Search Results

Search found 756 results on 31 pages for 'malloc'.

Page 11/31 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • How to split and join array in C++?

    - by Richard Knop
    I have a byte array like this: lzo_bytep out; // my byte array size_t uncompressedImageSize = 921600; out = (lzo_bytep) malloc((uncompressedImageSize + uncompressedImageSize / 16 + 64 + 3)); wrkmem = (lzo_voidp) malloc(LZO1X_1_MEM_COMPRESS); // Now the byte array has 802270 bytes r = lzo1x_1_compress(imageData, uncompressedImageSize, out,

    Read the article

  • Issues with dynamically allocating a string array

    - by Jason Block
    Brand new to C. I am trying to dynamically allocate the array frags2 of size numberOfFrags and copy over the contents of the original array to it. I have tried numerous approaches and searching and do not understand what is going wrong here. Sizeof on the new array returns 0 instead of what I thought I malloc'd. Any help would be

    Read the article

  • calling resize on std vector of pointers crashed

    - by user11869
    The problem can be reproduced using VS 2013 Express. It crashed when internal vector implementation tried to deallocate the original vector. However, the problem can solved by using 'new' instead of 'malloc'. Anyone can shed some light on this? struct UndirectedGraphNode { int label; vector<UndirectedGraphNode *>

    Read the article

  • creating new array according to input

    - by gcc
    int *arrays[20],j,a=0; /*int num_arrays;*/ char *tutar[200]; int /*fe*/i=0,n,temp; do{ tutar[i]=malloc(sizeof(int)); scanf("%s",tutar[i]); temp=*tutar[i]; ++i; } while(temp!='x'); int *arrays[20],j,a=0; n=i; j=1; for(i=1;i if(atoi(tutar[i])=='n') { ++j; arrays[j]=malloc(sizeof(int)); a=0; }

    Read the article

  • How to define an array inside a function in C?

    - by Arunav Dev
    So in my source file I have the folowin function: void update(state* old_state, state* measurement, uint32_t size) { state new_state[size]; //some function using measurement and old_state and returning the result in newstate arm_fadd_32(measurement,old_state,newstate,size); // rest of the code } Now the

    Read the article

  • C Allocating Two Dimensional Arrays

    - by Jacob
    I am trying to allocate a 2D dimension array of File Descriptors... So I would need something like this fd[0][0] fd[0][1] I have coded so far: void allocateMemory(int row, int col, int ***myPipes){ int i = 0,i2 = 0; myPipes = (int**)malloc(row * sizeof(int*)); for(i = 0; i < row;i++){

    Read the article

  • Allocate from buffer in C

    - by Grimless
    I am building a simple particle system and want to use a single array buffer of structs to manage my particles. That said, I can't find a C function that allows me to malloc() and free() from an arbitrary buffer. Here is some pseudocode to show my intent: Particle* particles = (Particle*) malloc( sizeof(Particle) *

    Read the article

  • CUDA memory transfer issue

    - by Vaibhav Sundriyal
    I am trying to execute a code which first transfers data from CPU to GPU memory and vice-versa. In spite of increasing the volume of data, the data transfer time remains the same as if no data transfer is actually taking place. I am posting the code. #include <stdio.h> /* Core input/output operations

    Read the article

  • Structs and pointers

    - by user1763861
    I have a few questions about structs and pointers For this struct: typedef struct tNode_t { char *w; } tNode; How come if I want to change/know the value of *w I need to use t.w = "asdfsd" instead of t->w = "asdfasd"? And I compiled this successfully without having t.w = (char *)

    Read the article

  • i need ur help [closed]

    - by aisha khan
    Write a program that prompts the user to enter the size of the array, allocate memory using malloc(), ask the user to enter elements of the array and displays if the puzzle is solvable. As part of this program, write a recursive function int Solvable(int start, int squares[]) that takes a

    Read the article

  • Redis as substitution for Memcache

    - by Boban P.
    We have distributed web app, and for now, as session handler, we use two separate instances of memcache in redundancy, so everything that is written in one memcache is also written in other. Memcache is fairly easy to install, use, and maintain but we have one problem: if one memcache

    Read the article

  • Threading across multiple files

    - by Zach M.
    My program is reading in files and using thread to compute the highest prime number, when I put a print statement into the getNum() function my numbers are printing out. However, it seems to just lag no matter how many threads I input. Each file has 1 million integers in it. Does

    Read the article

  • iPhone Image Processing--matrix convolution

    - by James
    I am implementing a matrix convolution blur on the iPhone. The following code converts the UIImage supplied as an argument of the blur function into a CGImageRef, and then stores the RGBA values in a standard C char array. CGImageRef imageRef = imgRef.CGImage; int width =

    Read the article

  • Binary Tree in C Insertion Error

    - by Paul
    I'm quite new to C and I'm trying to implement a Binary Tree in C which will store a number and a string and then print them off e.g. 1 : Bread 2 : WashingUpLiquid etc. The code I have so far is: #include <stdio.h> #include <stdlib.h> #define LENGTH 300 struct

    Read the article

  • new and delete operator overloading

    - by Angus
    I am writing a simple program to understand the new and delete operator overloading. How is the size parameter passed into the new operator? For reference, here is my code: #include<iostream> #include<stdlib.h> #include<malloc.h> using namespace std; class

    Read the article

  • Counting leaf nodes in hierarchical tree

    - by timn
    This code fills a tree with values based their depths. But when traversing the tree, I cannot manage to determine the actual number of children. node-cnt is always 0. I've already tried node-parent-cnt but that gives me lots of warnings in Valgrind. Anyway, is the tree type

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >