Search Results

Search found 5851 results on 235 pages for 'binary compatibility'.

Page 11/235 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • compile Boost as static Universal binary lib

    - by Albert
    I want to have a static Universal binary lib of Boost. (Preferable the latest stable version, that is 1.43.0, or newer.) I found many Google hits with similar problems and possible solutions. However, most of them seems outdated. Also none of them really worked. Right now, I am trying sudo ./bjam --toolset=darwin --link=static --threading=multi \ --architecture=combined --address-model=32_64 \ --macosx-version=10.4 --macosx-version-min=10.4 \ install That compiles and install fine. However, the produced binaries seems broken. az@ip245 47 (openlierox) %file /usr/local/lib/libboost_signals.a /usr/local/lib/libboost_signals.a: current ar archive random library az@ip245 49 (openlierox) %lipo -info /usr/local/lib/libboost_signals.a input file /usr/local/lib/libboost_signals.a is not a fat file Non-fat file: /usr/local/lib/libboost_signals.a is architecture: x86_64 az@ip245 48 (openlierox) %otool -hv /usr/local/lib/libboost_signals.a Archive : /usr/local/lib/libboost_signals.a /usr/local/lib/libboost_signals.a(trackable.o): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC_64 X86_64 ALL 0x00 OBJECT 3 1536 SUBSECTIONS_VIA_SYMBOLS /usr/local/lib/libboost_signals.a(connection.o): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC_64 X86_64 ALL 0x00 OBJECT 3 1776 SUBSECTIONS_VIA_SYMBOLS /usr/local/lib/libboost_signals.a(named_slot_map.o): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC_64 X86_64 ALL 0x00 OBJECT 3 1856 SUBSECTIONS_VIA_SYMBOLS /usr/local/lib/libboost_signals.a(signal_base.o): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC_64 X86_64 ALL 0x00 OBJECT 3 1776 SUBSECTIONS_VIA_SYMBOLS /usr/local/lib/libboost_signals.a(slot.o): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC_64 X86_64 ALL 0x00 OBJECT 3 1616 SUBSECTIONS_VIA_SYMBOLS Any suggestion how to get that correct?

    Read the article

  • Ruby GraphViz Binary Tree Record

    - by Jason M
    I'm using the ruby-graphviz gem and I'm trying to draw binary trees. I'd like to use the record shape so that each node can have a left, middle, and right field and, thus, if there are two edges leaving a node, the left and right edges can be distinguished. I tried specifying the field by concatenating the field name like this: @node1.name + ":left" But that did not work. What is the correct way of specifying the field? require 'rubygems' require 'graphviz' @graph = GraphViz.new( :G, :type => :digraph ) @node1 = @graph.add_node("1", "shape" => "record", "label" => "<left>|<f1> 1|<right>" ) @node2 = @graph.add_node("2", "shape" => "record", "label" => "<left>|<f1> 2|<right>" ) @graph.add_edge(@node1.name + ":left", @node2) # generate a random filename filename = "/tmp/#{(0...8).map{65.+(rand(25)).chr}.join}.png" @graph.output( :png => filename ) exec "open #{filename}"

    Read the article

  • Passing Binary Data to a Stored Procedure in SQL Server 2008

    - by Joe Majewski
    I'm trying to figure out a way to store files in a database. I know it's recommended to store files on the file system rather than the database, but the job I'm working on would highly prefer using the database to store these images (files). There are also some constraints. I'm not an admin user, and I have to make stored procedures to execute all the commands. This hasn't been of much difficulty so far, but I cannot for the life of me establish a way to store a file (image) in the database. When I try to use the BULK command, I get an error saying "You do not have permission to use the bulk load statement." The bulk utility seemed like the easy way to upload files to the database, but without permissions I have to figure a work-a-round. I decided to use an HTML form with a file upload input type and handle it with PHP. The PHP calls the stored procedure and passes in the contents of the file. The problem is that now it's saying that the max length of a parameter can only be 128 characters. Now I'm completely stuck. I don't have permissions to use the bulk command and it appears that the max length of a parameter that I can pass to the SP is 128 characters. I expected to run into problems because binary characters and ascii characters don't mix well together, but I'm at a dead end... Thanks

    Read the article

  • parse content away from structure in a binary file

    - by Jeff Godfrey
    Using C#, I need to read a packed binary file created using FORTRAN. The file is stored in an "Unformatted Sequential" format as described here (about half-way down the page in the "Unformatted Sequential Files" section): http://www.tacc.utexas.edu/services/userguides/intel8/fc/f_ug1/pggfmsp.htm As you can see from the URL, the file is organized into "chunks" of 130 bytes or less and includes 2 length bytes (inserted by the FORTRAN compiler) surrounding each chunk. So, I need to find an efficient way to parse the actual file payload away from the compiler-inserted formatting. Once I've extracted the actual payload from the file, I'll then need to parse it up into its varying data types. That'll be the next exercise. My first thoughts are to slurp up the entire file into a byte array using File.ReadAllBytes. Then, just iterate through the bytes, skipping the formatting and transferring the actual data to a second byte array. In the end, that second byte array should contain the actual file contents minus all the formatting, which I'd then need to go back through to get what I need. As I'm fairly new to C#, I thought there might be a better, more accepted way of tackling this. Also, in case it's helpful, these files could be fairly large (say 30MB), though most will be much smaller...

    Read the article

  • Binary Search Tree for specific intent

    - by Luís Guilherme
    We all know there are plenty of self-balancing binary search trees (BST), being the most famous the Red-Black and the AVL. It might be useful to take a look at AA-trees and scapegoat trees too. I want to do deletions insertions and searches, like any other BST. However, it will be common to delete all values in a given range, or deleting whole subtrees. So: I want to insert, search, remove values in O(log n) (balanced tree). I would like to delete a subtree, keeping the whole tree balanced, in O(log n) (worst-case or amortized) It might be useful to delete several values in a row, before balancing the tree I will most often insert 2 values at once, however this is not a rule (just a tip in case there is a tree data structure that takes this into account) Is there a variant of AVL or RB that helps me on this? Scapegoat-trees look more like this, but would also need some changes, anyone who has got experience on them can share some thougts? More precisely, which balancing procedure and/or removal procedure would help me keep this actions time-efficient?

    Read the article

  • Using recursion to to trim a binary tree based on a given min and max value

    - by Justin
    As the title says, I have to trim a binary tree based on a given min and max value. Each node stores a value, and a left/right node. I may define private helper methods to solve this problem, but otherwise I may not call any other methods of the class nor create any data structures such as arrays, lists, etc. An example would look like this: overallRoot _____[50]____________________ / \ __________[38] _______________[90] / \ / _[14] [42] [54]_____ / \ \ [8] [20] [72] \ / \ [26] [61] [83] trim(52, 65); should return: overallRoot [54] \ [61] My attempted solution has three methods: public void trim(int min, int max) { rootFinder(overallRoot, min, max); } First recursive method finds the new root perfectly. private void rootFinder(IntTreeNode node, int min, int max) { if (node == null) return; if (overallRoot.data < min) { node = overallRoot = node.right; rootFinder(node, min, max); } else if (overallRoot.data > max) { node = overallRoot = node.left; rootFinder(node, min, max); } else cutter(overallRoot, min, max); } This second method should eliminate any further nodes not within the min/max, but it doesn't work as I would hope. private void cutter(IntTreeNode node, int min, int max) { if (node == null) return; if (node.data <= min) { node.left = null; } if (node.data >= max) { node.right = null; } if (node.data < min) { node = node.right; } if (node.data > max) { node = node.left; } cutter(node.left, min, max); cutter(node.right, min, max); } This returns: overallRoot [54]_____ \ [72] / [61] Any help is appreciated. Feel free to ask for further explanation as needed.

    Read the article

  • Java Binary Tree. Priting InOrder traversal

    - by user69514
    I am having some problems printing an inOrder traversal of my binary tree. Even after inserting many items into the tree it's only printing 3 items. public class BinaryTree { private TreeNode root; private int size; public BinaryTree(){ this.size = 0; } public boolean insert(TreeNode node){ if( root == null) root = node; else{ TreeNode parent = null; TreeNode current = root; while( current != null){ if( node.getData().getValue().compareTo(current.getData().getValue()) <0){ parent = current; current = current.getLeft(); } else if( node.getData().getValue().compareTo(current.getData().getValue()) >0){ parent = current; current = current.getRight(); } else return false; if(node.getData().getValue().compareTo(parent.getData().getValue()) < 0) parent.setLeft(node); else parent.setRight(node); } } size++; return true; } /** * */ public void inOrder(){ inOrder(root); } private void inOrder(TreeNode root){ if( root.getLeft() !=null) this.inOrder(root.getLeft()); System.out.println(root.getData().getValue()); if( root.getRight() != null) this.inOrder(root.getRight()); } }

    Read the article

  • Permuting a binary tree without the use of lists

    - by Banang
    I need to find an algorithm for generating every possible permutation of a binary tree, and need to do so without using lists (this is because the tree itself carries semantics and restraints that cannot be translated into lists). I've found an algorithm that works for trees with the height of three or less, but whenever I get to greater hights, I loose one set of possible permutations per height added. Each node carries information about its original state, so that one node can determine if all possible permutations have been tried for that node. Also, the node carries information on weather or not it's been 'swapped', i.e. if it has seen all possible permutations of it's subtree. The tree is left-centered, meaning that the right node should always (except in some cases that I don't need to cover for this algorithm) be a leaf node, while the left node is always either a leaf or a branch. The algorithm I'm using at the moment can be described sort of like this: if the left child node has been swapped swap my right node with the left child nodes right node set the left child node as 'unswapped' if the current node is back to its original state swap my right node with the lowest left nodes' right node swap the lowest left nodes two childnodes set my left node as 'unswapped' set my left chilnode to use this as it's original state set this node as swapped return null return this; else if the left child has not been swapped if the result of trying to permute left child is null return the permutation of this node else return the permutation of the left child node if this node has a left node and a right node that are both leaves swap them set this node to be 'swapped' The desired behaviour of the algoritm would be something like this: branch / | branch 3 / | branch 2 / | 0 1 branch / | branch 3 / | branch 2 / | 1 0 <-- first swap branch / | branch 3 / | branch 1 <-- second swap / | 2 0 branch / | branch 3 / | branch 1 / | 0 2 <-- third swap branch / | branch 3 / | branch 0 <-- fourth swap / | 1 2 and so on... Sorry for the ridiculisly long and waddly explanation, would really, really apreciate any sort of help you guys could offer me. Thanks a bunch!

    Read the article

  • Inorder tree traversal in binary tree in C

    - by srk
    In the below code, I'am creating a binary tree using insert function and trying to display the inserted elements using inorder function which follows the logic of In-order traversal.When I run it, numbers are getting inserted but when I try the inorder function( input 3), the program continues for next input without displaying anything. I guess there might be a logical error.Please help me clear it. Thanks in advance... #include<stdio.h> #include<stdlib.h> int i; typedef struct ll { int data; struct ll *left; struct ll *right; } node; node *root1=NULL; // the root node void insert(node *root,int n) { if(root==NULL) //for the first(root) node { root=(node *)malloc(sizeof(node)); root->data=n; root->right=NULL; root->left=NULL; } else { if(n<(root->data)) { root->left=(node *)malloc(sizeof(node)); insert(root->left,n); } else if(n>(root->data)) { root->right=(node *)malloc(sizeof(node)); insert(root->right,n); } else { root->data=n; } } } void inorder(node *root) { if(root!=NULL) { inorder(root->left); printf("%d ",root->data); inorder(root->right); } } main() { int n,choice=1; while(choice!=0) { printf("Enter choice--- 1 for insert, 3 for inorder and 0 for exit\n"); scanf("%d",&choice); switch(choice) { case 1: printf("Enter number to be inserted\n"); scanf("%d",&n); insert(root1,n); break; case 3: inorder(root1); break; default: break; } } }

    Read the article

  • Invoking a function (main()) from a binary file in C

    - by Dhara Darji
    I have simple c program like, my_bin.c: #include <stdio.h> int main() { printf("Success!\n"); return 0; } I compile it with gcc and got executable: my_bin. Now I want to invoke main (or run this my_bin) using another C program. That I did with mmap and function pointer like this: #include <stdio.h> #include <fcntl.h> #include <sys/mman.h> int main() { void (*fun)(); int fd; int *map; fd = open("./my_bin", O_RDONLY); map = mmap(0, 8378, PROT_READ, MAP_SHARED, fd, 0); fun = map; fun(); return 0; } PS: I went through some tutorial, for how to read binary file and execute. But this gives Seg fault, any help appreciated! Thanks!

    Read the article

  • Creating Binary Block from struct

    - by MOnsDaR
    I hope the title is describing the problem, i'll change it if anyone has a better idea. I'm storing information in a struct like this: struct AnyStruct { AnyStruct : testInt(20), testDouble(100.01), testBool1(true), testBool2(false), testBool3(true), testChar('x') {} int testInt; double testDouble; bool testBool1; bool testBool2; bool testBool3; char testChar; std::vector<char> getBinaryBlock() { //how to build that? } } The struct should be sent via network in a binary byte-buffer with the following structure: Bit 00- 31: testInt Bit 32- 61: testDouble most significant portion Bit 62- 93: testDouble least significant portion Bit 94: testBool1 Bit 95: testBool2 Bit 96: testBool3 Bit 97-104: testChar According to this definition the resulting std::vector should have a size of 13 bytes (char == byte) My question now is how I can form such a packet out of the different datatypes I've got. I've already read through a lot of pages and found datatypes like std::bitset or boost::dynamic_bitset, but neither seems to solve my problem. I think it is easy to see, that the above code is just an example, the original standard is far more complex and contains more different datatypes. Solving the above example should solve my problems with the complex structures too i think. One last point: The problem should be solved just by using standard, portable language-features of C++ like STL or Boost (

    Read the article

  • SQL Binary Microsoft Access - Combining two tables if specific field values are equal

    - by Jordan
    I am new to Microsoft Access and SQL but have a decent programming background and I believe this problem should be relatively simple. I have two tables that I have imported into Access. I will give you a little context. One table is huge and contains generic, global data. The other table is still big but contains specific, regional data. There is only one common field (or column) between the two tables. Let’s call this common field CF. The other fields in both tables are different. I’ll take you through one iteration of what I need to do. I need to take each CF value in the regional, smaller table and find the common CF value in the larger, global table. After finding the match, I need to take the whole “record” or “row” from the global data and copy it over to the corresponding record in the smaller regional table (This should involve creating the new fields). I need to do this for all CF values in the regional, smaller table. I was recommended to use SQL and a binary search, but I am unfamiliar. Let me know if you have any questions. I appreciate the help!

    Read the article

  • Practicing inserting data into an array by using binary search, few problems

    - by HelpNeeder
    I'm trying to create a method which inserts and then sort elements in form of binary form. The problem I am experiencing that my code doesn't insert data correctly which means that output does not appear to be in order at all. The list is not organized, and data is added in order that is being inserted. Now, 2 questions, what am I doing wrong here? And how to fix this? public void insertBinarySearch(long value) // put element into array { int j = 0; int lower = 0; int upper = elems-1; int cur = 0; while (cur < elems) { curIn = (lower + upper ) / 2; if(a[cur] < value) { j = cur + 1; break; } else if(a[cur] > value) { j = cur; break; } else { if(a[cur] < value) lower = cur + 1; else upper = cur - 1; } } for(int k = elems; k > j; k--) a[k] = a[k-1]; a[j] = value; elems++; }

    Read the article

  • Convert a binary tree to linked list, breadth first, constant storage/destructive

    - by Merlyn Morgan-Graham
    This is not homework, and I don't need to answer it, but now I have become obsessed :) The problem is: Design an algorithm to destructively flatten a binary tree to a linked list, breadth-first. Okay, easy enough. Just build a queue, and do what you have to. That was the warm-up. Now, implement it with constant storage (recursion, if you can figure out an answer using it, is logarithmic storage, not constant). I found a solution to this problem on the Internet about a year back, but now I've forgotten it, and I want to know :) The trick, as far as I remember, involved using the tree to implement the queue, taking advantage of the destructive nature of the algorithm. When you are linking the list, you are also pushing an item into the queue. Each time I try to solve this, I lose nodes (such as each time I link the next node/add to the queue), I require extra storage, or I can't figure out the convoluted method I need to get back to a node that has the pointer I need. Even the link to that original article/post would be useful to me :) Google is giving me no joy. Edit: Jérémie pointed out that there is a fairly simple (and well known answer) if you have a parent pointer. While I now think he is correct about the original solution containing a parent pointer, I really wanted to solve the problem without it :) The refined requirements use this definition for the node: struct tree_node { int value; tree_node* left; tree_node* right; };

    Read the article

  • Nginx - Treats PHP as binary

    - by Think Floyd
    We are running Nginx+FastCgi as the backend for our Drupal site. Everything seems to work like fine, except for this one url. http:///sites/all/modules/tinymce/tinymce/jscripts/tiny_mce/plugins/smimage/index.php (We use TinyMCE module in Drupal, and the url above is invoked when user tries to upload an image) When we were using Apache, everything was working fine. However, nginx treats that above url Binary and tries to Download it. (We've verified that the file pointed out by the url is a valid PHP file) Any idea what could be wrong here? I think it's something to do with the NGINX configuration, but not entirely sure what that is. Any help is greatly appreciated. Config: Here's the snippet from the nginx configuration file: root /var/www/; index index.php; if (!-e $request_filename) { rewrite ^/(.*)$ /index.php?q=$1 last; } error_page 404 index.php; location ~* \.(engine|inc|info|install|module|profile|po|sh|.*sql|theme|tpl(\.php)?|xtmpl)$|^(code-style\.pl|Entries.*|Repository|Root|Tag|Template)$ { deny all; } location ~* ^.+\.(jpg|jpeg|gif|png|ico)$ { access_log off; expires 7d; } location ~* ^.+\.(css|js)$ { access_log off; expires 7d; } location ~ .php$ { include /etc/nginx/fcgi.conf; fastcgi_pass 127.0.0.1:8888; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; fastcgi_param QUERY_STRING $query_string; fastcgi_param REQUEST_METHOD $request_method; fastcgi_param CONTENT_TYPE $content_type; fastcgi_param CONTENT_LENGTH $content_length; } location ~ /\.ht { deny all; }

    Read the article

  • Adding binary checkbox values to MySQL database using PHP

    - by klyv
    I'm new to PHP, and I am creating a basic CMS using PHP and MySQL. I'm struggling to get the checkbox information from my HTML page across into the database. How can I make the values to appear as binary 0 or 1 values? The HTML document is written as follows: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Create your news page</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> </head> <body> <fieldset> <legend>Checked components will show in the page</legend> <form method="POST" action="http://*********.php"> <span class="label">Header</span> <input type="checkbox" name="header" value="HEADER"> <br> <span class="label">Footer</span> <input type="checkbox" name="footer" value="FOOTER"> <hr> <span class="label">Local news</span> <input type="checkbox" name="local" value="LOCALNEWS"> <br> <span class="label">National news</span> <input type="checkbox" name="national" value="NATIONALNEWS"> <br> <span class="label">International news</span> <input type="checkbox" name="international" value="INTERNATIONALNEWS"> <p> <input type="submit"> </form> </fieldset> </body> </html> And the PHP document is written as follows: <?php $user="user_***"; $password="*********"; $database="dbxyz"; mysql_connect("localhost", $user, $password); mysql_select_db($database, $db_handle); mysql_select_db("dbxyz"); if(isset($_POST['layout'])) { foreach($_POST['layout'] as $value { $insert="INSERT INTO layout (header, footer, local, national, international) VALUES ('$value')"; mysql_query($insert); } } ?>

    Read the article

  • C++ print out a binary search tree

    - by starcorn
    Hello, Got nothing better to do this Christmas holiday, so I decided to try out making a binary search tree. I'm stuck with the print function. How should the logic behind it work? Since the tree is already inserting it in a somewhat sorted order, and I want to print the tree from smallest values to the biggest. So I need to travel to the furthest left branch of the tree to print the first value. Right, so after that how do I remember the way back up, do I need to save the previous node? A search in wikipedia gave me an solution which they used stack. And other solutions I couldn't quite understand how they've made it, so I'm asking here instead hoping someone can enlight me. I also wonder my insert function is OK. I've seen other's solution being smaller. void treenode::insert(int i) { if(root == 0) { cout << "root" << endl; root = new node(i,root); } else { node* travel = root; node* prev; while(travel) { if(travel->value > i) { cout << "travel left" << endl; prev = travel; travel = travel->left; } else { cout << "travel right" << endl; prev = travel; travel = travel->right; } } //insert if(prev->value > i) { cout << "left" << endl; prev->left = new node(i); } else { cout << "right" << endl; prev->right = new node(i); } } } void treenode::print() { node* travel = root; while(travel) { cout << travel->value << endl; travel = travel->left; } }

    Read the article

  • Browser Compatibility Development Guide

    Do you have defined practices to ensure your website renders and operates properly on your users preferred browsers? If not, do you realize you may be losing customers and partners as a result? This guide for browser compatibility development provides you with the information you need to start or enhance your browser compatibility development practice.

    Read the article

  • Master database Compatibility level after an In-place Upgrade

    - by Jonathan Kehayias
    Yesterday a forums member asked why sys.dm_exec_sql_text() wouldn’t work on one instance of SQL where he was a sysadmin while the same code worked correctly on another instance of SQL.  The initial thought was that it was some kind of permissions issue.  Ken Simmons ( blog / twitter ) pointed out that the compatibility level of the database would affect the ability to use this DMF and that running it from a database at 80 compatibility would fail.  It turns out the person was running...(read more)

    Read the article

  • Binary Tree in C Insertion Error

    - by Paul
    I'm quite new to C and I'm trying to implement a Binary Tree in C which will store a number and a string and then print them off e.g. 1 : Bread 2 : WashingUpLiquid etc. The code I have so far is: #include <stdio.h> #include <stdlib.h> #define LENGTH 300 struct node { int data; char * definition; struct node *left; struct node *right; }; struct node *node_insert(struct node *p, int value, char * word); void print_preorder(struct node *p); int main(void) { int i = 0; int d = 0; char def[LENGTH]; struct node *root = NULL; for(i = 0; i < 2; i++) { printf("Please enter a number: \n"); scanf("%d", &d); printf("Please enter a definition for this word:\n"); scanf("%s", def); root = node_insert(root, d, def); printf("%s\n", def); } printf("preorder : "); print_preorder(root); printf("\n"); return 0; } struct node *node_insert(struct node *p, int value, char * word) { struct node *tmp_one = NULL; struct node *tmp_two = NULL; if(p == NULL) { p = (struct node *)malloc(sizeof(struct node)); p->data = value; p->definition = word; p->left = p->right = NULL; } else { tmp_one = p; while(tmp_one != NULL) { tmp_two = tmp_one; if(tmp_one->data > value) tmp_one = tmp_one->left; else tmp_one = tmp_one->right; } if(tmp_two->data > value) { tmp_two->left = (struct node *)malloc(sizeof(struct node)); tmp_two = tmp_two->left; tmp_two->data = value; tmp_two->definition = word; tmp_two->left = tmp_two->right = NULL; } else { tmp_two->right = (struct node *)malloc(sizeof(struct node)); tmp_two = tmp_two->right; tmp_two->data = value; tmp_two->definition = word; tmp_two->left = tmp_two->right = NULL; } } return(p); } void print_preorder(struct node *p) { if(p != NULL) { printf("%d : %s\n", p->data, p->definition); print_preorder(p->left); print_preorder(p->right); } } At the moment it seems to work for the ints but the description part only prints out for the last one entered. I assume it has something to do with pointers on the char array but I had no luck getting it to work. Any ideas or advice? Thanks

    Read the article

  • Binary data from a serial port in linux using c

    - by user1680393
    I am reading binary data from a serial port on Phidget sbc using Linux to get a command from an application running on a PC. I wrote a test program in VB to read the data into a byte array and convert it to decimal to use it but can’t figure out how to do it in c. I am unable to come up with anything with the research I have done on the internet. Command sent from PC is 0x0F. To check if I am getting correct data I read the data and send it back. Here is what I get back. Returned data has a carriage return added to it. Hex Display 0F00 0000 0D ‘\’ Display \0F\00\00\00\r Normal display just display a strange character. This tells me that the data is there that I can use, but can’t figure out to extract the value 0F or 15. How can I convert the incoming data to use it? I tried converting the received data using strtol, but it returns 0. I also tried setting the port to raw but it did not make any difference. unsigned char buffer1[1]; int ReadPort1() { int result; result = read(file1, &buffer1,1); if(result > 0) { WritePort1(buffer1); sprintf(tempstr, "Port1 data %s %d", buffer1, result); DisplayText(2,tempstr); } return result; } Port Open/Setup void OpenPort1() { //file1 = open("/dev/ttyUSB1", O_RDWR | O_NOCTTY | O_NONBLOCK); file1 = open("/dev/ttyUSB1", O_RDWR | O_NOCTTY | O_NODELAY); if(file1 < 0) printf("Error opening serial port1.\n"); else { SetPort(file1, 115200, 8, 1, 0, 1); port1open = 1; } } void SetPort(int fd, int Baud_Rate, int Data_Bits, int Stop_Bits, int Parity, int raw) { long BAUD; // derived baud rate from command line long DATABITS; long STOPBITS; long PARITYON; long PARITY; struct termios newtio; switch (Baud_Rate) { case 115200: BAUD = B115200; break; case 38400: BAUD = B38400; break; case 19200: BAUD = B19200; break; case 9600: BAUD = B9600; break; } //end of switch baud_rate switch (Data_Bits) { case 8: default: DATABITS = CS8; break; case 7: DATABITS = CS7; break; case 6: DATABITS = CS6; break; case 5: DATABITS = CS5; break; } //end of switch data_bits switch (Stop_Bits) { case 1: default: STOPBITS = 0; break; case 2: STOPBITS = CSTOPB; break; } //end of switch stop bits switch (Parity) { case 0: default: //none PARITYON = 0; PARITY = 0; break; case 1: //odd PARITYON = PARENB; PARITY = PARODD; break; case 2: //even PARITYON = PARENB; PARITY = 0; break; } //end of switch parity newtio.c_cflag = BAUD | DATABITS | STOPBITS | PARITYON | PARITY | CLOCAL | CREAD; newtio.c_iflag = IGNPAR; if(raw == 1) { newtio.c_oflag &= ~OPOST; newtio.c_lflag &= ~(ICANON | ECHO | ECHOE | ISIG); } else { newtio.c_lflag = 0; //ICANON; newtio.c_oflag = 0; } newtio.c_cc[VMIN]=1; newtio.c_cc[VTIME]=0; tcflush(fd, TCIFLUSH); tcsetattr(fd,TCSANOW,&newtio); }

    Read the article

  • adding nodes to a binary search tree randomly deletes nodes

    - by SDLFunTimes
    Hi, stack. I've got a binary tree of type TYPE (TYPE is a typedef of data*) that can add and remove elements. However for some reason certain values added will overwrite previous elements. Here's my code with examples of it inserting without overwriting elements and it not overwriting elements. the data I'm storing: struct data { int number; char *name; }; typedef struct data data; # ifndef TYPE # define TYPE data* # define TYPE_SIZE sizeof(data*) # endif The tree struct: struct Node { TYPE val; struct Node *left; struct Node *rght; }; struct BSTree { struct Node *root; int cnt; }; The comparator for the data. int compare(TYPE left, TYPE right) { int left_len; int right_len; int shortest_string; /* find longest string */ left_len = strlen(left->name); right_len = strlen(right->name); if(right_len < left_len) { shortest_string = right_len; } else { shortest_string = left_len; } /* compare strings */ if(strncmp(left->name, right->name, shortest_string) > 1) { return 1; } else if(strncmp(left->name, right->name, shortest_string) < 1) { return -1; } else { /* strings are equal */ if(left->number > right->number) { return 1; } else if(left->number < right->number) { return -1; } else { return 0; } } } And the add method struct Node* _addNode(struct Node* cur, TYPE val) { if(cur == NULL) { /* no root has been made */ cur = _createNode(val); return cur; } else { int cmp; cmp = compare(cur->val, val); if(cmp == -1) { /* go left */ if(cur->left == NULL) { printf("adding on left node val %d\n", cur->val->number); cur->left = _createNode(val); } else { return _addNode(cur->left, val); } } else if(cmp >= 0) { /* go right */ if(cur->rght == NULL) { printf("adding on right node val %d\n", cur->val->number); cur->rght = _createNode(val); } else { return _addNode(cur->rght, val); } } return cur; } } void addBSTree(struct BSTree *tree, TYPE val) { tree->root = _addNode(tree->root, val); tree->cnt++; } The function to print the tree: void printTree(struct Node *cur) { if (cur == 0) { printf("\n"); } else { printf("("); printTree(cur->left); printf(" %s, %d ", cur->val->name, cur->val->number); printTree(cur->rght); printf(")\n"); } } Here's an example of some data that will overwrite previous elements: struct BSTree myTree; struct data myData1, myData2, myData3; myData1.number = 5; myData1.name = "rooty"; myData2.number = 1; myData2.name = "lefty"; myData3.number = 10; myData3.name = "righty"; initBSTree(&myTree); addBSTree(&myTree, &myData1); addBSTree(&myTree, &myData2); addBSTree(&myTree, &myData3); printTree(myTree.root); Which will print: (( righty, 10 ) lefty, 1 ) Finally here's some test data that will go in the exact same spot as the previous data, but this time no data is overwritten: struct BSTree myTree; struct data myData1, myData2, myData3; myData1.number = 5; myData1.name = "i"; myData2.number = 5; myData2.name = "h"; myData3.number = 5; myData3.name = "j"; initBSTree(&myTree); addBSTree(&myTree, &myData1); addBSTree(&myTree, &myData2); addBSTree(&myTree, &myData3); printTree(myTree.root); Which prints: (( j, 5 ) i, 5 ( h, 5 ) ) Does anyone know what might be going wrong? Sorry if this post was kind of long.

    Read the article

  • Why do we need a format for binary executable files

    - by user3671483
    When binary files (i.e. executables) are saved they usually have a format (e.g. ELF or .out) where we have a header containing pointers to where data or code is stored inside the file. But why don't we store the binary files directly in the form of sequence of machine instructions.Why do we need to store data separately from the code?Secondly when the assembler creates a binary file is the file is among the above formats?

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >