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  • Can NSUserDefaults be used for pausing the application during a phone call ?

    - by Anil Kumar
    Friends, currently I dont have iphone to test and using Simulator for testing purposes. I am Just curious to know whether an application continues to run even after a phone call.. here i have no option to test this from simulator. If it terminates then how can i pause things.. and continue after a phone call. Is NSUserDefaults can be used for my case. As far I understood NSuserDefaults are used to store data that is required when the App is next time loaded. But here I dont want my App to terminate instead pause until Call ends and continue as uninterrupted later. Please clear me about this. Sorry I am still a beginner so I request for no harsh replies if my question looks stupid. Thanks in Advance

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  • Executing functions parallelly in PHP

    - by binaryLV
    Hi! Can PHP call a function and don't wait for it to return? So something like this: function callback($pause, $arg) { sleep($pause); echo $arg, "\n"; } header('Content-Type: text/plain'); fast_call_user_func_array('callback', array(3, 'three')); fast_call_user_func_array('callback', array(2, 'two')); fast_call_user_func_array('callback', array(1, 'one')); would output one (after 1 second) two (after 2 seconds) three (after 3 seconds) rather than three (after 3 seconds) two (after 3 + 2 = 5 seconds) one (after 3 + 2 + 1 = 6 seconds) Main script is intended to be run as a permanent process (TCP server). callback() function would receive data from client, execute external PHP script and then do something based on other arguments that are passed to callback(). The problem is that main script must not wait for external PHP script to finish. Result of external script is important, so exec('php -f file.php &') is not an option.

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  • NullPointerException on TextView

    - by Stephen Adipradhana
    i get a null pointer exception and the program crash on each time i want to update the highscore text using setText(). what causes this problem? this code is when i set my layout, the layout is a part of the gameView using opengl, and i put the highscore textview on the upper left corner public void onCreate(Bundle savedInstanceState) { SFEngine.display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();//ambl ukuran width height layar super.onCreate(savedInstanceState); gameView = new SFGameView(this); gameView.setLayoutParams(new RelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); RelativeLayout layout = new RelativeLayout(this); layout.setLayoutParams(new FrameLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); TextView textBox = new TextView(this); textBox.setId(1); textBox.setText("HIGH SCORE"); textBox.setBackgroundColor(Color.BLUE); textBox.setWidth(SFEngine.display.getWidth()/2); textBox.setHeight(50); Button pauseButton = new Button(this); pauseButton.setText("PAUSE"); pauseButton.setHeight(50); pauseButton.setWidth(SFEngine.display.getWidth()/2); pauseButton.setOnTouchListener(new OnTouchListener(){ public boolean onTouch(View v, MotionEvent e) { //pause game SFEngine.isPlaying = false; Intent i1 = new Intent(SFGames.this, pause.class); gameView.onPause(); startActivityForResult(i1,0);//hrs pk result soalny mw blk lg return true; } }); RelativeLayout.LayoutParams lp_pause = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); RelativeLayout.LayoutParams lp_hs = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); lp_hs.addRule(RelativeLayout.ALIGN_PARENT_LEFT); lp_pause.addRule(RelativeLayout.ALIGN_PARENT_TOP); lp_pause.addRule(RelativeLayout.ALIGN_PARENT_RIGHT); textBox.setLayoutParams(lp_hs); pauseButton.setLayoutParams(lp_pause); layout.addView(gameView); layout.addView(textBox); layout.addView(pauseButton); setContentView(layout); and here is the setText code public boolean onTouchEvent (MotionEvent event){//buat nerima input user if(!SFEngine.isPlaying){ finish(); } textBox.setText("High Score :" + SFEngine.score);//here is the source of the prob .....

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  • How to Access a Button present inside a Custom Control, from the implementing page?

    - by Subhen
    Hi, I have my generic.xaml containing the following code: <ControlTemplate TargetType="local:customVideoControl"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="600"/> <RowDefinition Height="200"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="200"/> <ColumnDefinition Width="200"/> <ColumnDefinition Width="200"/> </Grid.ColumnDefinitions> <MediaElement x:Name="customMediaPlayer" Source="{TemplateBinding CustomMediaSource}" HorizontalAlignment="Center" VerticalAlignment="Center" Height="{TemplateBinding Height}" Width="{TemplateBinding Width}" Grid.Row="0" Grid.ColumnSpan="3" /> <ToggleButton x:Name="playPauseBtn" Height="50" Width="50" Content="Pause" Grid.Row="1" Grid.Column="0"/> <Button x:Name="prevBtn" Height="50" Width="50" Content="Prev" Grid.Row="1" Grid.Column="1"/> <Button x:Name="nextBtn" Height="50" Width="50" Content="Next" Grid.Row="1" Grid.Column="2"/> </Grid> </ControlTemplate> Now on applyTemplate , I am accessing the controls like below: public override void OnApplyTemplate() { base.OnApplyTemplate(); ToggleButton playPauseBtn = GetTemplateChild("playPauseBtn") as ToggleButton; Button prevBtn= GetTemplateChild("prevBtn") as Button; Button nextBtn = GetTemplateChild("nextBtn") as Button; MediaElement customMediaPlayer = GetTemplateChild("customMediaPlayer") as MediaElement; playPauseBtn.Checked += (obj, Args) => { customMediaPlayer.Pause(); playPauseBtn.Content = "Play"; }; playPauseBtn.Unchecked += (obj, Args) => { customMediaPlayer.Play(); playPauseBtn.Content = "Pause"; }; nextBtn.Click += (obj, Args) => { customMediaPlayer.Source=new Uri(CustomMediaSource.ToString(),UriKind.RelativeOrAbsolute); }; prevBtn.Click += (obj, Args) => { customMediaPlayer.Source = new Uri(CustomMediaSource.ToString(), UriKind.RelativeOrAbsolute); }; } Now I want acccess the nextBtn, in the page where I am implementing like CustomVideoControl myVControl=new CustomVideoControl(); This will create the instance of the control, but I want to do something on the click of next and previous button, thta is present inside the CustomVideoControl in generic.xaml. Any help will be greatly appreciated. Thanks, Subhen

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  • Batch To Bash Conversion

    - by Steven
    I need to know this Batch Script into Bash : @echo off set /p name= Name? findstr /m "%name%" ndatabase.txt if %errorlevel%==0 ( cls echo The name is found in the database! pause >nul exit ) cls echo. echo Name not found in database. pause >nul exit I am new to the Linux Kernel, so starting off with an easy distro - Ubuntu 12.10. My problem is that I do not really know much of Bash Script, since I am very accustomed to the Batch Script format; which is obviously a bad habit for my C++.

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  • How do I implement jQuery image cycle loops on rollover for multiple thumbnail sets on a page?

    - by Kendrick Ledet
    Here is the Javascript I currently have <script type="text/javascript"> $(function() { $('.slideshow').hover( function() { $('.slides').cycle('resume'); }, function() { $('.slides').cycle('pause'); } ); $('.slides').cycle({ fx: 'fade', speed: .3, timeout: 280, next: '#next', prev: '#prev' }).cycle("pause"); }); </script> It works; but the thing is it works for all thumbnail sets on the page, and whenever I mouseover on one set of images, every other set of images loops as well. I do see that this is because I'm targeting classes, but my jQuery experience is quite limited so I have no idea how to only target a single instance of each class without effecting the others, and I can't go in and hardcode id's because my thumbnails and amount of videos on each page are determined dynamically via this Django template. http://pastebin.com/nf42bSAx I would greatly appreciate any help, as this is essential for my project (open source media platform). Thank you.

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  • Alert Box Running First?

    - by corymathews
    I have some jQuery/JS below. The first thing to run is the alert box at the end. $(document).ready(function() { $("#id1 img , .msg").stop().animate( { width: '300px', height: '300px'}, { duration: 'slow', easing: 'easeInSine' }).pause(3000); $(".msg").animate( { width: '50px', height: '50px' }, { duration: 498, easing: 'easeOutSine' }); $("#id1 img").animate( { width: '50px', height: '50px' }, { duration: 500, easing: 'easeOutSine' }); $("#id1 img , .msg").animate( { width: '300px',height: '300px'}, { duration: 'slow', easing: 'easeInSine' }).pause(3000); alert('eh?'); }); I do have a easing plugin. If I run this the alert will show, and then the first animate will happen in the background but not be shown. It will just appear at the final size. Shouldn't the alert run at the end of all the animation? Can anyone explain why this is happening?

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  • How to break a loop when inputting unspecified raw_input?

    - by user1874510
    I want to write an interface using a while loop and raw_input. My code looks like this: while True: n = raw_input("'p' = pause, 'u' = unpause, 'p' = play 's' = stop, 'q' = quit) if n.strip() == 'p': mp3.pause() if n.strip() == 'u': mp3.unpause() if n.strip() == 'p': mp3.play() if n.strip() == 's': mp3.stop() if n.strip() == 'q': break But I want it to break if I input anything that isn't specified in the raw_input. if not raw_input: break Returns and IndentationError: unindent does not match any outer indentation level. if not raw_input: break Does not return any error but doesn't work as I want it to. As far as I know, it does nothing at all. Also, if there's a cleaner way to write my loop, I love to hear it.

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  • Download Microsoft’s Series of ‘Work Smart’ Guides for Windows 8

    - by Asian Angel
    The general release date for Windows 8 is almost here and Microsoft has released a terrific set of free ‘Work Smart’ guides to help you get started with the new operating system. Whether it is an overview of Windows 8 itself, shortcut keys, backups, and more these guides cover a nice range of topics. HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Friday Fun: Play Tetris in Google Chrome

    - by Asian Angel
    Do you prefer playing classic games rather than the newer ones? Then get ready for some classic goodness with the JC-Tetris extension for Google Chrome. JC-Tetris in Action When you click on your new “JC-Tetris Toolbar Button” a new mini-Chrome window will open with the game displayed inside. This could be very convenient for those who would like or need to pause the game, minimize the window, and finish the game later. All that is needed to play are the four “Arrow Keys & the Space Bar”. Note: The text was small when the window first opened during our test so we used the “Ctrl +” keyboard shortcut twice to enlarge it. You may or may not experience similar text size results. Like any Tetris game things start out “quietly enough” but this one speeds up quickly, so be prepared! Notice that you do get a warning of what is waiting to drop onto the game board on the left side. Whenever you complete a game you will see this small window asking if you would like to enter a name for the score…you can easily ignore/bypass the window by clicking “Cancel”. Another game and a much better result. Do not be surprised if you feel that little burst of “rushed panic” at the end! Conclusion JC-Tetris is an enjoyable way to relax when you need a break. The ability to pause the game and minimize it for later makes it even better. Have fun! Links Download the JC-Tetris extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Friday Fun: Get Your Mario OnFriday Fun: First Person TetrisFriday Fun: Play MineSweeper in Google ChromeFriday Fun: Play 3D Rally Racing in Google ChromeHow to Make Google Chrome Your Default Browser TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Dark Side of the Moon (8-bit) Norwegian Life If Web Browsers Were Modes of Transportation Google Translate (for animals) Out of 100 Tweeters Roadkill’s Scan Port scans for open ports

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  • From the Tips Box: Monitoring Android Battery Use, DIY Camera Stabilizers, and Decluttering Pages in Chrome

    - by Jason Fitzpatrick
    Once a week we round up some of the tips and tricks you mail in and share them with everyone. This week we’re looking at monitoring your Android device’s battery, DIY camera stabilizers, and a handy Chrome tool for tidying up web pages. HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Why does my MySQL remote-connection fail (VLAN)?

    - by Johannes Nielsen
    ubuntu-community! Again I have a problem with my special friend MySQL :D I have got two servers - a database-server and a web-server - who are connected via VLAN. Now I want the web-server to have remote access to the database-server's MySQL. So I created the user user in mysql.user. user's Host is xxx.yyy.zzz.9 which is the internal IP-address of the web-server. xxx.yyy.zzz.0 is the network. I also created user with Host % . As long as I use MySQL on the database-server logging in as user, everything works fine. But trying to log in as user from xxx.yyy.zzz.9 using mysql -h xxx.yyy.zzz.8 -u user -p (where xxx.yyy.zzz.8 is the database-server's internal IP), I get ERROR 2003 (HY000): Can't connect to MySQL server on 'xxx.yyy.zzz.8' (110) So I tried to activate Bind-Address in the my.cnf file. Well, if I use xxx.yyy.zzz.8, nothing changes. But if I try xxx.yyy.zzz.9 and try to restart MySQL, I get mysql stop/waiting start: Job failed to start I checked the log files and found - nothing. The database-server's MySQL doesn't even register, that the web-server tries to connect remotely. My idea is, that maybe I didn't configure the VLAN properley, even though I asked someone who actually knows such stuff and he told me, I did everything right. What I wrote into /etc/networking/interfaces is: #The VLAN auto eth1 iface eth1 inet static address xxx.yyy.zzz..8 netmask 255.255.255.0 network xxx.yyy.zzz.0 broadcast xxx.yyy.zzz.255 mtu 1500 ifconfig returns eth1 Link encap:Ethernet HWaddr xxxxxxxxxxxxxx inet addr:xxx.yyy.zzz.8 Bcast:xxx.yyy.zzz.255 Mask:255.255.255.0 inet6 addr: xxxxxxxxxxxxxxx/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:241146 errors:0 dropped:0 overruns:0 frame:0 TX packets:9765 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:17825995 (17.8 MB) TX bytes:566602 (566.6 KB) Memory:fb900000-fb920000 for the eth1, what is, what I configured. (This is for the database-server, the web-server looks similar). ethtool eth1 returns: Settings for eth1: Supported ports: [ TP ] Supported link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Full Supported pause frame use: No Supports auto-negotiation: Yes Advertised link modes: 10baseT/Half 10baseT/Full 100baseT/Half 100baseT/Full 1000baseT/Full Advertised pause frame use: No Advertised auto-negotiation: Yes Speed: 100Mb/s Duplex: Full Port: Twisted Pair PHYAD: 1 Transceiver: internal Auto-negotiation: on MDI-X: Unknown Supports Wake-on: d Wake-on: d Current message level: 0x00000003 (3) drv probe Link detected: yes (This is for the database-server, the web-server looks similar). Actually I think, everything is right, but it still doesn't work. Is there someone with an idea? EDIT: I commented ou Bind-Address in my.cnf after it didn't work.

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  • The iPad's Linux Competition

    <b>Cyber Cynic:</b> "But, the $499 price-tag give me pause, and I'm not crazy about Apple's locked-door policy towards developers and their iPad applications. That's why I've been looking forward to the other cheaper, more open, and Linux-based tablets."

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  • Star Wars – Battle of Hoth Recreated in Minecraft [Video]

    - by Asian Angel
    Star Wars and Minecraft each stand out on their own, but what if you combine the two into one awesome video? Enjoy the result with this video that YouTube user ParadiseDecay has created. Minecraft – Star Wars – Battle For Hoth [via Dorkly] HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Questions about game states

    - by MrPlow
    I'm trying to make a framework for a game I've wanted to do for quite a while. The first thing that I decided to implement was a state system for game states. When my "original" idea of having a doubly linked list of game states failed I found This blog and liked the idea of a stack based game state manager. However there were a few things I found weird: Instead of RAII two class methods are used to initialize and destroy the state Every game state class is a singleton(and singletons are bad aren't they?) Every GameState object is static So I took the idea and altered a few things and got this: GameState.h class GameState { private: bool m_paused; protected: StateManager& m_manager; public: GameState(StateManager& manager) : m_manager(manager), m_paused(false){} virtual ~GameState() {} virtual void update() = 0; virtual void draw() = 0; virtual void handleEvents() = 0; void pause() { m_paused = true; } void resume() { m_paused = false; } void changeState(std::unique_ptr<GameState> state) { m_manager.changeState(std::move(state)); } }; StateManager.h class GameState; class StateManager { private: std::vector< std::unique_ptr<GameState> > m_gameStates; public: StateManager(); void changeState(std::unique_ptr<GameState> state); void StateManager::pushState(std::unique_ptr<GameState> state); void popState(); void update(); void draw(); void handleEvents(); }; StateManager.cpp StateManager::StateManager() {} void StateManager::changeState( std::unique_ptr<GameState> state ) { if(!m_gameStates.empty()) { m_gameStates.pop_back(); } m_gameStates.push_back( std::move(state) ); } void StateManager::pushState(std::unique_ptr<GameState> state) { if(!m_gameStates.empty()) { m_gameStates.back()->pause(); } m_gameStates.push_back( std::move(state) ); } void StateManager::popState() { if(!m_gameStates.empty()) m_gameStates.pop_back(); } void StateManager::update() { if(!m_gameStates.empty()) m_gameStates.back()->update(); } void StateManager::draw() { if(!m_gameStates.empty()) m_gameStates.back()->draw(); } void StateManager::handleEvents() { if(!m_gameStates.empty()) m_gameStates.back()->handleEvents(); } And it's used like this: main.cpp StateManager states; states.changeState( std::unique_ptr<GameState>(new GameStateIntro(states)) ); while(gamewindow::gameWindow.isOpen()) { states.handleEvents(); states.update(); states.draw(); } Constructors/Destructors are used to create/destroy states instead of specialized class methods, state objects are no longer static but

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  • Stupid simple music player?

    - by itsadok
    Here's what I want: I have a folder with MP3 files. I would like to play all the files in the folder, alphabetically. And I need a way to pause, skip to next file, and that's pretty much it. I don't want to use my music player to organize my music library, I don't need connection to network services, and I don't even need ID3 support. On Windows, WinAmp 2 did what I wanted. What's my best option on Ubuntu?

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  • What Controls Exposure? [Infographic]

    - by Jason Fitzpatrick
    This simple infographic showcases how your camera shutter speed, ISO, and aperture all work together to produce the photographic effect you’re looking for. The infographic is part of Exposure Guide’s Exposure 101 tutorial and, while the graphic can stand alone, we highly recommend checking out the full introductory guide at the link below. Exposure 101 [Exposure Guide] HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • What it is that will completely change the scene as we know it today?

    - by Eyewan
    Have you ever thought about what it is that it might be next in programming and IT industries that will completely change the scene as we know it today. Do you ever pause and think of something like that, what could it be? I think that it is really important for developers to have the awareness about such thing. That is what drives us to continually learn and improve ourselves, always something new awaits us just around the corner and everything is going to change in blink of an eye.

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  • WinXP: Error 1167 -- Device (LPT1) not connected

    - by Thomas Matthews
    I am writing a program that opens LPT1 and writes a value to it. The WriteFile function is returning an error code of 1167, "The device is not connected". The Device Manager shows that LPT1 is present. I have a cable connected between a development board and the PC. The cable converts JTAG pin signals to signals on the parallel port. Power is applied and the cable is connected between the development board and the PC. The development board is powered on. I am using: Windows XP MS Visual Studio 2008, C language, console application, debug environment. Here is the relevant code fragments: HANDLE parallel_port_handle; void initializePort(void) { TCHAR * port_name = TEXT("LPT1:"); parallel_port_handle = CreateFile( port_name, GENERIC_READ | GENERIC_WRITE, 0, // must be opened with exclusive-access NULL, // default security attributes OPEN_EXISTING, // must use OPEN_EXISTING 0, // not overlapped I/O NULL // hTemplate must be NULL for comm devices ); if (parallel_port_handle == INVALID_HANDLE_VALUE) { // Handle the error. printf ("CreateFile failed with error %d.\n", GetLastError()); Pause(); exit(1); } return; } void writePort( unsigned char a_ucPins, unsigned char a_ucValue ) { DWORD dwResult; if ( a_ucValue ) { g_siIspPins = (unsigned char) (a_ucPins | g_siIspPins); } else { g_siIspPins = (unsigned char) (~a_ucPins & g_siIspPins); } /* This is a sample code for Windows/DOS without Windows Driver. */ // _outp( g_usOutPort, g_siIspPins ); //---------------------------------------------------------------------- // For Windows XP and later //---------------------------------------------------------------------- if(!WriteFile (parallel_port_handle, &g_siIspPins, 1, &dwResult, NULL)) { printf("Could not write to LPT1 (error %d)\n", GetLastError()); Pause(); return; } } If you believe this should be posted on Stack Overflow, please migrate it over (thanks).

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  • Abnormally high amount of Transmit discards reported by Solarwinds for multiple switches

    - by Jared
    I have several 3750X Cisco switches that, according to our Solarwinds NPM, are producing billions of transmit discards per day. I'm not sure why it's reporting these discards. Many of the ports on the 3750X's have 2960's connected to them and are hardcoded as trunk ports. Solarwinds NPM version 10.3 Cisco IOS version 12.2(58)SE2 Total output drops: 29139431: GigabitEthernet1/0/43 is up, line protocol is up (connected) Hardware is Gigabit Ethernet, address is XXXX (bia XXXX) Description: XXXX MTU 1500 bytes, BW 100000 Kbit/sec, DLY 100 usec, reliability 255/255, txload 1/255, rxload 1/255 Encapsulation ARPA, loopback not set Keepalive set (10 sec) Full-duplex, 100Mb/s, media type is 10/100/1000BaseTX input flow-control is off, output flow-control is unsupported ARP type: ARPA, ARP Timeout 04:00:00 Last input 00:00:47, output 00:00:50, output hang never Last clearing of "show interface" counters 1w4d Input queue: 0/75/0/0 (size/max/drops/flushes); Total output drops: 29139431 Queueing strategy: fifo Output queue: 0/40 (size/max) 5 minute input rate 0 bits/sec, 0 packets/sec 5 minute output rate 35000 bits/sec, 56 packets/sec 51376 packets input, 9967594 bytes, 0 no buffer Received 51376 broadcasts (51376 multicasts) 0 runts, 0 giants, 0 throttles 0 input errors, 0 CRC, 0 frame, 0 overrun, 0 ignored 0 watchdog, 51376 multicast, 0 pause input 0 input packets with dribble condition detected 115672302 packets output, 8673778028 bytes, 0 underruns 0 output errors, 0 collisions, 0 interface resets 0 unknown protocol drops 0 babbles, 0 late collision, 0 deferred 0 lost carrier, 0 no carrier, 0 pause output 0 output buffer failures, 0 output buffers swapped out sh controllers gigabitEthernet 1/0/43 utilization: Receive Bandwidth Percentage Utilization : 0 Transmit Bandwidth Percentage Utilization : 0

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  • Send keystrokes simultaneously to both host and slave over internet?

    - by donodarazao
    I would like to watch movies with a friend who lives far away from me. For this, the playback should be synchronized on both our pc. However, we have some constraints: Due to our low bandwidth internet, any form of streaming solution wouldn't work. We do however both have the same copy of the movie on our harddisks. We use movies to learn languages and because of this, we very frequently pause and rewind. The typical "3...2...1...go!" solution over skype wouldn't work because it would soon get out of sync. I imagine an approach that sends keystrokes simultaneously to both our pc would work (for example, if I press space to pause the movie at my pc, space should also be send to his pc). Any ideas how this could be realized? I looked into Synergy and InputDirector, but both neither seem to be an option, because I don't want to see the desktop of my friend, I want to see my desktop Keystrokes should be sent simultaneously to both pc, not just to one pc We have both Windows 7x64, and we might use any media player (VLC, XBMC,...).

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  • Why *do* windows print queues occasionally choke on a print job

    - by Ian
    Y'know they way windows print queues will occasionally stop working with a print job at the head of the queue which just won't print and which you can't delete? Anyone know whats going on when this happens? I've been seeing this since the NT4 days and it still happens on 2008. I'm talking about standard IP connected laser printers - nothing fancy. I support a lot of servers and loads of workstations and see this happen a few times a year. The user will call saying they can't print. When you examine the print queue, which in my case will generally be a server based queue shared out to the workstations, you find a print job which you cannot cancel. You also can't pause it, reinitialize it, nothing. Stopping the spooler is the usual trick and works sometimes. However I occasionally see cases which even this doesn't cure and which a reboot is the only solution. Pause the queue, reboot, when it comes back up the job can then be deleted. Once gone the printer happily goes back to its normal state. No action is ever necessary on the printer. I regard having to reboot as last resort and don't like it. What on earth can be going on when stopping the process (spooler) and restarting it doesn't clear a problem? Its not linked to any manufacturer either. I've seen this on HPs, lexmark, canon, ricoh, on lasers, on plotters.... can't say I ever saw this on dot matrix. Anyone got any ideas as to what may be going on. Ian

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