Search Results

Search found 11618 results on 465 pages for 'shared storage'.

Page 109/465 | < Previous Page | 105 106 107 108 109 110 111 112 113 114 115 116  | Next Page >

  • Is there good .sol editor for Flash Player 9 Local Shared Objects? Can we build one?

    - by nerdabilly
    There's plenty of them out there but none of them do what I would like them to do. Most of them crash when opening a file or simply corrupt the data. Many don't run at all. It seems to me that most were written 3-4 years ago for AS2 .sols and no longer work with FP9/AS3 sols. I'd attempt to write my own using AIR but I can't find a new spec of the byte format. There's an explanation of the file format here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 and another here: http://sourceforge.net/docman/display_doc.php?docid=27026&group_id=131628 but it looks as though both of these docs are a good 4 years old (pre-FP9) and as I'm not skilled or experienced in file formats, writing a new one, especially without an updated spec, is seeming like less and less of a viable option. Ideally I'd like one that can not only read the .sol, but edit and save new values also. Thanks!

    Read the article

  • Shared classes are build under VS2008 only but not under MSBuild.

    - by Vasiliy Borovyak
    We share our classes between silverlight 3.0 client and server as is it described here. Everything works fine under Visual Studio 2008 only. Using msbuild with following command line parameters: C:\Windows\Microsoft.NET\Framework\v3.5\msbuild.exe FoobarApplication.sln /t:Rebuild /p:Configuration=Release /p:Platform="Any CPU" we get following error: Class1.cs(28,54): error CS0234: The type or namespace name 'WcfService' does not exist in the namespace 'Company.FoobarApplication' (are you missing an assembly reference?) Service References\geoServiceReference1\Reference.cs(24,81): error CS0234: The type or namespace name 'WcfService' does not exist in the namespace 'Company.FoobarApplication' (are you missing an assembly reference?) Done Building Project "C:\work\bov-tmp\FoobarApplication\SilverlightClassLibrary3\SilverlightClassLibrary3.csproj" (Rebuild target(s)) -- FAILED. Done Building Project "C:\work\bov-tmp\FoobarApplication\FoobarApplication.sln" (Rebuild target(s)) -- FAILED. I found exactly the same question here. There are 4 workarounds there, I tried first 3 of them and those did not worked out. The 4-th workaround is not the acceptable solution. Any thoughts how to build the solution?

    Read the article

  • Star-schema: Separate dimensions for clients and non-clients or shared dimension for attendants?

    - by celopes
    I'm new to modeling star schemas, fresh from reading the Data Warehouse Toolkit. I have a business process that has clients and non-clients calling into conference calls with some of our employees. My fact table, call it "Audience", will contain a measure of how long an attending person was connected to the call, and the cost per minute of this person's connection to the call. The grain is "individual connection to the conference call". Should I use my conformed Client dimension and create a non-client dimension (for the callers that are not yet clients) this way (omitting dimensions that are not part of this questions): Or would it be OK/better to have a non-conformed Attending dimension related to the conformed Client dimension in this manner: Or is there a better/standard mechanism to model business processes like this one?

    Read the article

  • Why doesn't my Unity DependencyResolver work on shared hosting but works locally?

    - by frennky
    I'm trying to deploy ASP.NET MVC 3 application wich uses Unity as a IoC container. Application works fine on local server, but when deployed it throws an exception: No parameterless constructor defined for this object. And this is thrown for a controller that should get some repository injected by my Unity DependencyResolver. I've installed Unity with NuGet so it should be referenced directly, and I've checked that it gets copied to bin folder. Edit: Here's the stack trace: [MissingMethodException: No parameterless constructor defined for this object.] System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) +0 System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache) +98 System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache) +241 System.Activator.CreateInstance(Type type, Boolean nonPublic) +69 System.Web.Mvc.DefaultControllerActivator.Create(RequestContext requestContext, Type controllerType) +67 [InvalidOperationException: An error occurred when trying to create a controller of type 'nBlog.Controllers.HomeController'. Make sure that the controller has a parameterless public constructor.] System.Web.Mvc.DefaultControllerActivator.Create(RequestContext requestContext, Type controllerType) +182 System.Web.Mvc.DefaultControllerFactory.GetControllerInstance(RequestContext requestContext, Type controllerType) +80 System.Web.Mvc.DefaultControllerFactory.CreateController(RequestContext requestContext, String controllerName) +74 System.Web.Mvc.MvcHandler.ProcessRequestInit(HttpContextBase httpContext, IController& controller, IControllerFactory& factory) +196 System.Web.Mvc.<>c__DisplayClass6.<BeginProcessRequest>b__2() +49 System.Web.Mvc.<>c__DisplayClassb`1.<ProcessInApplicationTrust>b__a() +13 System.Web.Mvc.SecurityUtil.<GetCallInAppTrustThunk>b__0(Action f) +7 System.Web.Mvc.SecurityUtil.ProcessInApplicationTrust(Action action) +22 System.Web.Mvc.SecurityUtil.ProcessInApplicationTrust(Func`1 func) +124 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContextBase httpContext, AsyncCallback callback, Object state) +98 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContext httpContext, AsyncCallback callback, Object state) +50 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.BeginProcessRequest(HttpContext context, AsyncCallback cb, Object extraData) +16 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8841400 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +18 Anyone have an idea what might be the problem?

    Read the article

  • What is the best way when creating a Google Widget, to store the data for the Widget to be shared by

    - by Tim McJilton
    I know this may end up getting closed quickly. I could not find this in my searching through APIs. And this is probably a very simple question but here we go... How do you store data on a google application you create in which you and others in a specific group or more specifically the people who can edit a specific calendar, can reach this data? Person A,B,C have read/write access to a calendar, and lets say they want to co-ordinate information. I want this information to not be accessible to modify by all 3 though it is not stored in a calendar? (Though I thought about just creating an event in 1900 and then that fullfills that, but at the same time is a very hack way to do it) I would appreciate any insight you can give me when it comes to data handling in google applications, I am very new to it, but have been looking into it.

    Read the article

  • ASP.NET 4.0 , SQL 2008 Web development and deployment Cloud or Shared Hosting?

    - by Tom
    Just to give you a fair idea, I am new to the web development / hosting world and planning to develop a Multilingual Social networking Web Applications in ASP.NET 4.0 , expected the content to deliver in many countries German, France, China, India and MiddleEast. My question is will Cloud Hosting provides a development environment? or should i buy software and develop in my system?. Which is the best hosting model for my scenario. I do know there will not be many users and expecting a steady growth. Tom

    Read the article

  • Best practice for storage and retrieval of error messages.

    - by ferrari fan
    What is a best practice for storing user messages in a configuration file and then retrieving them for certain events throughout an application? I was thinking of having 1 single configuration file with entries such as REQUIRED_FIELD = {0} is a required field INVALID_FORMAT = The format for {0} is {1} etc. and then calling them from a class that would be something like this public class UIMessages { public static final String REQUIRED_FIELD = "REQUIRED_FIELD"; public static final String INVALID_FORMAT = "INVALID_FORMAT"; static { // load configuration file into a "Properties" object } public static String getMessage(String messageKey) { // return properties.getProperty(messageKey); } } Is this the right way to approach this problem or is there some de-facto standard already in place?

    Read the article

  • Is this more suited for key value storage or a tree?

    - by JC
    I'm trying to figure out the best way to represent some data. It basically follows the form Manufacturer.Product.Attribute = Value. Something like: Acme.*.MinimumPrice = 100 Acme.ProductA.MinimumPrice = 50 Acme.ProductB.MinimumPrice = 60 Acme.ProductC.DefaultColor = Blue So the minimum price across all Acme products is 100 except in the case of product A and B. I want to store this data in C# and have some function where GetValue("Acme.ProductC.MinimumPrice") returns 100 but GetValue("Acme.ProductA.MinimumPrice") return 50. I'm not sure how to best represent the data. Is there a clean way to code this in C#?

    Read the article

  • Objective-C / Cocoa: Uploading Images, Working Memory, And Storage.

    - by Finley Still
    Hello. I'm in the process of porting an application originally in java to cocoa, but I'm rewriting it to make it much better, since I prefer cocoa a lot anyway. One of the problems I had in the application, was that when you uploaded images to it, I had the images created, (as say an NSImage object) and then I just had them sitting in memory, the more I uploaded the more memory they took up, and I ended up running out of memory. My question is this: if I am going to have users upload images to this application in cocoa, how should I go about storing them? I don't just want to copy the file paths, because I want what is saved to contain the images, etc. Is there any way to upload an image and copy it into a different place only for my application? Then load that image with the new path name as needed? Only I would like it all to be consolidated. I'm going to implement saving by archiving one "master" object into an NSData*- so I'd like the images to be saved with that. Is there a temporary location maybe where I could write the images to disk for my application, and then when I saved, they would all be archived into a single file? Also, how do I do this? Thanks.

    Read the article

  • HMVC or PAC - how to handle shared abstractions/models?

    - by fig-gnuton
    In HMVC/PAC, what's the recommended way to code if two or more triads/agents share a common model/abstraction? Do you instantiate a new instance of that model wherever needed, and propogate a change in one to all the other instances via the controllers? Or do instantiate one model at some common upper level, and inject that instance wherever needed? (Or neither if I'm missing something fundamental about these patterns?)

    Read the article

  • Where should I store shared resources between LocalSystem and regular user with UAC?

    - by rwired
    My application consists of two parts: A Windows Service running under the LocalSystem account and a client process running under the currently logged in regular user. I need to deploy the application across Windows versions from XP up to Win7. The client will retrieve files from the web and collect user data from the user. The service will construct files and data of it's own which the client needs to read. I'm trying to figure out the best place (registry or filesystem, or mix) to store all this. One file the client or service needs to be able to retrieve from the net is an update_patch executable which needs to run whenever an upgrade is available. I need to be sure the initial installer SETUP.EXE, and also the update_patch can figure out this ideal location and set a RegKey to be read later by both client and server telling them the magic location (The SETUP.EXE will run with elevated privileges since it needs to install the service) On my Win7 test system the service %APPDATA% points to: C:\Windows\system32\config\systemprofile\AppData\Roaming and the %APPDATA% of the client points to: C:\Users\(username)\AppData\Roaming Interestingly Google Chrome stores everything (App and Data) in C:\Users\(username)\AppData\Local\Google\Chrome Chrome runs pretty much in exactly the way I want my suite to run (able to silently update itself in the background) What I'm trying to avoid is nasty popups warning the user that the app wants to modify the system, and I want to avoid problems when VirtualStore doesn't exist because the user is running XP/2000/2003 or has UAC turned off. My target audience are non-tech-savvy general Windows users.

    Read the article

  • How to access GMAIL for storage in custom CRM SQL Server DB?

    - by Optimal Solutions
    I have a client who wants his custom-written CRM to be able to access his sales people's emails so that, effectively, a history of email conversations between customer and salesperson is stored inside the CRM's database. The CRM is written in VB 2008 and the database is SQL Server 2008. The only email these people use, in the shop and on the road, is GMAIL. Each sales person has their own GMAIL address. Thats how they operate. If they're on the road and respond to a customer's email inquiry about a product, they would like that email conversation to be stored in a table in the database. I think thats the part I cant wrap my head around. How to get access to the email data (knowing the user id and password) and doing so from VB 2008

    Read the article

  • Cocos2d: is it good practice to use a shared GameScene when having various levels?

    - by mm24
    In my code (based on the ShootEmUp example in this book, which I highly reccomend, source code in chapter 8 available here) I often use the trick of accessing the GameScene via: +(GameScene*) sharedGameScene; which returns a reference to the static instance of GameScene. Is a static instance of GameScene as in the book still a valid pattern in case I want a MainMenu calling GameScene initialized with different level data each time (e.g. different enemies)? (I have created a sceneWithId:(int) method where I load different level data each time. Or should I pheraps create a GameScene class and then sublcass it? E.g. FirstGameScene : GameScene

    Read the article

  • What should i do for accomodating large scale data storage and retrieval?

    - by kailashbuki
    There's two columns in the table inside mysql database. First column contains the fingerprint while the second one contains the list of documents which have that fingerprint. It's much like an inverted index built by search engines. An instance of a record inside the table is shown below; 34 "doc1, doc2, doc45" The number of fingerprints is very large(can range up to trillions). There are basically following operations in the database: inserting/updating the record & retrieving the record accoring to the match in fingerprint. The table definition python snippet is: self.cursor.execute("CREATE TABLE IF NOT EXISTS `fingerprint` (fp BIGINT, documents TEXT)") And the snippet for insert/update operation is: if self.cursor.execute("UPDATE `fingerprint` SET documents=CONCAT(documents,%s) WHERE fp=%s",(","+newDocId, thisFP))== 0L: self.cursor.execute("INSERT INTO `fingerprint` VALUES (%s, %s)", (thisFP,newDocId)) The only bottleneck i have observed so far is the query time in mysql. My whole application is web based. So time is a critical factor. I have also thought of using cassandra but have less knowledge of it. Please suggest me a better way to tackle this problem.

    Read the article

  • Is there performance to be gained by moving storage allocation local to a member function to its cla

    - by neuviemeporte
    Suppose I have the following C++ class: class Foo { double bar(double sth); }; double Foo::bar(double sth) { double a,b,c,d,e,f a = b = c = d = e = f = 0; /* do stuff with a..f and sth */ } The function bar() will be called millions of times in a loop. Obviously, each time it's called, the variables a..f have to be allocated. Will I gain any performance by making the variables a..f members of the Foo class and just initializing them at the function's point of entry? On the other hand, the values of a..f will be dereferenced through this-, so I'm wondering if it isn't actually a possible performance degradation. Is there any overhead to accessing a value through a pointer? Thanks!

    Read the article

  • Ok to implement backend/shared functionality for iPhone in JavaScript?

    - by John Wright
    Is it ok to use the Webkit Javascript engine to implement cross-platform, non-GUI backend functionality on the iPhone, iPad? In my case, I was interested in re-using Javascript code that I have that works on top of SQLite. I thought I would need to re-implement the logic in Obj-C but perhaps I could just share it and expose some hooks into Obj-C using JSCocoa or straight through JavaScript core. Is this legal per Apple guidelines?

    Read the article

  • Are memory barriers necessary for atomic reference counting shared immutable data?

    - by Dietrich Epp
    I have some immutable data structures that I would like to manage using reference counts, sharing them across threads on an SMP system. Here's what the release code looks like: void avocado_release(struct avocado *p) { if (atomic_dec(p->refcount) == 0) { free(p->pit); free(p->juicy_innards); free(p); } } Does atomic_dec need a memory barrier in it? If so, what kind of memory barrier? Additional notes: The application must run on PowerPC and x86, so any processor-specific information is welcomed. I already know about the GCC atomic builtins. As for immutability, the refcount is the only field that changes over the duration of the object.

    Read the article

  • PHP max_execution_time ignored (no safe mode, no shared host, just localhost/windows7/php 5.3.1 and

    - by Felix
    This problem drives me nuts, because the max_execution_time in the php.ini and in the htaccess and reported from php is definitely higher, than reportet in the warning message. <?php echo "Max execution time: ".ini_get("max_execution_time")."<br />"; while(true) { sleep(1); } ?> Output: Max execution time: 240 Fatal error: Maximum execution time of 60 seconds exceeded in C:\xampp\htdocs\timetest.php on line 5

    Read the article

  • Shared WCF client code between .NET and Silverlight apps?

    - by Eduardo Scoz
    I'm developing a .NET application that will have both a WinForms and a Silverlight client. Although the majority of code will be in the server, I'll need to have quite a bit of logic in the clients as well, and I would like to keep the client library code the same. From what I could figure out so far, I need to have two different project types, a class library and a Silverlight class library, and link the files from one project to the other. This seems kind of lame, but it works for simple code. My problem, though, is that the code generated by the SVCUtil.exe to access WCF services is different from the code generated by the slsvcutil.exe, and the silverlight code is actually incompatible with the .NET one: I get a bunch of problems with the System.ServiceModel.Channel classes when I try to import the class into .NET. Has anybody done anything similar to this before? What am I doing wrong?

    Read the article

< Previous Page | 105 106 107 108 109 110 111 112 113 114 115 116  | Next Page >