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  • Windows XP Boot Issue - Diagnosing A Hard Drive Failure

    - by duffymo
    My five-year-old HP desktop running Windows XP SP3 wouldn't boot from the hard drive yesterday afternoon. I would see the boot sequence begin, then nothing but a black screen. Fortunately, I had just done an Acronis backup to my external drive in the morning, and I have a bootable USB key. I put the USB key into the drive, powered up the machine, and put the USB key first in line in the boot sequence. Voila! My machine came alive. But now I'm confused as to what the problem is and what to do next. I assumed that my hard drive was toast. But now that the machine is alive I can see files on my C: drive that have changes I made just yesterday. Clearly the drive is not dead. Here are my questions: What could explain my inability to boot from the hard drive? What would a remedy be? What's my best course of action? Should I replace the hard drive with a new one? If I replace the hard drive, do I reinstall the OS and apply the backup I did yesterday? If I decide that re-installing Windows XP makes no sense, how do I get back the Acronis backup that I did yesterday? I don't want to lose that. UPDATE: I just learned one more key fact. I'm having some work done on my house. I neglected to shut my machine down before the contractor came. My wife said he shut down the power to do some work on a circuit and then powered the house back up. I have a surge protector, but is it possible that cycling the power did some damage?

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  • Squid3 not caching simple request and response

    - by Nick Spacek
    Hi folks, I've pared down my squid.conf to try to figure this out: http_port 80 accel defaultsite=host.to.cache cache_peer ip.to.cache parent 80 0 no-query originserver acl our_sites dstdomain host.to.cache http_access allow our_sites refresh_pattern . 1 20% 4320 Requests are being proxied correctly, so that's a start. Here's a request: GET http://host.to.cache/path?some_param=true Accept: */* Accept-Charset: ISO-8859-1,utf-8 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en Connection: keep-alive Host: host.to.cache User-Agent: myuseragent And the response: Connection: keep-alive Content-Length: 585 Content-Type: application/xml Date: Thu, 06 Jan 2011 18:33:11 GMT Via: 1.0 localhost (squid/3.0.STABLE19) X-Cache: MISS from localhost X-Cache-Lookup: MISS from localhost:80 The response has no caching-related headers, but I thought that refresh_pattern would set a default behavior for responses without caching-related headers. For my test, I wanted to cache everything for one minute at minimum. Am I missing something obvious? I did take a peek at this question: Squid isn't caching ...and ran through the page here: http://www.mnot.net/cache_docs/ briefly, but didn't see anything relevant (not to say that there isn't, I could have missed something). Thanks for any help.

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  • Requesting better explanation for expires headers

    - by syn4k
    I have successfully implemented expires headers however, for several days I have been stumped by one thing. This article: http://www.tipsandtricks-hq.com/how-to-add-far-future-expires-headers-to-your-wordpress-site-1533 states Keep in mind that when you use expires header the files are cached in the browser until it expires so do not use this on files that changes frequently. Other sites indicate the same in my reading. But this doesn't seem to be true. I have updated an image, using the same name, several times. Each time I update and refresh my browser, the new image (with the same name) displays. I understand from this article that the old image should display unless I use a new name. Do you happen to know where the misunderstanding is? I have verified that the image in question has expires headers set on it: Request Headers: Host domain.com User-Agent Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10.6; en-US; rv:1.9.2.28) Gecko/20120306 Firefox/3.6.28 FirePHP/0.5 Accept image/png,image/*;q=0.8,*/*;q=0.5 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 115 Connection keep-alive Referer http://domain.com/index.php Cookie __utma=1.61479883.1332439113.1332783348.1332796726.4; __utmz=1.1332439113.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none);PHPSESSID=lv2hun9klt2nhrdkdbqt8abug7; __utmb=1.33.10.1332796726; __utmc=1; ck_authorized=true x-insight activate If-Modified-Since Mon, 26 Mar 2012 21:55:33 GMT Cache-Control max-age=0 Response Headers: Date Mon, 26 Mar 2012 22:06:50 GMT Server Apache/2.2.3 (CentOS) Connection close Expires Wed, 25 Apr 2012 22:06:50 GMT Cache-Control max-age=2592000

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  • limiting connections from tomcat to IIS - proxy? iptables?

    - by Chris Phillips
    Howdy, I've webapp on tomcat6 which is connecting to an M$ PlayReady DRM instance on IIS6.0 The performance is seen to be best when we bench mark (using ab) the DRM service with 25 concurrent connections, which gives about 250 requests per second, which is ace. higher concurrent connections results in TCP/IP timeouts and other lower level mess. But there is no way to control how the tomcat app connects to the service - it's not internally managing a pool of connections etc, they are all isolated http connections to the server. Ideally I'd like a situation where we can have 25 http 1.1 connections being kept alive permanently from tomcat and requesting the licenses through this static pool of connections, which I think would the best performance. But this is not in the code, so was looking for a way to possibly simulate this at the Linux level. I was possibly thinking that iptables connlimit might be able to gracefully handle these connections, but whilst it could limit, it'd probably still annoy the app. What about a proxy? nginx (or possibly squid) seems potentially appealing to run on the tomcat server and hit on localhost as we might want to add additional DRM servers to use under load balance anyway. Could this take 100 incoming connections from tomcat, accept them all and proxy over the the IIS server in a more respectful manner? Any other angles? EDIT - looking over mod_proxy for apache, which we are already using for conventional use on an apache instance in front of this tomcat instance, might be ideal. I can set a max value on the proxy_pass to only allow 25 connections, and keep them alive permanently. Is that my answer? Many thanks, Chris

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  • Is this "cache administrator" error my server's problem?

    - by Eoin
    Hey, I have a CentOS VPS running Apache with a phpBB installation. One specific user has received errors when posting a message or logging in to the forum. The following issue has arisen in parallel to installing nginx, which serves only the static files of my site. Not sure if this is only coincidence. Furthermore, my setup uses redirects (in some cases, double-redirects) to point the user to a different virtual folder. So, the forum is seen to be at /translation/ but the actual files are found in /phpbb/. I'm at a loss as to what may be the underlying issue. My server? The person's ISP? She has tested both at home and at work, with similar issues. While trying to process the request: GET /phpbb/index.php?sid=f62c927e7eb8f1d60a92dcc6fd918112 HTTP/1.1 Host: www.irishgaelictranslator.com User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-GB; rv:1.9.2.13) Gecko/20101203 Firefox/3.6.13 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-za Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Connection: keep-alive Referer: http://www.irishgaelictranslator.com/phpbb/ucp.php?mode=login Cookie: phpbb3_cipi4_u=96645; phpbb3_cipi4_k=; phpbb3_cipi4_sid=f62c927e7eb8f1d60a92dcc6fd918112; __utma=153470688.1232378553.1294664234.1294664234.1294664234.1; __utmb=153470688.9.10.1294664234; __utmc=153470688; __utmz=153470688.1294664235.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); style_cookie=null The following error was encountered: Invalid Response The HTTP Response message received from the contacted server could not be understood or was otherwise malformed. Please contact the site operator. Your cache administrator may be able to provide you with more details about the exact nature of the problem if needed.

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  • Content not being compressed even though I'm using zlib in php.ini

    - by Tola Odejayi
    I've edited my php.ini file so that it has these two entries: zlib.output_compression = On zlib.output_compression_level = 4 However, after restarting apache, when I request php pages, the headers returned in the response indicate that my server is still NOT serving compressed pages (here are selected headers as viewed using Chrome's Network feature): Cache-Control:no-cache, must-revalidate, max-age=0 Connection:Keep-Alive Content-Type:text/html; charset=UTF-8 Date:Mon, 17 Sep 2012 23:46:13 GMT Expires:Wed, 11 Jan 1984 05:00:00 GMT Last-Modified:Mon, 17 Sep 2012 23:46:13 GMT Pragma:no-cache Proxy-Connection:Keep-Alive Server:Apache/2.2.21 (Unix) mod_ssl/2.2.21 OpenSSL/0.9.8e-fips-rhel5 mod_auth_passthrough/2.1 mod_bwlimited/1.4 FrontPage/5.0.2.2635 PHP/5.2.17 Transfer-Encoding:chunked Via:1.1 XXX-PRXY-07 X-Powered-By:PHP/5.2.17 What might I be doing wrong? Is there any other setting that I need to change? EDIT Here is another set of headers returned to another computer: Cache-Control:no-cache, must-revalidate, max-age=0 Connection:close Content-Type:text/html; charset=UTF-8 Date:Thu, 20 Sep 2012 09:45:26 GMT Expires:Wed, 11 Jan 1984 05:00:00 GMT Last-Modified:Thu, 20 Sep 2012 09:45:26 GMT Pragma:no-cache Server:Apache/2.2.21 (Unix) mod_ssl/2.2.21 OpenSSL/0.9.8e-fips-rhel5 mod_auth_passthrough/2.1 mod_bwlimited/1.4 FrontPage/5.0.2.2635 PHP/5.2.17 Transfer-Encoding:chunked Vary:Cookie X-Powered-By:PHP/5.2.17

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  • configuring lighttpd for large downloads

    - by ahmedre
    i run a web site that hosts pages that are just general scripts (php, etc) and mp3 downloads (some of which are fairly large - up to 200mb). i am running lighttpd on the servers on linux (ubuntu 64). everything is fine, but under high load, the server is not accessible (or very slow - even sshing in takes a while), and i am guessing this is due to a huge number of mp3 downloads at that time. consequently, dns sees the server as down and redirects all the traffic to the other servers, and after a while, it comes back up and things work again. so what's the best way to fix this? ideally, i want the server to continue running (and the web pages - php etc - to always work, but downloads don't always have to work). should i just have 2 web servers running (one for the downloads and one for the php pages), or is it perhaps something i can fix in my lighttpd configuration? here are the snippets from my configuration: server.max-worker = 4 server.max-fds = 2048 server.max-keep-alive-requests = 4 server.max-keep-alive-idle = 4 server.stat-cache-engine = "fam" fastcgi.server = ( ".php" => (( "bin-path" => "/usr/bin/php-cgi", "socket" => "/tmp/php.socket", "max-procs" => 1, "idle-timeout" => 20, "bin-environment" => ( "PHP_FCGI_CHILDREN" => "64", "PHP_FCGI_MAX_REQUESTS" => "1000" ), "bin-copy-environment" => ( "PATH", "SHELL", "USER" ), "broken-scriptfilename" => "enable" )) ) # normal php site $HTTP["host"] =~ "bar.com" { server.document-root = "/usr/local/www/sites/bar.com/" accesslog.filename = "|/usr/sbin/cronolog /var/log/lighttpd/%m/%d/%H/bar.log" } # download site $HTTP["host"] =~ "(download|stream).foo.com" { server.document-root = "/home/audio/" dir-listing.activate = "enable" dir-listing.hide-dotfiles = "enable" evasive.max-conns-per-ip = 1 evasive.silent = "enable" # connection.kbytes-per-second = 256 accesslog.filename = "|/usr/sbin/cronolog /var/log/lighttpd/%m/%d/%H/download.log" }

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  • Redmine does not return the web page

    - by m0skit0
    I migrated a Redmine installation from an Ubuntu machine to a Debian one (both 32-bits), and now for some reason, for some users it doesn't return the page but only a 200 OK message. Here is the flow (from Wireshark): GET /issues/142 HTTP/1.1 Host: debian:3000 User-Agent: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:17.0) Gecko/20100101 Firefox/17.0 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-US,en;q=0.5 Accept-Encoding: gzip, deflate Connection: keep-alive Cookie: _redmine_session=BAh7DCIQX2NzcmZfdG9rZW4iMStIM1RBNTlNelZVUXlUazgrR1pUNGUvNGdEbytUZzRyMVFSUnBvNGhlSDg9Ihd0aW1lbG9nX2luZGV4X3NvcnQiEnNwZW50X29uOmRlc2MiD3Nlc3Npb25faWQiJThiMDk0MzVhOTEzYTI0MzVjOGEzYTRmNDU0NzcwMTAwIgx1c2VyX2lkaQoiFmlzc3Vlc19pbmRleF9zb3J0IgxpZDpkZXNjIg1wZXJfcGFnZWlpIgpxdWVyeXsHOg9wcm9qZWN0X2lkaQc6B2lkaQo%3D--8588c221c0642a12f396239455fb702aec14c9c9; my_wiki_session=f70ae11e1c533c86f0e039d63cf3f69c; my_wikiUserID=1; my_wikiUserName=Yasin Cache-Control: max-age=0 HTTP/1.1 200 OK Connection: Keep-Alive Date: Wed, 12 Dec 2012 16:30:16 GMT Server: WEBrick/1.3.1 (Ruby/1.8.7/2010-08-16) Content-Length: 0 As you can see, I get nothing from the server. This is mostly random because this blank page happens sometimes for some users, and for other users it almost never returns the page... I'm absolutely lost here. Any idea about what can be the cause? Thanks in advance!

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  • One single page showing 3 requests (also printing the headers)

    - by Korcholis
    Someone in my studio designed a webpage some years ago, and now the client decided to change the server (he moved to a Linux Apache server running Gen2 SMP, 64 bits, PHP version 5.3.8, Standard MYSQL version 5). It suddenly started to do weird things. When clicking on a link that requires login, the page redirects you to the login page using header() function in PHP. Curiously, the page shows this: OK The server encountered an internal error or misconfiguration and was unable to complete your request. Please contact the server administrator, [no address given] and inform them of the time the error occurred, and anything you might have done that may have caused the error. More information about this error may be available in the server error log. HTTP/1.1 200 OK Date: Mon, 15 Oct 2012 17:27:32 GMT Server: Apache/2.2.22 (Unix) FrontPage/5.0.2.2635 X-Powered-By: PHP/5.3.8 Expires: Thu, 19 Nov 1981 08:52:00 GMT Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0 Pragma: no-cache Keep-Alive: timeout=5, max=399 Connection: Keep-Alive Transfer-Encoding: chunked Content-Type: text/html 232c Then the page itself, and then, another header: 0 1f4 OK The server encountered an internal error or misconfiguration and was unable to complete your request. Please contact the server administrator, [no address given] and inform them of the time the error occurred, and anything you might have done that may have caused the error. More information about this error may be available in the server error log. 0 What's most intriguing is that if you refresh the page or hit enter on the url, it loads correctly. I've been checking the logs, and it only blames of an inexisting favicon. I also checked the .htaccess, everything was correct (RewriteBase was / as intended, and the only stuff there is another rule that moves ^en/ requests to request?lang=en. Has anyone faced something like this? Edit: IE doesn't trigger these two headers. This is getting wierder.

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  • Problems Allocating Objects of Derived Class Where Base Class has Abstract Virtual Functions

    - by user1743901
    I am trying to get this Zombie/Human agent based simulation running, but I am having problems with these derived classes (Human and Zombie) who have parent class "Creature". I have 3 virtual functions declared in "Creature" and all three of these are re-declared AND DEFINED in both "Human" and "Zombie". But for some reason when I have my program call "new" to allocate memory for objects of type Human or Zombie, it complains about the virtual functions being abstract. Here's the code: definitions.h #ifndef definitions_h #define definitions_h class Creature; class Item; class Coords; class Grid { public: Creature*** cboard; Item*** iboard; int WIDTH; int HEIGHT; Grid(int WIDTHVALUE, int HEIGHTVALUE); void FillGrid(); //initializes grid object with humans and zombies void Refresh(); //calls Creature::Die(),Move(),Attack(),Breed() on every square void UpdateBuffer(char** buffer); bool isEmpty(int startx, int starty, int dir); char CreatureType(int xcoord, int ycoord); char CreatureType(int startx, int starty, int dir); }; class Random { public: int* rptr; void Print(); Random(int MIN, int MAX, int LEN); ~Random(); private: bool alreadyused(int checkthis, int len, int* rptr); bool isClean(); int len; }; class Coords { public: int x; int y; int MaxX; int MaxY; Coords() {x=0; y=0; MaxX=0; MaxY=0;} Coords(int X, int Y, int WIDTH, int HEIGHT) {x=X; y=Y; MaxX=WIDTH; MaxY=HEIGHT; } void MoveRight(); void MoveLeft(); void MoveUp(); void MoveDown(); void MoveUpRight(); void MoveUpLeft(); void MoveDownRight(); void MoveDownLeft(); void MoveDir(int dir); void setx(int X) {x=X;} void sety(int Y) {y=Y;} }; class Creature { public: bool alive; Coords Location; char displayletter; Creature() {Location.x=0; Location.y=0;} Creature(int i, int j) {Location.setx(i); Location.sety(j);} virtual void Attack() =0; virtual void AttackCreature(Grid G, int attackdirection) =0; virtual void Breed() =0; void Die(); void Move(Grid G); int DecideSquare(Grid G); void MoveTo(Grid G, int dir); }; class Human : public Creature { public: bool armed; //if armed, chances of winning fight increased for next fight bool vaccinated; //if vaccinated, no chance of getting infected int bitecount; //if a human is bitten, bite count is set to a random number int breedcount; //if a human goes x steps without combat, will breed if next to a human int starvecount; //if a human does not eat in x steps, will die Human() {displayletter='H';} Human(int i, int j) {displayletter='H';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed(Grid G); //will breed after x steps and next to human int DecideAttack(Grid G); }; class Zombie : public Creature { public: Zombie() {displayletter='Z';} Zombie(int i, int j) {displayletter='Z';} void Attack(Grid G); void AttackCreature(Grid G, int attackdirection); void Breed() {} //does nothing int DecideAttack(Grid G); void AttackCreature(Grid G, int attackdirection); }; class Item { }; #endif definitions.cpp #include <cstdlib> #include "definitions.h" Random::Random(int MIN, int MAX, int LEN) //constructor { len=LEN; rptr=new int[LEN]; //allocate array of given length for (int i=0; i<LEN; i++) { int random; do { random = rand() % (MAX-MIN+1) + MIN; } while (alreadyused(random,LEN,rptr)); rptr[i]=random; } } bool Random::alreadyused(int checkthis, int len, int* rptr) { for (int i=0; i<len; i++) { if (rptr[i]==checkthis) return 1; } return 0; } Random::~Random() { delete rptr; } Grid::Grid(int WIDTHVALUE, int HEIGHTVALUE) { WIDTH = WIDTHVALUE; HEIGHT = HEIGHTVALUE; //builds 2d array of creature pointers cboard = new Creature**[WIDTH]; for(int i=0; i<WIDTH; i++) { cboard[i] = new Creature*[HEIGHT]; } //builds 2d array of item pointers iboard = new Item**[WIDTH]; for (int i=0; i<WIDTH; i++) { iboard[i] = new Item*[HEIGHT]; } } void Grid::FillGrid() { /* For each creature pointer in grid, randomly selects whether to initalize as zombie, human, or empty square. This methodology can be changed to initialize different creature types with different probabilities */ int random; for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { Random X(1,100,1); //create a single random integer from [1,100] at X.rptr random=*(X.rptr); if (random < 20) cboard[i][j] = new Human(i,j); else if (random < 40) cboard[i][j] = new Zombie(i,j); else cboard[i][j] = NULL; } } //at this point every creature pointer should be pointing to either //a zombie, human, or NULL with varying probabilities } void Grid::UpdateBuffer(char** buffer) { for (int i=0; i<WIDTH; i++) { for (int j=0; j<HEIGHT; j++) { if (cboard[i][j]) buffer[i][j]=cboard[i][j]->displayletter; else buffer[i][j]=' '; } } } bool Grid::isEmpty(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return 0; } return 1; } char Grid::CreatureType(int xcoord, int ycoord) { if (cboard[xcoord][ycoord]) //if there is a creature at location xcoord,ycoord return (cboard[xcoord][ycoord]->displayletter); else //if pointer at location xcoord,ycoord is null, return null char return '\0'; } char Grid::CreatureType(int startx, int starty, int dir) { Coords StartLocation(startx,starty,WIDTH,HEIGHT); switch(dir) { case 1: StartLocation.MoveUp(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 2: StartLocation.MoveUpRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 3: StartLocation.MoveRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 4: StartLocation.MoveDownRight(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 5: StartLocation.MoveDown(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 6: StartLocation.MoveDownLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 7: StartLocation.MoveLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); case 8: StartLocation.MoveUpLeft(); if (cboard[StartLocation.x][StartLocation.y]) return (cboard[StartLocation.x][StartLocation.y]->displayletter); } //if function hasn't returned by now, square being looked at is pointer to null return '\0'; //return null char } void Coords::MoveRight() {(x==MaxX)? (x=0):(x++);} void Coords::MoveLeft() {(x==0)? (x=MaxX):(x--);} void Coords::MoveUp() {(y==0)? (y=MaxY):(y--);} void Coords::MoveDown() {(y==MaxY)? (y=0):(y++);} void Coords::MoveUpRight() {MoveUp(); MoveRight();} void Coords::MoveUpLeft() {MoveUp(); MoveLeft();} void Coords::MoveDownRight() {MoveDown(); MoveRight();} void Coords::MoveDownLeft() {MoveDown(); MoveLeft();} void Coords::MoveDir(int dir) { switch(dir) { case 1: MoveUp(); break; case 2: MoveUpRight(); break; case 3: MoveRight(); break; case 4: MoveDownRight(); break; case 5: MoveDown(); break; case 6: MoveDownLeft(); break; case 7: MoveLeft(); break; case 8: MoveUpLeft(); break; case 0: break; } } void Creature::Move(Grid G) { int movedir=DecideSquare(G); MoveTo(G,movedir); } int Creature::DecideSquare(Grid G) { Random X(1,8,8); //X.rptr now points to 8 unique random integers from [1,8] for (int i=0; i<8; i++) { int dir=X.rptr[i]; if (G.isEmpty(Location.x,Location.y,dir)) return dir; } return 0; } void Creature::MoveTo(Grid G, int dir) { Coords OldLocation=Location; Location.MoveDir(dir); G.cboard[Location.x][Location.y]=this; //point new location to this creature G.cboard[OldLocation.x][OldLocation.y]=NULL; //point old location to NULL } void Creature::Die() { if (!alive) { delete this; this=NULL; } } void Human::Breed(Grid G) { if (!breedcount) { Coords BreedLocation=Location; Random X(1,8,8); for (int i=0; i<8; i++) { BreedLocation.MoveDir(X.rptr[i]); if (!G.cboard[BreedLocation.x][BreedLocation.y]) { G.cboard[BreedLocation.x][BreedLocation.y])=new Human(BreedLocation.x,BreedLocation.y); return; } } } } int Human::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': break; case 'Z': return attackdir; case '\0': break; default: break; } } return 0; //no zombies! } int AttackRoll(int para1, int para2) { //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten Random X(1,100,1); int roll= *(X.rptr); if (roll < para1) return 1; else if (roll < para2) return 2; else return 3; } void Human::AttackCreature(Grid G, int attackdirection) { Coords AttackLocation=Location; AttackLocation.MoveDir(attackdirection); int para1=33; int para2=33; if (vaccinated) para2=101; //makes attackroll > para 2 impossible, never gets infected if (armed) para1-=16; //reduces chance of zombie winning fight int roll=AttackRoll(para1,para2); //outcome 1: Zombie wins, human dies //outcome 2: Human wins, zombie dies //outcome 3: Human wins, zombie dies, but human is bitten switch(roll) { case 1: alive=0; //human (this) dies return; case 2: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; return; //zombie dies case 3: G.cboard[AttackLocation.x][AttackLocation.y]->alive=0; //zombie dies Random X(3,7,1); //human is bitten bitecount=*(X.rptr); return; } } int Zombie::DecideAttack(Grid G) { Coords AttackLocation=Location; Random X(1,8,8); int attackdir; for (int i=0; i<8; i++) { attackdir=X.rptr[i]; switch(G.CreatureType(Location.x,Location.y,attackdir)) { case 'H': return attackdir; case 'Z': break; case '\0': break; default: break; } } return 0; //no zombies! } void Zombie::AttackCreature(Grid G, int attackdirection) { int reversedirection; if (attackdirection < 9 && attackdirection>0) { (attackdirection<5)? (reversedirection=attackdirection+4):(reversedirection=attackdirection-4); } else reversedirection=0; //this should never happen //when a zombie attacks a human, the Human::AttackZombie() function is called //in the "reverse" direction, utilizing that function that has already been written Coords ZombieLocation=Location; Coords HumanLocation=Location; HumanLocation.MoveDir(attackdirection); if (G.cboard[HumanLocation.x][HumanLocation.y]) //if there is a human there, which there should be G.cboard[HumanLocation.x][HumanLocation.y]->AttackCreature(G,reversedirection); } void Zombie::Attack(Grid G) { int attackdirection=DecideAttack(G); AttackCreature(G,attackdirection); } main.cpp #include <cstdlib> #include <iostream> #include "definitions.h" using namespace std; int main(int argc, char *argv[]) { Grid G(500,500); system("PAUSE"); return EXIT_SUCCESS; }

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  • How to simulate browser form POST method using PHP/cURL

    - by user283266
    I'm trying to simulate browser with POST method using PHP/cURL. When I looked at that live Http header it shows Content-Type: multipart/form-data. I checked on the internet where it was suggested that cURL will send multipart/form-data when a custom headers is specified to Content-Type: multipart/form-data. $headers = array( 'Content-Type' => 'multipart/form-data; boundary='.$boundary ); This didn't work for me either when I print_r(curl_getinfo()) it showed [content_type] => text/html; charset=UTF-8 Which means cURL sent a default headers I also read that sending/uploading a file with cURL will cause data to be send as multipart/form-data. I created a file which curl uploaded but again when I ran curl_getinfo I got [content_type] => text/html; charset=UTF-8 $data_array = array("field" => "@c:\file_location.txt"); I also tried to read a file content so that the only thing sent would be content NOT ATTACHED FILE but this didn't work for me curl_getinfo shows [content_type] => text/html; charset=UTF-8. $data_array = array("field" => "<c:\file_location.txt"); // note @ replaced with < Do I miss somthing here? This is the referer url POST somepath HTTP/1.1 Host: www(dot)domain(dot)com User-Agent: Mozilla/5.0 (Windows) Gecko/13081217 Firefox/3 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive Referer: url/some-file.php Content-Type: multipart/form-data; boundary=--------------------------$boundary Content-Length: $some_number ----------------------------$boundary Content-Disposition: form-data; name="$some_Value1" $some_text1 ----------------------------$boundary Content-Disposition: form-data; name="$some_Value2" $some_text2 ----------------------------$boundary Content-Disposition: form-data; name="$some_Value3" $some_text3 ----------------------------$boundary Content-Disposition: form-data; name="$some_Value4" $some_text4 ----------------------------$boundary Content-Disposition: form-data; name="$some_Value5" $some_text5 ----------------------------$boundary Content-Disposition: form-data; name="$some_Value6" $some_text6 ----------------------------$boundary Content-Disposition: form-data; name="$some_Value7" $some_text7 ----------------------------$boundary Content-Disposition: form-data; name="$some_Value8" $some_text8 ----------------------------$boundary Content-Disposition: form-data; name="$some_Value9" ----------------------------$boundary Content-Disposition: form-data; name="$some_Value10" ----------------------------$boundary-- Here is a piece of code. <? //Include files set_time_limit(0); include'body.php'; include'keyword.php'; include'bio.php'; include'summary.php'; include'headline.php'; include'category.php'; include'spin.php'; include'random-text.php'; $category = category(); $headline = headline() ; $summary = summary(); $keyword = keyword(); $body = body(); $bio = bio(); $target="url"; $ref ="url_ref"; $c = "Content-Disposition: form-data; name="; $boundary = "---------------------------".random_text(); $category = category(); $headline = headline() ; $summary = summary(); $keyword = keyword(); $body = body(); $bio = bio(); // emulating content form as it appears on livehttp header $data = "\r\n".$boundary."\r\n".$c."\"pen_id\"\r\n\r\n".$Auth_id."\r\n".$boundary."\r\n".$c."\"cat_id\"\r\n\r\n".category()."\r\n".$boundary."\r\n".$c."\"title\"\r\n\r\n".headline()."\r\n".$boundary."\r\n".$c."\"meta_desc\"\r\n\r\n".summary()."\r\n".$boundary."\r\n".$c."\"meta_keys\"\r\n\r\n".keyword()."\r\n".$boundary."\r\n".$c."\"content\"\r\n\r\n".body()."\r\n".$boundary."\r\n".$c."\"author_bio\"\r\n\r\n".bio()."\r\n".$boundary."\r\n".$c."\"allow_comments\"\r\n\r\ny\r\n".$boundary."\r\n".$c."\"id\"\r\n\r\n\r\n".$boundary."\r\n".$c."\"action\"\r\n\r\n\r\n".$boundary."--\r\n"; // inserting content into a file $file = "C:\file_path.txt"; $fh = fopen($file, 'w+') or die("Can't open file"); fwrite($fh,$data); fclose($fh); // pulling out content from a file as multipart/form-data $data_array = array ("field" => "<C:\file_path.txt"); $headers = array ( 'POST /myhome/article/new HTTP/1.1', 'Host: url', 'User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.20) Gecko/20081217 Firefox/2.0.0.20 (.NET CLR 3.5.30729)', 'Accept: text/html,application/xhtml+xml,application/xml;q=0.9;q=0.8', 'Accept-Language: en-us,en;q=0.5', 'Accept-Encoding: gzip,deflate', 'Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7', 'Keep-Alive: 300', 'Connection: keep-alive', 'Content-Type: multipart/form-data; boundary='.$boundary, 'Content-Length: '.strlen($data), ); # Create the cURL session $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $target); // Define target site curl_setopt($ch, CURLOPT_POST,1); curl_setopt($ch, CURLOPT_HEADER, $headers); // No http head //curl_setopt($ch, CURLOPT_REFERER, $ref); curl_setopt($ch, CURLOPT_NOBODY, FALSE); curl_setopt($ch, CURLOPT_RETURNTRANSFER, TRUE); // Return page in string curl_setopt($ch, CURLOPT_COOKIEJAR, "c:\cookie\cookies.txt"); // Tell cURL where to write curl_setopt($ch, CURLOPT_COOKIEFILE, "c:\cookie\cookies.txt"); // Tell cURL which cookies //curl_setopt($ch, CURLOPT_USERAGENT, $agent); curl_setopt($ch, CURLOPT_POST, TRUE); curl_setopt($ch, CURLOPT_POSTFIELDS, "$data_array"); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, TRUE); // Follow redirects curl_setopt($ch, CURLOPT_MAXREDIRS, 4); # Execute the PHP/CURL session and echo the downloaded page $page = curl_exec($ch); $err = curl_error($ch); $info =curl_getinfo($ch); # Close the cURL session curl_close($ch); print_r($err); print_r($info); ?>

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • Cannot Create New Team Project TFS2010 TF249063 TF218017

    - by Kodicus
    Server: Windows 2008 R2 Standard Team Foundation Server 2010 WSS 3.0 TFS Configuration: Single Server instalation (including SharePoint) The following error occurs when trying to create a new team project from my local machine. The ://sourcecontrol site and ://sourcecontrol/sites/DefaultCollection/ site appears to be functioning fine and my user is a Site collection administrator on both. I can navigate both sites through a browser on my local machine. Thanks for your help! 2010-04-23T10:01:42 | Module: Internal | Team Foundation Server proxy retrieved | Completion time: 0 seconds 2010-04-23T10:01:42 | Module: Wizard | Retrieved IAuthorizationService proxy | Completion time: 0 seconds 2010-04-23T10:01:42 | Module: Wizard | TF30227: Project creation permissions retrieved | Completion time: 0.109382 seconds 2010-04-23T10:01:42 | Module: Internal | The template information for Team Foundation Server "sourcecontrol\DefaultCollection" was retrieved from the Team Foundation Server. | Completion time: 0.15626 seconds ---begin Exception entry--- Time: 2010-04-23T10:03:24 Module: Wizard Exception Message: TF218017: A SharePoint site could not be created for use as the team project portal. The following error occurred: TF249063: The following Web service is not available: ://sourcecontrol/_vti_bin/TeamFoundationIntegrationService.asmx. This Web service is used for the Team Foundation Server Extensions for SharePoint Products. The underlying error is: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.. Verify that the following URL points to a valid SharePoint Web application and that the application is available: ://sourcecontrol. If the URL is correct and the Web application is operating normally, verify that a firewall is not blocking access to the Web application. (type TeamFoundationServerException) Exception Stack Trace: at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.CheckCreateSite(TfsTeamProjectCollection tfsServer, Uri adminUri, Uri siteUri) at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.ValidateSettings(ProjectCreationContext context) at Microsoft.VisualStudio.TeamFoundation.PortfolioProjectForm.OnFinish() Inner Exception Details: Exception Message: TF249063: The following Web service is not available: ://sourcecontrol/_vti_bin/TeamFoundationIntegrationService.asmx. This Web service is used for the Team Foundation Server Extensions for SharePoint Products. The underlying error is: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.. Verify that the following URL points to a valid SharePoint Web application and that the application is available: ://sourcecontrol. If the URL is correct and the Web application is operating normally, verify that a firewall is not blocking access to the Web application. (type TeamFoundationServiceUnavailableException) Exception Stack Trace: at Microsoft.TeamFoundation.Client.SharePoint.SharePointTeamFoundationIntegrationService.HandleException(Exception e) at Microsoft.TeamFoundation.Client.SharePoint.SharePointTeamFoundationIntegrationService.CheckUrl(String absolutePath, CheckUrlOptions options, Guid configurationServerId, Guid projectCollectionId) at Microsoft.TeamFoundation.Client.SharePoint.WssUtilities.CheckUrl(ICredentials credentials, Uri adminUrl, Uri siteUrl, CheckUrlOptions options, Guid configurationServerId, Guid projectCollectionId) at Microsoft.TeamFoundation.Client.SharePoint.WssUtilities.CheckCreateSite(TfsConnection tfs, Uri adminUrl, Uri siteUrl) at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.CheckCreateSite(TfsTeamProjectCollection tfsServer, Uri adminUri, Uri siteUri) Inner Exception Details: Exception Message: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server. (type WebException) Exception Stack Trace: at System.Net.WebRequest.GetResponse() at Microsoft.TeamFoundation.Client.TeamFoundationClientProxyBase.AsyncWebRequest.ExecRequest(Object obj) Inner Exception Details: Exception Message: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. (type IOException) Exception Stack Trace: at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.Connection.SyncRead(WebRequest request, Boolean userRetrievedStream, Boolean probeRead) Inner Exception Details: Exception Message: An existing connection was forcibly closed by the remote host (type SocketException) Exception Stack Trace: at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) --- end Exception entry ---

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  • Python Mechanize unable to avoid redirect when Post

    - by Enric Geijo
    I am trying to crawl a site using mechanize. The site provides search results in different pages. When posting to get the next set of results, something is wrong and the server redirects me to the first page, asking mechanize to update the SearchSession Cookie. I have been debugging the requests using Firefox and they look quite the same, and I am unable to find the problem. Any suggestion? Below the requests: ----------- FIRST THE RIGHT SEQUENCE, USING TAMPER IN FIREFOX ------------------------- POST XXX/JobSearch/Results.aspx?Keywords=Python&LTxt=London%2c+South+East&Radius=0&LIds2=ZV&clid=1621&cltypeid=2&clName=London Load Flags[LOAD_DOCUMENT_URI LOAD_INITIAL_DOCUMENT_URI ] Content Size[-1] Mime Type[text/html] Request Headers: Host[www.cwjobs.co.uk] User-Agent[Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.1.9) Gecko/20100401 Ubuntu/9.10 (karmic) Firefox/3.5.9] Accept[text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8] Accept-Language[en-us,en;q=0.5] Accept-Encoding[gzip,deflate] Accept-Charset[ISO-8859-1,utf-8;q=0.7,*;q=0.7] Keep-Alive[300] Connection[keep-alive] Referer[XXX/JobSearch/Results.aspx?Keywords=Python&LTxt=London%2c+South+East&Radius=0&LIds2=ZV&clid=1621&cltypeid=2&clName=London] Cookie[ecos=774803468-0; AnonymousUser=MemberId=acc079dd-66b6-4081-9b07-60d6955ee8bf&IsAnonymous=True; PJBIPPOPUP=; WT_FPC=id=86.181.183.106-2262469600.30073025:lv=1272812851736:ss=1272812789362; SearchSession=SessionGuid=71de63de-3bd0-4787-895d-b6b9e7c93801&LogSource=NAT] Post Data: __EVENTTARGET[srpPager%24btnForward] __EVENTARGUMENT[] hdnSearchResults[BV%2CA%2CC0P5x%2COou-%2CB4S-%2CBuC-%2CDzx-%2CHwn-%2CKPP-%2CIVA-%2CC9D-%2CH6X-%2CH7x-%2CJ0x-%2CCvX-%2CCra-%2COHa-%2CHhP-%2CCoj-%2CBlM-%2CE9W-%2CIm8-%2CBqG-%2CPFy-%2CN%2Fm-%2Ceaa%2CCvj-%2CCtJ-%2CCr7-%2CBpu-%2Cmh%2CMb6-%2CJ%2Fk-%2CHY8-%2COJ7-%2CNtF-%2CEya-%2CErT-%2CEo4-%2CEKU-%2CDnL-%2CC5M-%2CCyB-%2CBsD-%2CBrc-%2CBpU-%2Col%2C30%2CC1%2Cd4N%2COo8-%2COi0-%2CLz%2F-%2CLxP-%2CFyp-%2CFVR-%2CEHL-%2CPrP-%2CLmE-%2CK3H-%2CKXJ-%2CFyn%2CIcq-%2CIco-%2CIK4-%2CIIg-%2CH2k-%2CH0N-%2CHwp-%2CHvF-%2CFij-%2CFhl-%2CCwj-%2CCb5-%2CCQj-%2CCQh-%2CB%2B2-%2CBc6-%2ChFo%2CNLq-%2CNI%2F-%2CFzM-%2Cdu-%2CHg2-%2CBug-%2CBse-%2CB9Q-] __VIEWSTATE[%2FwEPDwUKLTkyMzI2ODA4Ng9kFgYCBA8WBB4EaHJlZgWJAWh0dHA6Ly93d3cuY3dqb2JzLmNvLnVrL0pvYlNlYXJjaC9SU1MuYXNweD9LZXl3b3Jkcz1QeXRob24mTFR4dD1Mb25kb24lMmMrU291dGgrRWFzdCZSYWRpdXM9MCZMSWRzMj1aViZjbGlkPTE2MjEmY2x0eXBlaWQ9MiZjbE5hbWU9TG9uZG9uHgV0aXRsZQUkTGF0ZXN0IFB5dGhvbiBqb2JzIGZyb20gQ1dKb2JzLmNvLnVrZAIGDxYCHgRUZXh0BV48bGluayByZWw9ImNhbm9uaWNhbCIgaHJlZj0iaHR0cDovL3d3dy5jd2pvYnMuY28udWsvSm9iU2Vla2luZy9QeXRob25fTG9uZG9uX2wxNjIxX3QyLmh0bWwiIC8%2BZAIIEGRkFg4CBw8WAh8CBV9Zb3VyIHNlYXJjaCBvbiA8Yj5LZXl3b3JkczogUHl0aG9uOyBMb2NhdGlvbjogTG9uZG9uLCBTb3V0aCBFYXN0OyA8L2I%2BIHJldHVybmVkIDxiPjg1PC9iPiBqb2JzLmQCCQ8WAh4HVmlzaWJsZWhkAgsPFgIfAgUoVGhlIG1vc3QgcmVsZXZhbnQgam9icyBhcmUgbGlzdGVkIGZpcnN0LmQCEw8PFgIeC05hdmlnYXRlVXJsBQF%2BZGQCFQ9kFgYCBQ8PFgYfAgUGUHl0aG9uHgtEZWZhdWx0VGV4dAUMZS5nLiBhbmFseXN0HhNEZWZhdWx0VGV4dENzc0NsYXNzZWRkAgsPDxYGHwIFEkxvbmRvbiwgU291dGggRWFzdB8FBQllLmcuIEJhdGgfBmVkZAIRDxAPFgYeDURhdGFUZXh0RmllbGQFClJhZGl1c05hbWUeDkRhdGFWYWx1ZUZpZWxkBQZSYWRpdXMeC18hRGF0YUJvdW5kZ2QQFREHMCBtaWxlcwcyIG1pbGVzBzUgbWlsZXMIMTAgbWlsZXMIMTUgbWlsZXMIMjAgbWlsZXMIMjUgbWlsZXMIMzAgbWlsZXMIMzUgbWlsZXMINDAgbWlsZXMINDUgbWlsZXMINTAgbWlsZXMINjAgbWlsZXMINzAgbWlsZXMIODAgbWlsZXMIOTAgbWlsZXMJMTAwIG1pbGVzFREBMAEyATUCMTACMTUCMjACMjUCMzACMzUCNDACNDUCNTACNjACNzACODACOTADMTAwFCsDEWdnZ2dnZ2dnZ2dnZ2dnZ2dnZGQCFw9kFgQCAQ9kFgQCBA8QZA8WA2YCAQICFgMQBQhBbGwgam9icwUBMGcQBRlEaXJlY3QgZW1wbG95ZXIgam9icyBvbmx5BQEyZxAFEEFnZW5jeSBqb2JzIG9ubHkFATFnZGQCBg8QZA8WA2YCAQICFgMQBQlSZWxldmFuY2UFATFnEAUERGF0ZQUBMmcQBQZTYWxhcnkFATNnZGQCBQ8PFgYeClBhZ2VOdW1iZXICAh4PTnVtYmVyT2ZSZXN1bHRzAlUeDlJlc3VsdHNQZXJQYWdlAhRkZAIZDxYCHwNoZGQ%3D] Refinesearch%24txtKeywords[Python] Refinesearch%24txtLocation[London%2C+South+East] Refinesearch%24ddlRadius[0] ddlCompanyType[0] ddlSort[1] Response Headers: Cache-Control[private] Date[Sun, 02 May 2010 16:09:27 GMT] Content-Type[text/html; charset=utf-8] Expires[Sat, 02 May 2009 16:09:27 GMT] Server[Microsoft-IIS/6.0] X-SiteConHost[P310] X-Powered-By[ASP.NET] X-AspNet-Version[2.0.50727] Set-Cookie[SearchSession=SessionGuid=71de63de-3bd0-4787-895d-b6b9e7c93801&LogSource=NAT; path=/] Content-Encoding[gzip] Vary[Accept-Encoding] Transfer-Encoding[chunked] -------- NOW WHAT I'AM SENDING USING MECHANIZE, SOME HEADERS ADDED, ETC ----------- POST /JobSearch/Results.aspx?Keywords=Python&LTxt=London%2c+South+East&Radius=0&LIds2=ZV&clid=1621&cltypeid=2&clName=London HTTP/1.1\r\nContent-Length: 2424\r\n Accept-Language: en-us,en;q=0.5\r\n Accept-Encoding: gzip\r\n Host: www.cwjobs.co.uk\r\n Accept: text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8\r\n Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7\r\n Connection: keep-alive\r\n Cookie: AnonymousUser=MemberId=8fa5ddd7-17ed-425e-b189-82693bfbaa0c&IsAnonymous=True; SearchSession=SessionGuid=33e4e439-c2d6-423f-900f-574099310d5a&LogSource=NAT\r\n Referer: XXX/JobSearch/Results.aspx?Keywords=Python&LTxt=London%2c+South+East&Radius=0&LIds2=ZV&clid=1621&cltypeid=2&clName=London\r\n Content-Type: application/x-www-form-urlencoded\r\n\r\n' '__EVENTTARGET=srpPager%24btnForward& __EVENTARGUMENT=& hdnSearchResults=BV%2CA%2CC0eif%2CMwc%2CM6s%2COou%2CK09%2CG4H%2CEZf%2CGTu%2CLrr%2CGuX%2CGs9%2CEz9%2CL5X%2CL9U%2ChU%2CHHf%2CMAL%2CNDi%2CJrY%2CGBy%2CM%2Bo%2CdE-%2CpI%2CtDI%2CL5L%2CL7l%2CL8z%2CM%2FA%2CPPP%2CCM0%2CEpK%2CHPy%2Cez%2C7p%2CJ2U%2CJ9b%2CJ%2F2%2CKea%2CLBj%2CLvi%2CL2t%2CM8r%2CM9S%2CM%2Fa%2CPRT%2CPgi%2Csg7%2CF6%2CI2F%2CJTd%2CO-%2CC0v%2CC3f%2CDCq%2CDxn%2CERl%2CUbV%2CGME%2CGMG%2CGd2%2CGgO%2CGyK%2CG0h%2CG4F%2CG5p%2CJGL%2CJHJ%2CKhj%2CL4L%2CMM1%2CMYL%2CMYN%2CMp4%2CNL0%2COrj%2CvuW%2CBdE%2CBfv%2CI1i%2CBCh-%2COLA%2CHH4%2CM6O%2CM8Q%2CMre& __VIEWSTATE=%2FwEPDwUKLTkyMzI2ODA4Ng9kFgYCBA8WBB4EaHJlZgWJAWh0dHA6Ly93d3cuY3dqb2JzLmNvLnVrL0pvYlNlYXJjaC9SU1MuYXNweD9LZXl3b3Jkcz1QeXRob24mTFR4dD1Mb25kb24lMmMrU291dGgrRWFzdCZSYWRpdXM9MCZMSWRzMj1aViZjbGlkPTE2MjEmY2x0eXBlaWQ9MiZjbE5hbWU9TG9uZG9uHgV0aXRsZQUkTGF0ZXN0IFB5dGhvbiBqb2JzIGZyb20gQ1dKb2JzLmNvLnVrZAIGDxYCHgRUZXh0BV48bGluayByZWw9ImNhbm9uaWNhbCIgaHJlZj0iaHR0cDovL3d3dy5jd2pvYnMuY28udWsvSm9iU2Vla2luZy9QeXRob25fTG9uZG9uX2wxNjIxX3QyLmh0bWwiIC8%2BZAIIEGRkFg4CBw8WAh8CBV9Zb3VyIHNlYXJjaCBvbiA8Yj5LZXl3b3JkczogUHl0aG9uOyBMb2NhdGlvbjogTG9uZG9uLCBTb3V0aCBFYXN0OyA8L2I%2BIHJldHVybmVkIDxiPjg1PC9iPiBqb2JzLmQCCQ8WAh4HVmlzaWJsZWhkAgsPFgIfAgUoVGhlIG1vc3QgcmVsZXZhbnQgam9icyBhcmUgbGlzdGVkIGZpcnN0LmQCEw8PFgIeC05hdmlnYXRlVXJsBQF%2BZGQCFQ9kFgYCBQ8PFgYfAgUGUHl0aG9uHgtEZWZhdWx0VGV4dAUMZS5nLiBhbmFseXN0HhNEZWZhdWx0VGV4dENzc0NsYXNzZWRkAgsPDxYGHwIFEkxvbmRvbiwgU291dGggRWFzdB8FBQllLmcuIEJhdGgfBmVkZAIRDxAPFgYeDURhdGFUZXh0RmllbGQFClJhZGl1c05hbWUeDkRhdGFWYWx1ZUZpZWxkBQZSYWRpdXMeC18hRGF0YUJvdW5kZ2QQFREHMCBtaWxlcwcyIG1pbGVzBzUgbWlsZXMIMTAgbWlsZXMIMTUgbWlsZXMIMjAgbWlsZXMIMjUgbWlsZXMIMzAgbWlsZXMIMzUgbWlsZXMINDAgbWlsZXMINDUgbWlsZXMINTAgbWlsZXMINjAgbWlsZXMINzAgbWlsZXMIODAgbWlsZXMIOTAgbWlsZXMJMTAwIG1pbGVzFREBMAEyATUCMTACMTUCMjACMjUCMzACMzUCNDACNDUCNTACNjACNzACODACOTADMTAwFCsDEWdnZ2dnZ2dnZ2dnZ2dnZ2dnZGQCFw9kFgQCAQ9kFgQCBA8QZA8WA2YCAQICFgMQBQhBbGwgam9icwUBMGcQBRlEaXJlY3QgZW1wbG95ZXIgam9icyBvbmx5BQEyZxAFEEFnZW5jeSBqb2JzIG9ubHkFATFnZGQCBg8QZA8WA2YCAQICFgMQBQlSZWxldmFuY2UFATFnEAUERGF0ZQUBMmcQBQZTYWxhcnkFATNnZGQCBQ8PFgYeClBhZ2VOdW1iZXICAR4PTnVtYmVyT2ZSZXN1bHRzAlUeDlJlc3VsdHNQZXJQYWdlAhRkZAIZDxYCHwNoZGQ%3D& Refinesearch%24txtKeywords=Python& Refinesearch%24txtLocation=London%2CSouth+East& Refinesearch%24ddlRadius=0& Refinesearch%24btnSearch=Search& ddlCompanyType=0& ddlSort=1'

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  • BasicAuthProvider in ServiceStack

    - by Per
    I've got an issue with the BasicAuthProvider in ServiceStack. POST-ing to the CredentialsAuthProvider (/auth/credentials) is working fine. The problem is that when GET-ing (in Chrome): http://foo:pwd@localhost:81/tag/string/list the following is the result Handler for Request not found: Request.HttpMethod: GET Request.HttpMethod: GET Request.PathInfo: /login Request.QueryString: System.Collections.Specialized.NameValueCollection Request.RawUrl: /login?redirect=http%3a%2f%2flocalhost%3a81%2ftag%2fstring%2flist which tells me that it redirected me to /login instead of serving the /tag/... request. Here's the entire code for my AppHost: public class AppHost : AppHostHttpListenerBase, IMessageSubscriber { private ITagProvider myTagProvider; private IMessageSender mySender; private const string UserName = "foo"; private const string Password = "pwd"; public AppHost( TagConfig config, IMessageSender sender ) : base( "BM App Host", typeof( AppHost ).Assembly ) { myTagProvider = new TagProvider( config ); mySender = sender; } public class CustomUserSession : AuthUserSession { public override void OnAuthenticated( IServiceBase authService, IAuthSession session, IOAuthTokens tokens, System.Collections.Generic.Dictionary<string, string> authInfo ) { authService.RequestContext.Get<IHttpRequest>().SaveSession( session ); } } public override void Configure( Funq.Container container ) { Plugins.Add( new MetadataFeature() ); container.Register<BeyondMeasure.WebAPI.Services.Tags.ITagProvider>( myTagProvider ); container.Register<IMessageSender>( mySender ); Plugins.Add( new AuthFeature( () => new CustomUserSession(), new AuthProvider[] { new CredentialsAuthProvider(), //HTML Form post of UserName/Password credentials new BasicAuthProvider(), //Sign-in with Basic Auth } ) ); container.Register<ICacheClient>( new MemoryCacheClient() ); var userRep = new InMemoryAuthRepository(); container.Register<IUserAuthRepository>( userRep ); string hash; string salt; new SaltedHash().GetHashAndSaltString( Password, out hash, out salt ); // Create test user userRep.CreateUserAuth( new UserAuth { Id = 1, DisplayName = "DisplayName", Email = "[email protected]", UserName = UserName, FirstName = "FirstName", LastName = "LastName", PasswordHash = hash, Salt = salt, }, Password ); } } Could someone please tell me what I'm doing wrong with either the SS configuration or how I am calling the service, i.e. why does it not accept the supplied user/pwd? Update1: Request/Response captured in Fiddler2when only BasicAuthProvider is used. No Auth header sent in the request, but also no Auth header in the response. GET /tag/string/AAA HTTP/1.1 Host: localhost:81 Connection: keep-alive User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.11 (KHTML, like Gecko) Chrome/23.0.1271.64 Safari/537.11 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8,sv;q=0.6 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Cookie: ss-pid=Hu2zuD/T8USgvC8FinMC9Q==; X-UAId=1; ss-id=1HTqSQI9IUqRAGxM8vKlPA== HTTP/1.1 302 Found Location: /login?redirect=http%3a%2f%2flocalhost%3a81%2ftag%2fstring%2fAAA Server: Microsoft-HTTPAPI/2.0 X-Powered-By: ServiceStack/3,926 Win32NT/.NET Date: Sat, 10 Nov 2012 22:41:51 GMT Content-Length: 0 Update2 Request/Response with HtmlRedirect = null . SS now answers with the Auth header, which Chrome then issues a second request for and authentication succeeds GET http://localhost:81/tag/string/Abc HTTP/1.1 Host: localhost:81 Connection: keep-alive User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.11 (KHTML, like Gecko) Chrome/23.0.1271.64 Safari/537.11 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8,sv;q=0.6 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Cookie: ss-pid=Hu2zuD/T8USgvC8FinMC9Q==; X-UAId=1; ss-id=1HTqSQI9IUqRAGxM8vKlPA== HTTP/1.1 401 Unauthorized Transfer-Encoding: chunked Server: Microsoft-HTTPAPI/2.0 X-Powered-By: ServiceStack/3,926 Win32NT/.NET WWW-Authenticate: basic realm="/auth/basic" Date: Sat, 10 Nov 2012 22:49:19 GMT 0 GET http://localhost:81/tag/string/Abc HTTP/1.1 Host: localhost:81 Connection: keep-alive Authorization: Basic Zm9vOnB3ZA== User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.11 (KHTML, like Gecko) Chrome/23.0.1271.64 Safari/537.11 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Encoding: gzip,deflate,sdch Accept-Language: en-US,en;q=0.8,sv;q=0.6 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Cookie: ss-pid=Hu2zuD/T8USgvC8FinMC9Q==; X-UAId=1; ss-id=1HTqSQI9IUqRAGxM8vKlPA==

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  • Cannot Create New Team Project TFS2010 TF249063 TF218017

    - by Kodicus
    Server: Windows 2008 R2 Standard Team Foundation Server 2010 WSS 3.0 TFS Configuration: Single Server instalation (including SharePoint) The following error occurs when trying to create a new team project from my local machine. The ://sourcecontrol site and ://sourcecontrol/sites/DefaultCollection/ site appears to be functioning fine and my user is a Site collection administrator on both. I can navigate both sites through a browser on my local machine. Thanks for your help! 2010-04-23T10:01:42 | Module: Internal | Team Foundation Server proxy retrieved | Completion time: 0 seconds 2010-04-23T10:01:42 | Module: Wizard | Retrieved IAuthorizationService proxy | Completion time: 0 seconds 2010-04-23T10:01:42 | Module: Wizard | TF30227: Project creation permissions retrieved | Completion time: 0.109382 seconds 2010-04-23T10:01:42 | Module: Internal | The template information for Team Foundation Server "sourcecontrol\DefaultCollection" was retrieved from the Team Foundation Server. | Completion time: 0.15626 seconds ---begin Exception entry--- Time: 2010-04-23T10:03:24 Module: Wizard Exception Message: TF218017: A SharePoint site could not be created for use as the team project portal. The following error occurred: TF249063: The following Web service is not available: ://sourcecontrol/_vti_bin/TeamFoundationIntegrationService.asmx. This Web service is used for the Team Foundation Server Extensions for SharePoint Products. The underlying error is: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.. Verify that the following URL points to a valid SharePoint Web application and that the application is available: ://sourcecontrol. If the URL is correct and the Web application is operating normally, verify that a firewall is not blocking access to the Web application. (type TeamFoundationServerException) Exception Stack Trace: at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.CheckCreateSite(TfsTeamProjectCollection tfsServer, Uri adminUri, Uri siteUri) at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.ValidateSettings(ProjectCreationContext context) at Microsoft.VisualStudio.TeamFoundation.PortfolioProjectForm.OnFinish() Inner Exception Details: Exception Message: TF249063: The following Web service is not available: ://sourcecontrol/_vti_bin/TeamFoundationIntegrationService.asmx. This Web service is used for the Team Foundation Server Extensions for SharePoint Products. The underlying error is: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server.. Verify that the following URL points to a valid SharePoint Web application and that the application is available: ://sourcecontrol. If the URL is correct and the Web application is operating normally, verify that a firewall is not blocking access to the Web application. (type TeamFoundationServiceUnavailableException) Exception Stack Trace: at Microsoft.TeamFoundation.Client.SharePoint.SharePointTeamFoundationIntegrationService.HandleException(Exception e) at Microsoft.TeamFoundation.Client.SharePoint.SharePointTeamFoundationIntegrationService.CheckUrl(String absolutePath, CheckUrlOptions options, Guid configurationServerId, Guid projectCollectionId) at Microsoft.TeamFoundation.Client.SharePoint.WssUtilities.CheckUrl(ICredentials credentials, Uri adminUrl, Uri siteUrl, CheckUrlOptions options, Guid configurationServerId, Guid projectCollectionId) at Microsoft.TeamFoundation.Client.SharePoint.WssUtilities.CheckCreateSite(TfsConnection tfs, Uri adminUrl, Uri siteUrl) at Microsoft.VisualStudio.TeamFoundation.WssSiteCreator.CheckCreateSite(TfsTeamProjectCollection tfsServer, Uri adminUri, Uri siteUri) Inner Exception Details: Exception Message: The underlying connection was closed: A connection that was expected to be kept alive was closed by the server. (type WebException) Exception Stack Trace: at System.Net.WebRequest.GetResponse() at Microsoft.TeamFoundation.Client.TeamFoundationClientProxyBase.AsyncWebRequest.ExecRequest(Object obj) Inner Exception Details: Exception Message: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. (type IOException) Exception Stack Trace: at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) at System.Net.Connection.SyncRead(WebRequest request, Boolean userRetrievedStream, Boolean probeRead) Inner Exception Details: Exception Message: An existing connection was forcibly closed by the remote host (type SocketException) Exception Stack Trace: at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) --- end Exception entry ---

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  • how to gzip-compress large Ajax responses (HTML only) in Coldfusion?

    - by frequent
    I'm running Coldfusion8 and jquery/jquery-mobile on the front-end. I'm playing around with an Ajax powered search engine trying to find the best tradeoff between data-volume and client-side processing time. Currently my AJAX search returns 40k of (JQM-enhanced markup), which avoids any client-side enhancement. This way I'm getting by without the page stalling for about 2-3 seconds, while JQM enhances all elements in the search results. What I'm curious is whether I can gzip Ajax responses sent from Coldfusion. If I check the header of my search right now, I'm having this: RESPONSE-header Connection Keep-Alive Content-Type text/html; charset=UTF-8 Date Sat, 01 Sep 2012 08:47:07 GMT Keep-Alive timeout=5, max=95 Server Apache/2.2.21 (Win32) mod_ssl/2.2.21 ... Transfer-Encoding chunked REQUEST-header Accept */* Accept-Encoding gzip, deflate Accept-Language de-de,de;q=0.8,en-us;q=0.5,en;q=0.3 Connection keep-alive Cookie CFID= ; CFTOKEN= ; resolution=1143 Host www.host.com Referer http://www.host.com/dev/users/index.cfm So, my request would accept gzip, deflate, but I'm getting back chunked. I'm generating the AJAX response in a cfsavecontent (called compressedHTML) and run this to eliminate whitespace <cfrscipt> compressedHTML = reReplace(renderedResults, "\>\s+\<", "> <", "ALL"); compressedHTML = reReplace(compressedHTML, "\s{2,}", chr(13), "ALL"); compressedHTML = reReplace(compressedHTML, "\s{2,}", chr(09), "ALL"); </cfscript> before sending the compressedHTML in a response object like this: {"SUCCESS":true,"DATA": compressedHTML } Question If I know I'm sending back HTML in my data object via Ajax, is there a way to gzip the response server-side before returning it vs sending chunked? If this is at all possible? If so, can I do this inside my response object or would I have to send back "pure" HTML? Thanks! EDIT: Found this on setting a 'web.config' for dynamic compression - doesn't seem to work EDIT2: Found thi snippet and am playing with it, although I'm not sure this will work. <cfscript> compressedHTML = reReplace(renderedResults, "\>\s+\<", "> <", "ALL"); compressedHTML = reReplace(compressedHTML, "\s{2,}", chr(13), "ALL"); compressedHTML = reReplace(compressedHTML, "\s{2,}", chr(09), "ALL"); if ( cgi.HTTP_ACCEPT_ENCODING contains "gzip" AND not showRaw ){ cfheader name="Content-Encoding" value="gzip"; bos = createObject("java","java.io.ByteArrayOutputStream").init(); gzipStream = createObject("java","java.util.zip.GZIPOutputStream"); gzipStream.init(bos); gzipStream.write(compressedHTML.getBytes("utf-8")); gzipStream.close(); bos.flush(); bos.close(); encoder = createObject("java","sun.misc. outStr= encoder.encode(bos.toByteArray()); compressedHTML = toString(bos.toByteArray()); } </cfscript> Probably need to try this on the response object and not the compressedTHML variable

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  • SDL Bullet Movement

    - by Code Assasssin
    I'm currently working on my first space shooter, and I'm in the process of making my ship shoot some bullets/lasers. Unfortunately, I'm having a hard time getting the bullets to fly vertically. I'm a total noob when it comes to this so you might have a hard time understanding my code :/ // Position Bullet Function projectilex = x + 17; projectiley = y + -20; if(keystates[SDLK_SPACE]) { alive = true; } And here's my show function if(alive) { if(frame == 2) { frame = 0; } apply_surface(projectilex,projectiley,ShootStuff,screen,&lazers[frame]); frame++; projectiley + 1; } I'm trying to get the bullet to fly vertically... and I have no clue how to do that. I've tried messing with the y coordinate but that makes things worse. The laser/bullet just follows the ship :( How would I get it to fire at the starting position and keep going in a vertical line without it following the ship? int main( int argc, char* args[] ) { Player p; Timer fps; bool quit = false; if( init() == false ) { return 1; } //Load the files if( load_files() == false ) { return 1; } clip[ 0 ].x = 0; clip[ 0 ].y = 0; clip[ 0 ].w = 30; clip[ 0 ].h = 36; clip[ 1 ].x = 31; clip[ 1 ].y = 0; clip[ 1 ].w = 39; clip[ 1 ].h = 36; clip[ 2 ].x = 71; clip[ 2 ].y = 0; clip[ 2 ].w = 29; clip[ 2 ].h = 36; lazers [ 0 ].x = 0; lazers [ 0 ].y = 0; lazers [ 0 ].w = 3; lazers [ 0 ].h = 9; lazers [ 1 ].x = 5; lazers [ 1 ].y = 0; lazers [ 1 ].w = 3; lazers [ 1 ].h = 7; while( quit == false ) { fps.start(); //While there's an event to handle while( SDL_PollEvent( &event ) ) { p.handle_input(); //If a key was pressed //If the user has Xed out the window if( event.type == SDL_QUIT ) { //Quit the program quit = true; } } //Scroll background bgX -= 8; //If the background has gone too far if( bgX <= -GameBackground->w ) { //Reset the offset bgX = 0; } p.move(); apply_surface( bgX, bgY,GameBackground, screen ); apply_surface( bgX + GameBackground->w, bgY, GameBackground, screen ); apply_surface(0,0, FullHealthBar,screen); p.shoot(); p.show(); //Apply the message //Update the screen if( SDL_Flip( screen ) == -1 ) { return 1; } SDL_Flip(GameBackground); if( fps.get_ticks() < 1000 / FRAMES_PER_SECOND ) { SDL_Delay( ( 1000 / FRAMES_PER_SECOND ) - fps.get_ticks() ); } } //Clean up clean_up(); return 0; }

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  • Uncompress GZIPed HTTP Response in Java

    - by bill0ute
    Hi, I'm trying to uncompress a GZIPed HTTP Response by using GZIPInputStream. However I always have the same exception when I try to read the stream : java.util.zip.ZipException: invalid bit length repeat My HTTP Request Header: GET www.myurl.com HTTP/1.0\r\n User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; fr; rv:1.9.2) Gecko/20100115 Firefox/3.6\r\n Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8\r\n Accept-Language: fr,fr-fr;q=0.8,en-us;q=0.5,en;q=0.3\r\n Accept-Encoding: gzip,deflate\r\n Accept-Charset: ISO-8859-1,UTF-8;q=0.7,*;q=0.7\r\n Keep-Alive: 115\r\n Connection: keep-alive\r\n X-Requested-With: XMLHttpRequest\r\n Cookie: Some Cookies\r\n\r\n At the end of the HTTP Response header, I get path=/Content-Encoding: gzip, followed by the gziped response. I tried 2 similars codes to uncompress : GZIPInputStream gzip = new GZIPInputStream (new ByteArrayInputStream (tBytes)); StringBuffer szBuffer = new StringBuffer (); byte tByte [] = new byte [1024]; while (true) { int iLength = gzip.read (tByte, 0, 1024); // <-- Error comes here if (iLength < 0) break; szBuffer.append (new String (tByte, 0, iLength)); } And this one that I get on this forum : InputStream gzipStream = new GZIPInputStream (new ByteArrayInputStream (tBytes)); Reader decoder = new InputStreamReader (gzipStream, "UTF-8");//<- I tried ISO-8859-1 and get the same exception BufferedReader buffered = new BufferedReader (decoder); I guess this is an encoding error. Best regards, bill0ute

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  • Creating an MJPEG Viewer Iphone

    - by Tony
    Hey all, Im trying to make a MJPEG viewer in Objective C but I'm having a bunch of issues with it. First off, Im using AsyncSocket(http://code.google.com/p/cocoaasyncsocket/) which lets me connect to the host. Here's what I got so far NSLog(@"Ready"); asyncSocket = [[AsyncSocket alloc] initWithDelegate:self]; //http://kamera5.vfp.slu.se/axis-cgi/mjpg/video.cgi NSError *err = nil; if(![asyncSocket connectToHost:@"kamera5.vfp.slu.se" onPort:80 error:&err]) { NSLog(@"Error: %@", err); } then in the didConnectToHost method: - (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port{ NSLog(@"Accepted client %@:%hu", host, port); NSString *urlString = [NSString stringWithFormat:@"http://kamera5.vfp.slu.se/axis-cgi/mjpg/video.cgi"]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"GET"]; //set headers NSString *_host = [NSString stringWithFormat:host]; [request addValue:_host forHTTPHeaderField: @"Host"]; NSString *KeepAlive = [NSString stringWithFormat:@"300"]; [request addValue:KeepAlive forHTTPHeaderField: @"Keep-Alive"]; NSString *connection = [NSString stringWithFormat:@"keep-alive"]; [request addValue:connection forHTTPHeaderField: @"Connection"]; //get response NSHTTPURLResponse* urlResponse = nil; NSError *error = [[NSError alloc] init]; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&urlResponse error:&error]; NSString *result = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; NSLog(@"Response Code: %d", [urlResponse statusCode]); if ([urlResponse statusCode] >= 200 && [urlResponse statusCode] < 300) { NSLog(@"Response: %@", result); //here you get the response } } This calls the MJPEG stream, but it doesn't call it to get more data. What I think its doing is just loading the first chunk of data, then disconnecting. Am I doing this totally wrong or is there light at the end of this tunnel? Thanks!

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  • Handling Erlang inets http client errors

    - by Justin
    I have an Erlang app which makes a large number of http calls to external sites using inets, using the code below case http:request(get, {Url, []}, [{autoredirect, false}], []) of {ok, {{_, Code, _}, _, Body}}-> case Code of 200 -> HandlerFn(Body); _ -> {error, io:format("~s returned HTTP ~p", [Broker, Code])} end; Response -> %% block to handle unexpected responses from inets {error, io:format("~s returned ~p", [Broker, Response])} end. There is an explicit block to handle anything strange inets might return [Response]. Despite this, I still get what look like inets error reports dumped to the console [sample below]. What am I doing wrong here ? Do I need to configure some kind of inets error handler elsewhere ? Thanks. -- =ERROR REPORT==== 24-Apr-2010::06:49:47 === ** Generic server <0.6618.0 terminating ** Last message in was {connect_and_send, {request,#Ref<0.0.0.139358,<0.6613.0,0,http, {"***",80}, "****************", [],get, {http_request_h,undefined,"keep-alive", undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,undefined,"news.bbc.co.uk", undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,[],undefined,undefined,undefined, undefined,"0",undefined,undefined, undefined,undefined,undefined,undefined,[]}, {[],[]}, {http_options,"HTTP/1.1",infinity,false,[], undefined,false,infinity}, "*******************", [],none,[],1272088179114,undefined,undefined}} * When Server state == {state, {request,#Ref<0.0.0.139358,<0.6613.0,0,http, {"********",80}, "***************", [],get, {http_request_h,undefined,"keep-alive", undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,undefined,"news.bbc.co.uk", undefined,undefined,undefined,undefined, undefined,undefined,undefined,undefined, undefined,[],undefined,undefined, undefined,undefined,"0",undefined, undefined,undefined,undefined,undefined, undefined,[]}, {[],[]}, {http_options,"HTTP/1.1",infinity,false,[], undefined,false,infinity}, "**********************", [],none,[],1272088179114,undefined,undefined}, undefined,undefined,undefined,undefined,undefined, {[],[]}, {[],[]}, undefined,[],nolimit,nolimit, {options, {undefined,[]}, 0,2,5,120000,2,disabled,false,inet,default, default,[]}, {timers,[],undefined}, httpc_manager,undefined} ** Reason for termination == ** {error,{connect_failed,{#Ref<0.0.0.139358,{error,nxdomain}}}} =ERROR REPORT==== 24-Apr-2010::06:49:47 === HTTPC-MANAGER handler (<0.6618.0, started) failed to connect and/or send request #Ref<0.0.0.139358 Result: {error,{connect_failed,{#Ref<0.0.0.139358,{error,nxdomain}}}}

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  • Jquery getJSON() doesn't work when trying to get data from java server on localhost

    - by bellesebastien
    The whole day yesterday I've been trying to solve this but it's proven to be very challenging for me. I'm trying to use this JS to get information from a java application I wrote. $(document).ready(function() { $.getJSON('http://localhost/custest?callback=?', function(json) { alert('OK'); $('.result').html(json.description); }); }); The Java application uses httpServer and is very basic. When I access the page 'http://localhost/custest?callback=?' with Firefox, the browser shows me the server is sending me json data and asks with what to open it with, but when I try it from a webpage using the JS above it doesn't work. The getJSON call is not successful, the alert("ok") doesn't popup at all. If it replace "http://localhost/custest?callback=?" in the JS with "http://twitter.com/users/usejquery.json?callback=?" everything works fine. An interesting thing is that if I send malformed JSON from my java server Firebug gives an error and tells me what is missing from the JSON so that mean the browser is receiving the JSON data, but when I send it correct a JSON string nothing happens, no errors, not even the alert() opens. I'm adding the headers in case you think these could be relevant. http://localhost/custest?callback=jsonp1274691110349 GET /custest?callback=jsonp1274691110349 HTTP/1.1 Host: localhost User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 Accept: */* Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Connection: keep-alive HTTP/1.1 200 OK Transfer-Encoding: chunked Content-Type: application/json Thanks for your help

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  • Webrick transparent proxy

    - by zzeroo
    Hi there, I've a absolute simple proxy running. require 'webrick' require 'webrick/httpproxy' s = WEBrick::HTTPProxyServer.new(:Port => 8080, :RequestCallback => Proc.new{|req,res| puts req.request_line, req.raw_header}) # Shutdown functionality trap("INT"){s.shutdown} # run the beast s.start This should in my mind not influence the communication in any way. But some sites doesn't work any more. Specially http://lastfm.de 's embedded flash players doesn't work. The header looks link: - -> http://ext.last.fm/2.0/?api%5Fsig=aa3e9ac9edf46ceb9a673cb76e61fef4&flashresponse=true&y=1269686332&streaming=true&playlistURL=lastfm%3A%2F%2Fplaylist%2Ftrack%2F42620245&fod=true&sk=ee93ae4f438767bf0183d26478610732&lang=de&api%5Fkey=da6ae1e99462ee22e81ac91ed39b43a4&method=playlist%2Efetch GET http://play.last.fm/preview/118270350.mp3 HTTP/1.1 Host: play.last.fm User-Agent: Mozilla/5.0 (X11; U; Linux i686; de; rv:1.9.2) Gecko/20100308 Ubuntu/10.04 (lucid) Firefox/3.6 Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: de,en-us;q=0.7,en;q=0.3 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 115 Proxy-Connection: keep-alive Cookie: AnonWSSession=ee93ae4f438767bf0183d26478610732; AnonSession=cb8096e3b0d8ec9f4ffd6497a6d052d9-12bb36d49132e492bb309324d8a4100fc422b3be9c3add15ee90eae3190db5fc localhost - - [27/Mar/2010:11:38:52 CET] "GET http://www.lastfm.de/log/flashclient/minor/Track_Loading_Fail/Buffering_Timeout HTTP/1.1" 404 7593 - -> http://www.lastfm.de/log/flashclient/minor/Track_Loading_Fail/Buffering_Timeout localhost - - [27/Mar/2010:11:38:52 CET] "GET http://play.last.fm/preview/118270350.mp3 HTTP/1.1" 302 0 I nead some hints why or what the communication disturb.

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  • XSL Template - reducing replication

    - by Chris
    Hey Sorry about the extremely vague question title (any suggestions for improvements welcome) I have an XSL document that, currently, has lots of replication that I want to reduce. Here is the following XML snippet I am working with <Unit Status="alive"> I am currently using the following XSL to show images based on the status of the Unit <xsl:choose> <xsl:when test="@Status = 'alive'"> <img src="/web/resources/graphics/accept.png" /> </xsl:when> <xsl:when test="@Status = 'missingUnit'"> <img src="/web/resources/graphics/error.png" /> </xsl:when> <xsl:when test="@Status = 'missingNode'"> <img src="/web/resources/graphics/exclamation.png" /> </xsl:when> <xsl:when test="@Status = 'unexpectedUnit'"> <img src="/web/resources/graphics/exclamation_blue.png" /> </xsl:when> <xsl:otherwise> <!-- Should never get here --> <img src="/web/resources/graphics/delete.png" /> </xsl:otherwise> </xsl:choose> How do I put this code in a template or stylesheet that will allow me to stop copying / pasting this everywhere. Thanks

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  • Why Illegal cookies are send by Browser and received by web servers (rfc 2109, 2965)?

    - by Artyom
    Hello, According to RFC 2109, 2965 cookie's value can be either HTTP token or quoted string, and token can't include non-ASCII characters. Cookie's RFC 2109 and RFC2965 HTTP's RFC 2068 token definition: http://tools.ietf.org/html/rfc2068#page-16 However I had found that Firefox browser (3.0.6) sends cookies with utf-8 string as-is and three web servers I tested (apache2, lighttpd, nginx) pass this string as-is to the application. For example, raw request from browser: $ nc -l -p 8080 GET /hello HTTP/1.1 Host: localhost:8080 User-Agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.0.9) Gecko/2009050519 Firefox/2.0.0.13 (Debian-3.0.6-1) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en-us,en;q=0.5 Accept-Encoding: gzip,deflate Accept-Charset: windows-1255,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive Cookie: wikipp=1234; wikipp_username=?????? Cache-Control: max-age=0 And raw response of apache, nginx and lighttpd HTTP_COOKIE CGI variable: wikipp=1234; wikipp_username=?????? What do I miss? Can somebody explain me?

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