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  • What is the start point in game development? Where to start?

    - by Dragon
    I understand, I'm not unique with such a question, there are a lot of questions like this one. But I hope you'll take a minute and maybe can give me a piece of advice. I have an idea to develop games, but I don't know where is the start point in game development. The learning curve isn't as straight as in learning of a programming language, but I want to give it a try. I have some experience with OOP and programming in general. I know (not too deep) C#, Java programming languages. I searched info on where to start, read a lot of blogs, forums and so on. Once I decided "stop wandering around, just start develop a game" and I started. At the moment I have a console version of very simple game (RPS - rock-paper-scissors) developed with C#. It has different modes: "player vs cpu" and "player vs player". Some time later I looked at the code and decided that it should be refactored or even redeveloped from the scratch. And I thought that time "GUI is what I need. I can add logic later." And now I'm here. I've already decided to make RPS with GUI, then make multiplayer and so on. I'm not thinking about 3D now, 2D is enough. It doesn't matter what language to use: C# or Java, I found frameworks for both - XNA (C#) and Slick (Java). Both are good for 2D game development. But I know nothing about sprites, how to bind objects on the screen and so on. You can say "you don't need it for such simple game like RPS", but RPS is the beginning, I have some ideas like "Tower Defense" game... you know, everybody has ideas, wishes.... and this knowledge is useful and in some way obligatory. So what is the start point to achieve my plans, ideas, wishes? Where to start? Is it possible to make game development learning curve a little bit straight? Or there're ways that amateur and game development beginners use for years? Thank you for you answers and advise in advance. P.S Sorry for that this post turned out an essay, but I tried to express my wish to start acting. Hope I managed to do it.

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  • Where to start with game development?

    - by steven_desu
    I asked this earlier in this thread at stackoverflow.com. One of the early comments redirected me here to gamedev.stackexchange.com, so I'm reposting here. Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems as well as graphing problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Where to start with game development?

    - by steven_desu
    Searching for related questions I found a number of very specific questions, but I'm afraid the specifics have proved fruitless for me and after 4 hours on Google I'm no closer than I started, so I felt reaching out to a community might be in order. First, my goal: I've never made a game before, although I've muddled over the possibility several times. I decided to finally sit down and start learning how to code games, use game engines, etc. All so that one day (hopefully soon) I'll be able to make functional (albeit simple) games. I can start adding complexity later, for now I'd be glad to have a keyboard-controlled camera moving in a 3D world with no interaction beyond that. My background: I've worked in SEVERAL programming languages ranging from PHP to C++ to Java to ASM. I'm not afraid of any challenges that come with learning the new syntax or limitations inherent in a new language. All of my past programming experience, however, has been strictly non-graphical and usually with little or extremely simple interaction during execution. I've created extensive and brilliant algorithms for solving logical and mathematical problems. However in every case input was either defined in a file, passed form an HTML form, or typed into the console. Real-time interaction with the user is something with which I have no experience. My question: Where should I start in trying to make games? Better yet- where should I start in trying to create a keyboard-navigable 3D environment? In searching online I've found several resources linking to game engines, graphics engines, and physics engines. Here's a brief summary of my experiences with a few engines I tried: Unreal SDK: The tutorial videos assume that you already have in-depth knowledge of 3D modeling, graphics engines, animations, etc. The "Getting Started" page offers no formal explanation of game development but jumps into how Unreal can streamline processes it assumes you're already familiar with. After downloading the SDK and launching it to see if the tools were as intuitive as they claimed, I was greeted with about 60 buttons and a blank void for my 3D modeling. Clicking on "add volume" (to attempt to add a basic cube) I was met with a menu of 30 options. Panicking, I closed the editor. Crystal Space: The website seemed rather informative, explaining that Crystal Space was just for graphics and the companion software, CEL, provided entity logic for making games. A demo game was provided, which was built using "CELStart", their simple tool for people with no knowledge of game programming. I launched the game to see what I might look forward to creating. It froze several times, the menus were buggy, there were thousands of graphical glitches, enemies didn't respond to damage, and when I closed the game it locked up. Gave up on that engine. IrrLicht: The tutorial assumes I have Visual Studio 6.0 (I have Visual Studio 2010). Following their instructions I was unable to properly import the library into Visual Studio and unable to call any of the functions that they kept using. Manually copying header files, class files, and DLLs into my project's folder - the project failed to properly compile. Clearly I'm not off to a good start and I'm going in circles. Can someone point me in the right direction? Should I start by downloading a program like Blender and learning 3D modeling, or should I be learning how to use a graphics engine? Should I look for an all-inclusive game engine, or is it better to try and code my own game logic? If anyone has actually made their own games, I would prefer to hear how they got their start. Also- taking classes at my school is not an option. Nothing is offered.

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  • Partial Rendering with Update Progress Bar Using AJAX and jQuery

    This article guides about showing an update progress bar while partial page rendering. It also covers about writing data in XML file as well....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Sendmail SMART_HOST not working

    - by daniel
    Hello, I've defined SMART_HOST to be a specific server, lets call it foo.bar.com. However, when I send a test mail using 'sendmail -t', sendmail tries to use mx.bar.com, which subsequently rejects my mail. I've verified that foo.bar.com works and that mx.bar.com does not work (yay telnet). I've recompiled sendmail.mc vi make, make -C and m4. I've verified the DS entry in sendmail.cf. I've restarted sendmail correctly. I'm not sure how to proceed at this point. Any ideas? Here is my SMART_HOST line: define(SMART_HOST',foo.bar.com')dnl ...and here is the result of a test mail. It never tries to use foo.bar.com, instead it uses mx.bar.com. $ echo subject: test; echo | sendmail -Am -v -flocaluser -- [email protected] subject: test [email protected]... Connecting to mx.bar.com via relay... 220 mx.bar.com ESMTP >>> EHLO myhost.bar.com 250-mx.bar.com 250-8BITMIME 250 SIZE 52428800 >>> MAIL From:<localuser@myhost.bar.com> SIZE=1 250 sender <localuser@myhost.bar.com> ok >>> RCPT To:<[email protected]> 550 #5.1.0 Address rejected. >>> RSET 250 reset localuser... Connecting to local... localuser... Sent Closing connection to mx.bar.com. >>> QUIT 221 mx.bar.com And last, here is a test mail sent using foo.bar.com: $ hostname myhost.bar.com $ telnet foo.bar.com 25 Trying ***.***.***.***... Connected to foo.bar.com (***.***.***.***). Escape character is '^]'. 220 foo.bar.com ESMTP Sendmail 8.14.1/8.14.1/ITS-7.0/ldap2-1+tls; Tue, 21 Dec 2010 13:27:44 -0700 (MST) helo foo 250 foo.bar.com Hello myhost.bar.com [***.***.***.***], pleased to meet you mail from: localuser@myhost.bar.com 250 2.1.0 localuser@myhost.bar.com... Sender ok rcpt to: [email protected] 250 2.1.5 [email protected]... Recipient ok data 354 Enter mail, end with "." on a line by itself testing . 250 2.0.0 oBLKRikZ003758 Message accepted for delivery quit 221 2.0.0 foo.bar.com closing connection Connection closed by foreign host. Any ideas? Thanks

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  • Attaching a Command to the WP7 Application Bar.

    - by mbcrump
    One of the biggest problems that I’ve seen with people creating WP7 applications is how do you bind the application bar to a Relay Command. If your using MVVM then this is particular important. Let’s examine the code that one might add to start with.  <phone:PhoneApplicationPage.ApplicationBar> <shell:ApplicationBar IsVisible="True" IsMenuEnabled="True"> <shell:ApplicationBarIconButton x:Name="appbar_button1" IconUri="/icons/appbar.questionmark.rest.png" Text="About"> <i:Interaction.Triggers> <i:EventTrigger EventName="Click"> <GalaSoft_MvvmLight_Command:EventToCommand Command="{Binding DisplayAbout, Mode=OneWay}" /> </i:EventTrigger> </i:Interaction.Triggers> </shell:ApplicationBarIconButton> <shell:ApplicationBar.MenuItems> <shell:ApplicationBarMenuItem x:Name="menuItem1" Text="MenuItem 1"></shell:ApplicationBarMenuItem> <shell:ApplicationBarMenuItem x:Name="menuItem2" Text="MenuItem 2"></shell:ApplicationBarMenuItem> </shell:ApplicationBar.MenuItems> </shell:ApplicationBar> </phone:PhoneApplicationPage.ApplicationBar> Everything looks right. But we quickly notice that we have a squiggly line under our Interaction.Triggers. The problem is that the object is not a FrameworkObject. This same code would have worked perfect if this were a normal button. OK. Point has been proved. Let’s make the ApplicationBar support Commands. So, go ahead and create a new project using MVVM Light. If you want to check out the source and work along side this tutorial then click here.  7 Easy Steps to have binding on the Application Bar using MVVM Light (I might add that you don’t have to use MVVM Light to get this functionality, I just prefer it.) 1) Download MVVM Light if you don’t already have it and install the project templates. It is available at http://mvvmlight.codeplex.com/. 2) Click File-New Project and navigate to Silverlight for Windows Phone. Make sure you use the MVVM Light (WP7) Template. 3) Now that we have our project setup and ready to go let’s download a wrapper created by Nicolas Humann here, it is called Phone7.Fx. After you download it then extract it somewhere that you can find it. This wrapper will make our application bar/menu item bindable. 4) Right click References inside your WP7 project and add the .dll file to your project. 5) In your MainPage.xaml you will need to add the proper namespace to it. Don’t forget to build your project afterwards. xmlns:Preview="clr-namespace:Phone7.Fx.Preview;assembly=Phone7.Fx.Preview" 6) Now you can add the BindableAppBar to your MainPage.xaml with a few lines of code.  <Preview:BindableApplicationBar x:Name="AppBar" BarOpacity="1.0" > <Preview:BindableApplicationBarIconButton Command="{Binding DisplayAbout}" IconUri="/icons/appbar.questionmark.rest.png" Text="About" /> <Preview:BindableApplicationBar.MenuItems> <Preview:BindableApplicationBarMenuItem Text="Settings" Command="{Binding InputBox}" /> </Preview:BindableApplicationBar.MenuItems> </Preview:BindableApplicationBar> So your final MainPage.xaml will look similar to this: NOTE: The AppBar will be located inside of the Grid using this wrapper.   <!--LayoutRoot contains the root grid where all other page content is placed--> <Grid x:Name="LayoutRoot" Background="Transparent"> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <!--TitlePanel contains the name of the application and page title--> <StackPanel x:Name="TitlePanel" Grid.Row="0" Margin="24,24,0,12"> <TextBlock x:Name="ApplicationTitle" Text="{Binding ApplicationTitle}" Style="{StaticResource PhoneTextNormalStyle}" /> <TextBlock x:Name="PageTitle" Text="{Binding PageName}" Margin="-3,-8,0,0" Style="{StaticResource PhoneTextTitle1Style}" /> </StackPanel> <!--ContentPanel - place additional content here--> <Grid x:Name="ContentGrid" Grid.Row="1"> <TextBlock Text="{Binding Welcome}" Style="{StaticResource PhoneTextNormalStyle}" HorizontalAlignment="Center" VerticalAlignment="Center" FontSize="40" /> </Grid> <Preview:BindableApplicationBar x:Name="AppBar" BarOpacity="1.0" > <Preview:BindableApplicationBarIconButton Command="{Binding DisplayAbout}" IconUri="/icons/appbar.questionmark.rest.png" Text="About" /> <Preview:BindableApplicationBar.MenuItems> <Preview:BindableApplicationBarMenuItem Text="Settings" Command="{Binding InputBox}" /> </Preview:BindableApplicationBar.MenuItems> </Preview:BindableApplicationBar> </Grid> 7) Let’s go ahead and create the RelayCommands and write them up to a MessageBox by editing our MainViewModel.cs file. public class MainViewModel : ViewModelBase { public string ApplicationTitle { get { return "MVVM LIGHT"; } } public string PageName { get { return "My page:"; } } public string Welcome { get { return "Welcome to MVVM Light"; } } public RelayCommand DisplayAbout { get; private set; } public RelayCommand InputBox { get; private set; } /// <summary> /// Initializes a new instance of the MainViewModel class. /// </summary> public MainViewModel() { if (IsInDesignMode) { // Code runs in Blend --> create design time data. } else { DisplayAbout = new RelayCommand(() => { MessageBox.Show("About box called!"); }); InputBox = new RelayCommand(() => { MessageBox.Show("settings button called"); }); } } If you run the project now you should get something similar to this (notice the AppBar at the bottom):  Now if you hit the question mark then you will get the following MessageBox: The MenuItem works as well so for Settings: As you can see, its pretty easy to add a Command to the ApplicationBar/MenuItem. If you want to look through the full source code then click here.   Subscribe to my feed

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  • Ubuntu 12.04 - Tiny title bar and icon fonts

    - by Dean Mokhtar
    As you can see in the screenshot, the fonts for the title bar (any window) and for the icons within the file browser (as well as in the navigation pane to the left) are very very small, I have tried to fix this by a number of ways including using MyUnity, but to no avail. Could someone please help me with this as it can render my PC unnavigatable unless I'm sitting right up against it, and even then I struggle. I am using Ubuntu 12.04. Screenshot

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  • BAR - Backup archiver program

    <b>Ubuntu Geek:</b> "BAR is backup archiver program to create compressed and encrypted archives of files that can be stored on a hard disk, CD, DVD, or directly on a server via FTP, SCP, or SFTP. A server mode and a scheduler are integrated for making automated backups in the background. A graphical front end that can connect to the (remote) server is included."

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  • Put a link on the nav bar in Wordpress

    - by Rafe Kettler
    I have a Wordpress blog. On the same domain, I have some other stuff hosted that isn't part of my WP install. I want to link to those other places on my domain from the top menu bar (nav bar) on my blog. How can I do that? The theme is Lightword, relevant header.php code follows: <body <?php body_class(); ?>> <div id="wrapper"> <?php lightword_header_image(); ?> <div id="header"> <?php lightword_rss_feed(); ?> <div id="top_bar"> <div class="center_menu"> <ul id="front_menu" <?php global $lw_remove_searchbox, $lw_use_wp_menus; $lw_menu_width = ""; if($lw_remove_searchbox == "true") $lw_menu_width = " class=\"expand\" "; echo $lw_menu_width; ?>> <?php echo lightword_homebtn(__('Home','lightword')); ?> <?php if ( function_exists('wp_nav_menu') && $lw_use_wp_menus != "true") { $lightword_menu = wp_nav_menu( array( 'menu' => 'lightword_top_menu', 'echo' => false, 'menu_id' => 'front_menu', 'container' => '', 'theme_location' => 'lightword_top_menu', 'link_before' => '<span>', 'link_after' => '</span>' ) ); $lightword_menu = preg_replace( array( '/^<ul id="front_menu" class="menu">/', '/\n<\/ul>$/' ), '', $lightword_menu); echo $lightword_menu; }else{ echo lightword_wp_list_pages(); } ?> </ul> </div> <?php echo lightword_searchbox(); ?> </div> </div> <div id="content">

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  • Fail to start windows after Ubuntu 11.10 install

    - by user49995
    Computer: HP Pavilion dv7-6140eo OS: Originally Win7 I recently decided to try out Ubuntu, and I decided to dual-boot it with Windows 7. First I googled some how-to's, then I downloaded Ubuntu onto a memory stick and made a second partition (I originally only had one partition that I shrunk and used the unallocated space to install onto during the Ubuntu install). During the install I set format type to xt4 (or something, it was the default option), chose the "in the beginning" option and set the last option as "\". The install was successful. Although, when I restarted my computer I weren't able to choose which operating system to start; it went right into windows. After showing the windows logo for half a second before rebooting, I get a blue screen (see bottom of the page). Trying to fix it, I deleted the newly made partition I had just installed Ubuntu onto (seeing it wasn't working either). This made no difference. I proceeded with installing Ubuntu again, so I would at least have a functioning computer, and now Ubuntu works fine (on it now). The only difference on start-up is that I get a Grub window asking me to between several options including Linux and Windows 7 (loader). Now, if I choose Windows 7, I get the message "Windows was unable to start. A recent software or hardware change might be the cause". It recommends me to choose the first option of the two it provides; to start start-up repair tool. The second option being starting windows normally. If I start windows normally, the same thing happens as earlier. My computer does not have a windows installation CD. Although, it has (at least it used to, if I haven't screwed that too up) a 17gb recovery partition. In addition I made an image of the computer onto a external hard drive when I first got it. Though, I have no idea how to use either. If anyone has any idea how I can make windows work again or reinstall it (already backed up my files) it would be greatly appreciated. I still prefer to dual boot between the two functioning operating systems, but I will settle for a functioning windows 7. Thanks a lot for any replies. Blue screen: A problem has been detected and Windows has been shut down to prevent damage to your computer. If this is the first time you've seen this Stop error screen, restart your computer. If this screen appears again, follow these steps: Check for viruses on your computer. Remove and newly installed hard drives or hard drive controllers. Check your hard drive to make sure it is properly configures and terminated. Run CMKDSK /F to check for hard drive corruption, and then restart your computer. Technical information: **STOP: 0x0000007B (0xFFFFF880009A97E8,0xFFFFFFFFC0000034, 0x0000000000000000,0x0000000000000000

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  • Unity bar only shown in Desktop - Alt+Tab doesn't show anything

    - by Christian Vielma
    I've experienced something weird with Unity and that is that sometimes the Alt+Tab switcher stops showing (yes, only showing because I can still to blind switch between applications), and the left unity bar is only shown on the desktop. I might think that it's compiz, but the rest of the effects are ok :S I don't have the exact sequence to repeat this error, it seems to be random :S Do you know what could it be?

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  • shutdown bar is not appearing anywhere

    - by lokesh
    i am using ubuntu 11.10 in GNOME interface and there is no shutdown bar/option appearing on desktop . I have also used some solutions just like: sudo add-apt-repository ppa:webupd8team/gnome3 sudo apt-get update sudo apt-get install gnome-shell-extensions-alternative-status-menu but this is showing some error message in the terminal while typing last command. Please provided me with best solutions

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  • Pin Your Favorite Websites to the Metro Start Screen in Windows 8

    - by Lori Kaufman
    It’s easy to pin apps and folders to the Metro Start screen in Windows 8. What about your favorite websites? Windows 7 allows you to pin websites to the Taskbar. It’s also easy to pin your favorite websites to the Windows 8 Metro Start screen. Open Internet Explorer 10 from the Metro Start screen and navigate to a website you want to pin. Once the site has loaded, click the Pin to Start button on right side of the bar at the bottom. HTG Explains: Is UPnP a Security Risk? How to Monitor and Control Your Children’s Computer Usage on Windows 8 What Happened to Solitaire and Minesweeper in Windows 8?

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  • Bring the Windows 8 'Start Menu' back!

    - by ihaynes
    I've been using the the Windows 8 RTM from MSDN for a week but the more of my normal software I load onto the machine the more awkward it becomes using the new 'Metro' (yes I know that name is now not used) 'Start' screen. Yes, you can oraganise your programs in groups, or you can add them to the Quick Launch bar, or you can create alphabetic folders on the desktop but sorry Microsoft, none of these are as logical as the alphabetic Start menu of previous Windows versions.Fortunately the good people at Stardock have a solution in 'Start8', which brings the Start Menu we know and love back to Windows 8. It's still in Beta and the current one runs out in October. I'm looking forward to the final release and like lots of other users, I'll be happy to pay for this.Lets hope Microsoft either reinstate the Start Menu in the first service pack or gives us a usable alternative. In the meantime, here's an excellent solution.http://www.stardock.com/products/start8/

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  • 6 Ways To Customize the Windows 8 Start Screen

    - by Chris Hoffman
    While you can’t get rid of the Start screen in Windows 8, there are lots of ways to customize the look and feel of the Start screen and make it your own. In addition to removing tiles you don’t want to see, you can turn the Start screen into a full-screen desktop application, folder, and website launcher. You can tone the colors down or use an even more colorful design. 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Create option to load Ubuntu or Windows 7 at start-up

    - by AXK
    We have a new Dell Optiplex 790 desktop with Windows 7 and just installed Ubuntu 12.04 on it using a USB stick that was configured as a boot drive. We created a new partition for Ubuntu during installation using the partition editor that comes up during installation. Everything seems to have gone fine with the installation except that, unexpectedly, there is no option to boot up Ubuntu when the computer is started. We just start the computer and Windows starts up with no option to ever start Ubuntu. The only way we have gotten Ubuntu to start is by putting the USB stick used for installation back into the computer and having the computer boot from it. Then GRUB shows up and the Ubuntu OS that we installed starts up (rather than the live-CD version on the USB stick). Previous times we have installed Ubuntu, GRUB shows up when we start the computer and we can choose among the various OSes installed. Can anyone suggest what to do? We want to have the option to launch either Windows 7 or Ubuntu 12.04 when we start the computer, with the default being Windows 7. Right now there is no option and Windows 7 just starts the way it did before we installed Ubuntu. Note that if we hit F1 soon after starting the computer, we get some sort of Windows bootloader (not sure of exact name) but there is no option for Ubuntu; just Windows 7. Also note that if we hit the shift key soon after starting the computer, as some help pages have suggested, nothing happens (Windows 7 is loaded as usual). Thanks in advance!

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  • How to start with PowerPivot for Excel

    - by Marco Russo (SQLBI)
    Now that Office 2010 has been released, many people will start looking for resources to start learning PowerPivot. Of course, the book I’m writing will be helpful when it will be published (September 2010), but you can also start with some online content on Microsoft sites. First of all, this is the web site dedicated to PowerPivot: http://www.powerpivot.com/ It contains several videos and demos and it’s also possible to use a Virtual Lab without installing Office 2010 on your PC. Then, there is...(read more)

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  • Start programming at 26? [closed]

    - by user663250
    Possible Duplicate: Is it too late to start programming? Hi, i am 26 and have a mathematics degree (specialized in logic and set theory). I feel i need a change and wanted to start programming, i have some experience (low-midd) with python and lisp, right now i am starting with c++ (stroustrup book)... My problem is that i am not sure where is a good place to start getting real experience (jobs, projects, etc... to keep motivation up), how much do i need to know to start looking for this and what other things i need to know to be a better programmer... My areas of interest are AI and gaming. But right now i just want to learn all i need or more...

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  • Reload UItabbar view when using selectedIndex

    - by Hetal Vora
    Hi, In my application I have 4 tabs in my tab bar. There is a navigation where if i click on a button on tab bar 2 view, it should take me to tab bar 3 view. I am doing this by using setting the selectedIndex property of tab bar like appDelegate.tabBarController.selectedIndex = 2; However, this doesn't reload the view of tab bar 3. It simply shows the tab bar 3 view that was last accessed (which may be down the navigation hieararchy in tab bar 3). Please help as to how can i reload the root view of tab bar 3. I tried having the delegate method of tabbar as below: - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { [viewController.navigationController popToRootViewControllerAnimated:FALSE]; } but this works only if I click on a tab to go to the view and doesn't work with selectedIndex.Please help.

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  • xcode - iPad App. Status bar overlaps toolBar.

    - by Aakburns
    I have an app fully finished. It is very simple. Uses a toolBar up top with a few buttons. Under this is a WebView. The WebView only opens one URL and there is no way to get away from this site. Thats the point of it. Now the issue. The status bar overlaps the toolBar. My temp solve is to hide the status bar, but I really need it to be there in this app. I'm not sure what the problem is. I'm fairly new to this. Thanks for any help.

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  • how to create a progress bar using php output buffering and jquery?

    - by avien
    how to create a progress bar using php output buffering and jquery? i been searching this for weeks, i am desperate to learn this, this is a very big help for me, is someone the here share some codes? i know the this will need to script. i have tried sereval code for my client side script: var request = new XMLHttpRequest(); request.addEventListener("progress", updateProgress, false); function updateProgress(e) { var percent = (e.loaded / e.total) * 100; /** update the with of the progress bar **/ } and to my server side, i dont know how. but actually i want to use this for a mysql query so that i can see the progress of my query and another thing is i dont know how to use output buffering. somebody help me on this please.

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  • Login to Windows 8 Desktop Mode Automatically with ClassicStarter [Downloads]

    - by Asian Angel
    The other day we shared a quick keyboard tip for going straight to Desktop Mode in Windows 8 when you logged in. Today we are back with a small app that gets you straight to Desktop Mode with ‘set it and forget it’ ease. You will need to install ClassicStarter after you have extracted the contents of the zip file. Once that is done simply start the app up and this is what you will see… The only thing you will need to do is click on the Classic Desktop Button. Once you have clicked on the Classic Desktop Button it will ‘grey out’. Simply exit the app, log out, and then log back into your system. The Start Screen will display for a moment or two, but everything will shift over to Desktop Mode automatically without any additional actions required on your part. To reverse the process and set the Start Screen as the default just start the app up again and click on the Metro Desktop Button, exit the app, and then log out/log back in. Download ClassicStarter (MediaFire) VirusTotal Scan Results for the ClassicStarter Zip File [via NirmalTV.com] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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