Random World Generation
- by Alex Larsen
I'm making a game like minecraft (although a different idea) but I need a random world generator for a 1024 block wide and 256 block tall map. Basically so far I have a multidimensional array for each layer of blocks (a total of 262,114 blocks).
This is the code I have now:
Block[,] BlocksInMap = new Block[1024, 256];
public bool…