Search Results

Search found 4396 results on 176 pages for 'low poly'.

Page 11/176 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • Auto restart server if virtual memory is too low

    - by Sukhjinder Singh
    There are quite number of software running on my server: httpd, varnish, mysql, memcache, java.. Each of them is using a part of the virtual memory and varnish was configured to be allocated 3GB of memory to run. Due to high traffic load which is 100K, our server ran out of memory and oom-killer is invoked. We've to reboot the server. We have 8GB of Virtual Memory and due to some reason we cannot extend to larger memory. My question is - Is there any automated script, which will monitor how much virtual memory left and based upon certain criteria, lets say if 500MB left than restart the server automatically? I do know this is not the proper solution but we have to do it, otherwise we don't know when server will get OOM and by the time we know and restart the server, we lost our visiting users.

    Read the article

  • We want to setup low cost private cloud [closed]

    - by Virtual Jasper
    We are a small company with very limit funds. In order to improve our server reliability, we are studying to migrate to CLOUD. We seen some CLOUD provider, they would charge by resources such as, CPU, RAM.....Disk space....High Availability....etc. We have server team, so we also consider to built the private CLOUD, we seen the Windows 8 server, it does need license fee. So we looking at Linux side, we look at Ubuntu and OpenStack. What is the different between Ubuntu and OpenStack solutions? Is it both free on software license? and only to pay the technical support.

    Read the article

  • Windows Server 2008 Alerting to Low memory

    - by t1nt1n
    I have a file and print server running on Windows 2008 R2 fully patched in a VSphere environment (ESXi 5.1 fully updated). Every evening between 19:20 and 19:30 our monitoring software reported that the available memory is 1% and performance is dire. There is nothing in the event logs to point to an issue. At this point in the evening I am general the only user on the system to check to see why these alerts are going off. Things I have done; Checked to see if any backups are running – None at all. Checked Scheduled tasks – None before or during this time period. Moved the VM to another host. AV is disabled to rule out that as the issue. The server does not have any problems during the day with memory when fully loaded with about 50 users. The server did have 4GB ram provisioned but I have increased this to 5Gb. Running PrefMon at the time (I will save the graphs tonight) There very little CPU usage at the time but RAM usage goes up.

    Read the article

  • Threads, Sockets, and Designing Low-Latency, High Concurrency Servers

    - by lazyconfabulator
    I've been thinking a lot lately about low-latency, high concurrency servers. Specifically, http servers. http servers (fast ones, anyway) can serve thousands of users simultaneously, with very little latency. So how do they do it? As near as I can tell, they all use events. Cherokee and Lighttpd use libevent. Nginx uses it's own event library performing much the same function of libevent, that is, picking a platform optimal strategy for polling events (like kqueue on *bsd, epoll on linux, /dev/poll on Solaris, etc). They all also seem to employ a strategy of multiprocess or multithread once the connection is made - using worker threads to handle the more cpu intensive tasks while another thread continues to listen and handle connections (via events). This is the extent of my understanding and ability to grok the thousand line sources of these applications. What I really want are finer details about how this all works. In examples of using events I've seen (and written) the events are handling both input and output. To this end, do the workers employ some sort of input/output queue to the event handling thread? Or are these worker threads handling their own input and output? I imagine a fixed amount of worker threads are spawned, and connections are lined up and served on demand, but how does the event thread feed these connections to the workers? I've read about FIFO queues and circular buffers, but I've yet to see any implementations to work from. Are there any? Do any use compare-and-swap instructions to avoid locking or is locking less detrimental to event polling than I think? Or have I misread the design entirely? Ultimately, I'd like to take enough away to improve some of my own event-driven network services. Bonus points to anyone providing solid implementation details (especially for stuff like low-latency queues) in C, as that's the language my network services are written in.

    Read the article

  • UPS vs Solar Power in case of power failure for a server [on hold]

    - by Zen 8000k
    I am looking for a low power, low end pc able to run 24/7 without overheating and a way to support it in case of power failure. Power failures can be up to 72 hours. The pc dosen't need a monitor or keyboard. A modem must also be protected in case of power failure. When i say low end, i don't mean crap. The cpu needs to be x86 and have at least 1k cpu in this chart: http://www.cpubenchmark.net/index.php What's the best way to do this? EDIT: more info. I need to run a home server. The server will perform light tasks mainly. A x86 cpu sadly is the only route for my use. I want to be able to run the server and the router/modem in case of power failure. Now, regarding how long the power will fail: 1) 1 hours is OK for most situations. (say 90%) 2) 3 hours is OK (say 98%) 3) 6 hours is more thank OK. (say 99.5%) 4) On extreme cases the power might fail days. I believe this is very unlikely to happen. More is great but, really, how ofter power will fail more than 3 hours? I believe once every year at best. Well, that's too rare to care about. Given the above, I am looking for a cost effective way to archive 1-3 hour power or 6 hour if possible. Solutions: You guys give me great ideas. 1) Power generator: no good as power will fail for 10 seconds before returning. Also I read online, "clean" power generators cost 1.5k+, so it's out of budged. Non clean generator might damage electronics, right? 2) Solar power: i don't know for sure about this. Sounds like a great idea, too good to be true, honestly. For only 200$ i get 100+w? What are the drawbacks here? 3) UPS: This seems to be the best. The only problem is the cost. Cost < 200$ = great 400$ = budged limit

    Read the article

  • Java: Send BufferedImage through Socket with a low bitdepth

    - by Martijn Courteaux
    Hi, The title says enough I think. I have a full quality BufferedImage and I want to send it through an OutputStream with a low bitdepth. I don't want an algorithm to change pixel by pixel the quality, so it is still a full-quality. So, the goal is to write the image (with the full resolution) through the OuputStream with a very small size. Thanks, Martijn

    Read the article

  • AVCam memory low warning

    - by Red Nightingale
    This is less a question and more a record of what I've found around the AVCam sample code provided by Apple for iOS4 and 5 camera manipulation. The symptoms of the problem for me were that my app would crash on launching the AVCamViewController after taking around 5-10 photos. I ran the app through the memory leak profiler and there were no apparent leaks but on inspection with the Activity Monitor I discovered that something called mediaserverd was increasing by 17Mb every time the camera was launched and when it reached ~100Mb the app crashed with multiple low memory warnings.

    Read the article

  • Matlab - applying low-pass filter to a vector?

    - by waitinforatrain
    If I have a simple low-pass filter, e.g. filt = fir1(20, 0.2); and a matrix with a list of numbers (a signal), e.g. [0.1, -0.2, 0.3, -0.4] etc, how do I actually apply the filter I've created to this signal? Seems like a simple question but I've been stuck for hours. Do I need to manually calculate it from the filter coefficients?

    Read the article

  • Converting WAV to MP3 on Linux with low bitrates

    - by Olly
    I need to convert WAV files to MP3 files so they can be played on a website. I think that LAME would probably be the best tool. However the WAV files are low bitrate (around 8kbits recorded from a phone) and LAME's website states that it is the "best MP3 encoder at mid-high bitrates and at VBR". Is there is a better encoder for lower bitrates? If so can you define "better"?

    Read the article

  • procedure that swaps the bytes (low/high) of a Word variable

    - by Altar
    Hi. I have this procedure that swaps the bytes (low/high) of a Word variable (It does the same stuff as System.Swap function). The procedure works when the compiler optimization is OFF but not when it is ON. Can anybody help me with this? { UNSAFE! IT IS NOW WORKING WHEN COMPILER OPTIMIZATION IS ON ! } procedure SwapWord_NotWorking(VAR TwoBytes: word); asm Mov EBX, TwoBytes Mov AX, [EBX] XCHG AL,AH Mov [EBX], AX end;

    Read the article

  • Persistence scheme & state data for low memory situations (iphone)

    - by Robin Jamieson
    What happens to state information held by a class's variable after coming back from a low memory situation? I know that views will get unloaded and then reloaded later but what about some ancillary classes & data held in them that's used by the controller that launched the view? Sample scenario in question: @interface MyCustomController: UIViewController { ServiceAuthenticator *authenticator; } -(id)initWithAuthenticator:(ServiceAuthenticator *)auth; // the user may press a button that will cause the authenticator // to post some data to the service. -(IBAction)doStuffButtonPressed:(id)sender; @end @interface ServiceAuthenticator { BOOL hasValidCredentials; // YES if user's credentials have been validated NSString *username; NSString *password; // password is not stored in plain text } -(id)initWithUserCredentials:(NSString *)username password:(NSString *)aPassword; -(void)postData:(NSString *)data; @end The app delegate creates the ServiceAuthenticator class with some user data (read from plist file) and the class logs the user with the remote service. inside MyAppDelegate's applicationDidFinishLaunching: - (void)applicationDidFinishLaunching:(UIApplication *)application { ServiceAuthenticator *auth = [[ServiceAuthenticator alloc] initWithUserCredentials:username password:userPassword]; MyCustomController *controller = [[MyCustomController alloc] initWithNibName:...]; controller.authenticator = auth; // Configure and show the window [window addSubview:..]; // make everything visible [window makeKeyAndVisible]; } Then whenever the user presses a certain button, 'MyCustomController's doStuffButtonPressed' is invoked. -(IBAction)doStuffButtonPressed:(id)sender { [authenticator postData:someDataFromSender]; } The authenticator in-turn checks to if the user is logged in (BOOL variable indicates login state) and if so, exchanges data with the remote service. The ServiceAuthenticator is the kind of class that validates the user's credentials only once and all subsequent calls to the object will be to postData. Once a low memory scenario occurs and the associated nib & MyCustomController will get unloaded -- when it's reloaded, what's the process for resetting up the 'ServiceAuthenticator' class & its former state? I'm periodically persisting all of the data in my actual model classes. Should I consider also persisting the state data in these utility style classes? Is that the pattern to follow?

    Read the article

  • Tuning garbage collections for low latency

    - by elec
    I'm looking for arguments as to how best to size the young generation (with respect to the old generation) in an environment where low latency is critical. My own testing tends to show that latency is lowest when the young generation is fairly large (eg. -XX:NewRatio <3), however I cannot reconcile this with the intuition that the larger the young generation the more time it should take to garbage collect. The application runs on linux, jdk 6 before update 14, i.e G1 not available.

    Read the article

  • Low delay audio on Android via NDK

    - by hkhauke
    Hi, it seems that this question has been asked before, I just would like to know whether there is an update in Android. I plan to write an audio application involving low delay audio I/O (appr. < 10 ms). It seems not to be possible based on the methods proposed by the SDK, hence is there - in the meantime - a way to achieve this goal using the NDK? Best regards, HK

    Read the article

  • "Low level" project using Java

    - by Tammy Wilson
    I'm wondering if it would make sense to do some low level or OS stuff(a project) using Java. Reason why I ask is because I would like to expand my knowledge in Java and I'm into doing stuff like file compressor, bulk file renamer, etc. Are there any examples out there that I can look at or play with? Or should I just be using C or C++ instead? Thanks!

    Read the article

  • Polynomial operations using operator overloading

    - by Vlad
    I'm trying to use operator overloading to define the basic operations (+,-,*,/) for my polynomial class but when i run the program it crashes and my computer frozes. Update3 Ok i successfully done the first two operations(+,-). Now at multiplication, after multiplying each term of the first polynomial with each of the second i want to sort the poly list descending and then if there are more than one term with the same power to merge them in only one term, but for some reason it doesn't compile because of the sort function which doesn't work. Here's what I got: polinom operator*(const polinom& P) const { polinom Result; constIter i, j, lastItem = Result.poly.end(); Iter it1, it2; int nr_matches; for (i = poly.begin() ; i != poly.end(); i++) { for (j = P.poly.begin(); j != P.poly.end(); j++) Result.insert(i->coef * j->coef, i->pow + j->pow); } sort(Result.poly.begin(), Result.poly.end(), SortDescending()); lastItem--; while (true) { nr_matches = 0; for (it1 = Result.poly.begin(); it < lastItem; it1++) { for (it2 = it1 + 1;; it2 <= lastItem; it2++){ if (it2->pow == it1->pow) { it1->coef += it2->coef; nr_matches++; } } Result.poly.erase(it1 + 1, it1 + (nr_matches + 1)); } return Result; } Also here's SortDescending: struct SortDescending { bool operator()(const term& t1, const term& t2) { return t2.pow < t1.pow; } }; What did i do wrong? Thanks!

    Read the article

  • guvcview recording video and audio out of synchronisation in Ubuntu 10.10

    - by SIJAR
    I finally got Guvcview, a great software for Logitech webcam and it does all the stuff that one wants out of it. But I'm not satisfy with the video recording, video and audio out of synchronisation also video seems to be in slow motion. Please help so that I can tweak in and get a good video recording with the webcam. Below is the log of Guvcview ------------------------------------------------------------------------------- guvcview 1.4.1 video_device: /dev/video0 vid_sleep: 0 cap_meth: 1 resolution: 640 x 480 windowsize: 1024 x 715 vert pane: 578 spin behavior: 0 mode: mjpg fps: 1/25 Display Fps: 0 bpp: 0 hwaccel: 1 avi_format: 4 sound: 1 sound Device: 4 sound samp rate: 0 sound Channels: 0 Sound delay: 0 nanosec Sound Format: 85 Pan Step: 2 degrees Tilt Step: 2 degrees Video Filter Flags: 0 image inc: 0 profile(default):/home/sijar/default.gpfl starting portaudio... bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) Cannot connect to server socket err = No such file or directory Cannot connect to server socket jack server is not running or cannot be started language catalog= dir:/usr/share/locale type:UTF-8 lang:en_US.utf8 cat:guvcview.mo mjpg: setting format to 1196444237 capture method = 1 video device: /dev/video0 libv4lconvert: warning more framesizes then I can handle! libv4lconvert: warning more framesizes then I can handle! /dev/video0 - device 1 libv4lconvert: warning more framesizes then I can handle! libv4lconvert: warning more framesizes then I can handle! Init. UVC Camera (046d:0825) (location: usb-0000:00:1d.7-5) { pixelformat = 'YUYV', description = 'YUV 4:2:2 (YUYV)' } { discrete: width = 640, height = 480 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 160, height = 120 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 176, height = 144 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 320, height = 176 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 320, height = 240 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 352, height = 288 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 432, height = 240 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 544, height = 288 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, { discrete: width = 640, height = 360 } Time interval between frame: 1/30, 1/25, 1/20, 1/15, 1/10, 1/5, ... repeats a couple of times ... vid:046d pid:0825 driver:uvcvideo Adding control for Pan (relative) UVCIOC_CTRL_ADD - Error: Operation not permitted checking format: 1196444237 VIDIOC_G_COMP:: Invalid argument compression control not supported fps is set to 1/25 drawing controls control[0]: 0x980900 Brightness, 0:255:1, default 128 control[0]: 0x980901 Contrast, 0:255:1, default 32 control[0]: 0x980902 Saturation, 0:255:1, default 32 control[0]: 0x98090c White Balance Temperature, Auto, 0:1:1, default 1 control[0]: 0x980913 Gain, 0:255:1, default 0 control[0]: 0x980918 Power Line Frequency, 0:2:1, default 2 control[0]: 0x98091a White Balance Temperature, 0:10000:10, default 4000 control[0]: 0x98091b Sharpness, 0:255:1, default 24 control[0]: 0x98091c Backlight Compensation, 0:1:1, default 1 control[0]: 0x9a0901 Exposure, Auto, 0:3:1, default 3 control[0]: 0x9a0902 Exposure (Absolute), 1:10000:1, default 166 control[0]: 0x9a0903 Exposure, Auto Priority, 0:1:1, default 0 resolutions of format(2) = 19 frame rates of 1º resolution=6 Def. Res: 0 numb. fps:6 --------------------------------------- device #0 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 (hw:0,0) Host API = ALSA Max inputs = 2, Max outputs = 2 Def. low input latency = 0.012 Def. low output latency = 0.012 Def. high input latency = 0.046 Def. high output latency = 0.046 Def. sample rate = 44100.00 --------------------------------------- device #1 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 - MIC ADC (hw:0,1) Host API = ALSA Max inputs = 2, Max outputs = 0 Def. low input latency = 0.011 Def. low output latency = -1.000 Def. high input latency = 0.043 Def. high output latency = -1.000 Def. sample rate = 48000.00 --------------------------------------- device #2 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 - MIC2 ADC (hw:0,2) Host API = ALSA Max inputs = 2, Max outputs = 0 Def. low input latency = 0.011 Def. low output latency = -1.000 Def. high input latency = 0.043 Def. high output latency = -1.000 Def. sample rate = 48000.00 --------------------------------------- device #3 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 - ADC2 (hw:0,3) Host API = ALSA Max inputs = 2, Max outputs = 0 Def. low input latency = 0.011 Def. low output latency = -1.000 Def. high input latency = 0.043 Def. high output latency = -1.000 Def. sample rate = 48000.00 --------------------------------------- device #4 Name = Intel 82801DB-ICH4: Intel 82801DB-ICH4 - IEC958 (hw:0,4) Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.011 Def. high input latency = -1.000 Def. high output latency = 0.043 Def. sample rate = 48000.00 --------------------------------------- device #5 Name = USB Device 0x46d:0x825: USB Audio (hw:1,0) Host API = ALSA Max inputs = 1, Max outputs = 0 Def. low input latency = 0.011 Def. low output latency = -1.000 Def. high input latency = 0.043 Def. high output latency = -1.000 Def. sample rate = 48000.00 --------------------------------------- device #6 Name = front Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.012 Def. high input latency = -1.000 Def. high output latency = 0.046 Def. sample rate = 44100.00 --------------------------------------- device #7 Name = iec958 Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.011 Def. high input latency = -1.000 Def. high output latency = 0.043 Def. sample rate = 48000.00 --------------------------------------- device #8 Name = spdif Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.011 Def. high input latency = -1.000 Def. high output latency = 0.043 Def. sample rate = 48000.00 --------------------------------------- device #9 Name = pulse Host API = ALSA Max inputs = 32, Max outputs = 32 Def. low input latency = 0.012 Def. low output latency = 0.012 Def. high input latency = 0.046 Def. high output latency = 0.046 Def. sample rate = 44100.00 --------------------------------------- device #10 Name = dmix Host API = ALSA Max inputs = 0, Max outputs = 2 Def. low input latency = -1.000 Def. low output latency = 0.043 Def. high input latency = -1.000 Def. high output latency = 0.043 Def. sample rate = 48000.00 --------------------------------------- device #11 [ Default Input, Default Output ] Name = default Host API = ALSA Max inputs = 32, Max outputs = 32 Def. low input latency = 0.012 Def. low output latency = 0.012 Def. high input latency = 0.046 Def. high output latency = 0.046 Def. sample rate = 44100.00 ---------------------------------------------- SampleRate:0 Channels:0 Video driver: x11 A window manager is available VIDIOC_S_EXT_CTRLS for multiple controls failed (error -1) using VIDIOC_S_CTRL for user class controls control(0x0098091a) "White Balance Temperature" failed to set (error -1) VIDIOC_S_EXT_CTRLS for multiple controls failed (error -1) using VIDIOC_S_EXT_CTRLS on single controls for class: 0x009a0000 control(0x009a0902) "Exposure (Absolute)" failed to set (error -1) VIDIOC_S_EXT_CTRLS for multiple controls failed (error -1) using VIDIOC_S_CTRL for user class controls control(0x0098091a) "White Balance Temperature" failed to set (error -1) VIDIOC_S_EXT_CTRLS for multiple controls failed (error -1) using VIDIOC_S_EXT_CTRLS on single controls for class: 0x009a0000 control(0x009a0902) "Exposure (Absolute)" failed to set (error -1) Cap Video toggled: 1 (/home/sijar/Videos/Webcam) 25371756K bytes free on a total of 39908968K (used: 36 %) treshold=51200K using audio codec: 0x0055 Audio frame size is 1152 samples for selected codec IO thread started...OK [libx264 @ 0x8cbd8b0]using cpu capabilities: MMX2 SSE2 Cache64 [libx264 @ 0x8cbd8b0]profile Baseline, level 3.0 [libx264 @ 0x8cbd8b0]non-strictly-monotonic PTS shift sound by -9 ms shift sound by -9 ms shift sound by -9 ms AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data ... repeats a couple of times ... AUDIO: droping audio data (/home/sijar/Videos/Webcam) 25371748K bytes free on a total of 39908968K (used: 36 %) treshold=51200K AUDIO: droping audio data AUDIO: droping audio data ... repeats a couple of times ... Cap Video toggled: 0 Shuting Down IO Thread AUDIO: droping audio data stop= 4426644744000 start=4416533023000 VIDEO: 146 frames in 10111.000000 ms = 14.439719 fps Stoping audio stream Closing audio stream... close avi Last message repeated 145 times [libx264 @ 0x8cbd8b0]frame I:2 Avg QP:14.10 size: 24492 [libx264 @ 0x8cbd8b0]frame P:103 Avg QP:16.06 size: 20715 [libx264 @ 0x8cbd8b0]mb I I16..4: 48.4% 0.0% 51.6% [libx264 @ 0x8cbd8b0]mb P I16..4: 57.5% 0.0% 0.0% P16..4: 40.2% 0.0% 0.0% 0.0% 0.0% skip: 2.3% [libx264 @ 0x8cbd8b0]final ratefactor: 62.05 [libx264 @ 0x8cbd8b0]coded y,uvDC,uvAC intra: 79.7% 92.2% 68.4% inter: 62.4% 87.5% 48.0% [libx264 @ 0x8cbd8b0]i16 v,h,dc,p: 23% 17% 41% 19% [libx264 @ 0x8cbd8b0]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 30% 24% 26% 2% 5% 3% 3% 3% 4% [libx264 @ 0x8cbd8b0]i8c dc,h,v,p: 53% 20% 23% 4% [libx264 @ 0x8cbd8b0]ref P L0: 63.0% 37.0% [libx264 @ 0x8cbd8b0]kb/s:-0.00 total frames encoded: 0 total audio frames encoded: 0 IO thread finished...OK IO Thread finished enabling controls Cap Video toggled: 1 (/home/sijar/Videos/Webcam) 25379744K bytes free on a total of 39908968K (used: 36 %) treshold=51200K using audio codec: 0x0055 Audio frame size is 1152 samples for selected codec IO thread started...OK [libx264 @ 0x8cfba20]using cpu capabilities: MMX2 SSE2 Cache64 [libx264 @ 0x8cfba20]profile Baseline, level 3.0 [libx264 @ 0x8cfba20]non-strictly-monotonic PTS shift sound by -236 ms shift sound by -236 ms shift sound by -236 ms (/home/sijar/Videos/Webcam) 25377044K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25373408K bytes free on a total of 39908968K (used: 36 %) treshold=51200K AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data ... repeats a couple of times ... (/home/sijar/Videos/Webcam) 25370696K bytes free on a total of 39908968K (used: 36 %) treshold=51200K AUDIO: droping audio data AUDIO: droping audio data AUDIO: droping audio data ... repeats a couple of times ... (/home/sijar/Videos/Webcam) 25367680K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25364052K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25360312K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25356628K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25352908K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25349316K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25345552K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25341828K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25338092K bytes free on a total of 39908968K (used: 36 %) treshold=51200K (/home/sijar/Videos/Webcam) 25334412K bytes free on a total of 39908968K (used: 36 %) treshold=51200K Cap Video toggled: 0 Shuting Down IO Thread stop= 4708817235000 start=4578624714000 VIDEO: 1604 frames in 130192.000000 ms = 12.320265 fps Stoping audio stream Closing audio stream... close avi Last message repeated 1603 times [libx264 @ 0x8cfba20]frame I:16 Avg QP:14.78 size: 42627 [libx264 @ 0x8cfba20]frame P:1547 Avg QP:16.44 size: 28599 [libx264 @ 0x8cfba20]mb I I16..4: 21.6% 0.0% 78.4% [libx264 @ 0x8cfba20]mb P I16..4: 28.1% 0.0% 0.0% P16..4: 70.5% 0.0% 0.0% 0.0% 0.0% skip: 1.4% [libx264 @ 0x8cfba20]final ratefactor: 88.17 [libx264 @ 0x8cfba20]coded y,uvDC,uvAC intra: 74.4% 95.8% 83.2% inter: 75.2% 94.6% 69.2% [libx264 @ 0x8cfba20]i16 v,h,dc,p: 27% 17% 40% 16% [libx264 @ 0x8cfba20]i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 25% 25% 21% 3% 6% 4% 5% 4% 7% [libx264 @ 0x8cfba20]i8c dc,h,v,p: 61% 18% 18% 4% [libx264 @ 0x8cfba20]ref P L0: 64.0% 36.0% [libx264 @ 0x8cfba20]kb/s:-0.00 total frames encoded: 0 total audio frames encoded: 0 IO thread finished...OK IO Thread finished enabling controls Shuting Down Thread Thread terminated... cleaning Thread allocations: 100% SDL Quit Video Thread finished write /home/sijar/.guvcviewrc OK free audio mutex closed v4l2 strutures free controls free controls - vidState cleaned allocations - 100% Closing portaudio ...OK Closing GTK... OK

    Read the article

  • How does UIImage work in low-memory situations?

    - by kubi
    According to the UIImage documentation: In low-memory situations, image data may be purged from a UIImage object to free up memory on the system. Does anyone know how this works? It appears that this process is completely transparent and will occur in the background with no input from me, but I can't find any definitive documentation one way or the other. Second, will this data-purge occur when the image is not loaded by me? (I'm getting the image from UIImagePicker). Here's the situation: I'm taking a picture with the UIImagePickerController and and immediately taking that image and sending it to a new UIViewController for display. Sending the raw image to the new controller crashes my app with memory warnings about 30% of the time. Resizing the image takes a few moments, time that I'd rather not spend if there's a 3rd option available to me.

    Read the article

  • Memory mapped files causes low physical memory

    - by harik
    I have a 2GB RAM and running a memory intensive application and going to low available physical memory state and system is not responding to user actions, like opening any application or menu invocation etc. How do I trigger or tell the system to swap the memory to pagefile and free physical memory? I'm using Windows XP. If I run the same application on 4GB RAM machine it is not the case, system response is good. After getting choked of available physical memory system automatically swaps to pagefile and free physical memory, not that bad as 2GB system. To overcome this problem (on 2GB machine) attempted to use memory mapped files for large dataset which are allocated by application. In this case virtual memory of the application(process) is fine but system cache is high and same problem as above that physical memory is less. Even though memory mapped file is not mapped to process virtual memory system cache is high. why???!!! :( Any help is appreciated. Thanks.

    Read the article

  • Enumerate shared folders on Windows with low privileges

    - by Phil Nash
    Using C++ (VS2008) I need to be able to enumerate all shared folders on the current machine and get or construct the local and remote names. We've been using NetShareEnum for this fairly successfully, but have hit a problem where we need to run with a user account with low privileges. To get the local path using NetShareEnum we need to retrieve at least SHARE_INFO_2 structures - but that requires "Administrator, Power User, Print Operator, or Server Operator group membership". I've been trying to use WNetOpenEnum and WNetEnumResource instead but I don't seem to be getting the local name back for that for shares either - and I can't seem to get it to enumerate just local resources - it goes off and finds all shared resources on the local network - which is not an acceptable overhead. So I'd either like help on where I'm going wrong with WNetEnumResource, or a suggestion as to another way of doing this. Any suggestions are much appreciated.

    Read the article

  • Low level qemu based debugging

    - by Dacav
    I've to test some low level code on an ARM architecture. Typically experimentation is quite complicated on the real board, so I was thinking about QEMU. What I'd like to get is some kind of debugging information like printfs or gdb. I know that this is simple with linux since it implements both the device driver for the QEMU Integrator and the gdb feature, but I'm not working with Linux. Also I suspect that extracting this kind of functionality from the Linux kernel source code would be complicated. I'm searching from some simple operating system that already implements one of those features. Do you have some advice? Thanks in advance.

    Read the article

  • Low Power Speed Monitoring

    - by user555584
    I am aware of speed detection via gps, however as a background app, I am concerned about high power drain. I am looking to detect speed, say over 5mph, but it does not have to be accurate, say like a speedometer. Is there a low power way to detect if the phone is in motion, say by triangulation, or tracking tower strength and new/recently lost towers? I have an app design that is dependent on running in the background upon launch and knowing if the phone is in a car or not. Thanks!

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >