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  • iPhone Application

    - by user553627
    Hello, Im working on an iPhone project using xcode and i actually have not programmed using objective-c before. So, my problem mainly is that my app crashes whenever i hit the button that it suppose to show a view of the world map. I think the problem is within the last 2 lines of the code but still i cant figure out why ?!! because whenever i comment out the line "[self presemtM.....]" the program doesn't crash. Would appreciate your help! -(IBAction) pushedGo:(id)sender { CLLocationCoordinate2D coord = {37.331689, -122.030731}; MapViewController *mapView = [[MapViewController alloc] initWithCoordinates:coord andTitle:@"Apple" andSubTitle:@"111"]; [self presentModalViewController:mapView animated:YES] [mapView release]; }

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  • Silverlight Cream for February 10, 2011 -- #1045

    - by Dave Campbell
    In this Issue: Mark Monster, Jaime Rodriguez, Mark Hopkins, WindowsPhoneGeek, David Anson, Jesse Liberty, Jeremy Likness, Martin Krüger(-2-), Beth Massi, Joost van Schaik, Laurent Bugnion, and Arik Poznanski. Above the Fold: Silverlight: "Parsing the Visual Tree with LINQ" Jeremy Likness WP7: "Silverlight-ready PNG encoder implementation shows one way to use .NET IEnumerables effectively" David Anson Lightswitch: "How to Send Automated Appointments from a LightSwitch Application" Beth Massi Shoutouts: Be sure to visit SilverlightShow... check out their top hits last week: SilverlightShow for Jan 31- Feb 06, 2011 Jaime Rodriguez has a post up that all the WP7 folks will be interested in: FAQ about copy paste functionality in upcoming release From SilverlightCream.com: Make use of WCF FaultContracts in Silverlight clients Mark Monster takes a shot at answering “The remote server returned an error: NotFound” while connecting to a WCF Service problem we all see. Communication between HTML in WebBrowser and Silverlight app Jaime Rodriguez responds to questions he received about communication between HTML and SIlverlight with this post about the bi-directional communication between the control and HTML. WP7 - Real Apps, Real Code Mark Hopkins has a post up about some WP7 starter kits that you can get all the source for and actually download the app from the Marketplace first to see if it interests you! WP7 AboutPrompt in depth WindowsPhoneGeek has this cool post up about the AboutPrompt from the Coding4Fun toolkit in detail... great diagrams showing where all the elements are and code examples with images. Silverlight-ready PNG encoder implementation shows one way to use .NET IEnumerables effectively David Anson describes why he took it upon himself to write his own png encoder for Silverlight... and we all thank him for doing so and providing us with the code! Navigation 101–Cancelling Navigation Jesse Liberty's latest WP7 From Scratch episode is up (number 32), and he's talking about Navigation and how to cancel it if you need to. Parsing the Visual Tree with LINQ Jeremy Likness demonstrates using LINQ to rat out information in the visual tree of your XAML. To Quote Jeremy: "you can easily check for intersections between elements and find any type of element no matter how deep within the tree it is". SpriteAnimationBehavior Martin Krüger has a couple more fun things in the Expression Gallery that I haven't discussed. First up is a behavior that animates up to 999 images and lets you control the FramesPerSecond... great demo on the ExpressionGallery to play with. Second alternative: Storyboard should not start before the Silverlight application is loaded Martin Krüger's latest is a way to programmatically wait for the Loaded event so that you know you can let your animations fly. How to Send Automated Appointments from a LightSwitch Application Beth Massi's latest Lightswitch post follows up her Outlook automation one with sending appointments using the standard iCalendar format... all the code included of course. The case for the Bindable Application Bar for Windows Phone 7 Joost van Schaik posts about a bindable Application Bar for your WP7 apps... grab the code and don't leave home without it :) MVVM Light V4 preview (BL0014) release notes Laurent Bugnion posted an update to MVVMLight to Codeplex a couple days ago. This is an early preview of what he plans on having in version 4, so check out the post for what's new and fun. Search Digg on Windows Phone 7 Arik Poznanski followed up his RSS post from last week with this one on searching Digg on WP7... and he's discussing and providing a utility class for doing it. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for March 09, 2011 -- #1057

    - by Dave Campbell
    In this Issue: Dennis Doomen, Peter Kuhn, Michael Crump, Joe McBride, Martin Krüger, Jeremy Likness, Manas Patnaik, Jesse Liberty(-2-), WindowsPhoneGeek(-2-). Above the Fold: Silverlight: "A highlighting AutoCompleteBox in Silverlight" Peter Kuhn WP7: "WP7 WatermarkedTextBox custom control" WindowsPhoneGeek Training: "" Shoutouts: Karl Shifflett announced that he and Josh Smith have heard the developers and released a demo: Mole 2010 Demo Released This is a somewhat older post, but the material is good and I was reminded of it while talking to Josh Smith at the MVP summit last week: Advanced MVVM ... money well-spent From SilverlightCream.com: Introducing the Silverlight Cookbook Dennis Doomen unveils a Codeplex site "containing a Silverlight 4 app that includes most of the complexities you might run into" ... I'm tagging this in my WynApse outlookbar... great stuff, Dennis! A highlighting AutoCompleteBox in Silverlight Peter Kuhn took on a task in response to a forum query and created a highlighting AutoCompleteBox, and is giving it to us... this really looks cool, Peter, and great explanation. Taking a look at the Mindscape Phone Elements for WP7. Michael Crump takes a good look at the Mindscape Phone Elements for WP7... and if you read closely you might still be able to get a free license! Windows Phone – “Can’t connect to your phone. Disconnect it, Restart it, then try connecting again.” Joe McBride explains a way out of an issue that many should be seeing as we repave or replace machines... how to get our device recognized on the updated machine... without giving cryptic messages. How to: only with the full visibility of an application in the browser window start an action Martin Krüger continues his journey in starting storyboards and tackles the condition that the application is completely in the browser window prior to the storyboard starting. A Numeric Input Control for Windows Phone 7 Jeremy Likness came up with a great idea for numeric input for WP7 ... you'll smile when you see it, but what a great idea... and a NumericTextBox to go along with it. Performing CRUD on Relational Data (Multiple table) using RIA in SL4 Manas Patnaik has a post up that breaks the normal blog post or demo mold by having two tables with a relational constraint and doing CRUD operations on them. Plenty of diagrams and good information. Select Many: Reactive Extensions’ Mother Of All Operators [Chaining] Jesse Liberty has part 9 in his Rx series up, and is looking at SelectMany this time, and chaining calls. He's using WPF for the sample, but the goodness is all there for us Silverlight guys too. The Full Stack 8–Adding Search to the Phone Client Jesse Liberty and Jon Galloway have part 8 of their Full Stack series up ... this is the MVC3, ASP.NET, Silverlight, and WP7 app development series... this time out they're putting Search in the Phone client. All about ResourceDictionary in WP7 WindowsPhoneGeek is discussing ResourceDictionaries in this post... beginning with What is a ResourceDictionary and continuing out through creating and using one, plus a good comment on merging. WP7 WatermarkedTextBox custom control In his next post, WindowsPhoneGeek walks us through the creation of a WatermarkedTextBox for WP7 right from the derivation from TextBox... very nice tutorial and lots of code/examples. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Silverlight Cream for February 07, 2011 -- #1043

    - by Dave Campbell
    In this Issue: Roy Dallal, Kevin Dockx, Gill Cleeren, Oren Gal, Colin Eberhardt, Rudi Grobler, Jesse Liberty, Shawn Wildermuth, Kirupa Chinnathambi, Jeremy Likness, Martin Krüger(-2-), Beth Massi, and Michael Crump. Above the Fold: Silverlight: "A Circular ProgressBar Style using an Attached ViewModel" Colin Eberhardt WP7: "Isolated Storage" Jesse Liberty Lightswitch: "How To Create Outlook Appointments from a LightSwitch Application" Beth Massi Shoutouts: Gergely Orosz has a summary of his 4-part series on Styles in Silverlight: Everything a Developer Needs To Know From SilverlightCream.com: Silverlight Memory Leak, Part 2 Roy Dallal has part 2 of his memory leak posts up... and discusses the results of runnin VMMap and some hints on how to make best use of it. Using a Channel Factory in Silverlight (instead of adding a Service Reference). With cows. Kevin Dockx has a post up for those of you that don't like the generated code that comes about when adding a service reference, and the answer is a Channel Factory... and he has an example app in the post that populates a list of cows... honest ... check it out. Getting ready for Microsoft Silverlight Exam 70-506 (Part 4) Gill Cleeren has Part 4 of his deep-dive into studying for the Silverlight Certification exam. This time out he's got probably half a gazillion links for working with data... seriously! Sync unlimited instances of one Silverlight application How about a cross-browser sync of an unlimited number of instances of the same Silverlight app... Oren Gal has just that going on, and discusses his first two attempts and how he finally honed in on the solution. A Circular ProgressBar Style using an Attached ViewModel Wow... check out what Colin Eberhardt's done with the "Progress Bar" ... using an Attached View Model which he discussed in a post a while back... these are awesome! WP7 - Professional Audio Recorder Rudi Grobler discusses an audio recorder for WP7 that uses the NAudio audio library for not only the recording but visualization. Isolated Storage Jesse Liberty's got his 30th 'From Scratch' post up and this time he's talking about Isolated Storage. Learning OData? MSDN and Shawn Wildermuth has the videos for you! Shawn Wildermuth produced a couple series of videos for MSDN on OData: Getting Started and Consuming OData... get the link on Shawn's post. Creating Sample Data from a Class - Page 1 Kirupa Chinnathambi shows us how to use a schema of your own design in Blend... yet still have Blend produce sample data A Pivot-Style Data Grid without the DataGrid Jeremy Likness discusses the lack of an open-source grid with dynamic columns ... let him know if you've done one! ... and then he continues on to demonstrate his build-out of the same. Synchronize a freeform drawing and a real path creation Martin Krüger has a few new samples up in the Expression Gallery. This first is taking mouse movement in an InkPresenter and creating path statements from it in a canvas and playing them back. How to: use Storyboard completed behaviors Martin Krüger's next post is about Storyboards and firing one off the end of another, in Blend... so he ended up producing a behavior for doing that... and it's in the Expression Gallery How To Create Outlook Appointments from a LightSwitch Application Beth Massi has a new Lightswitch post up... her previous was email from Lightswitch... this is Outlook appointments... pretty darn cool. Quick run through of the WP7 Developer Tools January 2011 Michael Crump has a really good Quick look at the new WP7 Dev Tools that were released last week posted on his blog Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Visual Studio 2012 and .NET 4.5 now Live!

    - by Tarun Arora
    Today was the formal launch event for Visual Studio 2012 and .NET 4.5, a state-of-the-art development solution for building modern applications that span connected devices and continuous services, from the client to the cloud. The event was streamed live from http://visualstudiolaunch.com, S.Somasegar corporate vice president of the Developer Division opened the key note, Jason Zander dived deeper into how to leverage Visual Studio 2012 and .NET 4.5 to build modern application. Brian Harry all the awesome features in Visual Studio 2012 to improve the application lifecycle management.   I. Summary of the announcements made today 1. Visual Studio Updates coming this fall –  VS Update will better support agile teams, enable continuous quality, elevate SharePoint development with application lifecycle management (ALM) tools, and expand Visual Studio 2012 Windows development capabilities. It will be available as a community technology preview (CTP) later this month and in final release later this calendar year. A comprehensive list of what will be on offer can be found here. 2. Visual Studio Express 2012 for Windows Desktop – Visual Studio Express 2012 for Windows Desktop brings the newest desktop development capabilities in Visual Studio 2012 to Express users, too. You would be excited to know that the express SKU will support Integration with TFS among some of the other cool features I would like to mention Unit Testing, Unit Testing, Code Analysis, dependency management with NuGet a full list and download links can be found here. 3. F# tools for Visual Studio Express 2012 for web –  This F# Tools release adds in F# 3.0 components, such as the F# 3.0 compiler, F# Interactive, IDE support, and new F# features such as type providers and query expressions to your Visual Studio 2012 express for web. More details and download links can be found here. 4. Visual Studio TFS 2012 Power Tools – The TFS 2012 Power tools brings the goodness of Best Practice Analyzer, Process Template Editor, Storyboard Shapes, Team Explorer enhancements, TFPT command line, TFS Server Backups, etc via to your TFS 2012 installation. It can be downloaded right away from here. II. Road shows There will be many more community road shows this month packaged with hours of demos and discussions. The Visual Studio UK Team has just announced that there will be four UK launch events, face to face session including a product group speaker and partner sessions: Edinburgh, 1st October Manchester, 3rd October London, 4th October Reading, 5th October III. Get Started Download Visual Studio 2012 and the additional supporting software's from here. The Visual Studio development team has put together over 60 videos to help you learn about the new Visual Studio 2012 capabilities in more detail, and all of these will be available for watching here. IV. What’s Next A lot more exciting stuff lined up… Windows 8 Anticipated release: Oct. 26 (UPDATED 9/12) Windows Server 2012 Released (UPDATED 9/4) System Center 2012 Released (UPDATED 9/11) SQL Server 2012 Released (UPDATED 4/2) Internet Explorer 10 Anticipated release: Between Q3 2012 and early 2013 (UPDATED 5/3   Office 2013 Anticipated release: Q4 2012 or Q1 2013(UPDATED 9/12) Exchange 2013 Anticipated release: Q4 2012 (UPDATED 7/26) Visual Studio 2012 Released (UPDATED 9/12) Kinect for Windows Released (UPDATED 9/4) Windows Phone "Tango" and 8 "Tango": Released; Anticipated "Windows Phone 8" release: Q4 2012 (UPDATED 9/5) Dynamics ERP Online Anticipated release: September or October 2012 (UPDATED 7/20) Office 365 Anticipated update schedule: "Almost weekly"(UPDATED 9/12) Windows Azure Rumored CTP release: Spring 2012 (UPDATED 9/7) SharePoint 2013 Anticipated release: Q4 2012 (UPDATED 8/21) Enjoy

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  • Determine size of SizeToContent WPF Window before its rendered

    - by DudeFX
    I have a window in my WPF application that is displayed on occasion. When it is shown it is faded in with an annimation, and when closed it is faded out. Nothing fancy, just a storyboard that modifies the opacity. Actually the window is never really closed, the opacity is just faded out to 0 where it remains until its to be displayed again. This window is an informative window and doesn't always show the same content. It is sized to content (Width and Height) and works well in that regard. The user chooses the basic area of the screen for it to be displayed (TopLeft, TopRight, Center, BottomLeft, BottomRight). Before the window is faded in the content is updated. Because the window is sized to content it increases or descreases in size. The width and height can change. When positioning the window, lets say, in the bottom right corner, I simply take the WorkingArea of the screen (width and height) and then minus the width/height of the window to get the Top and Left position that I need. The logic works, but the trouble I am having is the Window's Height and Width is not returning the size it is after the content was updated, but is returning the size it was the last time it was displayed. I am assuming this is because it hasn't yet been rendered with the new content. This causes me grief becuase if the Window is larger than it was the last time it obviously extends off the screen. I tried positioning the window in the OnContentRendered event, but this only fires once when the Window is created, not after the content has been updated, when the opacity is set to 0. Does anyone have any idea how I might get an accurate width and height of this window before it is faded in? Any help would be appreciated!!

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  • What is the behavior of a WPF 4 ControlStoryboardAction trigger?

    - by jonathan_ou
    Hi all! I have a question that's been bugging me for a while: I have a lengthy IO operation which I invoke asynchronously, and I want my UI to show a blinking text to tell the users that the data is loading. I have an IsLoading boolean property in my ViewModel, and I used a ControlStoryboardAction to kickoff the blinking animation, which is set to repeat forever. For my ControlStoryboardAction trigger, I configured a data trigger to see if IsLoading is true, and start my storyboard if true. My problem is, when my IO operation returns, and I set IsLoading back to false, the animation continues to play. I thought once the trigger condition evaluated to false, it would stop the animation? I then added a second ControlStoryboardAction to stop the animation if IsLoading evaluted to false, but this didn't have any effect. The animation continued to play after IsLoading was false. Can anyone explain to me how trigger works in ControlStoryboardAction? In normal data triggers in WPF, once the condition evaluated to false, the property would be set back to its original state. It seems triggers in WPF actions don't work the same way? Thanks in advance for your help!

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  • WPF Trigger / Style overrides another

    - by ozczecho
    I have a listview defined as such <ListView Width="auto" SelectionMode="Single" ItemContainerStyle="{StaticResource baseListViewStyle}" .... Then in "baseListViewStyle" I have defined some base styles to apply to my list views, including a Style trigger: <Style x:Key="baseListViewStyle" TargetType="ListViewItem"> <Setter Property="Height" Value="20" /> <Setter Property="HorizontalContentAlignment" Value="Stretch"/> <Style.Triggers> <Trigger Property="IsMouseOver" Value="True"> <Setter Property="Foreground" Value="Red" /> </Trigger> </Style.Triggers> </Style> The trigger here highlights the row when mouse is over it. Nice. I also have a Data Trigger on the listviewitem: <Style.Triggers> <DataTrigger Binding="{Binding IsTestTrue}" Value="True"> <DataTrigger.EnterActions> <BeginStoryboard Storyboard="{StaticResource SomeFunkyAnimation}" /> </DataTrigger.EnterActions> </DataTrigger> If test is true then a nice little fade animation is played out. This all works except when I move my mouse over the row where "test is true" the animation stops and the mouse over style is displayed. Any ideas how I can override that style in my DataTrigger? TIA

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  • UICollectionView with one static cell and N dynamic ones from a fetchresultscontroller exception

    - by nflacco
    I'm trying to make a UITableView that shows a blog post and comments for that post. My setup is a tableview in storyboard with two dynamic prototype cells. The first cell is for the post and should never change. The second cell represents the 0 to N comments. My cellForRowAtIndexPath method shows the post cell properly, but fails to get the comment at the given index path (though if I comment out the fetch I get the appropriate number of comment cells with a green background that I set as a visual debug thing). let comment = fetchedResultController.objectAtIndexPath(indexPath) as Comment I get the following exception on this line: 2014-08-24 15:06:40.712 MessagePosting[21767:3266409] *** Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[__NSArrayM objectAtIndex:]: index 1 beyond bounds [0 .. 0]' *** First throw call stack: ( 0 CoreFoundation 0x0000000101aa43e5 __exceptionPreprocess + 165 1 libobjc.A.dylib 0x00000001037f9967 objc_exception_throw + 45 2 CoreFoundation 0x000000010198f4c3 -[__NSArrayM objectAtIndex:] + 227 3 CoreData 0x00000001016e4792 -[NSFetchedResultsController objectAtIndexPath:] + 162 Section and cell setup: override func tableView(tableView: UITableView!, numberOfRowsInSection section: Int) -> Int { // #warning Incomplete method implementation. // Return the number of rows in the section. switch section { case 0: return 1 default: if let realPost:Post = post { return fetchedResultController.sections[0].numberOfObjects } else { return 0 } } } override func tableView(tableView: UITableView!, cellForRowAtIndexPath indexPath: NSIndexPath!) -> UITableViewCell! { switch indexPath.section { case 0: let cell = tableView.dequeueReusableCellWithIdentifier(postViewCellIdentifier, forIndexPath: indexPath) as UITableViewCell cell.backgroundColor = lightGrey if let realPost:Post = self.post { cell.textLabel.text = realPost.text } return cell default: let cell = tableView.dequeueReusableCellWithIdentifier(commentCellIdentifier, forIndexPath: indexPath) as UITableViewCell cell.backgroundColor = UIColor.greenColor() let comment = fetchedResultController.objectAtIndexPath(indexPath) as Comment // <---------------------------- :( cell.textLabel.text = comment.text return cell } } FRC: func controllerDidChangeContent(controller: NSFetchedResultsController!) { tableView.reloadData() } func getFetchedResultController() -> NSFetchedResultsController { fetchedResultController = NSFetchedResultsController(fetchRequest: taskFetchRequest(), managedObjectContext: managedObjectContext, sectionNameKeyPath: nil, cacheName: nil) return fetchedResultController } func taskFetchRequest() -> NSFetchRequest { if let realPost:Post = self.post { let fetchRequest = NSFetchRequest(entityName: "Comment") let sortDescriptor = NSSortDescriptor(key: "date", ascending: false) fetchRequest.predicate = NSPredicate(format: "post = %@", realPost) fetchRequest.sortDescriptors = [sortDescriptor] return fetchRequest } else { return NSFetchRequest(entityName: "") } }

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  • VB6 Game Development

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "near-zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do suggest solutions with good performance and as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) UPDATE: Here is a screen shot of GearHead Garage. This picture ought to describe what i was attempting in words above... :) Thank You

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  • Sharing same vector control between different places

    - by Alexander K
    Hi everyone, I'm trying to implement the following: I have an Items Manager, that has an Item class inside. Item class can store two possible visual representations of it - BitmapImage(bitmap) and UserControl(vector). Then later, in the game, I need to share the same image or vector control between all possible places it takes place. For example, consider 10 trees on the map, and all point to the same vector control. Or in some cases this can be bitmap image source. So, the problem is that BitmapImage source can be easily shared in the application by multiple UIElements. However, when I try to share vector control, it fails, and says Child Element is already a Child element of another control. I want to know how to organize this in the best way. For example replace UserControl with other type of control, or storage, however I need to be sure it supports Storyboard animations inside. The code looks like this: if (bi.item.BitmapSource != null) { Image previewImage = new Image(); previewImage.Source = bi.item.BitmapSource; itemPane.ItemPreviewCanvas.Children.Add(previewImage); } else if (bi.item.VectorSource != null) { UserControl previewControl = bi.item.VectorSource; itemPane.ItemPreviewCanvas.Children.Add(previewControl); } Thanks in advance

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  • VB6 Game Development : Don't ask me why :-)

    - by CVS-2600Hertz-wordpress-com
    Hi All, I am developing a game in VB6 (plz don't ask me why :) ). The storyboard is ready and a rough implementation is underway. I am following a "pure-software-rendering" approach. (i.e. no DirectX, no openGL etc.) Amongst many others, the following "serious" problems exist: 2D alpha transparency reqd. to implement overlays. Parallax implementation to give depth-of-field illusion. Capturing mouse-scroll events globally (as in FPS-es; mapping them to changing weapon). Async sound play with absolute "zero-lag". Any ideas anyone. Please suggest any well documented library/ocx or sample-code. Plz do provide solutions with max performance and with as little overhead as possible. Also, anyone who has developed any games, and would be open to sharing her/his code would be highly appreciated. (any well-acknowledged VB games whose source-code i can study??) Thank You

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  • Build Open JDK 7 on Mac OSX (TOTD #172)

    - by arungupta
    The complete requirements, pre-requisites, and steps to build OpenJDK 7 port on Mac OSX are described here. The steps are very clearly explained and here are the exact ones I followed on my MacBook Pro 10.7.2: Confirm the version of pre-installed Java as: > java -versionjava version "1.6.0_26"Java(TM) SE Runtime Environment (build 1.6.0_26-b03-383-11A511c)Java HotSpot(TM) 64-Bit Server VM (build 20.1-b02-383, mixed mode) Download and install Mercurial from mercurial.berkwood.com (zip bundle for 10.7 is here). It gets installed in the /usr/local/bin directory. Get the source code as (commands highlighted in bold): hg clone http://hg.openjdk.java.net/macosx-port/macosx-port destination directory: macosx-port requesting all changes adding changesets adding manifests adding file changes added 437 changesets with 364 changes to 33 files updating to branch default 31 files updated, 0 files merged, 0 files removed, 0 files unresolved cd macosx-port chmod 7555 get_source.sh ./get_source.sh # Repos:  corba jaxp jaxws langtools jdk hotspot Starting on corba Starting on jaxp Starting on jaxws Starting on langtools Starting on jdk Starting on hotspot # hg clone http://hg.openjdk.java.net/macosx-port/macosx-port/corba corba requesting all changes adding changesets adding manifests adding file changes added 396 changesets with 3275 changes to 1379 files . . . # exit code 0 # cd ./corba && hg pull -u pulling from http://hg.openjdk.java.net/macosx-port/macosx-port/corba searching for changes no changes found # exit code 0 # cd ./jaxp && hg pull -u pulling from http://hg.openjdk.java.net/macosx-port/macosx-port/jaxp searching for changes no changes found # exit code 0 Install Xcode from the App Store. Include /Developer/usr/bin in PATH. Note: JDK 1.6.0_26 ame pre-installed on my laptop and I installed Xode after that. The compilation went fine and there was no need to re-install the Java for Mac OS X as mentioned in the original steps. Build the code as: make ALLOW_DOWNLOADS=true SA_APPLE_BOOT_JAVA=true ALWAYS_PASS_TEST_GAMMA=true ALT_BOOTDIR=`/usr/libexec/java_home -v 1.6` HOTSPOT_BUILD_JOBS=`sysctl -n hw.ncpu` The final output is shown as: >>>Finished making images @ Sat Nov 19 00:59:04 WET 2011 ... >>>Finished making images @ Sat Nov 19 00:59:04 WET 2011 ...############################################################################# Leaving jdk for target(s) sanity all docs images ################################################################################## Build time 00:17:42 jdk for target(s) sanity all docs images ############################################################################### Build times ##########Target all_product_buildStart 2011-11-19 00:32:40End 2011-11-19 00:59:0400:01:46 corba00:04:07 hotspot00:00:51 jaxp00:01:21 jaxws00:17:42 jdk00:00:37 langtools00:26:24 TOTAL######################### Change the directory and verify the version: >cd build/macosx-universal/j2sdk-image/1.7.0.jdk/Contents/Home/bin >./java -version openjdk version "1.7.0-internal" OpenJDK Runtime Environment (build 1.7.0-internal-arungup_2011_11_19_00_32-b00) OpenJDK 64-Bit Server VM (build 21.0-b17, mixed mode) Now go fix some bugs, file new bugs, or discuss at the macosx-port-dev mailing list.

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  • Connect Team Foundation Service/TFS 2012 with Visual Studio 2010 &amp; Visual Studio 2008

    - by Vishal
    Hello, Microsoft finally released the Team Foundation Service in late October 2012 after its long time in the preview phase. I was already using the TFS Preview which was free but I was happy to see Microsoft releasing the Team Foundation Service also FREE for upto 5 users. Isn't that great news? I know there are bunch of other free source control repositories (Github, Bitbucket, SVN etc.) out there but I somehow like TFS better. Also the other good thing about the final release was that I didn’t had to do any kind of migration of my code from preview to final release version. Just changed the TFS connection URL and it worked like a charm. Anyways, if you are a startup with small team and need some awesome Source Control along with all the good Project Management, Continuous Integration (Build, Test, Deploy), Team Collaboration, Agile/Scrum planning etc. features than Team Foundation Service is your answer. Microsoft has not yet released their pricing for more than 5 users and will be releasing it sometime in early 2013. What if as of now you have a team more than 5 users and you want to use Team Foundation Service, the good news is you can use it for FREE but when they release the final pricing, you will have to transition to the paid plan. Lot of story, getting to the point, connecting to Team Foundation Service with Visual Studio 2012 is straight forward and would work out of the box but it wont for previous versions of Visual Studio. You will have to upgrade to the latest service pack first and than install the forward compatibility pack. (1st : Service Packs & 2nd: Forward Compatibility packs) For Visual Studio 2010: Visual Studio 2010 Service Pack 1. Visual Studio 2010 forward compatibility for TFS 2012 and Team Foundation Service.         For Visual Studio 2008: Visual Studio 2008 Service Pack 1. Visual Studio 2008 forward compatibility for TFS 2012 & Team Foundation Service. Restart your system. Visual Studio 2008 will not work if you only put https://xxx.visualstudio.com. You will have to put your collection name too as shown below.       By the way, it doesn’t matter if you are an Apple Application Developer or Android App Developer, you can still use Team Foundation Service as your source control. Below are few links to connect to Team Foundation Service with other IDEs: Connect Eclipse to Team Foundation Service. Connect XCode to Team Foundation Service. Happy coding. Vishal Mody

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  • Which programming language to get into?

    - by user602479
    I'm ending my third term in a few weeks so I have some spare time coming up. I'd like to spend it seriously digging into programming. My problem: I'm not sure which language to begin with. Just to be clear, I don't want to start a language-y-compared-to-language-z discussion. There are a some other issues that play a major role. In my 5th term I'm going to be participating in a major practical course which will include either Java or C programming. It will take a lot of time and energy, as I found out while talking to a few students who passed the final exams (only 15% pass on their first try). Which practical course I will take is randomly decided. My skills so far are the absolute basics of Java and C programming. I know the different data types and how to handle them, objects, pointers, thread programming, etc. All of that is on a very low level, though. My question now is, what language should I start seriously practicing? Java: I did my first GUIs with this language. I'm familiar with Eclipse but I need a project to work on (which I don't have) to really keep me pushing. Besides that, I don't think it would help me if I have to do C in a year. C: As with Java, I can't think of a personal project to keep me working and keep me interested in programming. If I get assigned to Java in a year, this wouldn't give me any advantages either, would it? (No objects, etc.) Objective-C: I recently came up with this idea. I have a Mac; I'm not really familiar with Xcode but I have one or two personal projects I'd like to work on. Further, I would be working with objects (as in Java) and C language constructs which would both be great for this practical course in a year. What do you think I should begin with? Should I just stick to Java and hope for the best, force myself through C or start (nearly) completely from the beginning with Objective C? Maybe you folks could give me some good advice that would stop me from switching from one language to the next?

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  • ADF Mobile Released!!

    - by Denis T
    ADFmfAnnounce We are pleased to announce the general availability of the newest version of Oracle’s ADF Mobile framework. This new framework provides the much anticipated on-device capabilities that the latest mobile applications require.  Feature Highlights Java - Oracle brings a Java VM embedded with each application so you can develop all your business logic in the platform neutral language you know and love! (Yes, even iOS!) JDBC - Since we give you Java, we also provide JDBC along with a SQLite driver and engine that also supports encryption out of the box. Multi-Platform - Truly develop your application only once and deploy to multiple platforms. iOS and Android platforms are supported for both phone and tablet. Flexible - You can decide how to implement the UI: (a) Use existing server-based UI framework like JSF. (b) Use your own favorite HTML5 framework like JQuery. (c) Use our declarative HTML5 component set provided with the framework. ADF Mobile XML or AMX for short, provides all the normal input and layout controls you expect and we also add charts/maps/gauges along with it to provide a very comprehensive UI controls. You can also mix and match any of the three for ultimate flexibility! Device Feature Access - You can get access to device features from either Java or JavaScript to invoke features like camera, GPS, email, SMS, contacts, etc. Secure - ADF Mobile provides integrated security that works with your server back-end as well. Whether you’re using remote URLs, local HTML or AMX, you can secure any/all of your features with a single consistent login page. Since we also give you SQLite encryption, we are assured that your data is safe. Rapid - Using the same development techniques that ADF developers are already used to, you can quickly create mobile applications without ever learning another language! Architecture ADF Mobile is a “hybrid” architecture that employs a natively built “container” on each platform that hosts a number of browser windows that are used to display the application content. We add the Java VM as a natively built library to the container for business logic.   How To Get Started ADF Mobile is an extension to the recently released JDeveloper version 11.1.2.3.0. Simple get the latest JDeveloper from Oracle Technology Network and use the Check for Updates feature to get the ADF Mobile extension. Note: ADF Mobile does not require developers to learn any other languages or frameworks but to build/deploy to iOS, you must be on an Apple MacintoshTM and have Xcode installed. To build/deploy to Android™ you must have the Android SDK installed.

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  • Intel 1.83 Mac Mini upgraded to 1.5 gig for Snow Leopard

    - by Paula
    Even though I've upgraded countless video cards, RAM, harddrives, motherboards in PCs... this will be my first mac mini RAM upgrade. I've watched the classic "putty knife" video. (Absurd method... but I guess it's what I'm stuck with.) I have a 1.83 Intel-based Mac Mini from 2007-2008, with 1 gig of RAM. (Two 512 sticks) Can I install 1 gig + 512 ? (Or do I have to throw away my existing sticks and buy two 1 gig sticks?) This old machine is rarely used... so I want to spend the absolute minimum on this RAM upgrade. We ONLY use it to run xCode... nothing more. But wanted to increase the RAM so we can install Snow Leopard. I have no idea how many pins the memory has. I printed out over FORTY pages of specs about this machine from "About this Mac"... but didn't find what I needed. Does this sound right: DDR2 SDRAM (but no mention of SO-DIMM) 667MHZ (but don't know if I can use faster also) Pin count: Unknown Computer model number: Unknown (But I "think" it's an MB138/A) PC2 RAM (unknown... not mentioned) 5300 (unknown... not mentioned) Mfg date: (unknown... not mentioned) Number of slots: (unknown... not mentioned) Laptop or desktop RAM: (unknown... not mentioned)

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  • How to repair Mac OSX without reinstalling?

    - by RahulVyas
    I have an intel PC. I have installed iDeneb Mac OS X in my pc. It's running fine. After that I thought to install Snow Leopard for running the iPad SDK. So I bought a retail Snow Leopard and boot it with Rebel EFI boot loader. When I was installing Snow Leopard, at the end of installation, setup gives an error. So I restarted my PC and boot with Rebel and I saw that mac was there so I boot that into safe mode and Mac OSX runs. After that I install iPad SDK. But when I try to create an application, XCode is not responsive. It hangs when I choose new project, give it a name and save it on disk. After just as I gave name and choose save it hangs. Is there any way i can repair my Mac OSX without reinstalling? I have also unable to boot into normal mode and also without Rebel CD. So I want to boot without Rebel CD and also want to run iPad SDK so please help me to solve this problem.

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  • How to repair Mac OS X without reinstalling?

    - by RahulVyas
    I have an Intel PC. I have installed iDeneb Mac OS X in my PC. It's running fine. After that I thought about installing Snow Leopard for running the iPad SDK. So I bought a retail Snow Leopard and booted it with Rebel EFI boot loader. When I was installing Snow Leopard, at the end of installation, setup gives an error. So I restarted my PC and boot with Rebel and I saw that the Mac was there so I booted that into safe mode and Mac OS X runs. After that I installed iPad SDK. But when I try to create an application, Xcode is not responsive. It hangs when I choose new project, give it a name and save it on disk. After just as I gave name and choose save it hangs. Is there any way I can repair my Mac OS X without reinstalling? I have also been unable to boot into normal mode and also without Rebel CD. So I want to boot without Rebel CD and also want to run iPad SDK.

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  • Thin client - cloud machine - to run via iPad, iPhone, most Androids etc

    - by Carl Lindberg
    I'm tired of having a laptop macbook that breaks down or having files that I need to sync via dropbox etc all the time via the machines to different OS installations. It sucks. I want a thin client where I can login on any machine - my iPhone, PC desktop, iPad etc to one running machine. I would like to replace a modernly powerful desktop iMac with a thin client running via my iPad. I will connect the iPad with a keyboard/mouse too so you get the idea. But I want to be able to use some of the Android phones as well (I guess most Android phones today has a good enough performance/resolution etc to run a thin client). Of course it has to be able to have input/output in sound. Printing can be solved by PDF/emailing etc - so no direct communication to the printer ports to USB etc is necessary. Is there such a service today? It should cost somewhere under something like $40/ month. I will run stuff like CPU heavy duty ableton for music production, xCode for making iOS apps, some games etc. And on the thin client also run virtual machines. VM of Ubuntu and Windows.

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  • How do I compile DarWINE in PowerPC Mac OS X 10.4.11...?

    - by Craig W. Davis
    So far I've tried using MacPorts which gives me this error: /Error: Cannot install wine for the arch(s) 'powerpc' because Error: its dependency pkgconfig is only installed for the archs 'i386 ppc'. Error: Unable to execute port: architecture mismatch To report a bug, etc... (I'm not allowed to post two links due to being a new poster...)./ I've also tried using the build script I found in the DarWINE 0.9.12 SDK download that I found on the DarWINE SourceForge.net Project Page... I've also tried the build script that I found at http://code.google.com/p/osxwinebuilder/#Building_Wine_via_the_script... None of these attempts to build DarWINE have actually worked. Whenever I build using the DarWINE build script I run it as follows: /1. I decompress the WINE tarball into ~/Downloads/WINE 2. I cd into ~/Downloads/DarWINE. 3. I run ./winemaker ~/Downloads/WINE/wine-1.2.2 or ./winemaker ~/Downloads/WINE/wine-1.2-rc2 (the reason for trying WINE 1.2-rc2 is that some people managed to get it to build on PowerPC Macs running 10.5.8...)./ I made sure to install Xcode Tools 2.5 & all the SDKs too... The net result is either a syntax type error resulting from trying to run the checked out Google Code DarWINE build script or a bunch of make errors when trying to run the official DarWINE build script that I forcefully extracted from the DarWINE 0.9.12 SDK .dmg file by using Pacifist. I trying to build DarWINE on mid-April 2006 1.42 GHz eMac with DL SuperDrive with Bluetooth 2.0+EDR with 2 GBs of RAM running 10.4.11 as I mentioned earlier... (it came with 10.4.4 on the Mac's Restore DVD-ROM that I ordered from 1-800-SOS-APPL & coconutIdentityCard told me it was made on April 12th 2006 & I know that's right because when I reinstalled Mac OS X 10.4.4 it displayed that it was registered/previously owned by a Hawaiian school...): /make[1]: winegcc: Command not found make[1]: * [main.o] Error 127 make: * [dlls/acledit] Error 2./

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  • iPhone SDK vs Windows Phone 7 Series SDK Challenge, Part 1: Hello World!

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. Hello World! Of course no first post would be allowed if it didnt focus on the hello world scenario.  The iPhone SDK follows that tradition with the Your First iPhone Application walkthrough.  I will say that the developer documentation for iPhone is pretty good.  There are plenty of walkthoughs and they break things down into nicely sized steps and do a good job of bringing the user along.  As expected, this application is quite simple.  It comprises of a text box, a label, and a button.  When you push the button, the label changes to Hello plus the  word you typed into the text box.  Makes perfect sense for a starter application.  Theres not much to this but it covers a few basic elements: Laying out basic UI Handling user input Hooking up events Formatting text     So, lets get started building a similar app for Windows Phone 7 Series! Implementing the UI: UI in Silverlight (and therefore Windows Phone 7) is defined in XAML, which is a declarative XML language also used by WPF on the desktop.  For anyone thats familiar with similar types of markup, its relatively straightforward to learn, but has a lot of power in it once you get it figured out.  Well talk more about that. This UI is very simple.  When I look at this, I note a couple of things: Elements are arranged vertically They are all centered So, lets create our Application and then start with the UI.  Once you have the the VS 2010 Express for Windows Phone tool running, create a new Windows Phone Project, and call it Hello World: Once created, youll see the designer on one side and your XAML on the other: Now, we can create our UI in one of three ways: Use the designer in Visual Studio to drag and drop the components Use the designer in Expression Blend 4 to drag and drop the components Enter the XAML by hand in either of the above Well start with (1), then kind of move to (3) just for instructional value. To develop this UI in the designer: First, delete all of the markup between inside of the Grid element (LayoutRoot).  You should be left with just this XAML for your MainPage.xaml (i shortened all the xmlns declarations below for brevity): 1: <phoneNavigation:PhoneApplicationPage 2: x:Class="HelloWorld.MainPage" 3: xmlns="...[snip]" 4: FontFamily="{StaticResource PhoneFontFamilyNormal}" 5: FontSize="{StaticResource PhoneFontSizeNormal}" 6: Foreground="{StaticResource PhoneForegroundBrush}"> 7:   8: <Grid x:Name="LayoutRoot" Background="{StaticResource PhoneBackgroundBrush}"> 9:   10: </Grid> 11:   12: </phoneNavigation:PhoneApplicationPage> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Well be adding XAML at line 9, so thats the important part. Now, Click on the center area of the phone surface Open the Toolbox and double click StackPanel Double click TextBox Double click TextBlock Double click Button That will create the necessary UI elements but they wont be arranged quite right.  Well fix it in a second.    Heres the XAML that we end up with: 1: <StackPanel Height="100" HorizontalAlignment="Left" Margin="10,10,0,0" Name="stackPanel1" VerticalAlignment="Top" Width="200"> 2: <TextBox Height="32" Name="textBox1" Text="TextBox" Width="100" /> 3: <TextBlock Height="23" Name="textBlock1" Text="TextBlock" /> 4: <Button Content="Button" Height="70" Name="button1" Width="160" /> 5: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The designer does its best at guessing what we want, but in this case we want things to be a bit simpler. So well just clean it up a bit.  We want the items to be centered and we want them to have a little bit of a margin on either side, so heres what we end up with.  Ive also made it match the values and style from the iPhone app: 1: <StackPanel Margin="10"> 2: <TextBox Name="textBox1" HorizontalAlignment="Stretch" Text="You" TextAlignment="Center"/> 3: <TextBlock Name="textBlock1" HorizontalAlignment="Center" Margin="0,100,0,0" Text="Hello You!" /> 4: <Button Name="button1" HorizontalAlignment="Center" Margin="0,150,0,0" Content="Hello"/> 5: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now lets take a look at what weve done there. Line 1: We removed all of the formatting from the StackPanel, except for Margin, as thats all we need.  Since our parent element is a Grid, by default the StackPanel will be sized to fit in that space.  The Margin says that we want to reserve 10 pixels on each side of the StackPanel. Line 2: Weve set the HorizontalAlignment of the TextBox to Stretch, which says that it should fill its parents size horizontally.  We want to do this so the TextBox is always full-width.  We also set TextAlignment to Center, to center the text. Line 3: In contrast to the TextBox above, we dont care how wide the TextBlock is, just so long as it is big enough for its text.  Thatll happen automatically, so we just set its Horizontal alignment to Center.  We also set a Margin above the TextBlock of 100 pixels to bump it down a bit, per the iPhone UI. Line 4: We do the same things here as in Line 3. Heres how the UI looks in the designer: Believe it or not, were almost done! Implementing the App Logic Now, we want the TextBlock to change its text when the Button is clicked.  In the designer, double click the Button to be taken to the Event Handler for the Buttons Click event.  In that event handler, we take the Text property from the TextBox, and format it into a string, then set it into the TextBlock.  Thats it! 1: private void button1_Click(object sender, RoutedEventArgs e) 2: { 3: string name = textBox1.Text; 4:   5: // if there isn't a name set, just use "World" 6: if (String.IsNullOrEmpty(name)) 7: { 8: name = "World"; 9: } 10:   11: // set the value into the TextBlock 12: textBlock1.Text = String.Format("Hello {0}!", name); 13:   14: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } We use the String.Format() method to handle the formatting for us.    Now all thats left is to test the app in the Windows Phone Emulator and verify it does what we think it does! And it does! Comparing against the iPhone Looking at the iPhone example, there are basically three things that you have to touch as the developer: 1) The UI in the Nib file 2) The app delegate 3) The view controller Counting lines is a bit tricky here, but to try to keep this even, Im going to only count lines of code that I could not have (or would not have) generated with the tooling.  Meaning, Im not counting XAML and Im not counting operations that happen in the Nib file with the XCode designer tool.  So in the case of the above, even though I modified the XAML, I could have done all of those operations using the visual designer tool.  And normally I would have, but the XAML is more instructive (and less steps!).  Im interested in things that I, as the developer have to figure out in code.  Im also not counting lines that just have a curly brace on them, or lines that are generated for me (e.g. method names that are generated for me when I make a connection, etc.) So, by that count, heres what I get from the code listing for the iPhone app found here: HelloWorldAppDelegate.h: 6 HelloWorldAppDelegate.m: 12 MyViewController.h: 8 MyViewController.m: 18 Which gives me a grand total of about 44 lines of code on iPhone.  I really do recommend looking at the iPhone code for a comparison to the above. Now, for the Windows Phone 7 Series application, the only code I typed was in the event handler above Main.Xaml.cs: 4 So a total of 4 lines of code on Windows Phone 7.  And more importantly, the process is just A LOT simpler.  For example, I was surprised that the User Interface Designer in XCode doesnt automatically create instance variables for me and wire them up to the corresponding elements.  I assumed I wouldnt have to write this code myself (and risk getting it wrong!).  I dont need to worry about view controllers or anything.  I just write my code.  This blog post up to this point has covered almost every aspect of this apps development in a few pages.  The iPhone tutorial has 5 top level steps with 2-3 sub sections of each. Now, its worth pointing out that the iPhone development model uses the Model View Controller (MVC) pattern, which is a very flexible and powerful pattern that enforces proper separation of concerns.  But its fairly complex and difficult to understand when you first walk up to it.  Here at Microsoft weve dabbled in MVC a bit, with frameworks like MFC on Visual C++ and with the ASP.NET MVC framework now.  Both are very powerful frameworks.  But one of the reasons weve stayed away from MVC with client UI frameworks is that its difficult to tool.  We havent seen the type of value that beats double click, write code! for the broad set of scenarios. Another thing to think about is how many of those lines of code were focused on my apps functionality?.  Or, the converse of How many lines of code were boilerplate plumbing?  In both examples, the actual number of functional code lines is similar.  I count most of them in MyViewController.m, in the changeGreeting method.  Its about 7 lines of code that do the work of taking the value from the TextBox and putting it into the label.  Versus 4 on the Windows Phone 7 side.  But, unfortunately, on iPhone I still have to write that other 37 lines of code, just to get there. 10% of the code, 1 file instead of 4, its just much simpler. Making Some Tweaks It turns out, I can actually do this application with ZERO  lines of code, if Im willing to change the spec a bit. The data binding functionality in Silverlight is incredibly powerful.  And what I can do is databind the TextBoxs value directly to the TextBlock.  Take some time looking at this XAML below.  Youll see that I have added another nested StackPanel and two more TextBlocks.  Why?  Because thats how I build that string, and the nested StackPanel will lay things out Horizontally for me, as specified by the Orientation property. 1: <StackPanel Margin="10"> 2: <TextBox Name="textBox1" HorizontalAlignment="Stretch" Text="You" TextAlignment="Center"/> 3: <StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,100,0,0" > 4: <TextBlock Text="Hello " /> 5: <TextBlock Name="textBlock1" Text="{Binding ElementName=textBox1, Path=Text}" /> 6: <TextBlock Text="!" /> 7: </StackPanel> 8: <Button Name="button1" HorizontalAlignment="Center" Margin="0,150,0,0" Content="Hello" Click="button1_Click" /> 9: </StackPanel> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now, the real action is there in the bolded TextBlock.Text property: Text="{Binding ElementName=textBox1, Path=Text}" .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } That does all the heavy lifting.  It sets up a databinding between the TextBox.Text property on textBox1 and the TextBlock.Text property on textBlock1. As I change the text of the TextBox, the label updates automatically. In fact, I dont even need the button any more, so I could get rid of that altogether.  And no button means no event handler.  No event handler means no C# code at all.  Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Process Centric Banking: Loan Origination Solution

    - by Manish Palaparthy
    There is an old proverb that goes, "The difference between theory and practice is greater in practice than in theory". So, we keep doing numerous "Proof of Concepts" with our own products on various business cases to analyze them deeply, understand and explain to our customers. We then present our learnings as they happened. The awareness of each PoC should help readers increase the trustworthiness of the results coming out of these PoCs. I present one such PoC where we invested a lot of time&effort.  Process Centric Banking : Loan Origination Solution Loan Origination is a process by which a borrower applies for a new loan and the lender processes that application. Loan origination includes the series of steps taken by the bank from the point the customer shows interest in a loan product all the way to disbursal of funds. The Loan Origination process is relevant for many kind of lenders in Financial services: Banks, Credit Unions, NBFCs(Non Banking Financial Companies) and so on. For simplicity sake, I will use "Bank" as the lending institution in the rest of my article.  Loan Origination is one of the core processes for Banks as it is the process by which the it creates assets against which the Institution earns most of its profits from. A well tuned loan origination process can affect the Bank in many positive ways. Banks have always shown great interest in automating the loan origination process for the above reason. However, due the constant changes in customer environment, market dynamics, prevailing economic conditions, cost pressures & regulatory environment they run into lot of challenges. Let me categorize some of these challenges for you Customer Environment Multiple Channels: Customer can use any of the available channels (Internet Banking, Email, Fax, Branch, Phone Banking, ATM, Broker, Mobile, Snail Mail) to perform all or some of the activities related to her Visibility into the origination process: Expect immediate update on the status of loan processing & alert messages Reduced Turn Around Time: Expect loans to be processed with least turn around time Reduced loan processing fees: Partly due to market dynamics the customer expects the loan processing fee to be negligible Market Dynamics Competitive environment:  The competition keeps creating many variants of loan products to attract customers, the bank needs to create similar product variants with better offers to attract customers or keep existing ones Ability to migrate loans from one vendor to another: It has become really easy for retail customers to move from one bank to the other given the low fee of loan processing and highly attractive offers. How does the bank protect it's customer base while actively engaging with potential customers banking with competitor banks Flexibility to react to market developments: Market development greatly influence loan processing, underwriting, asset valuation, risk mitigation rules. Can the bank modify rules and policies, the idea is not just to react to market developments but to pro-actively manage new developments Economic conditions Constant change in various rates and their implications on the rates and rules applied when on-boarding a loan: How quickly can the bank apply changes to rates offered to customers when the central bank changes various rates Requirements of Audit by the central banker: Tough economic conditions have demanded much more stringent audit rules and tests. The banks needs to produce ready reports(historic & operational) for audit compliance Risk Mitigation: While risk mitigation has always been a key concern for the bank, this is the area where the bank's underwriters & risk analysts spend the maximum time when processing a loan application. In order to reduce TAT the bank cannot compromise on its risk mitigation strategies Cost pressures Reduce Cost of processing per application: To deliver a reduced loan processing fee to the customer, the bank needs to keep its cost per processing loan application low. Meet customer TAT expectations while reducing the queues and the systems being used to process the loan application: The loan application could potentially be spending a lot of time waiting in the queue for further processing. Different volumes & patterns of applications demand different queuing algorithms. The bank needs to have real-time visibility into these queues and have the flexibility to change queuing algorithms at runtime  Increase the use of electronic communication and reduce the branch channel usage: Lesser automation leads not only leads to Increased turn around time, it also impacts more costs to reach out to customers The objective of our PoC was to implement a Loan Origination Solution whose ownership lies with the bank and effectively meet the challenges listed above. We built a simple story board for the solution We then went about implementing our storyboard using Oracle BPM Suite, Webcenter Content : Imaging. The web UI has been built on ADF technolgies, while the integration with core-services has been implemented using the underlying SOA infrastructure. The BPM process model is quite exhaustive can meet all the challenges listed above to reasonable degree. A bank intending to implement an end-to-end Loan Origination Solution has multiple options at it's disposal. It can Develop a customer Loan Origination Application from scratch: Gives maximum opportunity to build what you want but inflexible to upgrade and maintain. Higher TCO in long term Buy a Packaged application & customize it: Customizing a generic loan application can be tedious and prove as difficult as above. Build it using many disparate & un-integrated tools: Initially seems easier than developing from scratch. But, without integrated tool sets this is not a viable approach either or A solution based on a Framework: Independent Services and Business Process Modeling provide decoupled architecture that is flexible. We built this framework end-to-end with processes the core process of loan origination & several sub-processes such as Analyse and define customer needs, customer credit verification, identity check processes, legal review process, New customer registration & risk assessment.

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  • UIView with IrrlichtScene - iOS

    - by user1459024
    i have a UIViewController in a Storyboard and want to draw a IrrlichtScene in this View Controller. My Code: WWSViewController.h #import <UIKit/UIKit.h> @interface WWSViewController : UIViewController { IBOutlet UILabel *errorLabel; } @end WWSViewController.mm #import "WWSViewController.h" #include "../../ressources/irrlicht/include/irrlicht.h" using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; @interface WWSViewController () @end @implementation WWSViewController -(void)awakeFromNib { errorLabel = [[UILabel alloc] init]; errorLabel.text = @""; IrrlichtDevice *device = createDevice( video::EDT_OGLES1, dimension2d<u32>(640, 480), 16, false, false, false, 0); /* Set the caption of the window to some nice text. Note that there is an 'L' in front of the string. The Irrlicht Engine uses wide character strings when displaying text. */ device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo"); /* Get a pointer to the VideoDriver, the SceneManager and the graphical user interface environment, so that we do not always have to write device->getVideoDriver(), device->getSceneManager(), or device->getGUIEnvironment(). */ IVideoDriver* driver = device->getVideoDriver(); ISceneManager* smgr = device->getSceneManager(); IGUIEnvironment* guienv = device->getGUIEnvironment(); /* We add a hello world label to the window, using the GUI environment. The text is placed at the position (10,10) as top left corner and (260,22) as lower right corner. */ guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!", rect<s32>(10,10,260,22), true); /* To show something interesting, we load a Quake 2 model and display it. We only have to get the Mesh from the Scene Manager with getMesh() and add a SceneNode to display the mesh with addAnimatedMeshSceneNode(). We check the return value of getMesh() to become aware of loading problems and other errors. Instead of writing the filename sydney.md2, it would also be possible to load a Maya object file (.obj), a complete Quake3 map (.bsp) or any other supported file format. By the way, that cool Quake 2 model called sydney was modelled by Brian Collins. */ IAnimatedMesh* mesh = smgr->getMesh("/Users/dbocksteger/Desktop/test/media/sydney.md2"); if (!mesh) { device->drop(); if (!errorLabel) { errorLabel = [[UILabel alloc] init]; } errorLabel.text = @"Konnte Mesh nicht laden."; return; } IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh ); /* To let the mesh look a little bit nicer, we change its material. We disable lighting because we do not have a dynamic light in here, and the mesh would be totally black otherwise. Then we set the frame loop, such that the predefined STAND animation is used. And last, we apply a texture to the mesh. Without it the mesh would be drawn using only a color. */ if (node) { node->setMaterialFlag(EMF_LIGHTING, false); node->setMD2Animation(scene::EMAT_STAND); node->setMaterialTexture( 0, driver->getTexture("/Users/dbocksteger/Desktop/test/media/sydney.bmp") ); } /* To look at the mesh, we place a camera into 3d space at the position (0, 30, -40). The camera looks from there to (0,5,0), which is approximately the place where our md2 model is. */ smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0)); /* Ok, now we have set up the scene, lets draw everything: We run the device in a while() loop, until the device does not want to run any more. This would be when the user closes the window or presses ALT+F4 (or whatever keycode closes a window). */ while(device->run()) { /* Anything can be drawn between a beginScene() and an endScene() call. The beginScene() call clears the screen with a color and the depth buffer, if desired. Then we let the Scene Manager and the GUI Environment draw their content. With the endScene() call everything is presented on the screen. */ driver->beginScene(true, true, SColor(255,100,101,140)); smgr->drawAll(); guienv->drawAll(); driver->endScene(); } /* After we are done with the render loop, we have to delete the Irrlicht Device created before with createDevice(). In the Irrlicht Engine, you have to delete all objects you created with a method or function which starts with 'create'. The object is simply deleted by calling ->drop(). See the documentation at irr::IReferenceCounted::drop() for more information. */ device->drop(); } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end Sadly the result is just a black View in the Simulator. :( Hope here is anyone who can explain me how i draw the scene in a UIView. Furthermore I'm getting this Error: Could not load sprite bank because the file does not exist: #DefaultFont How can i fix it ?

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  • Silverlight animation not smooth

    - by Andrej
    Hi, When trying to animate objects time/frame based in Silverlight (in contrast to using something like DoubleAnimation or Storyboard, which is not suitable e.g. for fast paced games), for example moving a spaceship in a particular direction every frame, the movement is jumpy and not really smooth. The screen even seems to tear. There seems to be no difference between CompositionTarget and DistpatcherTimer. I use the following approach (in pseudocode): Register Handler to Tick-Event of a DispatcherTimer In each Tick: Compute the elapsed time from the last frame in milliseconds Object.X += movementSpeed * ellapsedMilliseconds This should result in a smooth movement, right? But it doesn't. Here is an example (Controls: WASD and Mouse): Silverlight Game. Although the effect I described is not too prevalent in this sample, I can assure you that even moving a single rectangle over a canvas produces a jumpy animation. Does someone have an idea how to minimize this. Are there other approaches to to frame based animation exept using Storyboards/DoubleAnimations which could solve this? Edit: Here a quick and dirty approach, animating a rectangle with minimum code (Controls: A and D) Animation Sample Xaml: <Grid x:Name="LayoutRoot" Background="Black"> <Canvas Width="1000" Height="400" Background="Blue"> <Rectangle x:Name="rect" Width="48" Height="48" Fill="White" Canvas.Top="200" Canvas.Left="0"/> </Canvas> </Grid> C#: private bool isLeft = false; private bool isRight = false; private DispatcherTimer timer = new DispatcherTimer(); private double lastUpdate; public Page() { InitializeComponent(); timer.Interval = TimeSpan.FromMilliseconds(1); timer.Tick += OnTick; lastUpdate = Environment.TickCount; timer.Start(); } private void OnTick(object sender, EventArgs e) { double diff = Environment.TickCount - lastUpdate; double x = Canvas.GetLeft(rect); if (isRight) x += 1 * diff; else if (isLeft) x -= 1 * diff; Canvas.SetLeft(rect, x); lastUpdate = Environment.TickCount; } private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = true; if (e.Key == Key.A) isLeft = true; } private void UserControl_KeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = false; if (e.Key == Key.A) isLeft = false; } Thanks! Andrej

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