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  • preload image with jquery

    - by robertdd
    ok, I spent 2 days trying to preloaded images but no succes! i have this function: jQuery.getlastimage = function(id) { $.getjs(); $.post('operations.php', {'operation':'getli', 'id':id,}, function(lastimg){ $("#upimages" + id).html('<a href="uploads/'+ lastimg +'?'+ (new Date()).getTime() +'"><img class="thumbs" id="' + id + '" alt="' + lastimg + '" src="uploads/' + lastimg +'?'+ (new Date()).getTime() + '" /></a>'); }); }; while the image loading i want to appear a gif or a text "Loading...". the function will get something like this: <div class="upimage"> <ul class="thumbs" id="upimagesQueue"> **<li id="#upimagesRIFDIB"> <a href="uploads/0001.jpg?1271800088379"> <img src="uploads/0001.jpg?1271800088379" alt="0001.jpg" id="RIFDIB" class="thumbs"> </a> </li>** <li> .... </li> </ul> </div> i tryed like this: ... $.post('operations.php', {'operation':'getli', 'id':id,}, function(lastimg){ $("#upimages" + id) .html('<a href="uploads/'+ lastimg +'?'+ (new Date()).getTime() +'"><img class="thumbs" id="' + id + '" alt="' + lastimg + '" src="uploads/' + lastimg +'?'+ (new Date()).getTime() + '" /></a>') .hide() .load(function() { $(this).show(); }); ... but all the <li> will hide and after is loading the image appear, i want the <li> to apear with a gif or a text in it and after the image is loaded the link and the image to apear! How to do this? Anyone have an idea? Thanks!

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  • Kohana 3.2 - Database Session losing data on new Page Request

    - by reado
    I've setup my dev Kohana server to use an encrypted database as the default Session type. I'm also using this in combination with Auth to implement user authentication. Right now my user's are able to authenticate correctly and the authentication keys are being stored in the session. I'm also storing additional data like the user's firstname and businessname during the login procedure. When my login function is ready to redirect the user to the user dashboard, I'm able to see all the data correctly when I do $session::instance()->as_array(); (Array ( [auth_user] => NRyk6lA8 [businessname] => Dudetown [firstname] => Matt )) As soon as I redirect the user to another page, $session::instance()->as_array(); is empty. By dumping out the Session::instance() object, I can see that the Session id's are still the same. When I look at my database table though, i dont see any session records being saved and my session table is empty. My bootstrap.php contains: Session::$default = 'database'; Cookie::$salt = 'asdfasdf'; Cookie::$expiration = 1209600; Cookie::$domain = FALSE; and my session.php config file looks like: return array( 'database' => array( 'name' => 'auth_user', 'encrypted' => TRUE, 'lifetime' => 24 * 3600, 'group' => 'default', 'table' => 'sessions', 'columns' => array( 'session_id' => 'session_id', 'last_active' => 'last_active', 'contents' => 'contents' ), 'gc' => 500, ), ); I've looked high and low for an answer.. if anyone has any suggestions, i'm all ears! Thanks!

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  • Can I use WCF NET.TCP Protocol from Silverlight 4 for a public website ?

    - by pixel3cs
    Does anyone know if the new NET.TCP feature of Silverlight 4 can be used for public websites ? From what I know, in the Silverlight 4 Beta they announced that WCF NET.TCP can only be used for intranet applications. The reason I am asking this is because I want to recode my Silverlight multiplayer chess game (build with SL 3 Sockets support) based on the new SL 4 WCF TCP communication protocol. My Socket implementation is build from scratch and have big issues with thread safe and few unsolvable bugs from my side. I am sure that SL 4 team did a great job and they simplified all hard part for me, letting us, developers, concentrate more on the game code instead on underlying communication layers.

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  • Update successful notice with pure css and a close button

    - by Crays
    Hi guys, i've seen websites that allow you to say update your profile and when the stuff is done, they'll stay in the same page or redirect you to another and with a fancy notice that says "Update successful. click here to close" with a lowered opacity black background and a box in the middle with the text within. I've got most of the stuff, the lowred opacity black background, the middle box with the text and even the click here to close function. But how i did the "Click here to close" function is by using a link. Let's say after updating the profile, my script redirect me to index.php?update=successful then i use $update = $_GET['update']; if ($update == "successful") { echo '<div id="BlackScreen"><p id="MiddleBox">You\'ve successfully update your status!<br><span class="close"><a class="menu" href="index.php">Click to close. </a></span></div></div>'; } so that the lowered opacity background div will be gone, but is there another way to do this? Any tips please?

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  • Eclipse, Android ndk, source files, and library project dependencies

    - by Android Noob
    In Microsoft Visual Studio 2010, it is possible to create a Solution with multiple projects and set dependencies between projects. I'm trying to figure out if the same thing can be done using Eclipse via the NDK. More specifically, I want to know if it is possible to create C source files in an ordinary Android project that can reference C header files in an Android library project. For example: Android library project: Sockets Ordinary Android project: Socket_Server Sockets contains all the C header/source files that are needed to do socket I/O. Socket_Server contains test code that makes calls to the functions that are defined in Sockets library project. This test code requires a header file that contains the function declaration of all API calls. I already set the library dependencies between the projects via: Properties > Android > Library > Add

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  • Design Stock Server Application in C++

    - by Avinash
    [Queston asked in ML Interview] Design an server/application which handle multiple incoming stock information ( stock symbol and values ) Server need to store the information in some cache ( need to design the data structure ), There are multiple client connected to server using tcp/ip socket. They will subscribe to particular request say stock symbol XYZ , and may be for more then one. As and when there is change the stock symbol server should broadcast the information to subscribed client. If tcp/ip write failed, server should handle the unregistration of the client. What various data structures will be used and how threading model will be ?

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  • C++ networking simple send and receive

    - by Wallter
    I'm trying to link 10 computers together, the program i would like to write would have one 'control' computer. From what I've looked up this computer would take all the packets sent over the network and do a echo with them... right? The other computers would need to be able to send information (then echoed to the others) to the 'control' ... is there a easy! or simple way to do this? From what I've seen i want a non-blocking socket? I have looked into sockets and such but for an armature programmer like me, this seems like a daunting task :) I'm kind-of looking for an easy class implication that has a send() and an event driven recv(). I'm not going to be sending that much information over the network.

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  • Setting up magic routes for plugins in CakePHP 1.3?

    - by Matt Huggins
    I'm working on upgrading my project from CakePHP 1.2 to 1.3. In the process, it seems that the "magic" routing for plugins by which a controller name (e.g.: "ForumsController") matching the plugin name (e.g.: "forums") no longer automatically routes to the root of the plugin URL (e.g.: "www.example.com/forums" pointing to plugin "forums", controller "forums", action "index"). The error message given is as follows: Error: ForumsController could not be found. Error: Create the class ForumsController below in file: app/controllers/forums_controller.php <?php class ForumsController extends AppController { var $name = 'Forums'; } ?> In fact, even if I navigate to "www.example.com/forums/forums" or "www.example.com/forums/forums/index", I get the same exact error. Do I need to explicitly set up routes to every single plugin I use? This seems to destroy a lot of the magic I like about CakePHP. I've only found that doing the following works: Router::connect('/forums/:action/*', array('plugin' => 'forums', 'controller' => 'forums')); Router::connect('/forums', array('plugin' => 'forums', 'controller' => 'forums', 'action' => 'index')); Setting up 2 routes for every single plugin seems like overkill, does it not? Is there a better solution that will cover all my plugins, or at least reduce the number of routes I need to set up for each plugin?

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  • Iphone - cannot grant permission for publishing on a Facebook page that i administer

    - by user323817
    I want to open a dialog on the IPhone so a user can grant my application permission to post on a Facebook page that the user administers. Following the docs, I can grant permissions for the user's stream and I can even post on a page that he is a fan of. However, the post on the page is listed as from the username, not on behalf of the page itself, even though he is an administrator of the page. According to the Prompting for Permissions section at: http://wiki.developers.facebook.com/index.php/Authorization_and_Authentication_for_Desktop_Applications I should be able to create a prompt on the IPhone for granting permission to publish_stream on a Facebook page that he administers. The sample url they give for a web "popup" dialog is: http://www.facebook.com/connect/prompt_permissions.php?api_key=YOURAPIKEY&v=1.0&next=http://www.facebook.com/connect/login_success.html?xxRESULTTOKENxx&display=popup&ext_perm=read_stream,publish_stream&enable_profile_selector=1&profile_selector_ids=1234%2C5454 This works as expected and a drop down of the pages is displayed. However, since my application is on the IPhone, I change the display=popup to display=touch. This does not seem to work and I've tried fiddling with the parameters several ways but the drop down never comes up. Anyone find a way around this? The popup option doesn't seem to work since I get an error trying to display it.

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  • How do you encrypt data between client and server running in Flash and Java?

    - by ArmlessJohn
    We have a multiclient system where the client is written in Flash and the server is written in Java. Currently, communication is done in Flash by usage of flash.net.Socket and the protocol is written in JSON. The server uses a custom port to receive connections and then proceed to talk with each client. As expected, data is sent and received on both fronts as raw bytes, which are then decoded as needed. We would like to encrypt the communication between clients and server. I have some basic understanding about public/private key encryption, but I do not know what is the best way to exchange keys or what libraries are available (on both languages) to do this. What would be the best strategy to attack this problem and where should I start looking for libraries/methods to implement this encryption?

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  • Android Source code download error

    - by user351850
    Hi all I have followed the instructions on the Android website on how to download the latest android source code files but it gives errors when i run this command: repo init -u git://android2.git.kernel.org/platform/manifest.git It gives the following error: Getting repo ... from git://android.git.kernel.org/tools/repo.git android.git.kernel.org[0: 199.6.1.176]: errno=Connection refused android.git.kernel.org[0: 130.239.17.12]: errno=Connection refused fatal: unable to connect a socket (Connection refused) On checking forums for its resolution, i was told that port 9418 was being blocked. I use Ubuntu 10.04 and ensured that the firewall wasnt blocking the port and also enabled the port and the above IP addresses. I also spoke to the networking peeps who ensured that no traffic from the internet is being blocked. I would be glad if i could get directions on how to proceed next. Many thanks as you respond. Saheed.

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  • How to create a glib.Source from Python?

    - by Matt Joiner
    I want to integrate some asyncore.dispatcher instances into GLib's default main context. I figure I can create a custom GSource that's able to detect event readiness on the various sockets in asyncore.socket_map. From C I believe this is done by creating the necessary GSourceFuncs which could involve cheap and non-blocking calls to select, and then handling them using asyncore.read, .write and friends. How do I actually create a GSource from Python? The class glib.Source is undocumented, and attempts to use the class interactively have been in vain. Is there some other method that allows me to handled socket events in the asyncore module without resorting to timeouts (or anything that endangers potential throughput and CPU usage)?

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  • OpenSSL in C++ email client - server closes connection with TLSv1 Alert message

    - by mice
    My app connects to a IMAP email server. One client configured his server to reject SSLv2 certificates, and now my app fails to connect to the server. All other email clients connect to this server successfully. My app uses openssl. I debugged by creating minimal openssl client and attempt to connect to the server. Below is the code with connects to the mail server (using Windows sockets, but same problem is with unix sockets). Server sends its initial IMAP greeting message, but after client sends 1st command, server closes connection. In Wireshark, I see that after sending command to server, it returns TLSv1 error message 21 (Encrypted Alert) and connection is gone. I'm looking for proper setup of OpenSSL for this connection to succeed. Thanks #include <stdio.h> #include <memory.h> #include <errno.h> #include <sys/types.h> #include <winsock2.h> #include <openssl/crypto.h> #include <openssl/x509.h> #include <openssl/pem.h> #include <openssl/ssl.h> #include <openssl/err.h> #define CHK_NULL(x) if((x)==NULL) exit(1) #define CHK_ERR(err,s) if((err)==-1) { perror(s); exit(1); } #define CHK_SSL(err) if((err)==-1) { ERR_print_errors_fp(stderr); exit(2); } SSL *ssl; char buf[4096]; void write(const char *s){ int err = SSL_write(ssl, s, strlen(s)); printf("> %s\n", s); CHK_SSL(err); } void read(){ int n = SSL_read(ssl, buf, sizeof(buf) - 1); CHK_SSL(n); if(n==0){ printf("Finished\n"); exit(1); } buf[n] = 0; printf("%s\n", buf); } void main(){ int err=0; SSLeay_add_ssl_algorithms(); SSL_METHOD *meth = SSLv23_client_method(); SSL_load_error_strings(); SSL_CTX *ctx = SSL_CTX_new(meth); CHK_NULL(ctx); WSADATA data; WSAStartup(0x202, &data); int sd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); CHK_ERR(sd, "socket"); struct sockaddr_in sa; memset(&sa, 0, sizeof(sa)); sa.sin_family = AF_INET; sa.sin_addr.s_addr = inet_addr("195.137.27.14"); sa.sin_port = htons(993); err = connect(sd,(struct sockaddr*) &sa, sizeof(sa)); CHK_ERR(err, "connect"); /* ----------------------------------------------- */ /* Now we have TCP connection. Start SSL negotiation. */ ssl = SSL_new(ctx); CHK_NULL(ssl); SSL_set_fd(ssl, sd); err = SSL_connect(ssl); CHK_SSL(err); // Following two steps are optional and not required for data exchange to be successful. /* printf("SSL connection using %s\n", SSL_get_cipher(ssl)); X509 *server_cert = SSL_get_peer_certificate(ssl); CHK_NULL(server_cert); printf("Server certificate:\n"); char *str = X509_NAME_oneline(X509_get_subject_name(server_cert),0,0); CHK_NULL(str); printf(" subject: %s\n", str); OPENSSL_free(str); str = X509_NAME_oneline(X509_get_issuer_name (server_cert),0,0); CHK_NULL(str); printf(" issuer: %s\n", str); OPENSSL_free(str); // We could do all sorts of certificate verification stuff here before deallocating the certificate. X509_free(server_cert); */ printf("\n\n"); read(); // get initial IMAP greeting write("1 CAPABILITY\r\n"); // send 1st command read(); // get reply to cmd; server closes connection here write("2 LOGIN a b\r\n"); read(); SSL_shutdown(ssl); closesocket(sd); SSL_free(ssl); SSL_CTX_free(ctx); }

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  • Webview shouldoverrideurlloading doesn't work

    - by Zak
    I have this code in my app: public class Home extends Activity{ @Override public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.home); final ProgressDialog progressBar; if(isOnline()){ WebView webView = (WebView) findViewById(R.id.home_web); webView.setBackgroundColor(Color.parseColor(getString(R.color.colore_bg))); webView.getSettings().setJavaScriptEnabled(true); webView.getSettings().setBuiltInZoomControls(true); webView.getSettings().setPluginsEnabled(true); webView.setWebViewClient(new MyWebViewClient()); progressBar = ProgressDialog.show(this,getString(R.string.caricamento),getString(R.string.attendere)); webView.setWebViewClient(new WebViewClient(){ public void onPageFinished(WebView view, String url) { if (progressBar.isShowing()) { progressBar.dismiss(); } } }); webView.loadUrl("http://www.mysite.com/android.php"); }else{ Toast.makeText(this,getString(R.string.no_connessione),Toast.LENGTH_LONG).show(); } } private class MyWebViewClient extends WebViewClient { @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { System.out.println("here"); if (Uri.parse(url).getHost().equals("mysite.com")) { // This is my web site, so do not override; let my WebView load the page return false; } // Otherwise, the link is not for a page on my site, so launch another Activity that handles URLs Intent intent = new Intent(Intent.ACTION_VIEW, Uri.parse(url)); startActivity(intent); return true; } } public boolean isOnline(){ ConnectivityManager cm=(ConnectivityManager)getSystemService(Context.CONNECTIVITY_SERVICE); NetworkInfo ni = cm.getActiveNetworkInfo(); if(ni==null){ return false; } return ni.isConnected(); } } The shouldOverrideUrlLoading doesn't work, neither print the system.out, it seems to be never called. How can I repair this? I need to open all the link (except the main page www.mysite.com/iphone.php) in the default browser

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  • jQuery and AJAX?

    - by Moshe
    I'm making a simple form which has 5 input elements for parts of an address. I use jQuery to build and send an AJAX request to a PHP file on my server. For some reason my jQuery is not properly able to read the values from my input elements. What could be wrong? Here is my jQuery: $('#submitButton').click(function(){ $('#BBRequestBox').html('<img src="images/loading.gif" />'); alert('Info: ' + $('#name').val() + ' ' + $('#street').val() + ' ' + $('#city').val() + ' ' + $('#state').val() + ' ' + $('#zip').val() + ' '); $.ajax({ type: "POST", url: "./bbrequest.php", data: {name: $('#name').val(), street: $('#street').val(), city: $('#city').val(), state: $('#state').val(), zip: $('#zip').val() }, success: function(msg){ $('#BBRequestBox').html('<p>' + msg + '</p>'); }, error: function(XMLHttpRequest, textStatus, errorThrown){ $('#BBRequestBox').html('<p> There\'s been an error: ' + errorThrown + '</p>'); } }); return false; }); Here is my HTML: <form action="#"> <label>Name:</label><input type="text" id="name" class="textbox"/> <label>Street:</label><input type="text" id="street" class="textbox" /> <label>City:</label><input type="text" id="city"class="textbox" /> <label>State:</label><input type="text" id="state" class="textbox"/> <label>Zip:</label><input type="text" id="zip" class="textbox" /> <input type="submit" value="Send Me a Bitachon Builder!" id="submitButton" /> </form>

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  • Apache mod_rewrite - forward domain root to subdirectory

    - by DuFace
    I have what I originally assumed to be a simple problem. I am using shared hosting for my website (so I don't have access to the Apache configuration) and have only been given a single folder to store all my content in. This is all well and good but it means that all my subdomains must have their virtual document root's inside public_html, meaning they effectively become a folder on my main domain. What I'd like to do is organise my public_html something like this: public_html/ www/ index.php ... sub1/ index.php ... some_library/ ... This way, all my web content is still in public_html but only a small fraction of it will be served to the client. I can easily achieve this for all the subdomains, but it's the primary domain that I'm having issues with. I created a .htaccess file in public_html with the following: Options +SymLinksIfOwnerMatch # I'm not allowed to use FollowSymLinks RewriteEngine on RewriteBase / RewriteCond %{REQUEST_URI} !^/www [NC] RewriteRule ^(.*)$ /www/$1 [L] This works fairly well, but for some strange reason www.example.com/stuff is translated into a request for www.example.com/www/stuff and hence a 404 error is given. It was my understanding that unless an 'R' flag was specified, mod_rewrite was purely internal so I can't understand why the request is generated as that implies (to me at least) redirection. I assumed this would be a trivial problem to solve as all I actually want to do is forward all requests for the root of www.example.com to a subdirectory, but I've spent hours searching for answers and none are quite correct. I find it difficult to believe I'm the only person to have this issue. I apologise if this question has been answered on here before, I did search and trawl but couldn't find an appropriate answer. Please could someone shed some light on this?

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  • The post->success->data variable is empty..

    - by Asaf
    Hello, I tried sending some data like so: <form action="http://www.someurl.com/something.php" id="login"> <input type="textbox" id="UserName" value="user"> <input type="textbox" id="Password" value="password"> <input type="submit" value="submit"> </form> <div id="result"></div> <script type="text/javascript"> $('form#login').submit(function() { $.post($('form#login').attr('action'), $('form#login').serialize(), function(data) { $('#result').html(data+'222') }); return false; }); </script> Now, the value of #result div change to 222... that is: the post was successful but for some reason there is no data, and when I go directly to something.php and post manually, it does bring back data (am I mistaken or does the post(success(data)) variable returns the whole page returned after you post something? if so, how could it be?) Thank you very much for your help

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  • Python - network buffer handling question...

    - by Patrick Moriarty
    Hi, I want to design a game server in python. The game will mostly just be passing small packets filled with ints, strings, and bytes stuffed into one message. As I'm using a different language to write the game, a normal packet would be sent like so: Writebyte(buffer, 5); // Delimit type of message Writestring(buffer, "Hello"); Sendmessage(buffer, socket); As you can see, it writes the bytes to the buffer, and sends the buffer. Is there any way to read something like this in python? I am aware of the struct module, and I've used it to pack things, but I've never used it to actually read something with mixed types stuck into one message. Thanks for the help.

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  • Why does PEAR get installed to my user directory?

    - by webworm
    I am new to Linux and I am attempting to install the PHP PEAR library on a virtual server which is running Ubuntu. I am following a tutorial that covers installing PEAR but have run up against an area where I am confused. When running the PEAR installation program I am prompted as to what I want the INSTALL_PREFIX to be. Evidently the INSTALL_PREFIX, among other things, determines where PEAR will be installed. The tutorial suggest the value of INSTALL_PREFIX be the following path ... "/home/MY_USER_NAME/pear" where MY_USER_NAME = my user account Having come from a Windows world, applications are installed on the system where everyone can use them. If I install PEAR underneath my user directory will other developers on the system be able to make use of PEAR in their PHP scripts? I want to make PEAR available to all users and not just myself. Could someone explain to me the difference between installing for all users and installing just for myself? Does the install location matter? Should I be installing PEAR in a different location? Thanks for any suggestions. P.S. The tutorial I am following is located at the following URL ... http://articles.sitepoint.com/article/getting-started-with-pear/2

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  • How to tell the parent that the thread is done in C++ using pthreads ?

    - by milleroff
    Hi. I have a TCP Server application that serves each client in a new thread using POSIX Threads and C++. The server calls "listen" on its socket and when a client connects, it makes a new object of class Client. The new object runs in its own thread and processes the client's requests. When a client disconnects, i want some way to tell my main() thread that this thread is done, and main() can delete this object and log something like "Client disconnected". My question is, how do i tell to the main thread, that a thread is done ?

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  • AJAX: Permission denied to access property in iframe

    - by Muhammad Sajid
    Hi I created an php website which uses for AJAX post and was live at http://sprook.com.au/ but my client change it's domain to http://www.sprookit.net/ from his service provider Godaddy and now the firebug says: Permission denied to access property 'stopAjax' here stopAjax is my method name. script is there: <div class="post_area"> <form action="post.php" method="post" id="addVideo" enctype="multipart/form-data" target="post" onsubmit="return startAjax(this);"> <iframe id="post" name="post" src="#" style="width:0;height:0;border:0px solid #fff;"></iframe> <table width="860" border="0" cellspacing="0" cellpadding="0"> <tr> <td width="435">POST YOUR AD FREE<br /> <em>Paste embed code from YouTube</em></td> <td width="322"><input type="text" id="videoLink" name="videoLink" class="input_textbox" /> </td> <td width="95"><input type="submit" name="set_video_link" id="set_video_link" value="" class="submt_post" /> </td> </tr> <tr> <td>&nbsp;</td> <td><div id="process"> Connecting please wait <img src="images/loading.gif" /><br/> </div></td> </tr> </table> </form> </div> And all content comes from old domain i removed index file and it stoped working, therefore it is cleared that scripts run from old domain.

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  • Scalable Full Text Search With Per User Result Ordering

    - by jeremy
    What options exist for creating a scalable, full text search with results that need to be sorted on a per user basis? This is for PHP/MySQL (Symfony/Doctrine as well, if relevant). In our case, we have a database of workouts that have been performed by users. The workouts that the user has done before should appear at the top of the results. The more frequently they've done the workout, the higher it should appear in search matches. If it helps, you can assume we know the number of times a user has done a workout in advance. Possible Solutions Sphinx - Use Sphinx to implement full text search, do all the querying and sorting in MySQL. This seems promising (and there's a Symfony Plugin!) but I don't know much about it. Lucene - Use Lucene to perform full text search and put the users' completions into the query. As is suggested in this Stack Overflow thread. Alternatively, use Lucene to retrieve the results, then reorder them in PHP. However, both solutions seem clunky and potentially unscalable as a user may have completed hundreds of workouts. Mysql - No native full text support (InnoDB), so we'd have use LIKE or REGEX, which isn't scalable.

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  • Images in IFRAME no longer showing after I log out of Flickr?

    - by contact-kram
    I have a iframe window which displays user's flickr images. I use the flickr.photos.search api to download the user's image from flickr. This works great when the user is logged into flickr. But when I explicitly log off the user from flickr and the yahoo network and then attempt to download the flickr images, I get redirected to www.yahoo.com in a full browser window (not in my iframe). If I remember correctly, I did not have this issue when I was not using iframes and I was being redirected to the yahoo login screen. Any suggestions? To elaborate, this URI - http://www.flickr.com/services/api/auth.howto.web.html, lists the below step - Create an auth handler When users follow your login url, they are directed to a page on flickr.com which asks them if they want to authorize your application. This page displays your application title and description along with the logo, if you uploaded one. When the user accepts the request, they are sent back to the Callback URL you defined in step 2. The URL will have a frob parameter added to it. For example, if your Callback URL was http://test.com/auth.php then the user might be redirected to http://test.com/auth.php?frob=185-837403740 (The frob value in this example is '185-837403740'). This does not happen when I am in my iframe window but it does happen in my full browser window.

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  • AJAX or a server side framework?

    - by Romansky
    I am working with a friend on building a web site, in general this web site will be a custom web app along with a very custom social network type of thing.. Currently I have a mock-up site that uses simple PHP with AJAX and JSON and JQUERY and I love how it works, I love the way it all fits together. But for a mock-up I did not implement any of the Social Network design patterns such as a login, rating, groups etc.. This brought me to a higher level of decision making requirement, I need to decide if I want to develop all this functionality by hand or use some kind of a framework. I spent this entire day researching, and it would seem that using Drupal and such frameworks will make the Social Network part easy (overlooking the customization requirement for now..) but will make client side Web App development less so. I found some other frameworks that are more developer friendly (customizable) such as Zend and Symfony etc.. but these seem to take allot of the power from the client and implement it in the server side, to me this seems a waste (and an unjustified performance bottleneck) .. Finally I found Aptana Jaxer framework that seems to think the same way I feel. That said it seems a bit under-developed, I didn't find modules for a social network and the community around it seems thin.. (searching Jaxer in StackOverflow returns few results) So other then making server side DB comm a bit simpler it does not help me greatly.. My requirements are a good facility to develop web apps on while containing all the user centric logic usually used for social networks in advance. What would you recommend? EDIT: OK, lats fine tune this question, after considering this abit further, is there a good down loadable source of a social network site in PHP that I can work around in building my web app? (I really like using JQUERY AJAX JSON etc..)

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  • Is multithreading the right way to go for my case?

    - by Julien Lebosquain
    Hello, I'm currently designing a multi-client / server application. I'm using plain good old sockets because WCF or similar technology is not what I need. Let me explain: it isn't the classical case of a client simply calling a service; all clients can 'interact' with each other by sending a packet to the server, which will then do some action, and possible re-dispatch an answer message to one or more clients. Although doable with WCF, the application will get pretty complex with hundreds of different messages. For each connected client, I'm of course using asynchronous methods to send and receive bytes. I've got the messages fully working, everything's fine. Except that for each line of code I'm writing, my head just burns because of multithreading issues. Since there could be around 200 clients connected at the same time, I chose to go the fully multithreaded way: each received message on a socket is immediately processed on the thread pool thread it was received, not on a single consumer thread. Since each client can interact with other clients, and indirectly with shared objects on the server, I must protect almost every object that is mutable. I first went with a ReaderWriterLockSlim for each resource that must be protected, but quickly noticed that there are more writes overall than reads in the server application, and switched to the well-known Monitor to simplify the code. So far, so good. Each resource is protected, I have helper classes that I must use to get a lock and its protected resource, so I can't use an object without getting a lock. Moreover, each client has its own lock that is entered as soon as a packet is received from its socket. It's done to prevent other clients from making changes to the state of this client while it has some messages being processed, which is something that will happen frequently. Now, I don't just need to protect resources from concurrent accesses. I must keep every client in sync with the server for some collections I have. One tricky part that I'm currently struggling with is the following: I have a collection of clients. Each client has its own unique ID. When a client connects, it must receive the IDs of every connected client, and each one of them must be notified of the newcomer's ID. When a client disconnects, every other client must know it so that its ID is no longer valid for them. Every client must always have, at a given time, the same clients collection as the server so that I can assume that everybody knows everybody. This way if I'm sending a message to client #1 telling "Client #2 has done something", I know that it will always be correctly interpreted: Client 1 will never wonder "but who is Client 2 anyway?". My first attempt for handling the connection of a new client (let's call it X) was this pseudo-code (remember that newClient is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("newClient with id X has connected"); } } clients.Add(newClient); newClient.Send("the list of other clients"); } Now imagine that in the same time, another client has sent a packet that translates into a message that must be broadcasted to every connected client, the pseudo-code will be something like this (remember that the current client - let's call it Y - is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("something"); } } } An obvious deadlock occurs here: on one thread X is locked, the clients lock has been entered, started looping through the clients, and at one moment must get Y's lock... which is already acquired on the second thread, itself waiting for the clients collection lock to be released! This is not the only case like this in the server application. There are other collections which must be kept in sync with the clients, some properties on a client can be changed by another one, etc. I tried other types of locks, lock-free mechanisms and a bunch of other things. Either there were obvious deadlocks when I'm using too much locks for safety, or obvious race conditions otherwise. When I finally find a good middle point between the two, it usually comes with very subtle race conditions / dead locks and other multi-threading issues... my head hurts very quickly since for any single line of code I'm writing I have to review almost the whole application to ensure everything will behave correctly with any number of threads. So here's my final question: how would you resolve this specific case, the general case, and more importantly: aren't I going the wrong way here? I have little problems with the .NET framework, C#, simple concurrency or algorithms in general. Still, I'm lost here. I know I could use only one thread processing the incoming requests and everything will be fine. However, that won't scale well at all with more clients... But I'm thinking more and more to go this simple way. What do you think? Thanks in advance to you, StackOverflow people which have taken the time to read this huge question. I really had to explain the whole context if I want to get some help.

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