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  • Backpacks and Booth Paint: TechEd 2012

    - by The Un-T Guy
    Arriving in the parking lot of the Orange County Convention Center, I immediately knew I was in the right place. As far as the eye could see, the acres of asphalt were awash in backpacks, quirky (to be kind) outfits, and bad haircuts. This was the place. This was Microsoft Mecca v2012 for geeks and nerds, the Central Florida event of the year, a gathering of high tech professionals whose skills I both greatly respect and, frankly, fear a little. I was wholly and completely out of element, a dork in a vast sea of geek jumbo. It like was wearing dockers and a golf shirt walking into a RenFaire, but one with really crappy costumes and no turkey legs...save those attached to some of the attendees. Of course the corporate whores...errrr, vendors were in place, ready to parlay the convention's fre-nerd-ic energy into millions of dollars by convincing the big-brained and under-sexed in the crowd (i.e., virtually all of them...present company excluded, of course) that their product or service was the only thing standing between them and professional success, industry fame, and clear skin. "With KramTech 2012," they seemed to scream, "you will be THE ROCK STAR of your company's IT department!" As car shows and tattoo parlors learned long ago, Tech companies seem to believe that the best way to attract the attention of this crowd is through the hint of the promise of sex. They recruit and deploy an army of "sales reps" whose primary qualifications appear to be long hair, short skirts, high heels, and a vagina. Unlike their distant cousins in the car and body art industries, however, this sub-species of booth paint (semi-gloss decoration that adds nothing to the substance of the product) seems torn between committing to being all-out sex objects and recognition that they are in the presence of intelligent, discerning people. People who are smart enough to know exactly what these vendors are doing. Also unlike their distant car show and tattoo shop cousins, these young women (what…are there no gay tech professionals who could use some eye candy?) seem to realize that while IT remains a male-dominated field, there are ever-increasing numbers of intelligent, capable, strong professional women – women who’ve battled to make it in this field through hard work and work performance rather than a hard body and performing after work. This is not to say that all of the young female sales reps are there only because of their physical attributes. Many are competent, intelligent, and driven -- not to mention attractive. They're working hard on the front lines of delivering the next generation of technology. The distinction is pretty clear, however, between these young professionals and the booth paint. The former enthusiastically deliver credible information about the products they’re hawking. The latter are positioned in the aisles, uncomfortably avoiding eye contact as they struggle to operate the badge readers. Surprisingly, not all of the women in attendance seemed to object to the objectification of their younger sisters. One IT professional woman who came of age in the industry (mostly in IT marketing) said, “I have no problem with it. I was a ‘booth babe’ for years and it doesn’t bother me at all.” Others, however, weren’t quite so gracious. One woman I spoke with, an IT manager from Cheyenne, Wyoming, said it was demeaning and frankly, as more and more women grow into IT management positions, not a great marketing idea. “Using these young women is, to me, no different than vendors giving out t-shirts to attract attention. It’s sad because it’s still hard for a woman to be respected in the IT field and this just perpetuates the outdated notion that IT is a male-dominated field.” She went on to say that decisions by vendors to employ these young women in this “inappropriate way” could impact her purchasing decisions. “I might be swayed toward a vendor who has women on staff who are intelligent and dynamic rather than the vendors who use the ‘decoration’ girls.” So in many ways, the IT industry is no different than most other industries as it struggles to maximize performance by finding and developing talent – all of the talent, not just the 50% with a penis. Women in IT, like their brethren, struggle to find their niche in the field, to grow professionally, and reach for the brass ring, struggling to overcome obstacles as they climb the mountain of professional success in a never-ending cycle of economic uncertainty. But as (generally) well-educated and highly-trained professionals, they are probably better positioned than those in many other industries. Beside, they’ve got one other advantage over their non-IT counterparts as they attempt their ascent to the summit: They’ve already got the backpacks.

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  • Off center projection

    - by N0xus
    I'm trying to implement the code that was freely given by a very kind developer at the following link: http://forum.unity3d.com/threads/142383-Code-sample-Off-Center-Projection-Code-for-VR-CAVE-or-just-for-fun Right now, all I'm trying to do is bring it in on one camera, but I have a few issues. My class, looks as follows: using UnityEngine; using System.Collections; public class PerspectiveOffCenter : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public static Matrix4x4 GeneralizedPerspectiveProjection(Vector3 pa, Vector3 pb, Vector3 pc, Vector3 pe, float near, float far) { Vector3 va, vb, vc; Vector3 vr, vu, vn; float left, right, bottom, top, eyedistance; Matrix4x4 transformMatrix; Matrix4x4 projectionM; Matrix4x4 eyeTranslateM; Matrix4x4 finalProjection; ///Calculate the orthonormal for the screen (the screen coordinate system vr = pb - pa; vr.Normalize(); vu = pc - pa; vu.Normalize(); vn = Vector3.Cross(vr, vu); vn.Normalize(); //Calculate the vector from eye (pe) to screen corners (pa, pb, pc) va = pa-pe; vb = pb-pe; vc = pc-pe; //Get the distance;; from the eye to the screen plane eyedistance = -(Vector3.Dot(va, vn)); //Get the varaibles for the off center projection left = (Vector3.Dot(vr, va)*near)/eyedistance; right = (Vector3.Dot(vr, vb)*near)/eyedistance; bottom = (Vector3.Dot(vu, va)*near)/eyedistance; top = (Vector3.Dot(vu, vc)*near)/eyedistance; //Get this projection projectionM = PerspectiveOffCenter(left, right, bottom, top, near, far); //Fill in the transform matrix transformMatrix = new Matrix4x4(); transformMatrix[0, 0] = vr.x; transformMatrix[0, 1] = vr.y; transformMatrix[0, 2] = vr.z; transformMatrix[0, 3] = 0; transformMatrix[1, 0] = vu.x; transformMatrix[1, 1] = vu.y; transformMatrix[1, 2] = vu.z; transformMatrix[1, 3] = 0; transformMatrix[2, 0] = vn.x; transformMatrix[2, 1] = vn.y; transformMatrix[2, 2] = vn.z; transformMatrix[2, 3] = 0; transformMatrix[3, 0] = 0; transformMatrix[3, 1] = 0; transformMatrix[3, 2] = 0; transformMatrix[3, 3] = 1; //Now for the eye transform eyeTranslateM = new Matrix4x4(); eyeTranslateM[0, 0] = 1; eyeTranslateM[0, 1] = 0; eyeTranslateM[0, 2] = 0; eyeTranslateM[0, 3] = -pe.x; eyeTranslateM[1, 0] = 0; eyeTranslateM[1, 1] = 1; eyeTranslateM[1, 2] = 0; eyeTranslateM[1, 3] = -pe.y; eyeTranslateM[2, 0] = 0; eyeTranslateM[2, 1] = 0; eyeTranslateM[2, 2] = 1; eyeTranslateM[2, 3] = -pe.z; eyeTranslateM[3, 0] = 0; eyeTranslateM[3, 1] = 0; eyeTranslateM[3, 2] = 0; eyeTranslateM[3, 3] = 1f; //Multiply all together finalProjection = new Matrix4x4(); finalProjection = Matrix4x4.identity * projectionM*transformMatrix*eyeTranslateM; //finally return return finalProjection; } // Update is called once per frame public void FixedUpdate () { Camera cam = camera; //calculate projection Matrix4x4 genProjection = GeneralizedPerspectiveProjection( new Vector3(0,1,0), new Vector3(1,1,0), new Vector3(0,0,0), new Vector3(0,0,0), cam.nearClipPlane, cam.farClipPlane); //(BottomLeftCorner, BottomRightCorner, TopLeftCorner, trackerPosition, cam.nearClipPlane, cam.farClipPlane); cam.projectionMatrix = genProjection; } } My error lies in projectionM = PerspectiveOffCenter(left, right, bottom, top, near, far); The debugger states: Expression denotes a `type', where a 'variable', 'value' or 'method group' was expected. Thus, I changed the line to read: projectionM = new PerspectiveOffCenter(left, right, bottom, top, near, far); But then the error is changed to: The type 'PerspectiveOffCenter' does not contain a constructor that takes '6' arguments. For reasons that are obvious. So, finally, I changed the line to read: projectionM = new GeneralizedPerspectiveProjection(left, right, bottom, top, near, far); And the error I get is: is a 'method' but a 'type' was expected. With this last error, I'm not sure what it is I should do / missing. Can anyone see what it is that I'm missing to fix this error?

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  • Black Screen: How to set Projection/View Matrix

    - by Lisa
    I have a Windows Phone 8 C#/XAML with DirectX component project. I'm rendering some particles, but each particle is a rectangle versus a square (as I've set the vertices to be positions equally offset from each other). I used an Identity matrix in the view and projection matrix. I decided to add the windows aspect ratio to prevent the rectangles. But now I get a black screen. None of the particles are rendered now. I don't know what's wrong with my matrices. Can anyone see the problem? These are the default matrices in Microsoft's project example. View Matrix: XMVECTOR eye = XMVectorSet(0.0f, 0.7f, 1.5f, 0.0f); XMVECTOR at = XMVectorSet(0.0f, -0.1f, 0.0f, 0.0f); XMVECTOR up = XMVectorSet(0.0f, 1.0f, 0.0f, 0.0f); XMStoreFloat4x4(&m_constantBufferData.view, XMMatrixTranspose(XMMatrixLookAtRH(eye, at, up))); Projection Matrix: void CubeRenderer::CreateWindowSizeDependentResources() { Direct3DBase::CreateWindowSizeDependentResources(); float aspectRatio = m_windowBounds.Width / m_windowBounds.Height; float fovAngleY = 70.0f * XM_PI / 180.0f; if (aspectRatio < 1.0f) { fovAngleY /= aspectRatio; } XMStoreFloat4x4(&m_constantBufferData.projection, XMMatrixTranspose(XMMatrixPerspectiveFovRH(fovAngleY, aspectRatio, 0.01f, 100.0f))); } I've tried modifying them to use cocos2dx's WP8 example. XMMATRIX identityMatrix = XMMatrixIdentity(); float fovy = 60.0f; float aspect = m_windowBounds.Width / m_windowBounds.Height; float zNear = 0.1f; float zFar = 100.0f; float xmin, xmax, ymin, ymax; ymax = zNear * tanf(fovy * XM_PI / 360); ymin = -ymax; xmin = ymin * aspect; xmax = ymax * aspect; XMMATRIX tmpMatrix = XMMatrixPerspectiveOffCenterRH(xmin, xmax, ymin, ymax, zNear, zFar); XMMATRIX projectionMatrix = XMMatrixMultiply(tmpMatrix, identityMatrix); // View Matrix float fEyeX = m_windowBounds.Width * 0.5f; float fEyeY = m_windowBounds.Height * 0.5f; float fEyeZ = m_windowBounds.Height / 1.1566f; float fLookAtX = m_windowBounds.Width * 0.5f; float fLookAtY = m_windowBounds.Height * 0.5f; float fLookAtZ = 0.0f; float fUpX = 0.0f; float fUpY = 1.0f; float fUpZ = 0.0f; XMMATRIX tmpMatrix2 = XMMatrixLookAtRH(XMVectorSet(fEyeX,fEyeY,fEyeZ,0.f), XMVectorSet(fLookAtX,fLookAtY,fLookAtZ,0.f), XMVectorSet(fUpX,fUpY,fUpZ,0.f)); XMMATRIX viewMatrix = XMMatrixMultiply(tmpMatrix2, identityMatrix); XMStoreFloat4x4(&m_constantBufferData.view, viewMatrix); Vertex Shader cbuffer ModelViewProjectionConstantBuffer : register(b0) { //matrix model; matrix view; matrix projection; }; struct VertexInputType { float4 position : POSITION; float2 tex : TEXCOORD0; float4 color : COLOR; }; struct PixelInputType { float4 position : SV_POSITION; float2 tex : TEXCOORD0; float4 color : COLOR; }; PixelInputType main(VertexInputType input) { PixelInputType output; // Change the position vector to be 4 units for proper matrix calculations. input.position.w = 1.0f; //===================================== // TODO: ADDED for testing input.position.z = 0.0f; //===================================== // Calculate the position of the vertex against the world, view, and projection matrices. //output.position = mul(input.position, model); output.position = mul(input.position, view); output.position = mul(output.position, projection); // Store the texture coordinates for the pixel shader. output.tex = input.tex; // Store the particle color for the pixel shader. output.color = input.color; return output; } Before I render the shader, I set the view/projection matrices into the constant buffer void ParticleRenderer::SetShaderParameters() { ViewProjectionConstantBuffer* dataPtr; D3D11_MAPPED_SUBRESOURCE mappedResource; DX::ThrowIfFailed(m_d3dContext->Map(m_constantBuffer.Get(), 0, D3D11_MAP_WRITE_DISCARD, 0, &mappedResource)); dataPtr = (ViewProjectionConstantBuffer*)mappedResource.pData; dataPtr->view = m_constantBufferData.view; dataPtr->projection = m_constantBufferData.projection; m_d3dContext->Unmap(m_constantBuffer.Get(), 0); // Now set the constant buffer in the vertex shader with the updated values. m_d3dContext->VSSetConstantBuffers(0, 1, m_constantBuffer.GetAddressOf() ); // Set shader texture resource in the pixel shader. m_d3dContext->PSSetShaderResources(0, 1, &m_textureView); } Nothing, black screen... I tried so many different look at, eye, and up vectors. I tried transposing the matrices. I've set the particle center position to always be (0, 0, 0), I tried different positions too, just to make sure they're not being rendered offscreen.

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  • OpenGL 3 and the Radeon HD 4850x2

    - by rotard
    A while ago, I picked up a copy of the OpenGL SuperBible fifth edition and slowly and painfully started teaching myself OpenGL the 3.3 way, after having been used to the 1.0 way from school way back when. Making things more challenging, I am primarily a .NET developer, so I was working in Mono with the OpenTK OpenGL wrapper. On my laptop, I put together a program that let the user walk around a simple landscape using a couple shaders that implemented per-vertex coloring and lighting and texture mapping. Everything was working brilliantly until I ran the same program on my desktop. Disaster! Nothing would render! I have chopped my program down to the point where the camera sits near the origin, pointing at the origin, and renders a square (technically, a triangle fan). The quad renders perfectly on my laptop, coloring, lighting, texturing and all, but the desktop renders a small distorted non-square quadrilateral that is colored incorrectly, not affected by the lights, and not textured. I suspect the graphics card is at fault, because I get the same result whether I am booted into Ubuntu 10.10 or Win XP. I did find that if I pare the vertex shader down to ONLY outputting the positional data and the fragment shader to ONLY outputting a solid color (white) the quad renders correctly. But as SOON as I start passing in color data (whether or not I use it in the fragment shader) the output from the vertex shader is distorted again. The shaders follow. I left the pre-existing code in, but commented out so you can get an idea what I was trying to do. I'm a noob at glsl so the code could probably be a lot better. My laptop is an old lenovo T61p with a Centrino (Core 2) Duo and an nVidia Quadro graphics card running Ubuntu 10.10 My desktop has an i7 with a Radeon HD 4850 x2 (single card, dual GPU) from Saphire dual booting into Ubuntu 10.10 and Windows XP. The problem occurs in both XP and Ubuntu. Can anyone see something wrong that I am missing? What is "special" about my HD 4850x2? string vertexShaderSource = @" #version 330 precision highp float; uniform mat4 projection_matrix; uniform mat4 modelview_matrix; //uniform mat4 normal_matrix; //uniform mat4 cmv_matrix; //Camera modelview. Light sources are transformed by this matrix. //uniform vec3 ambient_color; //uniform vec3 diffuse_color; //uniform vec3 diffuse_direction; in vec4 in_position; in vec4 in_color; //in vec3 in_normal; //in vec3 in_tex_coords; out vec4 varyingColor; //out vec3 varyingTexCoords; void main(void) { //Get surface normal in eye coordinates //vec4 vEyeNormal = normal_matrix * vec4(in_normal, 0); //Get vertex position in eye coordinates //vec4 vPosition4 = modelview_matrix * vec4(in_position, 0); //vec3 vPosition3 = vPosition4.xyz / vPosition4.w; //Get vector to light source in eye coordinates //vec3 lightVecNormalized = normalize(diffuse_direction); //vec3 vLightDir = normalize((cmv_matrix * vec4(lightVecNormalized, 0)).xyz); //Dot product gives us diffuse intensity //float diff = max(0.0, dot(vEyeNormal.xyz, vLightDir.xyz)); //Multiply intensity by diffuse color, force alpha to 1.0 //varyingColor.xyz = in_color * diff * diffuse_color.xyz; varyingColor = in_color; //varyingTexCoords = in_tex_coords; gl_Position = projection_matrix * modelview_matrix * in_position; }"; string fragmentShaderSource = @" #version 330 //#extension GL_EXT_gpu_shader4 : enable precision highp float; //uniform sampler2DArray colorMap; //in vec4 varyingColor; //in vec3 varyingTexCoords; out vec4 out_frag_color; void main(void) { out_frag_color = vec4(1,1,1,1); //out_frag_color = varyingColor; //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, varyingTexCoords.st); //out_frag_color = vec4(varyingColor, 1) * texture(colorMap, vec3(varyingTexCoords.st, 0)); //out_frag_color = vec4(varyingColor, 1) * texture2DArray(colorMap, varyingTexCoords); }"; Note that in this code the color data is accepted but not actually used. The geometry is outputted the same (wrong) whether the fragment shader uses varyingColor or not. Only if I comment out the line varyingColor = in_color; does the geometry output correctly. Originally the shaders took in vec3 inputs, I only modified them to take vec4s while troubleshooting.

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  • The Future of Air Travel: Intelligence and Automation

    - by BobEvans
    Remember those white-knuckle flights through stormy weather where unexpected plunges in altitude result in near-permanent relocations of major internal organs? Perhaps there’s a better way, according to a recent Wall Street Journal article: “Pilots of a Honeywell International Inc. test plane stayed on their initial flight path, relying on the company's latest onboard radar technology to steer through the worst of the weather. The specially outfitted Boeing 757 barely shuddered as it gingerly skirted some of the most ferocious storm cells over Fort Walton Beach and then climbed above the rest in zero visibility.” Or how about the multifaceted check-in process, which might not wreak havoc on liver location but nevertheless makes you wonder if you’ve been trapped in some sort of covert psychological-stress test? Another WSJ article, called “The Self-Service Airport,” says there’s reason for hope there as well: “Airlines are laying the groundwork for the next big step in the airport experience: a trip from the curb to the plane without interacting with a single airline employee. At the airport of the near future, ‘your first interaction could be with a flight attendant,’ said Ben Minicucci, chief operating officer of Alaska Airlines, a unit of Alaska Air Group Inc.” And in the topsy-turvy world of air travel, it’s not just the passengers who’ve been experiencing bumpy rides: the airlines themselves are grappling with a range of challenges—some beyond their control, some not—that make profitability increasingly elusive in spite of heavy demand for their services. A recent piece in The Economist illustrates one of the mega-challenges confronting the airline industry via a striking set of contrasting and very large numbers: while the airlines pay $7 billion per year to third-party computerized reservation services, the airlines themselves earn a collective profit of only $3 billion per year. In that context, the anecdotes above point unmistakably to the future that airlines must pursue if they hope to be able to manage some of the factors outside of their control (e.g., weather) as well as all of those within their control (operating expenses, end-to-end visibility, safety, load optimization, etc.): more intelligence, more automation, more interconnectedness, and more real-time awareness of every facet of their operations. Those moves will benefit both passengers and the air carriers, says the WSJ piece on The Self-Service Airport: “Airlines say the advanced technology will quicken the airport experience for seasoned travelers—shaving a minute or two from the checked-baggage process alone—while freeing airline employees to focus on fliers with questions. ‘It's more about throughput with the resources you have than getting rid of humans,’ said Andrew O'Connor, director of airport solutions at Geneva-based airline IT provider SITA.” Oracle’s attempting to help airlines gain control over these challenges by blending together a range of its technologies into a solution called the Oracle Airline Data Model, which suggests the following steps: • To retain and grow their customer base, airlines need to focus on the customer experience. • To personalize and differentiate the customer experience, airlines need to effectively manage their passenger data. • The Oracle Airline Data Model can help airlines jump-start their customer-experience initiatives by consolidating passenger data into a customer data hub that drives realtime business intelligence and strategic customer insight. • Oracle’s Airline Data Model brings together multiple types of data that can jumpstart your data-warehousing project with rich out-of-the-box functionality. • Oracle’s Intelligent Warehouse for Airlines brings together the powerful capabilities of Oracle Exadata and the Oracle Airline Data Model to give you real-time strategic insights into passenger demand, revenues, sales channels and your flight network. The airline industry aside, the bullet points above offer a broad strategic outline for just about any industry because the customer experience is becoming pre-eminent in each and there is simply no way to deliver world-class customer experiences unless a company can capture, manage, and analyze all of the relevant data in real-time. I’ll leave you with two thoughts from the WSJ article about the new in-flight radar system from Honeywell: first, studies show that a single episode of serious turbulence can wrack up $150,000 in additional costs for an airline—so, it certainly behooves the carriers to gain the intelligence to avoid turbulence as much as possible. And second, it’s back to that top-priority customer-experience thing and the value that ever-increasing levels of intelligence can deliver. As the article says: “In the cabin, reporters watched screens showing the most intense parts of the nearly 10-mile wide storm, which churned some 7,000 feet below, in vibrant red and other colors. The screens also were filled with tiny symbols depicting likely locations of lightning and hail, which can damage planes and wreak havoc on the nerves of white-knuckle flyers.”  (Bob Evans is senior vice-president, communications, for Oracle.)  

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  • CodePlex Daily Summary for Friday, May 28, 2010

    CodePlex Daily Summary for Friday, May 28, 2010New ProjectsBang: BangBox Office: Event Management for Community Theater Groups: Box Office is an event management web application to help theater groups manage & promote their shows. Manage performance schedules, sell tickets, ...CellsOnWeb: El espacio de las células del Programa Académico Microsoft en Argentina. CRM 4.0 Plugin Queue Item Counter: This is a crm 4.0 plugin to count queue items in each folder and display the number at the end of the name. For example, if the queue name is "Tes...Date Calculator: Date Calculator is a small desktop utility developed using Windows Forms .NET technology. This utility is analogous to the "Date calculation" modul...Enterprise Library Investigate: Enterprise Library Investigate ProjecteProject Management: Ứng dụng nền tảng web hỗ trợ quản lí và giám sát tiến độ dự án của tổ chức doanh nghiệp.Fiddler TreeView Panel Extension: Extension for Fiddler, to display the session information in a TreeView panel instead of the default ListBox, so it groups the information logicall...Git Source Control Provider: Git Source Control Provider is a Visual Studio Plug-in that integrates Git with Visual Studio.InspurProjects: Project on Inspur Co.Kryptonite: The Kryptonite project aims to improve development of websites based on the Kentico CMS. MLang .NET Wrapper: Detect the encoding of a text without BOM (Byte Order Mask) and choose the best Encoding for persistence or network transport of textMondaze: Proof of concept using Windows Azure.MultipointControls: A collection of controls that applied Windows Multipoint Mouse SDK. Windows Multipoint Mouse SDK enable app to have multiple mice interact simultan...Mundo De Bloques: "Mundo de bloques" makes it easier for analists to find the shortest way between two states in a problem using an heuristic function for Artificial...MyRPGtests: Just some tests :)OffInvoice Add-in for MS Office 2010: Project Description: The project it's based in the ability to extend funtionality in the Microsoft Office 2010 suite.OpenGraph .NET: A C# client for the Facebook Graph API. Supports desktop, web, ASP.NET MVC, and Silverlight connections and real-time updates. PLEASE NOTE: I dis...Portable Extensible Metadata (PEM) Data Annotation Generator: This project intends to help developers who uses PEM - Portable Extensible Metadata for Entity Framework generating Data Annotation information fro...Production and sale of plastic window systems: Automation company produces window design, production and sale of plastic window systems, management of sales contracts and their execution, print ...Renjian Storm (Renjian Image Viewer Uploader): Renjian Image Viewer UploaderShark Web Intelligence CMS: Shark Web Intelligence Inc. Content Management System.Shuffleboard Game for Windows Phone 7: This is a sample Shuffleboard game written in Silverlight for Windows Phone 7. It demonstrates physics, procedural animation, perspective transform...Silverlight Property Grid: Visual Studio Style PropertyGrid for Silverlight.SvnToTfs: Simple tool that migrates every Subversion revision toward Team Foundation Server 2010. It is developed in C# witn a WPF front-end.Tamias: Basic Cms Mvc Contrib Portable Area: The goal of this project is to have a easy-to-integrate basic cms for ASP.NET MVC applications based on MVC Contrib Portable Areas.TwitBy: TwitBy is a Twitter client for anyone who uses Twitter. It's easy to use and all of the major features are there. More features to come. H...Under Construction: A simple site that can be used as a splash for sites being upgraded or developed. UO Editor: The Owner & Organisation Editor makes it easy to view and edit the names of the registered owner and registered organization for your Windows OS. N...webform2010: this is the test projectWireless Network: ssWiX Toolset: The Windows Installer XML (WiX) is a toolset that builds Windows installation packages from XML source code. The toolset supports a command line en...Xna.Extend: A collection of easy to use Xna components for aiding a game programmer in developing thee next big thing. I plan on using the components from this...New ReleasesA Guide to Parallel Programming: Drop 4 - Guide Preface, Chapters 1 - 5, and code: This is Drop 4 with Guide Preface, Chapters 1 - 5, and References, and the accompanying code samples. This drop requires Visual Studio 2010 Beta 2 ...Ajax Toolkit for ASP.NET MVC: MAT 1.1: MAT 1.1Community Forums NNTP bridge: Community Forums NNTP Bridge V09: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release solves ...Community Forums NNTP bridge: Community Forums NNTP Bridge V10: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has add...Community Forums NNTP bridge: Community Forums NNTP Bridge V11: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has add...CSS 360 Planetary Calendar: Beta Release: =============================================================================== Beta Release Version: 0.2 Description: This is the beta release de...Date Calculator: DateCalculator v1.0: This is the first release and as far as I know this is a stable version.eComic: eComic 2010.0.0.4: Version 2010.0.0.4 Change LogFixed issues in the "Full Screen Control Panel" causing it to lack translucence Added loupe magnification control ...Expression Encoder Batch Processor: Runtime Application v0.2: New in this version: Added more error handling if files not exist. Added button/feature to quit after current encoding job. Added code to handl...Fiddler TreeView Panel Extension: FiddlerTreeViewPanel 0.7: Initial compiled version of the assembly, ready to use. Please refer to http://fiddlertreeviewpanel.codeplex.com/ for instructions and installation.Gardens Point LEX: Gardens Point LEX v1.1.4: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.1.4 corre...Gardens Point Parser Generator: Gardens Point Parser Generator v1.4.1: Version 1.4.1 differs from version 1.4.0 only in containing a corrected version of a previously undocumented feature which allows the generation of...IsWiX: IsWiX 1.0.264.0: Build 1.0.264.0 - built against Fireworks 1.0.264.0. Adds support for autogenerating the SourceDir prepreprocessor variable and gives user choice t...Matrix: Matrix 0.5.2: Updated licenseMesopotamia Experiment: Mesopotamia 1.2.90: Release Notes - Ugraded to Microsoft Robotics Developer Studio 2008 R3 Bug Fixes - Fix to keep any sole organisms that penetrate to the next fitne...Microsoft Crm 4.0 Filtered Lookup: Microsoft Crm 4.0 Filtered Lookup: How to use: Allow passing custom querystring values: Create a DWORD registry key named [DisableParameterFilter] under [HKEY_LOCAL_MACHINE\SOFTWAR...MSBuild Extension Pack: May 2010: The MSBuild Extension Pack May 2010 release provides a collection of over 340 MSBuild tasks. A high level summary of what the tasks currently cover...MultiPoint Vote: MultiPointVote v.1: This accepts user inputs: number of participants, poll/survey title and the list of options A text file containing the items listed line per line...Mundo De Bloques: Mundo de Bloques, Release 1: "Mundo de bloques" makes it easier for analists to find the shortest way between two states in a problem using an heuristic function for Artificial...OffInvoice Add-in for MS Office 2010: OffInvoice for Office 2010 V1.0 Installer: Add-in for MS Word 2010 or MS Excel 2010 to allow the management (issuing, visualization and reception) of electronic invoices, based in the XML fo...OpenGraph .NET: 0.9.1 Beta: This is the first public release of OpenGraph .NET.patterns & practices: Composite WPF and Silverlight: Prism v2.2 - May 2010 Release: Composite Application Guidance for WPF and Silverlight - May 2010 Release (Prism V2.2) The Composite Application Guidance for WPF and Silverlight ...Portable Extensible Metadata (PEM) Data Annotation Generator: Release 49376: First release.Production and sale of plastic window systems: Yanuary 2009: NOTEBefore loading program, make sure you have installed MySQL and created DataBase that store in Source Code (look at below) Where Is The Source?...PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT: PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT--3.2: The current version of the Programmable Software Development Environment has the capability of reading an optional text file in each source develop...Rapidshare Episode Downloader: RED 0.8.6: - Fixed Edit form to actually save the data - Added Bypass Validation to enable future episodes - Added Search parameter to Edit form - Added refr...Renjian Storm (Renjian Image Viewer Uploader): Renjian Storm 0.6: 人间风暴 v0.6 稳定版sELedit: sELedit v1.1b: + Fixed: when export and import items to text files, there was a bug with "NULL" bytes in the unicode stringShake - C# Make: Shake v0.1.21: Changes: FileTask CopyDir method modified, see documentationSharePoint Labs: SPLab7001A-ENU-Level100: SPLab7001A-ENU-Level100 This SharePoint Lab will teach how to analyze and audit WSP files. WSP files are somewhere in a no man's land between ITPro...SharePoint Rsync List: 1.0.0.3: Fix spcontext dispose bug in menu try and run jobs only on central admin server mark a single file failure if file not copied don't delete destinat...Shuffleboard Game for Windows Phone 7: Shuffleboard 1.0.0.1: Source code, solution files, and assets.Software Is Hardwork: Sw. Is Hw. Lib. 3.0.0.x+04: Sw. Is Hw. Lib. 3.0.0.x+04SoulHackers Demon Unite(Chinese version): WPFClient pre alpha: can unite 2, 3 or more demons. can un-unite 1 demon to 2 demon (no triple un-unite yet).Team Deploy: Team Deploy 2010 R1: This is the initial release for Team Deploy 2010 for TFS Team Build 2010. All features from Team Build 2.x are functional in this version. Comple...Under Construction: Under Construction: All Files required to show under construction page. The Page will pull through the Domain name that the site is being run on this allows you to use...Unit Driven: Version 0.0.5: - Tests nested by namespace parts. - Run buttons properly disabled based on currently running tests. - Timeouts for async tests enabled.UO Editor: UO Editor v1.0: Initial ReleaseVCC: Latest build, v2.1.30527.0: Automatic drop of latest buildWeb Service Software Factory Contrib: Import WSDL 2010: Generate Service Contract models from existing WSDL documents for Web Service Software Factory 2010. Usage: Install the vsix and right click on a S...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active ProjectsAStar.netpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationSqlServerExtensionsBlogEngine.NETRawrpatterns & practices: Windows Azure Security GuidanceCodeReviewCustomer Portal Accelerator for Microsoft Dynamics CRMIonics Isapi Rewrite Filter

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  • Water cooling parts

    - by Ursa
    Want to build something similar to this.http://www.engadget.com/2010/05/12/digital-storm-tempts-with-4-4ghz-black-ops-assassin-gaming-deskt/. Does anyone know where I can find the parts? Chasis and water cooling components.

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  • Laptop kicks other users off the wifi when it connects, then gets disconnected itself

    - by Devon
    I've got an Acer Aspire One running Linux. When I connect to my building's wifi, everything seems fine for a short period of time (I can google a few things or start downloading an Apt package), but then other devices on the network lose their IP addresses. Shortly after that, my computer also gets disconected. My computer is set to use DHCP. What causes this, and do you know how it could be fixed? Am I causing a broadcast storm?

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  • numeric keypad functions on compact or tenkeyless keyboard

    - by RedGrittyBrick
    I am purchasing a keyboard without a numeric pad (a Cooler Master Storm Rapid but my question probably applies to any keyboard without a numeric pad) I very occasionally use the numeric pad on my current keyboard, in conjunction with the Alt key, to enter special characters. If the keyboard does not make any special provision for this (no obvious keypad overlay on main section of keyboard, nothing on this subject in user-guide) - is there any way to retain this Alt+nnn capability under Windows-7?

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  • White (Light) vs. Black (Dark) Backgrounds: Health Effects

    - by Hosam Aly
    I am adding a bounty to this question, hoping for some scientific research results. Thank you everybody! I have recently tried working on dark backgrounds, and it seemed (to me) to be easier on the eye. However, today I read Gerrie Schenck's comment on this answer, in which he said that mainframe developers were advised to use white backgrounds instead of black, as it is said that white is easier on the eye. So which one is actually better for the eyes in the long run? I would be thankful for any (scientific) references about the subject, as my eyes really need some relaxation. I wanted to make this question a community wiki, but I think that the least I can do to thank people is to reward their answers, so I'm leaving it as a normal question. Many, many thanks for your help. P.S. I don't know which tags would be appropriate for this question, so I'd be grateful if you could tag it in a better way than I did.

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  • Using image resource in XAML markup?

    - by Jeff Dahmer
    I'm trying to add little icons to my tabs in WPF but having trouble with how to set up the binding. <TabItem.Header> <StackPanel Orientation="Horizontal"> <Image Source="{Binding Source=prop:Resources.eye}" /> <Label VerticalAlignment="Center">Header</Label> </StackPanel> </TabItem.Header> The xmlns:prop is set up for the local project's Properties, I am pulling other values from it elsewhere so I know that the namespace works. The markup above compiles fine BUT I don't see the eye image in the tab. Also, is there any way to set this up into a template? I'm fairly new to XAML/WPF and each tab will have its own image...

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  • Want to know about the best framework available for my app

    - by vamyip
    Hello, I am trying to design a new application which basically aims at providing biometric authentication services. What I want to do is that the app will present the user with an interface where the user can get his eye scanned for authentication. The most important feature I want to incorporate is that the user need not have a webcam, the app must be able to read the eye from the display device i.e. CRT or LCD screen itself. I want info about the best framework available for this. Once successfully tested, I am planning to provide it as a webservice. Any one who will help me will get a royalty from my income.

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  • Daily tech links for .net and related technologies - Apr 5-7, 2010

    - by SanjeevAgarwal
    Daily tech links for .net and related technologies - Apr 5-7, 2010 Web Development HTML 5 is Born Old - Quake in HTML 5 Example Image Preview in ASP.NET MVC - Imran Advanced ASP.NET MVC 2 - Brad Wilson How to Serialize/Deserialize Complex XML in ASP.Net / C# - Impact Works Ban HTML comments from your pages and views - Bertrand Le Roy Measuring ASP.NET and SharePoint output cache - Gunnar Peipman Web Design Eye Candy vs. Bare-Bones in UI Design - Max Steenbergen Empathizing Color Psychology in Web...(read more)

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  • How Can I Track the Modifications a Program’s Installer Makes?

    - by Jason Fitzpatrick
    What exactly are those installation apps doing as the progress bar whizzes by? If you want to keep a close eye on things, you’ll need the right tools. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • High Performance Storage Systems for SQL Server

    Rod Colledge turns his pessimistic mindset to storage systems, and describes the best way to configure the storage systems of SQL Servers for both performance and reliability. Even Rod gets a glint in his eye when he then goes on to describe the dazzling speed of solid-state storage, though he is quick to identify the risks.

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  • Google Developers SXSW Lightning Talks

    Google Developers SXSW Lightning Talks Can't make it to the Google Developers house at SXSW? Don't worry, we've got you covered with a live stream of the exciting, demo-loaded lightning talks where you'll learn about the latest Google developer product hotness. Come watch what happens as we stream live from the Google Developers house in Austin, while a rain storm engulfs the city! Here is the schedule of talks: 1) Holo: Exploring the design of the Android user interface 2) The next gen of Social Apps is in a Hangout: introducing Google+ Hangout Apps 3) The VJ in Your Pocket: Mobile YouTube API Apps for Content Creators, Curators and Consumers 4) Cloud adventures: Instant scale... from zero to millions of hits in 24 hours 5) HTML5's Bleeding Edge 6) Beautiful Maps: enhancing geographic information with HTML5 You can learn more about the lightning talks and speakers at: www.google.com From: GoogleDevelopers Views: 19900 326 ratings Time: 02:49:00 More in Entertainment

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  • Square Reader Modified to Record Off Old Reel-to-Reel Tape [Video]

    - by Jason Fitzpatrick
    The Square Reader is a tiny magnetic credit card reader that has taken the mobile payment industry by storm. This clever hack dumps the credit card reading in favor of snagging the audio from old music reels. Evan Long was curious about whether the through-the-headphones interface of the Square Reader could be used to read audio data off old magnetic recordings. With a very small modification (he had to bend a metal tab inside the reader to allow the audio tape to slide through more easily) he was able to listen to and record audio off old reels. Watch the video above to see it in action or hit up the link below to read more about his project. iPod Meets Reel [via Make] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • Indie Games See The Linux Market

    <b>Blog of Helios:</b> "Sure, I've played all the repository shooters...bloody chunks flying and monsters galore. I have a short attention span...mostly because I suck at shooter games. I just don't play them often. But every now and then, one game catches my eye. For this post, that game is Caster."

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  • Friday Fun: Splash Back

    - by Asian Angel
    The best part of the week has finally arrived, so why not take a few minutes to have some quick fun? In this week’s game you get to play with alien goo as you work to clear the game board and reach as high a level as possible Latest Features How-To Geek ETC How to Upgrade Windows 7 Easily (And Understand Whether You Should) The How-To Geek Guide to Audio Editing: Basic Noise Removal Install a Wii Game Loader for Easy Backups and Fast Load Times The Best of CES (Consumer Electronics Show) in 2011 The Worst of CES (Consumer Electronics Show) in 2011 HTG Projects: How to Create Your Own Custom Papercraft Toy Calvin and Hobbes Mix It Up in this Fight Club Parody [Video] Choose from 124 Awesome HTML5 Games to Play at Mozilla Labs Game On Gallery Google Translate for Android Updates to Include Conversation Mode and More Move Your Photoshop Scratch Disk for Improved Performance Winter Storm Clouds on the Horizon Wallpaper Existential Angry Birds [Video]

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  • Linux Mint 8 LXDE CE Review: LXDE Done Right

    <b>The Linux Critic:</b> "Ever since I got up close and personal with LXDE a few months ago, I&#8217;ve had my eye out for a distro that had a solid instance of LXDE as its default desktop environment. LXDE is getting more press and more attention, but the number of distros that rely on LXDE is still pretty small."

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  • SQL Server Trace Flags

    A comprehensive list of trace flags for SQL Server that you can use to configure your server instance. SQL Server monitoring made easy "Keeping an eye on our many SQL Server instances is much easier with SQL Response." Mike Lile.Download a free trial of SQL Response now.

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  • Comparing Table Variables with Temporary Tables

    This articles brings a comparison of temporary tables with table variables from SQL Server author, Wayne Sheffield. In includes an in-depth look at the differences between them. SQL Server monitoring made easy "Keeping an eye on our many SQL Server instances is much easier with SQL Response." Mike Lile.Download a free trial of SQL Response now.

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  • An XEvent a Day (23 of 31) – How it Works – Multiple Transaction Log Files

    - by Jonathan Kehayias
    While working on yesterday’s blog post The Future – fn_dblog() No More? Tracking Transaction Log Activity in Denali I did a quick Google search to find a specific blog post by Paul Randal to use it as a reference, and in the results returned another blog post titled, Investigating Multiple Transaction Log Files in SQL Server caught my eye so I opened it in a new tab in IE and went about finishing the blog post.  It probably wouldn’t have gotten my attention if it hadn’t been on the SqlServerPedia...(read more)

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  • This Week in Geek History: HAL Goes Live, First Alien Moon Landing, First Fighter Jet Ejection Seat

    - by Jason Fitzpatrick
    Every week we bring you interesting facts from the annuals of Geekdom. This week in Geek History saw the birth of HAL, the first landing on an alien moon, and the first real-world test of a fighter jet ejection seat. Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Calvin and Hobbes Mix It Up in this Fight Club Parody [Video] Choose from 124 Awesome HTML5 Games to Play at Mozilla Labs Game On Gallery Google Translate for Android Updates to Include Conversation Mode and More Move Your Photoshop Scratch Disk for Improved Performance Winter Storm Clouds on the Horizon Wallpaper Existential Angry Birds [Video]

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