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  • Stretching an ADF Faces Component to (near) 100%

    - by Christian David Straub
    In the past, many users would want their component to stretch to fill 100% of a horizontal area. However, to account for scrollbars that may or may not have been there, they would set the percentage to 98%, etc.A much better way to do this is to use the new "AFStretchWidth" style class, which will do this automatically for you.For instance, avoid this:<af:foo inlineStyle="98%" />and instead do this:<af:foo styleClass="AFStretchWidth" />You can learn more about ADF Faces layout management here.

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  • An open source FileManagement component helps developing file-required systems easier in .NET

    The component is designed to save the effort on developing file-required systems through its easy APIs and integration with ASP.NET web development, e.g. a product requires attachments and thumbnails in a product management system....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • dpkg stuck downloading font files

    - by Bob Bowles
    I have been reinstalling Ubuntu 12.04. The install from USB works fine, and I could update everything OK, but when I got to re-installing my application software I hit a snag. One of the packages I tried to re-install was ttf-mscorefonts-installer. dpkg stalled during this setup, downloading a font file (it had tried to download it all night). I stopped dpkg, and attempted to re-start downloading something else, but it would not let me. The commands I typed are as follows: bob@bobStudio:~$ sudo rm /var/lib/dpkg/lock This unlocks dpkg, but if I try to do something I get the following message (eg): bob@bobStudio:~$ sudo apt-get install synaptic E: dpgk was interrupted, you must manually run 'sudo dpkg --configure -a' to correct the problem So, I did just that: bob@bobStudio:~$ sudo dpkg --configure -a whereupon it started the previously failed download all over again. I went round the loop here a few times and each time after the configure command it re-started the failing download, but then I got this: bob@bobStudio:~$ sudo dpkg --configure -a Setting up update-notifier-common (0.119ubuntu8.4) ... ttf-mscorefonts-installer: downloading http://downloads.sourceforge.net/corefonts/andale32.exe Traceback (most recent call last): File "/usr/lib/update-notifier/package-data-downloader", line 234, in process_download_requests dest_file = urllib.urlretrieve(files[i])[0] File "/usr/lib/python2.7/urllib.py", line 93, in urlretrieve return _urlopener.retrieve(url, filename, reporthook, data) File "/usr/lib/python2.7/urllib.py", line 239, in retrieve fp = self.open(url, data) File "/usr/lib/python2.7/urllib.py", line 207, in open return getattr(self, name)(url) File "/usr/lib/python2.7/urllib.py", line 344, in open_http h.endheaders(data) File "/usr/lib/python2.7/httplib.py", line 954, in endheaders self._send_output(message_body) File "/usr/lib/python2.7/httplib.py", line 814, in _send_output self.send(msg) File "/usr/lib/python2.7/httplib.py", line 776, in send self.connect() File "/usr/lib/python2.7/httplib.py", line 757, in connect self.timeout, self.source_address) File "/usr/lib/python2.7/socket.py", line 553, in create_connection for res in getaddrinfo(host, port, 0, SOCK_STREAM): IOError: [Errno socket error] [Errno -2] Name or service not known Setting up ttf-mscorefonts-installer (3.4ubuntu3) ... bob@bobStudio:~$ sudo apt-get update E: Could not get lock /var/lib/apt/lists/lock - open (11: Resource temporarily unavailable) E: Unable to lock directory /var/lib/apt/lists/ bob@bobStudio:~$ sudo rm /var/lib/dpkg/lock bob@bobStudio:~$ sudo apt-get update E: Could not get lock /var/lib/apt/lists/lock - open (11: Resource temporarily unavailable) E: Unable to lock directory /var/lib/apt/lists/ The good news is that, once I sorted out the file locks, this seems to have permanently aborted the setup of the font package, so at least I can do something else with dpkg. That leaves two questions: 1) How could I have broken the loop without actually crashing out of dpkg? 2) How can I set up the ttf-mscorefonts-installer package in the future? Is this download really broken, or is it 'just' a bad Internet connection?

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  • Working with the ADF Faces dvt:map component

    - by shay.shmeltzer
    A couple of weeks ago I did a web seminar with Navteq titled "Add Maps to Your Java Applications - the Easy Way". You can now download and watch the recording of this seminar. For my part it was mostly a demo of how you can use the dvt:map component in JDeveloper and do some customization on it. See if it is helpful for you.

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  • Component doesn't register in COM+ (4 replies)

    Hi I did a simple COM and when trying to register it gives the following error &quot;One or more files do not contain components or type libraries. These files cannot be installed&quot; I have tried debug/release both versions, still the same. Before adding I have compiled teh component with strong naming as well. The option in the compile option dialog which says &quot;Register for COM interop&quot; have been enable...

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  • property rental / availability & booking component for asp.net website [closed]

    - by Karl Cassar
    We have a website which contains various listings of properties. Some of these properties can be rented, and we would like to add a 'booking engine' to it, to manage availability and bookings. However, I don't think it would be feasible to custom-code one for just this website. Is there any component / module which one can integrate with, to provide such functionality? Website is developed in C#/ASP.Net.

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  • Component doesn't register in COM+ (4 replies)

    Hi I did a simple COM and when trying to register it gives the following error &quot;One or more files do not contain components or type libraries. These files cannot be installed&quot; I have tried debug/release both versions, still the same. Before adding I have compiled teh component with strong naming as well. The option in the compile option dialog which says &quot;Register for COM interop&quot; have been enable...

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  • Imperative vs. component based programming [closed]

    - by AlexW
    I've been thinking about how programming and more specifically the teaching of programming is advocated amongst the community (online). Often I've heard that Ruby and RoR is an ideal platform for learning to program. I completely disagree... RoR and Ruby are based on the application of the component based paradigm, which means they are ideal for rapid application development. This is much like the MVC model in PHP and ASP.NET But, learning a proper imperative language like Java or C/C++ (or even Perl and PHP) is the only way for a new programmer to explore logic itself, and not get too bogged down in architectural concerns like the need for separation of concerns, and the preference for components. Maybe it's a personal preference thing. I rather think that the most interesting aspects to programming are the procedural bits of code I write that actually do stuff rather than the project planning, and modelling that comes about from fully object oriented engineering or simply using the MVC model. I know this may sound confused to some of you. I feel strongly though that the best way for programming to be taught is through imperative and procedural methods. Architectural (component) methods come later, if at all. After all, none of the amazing algorithms that exist were based on OOP practice! It's all procedural code when it comes to the 'magic'. OOP is useful in creating products and utilities. Algorithms are what makes things happen, and move data around, and so imperative (and/or procedural) code are what matters most. When I see programmers recommending Ruby on Rails to newbie developers, I think it's just so wrong. Just because you write less code with Ruby does not make it easier to do! It's the opposite... you have to know loads more to appreciate its succinct nature. New coders who really want to understand the nuts and bolts of coding need to go away and figure out writing methods/functions (i.e. imperative programming) and working in procedural style, in order to grasp the fundamentals, first, before looking into architectural ways of working. So, my question is: should Ruby ever be recommended as a first language? I think no (obviously)... what arguments are there for it?

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  • Developing a Custom SSIS Source Component

    SSIS was designed to be extensible. Although you can create tasks that will take data from a wide variety of sources, transform the data is a number of ways and write the results a wide choice of destinations, using the components provided, there will always be occasions when you need to customise your own SSIS component. Yes, it is time to hone up your C# skills and cut some code, as Saurabh explains.

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  • Sketchflow removing a component

    - by JD
    Hi, I have a screen and I have a section where a component screen is inserted. I have a cancel button on the component screen and was wondering if it is possible to remove the component from the main screen using the cancel button. Is this at all possible? So, once the component is shown, cancel on the component screen removes it so the first screen is shown again. JD Ps. I am using Blend 3.

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  • extending flex 4 'group' component problem

    - by charlielee
    Hi, I have a component that were exported from catalyst (the component is based on a tag). Now I created a new component extending this. However when I add this new component to my module it doesn't seem to inherit the designs that were exported from catalyst. Any idea how i can do that? Ofcource when I add the component that were directly out of catalyst all the designs appears.. Thanks.

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  • Dock Panel component for .NET that allows docking inside tab-pages?

    - by Lasse V. Karlsen
    I want to build a user-interface that, for historical reasons, has a lot of "columns" of information. Many of these aren't relevant for all users in all cases, so I thought I'd look at dock panels to allow the users to hide or rearrange the columns according to their job scenario. This is Winforms in .NET 3.5. As such, I'd like the following: Have tab-pages in the main form Each tab-page can have dock-panels docked into them Dock-panels should be movable from one tab-page to another I've tried the following component packages so far without luck: Telerik Allows me to dock inside a tab-page, but dock-panels can't move from one tab-page to another. When attempting to drop a floating panel onto a different tab-page than the one it came from, it appears the dock will succeed, but when dropped it is docked on its owner container. Divelements SandDoc Same problems as with Telerik. DevExpress XtraBars Same problems as with Telerik. Basically, does anyone know of any such component (package) that would allow me to do what I want?

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  • Component properties working at designt time but not runtime - ???

    - by delphi-rulez-2010
    I am creating a component that uses a collection and collection items of panels. I can't seem to get the colors to work at runtime, but yet they seem to work just fine at design time. You can download the component source code here: http://www.shaneholmes.net/pasfiles/ There is a Consoles (Tcollection) property, status colors property, and a Edit mode property Each console (TCollectionItem) has a status property when changed, the consoles property is changed based on the components StatusColors property. When the components EditMode property is set to true, you can move the panels around at runtime. Question: Why does the colors only work at designtime and not runtime. thanks

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  • Implementing features in an Entity System

    - by Bane
    After asking two questions on Entity Systems (1, 2), and reading some articles on them, I think that I understand them much better than before. But, I still have some uncertainties, and mainly they are about building a Particle Emitter, an Input system, and a Camera. I obviously still have some problems understanding Entity Systems, and they might apply to a whole other range of objects, but I chose these three because they are very different concepts and should cover a pretty big ground, and help me understand Entity Systems and how to handle problems like these myself, as they come along. I am building an engine in Javascript, and I've implemented most of the core features, which include: input handling, flexible animation system, particle emitter, math classes and functions, scene handling, a camera and a render, and a whole bunch of other things that engines usually support. Then, I read Byte56's answer that got me interested into making the engine into an Entity System one. It would still remain an HTML5 game engine with the basic Scene philosophy, but it should support dynamic creation of entities from components. These are some of the definitions from the previous questions, updated: An Entity is an identifier. It doesn't have any data, it's not an object, it's a simple id that represents an index in the Scene's list of all entities (which I actually plan to implement as a component matrix). A Component is a data holder, but with methods that can operate on that data. The best example is a Vector2D, or a "Position" component. It has data: x and y, but also some methods that make operating on the data a bit easier: add(), normalize(), and so on. A System is something that can operate on a set of entities that meet the certain requirements, usually they (the entities) need to have a specified (by the system itself) set of components to be operated upon. The system is the "logic" part, the "algorithm" part, all the functionality supplied by components is purely for easier data management. The problem that I have now is fitting my old engine concept into this new programming paradigm. Lets start with the simplest one, a Camera. The camera has a position property (Vector2D), a rotation property and some methods for centering it around a point. Each frame, it is fed to a renderer, along with a scene, and all the objects are translated according to it's position. Then the scene is rendered. How could I represent this kind of an object in an Entity System? Would the camera be an entity or simply a component? A combination (see my answer)? Another issues that is bothering me is implementing a Particle Emitter. For what exactly I mean by that, you can check out my video of it: http://youtu.be/BObargIMQsE. The problem I have with this is, again, what should be what. I'm pretty sure that particles themselves shouldn't be entities, as I want to support 10k+ of them, and creating that much entities would be a heavy blow on my performance, I believe. Or maybe not? Depends on the implementation, but anyone with experience: please, do answer. The last bit I wan't to talk about, which is also bugging me the most, is how input should be handled. In my current version of the engine, there is a class called Input. It's a handler that subscribes to browser's events, such as keypresses, and mouse position changes, and also it maintains an internal state. Then, the player class has a react() method, which accepts an input object as an argument. The advantage of this is that the input object could be serialized into JSON and then shared over the network, allowing for smooth multiplayer simulations. But how does this translate into an Entity System?

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  • Efficiently separating Read/Compute/Write steps for concurrent processing of entities in Entity/Component systems

    - by TravisG
    Setup I have an entity-component architecture where Entities can have a set of attributes (which are pure data with no behavior) and there exist systems that run the entity logic which act on that data. Essentially, in somewhat pseudo-code: Entity { id; map<id_type, Attribute> attributes; } System { update(); vector<Entity> entities; } A system that just moves along all entities at a constant rate might be MovementSystem extends System { update() { for each entity in entities position = entity.attributes["position"]; position += vec3(1,1,1); } } Essentially, I'm trying to parallelise update() as efficiently as possible. This can be done by running entire systems in parallel, or by giving each update() of one system a couple of components so different threads can execute the update of the same system, but for a different subset of entities registered with that system. Problem In reality, these systems sometimes require that entities interact(/read/write data from/to) each other, sometimes within the same system (e.g. an AI system that reads state from other entities surrounding the current processed entity), but sometimes between different systems that depend on each other (i.e. a movement system that requires data from a system that processes user input). Now, when trying to parallelize the update phases of entity/component systems, the phases in which data (components/attributes) from Entities are read and used to compute something, and the phase where the modified data is written back to entities need to be separated in order to avoid data races. Otherwise the only way (not taking into account just "critical section"ing everything) to avoid them is to serialize parts of the update process that depend on other parts. This seems ugly. To me it would seem more elegant to be able to (ideally) have all processing running in parallel, where a system may read data from all entities as it wishes, but doesn't write modifications to that data back until some later point. The fact that this is even possible is based on the assumption that modification write-backs are usually very small in complexity, and don't require much performance, whereas computations are very expensive (relatively). So the overhead added by a delayed-write phase might be evened out by more efficient updating of entities (by having threads work more % of the time instead of waiting). A concrete example of this might be a system that updates physics. The system needs to both read and write a lot of data to and from entities. Optimally, there would be a system in place where all available threads update a subset of all entities registered with the physics system. In the case of the physics system this isn't trivially possible because of race conditions. So without a workaround, we would have to find other systems to run in parallel (which don't modify the same data as the physics system), other wise the remaining threads are waiting and wasting time. However, that has disadvantages Practically, the L3 cache is pretty much always better utilized when updating a large system with multiple threads, as opposed to multiple systems at once, which all act on different sets of data. Finding and assembling other systems to run in parallel can be extremely time consuming to design well enough to optimize performance. Sometimes, it might even not be possible at all because a system just depends on data that is touched by all other systems. Solution? In my thinking, a possible solution would be a system where reading/updating and writing of data is separated, so that in one expensive phase, systems only read data and compute what they need to compute, and then in a separate, performance-wise cheap, write phase, attributes of entities that needed to be modified are finally written back to the entities. The Question How might such a system be implemented to achieve optimal performance, as well as making programmer life easier? What are the implementation details of such a system and what might have to be changed in the existing EC-architecture to accommodate this solution?

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  • Help with ZK component development

    - by Lucas
    I'm developing a simple component. My jar structure is: br/netsoft/zkComponents/Tef.class META-INF/MANIFEST.MF metainfo/zk/lang-addon.xml web/js/br/netsoft/zkComponents.js web/zkComponents/tef.dsp My dsp file is: <c:set var="self" value="${requestScope.arg.self}"/> <span z.type="br.netsoft.zkComponents.Tef" id="${self.uuid}" ${self.outerAttrs}${self.innerAttrs}> <applet archive="tef.jar" id="tefApplet" code="br.netsoft.applets.tef.TEFProxy" width="0px" height="0px" /> <span/> and the language-addon.xml is: <language-addon> <addon-name>componentes</addon-name> <language-name>xul/html</language-name> <component> <component-name>tef</component-name> <component-class>br.netsoft.zkComponents.Tef</component-class> <mold> <mold-name>default</mold-name> <mold-uri>~./zkComponents/tef.dsp</mold-uri> </mold> </component> </language-addon> When i try to test this component, appears a pop-up showing : " /js/br/netsoft/zkComponents.js not found" what is wrong?

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  • Can we have a component-scoped bean in a JSF2 composite component?

    - by Pradyumna
    Hi, I was wondering how I could create "component-scoped" beans, or so-to-say, "local variables inside a composite component" that are private to the instance of the composite component, and live as long as that instance lives. Below are more details, explained with an example: Suppose there is a "calculator" component - something that allows users to type in a mathematical expression, and evaluates its value. Optionally, it also plots the associated function. I can make a composite component that has: a text box for accepting the math expression two buttons called "Evaluate", and "Plot" another nested component that plots the function It is evidently a self-contained piece of function; so that somebody who wants to use it may just say <math:expressionEvaluator /> But obviously, the implementation would need a java object - something that evaluates the expression, something that computes the plot points, etc. - and I imagine it can be a bean - scoped just for this instance of this component, not a view-scoped or request-scoped bean that is shared across all instances of the component. How do I create such a bean? Is that even possible with composite components?

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  • SAB BizTalk Archiving Pipeline Component v0.2

    - by Stuart Brierley
    Just released to Codeplex is an updated version of my archiving pipeline component for BizTalk. The changes in this release are: Addition of FTP adapter macros to the base macros and File adapter macros. Fix for the issue of garbage collection of data streams within pipelines as discussed in this previous blog entry. Now looks for OutboundTransportType in addition to InboundTransportType to pick up send port transport type; Therefore changed %InboundTransportType% macro to %TransportType%. An initial outline of the project can be read here.

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  • Any recommended books/resources on component-based design?

    - by user1163640
    I come from a background with heavy use of the classical object-oriented paradigm for software development. The company I am a part of switched to Unity not too long ago, and we're all very excited to get started using it However, one aspect that have sparked my interested, and which I think will become a very important part of our future development, is Unity's approach to component-based design with scripting; with less focus on typical hierarchical aspect. Question I was wondering if anyone could recommend any good books on this subject? I have had trouble finding any books or books with reliable reviews, and was wondering if anyone more experienced here had something to say on the issue? Any other kind of resource would be excellent too, I'm just interested in getting to learn everything I can about it. This is not meant as a discussion about best books or resources on the topic, but simply a question regarding any resources that any of you find useful. Thank you all for your time!

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