the text in path1.Text How do I fix this?

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