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  • C++ property system interface for game editors (reflection system)

    - by Cristopher Ismael Sosa Abarca
    I have designed an reusable game engine for an project, and their functionality is like this: Is a completely scripted game engine instead of the usual scripting languages as Lua or Python, this uses Runtime-Compiled C++, and an modified version of Cistron (an component-based programming framework).to be compatible with Runtime-Compiled C++ and so on. Using the typical GameObject and Component classes of the Component-based design pattern, is serializable via JSON, BSON or Binary useful for selecting which objects will be loaded the next time. The main problem: We want to use our custom GameObjects and their components properties in our level editor, before used hardcoded functions to access GameObject base class virtual functions from the derived ones, if do you want to modify an property specifically from that class you need inside into the code, this situation happens too with the derived classes of Component class, in little projects there's no problem but for larger projects becomes tedious, lengthy and error-prone. I've researched a lot to find a solution without luck, i tried with the Ogitor's property system (since our engine is Ogre-based) but we find it inappropiate for the component-based design and it's limited only for the Ogre classes and can lead to performance overhead, and we tried some code we find in the Internet we tested it and worked a little but we considered the macro and lambda abuse too horrible take a look (some code omitted): IWE_IMPLEMENT_PROP_BEGIN(CBaseEntity) IWE_PROP_LEVEL_BEGIN("Editor"); IWE_PROP_INT_S("Id", "Internal id", m_nEntID, [](int n) {}, true); IWE_PROP_LEVEL_END(); IWE_PROP_LEVEL_BEGIN("Entity"); IWE_PROP_STRING_S("Mesh", "Mesh used for this entity", m_pModelName, [pInst](const std::string& sModelName) { pInst->m_stackMemUndoType.push(ENT_MEM_MESH); pInst->m_stackMemUndoStr.push(pInst->getModelName()); pInst->setModel(sModelName, false); pInst->saveState(); }, false); IWE_PROP_VECTOR3_S("Position", m_vecPosition, [pInst](float fX, float fY, float fZ) { pInst->m_stackMemUndoType.push(ENT_MEM_POSITION); pInst->m_stackMemUndoVec3.push(pInst->getPosition()); pInst->saveState(); pInst->m_vecPosition.Get()[0] = fX; pInst->m_vecPosition.Get()[1] = fY; pInst->m_vecPosition.Get()[2] = fZ; pInst->setPosition(pInst->m_vecPosition); }, false); IWE_PROP_QUATERNION_S("Orientation (Quat)", m_quatOrientation, [pInst](float fW, float fX, float fY, float fZ) { pInst->m_stackMemUndoType.push(ENT_MEM_ROTATE); pInst->m_stackMemUndoQuat.push(pInst->getOrientation()); pInst->saveState(); pInst->m_quatOrientation.Get()[0] = fW; pInst->m_quatOrientation.Get()[1] = fX; pInst->m_quatOrientation.Get()[2] = fY; pInst->m_quatOrientation.Get()[3] = fZ; pInst->setOrientation(pInst->m_quatOrientation); }, false); IWE_PROP_LEVEL_END(); IWE_IMPLEMENT_PROP_END() We are finding an simplified way to this, without leading confusing the programmers, (will be released to the public) i find ways to achieve this but they are only available for the common scripting as Lua or editors using C#. also too portable, we can write "wrappers" for different GUI toolkits as Qt or GTK, also i'm thinking to using Boost.Wave to get additional macro functionality without creating my own compiler. The properties designed to use in the editor they are removed in the game since the save file contains their data and loads it using an simple 'load' function to reduce unnecessary code bloat may will be useful if some GameObject property wants to be hidden instead. In summary, there's a way to implement an reflection(property) system for a level editor based in properties from derived classes? Also we can use C++11 and Boost (restricted only to Wave and PropertyTree)

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  • Windows 7 disk errors after a few hours of runtime

    - by GFK
    I'm having trouble understanding what is going on with my work PC. Whenever I boot it, it runs fine for a while, then starts to randomly show disk errors. The displayed error often contains the message "not enough storage is available to process this command", although depending on the application that fails it can be different. This has happened for weeks now and is getting worse. This is what troubles me: It never seems to impact critical parts of the system (no BSOD, no freeze). Only some applications seem impacted, refusing to function correctly after a while: Outlook 2010 cannot download RSS feeds anymore, Firefox 6 or IE9 cannot download anything bigger than 3MB without failing, Windows Update fails, all msi installers fail, Visual Studio 2010 starts failing in weird manners... It only happens after a while using it (typically 3 hours, but it seems that installing a program or compiling several times makes it shorter) Rebooting solves it (temporarily). The system: The OS is Windows 7 Pro Spanish SP1, 32 bits The system is an HP Compaq 6000 Pro with 4 GB memory (only 3.4GB usable since the system is 32bit), one 500GB hard drive. Installed applications include: Visual Studio 2010, SQL Server 2008 R2, VMWare Workstation 7, Microsoft Security Essentials, Office 2010. Shutting down all related services and processes doesn't seem to change anything. The diagnostics I've run so far: Hard drive : 465GB, 165GB free Process Explorer : physical and virtual memory seem ok (pagefile is 5.3GB, physical memory usage 70%, system commit 39%) Windows Memory diagnostic tool: OK CHKDSK returned: 488282111 KB total disk space. 281668248 KB in 265779 files. 150188 KB in 62949 indexes. 0 KB in bad sectors. 571755 KB in use by the system. The log file has occupied 65536 kilobytes. 205891920 KB available on disk. For non-spanish speakers, that means all ok. SMART diagnostic tools (DiskCheckup) report all values normal. temperatures are in the normal range (HWinfo). The event viewer doesn't seem to contain any significant message. ran CCleaner 3, without any noticeable effect. I was thinking about some file number limit (between Visual Studio projects and other applications, there are around 300.000 files on the hard drive), but I couldn't find any. It's possible there is something related with the use of the temporary folders (it's the only explanation I have for why applications fail but Windows doesn't), but I cannot confirm that. Only thing I cannot find out is if chkdsk reporting 65MB for the log is normal. It seems since Vista it always reports this. Any other cleaning/diagnostic tool you might know of? Edit: I ran several other tools since I first published the question: Seagate SeaTools (the HD manufacturer's analysis tool): complete test run OK. Intel Rapid 10.1 (the HD controller manufacturer's troubleshooting tool): the HD's ok. Microsoft Desktop Heap Monitor: Desktop Heap Information Monitor Tool (Version 8.1.2925.0) Copyright (c) Microsoft Corporation. All rights reserved. Session ID: 1 Total Desktop: ( 46464 KB - 11 desktops) WinStation\Desktop Heap Size(KB) Used Rate(%) WinSta0\Winlogon (s1) 128 3.6 WinSta0\Disconnect (s1) 64 3.8 WinSta0\Default (s1) 20480 3.0 msswindowstation\mssrestricteddesk (s0) 1024 0.2 __X78B95_89_IW__A8D9S1_42_ID (s0) 1024 0.2 Service-0x0-3e5$\Default (s0) 1024 0.6 Service-0x0-3e4$\Default (s0) 1024 0.3 Service-0x0-3e7$\Default (s0) 1024 2.1 WinSta0\Winlogon (s0) 128 1.9 WinSta0\Disconnect (s0) 64 3.8 WinSta0\Default (s0) 20480 0.0 All ok, desktop heap usage < 5% Edit 2: I tried totally resetting my account by creating a new one, logging under this new one and delete the first one (local rights and files), then logging back with this deleted account (it is a domain account). No luck. Also, I found out often the error is "not enough storage is available to process this command". Searching on the internet, I found an old troubleshooting tip (setting a registry key to raise the IRP stack limit, whatever it is) which did not change anything.

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  • How to code UI / HUD in Entity System?

    - by Sylpheed
    I think I already got the idea of the Entity System inspired by Adam Martin (t-machine). I want to start using this for my next project. I already know the basic of Entity, Components, and Systems. My problem is how to handle UI / HUD. For example, a quest window, skill window, character info window, etc. How do you handle UI events (eg. pressing a button)? These are stuff that doesn't need to be processed every frame. Currently, I'm using MVC to code UI but I don't think that'll be compatible for Entity System. I've read that Entity System is embedded on a larger OOP. I don't know if UI is outside of ES or not. How do I approach this one?

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  • The History Of Operating Systems [Infographic]

    - by ETC
    Earlier this week we shared a history of operating system names with you. This infographic complements that with a timeline of quotes and facts from the annals of computer history. Hit up the link below to check out the full infographic. The History Of Operating Systems [MakeUseOf] Latest Features How-To Geek ETC Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 The History Of Operating Systems [Infographic] DriveSafe.ly Reads Your Text Messages Aloud The Likability of Angry Birds [Infographic] Dim an Overly Bright Alarm Clock with a Binder Divider Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7

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  • System monitor network speed monitor not working for LAN but works for my Wi-fi

    - by Pavak
    I'm on Ubuntu 13.10. I generally use wi-fi to connect to the internet. But Yesterday my wi-fi router occurred some problem and now it's out for warranty. So temporarily I'm using LAN. System monitor displayed the network speed correctly when I was in wi-fi. But now it's not showing any kinda network speed in System Monitor. I checked the preferences opption but couldn't find a way. I also checked "ksysguard"(KDE's system monitor) and conky. None of them working. How can i solve this? I'm attaching a screenshot to clear the problem.

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  • System Settings icons missing

    - by pst007x
    Is there any way to reset the System Settings Control Panel page? The Control Panel was fine, but the for no apparent reason, PRIVACY, BACKGROUND and a host of other icons have vanished... My system seems pretty messed up after the upgrade... Shutdown, Reset, and Logout from the menu no longer work either... However, I can launch the Privacy panel from the terminal: activity-log-manager and it runs... so why is this, and others, now missing from the System Setting Control Panel? I have checked and: activity-log-manager-control-center is installed Is there a config file I can check, or a setting in Gconf where the list of icons are referenced? I have run - in desperation - sudo apt-get purge unity* sudo apt-get purge ubuntu* sudo apt-get autoremove Run Gconf-cleaner and Janitor then re-installed all packages Still the same issue....?

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  • Design a Distributed System

    - by Bonton255
    I am preparing for an interview on Distributed Systems. I have gone through a lot of text and understand the basics of the area. However, I need some examples of discussions on designing a distributed system given a scenario. For example, if I were to design a distributed system to calculate if a number N is primary or not, what will the be design of the system, what will be the impact of network latency, CPU performance, node failure, addition of nodes, time synchronization etc. If you guys could present your in-depth thoughts on this example, or point me to some similar discussion, that would be really helpful.

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  • What should a system architect know? [closed]

    - by marko
    What does the title System Architect really mean? What do you need to know to be a system architect. Do you need to know design patterns or something like that? At work we have a couple so called "System Architects". They do the same stuff as we developers, but the distinction are that they are older and thus has more experience and knowledge of the business domain we work in. But I'm not really seeing the architecting side of work really...

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  • Winforms TabControl causing spurious Paint events for UserControl

    - by Tom Bushell
    For our project, we've written a WinForms UserControl for graphing. We're seeing some strange behavior when our control is sited in a TabControl - our control continuously fires Paint events, even when there is absolutely no activity by the user. We only see this in the TabControl. When we site our control in other containers such as Forms or Splitters, Paint is only fired when you'd expect e.g. when the control is first displayed, etc. Can anyone suggest why this might be happening? Here's a stack trace from a breakpoint in our control's Paint handler, if that's any help. OverlordFrontEnd.exe!OverlordFrontEnd.MainForm.graphControl_Paint(object sender = BI_BaseGraphXY.BaseGraphXY}, System.Windows.Forms.PaintEventArgs e = {ClipRectangle = {X=0,Y=0,Width=1031,Height=408}}) Line 422 C# System.Windows.Forms.dll!System.Windows.Forms.Control.OnPaint(System.Windows.Forms.PaintEventArgs e) + 0x73 bytes BI_AppCore.dll!BI_BaseGraphXY.BaseGraphXY.OnPaint(System.Windows.Forms.PaintEventArgs e = {ClipRectangle = {X=0,Y=0,Width=1031,Height=408}}) Line 377 + 0xb bytes C# System.Windows.Forms.dll!System.Windows.Forms.Control.PaintTransparentBackground(System.Windows.Forms.PaintEventArgs e, System.Drawing.Rectangle rectangle, System.Drawing.Region transparentRegion = null) + 0x16c bytes System.Windows.Forms.dll!System.Windows.Forms.Control.PaintBackground(System.Windows.Forms.PaintEventArgs e = {ClipRectangle = {X=0,Y=0,Width=1029,Height=406}}, System.Drawing.Rectangle rectangle, System.Drawing.Color backColor, System.Drawing.Point scrollOffset) + 0xbc bytes System.Windows.Forms.dll!System.Windows.Forms.Control.PaintBackground(System.Windows.Forms.PaintEventArgs e, System.Drawing.Rectangle rectangle) + 0x63 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.OnPaintBackground(System.Windows.Forms.PaintEventArgs pevent) + 0x59 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.PaintWithErrorHandling(System.Windows.Forms.PaintEventArgs e = {ClipRectangle = {X=0,Y=0,Width=1029,Height=406}}, short layer, bool disposeEventArgs = false) + 0x74 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WmPaint(ref System.Windows.Forms.Message m) + 0x1ba bytes System.Windows.Forms.dll!System.Windows.Forms.Control.WndProc(ref System.Windows.Forms.Message m) + 0x33e bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.OnMessage(ref System.Windows.Forms.Message m) + 0x10 bytes System.Windows.Forms.dll!System.Windows.Forms.Control.ControlNativeWindow.WndProc(ref System.Windows.Forms.Message m) + 0x31 bytes System.Windows.Forms.dll!System.Windows.Forms.NativeWindow.Callback(System.IntPtr hWnd, int msg = 15, System.IntPtr wparam, System.IntPtr lparam) + 0x5a bytes [Native to Managed Transition] [Managed to Native Transition] System.Windows.Forms.dll!System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(int dwComponentID, int reason = -1, int pvLoopData = 0) + 0x24e bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(int reason = -1, System.Windows.Forms.ApplicationContext context = {Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.WinFormsAppContext}) + 0x177 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.ThreadContext.RunMessageLoop(int reason, System.Windows.Forms.ApplicationContext context) + 0x61 bytes System.Windows.Forms.dll!System.Windows.Forms.Application.Run(System.Windows.Forms.ApplicationContext context) + 0x18 bytes Microsoft.VisualBasic.dll!Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.OnRun() + 0x81 bytes Microsoft.VisualBasic.dll!Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.DoApplicationModel() + 0xef bytes Microsoft.VisualBasic.dll!Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase.Run(string[] commandLine) + 0x2c0 bytes OverlordFrontEnd.exe!OverlordFrontEnd.Program.Main() Line 36 + 0x10 bytes C# [Native to Managed Transition] [Managed to Native Transition] mscorlib.dll!System.AppDomain.ExecuteAssembly(string assemblyFile, System.Security.Policy.Evidence assemblySecurity, string[] args) + 0x3a bytes Microsoft.VisualStudio.HostingProcess.Utilities.dll!Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() + 0x2b bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart_Context(object state) + 0x66 bytes mscorlib.dll!System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, object state) + 0x6f bytes mscorlib.dll!System.Threading.ThreadHelper.ThreadStart() + 0x44 bytes

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  • Entity System with C++ templates

    - by tommaisey
    I've been getting interested in the Entity/Component style of game programming, and I've come up with a design in C++ which I'd like a critique of. I decided to go with a fairly pure Entity system, where entities are simply an ID number. Components are stored in a series of vectors - one for each Component type. However, I didn't want to have to add boilerplate code for every new Component type I added to the game. Nor did I want to use macros to do this, which frankly scare me. So I've come up with a system based on templates and type hinting. But there are some potential issues I'd like to check before I spend ages writing this (I'm a slow coder!) All Components derive from a Component base class. This base class has a protected constructor, that takes a string parameter. When you write a new derived Component class, you must initialise the base with the name of your new class in a string. When you first instantiate a new DerivedComponent, it adds the string to a static hashmap inside Component mapped to a unique integer id. When you subsequently instantiate more Components of the same type, no action is taken. The result (I think) should be a static hashmap with the name of each class derived from Component that you instantiate at least once, mapped to a unique id, which can by obtained with the static method Component::getTypeId ("DerivedComponent"). Phew. The next important part is TypedComponentList<typename PropertyType>. This is basically just a wrapper to an std::vector<typename PropertyType> with some useful methods. It also contains a hashmap of entity ID numbers to slots in the array so we can find Components by their entity owner. Crucially TypedComponentList<> is derived from the non-template class ComponentList. This allows me to maintain a list of pointers to ComponentList in my main ComponentManager, which actually point to TypedComponentLists with different template parameters (sneaky). The Component manager has template functions such as: template <typename ComponentType> void addProperty (ComponentType& component, int componentTypeId, int entityId) and: template <typename ComponentType> TypedComponentList<ComponentType>* getComponentList (int componentTypeId) which deal with casting from ComponentList to the correct TypedComponentList for you. So to get a list of a particular type of Component you call: TypedComponentList<MyComponent>* list = componentManager.getComponentList<MyComponent> (Component::getTypeId("MyComponent")); Which I'll admit looks pretty ugly. Bad points of the design: If a user of the code writes a new Component class but supplies the wrong string to the base constructor, the whole system will fail. Each time a new Component is instantiated, we must check a hashed string to see if that component type has bee instantiated before. Will probably generate a lot of assembly because of the extensive use of templates. I don't know how well the compiler will be able to minimise this. You could consider the whole system a bit complex - perhaps premature optimisation? But I want to use this code again and again, so I want it to be performant. Good points of the design: Components are stored in typed vectors but they can also be found by using their entity owner id as a hash. This means we can iterate them fast, and minimise cache misses, but also skip straight to the component we need if necessary. We can freely add Components of different types to the system without having to add and manage new Component vectors by hand. What do you think? Do the good points outweigh the bad?

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  • Unable to format disk: 'The system cannot find the file specified'

    - by ACarter
    I have a USB flash drive, which I may have mucked up, so I used DISKPART's CLEAN to clean it up. I created a simple volume, and tried to format it. (This is all using Windows' disk management.) I was told The system cannot find the file specified. So I tried using DISKPART (as an admin): DISKPART select volume 9 Volume 9 is the selected volume. DISKPART format recommended DiskPart has encountered an error: The system cannot find the file specified. See the System Event Log for more information. DISKPART As you can see, no luck. When I plug the drive in, the computer makes a beep noise as though it has recognised something, but nothing appears in My Computer How can I format the disk so I can use it again?

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  • How HP D2700 disk enclosure is monitored for alarms via SNMP

    - by VSAC
    We have HP D2700 disk enclosure and we would like to monitor D2700 (connected to HP Proliant DL360G8) for alarms.I have following questions regarding this. What are the options available for reporting D2700 hardware alarms (disk failure, power failure) via SNMP? We understand the D2700 to have an Ethernet interface for controller A and B and alarms are available via SNMP via this interface. Can anyone provide the actual alarms via this interface? (MIB and alarm list) As we have a number of D2700’s and would like to minimize the number of physical connections to the switch and associated IP addresses; Is there a mechanism to monitor the D2700 from the SCSI connected HPDL360 and raise SNMP alarms from the DL360 for hardware failures on the D2700? If so can anyone provide details and the actual alarms and MIB via this mechanism? Thanks!

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  • disk-to-disk backup without costly backup redundancy?

    - by AaronLS
    A good backup strategy involves a combination of 1) disconnected backups/snapshots that will not be affected by bugs, viruses, and/or security breaches 2) geographically distributed backups to protect against local disasters 3) testing backups to ensure that they can be restored as needed Generally I take an onsite backup daily, and an offsite backup weekly, and do test restores periodically. In the rare circumstance that I need to restore files, I do some from the local backup. Should a catastrophic event destroy the servers and local backups, then the offsite weekly tape backup would be used to restore the files. I don't need multiple offsite backups with redundancy. I ALREADY HAVE REDUNDANCY THROUGH THE USE OF BOTH LOCAL AND REMOTE BACKUPS. I have recovery blocks and par files with the backups, so I already have protection against a small percentage of corrupt bits. I perform test restores to ensure the backups function properly. Should the remote backups experience a dataloss, I can replace them with one of the local backups. There are historical offsite backups as well, so if a dataloss was not noticed for a few weeks(such as a bug/security breach/virus), the data could be restored from an older backup. By doing this, the only scenario that poses a risk to complete data loss would be one where both the local, remote, and servers all experienced a data loss in the same time period. I'm willing to risk that happening since the odds of that trifecta negligibly small, and the data isn't THAT valuable to me. So I hope I have emphasized that I don't need redundancy in my offsite backups because I have covered all the bases. I know this exact technique is employed by numerous businesses. Of course there are some that take multiple offsite backups, because the data is so incredibly valuable that they don't even want to risk that trifecta disaster, but in the majority of cases the trifecta disaster is an accepted risk. I HAD TO COVER ALL THIS BECAUSE SOME PEOPLE DON'T READ!!! I think I have justified my backup strategy and the majority of businesses who use offsite tape backups do not have any additional redundancy beyond what is mentioned above(recovery blocks, par files, historical snapshots). Now I would like to eliminate the use of tapes for offsite backups, and instead use a backup service. Most however are extremely costly for $/gb/month storage. I don't mind paying for transfer bandwidth, but the cost of storage is way to high. All of them advertise that they maintain backups of the data, and I imagine they use RAID as well. Obviously if you were using them to host servers this would all be necessary, but for my scenario, I am simply replacing my offsite backups with such a service. So there is no need for RAID, and absolutely no value in another layer of backups of backups. My one and only question: "Are there online data-storage/backup services that do not use redundancy or offer backups(backups of my backups) as part of their packages, and thus are more reasonably priced?" NOT my question: "Is this a flawed strategy?" I don't care if you think this is a good strategy or not. I know it pretty standard. Very few people make an extra copy of their offsite backups. They already have local backups that they can use to replace the remote backups if something catastrophic happens at the remote site. Please limit your responses to the question posed. Sorry if I seem a little abrasive, but I had some trolls in my last post who didn't read my requirements nor my question, and were trying to go off answering a totally different question. I made it pretty clear, but didn't try to justify my strategy, because I didn't ask about whether my strategy was justifyable. So I apologize if this was lengthy, as it really didn't need to be, but since there are so many trolls here who try to sidetrack questions by responding without addressing the question at hand.

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  • Munin "Disk usage" is too high?

    - by f-aminov
    I've recently installed munin on my VMware client server and saw that the Disk usage shows about 80-90%. Everything else (cpu load, ram, etc.) seems to be running fine. I have only two virtual hosts on my server with 1000 users/day in total, so I don't think that's too much. Here is the graph for the disk usage. Server info: Debian Lenny, CPU 510Mhz, RAM 512MB Is it bad? What could possibly cause this? Thank you for any suggestions.

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  • Using DD for disk cloning

    - by roe
    There's been a number of questions regarding disk cloning tools (yes, I did search for it) :) and dd has been suggested at least once. I've already considered using dd myself, mainly because ease of use, and that it's readily available on pretty much all run of the mill bootable linux distributions. To my question, what is the best way to use dd for cloning a disk. I don't have much time to go around, and no test-hardware to play with, so I need to be prepared, and it's pretty much a one-shoot chance to get it done. I did a quick google search, and the first result was an apparent failed attempt. Is there anything I need to do after using dd, i.e. is there anything that CAN'T be read using dd? Thanks!

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  • No space left on device with encrypted disk that takes all space

    - by Yosef
    I use Ubuntu 11.04. There's no space left on device. I have encrypted the disk that takes up space (maybe it's good to disable it, but I don't know how). In shell, I get this message: No space left on device I run df -I: Filesystem Inodes IUsed IFree IUse% Mounted on /dev/sda1 3055616 602499 2453117 20% / none 210161 890 209271 1% /dev none 214789 8 214781 1% /dev/shm none 214789 53 214736 1% /var/run none 214789 3 214786 1% /var/lock /home/myuser/.Private 3055616 602499 2453117 20% /home/myuser df -I Edit: When I run only df: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sda1 48060296 45618928 0 100% / none 1538340 684 1537656 1% /dev none 1547596 808 1546788 1% /dev/shm none 1547596 104 1547492 1% /var/run none 1547596 0 1547596 0% /var/lock /home/myuser/.Private 48060296 45618928 0 100% /home/myuser Edit: I thinking about few solution but I don't know which better and how exactly to do them: to enlarge partition size (I cant install gparted - no more disk space) remove encryption of partition - I really not need that

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  • Ubuntu hard disk problem

    - by Henadzy
    Hello! I have got the error with a hard disk on Ubuntu 9.10. It slows down my system, applications have not been responding for a long time. But when I mount and use filesystem which placed on this hard disk at other computer it works properly. disk: SAMSUNG HD161HJ (SATA) syslog: Apr 25 00:28:25 vare6gin kernel: [ 885.773839] ata3.00: exception Emask 0x1 SAct 0x1e SErr 0x0 action 0x6 frozen Apr 25 00:28:25 vare6gin kernel: [ 885.773845] ata3.00: Ata error. fis:0x21 Apr 25 00:28:25 vare6gin kernel: [ 885.773861] ata3.00: cmd 60/08:08:3f:00:ad/00:00:10:00:00/40 tag 1 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773864] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773871] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773877] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773890] ata3.00: cmd 60/18:10:9f:6b:ed/00:00:0e:00:00/40 tag 2 ncq 12288 in Apr 25 00:28:25 vare6gin kernel: [ 885.773893] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773900] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773904] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773918] ata3.00: cmd 60/08:18:3f:5f:ed/00:00:0e:00:00/40 tag 3 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773921] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773927] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773932] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773946] ata3.00: cmd 60/08:20:67:c8:91/00:00:05:00:00/40 tag 4 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773948] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773955] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773960] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773970] ata3: hard resetting link Apr 25 00:28:25 vare6gin kernel: [ 885.773974] ata3: nv: skipping hardreset on occupied port Apr 25 00:28:25 vare6gin kernel: [ 886.240073] ata3: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Apr 25 00:28:25 vare6gin kernel: [ 886.256277] ata3.00: configured for UDMA/133 Apr 25 00:28:25 vare6gin kernel: [ 886.256305] ata3: EH complete Apr 25 00:28:27 vare6gin kernel: [ 888.176088] ata3: EH in SWNCQ mode,QC:qc_active 0xF sactive 0xF Apr 25 00:28:27 vare6gin kernel: [ 888.176099] ata3: SWNCQ:qc_active 0xF defer_bits 0x0 last_issue_tag 0x3 Apr 25 00:28:27 vare6gin kernel: [ 888.176102] dhfis 0xF dmafis 0x1 sdbfis 0x0 Apr 25 00:28:27 vare6gin kernel: [ 888.176109] ata3: ATA_REG 0x51 ERR_REG 0x40 Apr 25 00:28:27 vare6gin kernel: [ 888.176113] ata3: tag : dhfis dmafis sdbfis sacitve Apr 25 00:28:27 vare6gin kernel: [ 888.176120] ata3: tag 0x0: 1 1 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176126] ata3: tag 0x1: 1 0 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176131] ata3: tag 0x2: 1 0 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176136] ata3: tag 0x3: 1 0 0 1

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  • Ubuntu hard disk problem

    - by Henadzy
    Hello! I have got the error with a hard disk on Ubuntu 9.10. It slows down my system, applications have not been responding for a long time. But when I mount and use filesystem which placed on this hard disk at other computer it works properly. disk: SAMSUNG HD161HJ (SATA) syslog: Apr 25 00:28:25 vare6gin kernel: [ 885.773839] ata3.00: exception Emask 0x1 SAct 0x1e SErr 0x0 action 0x6 frozen Apr 25 00:28:25 vare6gin kernel: [ 885.773845] ata3.00: Ata error. fis:0x21 Apr 25 00:28:25 vare6gin kernel: [ 885.773861] ata3.00: cmd 60/08:08:3f:00:ad/00:00:10:00:00/40 tag 1 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773864] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773871] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773877] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773890] ata3.00: cmd 60/18:10:9f:6b:ed/00:00:0e:00:00/40 tag 2 ncq 12288 in Apr 25 00:28:25 vare6gin kernel: [ 885.773893] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773900] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773904] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773918] ata3.00: cmd 60/08:18:3f:5f:ed/00:00:0e:00:00/40 tag 3 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773921] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773927] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773932] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773946] ata3.00: cmd 60/08:20:67:c8:91/00:00:05:00:00/40 tag 4 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773948] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773955] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773960] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773970] ata3: hard resetting link Apr 25 00:28:25 vare6gin kernel: [ 885.773974] ata3: nv: skipping hardreset on occupied port Apr 25 00:28:25 vare6gin kernel: [ 886.240073] ata3: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Apr 25 00:28:25 vare6gin kernel: [ 886.256277] ata3.00: configured for UDMA/133 Apr 25 00:28:25 vare6gin kernel: [ 886.256305] ata3: EH complete Apr 25 00:28:27 vare6gin kernel: [ 888.176088] ata3: EH in SWNCQ mode,QC:qc_active 0xF sactive 0xF Apr 25 00:28:27 vare6gin kernel: [ 888.176099] ata3: SWNCQ:qc_active 0xF defer_bits 0x0 last_issue_tag 0x3 Apr 25 00:28:27 vare6gin kernel: [ 888.176102] dhfis 0xF dmafis 0x1 sdbfis 0x0 Apr 25 00:28:27 vare6gin kernel: [ 888.176109] ata3: ATA_REG 0x51 ERR_REG 0x40 Apr 25 00:28:27 vare6gin kernel: [ 888.176113] ata3: tag : dhfis dmafis sdbfis sacitve Apr 25 00:28:27 vare6gin kernel: [ 888.176120] ata3: tag 0x0: 1 1 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176126] ata3: tag 0x1: 1 0 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176131] ata3: tag 0x2: 1 0 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176136] ata3: tag 0x3: 1 0 0 1

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  • Running a Check-Disk (Is it dangerous)

    - by vaccano
    I have a lap top that a friend of mine would like me to fix. It is giving a blue screen on boot up. When I looked up the error message it indicates that I should run a check disk. Is this dangerous? Should I try to off load stuff from the hard drive first? I ask because I had a hard drive of my own that when I ran check disk it wiped a bunch of "bad sectors" and I lost most of the info on it (but it had been going bad). Opinions?

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  • Add Mirror for volumes other than the last one in Windows 7 (disk "not up-to-date")

    - by rakslice
    I'm using Windows 7 x64 Ultimate. I have an existing 4TB disk with 3 NTFS volumes, a new 3TB blank disk, and I'm trying to mirror the volumes onto the new disk. My Windows install is on an SSD which is Disk 0. The 4TB disk with volumes is Disk 1, and the new blank disk is Disk 2. I can add a mirror successfully for the last volume, but when I try to add a mirror for the first volume I immediately get errors (see below). Is there something I special I need to do to add a mirror for a volume other than the last one? More info: I opened Disk Management, right-clicked on the first volume on the existing disk, went to Add Mirror, and selected the new disk. The first time I did this I was prompted to convert the new disk to a Dynamic Disk, which I approved. Subsequently I got a message: The operation failed to complete because the Disk Management console view is not up-to-date. Refresh the view by using the refresh task. If the problem persists close the Disk Management console, then restart Disk Management or restart the computer. I've refreshed disk management, restarted the computer, and converted the new disk to basic and back to dynamic, but I still get that error message. Looking around for suggestions of a workaround, I saw a suggestion to use the diskpart command line tool. Running diskpart from the Start Menu as Administrator, I did select volume 2 (the first volume I want to mirror) and then add disk 2 (the new disk), and received a somewhat similar error: Virtual Disk Service error: The disk's extent information is corrupted. DiskPart has referenced an object which is not up-to-date. Refresh the object by using the RESCAN command. If the problem persists exit DiskPart, then restart DiskPart or restart the computer. A rescan appears to be successful: DISKPART> select disk 2 Disk 2 is now the selected disk. DISKPART> rescan Please wait while DiskPart scans your configuration... DiskPart has finished scanning your configuration. but attempting to add the mirror again resulted in the same error. The only similar report I found online was this: http://www.sevenforums.com/hardware-devices/335780-unable-mirror-all-but-last-partition-drive.html Based on that I attempted to mirror the last volume on the disk to the new disk using diskpart, and that started successfully -- it is currently resynchronizing. More Background: In the course of dealing with a failing 3TB hard drive, I bought a replacement 4TB drive and installed it, then copied the partitions from the failing drive to it using Minitool Partition Wizard Home, and then removed the failing drive and was up and running again normally. Now I've received a warranty replacement for the failing drive, and installed it, and now I'm attempting to mirror my partitions to it.

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  • HP MediaSmart server system disk full

    - by Blanthor
    I have a HP MediaSmart Server (EX 490) with Windows Home Server out of the box. It comes with a single 1.0 TB drive partioned 20 GB for the System disk. The system disk keeps filling up. I haven't installed anything but McAfee. Without getting into the philosophical discussions of why they would partition it thus, what is the likely culprit of this debacle? My D: Partition has plenty of space. I can get into the server only through Remote Desktop.

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  • Windows Disk I/O Analysis

    - by Jonathon
    It appears that we are having a problem with the disk i/o speed on our Windows 2003 Enterprise Edition server (64-bit). As we were initializing a database that created two 1G tablespaces on 3 different machines, it became obvious that the two smaller machines (each 32-bit Windows 2003 Standard Edition with less RAM) killed the larger machine when creating the files. The larger machine took 10x as long to create the tablespaces than did the other machines. Now, I am left wondering how that could be. What programs or scripts would you guys recommend for tracking down the I/O problem? I think the issue may be with the controller card (all boxes are hardware RAID 10, but have different controller cards), but I would like to check the actual disk I/O speed as well, so I have some hard numbers to work with. Any help would be appreciated.

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  • Need help solving "Disk Error Press any key to restart" after blue screen in XP.

    - by Dennis
    I have had a couple of BSOD's lately and after the last one I got the disk error message. The disk shows up during the BIOS portion of the boot. It is in a Dell Precision 690 so the F12 key gives me a boot menu. I can boot from the utility partition, and if I specifically select the hard drive from the boot menu it will boot fine. Any ideas why if I just try to do an unattended boot, it give the error listed in the title?

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  • windows seven disk check error

    - by crazybmanp
    i have gotten the error in the microsoft KB article 975778 (http://support.microsoft.com/kb/975778/en-us) i was able to get onto my computer luckily, but when i went on to get the hotfix that is stated in the article, it gave me this error when i ran it: "the update is not applicable to your computer." is there any way of getting the disk check error to stop, or to get this fix to work. i will answer any questions on hardware if you post the questions in the comments. answers to questions this is the a full version that i got from ASUS as an upgrade disk from windows vista (hopefully more specific than you were asking)

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