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  • Is ZeroMQ a good choice to make a Python app and a C# managed assembly work together?

    - by Alex Bausk
    I have a task that involves talking to a .NET-based API (namely AutoCAD) to retrieve data, send commands, and react to events. I want to separate the API operations and the proper program logic (largely already implemented in Python) by using natural tools for both: a C# DLL for the former and a Python app for the latter. To connect these two pieces, I began exchanging JSON in ZeroMQ messages. I'm at early development stages but having recently discovered that ZeroMQ does not guarantee message delivery/order, I have reservations about whether this is a feasible way to go. Right now my app is a very basic REQ/REP pair and I plan to handle reacting to events and executing different commands by adding some sort of 'recipient-function' field to my message format. The reason that I want to use ZMQ is that I might be able to scale the software into a larger, multi-user, distributed solution sometime. I am a lay programmer so I would ask for your advice about this architecture. Should I just go ahead with it and plan to deal with message reliability/ordering when problems appear? Should I consider developing some kind of a REST wrapper around ZMQ?

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  • Network programming under windows: is WSA functions can be more complete than pSock functions [on hold]

    - by Kane
    I plan to make a set of classic socket functions to simplify their usages. Since i work under windows and linux indifferently i usually make it portable (it's not my first version of this set of functions), but i want to do something different this time and dedicate one version to windows, and one other to linux. With that i wonder for the windows version, if the WSA* functions can have any interest using them instead of the psock ones. I have found nothing about a comparison between them, so if any of you have any idea, suggestion, link or benchmark ?

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  • How much overhead is there in persistent connections?

    - by nynex
    Ok so I'm musing over a little side project I want to start. Essentially its a multi-session web based FTP client. Multi-session in that you can log into several FTP servers at the same time and perform operations like moving a file from one FTP server to another. I'm doing this mainly to brush up on the new webdev technologies, particularly websockets. I'm using node.js + socket.io to keep a persistent bi-directional connection between the web browser and the web server. The web server will also have persistent connections to each FTP server the user has logged into. So if there are 100 concurrent users each logged into 5 ftp accounts, the web server will have 100 websocket connections + 500 ftp connections. Is servicing 600 connections a lot? I know it depends on the hardware resources of the server but is something like this doable on a budget? Are there more efficient means of doing something like this? I know its unlikely that this project will really get popular but I want it to scale well regardless. Thanks for any help, I've still got a lot to learn.

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  • Pipe an infinite stream to internal loop?

    - by Sh3ljohn
    I've seen a lot of things about redirecting stdout to a TCP socket, but no real example of how to do it in practice, specifically when the output stream generated by the first "command" never ends. To talk about something concrete, let's take programs like servers that typically output their log endlessly to stdout (well, as long as they run). If you redirect the output to a log file on the disk, then this file is always open (therefore not readable by others?) and grows infinitely, which eventually is going to cause problems. This might be a nood question, but I don't know what it does or how to do it so. How to redirect the output of a command to the internal loop? I want to make sure that data is sent EVERY time something is written to stdout, and that the pipe won't wait for the command to end (never happens ideally!). Is that right? If 2 is true, is there a buffer system to send chunks of data once it reaches a certain size only? Could you give me concrete command line examples to do the above? Thanks in advance

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  • copying same file name from client to server using tcp protocol with same size of file

    - by user3686570
    This is the client and server program where a client sends a file to server to save in the server. There is a issuse in that same file name is not getting copied on the server with same file size Please help me in this Client program import socket import sys s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect(("localhost",9999)) path=raw_input("Please enter the complete PATH of your file : ") f=open (path, "rb") l = f.read(256) while (l): s.sendall(l) l = f.read(10000) s.close() Server Program import socket import sys s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.bind(("localhost",9999)) s.listen(10) while True: s, address = s.accept() print address i=1 f = open( str(i),'wb') #open in binary #i=i+1 while (True): l=s.recv(256) #while (l): f.write(l) l=s.recv(256) print 'File recieve succesfully' f.close() #sc.close() s.close() Thanks in advance

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  • Difference between a socket and a port

    - by cobie
    Could someone please explain quite clearly the difference between a port and a socket. I know that a port serves as a door into the network for an application process and that the application process uses a socket connection to the given port number to handle network communication but when you have multiple processes listening on a single port number, I am finding it difficult to understand the difference between the socket and the port and how they all fit together.

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  • In what way I can implement packet filtering function in C++/C#?

    - by Network study
    Background: I am going to design a firewall-like application (with GUI) which will include several functions such as Packet sniffing and packet filtering. Both of the functions should be implemented to support different protocol levels including application, transport, network and link layer. I only know a little in C#.Net programming to perform the IP packet sniffing. It is also known that packet filtering requires the techniques in WFP or LSP and packet sniffing in application requires dll hooking. Questions: I am not sure which programming language(either C++ or C#) would be suitable for designing such an application described above. If I want to implement the packet filtering function, any libraries will be needed? edit01: Someone suggest that winDivert would be helpful, is it true?

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  • C++ Program Flow: Sockets in an Object and the Main Function

    - by jfm429
    I have a rather tricky problem regarding C++ program flow using sockets. Basically what I have is this: a simple command-line socket server program that listens on a socket and accepts one connection at a time. When that connection is lost it opens up for further connections. That socket communication system is contained in a class. The class is fully capable of receiving the connections and mirroring the data received to the client. However, the class uses UNIX sockets, which are not object-oriented. My problem is that in my main() function, I have one line - the one that creates an instance of that object. The object then initializes and waits. But as soon as a connection is gained, the object's initialization function returns, and when that happens, the program quits. How do I somehow wait until this object is deleted before the program quits? Summary: main() creates instance of object Object listens Connection received Object's initialization function returns main() exits (!) What I want is for main() to somehow delay until that object is finished with what it's doing (aka it will delete itself) before it quits. Any thoughts?

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  • Sockets and COBOL

    - by kati
    I have received a job at a hospital which still uses COBOL for all organizational work, the whole (now 20 Terabyte) database (Which was a homebrew in, guess what, COBOL) is filled with the data of every patient since the last 45 (or so) years. So that was my story. Now to my question: Currently, all sockets were (from what I've seen) implemented by COBOL programs writing their data into files. These files then were read out by C++ programs (That was an additional module added in the late 1980s) and using C++ sockets sent to the database. Now this solution has stopped working as they are moving the database from COBOL to COBOL, yes - they didn't use MySQL or so - they implemented a new database - again in COBOL. I asked the guy that worked there before me (hes around 70 now) why the hell someone would do that and he told me that he is so good at COBOL that he doesn't want to write it in any other language. So far so good now my question: How can I implement socket connections in COBOL? I need to create an interface to the external COBOL database located at, for example, 192.168.1.23:283.

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  • Socket 1155 vs 2011 vs Haswell

    - by woody
    The title says it all. I am trying to decide between sockets and just cant pinpoint which to get based on pros and cons. The build this will go into will be my primary PC. It will be used for every day computing, coding, some multimedia and gaming. I have read that 1155 and 2011 will be dead within the new year and that Haswell will double the performance of Ivy Bridge. What is a general run down on the different sockets? Pros and Cons? More specifically what are the technical differences between the three?

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  • Error adding 4tb LUN (Raw Device Mapping) to ESX4 VM

    - by Tom Gardiner
    Hi guys, I'm trying to map an existing 4tb LUN from a Fibre Channel SAN, through to a VM in my ESX4 environment. It keeps telling me that the VMDK file size exceeds the the maximum size supported by the datastore. I've tried in Physical compatibility mode, and also both Virtual styles. I'm a little confused by this as we had the same LUN mapped through to another VM when we were running ESX3.5... I've also noticed that some of my other RAW mappings are generating extremely large VMDK files on the ESX servers. Does anyone know if this change in behaviour is intentional? And if so why? It doesn't seem to me that if the LUN is mapped directly to the VM that it's size should be relevant. We're running 4.0.0 build 236512, and 4.0.0 build 219382 and I've not had any success on either. Any insight or advice would be much appreciated! TG

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  • AIX network parameters to close TCP sockets of unplugged devices

    - by ADD Geek
    Hi there We have an AIX box, running what we call in banking "ATM Switch" not the ATM networking switch, but the bank ATM driver. where we have some ATM machines connected to two server processes. The problem is, when we disconnect any of these machines, the netstat -na| grep <port number> command shows that the socket established for this disconnected device is still established, we have to manually send a command from the software to make the socket aware that it is not live anymore. Is there a parameter on tcp level to make this connection aware within a minute or two that this device is not connected anymore? we had the following parameters set with root privileges: no -o tcp_keepidle=1000 no -o tcp_keepcnt=2 no -o tcp_keepintvl=150 no -o tcp_finwait2=100 it was originally having the default values. but even after we changed these parameters and restarted the server processes, the problem was still there.

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  • Scan And Fix a RAW drive

    - by Claus Jørgensen
    Hi Basically I got the same problem as described in this thread. When I plug my HTC Hero Android Phone with USB into my Windows 7 computer I get a "Do you want to Scan and Fix" message. However, if I click "Scan and Fix", the USB instantly unplug itself, so that's no good. I've tried updating drivers from HTC with no luck. I've also tried running chkdisk from command-line with the message that it can't be used in RAW drives. This is really really annoying, and the SD card works just fine if I ignore the message, so I just want a way to disable/hide this message permanently. If anyone have some ideas how this can be done, please let me know. Thanks.

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  • Creating GPT partitions on EFI raw disk using diskpart

    - by kafka
    I've got a raw, blank GPT disk for use in a UEFI system. I need to create the partitions on it using diskpart. The only tutorial I've found so far is for diskpart.efi, which I believe is slightly different from the command-line diskpart. MS guide to GPT partitions with diskpart.efi Also the guide says to create a MSR of 32MB, but for a disk= 16GB I know it needs to be 128MB. I'm happy doing it with diskpart, just want to be sure I understand the fundamentals. I'm planning on installing, in this order: ESP partition, size 102 MB (create partition esp size=102) MSR partition, size 128 MB (create partition msr size=128) data partition, the remaining space (approx 460GB) Is this the correct thing to do, or is there anything I'm missing?

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  • Transparent proxying leaves sockets with SYN_RCVD in MacOS X 10.6 Snow Leopard (and maybe FreeBSD)

    - by apenwarr
    I'm trying to create a transparent proxy on my MacOS machine in order to port the sshuttle ssh-based transproxy VPN from Linux. I think I almost have it working, but sadly, almost is not 100%. Short version is this. In one window, start something that listens on port 12300: $ while :; do nc -l 12300; done Now enable proxying: # sysctl -w net.inet.ip.forwarding=1 # sysctl -w net.inet.ip.fw.enable=1 # ipfw add 1000 fwd 127.0.0.1,12300 log tcp from any to any And now test it out: $ telnet localhost 9999 # any port number will do # this works; type stuff and you'll see it in the nc window $ telnet google.com 80 # any host/port will do # this *doesn't* work! After the latter experiment, I see lines like this in netstat: $ netstat -tn | grep ^tcp4 tcp4 0 0 66.249.91.104.80 192.168.1.130.61072 SYN_RCVD tcp4 0 0 192.168.1.130.61072 66.249.91.104.80 SYN_SENT The second socket belongs to my telnet program; the first is more suspicious. SYN_RCVD implies that my SYN packet was correctly captured by the firewall and taken in by the kernel, but apparently the SYNACK was never sent back to telnet, because it's still in SYN_SENT. On the other hand, if I kill the nc server, I get this: $ telnet google.com 80 Trying 66.249.81.104... telnet: connect to address 66.249.81.104: Connection refused telnet: Unable to connect to remote host ...which is as expected: my proxy server isn't running, so ipfw redirects my connection to port 12300, which has nobody listening on it, ie. connection refused. My uname says this: $ uname -a Darwin mean.local 10.2.0 Darwin Kernel Version 10.2.0: Tue Nov 3 10:37:10 PST 2009; root:xnu-1486.2.11~1/RELEASE_I386 i386 Does anybody see any different results? (I'm especially interested in Snow Leopard vs Leopard results, as there seem to be some internet rumours that transproxy is broken in Snow Leopard version) Any advice for how to fix?

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  • connection to apache server switches sockets connection

    - by Newben
    I have just post a question but I post an other one because the problem is not the one I had in thought when asking the latter. So, I am running some rails app on osx, when I run rails s, everything works fine. If I shut down the apache server (mamp) and if I run rails s again, I have this message Can't connect to local MySQL server through socket '/Applications/MAMP/tmp/mysql/mysql.sock', which for sure is normal. For info, my mamp server is running, and the connection must pass through /Applications/MAMP/Library/bin/mysql, so I aliased it by setting in my bash profile : alias mysql="/Applications/MAMP/Library/bin/mysql" Now, when I launch a rails generate command type, I get this message : /$root/vendor/bundle/ruby/2.0.0/gems/mysql2-0.3.11/lib/mysql2/client.rb:44:in `connect': Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) (Mysql2::Error) So how it can be ?

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  • Partition falsly recognized as RAW

    - by Paul Hiemstra
    On my 2 TB data disk I have two primary partitions, one of 1.6 TB for data storage in Linux (ext3) and one of 300 GB for some additional data storage for Windows. I run a dual-boot Windows 7/Ubuntu 12.04 install. The issue I have that if I start my computer into Windows 7, bot the partitions on my 2TB data drive are not recognized. In stead, Windows 7 sees one 1TB partition with type RAW. However, if I reboot to Linux, and then back to Windows 7, the partitions are correctly recognized. The following two screenshots illustrate my situation. Before I reboot to linux: and after the reboot: I have two questions: What could cause this behavior? How can I solve this issue.

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  • Logging raw HTTP request/response in ASP.NET MVC & IIS7

    - by Greg Beech
    I'm writing a web service (using ASP.NET MVC) and for support purposes we'd like to be able to log the requests and response in as close as possible to the raw, on-the-wire format (i.e including HTTP method, path, all headers, and the body) into a database. What I'm not sure of is how to get hold of this data in the least 'mangled' way. I can re-constitute what I believe the request looks like by inspecting all the properties of the HttpRequest object and building a string from them (and similarly for the response) but I'd really like to get hold of the actual request/response data that's sent on the wire. I'm happy to use any interception mechanism such as filters, modules, etc. and the solution can be specific to IIS7. However, I'd prefer to keep it in managed code only. Any recommendations? Edit: I note that HttpRequest has a SaveAs method which can save the request to disk but this reconstructs the request from the internal state using a load of internal helper methods that cannot be accessed publicly (quite why this doesn't allow saving to a user-provided stream I don't know). So it's starting to look like I'll have to do my best to reconstruct the request/response text from the objects... groan. Edit 2: Please note that I said the whole request including method, path, headers etc. The current responses only look at the body streams which does not include this information. Edit 3: Does nobody read questions around here? Five answers so far and yet not one even hints at a way to get the whole raw on-the-wire request. Yes, I know I can capture the output streams and the headers and the URL and all that stuff from the request object. I already said that in the question, see: I can re-constitute what I believe the request looks like by inspecting all the properties of the HttpRequest object and building a string from them (and similarly for the response) but I'd really like to get hold of the actual request/response data that's sent on the wire. If you know the complete raw data (including headers, url, http method, etc.) simply cannot be retrieved then that would be useful to know. Similarly if you know how to get it all in the raw format (yes, I still mean including headers, url, http method, etc.) without having to reconstruct it, which is what I asked, then that would be very useful. But telling me that I can reconstruct it from the HttpRequest/HttpResponse objects is not useful. I know that. I already said it. Please note: Before anybody starts saying this is a bad idea, or will limit scalability, etc., we'll also be implementing throttling, sequential delivery, and anti-replay mechanisms in a distributed environment, so database logging is required anyway. I'm not looking for a discussion of whether this is a good idea, I'm looking for how it can be done.

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  • Auto convert java source to use generic rather than raw types

    - by Sam
    Is there a way/tool to auto convert Java source code from using raw types to using generic types? I have some legacy code with 677 references to raw types: ArrayList 47 Vector 420 Hashtable 61 Enumeration 64 Class 7 Iterator 78 TOTAL 677 Now I could manually look through the code to infer the generic types and replace, but that is going to take a long time.

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  • Tips / techniques for high-performance C# server sockets

    - by McKenzieG1
    I have a .NET 2.0 server that seems to be running into scaling problems, probably due to poor design of the socket-handling code, and I am looking for guidance on how I might redesign it to improve performance. Usage scenario: 50 - 150 clients, high rate (up to 100s / second) of small messages (10s of bytes each) to / from each client. Client connections are long-lived - typically hours. (The server is part of a trading system. The client messages are aggregated into groups to send to an exchange over a smaller number of 'outbound' socket connections, and acknowledgment messages are sent back to the clients as each group is processed by the exchange.) OS is Windows Server 2003, hardware is 2 x 4-core X5355. Current client socket design: A TcpListener spawns a thread to read each client socket as clients connect. The threads block on Socket.Receive, parsing incoming messages and inserting them into a set of queues for processing by the core server logic. Acknowledgment messages are sent back out over the client sockets using async Socket.BeginSend calls from the threads that talk to the exchange side. Observed problems: As the client count has grown (now 60-70), we have started to see intermittent delays of up to 100s of milliseconds while sending and receiving data to/from the clients. (We log timestamps for each acknowledgment message, and we can see occasional long gaps in the timestamp sequence for bunches of acks from the same group that normally go out in a few ms total.) Overall system CPU usage is low (< 10%), there is plenty of free RAM, and the core logic and the outbound (exchange-facing) side are performing fine, so the problem seems to be isolated to the client-facing socket code. There is ample network bandwidth between the server and clients (gigabit LAN), and we have ruled out network or hardware-layer problems. Any suggestions or pointers to useful resources would be greatly appreciated. If anyone has any diagnostic or debugging tips for figuring out exactly what is going wrong, those would be great as well. Note: I have the MSDN Magazine article Winsock: Get Closer to the Wire with High-Performance Sockets in .NET, and I have glanced at the Kodart "XF.Server" component - it looks sketchy at best.

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  • How to create sockets in google chrome extension ?

    - by Xinus
    Hello, I created small hello world extension for google chrome http://code.google.com/chrome/extensions/getstarted.html. I need to use sockets in extension for peer to peer communication using UDP. Is there any firefox Jslib equivalent in google chrome or how we can use other languages in google chrome extension? I doubt its possible in google chrome, looking at its documentation. ? Are there any other ways to achieve p2p communication in extension? Thanks

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  • X.509 certificate based authentication with OpenSSL (without using sockets)

    - by hartem
    Hi, Is there an alternative in OpenSSL to SSL_set_connect_state()/SSL_set_accept_state() for X.509 certificate based authentication? The problem is that in my application the client and server do not communicate using sockets, and the establishment of direct connection between them is not possible. So what I want from OpenSSL is to 'expose' the intermediate SSL context establishment messages which I would then convey to the party at the other end. Thanks for your help!

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  • FTP upload via sockets

    - by java2009
    Hello, how can I upload a file with sockets to a ftp server? I am reading something with "STOR" in RFC...It is the same how i transfer a file between two computers?A sample code would be helpfuly...thanks

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