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  • iSCSI NAS supporting VMware Esxi 5.1 servers in a software development environment

    - by BigTFromAZ
    I would like to build (or purchase) the smallest, quietest most energy efficient servers that I can for a low demand environment. These would only have a small disk for guest swap files, a CPU (XEON preferred), 32 Gb of memory and minimal graphics. The virtual machines need to be up but demand will be quite low. Any thought on case, format processors, fans, motherboard, et al? Small, quiet and lots of RAM are the operative words here.

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  • Why does xvid encoding lag/lock up windows 7?

    - by acidzombie24
    It seems to encode just fine so you can see the results http://www.sendspace.com/file/msku4q If you look at the mouse cursor you'll see firefox locks up once i click it. Calculator seems fine but when i try to move it, it locks up. The resource monitor and task manager are up so you can see if the CPU is being used up. It isnt as you can see <30% was used.

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  • How to get Ubuntu to perform better on an older computer?

    - by alex
    Ubuntu 9.1 runs quite slugglish on my old laptop from 2004. Slower than Windows XP that was on there. It has 512mb RAM and probably 1.2ghz (can't remember) CPU. I have turned off Visual Effects under Appearance Preferences. Are there any other tricks to get better performance, or do I just need a better computer to try Ubuntu? Thanks

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  • how Infiniband speed is related to processor speed

    - by user223231
    I have two exactly the same servers and very curious how to make Infiniband interconnection between them? Both servers' basic specs are: CPU: 32GHz = 2x Intel Xeon X5650, 6 core, 2.66GHz and RAM: 24GB per server (edited) How determine what speed of Infiniband will be enough for perfect interconnection? SDR, DDR, QDR or FDR? My logic is 32Ghz = 32Gb/s and 40Gb one is enough, am I right or it is not that simple?

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  • On ubuntu 10.04, what is the recommended RoR stack?

    - by Kurucu
    I can't find clear answers / methods on this. As seen elsewhere, passenger and RoR under apache gobble up ram on my VPS. I've tried a multitude of stacks and implementations, currently resting on a sub optimal apache/cgi/rails configuration, which has swapped my ram usage for CPU time and slow response to requests. Can anyone recommend an efficient and preferably simple to administer method of setting up rails apps in ubuntu 10.04 server?

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  • What would be a quick fix in case of server downtime due to sudden high traffic?

    - by PMoubed
    Let's consider a scenario like below: A small web blog build based on LAMP stack and deployed on a shared hosting. Suddenly it becomes popular in one day and it gets million hits per day. Since the developer have not consider high traffic, it caused server downtime and crashes. What would be a quick fix for such a scenario? BTW I know on cloud Servers I may be able to add more RAM or CPU to avoid that like in Amazon EC2.

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  • Benchmark virtual machines?

    - by evan
    I'm looking for a good way to benchmark the performance of Ubuntu machines (preferably from the command line - only care about harddrive speed, memory, and cpu - not graphics). Are there any programs that could also be used on Mac or Windows so I could compare the results against an Apple or PC Desktop? Ultimately I'd like to use these benchmarks to compare different virtual machine configurations (speeds on different hosts and different hardware to get practical idea of the differences between different setups a rigs). Thanks!

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  • SQL Express 2008 R2 on Amazon EC2 instance: tons of free memory, poor performance

    - by gravyface
    The old SQL Express 2005 was running on a low-end single Xeon CPU Dell server, RAID 5 7200 disks, 2 GB RAM (SBS 2003). I have not done any baseline measurements on the old physical server, but the Web app is used by half a dozen people (maybe 2 concurrently), so I figured "how bad can an Amazon EC2 instance be?". It's pretty horrible: a difference of 8 seconds of load time on one screen. First of all, I'm not a SQL guru, but here's what I've tried: Had a Small Instance, now running a c1.medium (High Cpu Medium) Windows 2008 32-bit R2 EBS-backed instance running IIS 7.5 and SQL Express 2008 R2. No noticeable improvement. Changed Page File from fixed 256 to Automatic. Setup a Striped Mirror from within Disk Management with two attached 1 GB EBS volumes. Moved database and transaction log, left everything else on the boot EBS volume. No noticeable change. Looked at memory, ~1000 MB of physical memory free (1.7 GB total). Changed SQL instance to use a minimum of 1024 RAM; restarted server, no change in memory usage. SQL still only using ~28MB of RAM(!). So I'm thinking: this database is tiny (28MB), why isn't the whole thing cached in RAM? Surely that would speed up performance. The transaction log is 241 MB. Seems kind of large in comparison -- has this not been committed? Is it a cause of performance degradation? I recall something about Recovery Models and log sizes somewhere in my travels, but not positive. Another thing: the old server was running SQL Express 2005. Not sure if that has any impact, but I tried changing the compatibility level from SQL 2000 to 2008, but that had no effect. Anyways, what else can I try here? Seems ridiculous to throw more virtual hardware at this thing. I know I/O is going to be rough on EBS volumes, but surely others are successfully running small .NET/SQL apps on reasonably priced instances?

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  • How can a cloud be created from virtualization or how is it different from virtualization?

    - by Echelon
    I have heard that virtualization is the basis of Cloud,so If i have a machine with xen as virtualizing environment and many vms running on it,then can that be called as a cloud. Is it true that vms that scale based on load and memory is called cloud and vms that do not scale is called as just virtualization! How can a vm scale??Based on my understanding for xen once we fix cpu and ram,it cant go beyond that (am aware of Dynamic memory Management) so how it really scale?.Can any one please clarify this

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  • Install windows xp using USB: removable disk option not available in boot device options list

    - by kowsar89
    I want to install windows xp with pendrive as my dvdrom doesnt work. When i go to bios setup and boot device options,i cant find any option for pendrive.Here's my boot device options: >1st FLOPPY DRIVE >3M-HDS728080PLA >PS-ASUS DVD-E818A >DISABLED And Here's my desktop configuration: intel(R) pentium(R) 4 CPU 2.66GHz 0.99GB RAM N.B: I bought my desktop in 2006. Now how can i install windows xp in my desktop using pendrive?

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  • Server purchase advice AMD Opteron

    - by maruti
    Dell PE2970 with AMD Opteron 6core 2431 2.4GHz + 64GB 667Mhz RAM - 2435 is not available with Dell now Dell R905 with AMD Opteron 8435 2.6 GHz + 64GB 800Mhz RAM - but this CPU is 4-8 way, I have chosen only 2P config Both are very close on price and I am leaning towards the R905, please advise.

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  • good Video chatting application

    - by Stan
    Skype eats too many CPU while video chatting (about 100%). Not sure it's due to camera driver or Skype. So can anyone suggest any light resource drain video chatting application, please? thanks.

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  • slow windows 2008 server

    - by andytimmons
    my friend's company has a win2008 server, not R2, and it's really slow, it has 8G ram, has a SAP business one running on it, and it's also an AD, DHCP, DNS server, has Kaspersky 6 AV running as well. CPU usage is constantly 100%, physical memory is around 70%-90% even close everything, disable AV, if check processes, taskmgr.exe and windows explorer use like 40% each sometimes, do you have any suggestion what could be

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  • Access to File being restricted after Ubuntu crashed

    - by Tim
    My Ubuntu 8.10 crashed due to the overheating problem of the CPU. After reboot, under gnome, all the files cannot be removed, their properties cannot be viewed and they can only be opened, although all are still fine under terminal. I was wondering why is that and how can I fix it? Thanks and regards

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  • Message from Nagios Server

    - by user12213
    Nagios Server is monitoring my Server which hosts Windows Sharepoint. I am getting the following 2 alerts in my inbox from Nagios Server 1. Service: C:\ Drive Space State: CRITICAL Additional Info: CRITICAL - Socket timeout after 10 seconds 2. Service: CPU Load State: CRITICAL Additional Info: CRITICAL - Socket timeout after 10 seconds What do I infer from these?

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  • 100% utilization on amazon server

    - by user2939830
    Good day, I would just like to know if you guys have any idea what could be the possible cause for a sudden disconnection of clients and 100% cpu utilization in our amazon server. This problem just started 2 days ago and in both occasion it happened at 7 plus in the morning gmt+8. What we usually do is just reset the socket for it to normalize and then on the next day same thing happened at 7 in the morning every client is disconnected from the server.

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  • my gateway laptop will not reboot

    - by dom
    My gateway laptop model nx570xl originally rebooted normally. I don't know when it happened, but now when i try to reboot it Keeps trying but it never happens forcing me to shut down and wait a random amt of time before it will start up again. Its very annoying and wastes a lot of my time. I don't think its a cpu overheating problem because its random when it starts up after i turn it back on. Any ideas?

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  • Problem with room/screen/menu controller in python game: old rooms are not removed from memory

    - by Jordan Magnuson
    I'm literally banging my head against a wall here (as in, yes, physically, at my current location, I am damaging my cranium). Basically, I've got a Python/Pygame game with some typical game "rooms", or "screens." EG title screen, high scores screen, and the actual game room. Something bad is happening when I switch between rooms: the old room (and its various items) are not removed from memory, or from my event listener. Not only that, but every time I go back to a certain room, my number of event listeners increases, as well as the RAM being consumed! (So if I go back and forth between the title screen and the "game room", for instance, the number of event listeners and the memory usage just keep going up and up. The main issue is that all the event listeners start to add up and really drain the CPU. I'm new to Python, and don't know if I'm doing something obviously wrong here, or what. I will love you so much if you can help me with this! Below is the relevant source code. Complete source code at http://www.necessarygames.com/my_games/betraveled/betraveled_src0328.zip MAIN.PY class RoomController(object): """Controls which room is currently active (eg Title Screen)""" def __init__(self, screen, ev_manager): self.room = None self.screen = screen self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.room = self.set_room(config.room) def set_room(self, room_const): #Unregister old room from ev_manager if self.room: self.room.ev_manager.unregister_listener(self.room) self.room = None #Set new room based on const if room_const == config.TITLE_SCREEN: return rooms.TitleScreen(self.screen, self.ev_manager) elif room_const == config.GAME_MODE_ROOM: return rooms.GameModeRoom(self.screen, self.ev_manager) elif room_const == config.GAME_ROOM: return rooms.GameRoom(self.screen, self.ev_manager) elif room_const == config.HIGH_SCORES_ROOM: return rooms.HighScoresRoom(self.screen, self.ev_manager) def notify(self, event): if isinstance(event, ChangeRoomRequest): if event.game_mode: config.game_mode = event.game_mode self.room = self.set_room(event.new_room) #Run game def main(): pygame.init() screen = pygame.display.set_mode(config.screen_size) ev_manager = EventManager() spinner = CPUSpinnerController(ev_manager) room_controller = RoomController(screen, ev_manager) pygame_event_controller = PyGameEventController(ev_manager) spinner.run() EVENT_MANAGER.PY class EventManager: #This object is responsible for coordinating most communication #between the Model, View, and Controller. def __init__(self): from weakref import WeakKeyDictionary self.last_listeners = {} self.listeners = WeakKeyDictionary() self.eventQueue= [] self.gui_app = None #---------------------------------------------------------------------- def register_listener(self, listener): self.listeners[listener] = 1 #---------------------------------------------------------------------- def unregister_listener(self, listener): if listener in self.listeners: del self.listeners[listener] #---------------------------------------------------------------------- def clear(self): del self.listeners[:] #---------------------------------------------------------------------- def post(self, event): # if isinstance(event, MouseButtonLeftEvent): # debug(event.name) #NOTE: copying the list like this before iterating over it, EVERY tick, is highly inefficient, #but currently has to be done because of how new listeners are added to the queue while it is running #(eg when popping cards from a deck). Should be changed. See: http://dr0id.homepage.bluewin.ch/pygame_tutorial08.html #and search for "Watch the iteration" print 'Number of listeners: ' + str(len(self.listeners)) for listener in list(self.listeners): #NOTE: If the weakref has died, it will be #automatically removed, so we don't have #to worry about it. listener.notify(event) def notify(self, event): pass #------------------------------------------------------------------------------ class PyGameEventController: """...""" def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.input_freeze = False #---------------------------------------------------------------------- def notify(self, incoming_event): if isinstance(incoming_event, UserInputFreeze): self.input_freeze = True elif isinstance(incoming_event, UserInputUnFreeze): self.input_freeze = False elif isinstance(incoming_event, TickEvent) or isinstance(incoming_event, BoardCreationTick): #Share some time with other processes, so we don't hog the cpu pygame.time.wait(5) #Handle Pygame Events for event in pygame.event.get(): #If this event manager has an associated PGU GUI app, notify it of the event if self.ev_manager.gui_app: self.ev_manager.gui_app.event(event) #Standard event handling for everything else ev = None if event.type == QUIT: ev = QuitEvent() elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 1: #Button 1 pos = pygame.mouse.get_pos() ev = MouseButtonLeftEvent(pos) elif event.type == pygame.MOUSEBUTTONDOWN and not self.input_freeze: if event.button == 2: #Button 2 pos = pygame.mouse.get_pos() ev = MouseButtonRightEvent(pos) elif event.type == pygame.MOUSEBUTTONUP and not self.input_freeze: if event.button == 2: #Button 2 Release pos = pygame.mouse.get_pos() ev = MouseButtonRightReleaseEvent(pos) elif event.type == pygame.MOUSEMOTION: pos = pygame.mouse.get_pos() ev = MouseMoveEvent(pos) #Post event to event manager if ev: self.ev_manager.post(ev) # elif isinstance(event, BoardCreationTick): # #Share some time with other processes, so we don't hog the cpu # pygame.time.wait(5) # # #If this event manager has an associated PGU GUI app, notify it of the event # if self.ev_manager.gui_app: # self.ev_manager.gui_app.event(event) #------------------------------------------------------------------------------ class CPUSpinnerController: def __init__(self, ev_manager): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.clock = pygame.time.Clock() self.cumu_time = 0 self.keep_going = True #---------------------------------------------------------------------- def run(self): if not self.keep_going: raise Exception('dead spinner') while self.keep_going: time_passed = self.clock.tick() fps = self.clock.get_fps() self.cumu_time += time_passed self.ev_manager.post(TickEvent(time_passed, fps)) if self.cumu_time >= 1000: self.cumu_time = 0 self.ev_manager.post(SecondEvent(fps=fps)) pygame.quit() #---------------------------------------------------------------------- def notify(self, event): if isinstance(event, QuitEvent): #this will stop the while loop from running self.keep_going = False EXAMPLE CLASS USING EVENT MANAGER class Timer(object): def __init__(self, ev_manager, time_left): self.ev_manager = ev_manager self.ev_manager.register_listener(self) self.time_left = time_left self.paused = False def __repr__(self): return str(self.time_left) def pause(self): self.paused = True def unpause(self): self.paused = False def notify(self, event): #Pause Event if isinstance(event, Pause): self.pause() #Unpause Event elif isinstance(event, Unpause): self.unpause() #Second Event elif isinstance(event, SecondEvent): if not self.paused: self.time_left -= 1

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  • Updating resources in SharpDX - why can I not map a dynamic texture?

    - by sebf
    I am trying to map a Texture2D resource in DirectX11 via SharpDX. The resource is declared as a ShaderResource, with Default usage and the 'Write' CPU flag specified. My call however fails with a generic exception from SharpDX: _Parent.Context.MapSubresource(_Resource, 0, SharpDX.Direct3D11.MapMode.Write, SharpDX.Direct3D11.MapFlags.None, out stream); I see from this question that it is supported. The MSDN docs and this other question hint that instead of using Context.MapSubresource() I should be using Texture2D.Map(), however, the DirectX11 Texture2D class does not define Map() (though it does for the DX10 equivalent). If I call the above with MapMode.WriteDiscard, the call succeeds but in this case the previous content of the texture is lost, which is no good when I only want to update a section of it. Has the Map() method been removed in DirectX11 or am I looking in the wrong place? Is the MapSubresource() method unsuitable or am I using it wrong?

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  • LWJGL - Eclipse error [on hold]

    - by Zarkopafilis
    When I try to run my lwjgl project, an error pops . Here is the log file: # A fatal error has been detected by the Java Runtime Environment: # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d8fcc0a, pid=5612, tid=900 # JRE version: 6.0_16-b01 Java VM: Java HotSpot(TM) Client VM (14.2-b01 mixed mode windows-x86 ) Problematic frame: V [jvm.dll+0xfcc0a] # If you would like to submit a bug report, please visit: http://java.sun.com/webapps/bugreport/crash.jsp # --------------- T H R E A D --------------- Current thread (0x016b9000): JavaThread "main" [_thread_in_vm, id=900, stack(0x00160000,0x001b0000)] siginfo: ExceptionCode=0xc0000005, reading address 0x00000000 Registers: EAX=0x00000000, EBX=0x00000000, ECX=0x00000006, EDX=0x00000000 ESP=0x001af4d4, EBP=0x001af524, ESI=0x016b9000, EDI=0x016b9110 EIP=0x6d8fcc0a, EFLAGS=0x00010246 Top of Stack: (sp=0x001af4d4) 0x001af4d4: 6da44bd8 016b9110 00000000 001af668 0x001af4e4: ffffffff 22200000 001af620 76ec39c2 0x001af4f4: 001af524 6d801086 0000000b 001afd34 0x001af504: 016b9000 016dd990 016b9000 00000000 0x001af514: 001af5f4 6d9ee000 6d9ef2f0 ffffffff 0x001af524: 001af58c 10008c85 016b9110 00000000 0x001af534: 00000000 000a0554 00000000 00000024 0x001af544: 00000000 00000000 001af6ac 00000000 Instructions: (pc=0x6d8fcc0a) 0x6d8fcbfa: e8 e8 d0 1d 08 00 8b 45 10 c7 45 d8 0b 00 00 00 0x6d8fcc0a: 8b 00 8b 48 08 0f b7 51 26 8b 40 0c 8b 4c 90 20 Stack: [0x00160000,0x001b0000], sp=0x001af4d4, free space=317k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) V [jvm.dll+0xfcc0a] C [lwjgl.dll+0x8c85] C [USER32.dll+0x18876] C [USER32.dll+0x170f4] C [USER32.dll+0x1119e] C [ntdll.dll+0x460ce] C [USER32.dll+0x10e29] C [USER32.dll+0x10e84] C [lwjgl.dll+0x1cf0] j org.lwjgl.opengl.WindowsDisplay.createWindow(Lorg/lwjgl/opengl/DrawableLWJGL;Lorg/lwjgl/opengl/DisplayMode;Ljava/awt/Canvas;II)V+102 j org.lwjgl.opengl.Display.createWindow()V+71 j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+72 j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+12 j org.lwjgl.opengl.Display.create()V+7 j zarkopafilis.koding.io.javafx.Main.main([Ljava/lang/String;)V+16 v ~StubRoutines::call_stub V [jvm.dll+0xecf9c] V [jvm.dll+0x1741e1] V [jvm.dll+0xed01d] V [jvm.dll+0xf5be5] V [jvm.dll+0xfd83d] C [javaw.exe+0x2155] C [javaw.exe+0x833e] C [kernel32.dll+0x51154] C [ntdll.dll+0x5b2b9] C [ntdll.dll+0x5b28c] Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) j org.lwjgl.opengl.WindowsDisplay.nCreateWindow(IIIIZZJ)J+0 j org.lwjgl.opengl.WindowsDisplay.createWindow(Lorg/lwjgl/opengl/DrawableLWJGL;Lorg/lwjgl/opengl/DisplayMode;Ljava/awt/Canvas;II)V+102 j org.lwjgl.opengl.Display.createWindow()V+71 j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;Lorg/lwjgl/opengl/Drawable;Lorg/lwjgl/opengl/ContextAttribs;)V+72 j org.lwjgl.opengl.Display.create(Lorg/lwjgl/opengl/PixelFormat;)V+12 j org.lwjgl.opengl.Display.create()V+7 j zarkopafilis.koding.io.javafx.Main.main([Ljava/lang/String;)V+16 v ~StubRoutines::call_stub --------------- P R O C E S S --------------- Java Threads: ( = current thread ) 0x0179a400 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=4460, stack(0x0b900000,0x0b950000)] 0x01795400 JavaThread "CompilerThread0" daemon [_thread_blocked, id=5264, stack(0x0b8b0000,0x0b900000)] 0x01790c00 JavaThread "Attach Listener" daemon [_thread_blocked, id=6080, stack(0x0b860000,0x0b8b0000)] 0x01786400 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=1204, stack(0x0b810000,0x0b860000)] 0x01759c00 JavaThread "Finalizer" daemon [_thread_blocked, id=5772, stack(0x0b7c0000,0x0b810000)] 0x01755000 JavaThread "Reference Handler" daemon [_thread_blocked, id=4696, stack(0x01640000,0x01690000)] =0x016b9000 JavaThread "main" [_thread_in_vm, id=900, stack(0x00160000,0x001b0000)] Other Threads: 0x01751c00 VMThread [stack: 0x015f0000,0x01640000] [id=4052] 0x0179c800 WatcherThread [stack: 0x0b950000,0x0b9a0000] [id=3340] VM state:not at safepoint (normal execution) VM Mutex/Monitor currently owned by a thread: None Heap def new generation total 960K, used 816K [0x037c0000, 0x038c0000, 0x03ca0000) eden space 896K, 91% used [0x037c0000, 0x0388c2c0, 0x038a0000) from space 64K, 0% used [0x038a0000, 0x038a0000, 0x038b0000) to space 64K, 0% used [0x038b0000, 0x038b0000, 0x038c0000) tenured generation total 4096K, used 0K [0x03ca0000, 0x040a0000, 0x077c0000) the space 4096K, 0% used [0x03ca0000, 0x03ca0000, 0x03ca0200, 0x040a0000) compacting perm gen total 12288K, used 2143K [0x077c0000, 0x083c0000, 0x0b7c0000) the space 12288K, 17% used [0x077c0000, 0x079d7e38, 0x079d8000, 0x083c0000) No shared spaces configured. Dynamic libraries: 0x00400000 - 0x00424000 C:\Program Files\Java\jre6\bin\javaw.exe 0x77550000 - 0x7768e000 C:\Windows\SYSTEM32\ntdll.dll 0x75a80000 - 0x75b54000 C:\Windows\system32\kernel32.dll 0x758d0000 - 0x7591b000 C:\Windows\system32\KERNELBASE.dll 0x759e0000 - 0x75a80000 C:\Windows\system32\ADVAPI32.dll 0x76070000 - 0x7611c000 C:\Windows\system32\msvcrt.dll 0x77250000 - 0x77269000 C:\Windows\SYSTEM32\sechost.dll 0x771a0000 - 0x77241000 C:\Windows\system32\RPCRT4.dll 0x76eb0000 - 0x76f79000 C:\Windows\system32\USER32.dll 0x76e60000 - 0x76eae000 C:\Windows\system32\GDI32.dll 0x77770000 - 0x7777a000 C:\Windows\system32\LPK.dll 0x75fd0000 - 0x7606e000 C:\Windows\system32\USP10.dll 0x770b0000 - 0x770cf000 C:\Windows\system32\IMM32.DLL 0x770d0000 - 0x7719c000 C:\Windows\system32\MSCTF.dll 0x7c340000 - 0x7c396000 C:\Program Files\Java\jre6\bin\msvcr71.dll 0x6d800000 - 0x6da8b000 C:\Program Files\Java\jre6\bin\client\jvm.dll 0x73a00000 - 0x73a32000 C:\Windows\system32\WINMM.dll 0x75610000 - 0x7565b000 C:\Windows\system32\apphelp.dll 0x6d7b0000 - 0x6d7bc000 C:\Program Files\Java\jre6\bin\verify.dll 0x6d330000 - 0x6d34f000 C:\Program Files\Java\jre6\bin\java.dll 0x6d290000 - 0x6d298000 C:\Program Files\Java\jre6\bin\hpi.dll 0x776e0000 - 0x776e5000 C:\Windows\system32\PSAPI.DLL 0x6d7f0000 - 0x6d7ff000 C:\Program Files\Java\jre6\bin\zip.dll 0x10000000 - 0x1004c000 C:\Users\theo\Desktop\workspace\JavaFX1\lib\natives\windows\lwjgl.dll 0x5d170000 - 0x5d238000 C:\Windows\system32\OPENGL32.dll 0x6e7b0000 - 0x6e7d2000 C:\Windows\system32\GLU32.dll 0x70620000 - 0x70707000 C:\Windows\system32\DDRAW.dll 0x70610000 - 0x70616000 C:\Windows\system32\DCIMAN32.dll 0x75b60000 - 0x75cfd000 C:\Windows\system32\SETUPAPI.dll 0x759b0000 - 0x759d7000 C:\Windows\system32\CFGMGR32.dll 0x76d70000 - 0x76dff000 C:\Windows\system32\OLEAUT32.dll 0x75db0000 - 0x75f0c000 C:\Windows\system32\ole32.dll 0x758b0000 - 0x758c2000 C:\Windows\system32\DEVOBJ.dll 0x74060000 - 0x74073000 C:\Windows\system32\dwmapi.dll 0x74b60000 - 0x74b69000 C:\Windows\system32\VERSION.dll 0x745f0000 - 0x7478e000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16661_none_420fe3fa2b8113bd\COMCTL32.dll 0x75d50000 - 0x75da7000 C:\Windows\system32\SHLWAPI.dll 0x74370000 - 0x743b0000 C:\Windows\system32\uxtheme.dll 0x22200000 - 0x22206000 C:\Program Files\ESET\ESET Smart Security\eplgHooks.dll VM Arguments: jvm_args: -Djava.library.path=C:\Users\theo\Desktop\workspace\JavaFX1\lib\natives\windows -Dfile.encoding=Cp1253 java_command: zarkopafilis.koding.io.javafx.Main Launcher Type: SUN_STANDARD Environment Variables: PATH=C:/Program Files/Java/jre6/bin/client;C:/Program Files/Java/jre6/bin;C:/Program Files/Java/jre6/lib/i386;C:\Perl\site\bin;C:\Perl\bin;C:\Ruby200\bin;C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Windows Live\Shared;C:\Users\theo\Desktop\eclipse; USERNAME=theo OS=Windows_NT PROCESSOR_IDENTIFIER=x86 Family 6 Model 37 Stepping 5, GenuineIntel --------------- S Y S T E M --------------- OS: Windows 7 Build 7600 CPU:total 4 (8 cores per cpu, 2 threads per core) family 6 model 37 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, ht Memory: 4k page, physical 2097151k(1257972k free), swap 4194303k(4194303k free) vm_info: Java HotSpot(TM) Client VM (14.2-b01) for windows-x86 JRE (1.6.0_16-b01), built on Jul 31 2009 11:26:58 by "java_re" with MS VC++ 7.1 time: Wed Oct 23 22:00:12 2013 elapsed time: 0 seconds Code: Display.setDisplayMode(new DisplayMode(800,600)); Display.create();//Error here I am using JDK 6

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    I'm trying to run from the live USB to install Ubuntu 13.10 on my Windows Machine (as I've grown a touch sick of Windows). However, whenever I boot into the LiveUSB session after a few moments the Unity desktop locks up (except the mouse pointer, which I can move). Is this something to do with the fact I've got an NVidia 580 GTX? I've heard of issues with Ubuntu and this card. I've also got an SSD, but given that it's booting from USB I shouldn't think that's an issue. System Specs: Processor: Intel Core i7-2600K CPU @ 3.40 GHZ Motherboard: Asus Maximus IV Gene-Z Z68 Socket 1155 RAM: 8GB DDR3 GPU: ASUS NVidia 580 GTX

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