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  • Handling Data Hierarchies in code

    - by Miau
    Hi there So, say I have a string to parse with a given format that maps to a tree like data structure. The string is kinda similar to a folder path, and the structure is similar to a file structure, except its got some rules so for something@cat1@otherSomething you would get /something/cat1/otherSomething for something@cat2@otherSomething you would get /something/cat2/otherSomething other examples /OtherThing/cat1/otherSomething/Blah /OtherThing/cat4/otherSomething Where something, cat1, otherSomethign, etc are some sort of instances of ICategory There are certain rules that control what subcategories are valid and which subcategories are not acceptable, at the moment I m considering a heavy Object hierachy, but I know this is not a flexible solution, I d prefer the categories to be a bit more general but again, since there are rules about what can go next I m not sure how to do this. An example of a rule can be: OtherThing can only have subcategories cat1 and cat4 ( anything else is invalid) An option would be to use some sort of convention based aproach to instantiate a particular class given a subsection of the string(like cat4) but it seems a bit too complex, I m all ears Thanks

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  • What programming/techy name should I give my new pup? [closed]

    - by Nate
    I am getting a Border Collie puppy tomorrow. If I can get my wife to agree to do so I want to give it a techy/programming type of name. The vast majority of my development is in Microsoft .NET / C# on mobile devices (WinMo and tablets) as well as Silverlight and ASP.NET. I would like the name to be something in that area although I am open other technologies, etc. I have not seen him yet. I assume he is typical Border Collie colored - black/white. One name that crossed my mind is Xaml (pronounced Zammel). What other name ideas do you have?

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  • typedef boost::shared_ptr<MyJob> Ptr; or #define Ptr boost::shared_ptr

    - by danio
    I've just started wrking on a new codebase where each class contains a shared_ptr typedef (similar to this) like: typedef boost::shared_ptr<MyClass> Ptr; Is the only purpose to save typing boost::shared_ptr? If that is the case why not do #define Ptr boost::shared_ptr in one common header? Then you can do: Ptr<MyClass> myClass(new MyClass); which is no more typing than MyClass::Ptr myClass(new MyClass); and saves the Ptr definition in each class.

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  • Given a main function and a cleanup function, how (canonically) do I return an exit status in Bash/Linux?

    - by Zac B
    Context: I have a bash script (a wrapper for other scripts, really), that does the following pseudocode: do a main function if the main function returns: $returncode = $? #most recent return code if the main function runs longer than a timeout: kill the main function $returncode = 140 #the semi-canonical "exceeded allowed wall clock time" status run a cleanup function if the cleanup function returns an error: #nonzero return code exit $? #exit the program with the status returned from the cleanup function else #cleanup was successful .... Question: What should happen after the last line? If the cleanup function was successful, but the main function was not, should my program return 0 (for the successful cleanup), or $returncode, which contains the (possibly nonzero and unsuccessful) return code of the main function? For a specific application, the answer would be easy: "it depends on what you need the script for." However, this is more of a general/canonical question (and if this is the wrong place for it, kill it with fire): in Bash (or Linux in general) programming, do you typically want to return the status that "means" something (i.e. $returncode) or do you ignore such subjectivities and simply return the code of the most recent function? This isn't Bash-specific: if I have a standalone executable of any kind, how, canonically should it behave in these cases? Obviously, this is somewhat debatable. Even if there is a system for these things, I'm sure that a lot of people ignore it. All the same, I'd like to know. Cheers!

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  • Rule of thumb for capitalizing the letters in a programming language

    - by William
    I was wondering if anyone knew why some programming languages that I see most frequently spelled in all caps (like an acronym), are also commonly written in lower case. FORTRAN, LISP, and COBOL come to mind but I'm sure there are many more. Perhaps there isn't any reason for this, but I'm curious to know if any of these changes are due to standards or decisions by their respective communities. Or are people just getting too lazy to hit the caps lock key? (I know I am)

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  • Patterns: Local Singleton vs. Global Singleton?

    - by Mike Rosenblum
    There is a pattern that I use from time to time, but I'm not quite sure what it is called. I was hoping that the SO community could help me out. The pattern is pretty simple, and consists of two parts: A singleton factory, which creates objects based on the arguments passed to the factory method. Objects created by the factory. So far this is just a standard "singleton" pattern or "factory pattern". The issue that I'm asking about, however, is that the singleton factory in this case maintains a set of references to every object that it ever creates, held within a dictionary. These references can sometimes be strong references and sometimes weak references, but it can always reference any object that it has ever created. When receiving a request for a "new" object, the factory first searches the dictionary to see if an object with the required arguments already exits. If it does, it returns that object, if not, it returns a new object and also stores a reference to the new object within the dictionary. This pattern prevents having duplicative objects representing the same underlying "thing". This is useful where the created objects are relatively expensive. It can also be useful where these objects perform event handling or messaging - having one object per item being represented can prevent multiple messages/events for a single underlying source. There are probably other reasons to use this pattern, but this is where I've found this useful. My question is: what to call this? In a sense, each object is a singleton, at least with respect to the data it contains. Each is unique. But there are multiple instances of this class, however, so it's not at all a true singleton. In my own personal terminology, I tend to call the factory method a "global singleton". I then call the created objects "local singletons". I sometimes also say that the created objects have "reference equality", meaning that if two variables reference the same data (the same underlying item) then the reference they each hold must be to the same exact object, hence "reference equality". But these are my own invented terms, and I am not sure that they are good ones. Is there standard terminology for this concept? And if not, could some naming suggestions be made? Thanks in advance...

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  • How should I call the operation that limit a string's length?

    - by egarcia
    This is a language-agnostic question - unless you count English as a language. I've got this list of items which can have very long names. For aesthetic purposes, these names must be made shorter in some cases, adding dots (...) to indicate that the name is longer. So for example, if article.name returns this: lorem ipsum dolor sit amet I'd like to get this other output. lorem ipsum dolor ... I can program this quite easily. My question is: how should I call that shortening operation? I mean the name, not the implementation. Is there a standard English name for it?

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  • Strategies for when to use properties and when to use internal variables on internal classes?

    - by Edward Tanguay
    In almost all of my classes, I have a mixture of properties and internal class variables. I have always chosen one or the other by the rule "property if you need it externally, class variable if not". But there are many other issues which make me rethink this often, e.g.: at some point I want to use an internal variable from outside the class, so I have to refactor it into a property which makes me wonder why I don't just make all my internal variables properties in case I have to access them externally anyway, since most classes are internal classes anyway it aren't exposed on an API so it doesn't really matter if the internal variables are accessible from outside the class or not but then since C# doesn't allow you to instantiate e.g. List<string> property in the definition, then these properties have to be initialized in every possible constructor, so these variables I would rather have internal variables just to keep things cleaner in that they are all initialized in one place C# code reads more cleanly if constructor/method parameters are camel case and you assign them to pascal case properties instead of the ambiguity of seeing "templateIdCode" and having to look around to see if it is a local variable, method parameter or internal class variable, e.g. it is easier when you see "TemplateIdCode = templateIdCode" that this is a parameter being assigned to a class property. This would be an argument for always using only properties on internal classes. e.g.: public class TextFile { private string templateIdCode; private string absoluteTemplatePathAndFileName; private string absoluteOutputDirectory; private List<string> listItems = new List<string>(); public string Content { get; set; } public List<string> ReportItems { get; set; } public TextFile(string templateIdCode) { this.templateIdCode = templateIdCode; ReportItems = new List<string>(); Initialize(); } ... When creating internal (non-API) classes, what are your strategies in deciding if you should create an internal class variable or a property?

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  • Accessing a namespace containing .base in its name from F#

    - by emaster70
    As the title says, I'm trying to use a class declared in a namespace which contains "base" in its name. Think of a situation like the following: open Foo.base.Bar In C# I'd just use @ before base but F# seems to ignore that and to think that @ is the infix operator used for list concatenation. Since the namespace belongs to a third-party library which I cannot modify, is there a way I can still access it from F#?

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  • What is the naming convention in Python for variable and function names?

    - by Ray Vega
    Coming from a C# background the naming convention for variables and method names are usually either CamelCase or Pascal Case: // C# example string thisIsMyVariable = "a" public void ThisIsMyMethod() In Python, I have seen the above but I have also seen underscores being used: # python example this_is_my_variable = 'a' def this_is_my_function(): Is there a more preferable, definitive coding style for Python?

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  • What's the standard behaviour for an out parameter when a TryXxxx method returns false?

    - by Matt Lacey
    Assuming a method with the following signature bool TryXxxx(object something, out int toReturn) What is it acceptable for toReturn to be if TryXxxx returns false? In that it's infered that toReturn should never be used if TryXxxx fails does it matter? If toReturn was a nulable type, then it would make sense to return null. But int isn't nullable and I don't want to have to force it to be. If toReturn is always a certain value if TryXxxx fails we risk having the position where 2 values could be considered to indicate the same thing. I can see this leading to potential possible confusion if the 'default' value was returned as a valid response (when TryXxxx returns true). From an implementation point if view it looks like having toReturn be a[ny] value is easiest, but is there anything more important to consider?

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  • Good Haskell coding standards

    - by Alexey Romanov
    Could someone provide a link to a good coding standard for Haskell? I've found this and this, but they are far from comprehensive. Not to mention that the HaskellWiki one includes such "gems" as "use classes with care" and "defining symbolic infix identifiers should be left to library writers only."

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  • What does the 'X' in .aspx, docx, xlsx, etc... represent?

    - by Serapth
    It's one of those things you just take for granted until one day someone asks you and you realize you can't answer it. Much like for years I never questioned the use of 1033 directories in Microsoft products for years until one day, someone asked me about it. Around the release of .NET and Office 2007, Microsoft added an x to basically all of their extensions and I frankly took it as representing XML, but that simply doesn't make sense with .aspx. So, I realize this is a very non technical question, but now that the question has been asked of me and my googling hasn't given me an answer, can anyone tell me with authority what the X represents? Is it extended? Xml? Or is there no meaning behind it?

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  • How to avoid using the same identifier for Class Names and Property Names?

    - by Wololo
    Here are a few example of classes and properties sharing the same identifier: public Coordinates Coordinates { get; set; } public Country Country { get; set; } public Article Article { get; set; } public Color Color { get; set; } public Address Address { get; set; } This problem occurs more frequently when using POCO with the Entity Framework as the Entity Framework uses the Property Name for the Relationships. So what to do? Use non-standard class names? public ClsCoordinates Coordinates { get; set; } public ClsCountry Country { get; set; } public ClsArticle Article { get; set; } public ClsColor Color { get; set; } public ClsAddress Address { get; set; } public ClsCategory Category { get; set; } Yuk Or use more descriptive Property Names? public Coordinates GeographicCoordinates { get; set; } public Country GeographicCountry { get; set; } public Article WebArticle { get; set; } public Color BackgroundColor { get; set; } public Address HomeAddress { get; set; } public Category ProductCategory { get; set; } Less than ideal, but can live with it I suppose. Or JUST LIVE WITH IT? What are you best practices?

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  • Why do I get a "warning: no newline at end of file" ?

    - by user198729
    The file is a helloworld.cpp: #include <iostream> using namespace std; int main() { if(true) cout << "!!!Hello World!!!" << endl; // prints !!!Hello World!!! return 0; } But when I build it,get a warning: g++ -Wall -O2 -c -o hw.o hw.cpp hw.cpp:8:2: warning: no newline at end of file g++ -o myprog hw.o If I add a newline at the end,the warning will go. Why is that newline at end of file recommended in a cpp source file?

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  • Setup filename convention? setup.exe vs install.exe vs others

    - by www.openidfrance.frfxkim
    Hi, I'm going to build an installer to deploy my application which is a Windows executable file(not a MSI file). I'm using NSIS. This application targets French people and "install" word is close to "installation" in French. Is there a filename convention? What is the best choice for you? It seems that "setup.exe" is the most popular name compare to "install.exe" What do you think? Thanks for your reply.

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  • Java Interfaces/Implementation naming convention

    - by Amir Rachum
    How do you name different classes / interfaces you create? Sometimes I don't have implementation information to add to the implementation name - like interface FileHandler and class SqlFileHandler. hen this happens I usually name the interface in the "normal" name, like Truck and name the actual class TruckClass. How do you name interfaces and classes in this regard?

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  • How to distinguish properties from constants if they both use PascalCasing for naming?

    - by Gishu
    As stated in the framework design guidelines and the WWW in general, the current guideline is to name your constants like this LastTemplateIndex as opposed to LAST_TEMPLATE_INDEX With the PascalCasing approach, how do you differentiate between a Property and a Constant. ErrorCodes.ServerDown is fine. But what about private constants within your class ? I use quite a lot of them for naming magic numbers.. or for expected values in my unit tests and so on. The ALL_CAPS style helps me know that it is a constant . _testApp.SelectTemplate(LAST_TEMPLATE_INDEX); *Disclosure: I have been using the SCREAMING_CAPS style for a while for constants + I find it more readable than squishedTogetherPascalCasedName. It actually STANDS_OUT in a block of text*

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  • Can I rename Main.mxml?

    - by Randyaa
    We have several Flash objects included in our project. We call each one a specific type of widget... For readability/debugging purposes I'd like to rename Main.mxml to something else. At first this seemed easy, as it would be just a setting in our maven configuration (we're using flex mojos to build our swf). However; changing the sourceFile from Main.mxml to MyWidget.mxml doesn't seem to do it. Any thoughts?

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  • domain modeling naming problem

    - by cherouvim
    Hello There are some simple entities in an application (e.g containing only id and title) which rarely change and are being referenced by the more complex entities of the application. These are usually entities such as Country, City, Language etc. How are these called? I've used the following names for those in the past but I'm not sure which is the best way to call them: reference data lookup values dictionaries thanks

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  • Which namespace does operator<< (stream) go to?

    - by aaa
    If I have have some overloaded ostream operators, defined for library local objects, is its okay for them to go to std namespace? If I do not declare them in std namespace, then I must use using ns:: operator <<. As a possible follow-up question, are there any operators which should go to standard or global namespace?

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  • Designing constructors around type erasure in Java

    - by Internet Friend
    Yesterday, I was designing a Java class which I wanted to be initalized with Lists of various generic types: TheClass(List<String> list) { ... } TheClass(List<OtherType> list) { ... } This will not compile, as the constructors have the same erasure. I just went with factory methods differentiated by their names instead: public static TheClass createWithStrings(List<String> list) public static TheClass createWithOtherTypes(List<OtherType> list) This is less than optimal, as there isn't a single obvious location where all the different options for creating instances are available. I tried to search for better design ideas, but found surprisingly few results. What other patterns exist for designing around this problem?

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  • Is it good practice to name variables differently when defining more than one function?

    - by John
    For example, in this simple function where fun1 takes as input two numbers, adds them together and passes them to function 2 for printing the output. var1_in is local to each function, so is it OK to use the name var1_in in both functions, or is it better practice to call them different things? fun1 <- function (var1_in, var2_in) { var3 = var1_in + var2_in fun2(var3) } fun2 <- function (var1_in) { var4 = var1_in print(var4) }

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  • linux script, standard directory locations.

    - by Thingomy
    I am trying to write a bash script to do a task, I have done pretty well so far, and have it working to an extent, but I want to set it up so it's distributable to other people, and will be opening it up as open source, so I want to start doing things the "conventional" way. Unfortunately I'm not all that sure what the conventional way is. Ideally I want a link to an in depth online resource that discusses this and surrounding topics in depth, but I'm having difficulty finding keywords that will locate this on google. At the start of my script I set a bunch of global variables that store the names of the dirs that it will be accessing, this means that I can modify the dir's quickly, but this is programming shortcuts, not user shortcuts, I can't tell the users that they have to fiddle with this stuff. Also, I need for individual users' settings not to get wiped out on every upgrade. Questions: Name of settings folder: ~/.foo/ -- this is well and good, but how do I keep my working copy and my development copy separate? tweek the reference in the source of the dev version? If my program needs to maintain and update library of data (gps tracklog data in this case) where should this directory be? the user will need to access some of this data, but it's mostly for internal use. I personally work in cygwin, and I like to keep this data on separate drive, so the path is wierd, I suspect many users could find this. for a default however I'm thinking ~/gpsdata/ -- would this be normal, or should I hard code a system that ask the user at first run where to put it, and stores this in the settings folder? whatever happens I'm going ot have to store the directory reference in a file in the settings folder. The program needs a data "inbox" that is a folder that the user can dump files, then run the script to process these files. I was thinking ~/gpsdata/in/ ?? though there will always be an option to add a file or folder to the command line to use that as well (it processed files all locations listed, including the "inbox") Where should the script its self go? it's already smart enough that it can create all of it's ancillary/settings files (once I figure out the "correct" directory) if run with "./foo --setup" I could shove it in /usr/bin/ or /bin or ~/.foo/bin (and add that to the path) what's normal? I need to store login details for a web service that it will connect to (using curl -u if it matters) plan on including a setting whereby it asks for a username and password every execution, but it currently stores it plane text in a file in ~/.foo/ -- I know, this is not good. The webservice (osm.org) does support oauth, but I have no idea how to get curl to use it -- getting curl to speak to the service in the first place was a hack. Is there a simple way to do a really basic encryption on a file like this to deter idiots armed with notepad? Sorry for the list of questions, I believe they are closely related enough for a single post. This is all stuff that stabbing at, but would like clarification/confirmation over.

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