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  • How can SAP tRFC server tell client through JCo that function has been carried out?

    - by Hendrik Jan van Randen
    SAPs "Transactional RFC Technical Description" document (release 4.0, see http://www.sdn.sap.com/irj/scn/go/portal/prtroot/docs/library/uuid/ee6bca90-0201-0010-5792-d9693e2eac83?QuickLink=index&overridelayout=true ) says in section Transactional RFC on page 6: "Finally, the server tells the client, that the function has been carried out and the client acknowledges this.". How can the server tell this to the client when the server communicates with the client through JCo (Java Connector)?

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  • How to monitor outgoing messages from TIBCO EMS .Net client?

    - by Waheed Sayed
    While using the .Net client TIBCO EMS, How to monitor outgoing messages from my .Net Tibco client? I'm going to send Application-level, not jms-level, acknowlegements and replies. How can I tell If the application sent them or not? If the client failed to send a message will it throw an exception or store the message to try again later? Bottom line, Is there any tool enables me to monitor activities(outgoing) from client point of view?

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  • Using PHP5s SOAP Client to send data to an ASP/.NET based SOAP server.

    - by user325143
    I am trying to write a snippet of PHP to connect to a third party's API via SOAP to enter some data into their database. The API requires me to pass several mandatory fields for every call (username, password, companyid, entitytype) in addition to the mandatory data fields. It also requires me to call the "ValidateEntity" funciton before calling the "CreateEntity" function. Documentation can be found here: http://wiki.agemni.com/Getting_Started/APIs/Database_API I have never worked with SOAP before, so I am very new to this. Here is what I have so far: error_reporting(E_ALL); ini_set('display_errors', '1'); $client = new SoapClient("http://agemni.com/AgemniWebservices/service1.asmx?WSDL", array('trace'=> true)); $options = array( 'username' => "myuser", 'password' => "mypassword", 'companyid' => myID, 'entitytype' => 2 ); $params = array( 'fname' => "John", 'lname' => "Doe", 'phone' => "859-333-3333", 'zip' => "40332", 'area id' => "12345", 'lead id' => "28222", 'contactdate' => "4/10/2010" ); $validate = $client->__soapCall("ValidateEntity", array($params), array($options)); $client->__soapCall("CreateEntity", array($params), array($options)); echo "<pre>"; var_dump($client-> __getLastRequestHeaders()); var_dump($client-> __getLastRequest()); var_dump($client-> __getLastResponseHeaders()); var_dump($client-> __getLastResponse()); var_dump($result); echo "</pre>"; Upon executing this code, I get the following error: Fatal error: Uncaught SoapFault exception: [Client] SOAP-ERROR: Encoding: object hasn't 'objecttype' property in /www/tmp/index-soap.php:24 Stack trace: #0 /www/tmp/index-soap.php(24): SoapClient->__soapCall('ValidateEntity', Array) #1 {main} thrown in /www/stealth/tmp/index-soap.php on line 24 I guess my question is.. am I even going about doing this the right way? I know this is a very broad question, but I appreciate any advice you can give me about making this work. Please let me know if you require more detail. Thanks!

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  • openvpn WARNING: No server certificate verification method has been enabled

    - by tmedtcom
    I tried to install openvpn on debian squeez (server) and connect from my fedora 17 as (client). Here is my configuration: server configuration ###cat server.conf # Serveur TCP ** proto tcp** port 1194 dev tun # Cles et certificats ca /etc/openvpn/easy-rsa/keys/ca.crt cert /etc/openvpn/easy-rsa/keys/server.crt key /etc/openvpn/easy-rsa/keys/server.key dh /etc/openvpn/easy-rsa/keys/dh1024.pem # Reseau #Adresse virtuel du reseau vpn server 192.170.70.0 255.255.255.0 #Cette ligne ajoute sur le client la route du reseau vers le serveur push "route 192.168.1.0 255.255.255.0" #Creer une route du server vers l'interface tun. #route 192.170.70.0 255.255.255.0 # Securite keepalive 10 120 #type d'encryptage des données **cipher AES-128-CBC** #activation de la compression comp-lzo #nombre maximum de clients autorisés max-clients 10 #pas d'utilisateur et groupe particuliers pour l'utilisation du VPN user nobody group nogroup #pour rendre la connexion persistante persist-key persist-tun #Log d'etat d'OpenVPN status /var/log/openvpn-status.log #logs openvpnlog /var/log/openvpn.log log-append /var/log/openvpn.log #niveau de verbosité verb 5 ###cat client.conf # Client client dev tun [COLOR="Red"]proto tcp-client[/COLOR] remote <my server wan IP> 1194 resolv-retry infinite **cipher AES-128-CBC** # Cles ca ca.crt cert client.crt key client.key # Securite nobind persist-key persist-tun comp-lzo verb 3 Message from the host client (fedora 17) in the log file / var / log / messages: Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> Starting VPN service 'openvpn'... Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN service 'openvpn' started (org.freedesktop.NetworkManager.openvpn), PID 7470 Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN service 'openvpn' appeared; activating connections Dec 6 21:56:00 GlobalTIC NetworkManager[691]: <info> VPN plugin state changed: starting (3) Dec 6 21:56:01 GlobalTIC NetworkManager[691]: <info> VPN connection 'Connexion VPN 1' (Connect) reply received. Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: OpenVPN 2.2.2 x86_64-redhat-linux-gnu [SSL] [LZO2] [EPOLL] [PKCS11] [eurephia] built on Sep 5 2012 Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]:[COLOR="Red"][U][B] WARNING: No server certificate verification method has been enabled.[/B][/U][/COLOR] See http://openvpn.net/howto.html#mitm for more info. Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: NOTE: the current --script-security setting may allow this configuration to call user-defined scripts Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]:[COLOR="Red"] WARNING: file '/home/login/client/client.key' is group or others accessible[/COLOR] Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: UDPv4 link local: [undef] Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: UDPv4 link remote: [COLOR="Red"]<my server wan IP>[/COLOR]:1194 Dec 6 21:56:01 GlobalTIC nm-openvpn[7472]: [COLOR="Red"]read UDPv4 [ECONNREFUSED]: Connection refused (code=111)[/COLOR] Dec 6 21:56:03 GlobalTIC nm-openvpn[7472]: [COLOR="Red"]read UDPv4[/COLOR] [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:07 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:15 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:31 GlobalTIC nm-openvpn[7472]: read UDPv4 [ECONNREFUSED]: Connection refused (code=111) Dec 6 21:56:41 GlobalTIC NetworkManager[691]: <warn> VPN connection 'Connexion VPN 1' (IP Conf[/CODE] ifconfig on server host(debian): ifconfig eth0 Link encap:Ethernet HWaddr 08:00:27:16:21:ac inet addr:192.168.1.6 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::a00:27ff:fe16:21ac/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:9059 errors:0 dropped:0 overruns:0 frame:0 TX packets:5660 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:919427 (897.8 KiB) TX bytes:1273891 (1.2 MiB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:192.170.70.1 P-t-P:192.170.70.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) ifconfig on the client host (fedora 17) as0t0: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.0.1 netmask 255.255.252.0 destination 5.5.0.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t1: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.4.1 netmask 255.255.252.0 destination 5.5.4.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t2: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.8.1 netmask 255.255.252.0 destination 5.5.8.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 as0t3: flags=4305<UP,POINTOPOINT,RUNNING,NOARP,MULTICAST> mtu 1500 inet 5.5.12.1 netmask 255.255.252.0 destination 5.5.12.1 unspec 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 txqueuelen 200 (UNSPEC) RX packets 0 bytes 0 (0.0 B) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 2 bytes 321 (321.0 B) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 **p255p1**: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500 inet 192.168.1.2 netmask 255.255.255.0 broadcast 192.168.1.255 inet6 fe80::21d:baff:fe20:b7e6 prefixlen 64 scopeid 0x20<link> ether 00:1d:ba:20:b7:e6 txqueuelen 1000 (Ethernet) RX packets 4842070 bytes 3579798184 (3.3 GiB) RX errors 0 dropped 0 overruns 0 frame 0 TX packets 3996158 bytes 2436442882 (2.2 GiB) TX errors 0 dropped 0 overruns 0 carrier 0 collisions 0 device interrupt 16 p255p1 is label for eth0 interface and on the server : root@hoteserver:/etc/openvpn# tree . +-- client ¦** +-- ca.crt ¦** +-- client.conf ¦** +-- client.crt ¦** +-- client.csr ¦** +-- client.key ¦** +-- client.ovpn ¦* ¦** +-- easy-rsa ¦** +-- build-ca ¦** +-- build-dh ¦** +-- build-inter ¦** +-- build-key ¦** +-- build-key-pass ¦** +-- build-key-pkcs12 ¦** +-- build-key-server ¦** +-- build-req ¦** +-- build-req-pass ¦** +-- clean-all ¦** +-- inherit-inter ¦** +-- keys ¦** ¦** +-- 01.pem ¦** ¦** +-- 02.pem ¦** ¦** +-- ca.crt ¦** ¦** +-- ca.key ¦** ¦** +-- client.crt ¦** ¦** +-- client.csr ¦** ¦** +-- client.key ¦** ¦** +-- dh1024.pem ¦** ¦** +-- index.txt ¦** ¦** +-- index.txt.attr ¦** ¦** +-- index.txt.attr.old ¦** ¦** +-- index.txt.old ¦** ¦** +-- serial ¦** ¦** +-- serial.old ¦** ¦** +-- server.crt ¦** ¦** +-- server.csr ¦** ¦** +-- server.key ¦** +-- list-crl ¦** +-- Makefile ¦** +-- openssl-0.9.6.cnf.gz ¦** +-- openssl.cnf ¦** +-- pkitool ¦** +-- README.gz ¦** +-- revoke-full ¦** +-- sign-req ¦** +-- vars ¦** +-- whichopensslcnf +-- openvpn.log +-- openvpn-status.log +-- server.conf +-- update-resolv-conf on the client: [login@hoteclient openvpn]$ tree . |-- easy-rsa | |-- 1.0 | | |-- build-ca | | |-- build-dh | | |-- build-inter | | |-- build-key | | |-- build-key-pass | | |-- build-key-pkcs12 | | |-- build-key-server | | |-- build-req | | |-- build-req-pass | | |-- clean-all | | |-- list-crl | | |-- make-crl | | |-- openssl.cnf | | |-- README | | |-- revoke-crt | | |-- revoke-full | | |-- sign-req | | `-- vars | `-- 2.0 | |-- build-ca | |-- build-dh | |-- build-inter | |-- build-key | |-- build-key-pass | |-- build-key-pkcs12 | |-- build-key-server | |-- build-req | |-- build-req-pass | |-- clean-all | |-- inherit-inter | |-- keys [error opening dir] | |-- list-crl | |-- Makefile | |-- openssl-0.9.6.cnf | |-- openssl-0.9.8.cnf | |-- openssl-1.0.0.cnf | |-- pkitool | |-- README | |-- revoke-full | |-- sign-req | |-- vars | `-- whichopensslcnf |-- keys -> ./easy-rsa/2.0/keys/ `-- server.conf the problem source is cipher AES-128-CBC ,proto tcp-client or UDP or the interface p255p1 on fedora17 or file authentification ta.key is not found ????

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  • How to configure a WCF service to only accept a single client identified by a x509 certificate

    - by Johan Levin
    I have a WCF client/service app that relies on secure communication between two machines and I want to use use x509 certificates installed in the certificate store to identify the server and client to each other. I do this by configuring the binding as <security authenticationMode="MutualCertificate"/>. There is only client machine. The server has a certificate issued to server.mydomain.com installed in the Local Computer/Personal store and the client has a certificate issued to client.mydomain.com installed in the same place. In addition to this the server has the client's public certificate in Local Computer/Trusted People and the client has the server's public certificate in Local Computer/Trusted People. Finally the client has been configured to check the server's certificate. I did this using the system.servicemodel/behaviors/endpointBehaviors/clientCredentials/serviceCertificate/defaultCertificate element in the config file. So far so good, this all works. My problem is that I want to specify in the server's config file that only clients that identify themselves with the client.mydomain.com certificate from the Trusted People certificate store are allowed to connect. The correct information is available on the server using the ServiceSecurityContext, but I am looking for a way to specify in app.config that WCF should do this check instead of my having to check the security context from code. Is that possible? Any hints would be appreciated. By the way, my server's config file looks like this so far: <?xml version="1.0" encoding="utf-8" ?> <configuration> <system.serviceModel> <services> <service name="MyServer.Server" behaviorConfiguration="CertificateBehavior"> <endpoint contract="Contracts.IMyService" binding="customBinding" bindingConfiguration="SecureConfig"> </endpoint> <host> <baseAddresses> <add baseAddress="http://localhost/SecureWcf"/> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior name="CertificateBehavior"> <serviceCredentials> <serviceCertificate storeLocation="LocalMachine" x509FindType="FindBySubjectName" findValue="server.mydomain.com"/> </serviceCredentials> </behavior> </serviceBehaviors> </behaviors> <bindings> <customBinding> <binding name="SecureConfig"> <security authenticationMode="MutualCertificate"/> <httpTransport/> </binding> </customBinding> </bindings> </system.serviceModel> </configuration>

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  • Could not find DHCP daemon to get information on Belkin G Wifi Router

    - by Anirudh Goel
    I am using a Belkin G Wireless Router F5D7234, and i have a DSL connection with only a ethernet cable. So i connected the cable to the Modem port and allowed it to use Dyanmic IP, it worked successfully and an ip was assigned to it and multiple computers could connect to it and browse. But after some time the power went off and after then upon rebooting it is taking about half hour to get an IP address. Upon seeing the log i see this entry repeatedly 07/02/2010 23:22:34 DHCP Client: [WAN]Could not find DHCP daemon to get information 07/02/2010 23:22:32 DHCP Client: [WAN]Send Discover 07/02/2010 23:22:30 DHCP Client: [WAN]Send Discover 07/02/2010 23:22:28 DHCP Client: [WAN]Send Discover 07/02/2010 23:22:26 DHCP Client: [WAN]Send Discover 07/02/2010 23:22:26 DHCP Client: [WAN]Could not find DHCP daemon to get information 07/02/2010 23:22:24 DHCP Client: [WAN]Send Discover 07/02/2010 23:22:22 DHCP Client: [WAN]Send Discover 07/02/2010 23:22:20 DHCP Client: [WAN]Send Discover 07/02/2010 23:22:18 DHCP Client: [WAN]Send Discover Any idea what i can do? I tried using another belkin router of same model and make and there also i faced the same problem.

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  • setting up bind to work with nsupdate (SERVFAIL)

    - by funny_ha_ha
    I'm trying to update my DNS-Server dynamically using nsupdate. Prerequisite I'm using Debian 6 on my DNS-Server and Debian 4 on my client. I created a public/private key pair using: dnssec-keygen -C -a HMAC-MD5 -b 512 -n USER sub.example.com. I then edited my named.conf.local to contain my public key and the new zone i wish to update. It now looks like this (note: I also tried allow-update { any; }; without success): zone "example.com" { type master; file "/etc/bind/primary/example.com"; notify yes; allow-update { none; }; allow-query { any; }; }; zone "sub.example.com" { type master; file "/etc/bind/primary/sub.example.com"; notify yes; allow-update { key "sub.example.com."; }; allow-query { any; }; }; key sub.example.com. { algorithm HMAC-MD5; secret "xxxx xxxx"; }; Next, I copied the private key file (key.private) to another server I want to update the zone from. I also created a textfile (update) on this server which contained the update information (note: I tried toying around with this stuff too. no success): server example.com zone sub.example.com update add sub.example.com. 86400 A 10.10.10.1 show send Now I'm trying to update the zone using: nsupdate -k key.private -v update The Problem Said command gives me the following output: Outgoing update query: ;; ->>HEADER<<- opcode: UPDATE, status: NOERROR, id: 0 ;; flags: ; ZONE: 0, PREREQ: 0, UPDATE: 0, ADDITIONAL: 0 ;; ZONE SECTION: ;sub.example.com. IN SOA ;; UPDATE SECTION: sub.example.com. 86400 IN A 10.10.10.1 update failed: SERVFAIL named debug Level 3 gives me the following information when I issue the nsupdate command on the remote server (note: I obfuscated the client IP): 06-Aug-2012 14:51:33.977 client X.X.X.X#33182: new TCP connection 06-Aug-2012 14:51:33.977 client X.X.X.X#33182: replace 06-Aug-2012 14:51:33.978 clientmgr @0x2ada3c7ee760: createclients 06-Aug-2012 14:51:33.978 clientmgr @0x2ada3c7ee760: recycle 06-Aug-2012 14:51:33.978 client @0x2ada475f1120: accept 06-Aug-2012 14:51:33.978 client X.X.X.X#33182: read 06-Aug-2012 14:51:33.978 client X.X.X.X#33182: TCP request 06-Aug-2012 14:51:33.978 client X.X.X.X#33182: request has valid signature 06-Aug-2012 14:51:33.978 client X.X.X.X#33182: recursion not available 06-Aug-2012 14:51:33.978 client X.X.X.X#33182: update 06-Aug-2012 14:51:33.978 client X.X.X.X#33182: send 06-Aug-2012 14:51:33.978 client X.X.X.X#33182: sendto 06-Aug-2012 14:51:33.979 client X.X.X.X#33182: senddone 06-Aug-2012 14:51:33.979 client X.X.X.X#33182: next 06-Aug-2012 14:51:33.979 client X.X.X.X#33182: endrequest 06-Aug-2012 14:51:33.979 client X.X.X.X#33182: read 06-Aug-2012 14:51:33.986 client X.X.X.X#33182: next 06-Aug-2012 14:51:33.986 client X.X.X.X#33182: request failed: end of file 06-Aug-2012 14:51:33.986 client X.X.X.X#33182: endrequest 06-Aug-2012 14:51:33.986 client X.X.X.X#33182: closetcp But it doesn't do anything. The zone isn't updated, nor does my nsupdate change anything. I'm not sure if the file /etc/bind/primary/sub.example.com should exist prior to the first update or not. I tried it without the file, with an empty file and with a pre-configured zone file. Without success. The sparse information I found on the net pointed me towards file and folder permissions regarding the bind working directory, so I changed the permissions of both /etc/bind and /var/cache/bind (which is the home dir of my "bind" user). I'm not a 100% sure if the permissions are correct.. but it looks good to me: ls -lah /var/cache/bind/ total 224K drwxrwxr-x 2 bind bind 4.0K Aug 6 03:13 . drwxr-xr-x 12 root root 4.0K Jul 21 11:27 .. -rw-r--r-- 1 bind bind 211K Aug 6 03:21 named.run ls -lah /etc/bind/ total 72K drwxr-sr-x 3 bind bind 4.0K Aug 6 14:41 . drwxr-xr-x 87 root root 4.0K Jul 30 01:24 .. -rw------- 1 bind bind 125 Aug 6 02:54 key.public -rw------- 1 bind bind 156 Aug 6 02:54 key.private -rw-r--r-- 1 bind bind 2.5K Aug 6 03:07 bind.keys -rw-r--r-- 1 bind bind 237 Aug 6 03:07 db.0 -rw-r--r-- 1 bind bind 271 Aug 6 03:07 db.127 -rw-r--r-- 1 bind bind 237 Aug 6 03:07 db.255 -rw-r--r-- 1 bind bind 353 Aug 6 03:07 db.empty -rw-r--r-- 1 bind bind 270 Aug 6 03:07 db.local -rw-r--r-- 1 bind bind 3.0K Aug 6 03:07 db.root -rw-r--r-- 1 bind bind 493 Aug 6 03:32 named.conf -rw-r--r-- 1 bind bind 490 Aug 6 03:07 named.conf.default-zones -rw-r--r-- 1 bind bind 1.2K Aug 6 14:18 named.conf.local -rw-r--r-- 1 bind bind 666 Jul 29 22:51 named.conf.options drwxr-sr-x 2 bind bind 4.0K Aug 6 03:57 primary/ -rw-r----- 1 root bind 77 Mar 19 02:57 rndc.key -rw-r--r-- 1 bind bind 1.3K Aug 6 03:07 zones.rfc1918 ls -lah /etc/bind/primary/ total 20K drwxr-sr-x 2 bind bind 4.0K Aug 6 03:57 . drwxr-sr-x 3 bind bind 4.0K Aug 6 14:41 .. -rw-r--r-- 1 bind bind 356 Jul 30 00:45 example.com

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  • Invalid SSH key error in juju when using it with MAAS

    - by Captain T
    This is the output of juju from a clean install with 2 nodes all running 12.04 juju bootstrap - finishes with no errors and allocates the machine to the user but still no joy after juju environment-destroy and rebuild with different users and different nodes. root@cloudcontrol:/storage# juju -v status 2012-06-07 11:19:47,602 DEBUG Initializing juju status runtime 2012-06-07 11:19:47,621 INFO Connecting to environment... 2012-06-07 11:19:47,905 DEBUG Connecting to environment using node-386077143930... 2012-06-07 11:19:47,906 DEBUG Spawning SSH process with remote_user="ubuntu" remote_host="node-386077143930" remote_port="2181" local_port="57004". The authenticity of host 'node-386077143930 (10.5.5.113)' can't be established. ECDSA key fingerprint is 31:94:89:62:69:83:24:23:5f:02:70:53:93:54:b1:c5. Are you sure you want to continue connecting (yes/no)? yes 2012-06-07 11:19:52,102 ERROR Invalid SSH key 2012-06-07 11:19:52,426:18541(0x7feb13b58700):ZOO_INFO@log_env@658: Client environment:zookeeper.version=zookeeper C client 3.3.5 2012-06-07 11:19:52,426:18541(0x7feb13b58700):ZOO_INFO@log_env@662: Client environment:host.name=cloudcontrol 2012-06-07 11:19:52,426:18541(0x7feb13b58700):ZOO_INFO@log_env@669: Client environment:os.name=Linux 2012-06-07 11:19:52,426:18541(0x7feb13b58700):ZOO_INFO@log_env@670: Client environment:os.arch=3.2.0-23-generic 2012-06-07 11:19:52,426:18541(0x7feb13b58700):ZOO_INFO@log_env@671: Client environment:os.version=#36-Ubuntu SMP Tue Apr 10 20:39:51 UTC 2012 2012-06-07 11:19:52,428:18541(0x7feb13b58700):ZOO_INFO@log_env@679: Client environment:user.name=sysadmin 2012-06-07 11:19:52,428:18541(0x7feb13b58700):ZOO_INFO@log_env@687: Client environment:user.home=/root 2012-06-07 11:19:52,428:18541(0x7feb13b58700):ZOO_INFO@log_env@699: Client environment:user.dir=/storage 2012-06-07 11:19:52,428:18541(0x7feb13b58700):ZOO_INFO@zookeeper_init@727: Initiating client connection, host=localhost:57004 sessionTimeout=10000 watcher=0x7feb11afc6b0 sessionId=0 sessionPasswd=<null> context=0x2dc7d20 flags=0 2012-06-07 11:19:52,429:18541(0x7feb0e856700):ZOO_ERROR@handle_socket_error_msg@1579: Socket [127.0.0.1:57004] zk retcode=-4, errno=111(Connection refused): server refused to accept the client 2012-06-07 11:19:55,765:18541(0x7feb0e856700):ZOO_ERROR@handle_socket_error_msg@1579: Socket [127.0.0.1:57004] zk retcode=-4, errno=111(Connection refused): server refused to accept the client I have tried numerous ways of creating the keys with ssh-keygen -t rsa -b 2048, ssh-keygen -t rsa, ssh-keygen, and i have tried adding those to MAAS web config page, but always get the same result. I have added the appropriate public key afterwards to the ~/.ssh/authorized_keys I can also ssh to the node, but as I have not been asked to give it a user name or password or set up any sort of account, I cannot manually ssh into the node. The setup of the node is all handled by maas server. It seems like a simple error of looking at the wrong key or looking in the wrong places, only other suggestions I can find are to destroy the environment and rebuild (but that didn't work umpteen times now) or leave it to build the instance once the node has powered up, but I have left for a few hours, and left overnight to build with no luck.

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  • apache mod_jk loadbalancing issue for glassfish cluster instances

    - by SibzTer
    I have a JEE ear application deployed on 2 clusters with 2 instances each on Glassfish v3.1. These are load balanced by an Apache server running on the same machine. My problem is that I am frequently seeing the following error messages frequently in the mod_jk.log file. Can you help me understand what the issue is? [Mon Jun 13 09:37:51 2011] [7116:7852] [info] ajp_process_callback::jk_ajp_common.c (1885): Writing to client aborted or client network problems [Mon Jun 13 09:37:51 2011] [7116:7852] [info] ajp_service::jk_ajp_common.c (2543): (viewerLocalInstance4) sending request to tomcat failed (unrecoverable), because of client write error (attempt=1) [Mon Jun 13 09:37:51 2011] loadbalancerLocal myServer 0.062500 [Mon Jun 13 09:37:51 2011] [7116:6512] [info] ajp_process_callback::jk_ajp_common.c (1885): Writing to client aborted or client network problems [Mon Jun 13 09:37:51 2011] [7116:6512] [info] ajp_service::jk_ajp_common.c (2543): (viewerLocalInstance4) sending request to tomcat failed (unrecoverable), because of client write error (attempt=1) [Mon Jun 13 09:37:52 2011] [7116:3080] [info] ajp_process_callback::jk_ajp_common.c (1885): Writing to client aborted or client network problems [Mon Jun 13 09:37:52 2011] [7116:3080] [info] ajp_service::jk_ajp_common.c (2543): (viewerLocalInstance4) sending request to tomcat failed (unrecoverable), because of client write error (attempt=1) [Mon Jun 13 09:38:21 2011] [7116:6512] [info] service::jk_lb_worker.c (1388): service failed, worker viewerLocalInstance4 is in local error state [Mon Jun 13 09:38:21 2011] [7116:7852] [info] service::jk_lb_worker.c (1388): service failed, worker viewerLocalInstance4 is in local error state [Mon Jun 13 09:38:21 2011] [7116:6512] [info] service::jk_lb_worker.c (1407): unrecoverable error 200, request failed. Client failed in the middle of request, we can't recover to another instance. [Mon Jun 13 09:38:21 2011] [7116:7852] [info] service::jk_lb_worker.c (1407): unrecoverable error 200, request failed. Client failed in the middle of request, we can't recover to another instance. [Mon Jun 13 09:38:21 2011] loadbalancerLocal myServer 29.046875 [Mon Jun 13 09:38:21 2011] loadbalancerLocal myServer 29.171875 [Mon Jun 13 09:38:21 2011] [7116:6512] [info] jk_handler::mod_jk.c (2620): Aborting connection for worker=loadbalancerLocal [Mon Jun 13 09:38:21 2011] [7116:7852] [info] jk_handler::mod_jk.c (2620): Aborting connection for worker=loadbalancerLocal [Mon Jun 13 09:38:21 2011] [7116:7852] [info] ajp_process_callback::jk_ajp_common.c (1885): Writing to client aborted or client network problems [Mon Jun 13 09:38:21 2011] [7116:7852] [info] ajp_service::jk_ajp_common.c (2543): (viewerLocalInstance4) sending request to tomcat failed (unrecoverable), because of client write error (attempt=1) [Mon Jun 13 09:38:21 2011] loadbalancerLocal myServer 0.156250 [Mon Jun 13 09:38:21 2011] loadbalancerLocal myServer 0.062500 [Mon Jun 13 09:38:22 2011] [7116:3080] [info] service::jk_lb_worker.c (1388): service failed, worker viewerLocalInstance4 is in local error state [Mon Jun 13 09:38:22 2011] [7116:3080] [info] service::jk_lb_worker.c (1407): unrecoverable error 200, request failed. Client failed in the middle of request, we can't recover to another instance.

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  • How should data be passed between client-side Javascript and C# code behind an ASP.NET app?

    - by ctck
    I'm looking for the most efficient / standard way of passing data between client-side Javascript code and C# code behind an ASP.NET application. I've been using the following methods to achieve this but they all feel a bit of a fudge. To pass data from Javascript to the C# code is by setting hidden ASP variables and triggering a postback: <asp:HiddenField ID="RandomList" runat="server" /> function SetDataField(data) { document.getElementById('<%=RandomList.ClientID%>').value = data; } Then in the C# code I collect the list: protected void GetData(object sender, EventArgs e) { var _list = RandomList.value; } Going back the other way I often use either ScriptManager to register a function and pass it data during Page_Load: ScriptManager.RegisterStartupScript(this.GetType(), "Set","get("Test();",true); or I add attributes to controls before a post back or during the initialization or pre-rendering stages: Btn.Attributes.Add("onclick", "DisplayMessage("Hello");"); These methods have served me well and do the job, but they just dont feel complete. Is there a more standard way of passing data between client side Javascript and C# backend code? Ive seen some posts like this one that describe HtmlElement class; is this something I should look into?

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  • How do I install the Cisco Anyconnect VPN client?

    - by chuck
    I installed Cisco AnyConnect for Ubuntu(64) 12.04, but it failed. It can be installed on Ubuntu 10.10(64). The error log Installing Cisco AnyConnect VPN Client ... Extracting installation files to /tmp/vpn.teuSIr/vpninst096243274.tgz... Unarchiving installation files to /tmp/vpn.teuSIr... Starting the VPN agent... /opt/cisco/vpn/bin/vpnagentd: error while loading shared libraries: libxml2.so.2: cannot open shared object file: No such file or directory When I meet that, locate libxml2.so.2 /usr/lib/x86_64-linux-gnu/libxml2.so.2 /usr/lib/x86_64-linux-gnu/libxml2.so.2.7.8 So I create symbol link libxml2.so.2 in /user/lib and after I do: Installing Cisco AnyConnect VPN Client ... Extracting installation files to /tmp/vpn.5cz4FV/vpninst001442979.tgz... Unarchiving installation files to /tmp/vpn.5cz4FV... Starting the VPN agent... /opt/cisco/vpn/bin/vpnagentd: error while loading shared libraries: libxml2.so.2: wrong ELF class: ELFCLASS64 I ensure that there exist lib32 runtime lib on my device. How can I fix this?

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  • ASP.NET WebAPI Security 4: Examples for various Authentication Scenarios

    - by Your DisplayName here!
    The Thinktecture.IdentityModel.Http repository includes a number of samples for the various authentication scenarios. All the clients follow a basic pattern: Acquire client credential (a single token, multiple tokens, username/password). Call Service. The service simply enumerates the claims it finds on the request and returns them to the client. I won’t show that part of the code, but rather focus on the step 1 and 2. Basic Authentication This is the most basic (pun inteneded) scenario. My library contains a class that can create the Basic Authentication header value. Simply set username and password and you are good to go. var client = new HttpClient { BaseAddress = _baseAddress }; client.DefaultRequestHeaders.Authorization = new BasicAuthenticationHeaderValue("alice", "alice"); var response = client.GetAsync("identity").Result; response.EnsureSuccessStatusCode();   SAML Authentication To integrate a Web API with an existing enterprise identity provider like ADFS, you can use SAML tokens. This is certainly not the most efficient way of calling a “lightweight service” ;) But very useful if that’s what it takes to get the job done. private static string GetIdentityToken() {     var factory = new WSTrustChannelFactory(         new WindowsWSTrustBinding(SecurityMode.Transport),         _idpEndpoint);     factory.TrustVersion = TrustVersion.WSTrust13;     var rst = new RequestSecurityToken     {         RequestType = RequestTypes.Issue,         KeyType = KeyTypes.Bearer,         AppliesTo = new EndpointAddress(Constants.Realm)     };     var token = factory.CreateChannel().Issue(rst) as GenericXmlSecurityToken;     return token.TokenXml.OuterXml; } private static Identity CallService(string saml) {     var client = new HttpClient { BaseAddress = _baseAddress };     client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("SAML", saml);     var response = client.GetAsync("identity").Result;     response.EnsureSuccessStatusCode();     return response.Content.ReadAsAsync<Identity>().Result; }   SAML to SWT conversion using the Azure Access Control Service Another possible options for integrating SAML based identity providers is to use an intermediary service that allows converting the SAML token to the more compact SWT (Simple Web Token) format. This way you only need to roundtrip the SAML once and can use the SWT afterwards. The code for the conversion uses the ACS OAuth2 endpoint. The OAuth2Client class is part of my library. private static string GetServiceTokenOAuth2(string samlToken) {     var client = new OAuth2Client(_acsOAuth2Endpoint);     return client.RequestAccessTokenAssertion(         samlToken,         SecurityTokenTypes.Saml2TokenProfile11,         Constants.Realm).AccessToken; }   SWT Authentication When you have an identity provider that directly supports a (simple) web token, you can acquire the token directly without the conversion step. Thinktecture.IdentityServer e.g. supports the OAuth2 resource owner credential profile to issue SWT tokens. private static string GetIdentityToken() {     var client = new OAuth2Client(_oauth2Address);     var response = client.RequestAccessTokenUserName("bob", "abc!123", Constants.Realm);     return response.AccessToken; } private static Identity CallService(string swt) {     var client = new HttpClient { BaseAddress = _baseAddress };     client.DefaultRequestHeaders.Authorization = new AuthenticationHeaderValue("Bearer", swt);     var response = client.GetAsync("identity").Result;     response.EnsureSuccessStatusCode();     return response.Content.ReadAsAsync<Identity>().Result; }   So you can see that it’s pretty straightforward to implement various authentication scenarios using WebAPI and my authentication library. Stay tuned for more client samples!

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  • TeamSpeak 3 Disconnects

    - by ArchUser
    I've recently had a few random TS3 mass disconnects and I'm am curious to know where I may find any applications that can help me determine the cause of any types of TS3 server disconnections as we plan on having many more users in the future. I run an almost empty VPS (OpenVZ) server with an ArchLinux template on it. I have 1.5/2GB of RAM, 2GHz of CPU and plenty of hard drive space, to run for the most part, just my TS3 and a low traffic apache web server. This is what I am investigating. 2011-02-04 06:07:05.130343|INFO |VirtualServer | 1| client disconnected 'Valamoor'(id:224) reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.131338|INFO |VirtualServer | 1| client disconnected 'Kevrow'(id:19? reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.191849|INFO |VirtualServer | 1| client disconnected 'scuba'(id:200) reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.192633|INFO |VirtualServer | 1| client disconnected '[Ash] Setna'(id:75) reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.193350|INFO |VirtualServer | 1| client disconnected 'Akiris'(id:254) reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.194047|INFO |VirtualServer | 1| client disconnected 'Marcus'(id:25? reason 'reasonmsg=connection lost' 2011-02-04 06:07:05.194726|INFO |VirtualServer | 1| client disconnected 'Guthry'(id:275) reason 'reasonmsg=connection lost' 2011-02-04 07:18:50.327071|INFO |VirtualServer | 1| client disconnected 'Valamoor'(id:224) reason 'reasonmsg=connection lost' 2011-02-04 07:18:51.339018|INFO |VirtualServer | 1| client disconnected 'Marcus'(id:25? reason 'reasonmsg=connection lost' 2011-02-04 07:18:51.339870|INFO |VirtualServer | 1| client disconnected '[Ash] Setna'(id:75) reason 'reasonmsg=connection lost' 2011-02-04 07:18:51.340515|INFO |VirtualServer | 1| client disconnected 'Guthry'(id:275) reason 'reasonmsg=connection lost' 2011-02-05 04:55:20.797353|INFO |VirtualServer | 1| client disconnected 'JohnyRingo'(id:240) reason 'reasonmsg=connection lost' 2011-02-05 04:55:20.798517|INFO |VirtualServer | 1| client disconnected 'Maloo roots'(id:196) reason 'reasonmsg=connection lost' 2011-02-05 04:55:20.799314|INFO |VirtualServer | 1| client disconnected 'Cpt dravyn'(id:234) reason 'reasonmsg=connection lost' 2011-02-05 04:55:20.839254|INFO |VirtualServer | 1| client disconnected 'scuba'(id:200) reason 'reasonmsg=connection lost' etc... I need to determine if it is my hosting provider or my server, and what tools I can use to determine the issues. My VPS host has told me this... "I checked out the node that your VPS runs on and there is no abnormal system load, or I/O wait from the drive. I also checked the bandwidth history from the server and there have been no spikes or outages."

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  • Should one generally develop a client library for REST services to help prevent API breakages?

    - by BestPractices
    We have a project where UI code will be developed by the same team but in a different language (Python/Django) from the services layer (REST/Java). The code for each layer exits in different code repositories and which can follow different release cycles. I'm trying to come up with a process that will prevent/reduce breaking changes in the services layer from the perspective of the UI layer. I've thought to write integration tests at the UI layer level that we'll run whenever we build the UI or the services layer (we're using Jenkins as our CI tool to build the code which is in two Git repos) and if there are failures then something in the services layer broke and the commit is not accepted. Would it also be a good idea (is it a best practice?) to have the developer of the services layer create and maintain a client library for the REST service that exists in the UI layer that they will update whenever there is a breaking change in their Service API? Conceivably, we would then have the advantage of a statically-typed API that the UI code builds against. If the client library API changes, then the UI code won't compile (so we'll know sooner that there was a breaking change). I'd also still run the integration tests upon building the UI or services layer to further validate that the integration between UI and the service(s) still works.

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  • My hosting server giving memory allocation error

    - by Usman
    I have hosted my website on shared hosting linux server. As there are atmost 10-15 visitors come to my website daily but My wordpress website most of the times gives 500 Internal Server Error. I accessed my server Error Log following error is showing: [Tue Dec 04 08:57:45 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:45 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:43 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:43 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:42 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:42 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:41 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:41 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:40 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:40 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:32 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:31 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:29 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:29 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php [Tue Dec 04 08:57:26 2012] [error] [client 117.205.74.227] (12)Cannot allocate memory: couldn't create child process: /opt/suphp/sbin/suphp for /home/grasphub/public_html/index.php Is my hosting service really bad. And any solution. Thanks in advance.

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  • In developing a soap client proxy, which return structure is easier to use and more sensible?

    - by cori
    I'm writing (in PHP) a client/proxy for a SOAP web service. The return types are consistently wrapped in response objects that contain the return values. In many cases this make a lot of sense - for instance when multiple values are being returned: GetDetailsResponse Object ( Results Object ( [TotalResults] => 10 [NextPage] => 2 ) [Details] => Array ( [0] => Detail Object ( [Id] => 1 ) ) ) But some of the methods return a single scalar value or a single object or array wrapped in a response object: GetThingummyIdResponse Object ( [ThingummyId] => 42 ) In some cases these objects might be pretty deep, so getting at properties within requires drilling down several layers: $response->Details->Detail[0]->Contents->Item[5]->Id And if I unwrap them before passing them back I can strip out a layer from consumers' code. I know I'm probably being a little bit of an Architecture Astronaut here, but the latter style really bug me, so I've been working through my code to have my proxy methods just return the scalar value to the client code where there's no absolute need for a wrapper object. My question is, am I actually making things more difficult for the consumers of my code? Would I be better off just leaving the return values wrapped in response objects so that everything is consistent, or is removing unneccessary layers of indirection/abstraction worthwhile?

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  • How does the timeout work in Restlet's client class?

    - by Greg Noe
    Here's some code: Client client = new Client(Protocol.HTTP); client.setConnectTimeout(1); //milliseconds Response response = client.post(url, paramRepresentation); System.out.println("timed out"); What I would expect to happen is that it prints "timed out" before the resource has time to process. Instead, nothing happens with the timeout and it doesn't print "timed out" until after the resource returns. Even if I put a Thread.sleep(5000) at the resource that's handling the request, the entire sleep is performed, like the timeout did nothing. Anyone have experience with this? I'm using Restlet 1.1.1. Thanks.

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  • how can I send messages to/from a Websphere Message Broker from an embedded C client (no JVM)?

    - by queBurro
    What are my options for pubsubing (or point to point but pubsub is better) messages to and from an IBM message broker from an embedded headless C/C++ linux client that doesn't have a JVM? Ideally we want large file transfer (2GB once per day off of the client) encryption (SSL) reliable ('assured' delivery / QoS2, maybe QoS1 would do) The client in question currently only has exes and some bash scripts, I've been playing with MQTTv3 and RSMB, but for that I'd have to chomp the large files up (and reassemble back home) and I don't want to get into that if there's a transport that will do this for me? I've looked at MQTTv5 (but our client's got no JVM); JMS (no JVM) and XMS? which again looks like it gives me a C API but then needs the JVM to be installed on the client (or am I wrong?) any clues or hints would be appreciated, cheers

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  • Why does Indy 10's echo server have high CPU usage when the client disconnects?

    - by Virtuo
    When I disconnect echo client like : EchoClient1.Disconnect; client disconnects fine... but EchoServer does NOT EVEN register client disconnection and it ends up with high process usage !?!? in every example and every doc it says that calling EchoClient.Disconnect is sufficient ! anyone, any idea ? (I am working in Win7, cloud that be a problem ?) Server code : procedure TForm2.EServerConnect(AContext: TIdContext); begin SrvMsg.Lines.Add('ECHO Client connected !'); end; procedure TForm2.EServerDisconnect(AContext: TIdContext); begin SrvMsg.Lines.Add('ECHO Client disconnected !'); end; problem is "TForm2.EServerDisconnect" never executes !?!?

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  • How to provide an API client with 1,000,000 database results?

    - by Chris Dutrow
    What is a good way to provide an API client with 1,000,000 database results? We are cureently using PostgreSQL. A few suggested methods: Paging using Cursors Paging using random numbers ( Add "GREATER THAN ORDER BY " to each query ) Save information to a file and let the client download it Iterate through results, then POST the data to the client server Return only keys to the client, then let the client request the objects from Cloud files like Amazon S3 (still may require paging just to get the file names ). What haven't I thought of that is stupidly simple and way better than any of these options?

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  • Application Architecture using WCF and System.AddIn

    - by Silverhalide
    A little background -- we're designing an application that uses a client/server architecture consisting of: A server which loads server-side modules, potentially developed by other teams. A client which loads corresponding client-side modules (also potentially developed by those other teams; each client module corresponds with a server module). The client side communicates with the server side for general coordination, and as well as module specific tasks. (At this point, I think that means client talks to server, client modules talk to server modules.) Environment is .NET 3.5, and client side is WPF. The deployment scenario introduces the potential to upgrade the server, any server-side module, the client, and any client-side module independently. However, being able to "work" using mismatched versions is required. I'm therefore concerned about versioning issues. My thinking so far: A Windows Service for the server. Using System.AddIn for the server to load and communicate with the server modules will give us the greatest flexibility in terms of version compatability between server and server modules. The server and each server module vend WCF services for communication to the client side; communication between the server and a server module, or between two server modules use the AddIn contracts. (One advantage of this is that a module can expose a different interface within the server and outside it.) Similarly, the client uses System.AddIn to find, load, and communicate with the client modules. Client communications with client modules is via the AddIn interface; communications from the client and from client modules to the server side are via WCF. For maximum resilience, each module will run in a separate app-domain. In general, the system has modest performance requirements, so marshalling and crossing process boundaries is not expected to be a performance concern. (Performance requirement is basically summed up by: don't get in the way of the other parts of the system not described here.) My questions are around the idea of having two different communication and versioning models to work with which will be an added burden on our developers. System.AddIn seems quite powerful, but also a little unwieldly. (I'm also unsure of Microsoft's commitment to it in the future.) On the other hand, I'm not thrilled with WCF's versioning capabilities. I have a feeling that it would be possible to implement the System.AddIn view/adapter/contract system within WCF, but being fairly new to both technologies, I would have no idea of where to start. So... Am I on the right track here? Am I doing this the hard way? Are there gotchas I need to be aware of on this road? Thanks.

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  • BlazeDS StreamingAMF: How to detect when flex client closes the connection?

    - by Adrian Pirvulescu
    Hello, I have a Flex application that connects to a BlazeDS server using the StreamingAMF channel. On the server-side the logic is handled by a custom adapter that extends ActionScriptAdapter and implements FlexSessionListener and FlexClientListener interfaces. I am asking how can I detect which "flex-client" has closed a connection when for example the user is closing the browser? (so I can clean some infos inside the database) I tried using the following: 1. To manually manage the command messages: @Override public Object manage(final CommandMessage commandMessage) { switch (commandMessage.getOperation()) { case CommandMessage.SUBSCRIBE_OPERATION: System.out.println("SUBSCRIBE_OPERATION = " + commandMessage.getHeaders()); break; case CommandMessage.UNSUBSCRIBE_OPERATION: System.out.println("UNSUBSCRIBE_OPERATION = " + commandMessage.getHeaders()); break; } return super.manage(commandMessage); } But the clientID's are always different from the ones that came. 2. Listening for sessionDestroyed and clientDestroyed events @Override public void clientCreated(final FlexClient client) { client.addClientDestroyedListener(this); System.out.println("clientCreated = " + client.getId()); } @Override public void clientDestroyed(final FlexClient client) { System.out.println("clientDestroyed = " + client.getId()); } @Override public void sessionCreated(final FlexSession session) { System.out.println("sessionCreated = " + session.getId()); session.addSessionDestroyedListener(this); } @Override public void sessionDestroyed(final FlexSession session) { System.out.println("sessionDestroyed = " + session.getId()); } But those sessionDestroyed and clientDestroyed methods are never called. :(

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  • Core Data: Inverse relationship only mirrors when I edit the mutableset. Not sure why.

    - by zorn
    My model is setup so Business has many clients, Client has one business. Inverse relationship is setup in the mom file. I have a unit test like this: - (void)testNewClientFromBusiness { PTBusiness *business = [modelController newBusiness]; STAssertTrue([[business clients] count] == 0, @"is actually %d", [[business clients] count]); PTClient *client = [business newClient]; STAssertTrue([business isEqual:[client business]], nil); STAssertTrue([[business clients] count] == 1, @"is actually %d", [[business clients] count]); } I implement -newClient inside of PTBusiness like this: - (PTClient *)newClient { PTClient *client = [NSEntityDescription insertNewObjectForEntityForName:@"Client" inManagedObjectContext:[self managedObjectContext]]; [client setBusiness:self]; [client updateLocalDefaultsBasedOnBusiness]; return client; } The test fails because [[business clients] count] is still 0 after -newClient is called. If I impliment it like this: - (PTClient *)newClient { PTClient *client = [NSEntityDescription insertNewObjectForEntityForName:@"Client" inManagedObjectContext:[self managedObjectContext]]; NSMutableSet *group = [self mutableSetValueForKey:@"clients"]; [group addObject:client]; [client updateLocalDefaultsBasedOnBusiness]; return client; } The tests passes. My question(s): So am I right in thinking the inverse relationship is only updated when I interact with the mutable set? That seems to go against some other Core Data docs I've read. Is the fact that this is running in a unit test without a run loop have anything to do with it? Any other troubleshooting recommendations? I'd really like to figure out why I can't set up the relationship at the client end.

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  • C++ socket concurrent server

    - by gregpi
    Hi all; Im writing a concurrent server that's supposed to have a communication channel and a data channel. The client initially connect to the communication channel to authenticate, upon successful authentication, the client is then connected to the data channel to access data. My program is already doing that, and im using threads.My only issue is that if I try to connect another client, I get a "cannot bind : address already in use" error. I have it this way: PART A Client connect to port 4567 (and enter his login info). A thread spawn to handle the client(repeated for each client that connects). In the thread created, I have a function(let's call it FUNC_A) that checks the client's login info(dont worry about how the check is done), if successful, the thread starts the data server(listening on 8976) then sends an OK to the client, once received the client attempts to connect to the data server. PART B Once a client connect to the data server, from inside FUNC_A the client is accepted and another thread is spawn to handle the client's connection to the data server.(hopefully everything is clear). Now, all that is working fine. However, if I try to connect with second client when it gets to PART B I get a "cannot bind error: address already in use". I've tried so many different ways, I've even tried spawning a thread to start the data server and accept the client and then start another thread to handle that connection. still no luck. Please give me a suggestion as to what I'm doing wrong, how do I go about doing this or what's the best way to implement it. Thank you

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  • C# .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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