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  • Passing Services to MainViewModel - SHOULD I use a dependency injection container ?

    - by msfanboy
    Hello, I have this code: public partial class App : Application { protected override void OnStartup(StartupEventArgs e) { base.OnStartup(e); var mainVM = new MainViewModel ( new Service1(), ... new Service10(), ); var window = new MainWindow(); window.DataContext = mainVM; window.Show(); } } I pass all my Services instances to the MainViewModel. Within the MainViewModel I spread those services to other ViewModels via constructor parameter passing. Should I use any DI framework for the services in the App class? If yes whats the benefit of resolving the services instead of just creating the instance manually... ?

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  • Explicitly persist states in Workflow 4.0 rather than everything.

    - by jlafay
    I have ran into an issue with my SQL instance store attached to a WorkflowApplication that is running. When I exit my application I'm calling an Unload() on the WF app to persist it. I didn't think about it during design time, but it does makes sense, it's persisting an arg that was passed in to the WorkflowApplication constructor when instanced. When the application runs, everything in the workflow works as expected. When I call Unload() I get an unhandled exception that states that the arg is not serializable and needs [DataContractAttribute]. What's passed into the workflow is my applications custom logger object that I wrote so that the WF can log to disk in a uniform way that I prefer. How do I prevent the workflow app from persisting this one argument and persist everything else? I'm sure something can be done with extensions but I'm having a hard time finding info on them or finding persistence examples for my scenario.

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  • Question About NerdDinner Controller Constructors

    - by Gavin Draper
    I've been looking at the Nerd Dinner app, more specifically how it handles its unit tests. The following constructors for the RSVPController are confusing my slightly public RSVPController() : this(new DinnerRepository()) { } public RSVPController(IDinnerRepository repository) { dinnerRepository = repository; } From what I can tell the second one is used by the unit tests so it can use Fake repositories. What I cant work out is what the first constructor does. It doesn't seem to ever set the dinnerRepository variable, it seems to imply its inheriting from something but I really don't get it. Can anyone explain? Thanks

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  • Can I use MFC objects in STL containers?

    - by Jesse Stimpson
    The following code doesn't compile for me in MSVC2005: std::vector<CMenu> vec(10); CMenu is an MFC menu object (such as a context menu). Through some testing I learned that CMenu does not have a public copy constructor. To do what I wanted to do, I needed to use a dynamic array. CMenu* menus = new CMenu[10]; // ... delete [] menus; Of course, now I've lost all the benefits of using an STL container. Do I have any other options?

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  • [Qt] How to make another window pop up that extends QWidget as opposed to QDialog?

    - by Graphics Noob
    So far I've only had my main window pop up other windows that were QDialogs and I'm not getting it to work with a QWidget. The other window I want to display was designed with the Form Editor, then wrapped in a class called ResultViewer which extends QWidget (as opposed to QDialog). What I want is to have the ResultViewer show its ui in a seperate window. Now when I try to display it the ResultViewer ui just pops up in the main window on top of the mainwindow ui. The code I'm using to display it is this (in my mainwindow.cpp file) ResultViewer * rv = new ResultView(this); rv->show(); The constructor for the ResultViewer looks like this ResultViewer::ResultViewer(QWidget * parent) : QWidget(parent), ui(new Ui::ResultViewer) { ui->setupUi(this); } I've looked through the QWidget documentation a bit but the only thing I can find that may be related is the QWidget::window() function, but the explanation isn't very clear, it just gives an example of changing the title of a window.

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  • C++: static function member shared between threads, can block all?

    - by mhambra
    Hi all, I have a class, which has static function defined to work with C-style extern C { static void callback(foo bar) { } }. // static is defined in header. Three objects (each in separate pthread) are instantiated from this class, each of them has own loop (in class constructor), which can receive the callback. The pointer to function is passed as: x = init_function(h, queue_id, &callback, NULL); while(1) { loop_function(x); } So each thread has the same pointer to &callback. Callback function can block for minutes. Each thread object, excluding the one which got the blocking callback, can call callback again. If the callback function exists only once, then any thread attempting to callback will also block. This would give me an undesired bug, circa is interesting to ask: can anything in C++ become acting this way? Maybe, due to extern { } or some pointer usage?

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  • Real-world examples of populating a GWT CellTable using a clean MVP pattern?

    - by piehole
    We are using the GWT-Presenter framework and attempting to use CellTable to put together an updateable grid. It seems as though several of the GWT constructs for CellTable don't lend themselves to easily breaking up the logic into clean view and presenter code. Examples: 1) Within the View's constructor, the CellTable is defined and each column is created by anonymous inner classes that extend the Column class to provide the onValue() method. 2) The FieldUpdater interface must be implemented to provide logic to execute when a user alters data in a cell. This seems like it would best fit in the Presenter's onBind() method, but FieldUpdaters often need access to the Cell or Column which belong in the view. CellTable does not have accessor methods to get hold of the Columns or Cells, so it seems the only way for the Presenter to get them is for me to create a multitude of member variables on the View and accessors on my Display interface. Can anyone provide good examples for dealing with CellTable in GWT-Presenter or a comparable MVP

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  • are Hierarchical SIngletons in Java possible?

    - by Zach H
    I've been toying with an interesting idea (No idea if I'll include it in any code, but it's fun to think about) Let's say we have a program that requires a large number of classes, all of a certain subclass. And those classes all need to be singletons. Now, we could write the singleton pattern for each of those classes, but it seems wasteful to write the same code over and over, and we already have a common base class. It would be really nice to create a getSingleton method of A that when called from a subclass, returns a singleton of the B class (cast to class A for simplicity) class A{ public A getSingleton(){ //Wizardry } } class B extends A{ } A blargh = B.getSingleton() A gish = B.getSingleton() if(A == B) System.out.println("It works!") It seems to me that the way to do this would be to recognize and call B's default constructor (assuming we don't need to pass anything in.) I know a little of the black magic of reflection in Java, but i'm not sure if this can be done. Anyone interested in puzzling over this?

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  • How to implement message passing in GNUradio?

    - by xuandl
    I need to implement message passing, my idea is to make some sort of message source (I inherit from public gr_sync_block) that works as a controller for another block (it has to send a message each 6 minutes). I read that is necessary to inherit from gnuradio::block -and by the way, installing grextras is mandatory-. In the .h file I added the #include and inherited from block"class JDFM_API jdfm_control : public gr_sync_block, public gnuradio::block". I know that I have redefine some things like the gnuradio::block constructor but I dont know what msg_signature is, I also don't get the relation between block's parameters and work parameter, the last thing that I am not sure is if I still can use gnuradio-companion if I create a block like this. I haven't been able to find a simple example of messages implementation. If anyone can guide me or show me an example, it would be awesome. Thanks in advance.

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  • Communication between Multiple Threads in a WPF Application

    - by Robert
    I'm creating a WPF application that uses a custom object to populate all the controls. The constructor of that object is initiated by an EventHandler that waits for an API. The problem I'm having is when I try to access any information from that object using a button for example, it returns an error saying "The calling thread cannot access this object because a different thread owns it". I'm assuming this is because the EventHandler creates a new thread which doesn't allow the Main Thread to have access to it. Any ideas on how to get around this? I'm basically having the error "The calling thread cannot access this object because a different thread owns it" when trying to get or set a CollectionViewSource.

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  • Circle class in java

    - by user292395
    I need to get the Java code for the below problem asap. Create a class Circle that will allow us to define a circle with a specific radius. Your class should include the following methods: A constructor that can create a circle with a specified radius. A method setRadius that sets a specific value as a new radius for an existing circle. A method getRadius that returns the radius of an existing circle. A method toString that returns a String with all the information about an existing circle. A method computeArea that computes the area of a circle A method computePerimeter that computes the perimeter of a circle.

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  • Copy method optimization in compilers

    - by Dženan
    Hi All! I have the following code: void Stack::operator =(Stack &rhs) { //do the actual copying } Stack::Stack(Stack &rhs) //copy-constructor { top=NULL; //initialize this as an empty stack (which it is) *this=rhs; //invoke assignment operator } Stack& Stack::CopyStack() { return *this; //this statement will invoke copy contructor } It is being used like this: unsigned Stack::count() { unsigned c=0; Stack copy=CopyStack(); while (!copy.empty()) { copy.pop(); c++; } return c; } Removing reference symbol from declaration of CopyStack (returning a copy instead of reference) makes no difference in visual studio 2008 (with respect to number of times copying is invoked). I guess it gets optimized away - normally it should first make a copy for the return value, then call assignment operator once more to assign it to variable sc. What is your experience with this sort of optimization in different compilers? Regards, Dženan

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  • Syncing JS+PHP time

    - by meder
    Since the Date constructor is based on your PC's timezone and server-side is obviously dependent on the server's time settings... What procedures can I do to ensure that the timestamps I generate are consistent on both ends? I have a jQuery datepicker setup and I do a lot of work, I also have my own datepicker that's generated from server-side code which looks up db availability for bookings. I'm saving arrival/departure times on the server-side and the days are off by one because the JS is local timezone ( mine is Eastern ) . Is my only option doing something like making the JS call PHP to grab a timestamp?

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  • Freeing memory with Pointer Arithmetic

    - by Breedly
    C++ newb here. I'm trying to write my own implementation of an array using only pointers, and I've hit a wall I don't know how to get over. My constructor throws this error array.cpp:40:35: error: invalid conversion from ‘int*’ to ‘int’ [-fpermissive] When my array initializes I want it to free up all the spaces in the array for ints. Array::Array(int theSize){ size = theSize; int *arrayPointer = new int; int index = 0; while(theSize > index){ *(arrayPointer + index) = new int; //This is the trouble line. ++index; } } What am I doing wrong stackoverflow?

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  • contain new elements of an "instance" in javascript

    - by iamnotmad
    Hi, so I know there are tons of ways to simulate inheritance and other OO features. I have chosen one to use for my project and am wondering if I can create an instance and add stuff to it and keep it contained (within braces). Consider the following: function BaseClass(){ <this.stuff here> } function SubClass(){ this.superClass = BaseClass(); this.superClass(); <this.other stuff here> } myObj = new SubClass(); so myObj is an instance of SubClass. I can add things to myObj like: myObj.blah = "funtimes"; What I would like is to be able to add stuff to the "instance" and keep it organized in braces much like the constructor. psuedo code like: myObj = new SubClass() { var blah = "funtimes" <more instance specific stuff here> } Is something like this possible? Thanks!

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  • what is serialization and how it works

    - by Rozer
    I know the serialization process but have't implemented it. In my application i have seen there are various classes that has been implemented serilizable interface. consider following class public class DBAccessRequest implements Serializable { private ActiveRequest request = null; private Connection connection = null; private static Log log = LogFactory.getLog(DBAccessRequest.class); public DBAccessRequest(ActiveRequest request,Connection connection) { this.request = request; this.connection = connection; } /** * @return Returns the DB Connection object. */ public Connection getConnection() { return connection; } /** * @return Returns the active request object for the db connection. */ public ActiveRequest getRequest() { return request; } } just setting request and connection in constructor and having getter setter for them. so what is the use of serilizable implementation over here...

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  • Understanding c++ block of code

    - by kotoko
    I was given a c++ main and have to code it so it works. I am having some trouble understanding the code as I am a bit new to cpp. Here is the code int main(int argc, char *argv[]) { Class::setAtribute("string"); Class(Class::CONSTANT) << "starting up..."; } Some questions: How can the first line work with no variables? Is it static? The second line is really strange for me, what I can make out is a Constructor that takes in a class constante and then prints it out somehow? If someone could explain me this bit of code it would be great! Thanks in advance.

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  • When (and why) is {} undefined in a JavaScript console?

    - by JS_Riddler
    In the console of both FF and Chrome, {} is considered undefined until explicitly evaluated: {}; // undefined ({}); // ? Object Actually, it's a bit less defined than undefined -- it's apparently bad syntax: {} === undefined; // SyntaxError: Unexpected token === {}.constructor; // SyntaxError: Unexpected token . But not if it's on the other side, in which case it's fine: "[object Object]" == {}.toString(); // true Or if it's not the first expression: undefined + undefined; // NaN {} + undefined; // NaN undefined + {}; // "undefined[object Object]" What gives?

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  • How do I create static instances of a class inside that class?

    - by wehas
    I have a class Color that holds values for the red, green, and blue channels of a color. The class constructor lets you create a new color by specifying values for the three channels. However, for convenience, I would also like to have some "premade" colors available for the programmer. For example instead of having something like DrawRectangle(new Color(1, 0, 0)); you would be able to say DrawRectangle(Color.Red); Where Color.Red is an instance of Color that lives inside the Color class. How can I declare these instances of Color inside the Color class? If there is a name for this type of technique I'd like to know it as I had no idea what search terms to use when I was looking for help online.

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  • OBject access from different functions in VC++

    - by sijith
    Hi, I have 3 function in my class B. These three function have to access member function of other class A. I did this by creating object of class A in class B constructor and tried to access that object in functions of class B. But its showing error. How can i assess the same object in these three functions. Where i have to create object of class A B::B() { A a; } B:: function() { a.fun(); //fun belongs to class A } B:: function1() { a.fun1(); //fun1 belongs to class A } I am getting error, How can i implement the same where i can access object a in both function.

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  • PHP inheriting/extending a particular instance of an Object

    - by delta9
    Is there any way to force PHP to extend an existing/particular (and for that matter, already instantiated) instance of an object? This imaginary code should explain what I am wondering: class Base { public $var; function __construct($var){ $this->var = $name; } } class Extender extends Base { function __construct($parent) { parent = $parent; } } $base = new Base('yay!'); $extender = new Extender($base); echo 'Extended base var value: '.$extender->var.'<br/>'; Output (would be): Extended base var value: yay! To be clear, I am wanting to instantiate an object that extends a PARTICULAR INSTANCE of another object, one that has already been instantiated. I am aware that I can pass a reference to an object to another object (via it's constructor function) and then add it as a property of the receiving object, I'm wondering if there is a real way to do this?

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  • Java - Confused by the one class per file rule

    - by Mark
    The one class per file rule in Java has me a bit confused. I writing an Android app and trying to implement the accepted answer to this question: Common class for AsyncTask in Android? which calls for an interface definition which class A implements and class B accepts as an argument to its constructor. So I need an A.java and a B.java, but where does the interface go? Does it need a separate java file itself? Do I have to define it inside both A and B? If not how to import it? Also I will have about 10 different AsyncTask classes, but I don't want to bother creating a new file for each one. What would you recommend? Is there a way to put all 10 classes in one file? Or should I create a big if/then block inside the class and pass an argument telling it which of the 10 different tasks I want it to do?

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  • MVC Pages that require the user to be logged in

    - by keithjgrant
    I'm working on a little MVC framework and I'm wondering what the "best way" is to structure things so secure pages/controllers always ensure the user is logged in (and thus automatically redirects to a login page--or elsewhere--if not). Obviously, there are a lot of ways to do it, but I'm wondering what solution(s) are the most common or are considered the best practice. Some ideas I had: Explicitly call user->isLoggedIn() at the beginning of your controller action method? (Seems far too easy to forget and leave an important page unsecure on accident) Make your controller extend a secureController that always checks for login in the constructor? Do this check in the model when secure information is requested? (Seems like redundant calls would be made) Something else entirely? Note: I'm working in PHP, though the question is not language-dependent.

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  • Unity 2.0. How to throw ResolutionFailedException

    - by Andrey Khataev
    Hello, I have my app, using functionality that is based on unity application block. Sometimes I need to throw ResolutionFailedException manually. In v1.2 constructor of ResolutionFailedException had three parameters - typerequested, namerequested and exception. In v2.0 fourth parameter was added - buildercontext. I'm not creating it manually, so I have no reference to it and no idea where I can get it. Roughly speaking, I'm only overriding Resolve method in particular way and I'm not interfere in standard mechanism of policies, strategies and so on. Could anyone help?

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  • C++: use array of strings wrapped in namespace?

    - by John D.
    I got the following code, wishing to wrap a group of strings nicely in a namespace: namespace msgs { const int arr_sz = 3; const char *msg[arr_sz] = {"blank", "blank", "blank" }; msg[0] = "Welcome, lets start by getting a little info from you!\n"; msg[1] = "Alright, bla bla bla.."; msg[2] = "etc."; } The code inside works nicely inside a function, but I don't know how to return an array from it. The namespace idea LOOKS fine, but it returns on the last three lines: error: expected constructor, destructor, or type conversion before ‘=’ token Why can't I define the array inside a namespace, do I need to do something first? It's nice because I can call it like printf(msgs::msg[1]) etc. I want to do this I just can't wrap my head around what's wrong :(

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