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  • How to create reusable WPF grid layout

    - by zendar
    I have a window with tab control and number of pages - tab items. Each tab item has same grid layout - 6 rows and 4 columns. Now, each tab item contains grid with row and column definitions, so almost half of XAML is definition of grids. How can I define this grid in one place and reuse that definition in my application? Template? User control? Besides 6x4, I have only two more grid dimensions that repeat: 8x4 and 6x6.

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  • Wraping EditText Boxes in Layout

    - by eric
    I have a UI that has 6 EditText boxes. 3 of those EditText boxes don't show up when in vertical orientation. I was hoping that wrap_content would wrap the non-showing 3 to the next line but found out that LinearLayout only allows for one row. When in horizontal orientation I get all 6 of them showing. I tried a TableView with two rows of 3 each. That looks dorky when in horizontal orientation. Do I need code to determine when the orientation changes to redraw those EditText boxes so it looks better or is there some layout that will automatically wrap when in vertical orientation?

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  • Samsung Galaxy Tab 1 layout problems

    - by William Rae
    I'm having trouble running my app on the Galaxy tab original 7". It appears to make everything 1.5 times bigger, i.e. if I specify 40dip for a textSize in my layout, it will display as 60 dip when I run it on the tablet. I tried messing around with the display metrics and changing the density and densityDpi to 1. (When I run a toString of the display metrics in the Galaxy tab 2, they are both 1, whereas the Galaxy tab 1 has values of 1.5) The app runs very well on every phone I've tested it on, and on the Galaxy tab 2, so I can't figure out what the problem is. I even tried creating a dummy app with just a textView with a size of 40dip, and it still converted it to 60. Any ideas? Thanks.

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  • Android layout issue - table/grid/linear

    - by phpmysqlguy
    I am trying to wrap my head around some basic layout issues in android. Here is what I want as my final goal: As you can see, various fields set up like that. The fields get filled in based on XML data. There could be 1 set of fields, or there could be more. I tried a tablelayout, but couldn't get it set up right even when layout_span for Field 7. It worked ok, but when I tried to change the widths of Field 1 thru 5, the spanned row below it didn't conform to the changes (not like an HTML table would). The fields in each group need to lineup if there are more than one (see red lines in image). Can someone point me in the right direction on how I should approach this? Thanks

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  • Managing the layout of a Java MainFrame of Canvas3d

    - by John N
    Hi, Im trying to organise the layout of four canvas3d objects in a single MainFrame. Iv tried using some layout managers but none are working (or im doing it wrong). Can anyone give me advice or point me to a way to get this to display the four canvas's as a grid of four? Thanks, John public class Main { public static void Main(){ Window win = new Window(); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } }

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  • Tricky CSS Layout

    - by Meep3D
    So I am making a website with quite a problematic layout. There are four corner images TL, TR, BL and BR indicated by black blocks. The dark orange area is the main content (to a width of 960px), with the outside area denoted by the green arrow as the browser window. See diagram: The top image represents the site at its narrowest possible - it shouldn't be allowed to be narrower than this (960px) if it is larger than the defined area there should be no scrollbars. The bottom two images represent different widths of browser. The bottom left and right black blocks (images) should be at the bottom left and right of the screen at all times, unless the width falls to 960px, in which case the BL and BR images should poke into the main area slightly. If the site is shrunk to, say 200px, the BR image should not still be poking in the right corner. At this point I don't really care about it working exactly in IE6 (I can get it roughly working) but I can't even figure out how to do it fully without Javascript or extremely experimental CSS. Currently I am using absolutely positioned div's which sort of work, but don't work quite right. I think I'd be willing to accept a bit of JS if there is no other way but I'd rather not. Answer very appreciated!

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  • horizontal table layout using css

    - by fusion
    instead of the usual vertical table data layout something like this: i'd like to display it like this in css: any ideas? my php/html code: <div class="center_div"> <table> <tr> <th>Author</th> <th>Quotes</th> <th>Arabic</th> <th>Reference</th> </tr> <?php while ($row= mysql_fetch_array($result)) { ?> <tr> <td width="150"><?php h($row['vAuthor']) ?></td> <td><?php h($row['cQuotes']) ?></td> <td><?php h($row['cArabic']) ?></td> <td><?php h($row['vReference']) ?></td> </tr> <?php } ?> </table> </div></div>

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  • Part of my layout goes upward with keyboard

    - by Burak Dede
    My android app have a layout like this when i open keyboard two imageview at the bottom of the page shows up over the keyboard , i couldnt see the problem why it goes upward with the keyboard can you help me about this ? <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" > <LinearLayout android:id="@+id/searchLinear" android:layout_width="wrap_content" android:layout_height="wrap_content" android:background="@color/upperbackground"> <EditText android:id="@+id/searchBox" android:layout_alignParentTop="true" android:layout_width="fill_parent" android:layout_height="wrap_content" android:singleLine="true" android:layout_margin="12dip" android:paddingLeft="35dip" android:textSize="15sp" android:background="@drawable/search_bar"/> </LinearLayout> <LinearLayout android:id="@+id/searchButtons" android:layout_below="@id/searchLinear" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_vertical|center_horizontal" android:background="@color/upperbackground"> <ImageView android:id="@+id/btnSukela" android:layout_width="wrap_content" android:layout_height="wrap_content" android:clickable="true" android:focusable="true" android:onClick="sukelaClickEvent" android:paddingRight="8dip" android:paddingBottom="5dip" android:src="@drawable/sukela"/> <ImageView android:id="@+id/btnSearch" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_toRightOf="@+id/btnSukela" android:clickable="true" android:focusable="true" android:onClick="searchEntryClickEvent" android:paddingLeft="8dip" android:paddingBottom="5dip" android:src="@drawable/search"/> </LinearLayout> <RelativeLayout android:id="@+id/bottomLinear" android:layout_alignParentBottom="true" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_vertical|center_horizontal" android:background="@drawable/bottom_back"> <ImageView android:id="@+id/btnToday" android:src="@drawable/today" android:background="@color/bottombackground" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignBottom="@+id/bottomLinear" android:layout_marginBottom="19dip" android:layout_centerVertical="true" android:clickable="true" android:focusable="true" android:onClick="todayClickEvent"/> <ImageView android:id="@+id/btnPopular" android:src="@drawable/popular" android:background="@color/bottombackground" android:layout_toRightOf="@+id/btnToday" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:clickable="true" android:focusable="true" android:onClick="popularClickEvent"/> </RelativeLayout> <RelativeLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_below="@+id/searchButtons" android:layout_above="@+id/bottomLinear" android:background="@color/background"> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="wrap_content"/> </RelativeLayout> </RelativeLayout>

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  • Android -Layout Manager not showing buttons

    - by Arun
    The following is my code. I want an interface where I have a single line textbox, a multiline textbox with 2 buttons below. I want the multiline textbox to occupy all the space available after rendering the buttons and textbox. For this I created two LinearLayouts inside the main layout. The first one has vertical orientation with layout_width set to fill_parent. The second one is horizontal with fill_parent again. The first one has a textbox for which I have set the layout_height to fill parent. The second one has two textboxes OK and Cancel. When I run this application I get the UI, but the Buttons are very small. I have to set the button height manually. What am I doing wrong here. I don't want to hard code the button height. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Name"></TextView> <EditText android:layout_width="fill_parent" android:layout_height="wrap_content"></EditText> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Contents"></TextView> <EditText android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="top" /> </LinearLayout> <LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1"> <Button android:id="@+id/okbutt" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="OK" android:layout_weight="1" /> <Button android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="Cancel" android:layout_weight="1" /> </LinearLayout> Thanks, Arun

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  • Android - Linear Layout arrangement, not positioning as expected

    - by Arun
    The following is my code. I want an interface where I have a single line textbox, a multiline textbox with 2 buttons below. I want the multiline textbox to occupy all the space available after rendering the buttons and textbox. For this I created two LinearLayouts inside the main layout. The first one has vertical orientation with layout_width set to fill_parent. The second one is horizontal with fill_parent again. The first one has a textbox for which I have set the layout_height to fill parent. The second one has two textboxes OK and Cancel. When I run this application I get the UI, but the Buttons are very small (about 5px in height). I have to set the button height manually. What am I doing wrong here. I don't want to hard code the button height. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_weight="1"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Name"></TextView> <EditText android:layout_width="fill_parent" android:layout_height="wrap_content"></EditText> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Contents"></TextView> <EditText android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="top" /> </LinearLayout> <LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_weight="1"> <Button android:id="@+id/okbutt" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="OK" android:layout_weight="1" /> <Button android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="Cancel" android:layout_weight="1" /> </LinearLayout> Thanks, Arun

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  • Question about using adaptive layout + print style sheet

    - by Michael
    Hey everyone, In my web design class, we looked at creating different style sheets for different window sizes and using a javascript that detects the window size and loads the right style sheet. In the head, I'm linking to three external style sheets, as well as a link to the javascript file. So the adaptive layout works fine. However... I also need to be able to use a print style sheet with this particular webpage (it's the requirement for this project). The problem is this that the way the javascript was written makes it so that it ignores the print style sheet. When I go to print preview, it ignores the print style sheet and the preview shows me all of my webpage unstyled. It looks like just the html when opened in a browser. I am using the javascript by Kevin Hale at ParticleTree, and I'm sure there are those familiar with this :] http://particletree.com/examples/dynamiclayouts/ I would like to know what needs to be changed so that the print style sheet isn't ignored. I've shown this to my professor. However, her email wasn't clear enough, but I understand that somehow the script is ignoring the print.css and that's why the print preview shows a css-less preview. Since it's the weekend, I won't be able to get an answer until Monday, and I was hoping someone can help me out. Thank you very much! Michael

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  • Two column layout, navigation div on the right, solution from previous thread didn't seem to work

    - by Tom
    I tried the solution from this thread, but I must be missing something because it doesn't work: <div style="float:left;margin-right:200px"> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p> </div> <div style="float:right;width:200px"> <p>navigation</p> </div> It works when the text in the content div (the left one) is short, but when it's long then the div takes up the whole width of the browser and the margin is there, but the right div is pushed below the first one nevertheless. What am I missing? Edit: The goal is to have a fix sized navigation column on the right of the browser window and the left div should get all the space left by the right navigation column (liquid layout).

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  • WPF - How to stop an ItemsControl psuedo-grid's columns from dancing/jumping around during layout

    - by Drew Noakes
    Several other questions on SO have come to the same conclusion I have -- using an ItemsControl with a DataTemplate for each item constructed to position items such that they resemble a grid is much simpler (especially to format) than using a ListView. The code resembles: <StackPanel Grid.IsSharedSizeScope="True"> <!-- Header --> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" SharedSizeGroup="Column1" /> <ColumnDefinition Width="Auto" SharedSizeGroup="Column2" /> </Grid.ColumnDefinitions> <TextBlock Grid.Column="0" Text="Column Header 1" /> <TextBlock Grid.Column="1" Text="Column Header 2" /> </Grid> <!-- Items --> <ItemsControl ItemsSource="{Binding Path=Values, Mode=OneWay}"> <ItemsControl.ItemTemplate> <DataTemplate> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" SharedSizeGroup="Column1" /> <ColumnDefinition Width="Auto" SharedSizeGroup="Column2" /> </Grid.ColumnDefinitions> <TextBlock Grid.Column="0" Text="{Binding ColumnProperty1}" /> <TextBlock Grid.Column="1" Text="{Binding ColumnProperty2}" /> </Grid> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> </StackPanel> The problem I'm seeing is that whenever I swap the object to which the ItemsSource is bound (it's an ObservableCollection that I replace the reference to, rather than clear and re-add), the entire 'grid' dances about for a few seconds. Presumably it is making a few layout passes to get all the Auto-width columns to match up. This is very distracting for my users and I'd like to get it sorted out. Has anyone else seen this?

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  • two controllers in one layout, rails 3

    - by Grizlord
    Okay, I have two models, a recipe model and a category model. In my layout(application.html.erb) I have a main container div that "yields" the recipes index action. I'm trying to list all the category names as links in a side bar(also a div) by iterating over them in an unordered list. When you click one of the links it will go to the category show page which will then list all the recipes in that category. Here is how I'm trying to list the links in - <div class="container" id="categories"> <% for category in @categories %> <ul> <li><%= link_to category.name, category %></li> </ul> <% end %> </div> The problem is I get a NoMethodError - You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.each It is not retrieving the records from the model. Any suggestions on how to get this done would be greatly appreciated. I tried to render a partial as some of the other similar posts have said but still get the same error. This is the exact error - NoMethodError in Recipes#index Showing /Users/grizlord/Rails/recipe2/app/views/layouts/application.html.erb where line #39 raised: You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.each Extracted source (around line #39): 36: </div> 37: <div class="container" id="categories"> 38: Browse by Category 39: <% for category in @categories %> 40: <ul> 41: <li><%= link_to category.name, category %></li> 42: </ul>

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  • css layout for footer at bottom with dynamic ajax content changing height of page

    - by m42
    [Update] I actually compromised on this problem for now by foregoing the fixed footer design. It seems that there is no problem with dynamic content moving the footer and resizing containers appropriately unless the footer is fixed to the browser bottom initially. I hope others will eventually provide a great solution that encompasses the best of both worlds. I spent all day trying to get the footer to move down the page to accommodate dynamically added (via ajax) content. I really need some pointers or links because I haven't found anything that helps. Basically: My site has some pages that begin with only a text box and a button so that the total height of the content area is only a few inches beneath the header area. I don't have any problem getting the sticky footer working so that the footer appears at the bottom of the browser window even when there is very little content on screen. That same css layout works fine for other pages that have content that extends beneath the browser window. The catch: The content has to be rendered and passed to the browser with the initial load. The Problem: Any content that is added to the page via AJAX after the initial load paints down the page correctly -- but the footer remains in its initial location. Please tell me there is a fix for this. I can't post the css until checking with my boss first - if possible - and if needed, I will later - but it's just a very basic version of the many sticky footer css solutions floating around the web. Thanks.

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  • The Impossible Layout?

    - by Kyle K
    I'm beginning to think this is impossible, but thought I'd ask you guys. Basically it's a 2 column layout, but the "business" wants the following: -Always take up the entire browser window -Accommodate resizing of browser window -Left column will be fixed width, but that width should be flexible from page-to-page. -Left column has a region at the top with fixed height. -Left column has a bottom region. It should take up the remaining vertical space of browser window. If content is very large, it will have a scroll bar just for that region. -Right column should take up remaining horizontal space of browser window. -Right column has a region at the top with fixed height. -Right column has a bottom region. It should take up the remaining vertical space of browser window. If content is very large, it will have a scroll bar just for that region. I've tried everything...divs, floated, absolutely positioned, tables, divs in tables... Is this even possible? Here's an image of what it should look like: http://imgur.com/zk1jP.png

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  • Stretching across 2 rows in Table Layout

    - by Will03uk
    How do I stretch across 2 columns in the Table Layout. I have 2 rows with a label and edit text on 1 row and I want to have a single button stretch across the whole second row. <?xml version="1.0" encoding="utf-8"?> <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="fill_parent" android:layout_width="fill_parent" android:background="#000000" android:stretchColumns="1"> <TableRow> <TextView android:text = "Name: " /> <EditText android:id = "@+id/txtAddName" android:gravity = "right" android:layout_width = "fill_parent" /> </TableRow> <TableRow> <TextView android:text = "Phone: " /> <EditText android:id = "@+id/txtAddPhone" android:gravity = "right" android:layout_width = "fill_parent" /> </TableRow> <TableRow> <Button android:id = "@+id/btnAdd" android:text = "Add Entrie" android:layout_width = "fill_parent" /> </TableRow> <TableRow> <Button android:id = "@+id/btnShow" android:text = "Show all Entries" android:layout_width = "fill_parent" /> </TableRow> <TableRow> <Button android:id = "@+id/btnDelete" android:text = "Delete all Entries" android:layout_width = "fill_parent" /> </TableRow> </TableLayout>

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  • layout problems with site

    - by user1506962
    I have a problem with my site. When I resize the window everything stays still and doesn't move, the window just crosses over everything. Here are the images to epxlain it a bit better.. hopefully. This is the site in normal window - http://imageshack.us/photo/my-images/407/problem2a.jpg/ and when resized - http://imageshack.us/photo/my-images/696/problemim.jpg/ Can anyone tell me what the problem is? I would like my layout to work like this website - http://www.thisoldbear.com/ -----EDIT----- body { width: 1400px; -ms-overflow-x: hidden; overflow-x: hidden; background: url(../../core/images/bg.png); font-family: 'Pontano Sans', sans-serif; } #logo { background: url(../../core/images/logo.png); width: 124px; height: 171px; margin: -86px 185px; } nav { margin: 0 300px; } a { text-decoration: none; font-size: 17px; color: #f4f4f4; outline: none; padding-left: 50px; } a:hover { text-decoration: underline; } p { font-size: 22px; color: #444; } h2 { font-size: 29px; color: #444; } header { background: url(../../core/images/header.png); padding: 32px; margin: -8px -8px; } .content { padding: 10px; width: 700px; border-top: 4px solid #d55d58; margin: 100px 200px; } .break { margin: -50px 0; }

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  • Custom layout in Android: scrollable graphic with selectable elements over top

    - by Martyn
    Hi, I'm fairly new to the Android platform and was wondering if I could get some advice for my current head scratcher: I'm making an app which in one view will need an image, which can be scrolled on one axis, with a load of selectable points over the top of it. Each point needs to be positionable on the x and y (unlikely to change once the app is running, but I'll need to fine tune the positions whilst I'm developing it). I'd like to be able to let the user select each point and have a graphic drawn on the point the user has selected or just draw a graphic on one/more points without user intervention. I though for the selectable points I could extend the checkbox with a custom image for the selected state - does that sounds right, or is there a better way of doing this? Is there any thing I can read up on doing this, I can't seem to find anything on the net about replacing the default images? I was going to use the absolute layout, but see that it's been depreciated and I can't find anything to replace it. Can anyone give me some code or advice on where to read up on what I need to do? Thank you in advance

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  • How to set an EditText on top of a ListView ?

    - by Spredzy
    Hi everyone, I am trying to do an autocomplete version my way (logic, layout, etc...) , so I don't want to use the AutoCompleteTextView. My question is how to set an EditText on top of a ListView in a class inheriting from a ListAcvitivy. I tried two kinds of layout, none of them worked. First one : <EditText android:id="@+id/autocomplete_server" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginLeft="5dp" android:completionThreshold="1" android:singleLine="true"/> <ListView android:id="@id/android:list" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#000000" android:layout_weight="1" android:drawSelectorOnTop="false"/> <TextView android:id="@id/android:empty" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#FF0000" android:text="No data"/> This one only shows me the EditText but does not display the list Second one : <LinearLayout android:id="@id/android:list" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:padding="5dp"> <EditText android:id="@+id/autocomplete_server" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginLeft="5dp" android:completionThreshold="1" android:singleLine="true"/> <ListView android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#000000" android:layout_weight="1" android:drawSelectorOnTop="false"/> </LinearLayout> This sample gives me a : java.lang.RuntimeException: Unable to start activity ComponentInfo{com.eip.core/com.eip.core.Search}: java.lang.ClassCastException: android.widget.LinearLayout Does anyone have any idea bout how to implement an EditText on top of a listView ?

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  • Razor – Hiding a Section in a Layout

    - by João Angelo
    Layouts in Razor allow you to define placeholders named sections where content pages may insert custom content much like the ContentPlaceHolder available in ASPX master pages. When you define a section in a Razor layout it’s possible to specify if the section must be defined in every content page using the layout or if its definition is optional allowing a page not to provide any content for that section. For the latter case, it’s also possible using the IsSectionDefined method to render default content when a page does not define the section. However if you ever require to hide a given section from all pages based on some runtime condition you might be tempted to conditionally define it in the layout much like in the following code snippet. if(condition) { @RenderSection("ConditionalSection", false) } With this code you’ll hit an error as soon as any content page provides content for the section which makes sense since if a page inherits a layout then it should only define sections that are also defined in it. To workaround this scenario you have a couple of options. Make the given section optional with and move the condition that enables or disables it to every content page. This leads to code duplication and future pages may forget to only define the section based on that same condition. The other option is to conditionally define the section in the layout page using the following hack: @{ if(condition) { @RenderSection("ConditionalSection", false) } else { RenderSection("ConditionalSection", false).WriteTo(TextWriter.Null); } } Hack inspired by a recent stackoverflow question.

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  • Using JavaScript for basic HTML layout

    - by Slobaum
    I've been doing HTML layout as well as programming for many years and I'm seeing a growing issue recently. Folks who primarily do HTML layout are becoming increasingly more comfortable using JavaScript to solve basic page layout problems. Rather than consider what HTML is capable of doing (to hit their target browsers), they're slapping on bloated JS frameworks that "fix" fairly basic problems. Let's get this out of the way right here: I find this practice annoying and often inconsiderate of those with special accessibility needs. Unfortunately, when you try to tell these folks that what they're doing isn't semantic, ideal, or possibly even a good idea, they always counter with the same old arguments: "JavaScript has a market saturation of 98%, we don't care about the other 2%." or "Who doesn't have JavaScript enabled these days?" or simply "We don't care about those users." I find that remarkably short-sighted. I would really like the opinion of the community at large. What do you think, am I holding too fast to a dying ideal? I am willing to accept that, but would like to be given good arguments as to why I should disregard 2%+ of my user base (among others). Is JavaScript's prevalence a good excuse to use a programmatic language to do basic layout, thus mucking up your behavior and layout? jQuery and similar "behavior" based frameworks are blurring the lines, especially for those who don't realize the difference. Honestly (and probably most importantly), I would like some "argument ammo" to use against these folks when the "it's the right way to do it" argument is unacceptable. Can you cite sources outlining your stance, please? Thanks everybody, please be civil :)

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  • ASP.NET DataList - defining "columns/rows" when repeating horizontal and using flow layout

    - by Ian Robinson
    Here is my DataList: <asp:DataList id="DataList" Visible="false" RepeatDirection="Horizontal" Width="100%" HorizontalAlign="Justify" RepeatLayout="Flow" runat="server"> [Contents Removed] </asp:DataList> This generates markup that has each item wrapped in a span. From there, I'd like to break each of these spans out into rows of three columns. Ideally I would like something like this: <div> <span>Item 1</span> <span>Item 2</span> <span>Item 3</span> </div> <div> <span>Item 4</span> <span>Item 5</span> <span>Item 6</span> </div> [etc] The closest I can get to this is to set RepeatColumns to "3" and then a <br> is inserted after every three items in the DataList. <span>Item 1</span> <span>Item 2</span> <span>Item 3</span> <br> <span>Item 4</span> <span>Item 5</span> <span>Item 6</span> <br> This gets me kind of close, but really doesn't do the trick - I still can't control the layout the way I'd like to be able to. Can anyone suggest a way to make this better? If I could implement the above example - that would be perfect, however I'd accept a less elegant solution as well - as long as its more flexible than <br> (such as inserting a <span class="clear"></span> instead of <br>).

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  • Blackberry - Listfield layout question

    - by Kai
    I'm having an interesting anomaly when displaying a listfield on the blackberry simulator: The top item is the height of a single line of text (about 12 pixels) while the rest are fine. Does anyone know why only the top item is being drawn this way? Also, when I add an empty venue in position 0, it still displays the first actual venue this way (item in position 1). Not sure what to do. Thanks for any help. The layout looks like this: ----------------------------------- | *part of image* | title | ----------------------------------- | | title | | * full image * | address | | | city, zip | ----------------------------------- The object is called like so: listField = new ListField( venueList.size() ); listField.setCallback( this ); listField.setSelectedIndex(-1); _middle.add( listField ); Here is the drawListRow code: public void drawListRow( ListField listField, Graphics graphics, int index, int y, int width ) { listField.setRowHeight(90); Hashtable item = (Hashtable) venueList.elementAt( index ); String venue_name = (String) item.get("name"); String image_url = (String) item.get("image_url"); String address = (String) item.get("address"); String city = (String) item.get("city"); String zip = (String) item.get("zip"); EncodedImage img = null; try { String filename = image_url.substring(image_url.indexOf("crop/") + 5, image_url.length() ); FileConnection fconn = (FileConnection)Connector.open( "file:///SDCard/Blackberry/project1/" + filename, Connector.READ); if ( !fconn.exists() ) { } else { InputStream input = fconn.openInputStream(); byte[] data = new byte[(int)fconn.fileSize()]; input.read(data); input.close(); if(data.length > 0) { EncodedImage rawimg = EncodedImage.createEncodedImage( data, 0, data.length); int dw = Fixed32.toFP(Display.getWidth()); int iw = Fixed32.toFP(rawimg.getWidth()); int sf = Fixed32.div(iw, dw); img = rawimg.scaleImage32(sf * 4, sf * 4); } else { } } } catch(IOException ef) { } graphics.drawText( venue_name, 140, y, 0, width ); graphics.drawText( address, 140, y + 15, 0, width ); graphics.drawText( city + ", " + zip, 140, y + 30, 0, width ); if(img != null) { graphics.drawImage(0, y, img.getWidth(), img.getHeight(), img, 0, 0, 0); } }

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