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  • ArchBeat Top 10 for December 2-8, 2012

    - by Bob Rhubart
    The Top 10 most-clicked items shared on the OTN ArchBeat Facebook page for the week of December 2-8, 2012 Configure Oracle SOA JMSAdatper to Work with WLS JMS Topics Another of the four posts published on Dec 4 by the Fusion Middleware A-Team blogger identified as "fip" illlustrates "how to configure the JMS Topic, the JmsAdapter connection factory, as well as the composite so that the JMS Topic messages will be evenly distributed to same composite running off different SOA cluster nodes without causing duplication." Web Service Example - Part 3: Asynchronous Part 3 in this series from the Oracle ADF Mobile blog looks at "firing the web service asynchronously and then filling in the UI when it completes." Denis says, "This can be useful when you have data on the device in a local store and want to show that to the user while the application uses lazy loading from a web service to load more data." Advanced Oracle SOA Suite Oracle Open World 2012 SOA Presentations Oracle SOA & BPM Partner Community blogger Juergen Kress shares a list of 13 SOA presentations delivered or moderated by Oracle SOA Product Management at OOW12 in San Francisco. Oracle WebLogic Server WLS Domain Browser My colleague Jeff Davies, a frequent speaker at OTN Architect Day events and a genuinely nice guy, emailed me last night with this message: "I just came across this app on Google Play. It allows WebLogic administrators to browse WLS 12c domain information. I installed it on my phone and tried it out. Works very fast." I'm an iPhone guy, but I'm perfectly comfortable taking Jeff at his word. The app is called WLS Domain Browser. Follow the link for more info from the Google Play site. Retrieve Performance Data from SOA Infrastructure Database Another of the four blog posts published on Dec 4 by very busy Oracle Fusion Middleware A-Team member "fip," this one offers "examples of some basic SQL queries you can run against the infrastructure database of Oracle SOA Suite 11G to acquire the performance statistics for a given period of time." How to Achieve OC4J RMI Load Balancing "Having returned from a customer who faced challenges with OC4J RMI load balancing, I felt there is still some confusion in the field [about] how OC4J RMI load balancing works," says the Oracle Fusion Middleware A-Team member known only as "fip." "Hence I decide to dust off an old tech note that I wrote a few years back and share it with the general public." From XaaS to Java EE – Which damn cloud is right for me in 2012? Oracle ACE Director Markus Eisele wrestles with a timely technical issue and shares his observations on several of the alternatives. Exalogic 2.0.1 Tea Break Snippets - Creating a ModifyJeOS VirtualBox "One of the main advantages of this is that Templates can be created away from the Exalogic Environment," explains The Old Toxophilist. (BTW: I had to look it up: a toxophilist is one who collects bows and arrows.) ADF Mobile - Implementing Reusable Mobile Architecture "Reusability was always a strong part of ADF," says Oracle ACE Director Andrejus Baranovskis. "The same high reusability level is supported now in ADF Mobile." The objective of this post is "to prove technically that [the] reusable architecture concept works for ADF Mobile." Using BPEL Performance Statistics to Diagnose Performance Bottlenecks Someone had a busy day… This post, one of four published on DeC 4 by a member of the Oracle Fusion Middleware A-Team identified only as "fip," offers details on how to "enable, retrieve and interpret the performance statistics, before the future versions provides a more pleasant user experience." Thought for the Day "If you're afraid to change something it is clearly poorly designed." — Martin Fowler Source: SoftwareQuotes.com

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  • Site Review: Facebook.com and Blockbuster.com - Navigation Schemes

    After cycling through a list of my favorite sites I decided to select Facebook.com and Blockbuster.com for this  post because I found their navigation schemes very intuitive. Facebook in my opinion took a very simplistic and minimalistic approach when they designed their site and its navigation. For example, when you login to your account you will find on the upper left hand side a generic section of the site common areas to all users like news, messages, events, photos and friends. Below this in a separate navigation menu is a list of applications that a user has elected to access through bookmarks. Finally in the upper right hand corner of the site contains links to administer the user’s account like account settings, public profile, and a link back to the users’ home page. Blockbuster on the other had tried to make site navigation a little more slick by using a menu-submenu approach to navigation where user can click on things like Rent, Buy, On Demand, Games, Stores, and Gifts and a submenu of corresponding items appears below the original menu item. In addition they also took this approach and added categorized lists of movies that they offer on the homepage so that users can click on an item like “DVD Spotlight” and a list of movies represented as actual DVD box cases appear on the user’s screen so they can scroll through the list by using left and right arrows on either side of the images displayed. Both Facebook and Blockbuster have more than one navigation groupings because their respected sites are so large and offer an absorbent amount of features. Because of this reason they have to group the main functionality of information in to logical groups based on their actions they perform and the access to specific information. For example it would not make sense for Facebook to include a particular game you like to play within your account with a section pertaining to account administration. The game link would be completely out of place and really confuse the users experience because the groupings where not logically grouped. In addition I think that Facebook users would benefit if Facebook allowed its users to specify what they want on the general navigation from within their site or at least create a section to show frequently accessed pages or favorite sections. Finally regarding additional navigation, I think blockbuster users really benefit from the submenu system of categorizing data, and if fact Blockbuster even allows them to refine the information they are looking for through the use of secondary submenu systems allowing users to really drill down in to what they are looking for to learn more on. I do not think that having more than one navigation bar on a web page is not confusing for the user. For example if you have a navigation bar at the top of your page and at the bottom will allow users to move around the website easier because they can utilize the navigation closest to where their cursor is on the page. In regards to designers forcing all the navigation in to one navigation bar, I think it would be hard for the user to fully understand what is going on based on the size and complexity of the site they are dealing with. For example Blockbuster has a ton of content that could not easily be put in to one navigation bar. From my experience with both Facebook and Blockbuster, they both do a good job with cross browser compatibility. I have had no issues with either site in IE, Firefox, Chrome, and Safari over the years. In addition, I do not believe that either Facebook or Blockbuster require any additional plug-in to utilize their navigation bars.

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  • Construction Paper, Legos, and Architectural Modeling

    I can remember as a kid playing with construction paper and Legos to explore my imagination. Through my exploration I was able to build airplanes, footballs, guns, and more, out of paper. Additionally I could create entire cities, robots, or anything else I could image out of Legos.  These toys, I now realize were in fact tools that gave me an opportunity to explore my ideas in the physical world through the use of modeling.  My imagination was allowed to run wild as I, unknowingly at the time, made design decisions that directly affected the models I was building from the raw materials.  To prove my point further, I can remember building a paper airplane that seemed to go nowhere when I tried to throw it. So I decided to attach a paper clip to the plane before I decided to throw it the next time to test my concept that by adding more weight to the plane that it would fly better and for longer distances. The paper airplane allowed me to model my design decision through the use of creating an artifact in that I created a paper airplane that was carrying extra weight through the incorporation of the paper clip in to the design. Also, I remember using Legos to build all sorts of creations, and these creations became artifacts of my imagination. As I further and further defined my Lego creations through the process of playing I was able to create elaborate artifacts of my imagination. These artifacts represented design decision I had made in the evolution of my creation through my child like design process. In some form or fashion the artifacts I created as a kid are very similar to the artifacts that I create when I model a software architectural concept or a software design in that the process of making decisions is directly translated in to a tangible model in the form of an architectural model. Architectural models have been defined as artifacts that depict design decisions of a system’s architecture.  The act of creating architectural models is the act of architectural modeling. Furthermore, architectural modeling is the process of creating a physical model based architectural concepts and documenting these design decisions. In the process of creating models, the standard notation used is Architectural modeling notation. This notation is the primary method of capturing the essence of design decisions regarding architecture.  Modeling notations can vary based on the need and intent of a project; typically they range from natural language to a diagram based notation. Currently, Unified Markup Language (UML) is the industry standard in terms of architectural modeling notation  because allows for architectures to be defined through a series of boxes, lines, arrows and other basic symbols that encapsulate design designs in to virtual components, connectors, configurations and interfaces.  Furthermore UML allows for additional break down of models through the use of natural language as to explain each section of the model in plain English. One of the major factors in architectural modeling is to define what is to be modeled. As a basic rule of thumb, I tend to model architecture based on the complexity of systems or sub sub-systems of architecture. Another key factor is the level of detail that is actually needed for a model. For example if I am modeling a system for a CEO to view then the low level details will be omitted. In comparison, if I was modeling a system for another engineer to actually implement I would include as much detailed information as I could to help the engineer implement my design.

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  • Social Targeting: This One's Just for You

    - by Mike Stiles
    Think of social targeting in terms of the archery competition we just saw in the Olympics. If someone loaded up 5 arrows and shot them straight up into the air all at once, hoping some would land near the target, the world would have united in laughter. But sadly for hysterical YouTube video viewing, that’s not what happened. The archers sought to maximize every arrow by zeroing in on the spot that would bring them the most points. Marketers have always sought to do the same. But they can only work with the tools that are available. A firm grasp of the desired target does little good if the ad products aren’t there to deliver that target. On the social side, both Facebook and Twitter have taken steps to enhance targeting for marketers. And why not? As the demand to monetize only goes up, they’re quite motivated to leverage and deliver their incredible user bases in ways that make economic sense for advertisers. You could target keywords on Twitter with promoted accounts, and get promoted tweets into search. They would surface for your followers and some users that Twitter thought were like them. Now you can go beyond keywords and target Twitter users based on 350 interests in 25 categories. How does a user wind up in one of these categories? Twitter looks at that user’s tweets, they look at whom they follow, and they run data through some sort of Twitter secret sauce. The result is, you have a much clearer shot at Twitter users who are most likely to welcome and be responsive to your tweets. And beyond the 350 interests, you can also create custom segments that find users who resemble followers of whatever Twitter handle you give it. That means you can now use boring tweets to sell like a madman, right? Not quite. This ad product is still quality-based, meaning if you’re not putting out tweets that lead to interest and thus, engagement, that tweet will earn a low quality score and wind up costing you more under Twitter’s auction system to maintain. That means, as the old knight in “Indiana Jones and the Last Crusade” cautions, “choose wisely” when targeting based on these interests and categories to make sure your interests truly do line up with theirs. On the Facebook side, they’re rolling out ad targeting that uses email addresses, phone numbers, game and app developers’ user ID’s, and eventually addresses for you bigger brands. Why? Because you marketers asked for it. Here you were with this amazing customer list but no way to reach those same customers should they be on Facebook. Now you can find and communicate with customers you gathered outside of social, and use Facebook to do it. Fair to say such users are a sensible target and will be responsive to your message since they’ve already bought something from you. And no you’re not giving your customer info to Facebook. They’ll use something called “hashing” to make sure you don’t see Facebook user data (beyond email, phone number, address, or user ID), and Facebook can’t see your customer data. The end result, social becomes far more workable and more valuable to marketers when it delivers on the promise that made it so exciting in the first place. That promise is the ability to move past casting wide nets to the masses and toward concentrating marketing dollars efficiently on the targets most likely to yield results.

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  • WF4 &ndash; Guess the number game!

    - by MarkPearl
    I posted yesterday how really good WF4 was looking. Today I thought I would show some real basics that I was able to figure out. This will be a simple example, I am going to make a flowchart workflow – which will prompt the user to guess the number until they guess the right number. Lets begin… Make a new project and make it a Workflow console Application. Then select the Workflow file and drag a FlowChart (2) to point 3. This will now show a green start circle in the designer form. We are going to work with primitives to start with. We are now going to drag a few objects onto the Workflow, We drag the WriteLine, Assign & Decision items onto the designer. Once they are dragged onto the designer we will want to link them up. The order that they are linked is critical since this will determine the order of the solution. In this case, we want the system to first ask “Guess a number”, then to wait for the user to input some code, and then to display “You got it” if they got it right, and “Try again” if they got it wrong. So we now link the arrows to the objects. This is done by moving the mouse pointer over the start objects and clicking on one of the toggles and then dragging it to the next object and releasing the button over one of the toggles. This will place an arrow from the source object to the target object. Okay… pretty simple stuff – now we just need these primitive objects to do stuff. Lets start with the WriteLine primitive. We place the text in inverted commas in the Text field. Because this field accepts any valid VB expression we could have put variables etc. in there if we wanted to. The next thing we want to do is allow the user to input a number. This brings up an interesting problem, if a user were to type in a number, there would need to be someway to declare a variable to hold that value for the life of the workflow. We can achieve this by declaring a variable. To declare a variable, move your cursor over the variables tab at the bottom of the workflow, and then type the name of the new variable in the “Create Variable” field and set it as shown in the image above. Now that we have a variable, we want to call the Console.Readline method and assign the inputted value from the Console to that variable. The code that cannot be seen is actually this – Convert.ToInt32(Console.ReadLine()) We now have a workflow that first prompts the user for a number, then allows the user to type in a number. We are almost done, we just need to make the system react to the value inputted. There are a few ways we could do this, I am going to use the Decision item. So select the Decision object on the designer and then view its properties (F4 for me), and in the condition field place a condition. For simplicity sake I have decided that if the user guesses 10, they will have guessed the number. This is now the completed workflow. Its really easy to understand and shows some really powerful principles for Business applications. You can run the application and see what it does. Imagine writing business solutions that do not worry about the exact flow of objects, but simply allows a business analyst or someone to configure the solution to work exactly as the business rules would dictate. And if the rules changed six months later all they would need to do is re-drag some of the flows. Now I do not know if WF4 will allow for this, but it feels like it is a step in the right direct.

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  • Collision 2D Quads

    - by Vico Pelaez
    I want to detect collision between two 2D squares, one square is static and the other one moves according to keyboard arrows. I have implemented some code, however nothing happens when they overlap each other and what I tried to achieve in the code was to detect an overlapping between them. I think I am either not understanding the concept really well or that because one of the squares is moving this is not working. Please I would really appreciate your help. Thank you! float x1=0.05 ,Y1=0.05; float x2=0.05 ,Y2=0.05; float posX1 =0.5, posY1 = 0.5; float movX2 = 0.0 , movY2 = 0.0; struct box{ int width=0.1; int heigth=0.1; }; void init(){ glClearColor(0.0, 0.0, 0.0, 0.0); glColor3f(1.0, 1.0, 1.0); } void quad1(){ glTranslatef(posX1, posY1, 0.0); glBegin(GL_POLYGON); glColor3f(0.5, 1.0, 0.5); glVertex2f(-x1, -Y1); glVertex2f(-x1, Y1); glVertex2f(x1,Y1); glVertex2f(x1,-Y1); glEnd(); } void quad2(){ glMatrixMode(GL_PROJECTION); glLoadIdentity(); glPushMatrix(); glTranslatef(movX2, movY2, 0.0); glBegin(GL_POLYGON); glColor3f(1.5, 1.0, 0.5); glVertex2f(-x2, -Y2); glVertex2f(-x2, Y2); glVertex2f(x2,Y2); glVertex2f(x2,-Y2); glEnd(); glPopMatrix(); } void reset(){ //Reset position of square??? movX2 = 0.0; movY2 = 0.0; collisionB = false; } bool collision(box A, box B){ int leftA, leftB; int rightA, rightB; int topA, topB; int bottomA, bottomB; //Calculate the sides of box A leftA = x1; rightA = x1 + A.width; topA = Y1; bottomA = Y1 + A.heigth; //Calculate the sides of box B leftB = x2; rightB = x2 + B.width; topB = Y1; bottomB = Y1+ B.heigth ; if( bottomA <= topB ) return false; if( topA >= bottomB ) return false; if( rightA <= leftB ) return false; if( leftA >= rightB ) return false; return true; } float move_unit = 0.1; void keyboardown(int key, int x, int y) { switch (key){ case GLUT_KEY_UP: movY2 += move_unit; break; case GLUT_KEY_RIGHT: movX2 += move_unit; break; case GLUT_KEY_LEFT: movX2 -= move_unit; break; case GLUT_KEY_DOWN: movY2 -= move_unit; break; default: break; } glutPostRedisplay(); } void display(){ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_PROJECTION); glLoadIdentity(); cuad1(); if (!collision) { cuad2(); } else{ reset(); } glFlush(); } int main(int argc, char** argv){ glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(500,500); glutInitWindowPosition(0, 0); glutCreateWindow("Collision Practice"); glutSpecialFunc(keyboardown); glutDisplayFunc(display); init(); glutMainLoop(); }

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  • Auto-organized / smart inventory system?

    - by VeXe
    for the past week I've been working on an inventory system with Unity3D. At first I got help from the guys at Design3 but it wasn't too long till we split path, because I really didn't like the way they did their code, it didn't have any smell of OOP whatsoever. I took it further steps ahead - items take more than one slot, advanced placement system (items tries their best to find the best close fit), local mouse system (mouse gets trapped in active bag area), etc. Here's a demo of my work. What we would like to have in our game, is an auto-organizing feature - not auto-sort. We want this feature because our inventory's going to be in 'real-time' - not like in Resident Evil 1,2,3 etc where you would pause the game and do things in your inventory. Now imagine your self in a sticky situation surrounded by zombies, and you don't have bullets, you look around, you see that there are bullets nearby on the ground, so you go for them and try to pick them up, but they don't fit! you look at your inventory and find out that if you reorganize some of the items, it will fit! - now the player - in that situation doesn't have time to reorganize because he's surrounded with zombies and will die if he stops and organizes the inventory to make space (remember inventory in real-time, no pausing) - wouldn't it be nice for that to happen automatically? - Yes! (I believe this has been implemented in some games like Dungeon siege or something, so sure it's doable) take a look at this picture for example: Yes, so if you auto-sort the issue you will get your spaces but it's bad because: 1- Expensive: it doesn't need a whole sort operation to free those spaces, in the first picture, just slide the red item at the bottom to the very left, and you get the same spaces that you got from the auto-sort. 2- It's annoying to the player: "Who the F told you to re-order my stuff?" I'm not asking for "How to write the code" for this, I'm just asking for some guidance, where to look, what algorithms are involved? Is this something related to graphs and shortest path stuff? I hope not cuz I didn't manage to continue my college studies :/ But even if it is, just tell me and I will learn the stuff related. Notice there could be more than just one solution. So I guess the first thing I have to do is figure out if the situation is 'solvable' - if I know how to determine if a situation is solvable or not, then I can 'solve' it. I just need to know the conditions that makes it 'solvable'. And I believe there must be some algorithm/data structure for this. Here's a pic for more than one solution of trying to fit a 1x3 item: The arrows show just one of the solutions, but if you look you will find more than one. This is what I ultimately not auto-sorting but find a solution and applying it. Note that if I spend time on it I will come up with a way to solve it, but it wouldn't be the best way, it's like, holding a car wheel with your feet instead of your hands! XD Or just like trying to solve an issue that requires arrays, but you're not yet aware of their existence! So what is the right approach to this? Hope somebody helps, thanks a lot in advance :)

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  • Rotating 2D Object

    - by Vico Pelaez
    Well I am trying to learn openGL and want to make a triangle move one unit (0.1) everytime I press one of the keyboard arrows. However i want the triangle to turn first pointing the direction where i will move one unit. So if my triangle is pointing up and I press right the it should point right first and then move one unit in the x axis. I have implemented the code to move the object one unit in any direction, however I can not get it to turn pointing to the direction it is going. The initial position of the Triangle is pointing up. #define LENGTH 0.05 float posX = -0.5, posY = -0.5, posZ = 0; float inX = 0.0 ,inY = 0.0 ,inZ = 0.0; // what values???? void rect(){ glMatrixMode(GL_PROJECTION); glLoadIdentity(); glPushMatrix(); glTranslatef(posX,posY,posZ); glRotatef(rotate, inX, inY, inZ); glBegin(GL_TRIANGLES); glColor3f(0.0, 0.0, 1.0); glVertex2f(-LENGTH,-LENGTH); glVertex2f(LENGTH-LENGTH, LENGTH); glVertex2f(LENGTH, -LENGTH); glEnd(); glPopMatrix(); } void display(){ //Clear Window glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); rect(); glFlush(); } void init(){ glClearColor(0.0, 0.0, 0.0, 0.0); glColor3f(1.0, 1.0, 1.0); } float move_unit = 0.01; bool change = false; void keyboardown(int key, int x, int y) { switch (key){ case GLUT_KEY_UP: if(rotate = 0) posY += move_unit; else{ inX = 1.0; rotate = 0; } break; case GLUT_KEY_RIGHT: if(rotate = -90) posX += move_unit; else{ inX = 1.0; // is this value ok?? rotate -= 90; } break; case GLUT_KEY_LEFT: if(rotate = 90) posX -= move_unit; else{ inX = 1.0; // is this value ok??? rotate += 90; } break; case GLUT_KEY_DOWN: if(rotate = 180) posY -= move_unit; else{ inX = 1.0; rotate += 180; } break; case 27: // Escape button exit(0); break; default: break; } glutPostRedisplay(); } int main(int argc, char** argv){ glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(500,500); glutInitWindowPosition(0, 0); glutCreateWindow("Triangle turn"); glutSpecialFunc(keyboardown); glutDisplayFunc(display); init(); glutMainLoop()

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  • GWT carousel widget

    - by Nils
    Hello, I'm currently working on a GWT project, in which I need to use a "carousel" widget. The carousel widget is supposed to display pieces of information and 2 arrows - when the user clicks on one of the arrow, the content is moved with an animation and replaced with new content. I've been looking through the available widget libs, but the "carousel" widget does not seem to be that available. The only real candidate I found is the gwt-yui-carousel widget (see link below), but this seems to be an overload of ressources - though it does almost exactly what I need, but instead of displaying simple images, I'll have to display, in MVP terms, a view/presenter. Here is the widget running : http://gwt-yui-carousel.googlecode.com/svn/trunk/www/com.gwtyuicarousel.javascriptload.JavaScriptLoad/javascriptload.html (coming from here : http://code.google.com/p/gwt-yui-carousel/ ). Is there a better carousel widget available that I would not know of ? Or should I extend an existing one to create the desired effect ? Would you recommend to use the gwt-yui-carousel (I don't think so) ? If there is no better option, do you think that it would be a good idea to create the widget myself ? Note that I think that the key thing is, here, that I'll have to display presenter/views, which will fetch data in DataBase on arrow clicks and so on - so a customisation of an existing widget would be required, or the chosen widget should be able to display a list of GWT Widgets. Again I don't think that I can use one of the existing usual carousel widgets, since those are not "gwt-oriented" and could not support view/presenters and all this gwt stuff ;) Any answer would be greatly appreciated :) Best regards, Nils

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  • WPF DataGrid HeaderTemplate Mysterious Padding

    - by Jake Wharton
    I am placing a single button with an image in the header of a column of a DataGrid. The cell template is also just a simple button with an image. <my:DataGridTemplateColumn> <my:DataGridTemplateColumn.HeaderTemplate> <DataTemplate> <Button ToolTip="Add New Template" Name="AddNewTemplate" Click="AddNewTemplate_Click"> <Image Source="../Resources/add.png"/> </Button> </DataTemplate> </my:DataGridTemplateColumn.HeaderTemplate> <my:DataGridTemplateColumn.CellTemplate> <DataTemplate> <Button ToolTip="Edit Template" Name="EditTemplate" Click="EditTemplate_Click" Tag="{Binding}"> <Image Source="../Resources/pencil.png"/> </Button> </DataTemplate> </my:DataGridTemplateColumn.CellTemplate> </my:DataGridTemplateColumn> When rendered, the header has approximately 10-15px of padding on the right side only which causes the cells to obviously render at that width leaving the cell button having empty space on both sides. Being a pixel-perfectionist this annoys the hell out of me. I had initially thought that it was space for the arrows displayed when sorted but I have sorting disabled on both the entire DataGrid and explicitly on the column. Here's a image: I assume this is padding form whatever is the parent element of the button. Does anyone know a way to eliminate it?

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  • Tricky SQL query involving consecutive values

    - by Gabriel
    I need to perform a relatively easy to explain but (given my somewhat limited skills) hard to write SQL query. Assume we have a table similar to this one: exam_no | name | surname | result | date ---------+------+---------+--------+------------ 1 | John | Doe | PASS | 2012-01-01 1 | Ryan | Smith | FAIL | 2012-01-02 <-- 1 | Ann | Evans | PASS | 2012-01-03 1 | Mary | Lee | FAIL | 2012-01-04 ... | ... | ... | ... | ... 2 | John | Doe | FAIL | 2012-02-01 <-- 2 | Ryan | Smith | FAIL | 2012-02-02 2 | Ann | Evans | FAIL | 2012-02-03 2 | Mary | Lee | PASS | 2012-02-04 ... | ... | ... | ... | ... 3 | John | Doe | FAIL | 2012-03-01 3 | Ryan | Smith | FAIL | 2012-03-02 3 | Ann | Evans | PASS | 2012-03-03 3 | Mary | Lee | FAIL | 2012-03-04 <-- Note that exam_no and date aren't necessarily related as one might expect from the kind of example I chose. Now, the query that I need to do is as follows: From the latest exam (exam_no = 3) find all the students that have failed (John Doe, Ryan Smith and Mary Lee). For each of these students find the date of the first of the batch of consecutively failing exams. Another way to put it would be: for each of these students find the date of the first failing exam that comes after their last passing exam. (Look at the arrows in the table). The resulting table should be something like this: name | surname | date_since_failing ------+---------+-------------------- John | Doe | 2012-02-01 Ryan | Smith | 2012-01-02 Mary | Lee | 2012-01-04 Ann | Evans | 2012-02-03 How can I perform such a query? Thank you for your time.

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  • Problem with Tapestry palette's arrow icons in IE8

    - by JellyHead
    I'm using Tapestry to create pages for a web app, and have been using the palette component to add/delete items to/from a group. The page looks great in Firefox (Tapestry seems biased towards Firefox), but my customers will all be using Internet Explorer (any versions from 6, 7, & 8) and in IE8, the disabled arrow buttons look awful. In Firefox, they are faded, using an opacity setting of 25%, but this doesn't work in IE8 and instead you get a faded image with an ugly black border around the image. In tapestry-core's stylesheet (default.css), you have the following for a disabled arrow button. DIV.t-palette-controls BUTTON[disabled] IMG { filter: alpha(opacity = 25); -moz-opacity: .25; } These are clearly out of date, as -moz-opacity is no longer supported by Firefox (use opacity: 25 instead). The problem is with filter: "alpha(opacity = 25);". If I remove this, the arrows look fine in IE8, but they are not faded. I got the magic instruction: -ms-filter:"progid:DXImageTransform.Microsoft.Alpha(opacity=25)"; from various websites, but putting this in does not work either - the arrow icons are ugly again. The icon itself (distributed with Tapestry) just seems to be a regular PNG, but I'm not an expert on image formats, so maybe there's a problem there? Anyone else had this problem?

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  • Having a hard time implementing jquery serialScroll to a website. Need help!

    - by Martin Defatte
    Here's the page I am attempting to implement it on. www.yosoh.com/2010/advertising/beyond/ I have a custom script with figures out the width of all the images, adds it up, then sets the width of that page... I'd like to be able to set the arrows at the top to scroll to the next div (div.portfolioImage). I've followed Ariel Fischer's demo and documentation as best I can... but something keeps escaping me. I've finally gotten some "movement" on page load.. but to tell you the truth, I can't figure out if it's my html structure, css styles, or implementation of serialScroll causing the issue. here's the code for the buttons: <ul id="portfolioNav"> <li><a href="" id="prev">&larr;</a></li> <li><a href="" id="next">&rarr;</a></li> </ul> Here's the script, as it is right now: $('#mainContent').css('overflow', 'hidden'); $('#mainContent').serialScroll({ items:'.portfolioItem', prev:'a#prev', next:'a#next', axis: 'x', duration:1200, force:true, stop:true, lock:false, easing:'easeOutQuart', jump: true });

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  • Where's the Win32 resource for the mouse cursor for dragging splitters?

    - by Luther Baker
    I am building a custom win32 control/widget and would like to change the cursor to a horizontal "splitter" symbol when hovering over a particular vertical line in the control. IE: I want to drag this vertical line (splitter bar) left and right (WEST and EAST). Of the the system cursors (OCR_*), the only cursor that makes sense is the OCR_SIZEWE. Unfortunately, that is the big, awkward cursor the system uses when resizing a window. Instead, I am looking for the cursor that is about 20 pixels tall and around 3 or 4 pixel wide with two small arrows pointing left and right. I can easily draw this and include it as a resource in my application but the cursor itself is so prevalent that I wanted to be sure it wasn't missing something. For example: when you use the COM drag and drop mechanism (CLSID_DragDropHelper, IDropTarget, etc) you implicitly have access to the "drag" icon (little box under the pointer). I didn't see an explicit OCR_* constant for this guy ... so likewise, if I can't find this splitter cursor outright, I am wondering if it is part of a COM object or something else in the win32 lib.

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  • Customize jQuery.aptags plugin - mouseclick submit from dropdown list

    - by atmorell
    Hello, I am using jquery.autocomplete.js and jquery.apitags to select a few elements from a dropdown list. This works great, and I can select multiple elements etc. However the jquery-aptags plugin does only fire when enter is pressed. This might confuse some users if they use the mouse to click instead of the arrows/enter on the keyboard. I think this is the code inside jquery.aptags that submits the tag. // // Hook to the keypress event. // $(this).bind('keypress', { __c: __c }, function (e) { var c = ''; var i = 0; var v = $(this).val(); if (e.keyCode == 13) { e.stopPropagation(); e.preventDefault(); __createSpans(this, v, e.data.__c, true); } }); I am wondering if it is possible to call the method directly from a new event. $('.ac_results > ul > li').livequery(function() { $(this).bind('click', function() { $('#address_city').aptags({__createSpans}); }); }); Any thoughts?

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  • Toggling list image and expand all jquery accordion w/ unordered lists

    - by Evan
    I have a functioning jquery accordion using pure unordered lists. I'm trying to incorporate 2 pieces of functionality. Here is my functioning accordion code and a demo of it working. http://jsbin.com/itibi4/ Toggling Arrows. i'm tring to get the parent bullets to be a toggling arrow and point down when clicked while the child bullets stay as bullets instead of an arrow. Would I be able to get some help with this? .inactive { background-image:url("http://img547.imageshack.us/img547/4103/arrowp.gif"); background-position:4px -31px; background-repeat:no-repeat; cursor:pointer; padding-left:20px; padding-top:10px; } .active { background-image: url("http://img547.imageshack.us/img547/4103/arrowp.gif"); background-position: 4px 12px; background-repeat:no-repeat; font-weight:bold; } Expand All / Collapse All also, i'm trying to incorporate an expand all / collapse all functionality. this is code to the same demo the code is from a previous project, which i've added below the unordered list menu, but i'm having difficulty incorporating it into this project. Would I be able to get some help with this? $('.swap').click(function() { if($(this).text() == 'Click to Collapse All FAQs') { $('ul.menu').slideUp('normal'); $('ul.menu li a').removeClass('active'); $(this).text($(this).text() == 'Click to Expand All FAQs' ? 'Click to Collapse All FAQs' : 'Click to Expand All FAQs'); } else { $('ul.menu').slideDown('normal'); $('ul.menu li a').addClass('active'); $(this).text($(this).text() == 'Click to Expand All FAQs' ? 'Click to Collapse All FAQs' : 'Click to Expand All FAQs'); } } Thank you so much for your help! Evan

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  • How can I include a .eps figure within a Tikz simple flow chart?

    - by Jan
    Hi, I would like to create a simple flow chart in latex with the TikZ package similar to the following example http://www.texample.net/tikz/examples/simple-flow-chart/ However I would like to include figures (a time series plot created in R, as eps or something else) within the flowchart (e.g. for example within a {block}? \documentclass{article} \usepackage[latin1]{inputenc} \usepackage{tikz} \usetikzlibrary{shapes,arrows} \begin{document} \pagestyle{empty} % Define block styles \tikzstyle{decision} = [diamond, draw, fill=blue!20, text width=4.5em, text badly centered, node distance=3cm, inner sep=0pt] \tikzstyle{block} = [rectangle, draw, fill=blue!20, text width=5em, text centered, rounded corners, minimum height=4em] \tikzstyle{line} = [draw, -latex'] \tikzstyle{cloud} = [draw, ellipse,fill=red!20, node distance=3cm, minimum height=2em] \begin{tikzpicture}[node distance = 2cm, auto] % Place nodes \node [block] (init) {initialize model}; \node [cloud, left of=init] (expert) {expert}; \node [cloud, right of=init] (system) {system}; \node [block, below of=init] (identify) {identify candidate models}; \node [block, below of=identify] (evaluate) {evaluate candidate models}; \node [block, left of=evaluate, node distance=3cm] (update) {update model}; \node [decision, below of=evaluate] (decide) {is best candidate better?}; \node [block, below of=decide, node distance=3cm] (stop) {stop}; % Draw edges \path [line] (init) -- (identify); \path [line] (identify) -- (evaluate); \path [line] (evaluate) -- (decide); \path [line] (decide) -| node [near start] {yes} (update); \path [line] (update) |- (identify); \path [line] (decide) -- node {no}(stop); \path [line,dashed] (expert) -- (init); \path [line,dashed] (system) -- (init); \path [line,dashed] (system) |- (evaluate); \end{tikzpicture} \end{document} Thanks, Jan

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  • Customize jQuery.aptags plugin - mouseclick submit from .ac_results list

    - by atmorell
    Hello, I am using jquery.autocomplete.js and jquery.apitags to select a few elements from a div (.ac_results) This works great, and I can select multiple elements etc. However the jquery-aptags plugin does only fire when enter is pressed. This might confuse some users if they use the mouse to click instead of the arrows/enter on the keyboard. I think this is the code inside jquery.aptags that submits the tag. // // Hook to the keypress event. // $(this).bind('keypress', { __c: __c }, function (e) { var c = ''; var i = 0; var v = $(this).val(); if (e.keyCode == 13) { e.stopPropagation(); e.preventDefault(); __createSpans(this, v, e.data.__c, true); } }); I am wondering if it is possible to call the method directly from a new event. $('.ac_results > ul > li').livequery(function() { $(this).bind('click', function() { $('#address_city'). //how do I fire the "enter" event from here? }); }); Any thoughts?

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  • Gaps between items in my ListBox

    - by drasto
    When I create ListBox with horizontal items ordering for example like this: <DockPanel> <ListBox> <ListBox.ItemsPanel> <ItemsPanelTemplate> <VirtualizingStackPanel Orientation="Horizontal" /> </ItemsPanelTemplate> </ListBox.ItemsPanel> <ListBoxItem> <Button Content="Hello" /> </ListBoxItem> <ListBoxItem> <Button Content="Hello" /> </ListBoxItem> </ListBox> </DockPanel> I have small gaps between buttons in the list as indicated by the arrows on following picture: How can I get rid of those gaps please ? I need to have items in ListBox just next to each other. I have tried changing ItemTemplate of the ListBox but it did not help.

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  • Some jQuery-powered features not working in Chrome

    - by Enchantner
    I'm using a jCarouselLite plugin for creating two image galleries on the main page of my Django-powered site. The code of elements with navigation arrows is generating dynamically like this: $(document).ready(function () { $('[jq\\:corner]').each(function(index, item) { item = $(item); item.corner(item.attr('jq:corner')) }) $('[jq\\:menu]').each(function (index, item) { item = $(item); item.menu(item.attr('jq:menu')) }) $('[jq\\:carousel]').each(function(index, item) { item = $(item); var args = item.attr('jq:carousel').split(/\s+/) lister = item.parent().attr('class') + '_lister' item.parent().append('<div id="'+ lister +'"></div>'); $('#' + lister).append("<a class='nav left' href='#'></a><a class='nav right' href='#'></a>"); toparrow = $(item).position().top + $(item).height() - 50; widtharrow = $(item).width(); $('#' + lister).css({ 'display': 'inline-block', 'z-index': 10, 'position': 'absolute', 'margin-left': '-22px', 'top': toparrow, 'width': widtharrow }) $('#' + lister + ' .nav.right').css({ 'margin-left': $('#' + lister).width() + 22 }) item.jCarouselLite({ btnNext: '#' + lister + ' .nav.right', btnPrev: '#' + lister + ' .nav.left', visible: parseInt(args[0]) }) }) The problem is that if page is loaded through an url, typed in the adress bar, some functions doesn't work and the second gallery appears with the wrong parameters, but if I came to this page via clicking link - everything works perfectly. It happends only in Google Chrome (Ubuntu, stable 5.0.360.0), but not in Firefox or Opera. What could be the reason?

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  • iPad: Detecting External Keyboard

    - by StuartW
    My app uses a UIAccessoryView to provide additional keyboard functionality (such as forward/backward tabs and arrows keys) for the virtual keyboard, but that causes UIKeyboardDidShowNotification to fire even when a physical keyboard is present (the accessory appears at the bottom of the screen). I'd like to check if a physical keyboard is attached when handling UIKeyboardWillShowNotification, to prevent the accessory view from appearing and to prevent my custom view from scrolling up (to make room for the non-existent virtual keyboard). I've tried examining the UIKeyboardFrameEndUserInfoKey key, but it returns a real size for the virtual keyboard, in spite of nothing being displayed. Is there any way to detect the presence of a physical keyboard to prevent this unwanted behaviour? Hmm, the plot thickens. I tried disabling the input accessory by returning nil from the inputAccessoryView property of the Responder object which triggers the keyboard. That suppresses UIKeyboardWillShowNotification and UIKeyboardDidShowNotification when there is a physical keyboard present, but keeps these notifications when there is no such keyboard. All good so far. Then I tried re-enabling inputAccessoryView only after UIKeyboardWillShowNotification had been received. This only fires when a virtual keyboard is needed, so it should allow me to reintroduce the accessory view in those circumstances. Or so I thought. Unfortunately, it seems the OS doesn't check inputAccessoryView after UIKeyboardWillShowNotification, so it fails to show the accessory view when it is needed :o( That leaves me with two options: Include the input accessory view, giving extra functionality for virtual keyboard users, but lose the ability to detect a physical keyboard and hence not supporting physical devices; or Exclude the input accessory altogether, preventing most users from accessing the extra keys, but allowing the app to work with a physical keyboard. Not a great choice, so I'm still keen to see if anyone else has addressed this problem!

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  • Blackberry application works in simulator but not device

    - by Kai
    I read some of the similar posts on this site that deal with what seems to be the same issue and the responses didn't really seem to clarify things for me. My application works fine in the simulator. I believe I'm on Bold 9000 with OS 4.6. The app is signed. My app makes an HTTP call via 3G to fetch an XML result. type is application/xhtml+xml. In the device, it gives no error. it makes no visual sign of error. I tell the try catch to print the results to the screen and I get nothing. HttpConnection was taken right out of the demos and works fine in sim. Since it gives no error, I begin to reflect back on things I recall reading back when the project began. deviceside=true? Something like that? My request is simply HttpConnection connection = (HttpConnection)Connector.open(url); where url is just a standard url, no get vars. Based on the amount of time I see the connection arrows in the corner of the screen, I assume the app is launching the initial communication to my server, then either getting a bad result, or it gets results and the persistent store is not functioning as expected. I have no idea where to begin with this. Posting code would be ridiculous since it would be basically my whole app. I guess my question is if anyone knows of any major differences with device versus simulator that could cause something like http connection or persistent store to fail? A build setting? An OS restriction? Any standard procedure I may have just not known about that everyone should do before beginning device testing? Thanks

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  • Android - Temporal & Ancestral Navigation with ViewPager & Fragments

    - by rascuache
    I'm trying to work out the best way to implement the 'ancestral' and 'temporal' navigation (utilising the up button and back buttons), for a music player I'm working on. Currently, the user is presented with a viewpager, and can page between three main fragments (ArtistMain, AlbumMain and SongMain). Upon choosing an item inside that view, a fragment transaction occurs, and the viewpager goes out of view, replaced by a new fragment (AlbumSub, Songsub or player, depending on where the user came from). The user can then navigate deeper, until a song is chosen, and then they are taken to the 'player' screen. I guess the question is: How do I implement all of this conditional navigation? I'm fairly new to android and programming in general, and I just can't seem to come up with an efficient way to achieve this. At the moment, as each fragment is brought into view, the app is checking to see where the user just came from, and then determines where the user should be taken if back or home is called. This means I have a booleans like "fromArtistMain", "fromAlbumSub", and I'm checking for things like "fromSongSub && fromPlayer".. it's all turning into a bit of a mess. I've drawn a diagram (in paint, sorry!!), to depict the navigation I'm trying to achieve. The yellow represents the 'up' button press, the red is the 'back' button press, and blue is just normal navigation. The green arrows are meant to represent the view paging: Any advice is welcome. It might take something really simple that I've just overlooked. Thanks for your time.

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  • Are monads Writer m and Either e categorically dual?

    - by sdcvvc
    I noticed there is a dual relation between Writer m and Either e monads. If m is a monoid, then unit :: () -> m join :: (m,m) -> m can be used to form a monad: return is composition: a -> ((),a) -> (m,a) join is composition: (m,(m,a)) -> ((m,m),a) -> (m,a) The dual of () is Void (empty type), the dual of product is coproduct. Every type e can be given "comonoid" structure: unit :: Void -> e join :: Either e e -> e in the obvious way. Now, return is composition: a -> Either Void a -> Either e a join is composition: Either e (Either e a) -> Either (Either e e) a -> Either e a and this is the Either e monad. The arrows follow exactly the same pattern. Question: Is it possible to write a single generic code that will be able to perform both as Either e and as Writer m depending on the monoid given?

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  • problem with converting simple code to silverlight app.

    - by Sara
    Hi. I have this code for window form application and I have been attempting to convert it to a Silverlight application but it does not work!. There is a Textbox and I attached KeyDown event handler to it. when the user press the arrow key ( left or right) while the focus on the textbox, it will write . or -. When it is window form i used e.KeyCode and Keys.Right and its works great but when it is silverlight I used e.Key and key.Right and the program doesn't work good because the arrows do the 2 functions moving and write ./-. How I can work this out in Silverlight? (My English not good) The code ( window form): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.KeyCode == Keys.Left || e.KeyCode == Keys.Right) { e.Handled = true; char insert; if (e.KeyCode == Keys.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } (and Silverlight): private void textBox1_KeyDown(object sender, KeyEventArgs e) { if (sender is TextBox) { TextBox textBox = (TextBox)sender; if (e.Key == Key.Left || e.Key == Key.Right) { e.Handled = true; char insert; if (e.Key == Key.Left) { insert = '.'; } else { insert = '-'; } int i = textBox.SelectionStart; textBox.Text = textBox.Text.Insert(i, insert.ToString()); textBox.Select(i + 1, 0); } } } I don't understand, is there huge different effect between using Keycode/Keys and Key/Key or because something else?

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