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  • HTG Reviews the CODE Keyboard: Old School Construction Meets Modern Amenities

    - by Jason Fitzpatrick
    There’s nothing quite as satisfying as the smooth and crisp action of a well built keyboard. If you’re tired of  mushy keys and cheap feeling keyboards, a well-constructed mechanical keyboard is a welcome respite from the $10 keyboard that came with your computer. Read on as we put the CODE mechanical keyboard through the paces. What is the CODE Keyboard? The CODE keyboard is a collaboration between manufacturer WASD Keyboards and Jeff Atwood of Coding Horror (the guy behind the Stack Exchange network and Discourse forum software). Atwood’s focus was incorporating the best of traditional mechanical keyboards and the best of modern keyboard usability improvements. In his own words: The world is awash in terrible, crappy, no name how-cheap-can-we-make-it keyboards. There are a few dozen better mechanical keyboard options out there. I’ve owned and used at least six different expensive mechanical keyboards, but I wasn’t satisfied with any of them, either: they didn’t have backlighting, were ugly, had terrible design, or were missing basic functions like media keys. That’s why I originally contacted Weyman Kwong of WASD Keyboards way back in early 2012. I told him that the state of keyboards was unacceptable to me as a geek, and I proposed a partnership wherein I was willing to work with him to do whatever it takes to produce a truly great mechanical keyboard. Even the ardent skeptic who questions whether Atwood has indeed created a truly great mechanical keyboard certainly can’t argue with the position he starts from: there are so many agonizingly crappy keyboards out there. Even worse, in our opinion, is that unless you’re a typist of a certain vintage there’s a good chance you’ve never actually typed on a really nice keyboard. Those that didn’t start using computers until the mid-to-late 1990s most likely have always typed on modern mushy-key keyboards and never known the joy of typing on a really responsive and crisp mechanical keyboard. Is our preference for and love of mechanical keyboards shining through here? Good. We’re not even going to try and hide it. So where does the CODE keyboard stack up in pantheon of keyboards? Read on as we walk you through the simple setup and our experience using the CODE. Setting Up the CODE Keyboard Although the setup of the CODE keyboard is essentially plug and play, there are two distinct setup steps that you likely haven’t had to perform on a previous keyboard. Both highlight the degree of care put into the keyboard and the amount of customization available. Inside the box you’ll find the keyboard, a micro USB cable, a USB-to-PS2 adapter, and a tool which you may be unfamiliar with: a key puller. We’ll return to the key puller in a moment. Unlike the majority of keyboards on the market, the cord isn’t permanently affixed to the keyboard. What does this mean for you? Aside from the obvious need to plug it in yourself, it makes it dead simple to repair your own keyboard cord if it gets attacked by a pet, mangled in a mechanism on your desk, or otherwise damaged. It also makes it easy to take advantage of the cable routing channels in on the underside of the keyboard to  route your cable exactly where you want it. While we’re staring at the underside of the keyboard, check out those beefy rubber feet. By peripherals standards they’re huge (and there is six instead of the usual four). Once you plunk the keyboard down where you want it, it might as well be glued down the rubber feet work so well. After you’ve secured the cable and adjusted it to your liking, there is one more task  before plug the keyboard into the computer. On the bottom left-hand side of the keyboard, you’ll find a small recess in the plastic with some dip switches inside: The dip switches are there to switch hardware functions for various operating systems, keyboard layouts, and to enable/disable function keys. By toggling the dip switches you can change the keyboard from QWERTY mode to Dvorak mode and Colemak mode, the two most popular alternative keyboard configurations. You can also use the switches to enable Mac-functionality (for Command/Option keys). One of our favorite little toggles is the SW3 dip switch: you can disable the Caps Lock key; goodbye accidentally pressing Caps when you mean to press Shift. You can review the entire dip switch configuration chart here. The quick-start for Windows users is simple: double check that all the switches are in the off position (as seen in the photo above) and then simply toggle SW6 on to enable the media and backlighting function keys (this turns the menu key on the keyboard into a function key as typically found on laptop keyboards). After adjusting the dip switches to your liking, plug the keyboard into an open USB port on your computer (or into your PS/2 port using the included adapter). Design, Layout, and Backlighting The CODE keyboard comes in two flavors, a traditional 87-key layout (no number pad) and a traditional 104-key layout (number pad on the right hand side). We identify the layout as traditional because, despite some modern trapping and sneaky shortcuts, the actual form factor of the keyboard from the shape of the keys to the spacing and position is as classic as it comes. You won’t have to learn a new keyboard layout and spend weeks conditioning yourself to a smaller than normal backspace key or a PgUp/PgDn pair in an unconventional location. Just because the keyboard is very conventional in layout, however, doesn’t mean you’ll be missing modern amenities like media-control keys. The following additional functions are hidden in the F11, F12, Pause button, and the 2×6 grid formed by the Insert and Delete rows: keyboard illumination brightness, keyboard illumination on/off, mute, and then the typical play/pause, forward/backward, stop, and volume +/- in Insert and Delete rows, respectively. While we weren’t sure what we’d think of the function-key system at first (especially after retiring a Microsoft Sidewinder keyboard with a huge and easily accessible volume knob on it), it took less than a day for us to adapt to using the Fn key, located next to the right Ctrl key, to adjust our media playback on the fly. Keyboard backlighting is a largely hit-or-miss undertaking but the CODE keyboard nails it. Not only does it have pleasant and easily adjustable through-the-keys lighting but the key switches the keys themselves are attached to are mounted to a steel plate with white paint. Enough of the light reflects off the interior cavity of the keys and then diffuses across the white plate to provide nice even illumination in between the keys. Highlighting the steel plate beneath the keys brings us to the actual construction of the keyboard. It’s rock solid. The 87-key model, the one we tested, is 2.0 pounds. The 104-key is nearly a half pound heavier at 2.42 pounds. Between the steel plate, the extra-thick PCB board beneath the steel plate, and the thick ABS plastic housing, the keyboard has very solid feel to it. Combine that heft with the previously mentioned thick rubber feet and you have a tank-like keyboard that won’t budge a millimeter during normal use. Examining The Keys This is the section of the review the hardcore typists and keyboard ninjas have been waiting for. We’ve looked at the layout of the keyboard, we’ve looked at the general construction of it, but what about the actual keys? There are a wide variety of keyboard construction techniques but the vast majority of modern keyboards use a rubber-dome construction. The key is floated in a plastic frame over a rubber membrane that has a little rubber dome for each key. The press of the physical key compresses the rubber dome downwards and a little bit of conductive material on the inside of the dome’s apex connects with the circuit board. Despite the near ubiquity of the design, many people dislike it. The principal complaint is that dome keyboards require a complete compression to register a keystroke; keyboard designers and enthusiasts refer to this as “bottoming out”. In other words, the register the “b” key, you need to completely press that key down. As such it slows you down and requires additional pressure and movement that, over the course of tens of thousands of keystrokes, adds up to a whole lot of wasted time and fatigue. The CODE keyboard features key switches manufactured by Cherry, a company that has manufactured key switches since the 1960s. Specifically the CODE features Cherry MX Clear switches. These switches feature the same classic design of the other Cherry switches (such as the MX Blue and Brown switch lineups) but they are significantly quieter (yes this is a mechanical keyboard, but no, your neighbors won’t think you’re firing off a machine gun) as they lack the audible click found in most Cherry switches. This isn’t to say that they keyboard doesn’t have a nice audible key press sound when the key is fully depressed, but that the key mechanism isn’t doesn’t create a loud click sound when triggered. One of the great features of the Cherry MX clear is a tactile “bump” that indicates the key has been compressed enough to register the stroke. For touch typists the very subtle tactile feedback is a great indicator that you can move on to the next stroke and provides a welcome speed boost. Even if you’re not trying to break any word-per-minute records, that little bump when pressing the key is satisfying. The Cherry key switches, in addition to providing a much more pleasant typing experience, are also significantly more durable than dome-style key switch. Rubber dome switch membrane keyboards are typically rated for 5-10 million contacts whereas the Cherry mechanical switches are rated for 50 million contacts. You’d have to write the next War and Peace  and follow that up with A Tale of Two Cities: Zombie Edition, and then turn around and transcribe them both into a dozen different languages to even begin putting a tiny dent in the lifecycle of this keyboard. So what do the switches look like under the classicly styled keys? You can take a look yourself with the included key puller. Slide the loop between the keys and then gently beneath the key you wish to remove: Wiggle the key puller gently back and forth while exerting a gentle upward pressure to pop the key off; You can repeat the process for every key, if you ever find yourself needing to extract piles of cat hair, Cheeto dust, or other foreign objects from your keyboard. There it is, the naked switch, the source of that wonderful crisp action with the tactile bump on each keystroke. The last feature worthy of a mention is the N-key rollover functionality of the keyboard. This is a feature you simply won’t find on non-mechanical keyboards and even gaming keyboards typically only have any sort of key roller on the high-frequency keys like WASD. So what is N-key rollover and why do you care? On a typical mass-produced rubber-dome keyboard you cannot simultaneously press more than two keys as the third one doesn’t register. PS/2 keyboards allow for unlimited rollover (in other words you can’t out type the keyboard as all of your keystrokes, no matter how fast, will register); if you use the CODE keyboard with the PS/2 adapter you gain this ability. If you don’t use the PS/2 adapter and use the native USB, you still get 6-key rollover (and the CTRL, ALT, and SHIFT don’t count towards the 6) so realistically you still won’t be able to out type the computer as even the more finger twisting keyboard combos and high speed typing will still fall well within the 6-key rollover. The rollover absolutely doesn’t matter if you’re a slow hunt-and-peck typist, but if you’ve read this far into a keyboard review there’s a good chance that you’re a serious typist and that kind of quality construction and high-number key rollover is a fantastic feature.  The Good, The Bad, and the Verdict We’ve put the CODE keyboard through the paces, we’ve played games with it, typed articles with it, left lengthy comments on Reddit, and otherwise used and abused it like we would any other keyboard. The Good: The construction is rock solid. In an emergency, we’re confident we could use the keyboard as a blunt weapon (and then resume using it later in the day with no ill effect on the keyboard). The Cherry switches are an absolute pleasure to type on; the Clear variety found in the CODE keyboard offer a really nice middle-ground between the gun-shot clack of a louder mechanical switch and the quietness of a lesser-quality dome keyboard without sacrificing quality. Touch typists will love the subtle tactile bump feedback. Dip switch system makes it very easy for users on different systems and with different keyboard layout needs to switch between operating system and keyboard layouts. If you’re investing a chunk of change in a keyboard it’s nice to know you can take it with you to a different operating system or “upgrade” it to a new layout if you decide to take up Dvorak-style typing. The backlighting is perfect. You can adjust it from a barely-visible glow to a blazing light-up-the-room brightness. Whatever your intesity preference, the white-coated steel backplate does a great job diffusing the light between the keys. You can easily remove the keys for cleaning (or to rearrange the letters to support a new keyboard layout). The weight of the unit combined with the extra thick rubber feet keep it planted exactly where you place it on the desk. The Bad: While you’re getting your money’s worth, the $150 price tag is a shock when compared to the $20-60 price tags you find on lower-end keyboards. People used to large dedicated media keys independent of the traditional key layout (such as the large buttons and volume controls found on many modern keyboards) might be off put by the Fn-key style media controls on the CODE. The Verdict: The keyboard is clearly and heavily influenced by the needs of serious typists. Whether you’re a programmer, transcriptionist, or just somebody that wants to leave the lengthiest article comments the Internet has ever seen, the CODE keyboard offers a rock solid typing experience. Yes, $150 isn’t pocket change, but the quality of the CODE keyboard is so high and the typing experience is so enjoyable, you’re easily getting ten times the value you’d get out of purchasing a lesser keyboard. Even compared to other mechanical keyboards on the market, like the Das Keyboard, you’re still getting more for your money as other mechanical keyboards don’t come with the lovely-to-type-on Cherry MX Clear switches, back lighting, and hardware-based operating system keyboard layout switching. If it’s in your budget to upgrade your keyboard (especially if you’ve been slogging along with a low-end rubber-dome keyboard) there’s no good reason to not pickup a CODE keyboard. Key animation courtesy of Geekhack.org user Lethal Squirrel.       

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  • Windows Azure: Announcing release of Windows Azure SDK 2.2 (with lots of goodies)

    - by ScottGu
    Earlier today I blogged about a big update we made today to Windows Azure, and some of the great new features it provides. Today I’m also excited to also announce the release of the Windows Azure SDK 2.2. Today’s SDK release adds even more great features including: Visual Studio 2013 Support Integrated Windows Azure Sign-In support within Visual Studio Remote Debugging Cloud Services with Visual Studio Firewall Management support within Visual Studio for SQL Databases Visual Studio 2013 RTM VM Images for MSDN Subscribers Windows Azure Management Libraries for .NET Updated Windows Azure PowerShell Cmdlets and ScriptCenter The below post has more details on what’s available in today’s Windows Azure SDK 2.2 release.  Also head over to Channel 9 to see the new episode of the Visual Studio Toolbox show that will be available shortly, and which highlights these features in a video demonstration. Visual Studio 2013 Support Version 2.2 of the Window Azure SDK is the first official version of the SDK to support the final RTM release of Visual Studio 2013. If you installed the 2.1 SDK with the Preview of Visual Studio 2013 we recommend that you upgrade your projects to SDK 2.2.  SDK 2.2 also works side by side with the SDK 2.0 and SDK 2.1 releases on Visual Studio 2012: Integrated Windows Azure Sign In within Visual Studio Integrated Windows Azure Sign-In support within Visual Studio is one of the big improvements added with this Windows Azure SDK release.  Integrated sign-in support enables developers to develop/test/manage Windows Azure resources within Visual Studio without having to download or use management certificates.  You can now just right-click on the “Windows Azure” icon within the Server Explorer inside Visual Studio and choose the “Connect to Windows Azure” context menu option to connect to Windows Azure: Doing this will prompt you to enter the email address of the account you wish to sign-in with: You can use either a Microsoft Account (e.g. Windows Live ID) or an Organizational account (e.g. Active Directory) as the email.  The dialog will update with an appropriate login prompt depending on which type of email address you enter: Once you sign-in you’ll see the Windows Azure resources that you have permissions to manage show up automatically within the Visual Studio Server Explorer (and you can start using them): With this new integrated sign in experience you are now able to publish web apps, deploy VMs and cloud services, use Windows Azure diagnostics, and fully interact with your Windows Azure services within Visual Studio without the need for a management certificate.  All of the authentication is handled using the Windows Azure Active Directory associated with your Windows Azure account (details on this can be found in my earlier blog post). Integrating authentication this way end-to-end across the Service Management APIs + Dev Tools + Management Portal + PowerShell automation scripts enables a much more secure and flexible security model within Windows Azure, and makes it much more convenient to securely manage multiple developers + administrators working on a project.  It also allows organizations and enterprises to use the same authentication model that they use for their developers on-premises in the cloud.  It also ensures that employees who leave an organization immediately lose access to their company’s cloud based resources once their Active Directory account is suspended. Filtering/Subscription Management Once you login within Visual Studio, you can filter which Windows Azure subscriptions/regions are visible within the Server Explorer by right-clicking the “Filter Services” context menu within the Server Explorer.  You can also use the “Manage Subscriptions” context menu to mange your Windows Azure Subscriptions: Bringing up the “Manage Subscriptions” dialog allows you to see which accounts you are currently using, as well as which subscriptions are within them: The “Certificates” tab allows you to continue to import and use management certificates to manage Windows Azure resources as well.  We have not removed any functionality with today’s update – all of the existing scenarios that previously supported management certificates within Visual Studio continue to work just fine.  The new integrated sign-in support provided with today’s release is purely additive. Note: the SQL Database node and the Mobile Service node in Server Explorer do not support integrated sign-in at this time. Therefore, you will only see databases and mobile services under those nodes if you have a management certificate to authorize access to them.  We will enable them with integrated sign-in in a future update. Remote Debugging Cloud Resources within Visual Studio Today’s Windows Azure SDK 2.2 release adds support for remote debugging many types of Windows Azure resources. With live, remote debugging support from within Visual Studio, you are now able to have more visibility than ever before into how your code is operating live in Windows Azure.  Let’s walkthrough how to enable remote debugging for a Cloud Service: Remote Debugging of Cloud Services To enable remote debugging for your cloud service, select Debug as the Build Configuration on the Common Settings tab of your Cloud Service’s publish dialog wizard: Then click the Advanced Settings tab and check the Enable Remote Debugging for all roles checkbox: Once your cloud service is published and running live in the cloud, simply set a breakpoint in your local source code: Then use Visual Studio’s Server Explorer to select the Cloud Service instance deployed in the cloud, and then use the Attach Debugger context menu on the role or to a specific VM instance of it: Once the debugger attaches to the Cloud Service, and a breakpoint is hit, you’ll be able to use the rich debugging capabilities of Visual Studio to debug the cloud instance remotely, in real-time, and see exactly how your app is running in the cloud. Today’s remote debugging support is super powerful, and makes it much easier to develop and test applications for the cloud.  Support for remote debugging Cloud Services is available as of today, and we’ll also enable support for remote debugging Web Sites shortly. Firewall Management Support with SQL Databases By default we enable a security firewall around SQL Databases hosted within Windows Azure.  This ensures that only your application (or IP addresses you approve) can connect to them and helps make your infrastructure secure by default.  This is great for protection at runtime, but can sometimes be a pain at development time (since by default you can’t connect/manage the database remotely within Visual Studio if the security firewall blocks your instance of VS from connecting to it). One of the cool features we’ve added with today’s release is support that makes it easy to enable and configure the security firewall directly within Visual Studio.  Now with the SDK 2.2 release, when you try and connect to a SQL Database using the Visual Studio Server Explorer, and a firewall rule prevents access to the database from your machine, you will be prompted to add a firewall rule to enable access from your local IP address: You can simply click Add Firewall Rule and a new rule will be automatically added for you. In some cases, the logic to detect your local IP may not be sufficient (for example: you are behind a corporate firewall that uses a range of IP addresses) and you may need to set up a firewall rule for a range of IP addresses in order to gain access. The new Add Firewall Rule dialog also makes this easy to do.  Once connected you’ll be able to manage your SQL Database directly within the Visual Studio Server Explorer: This makes it much easier to work with databases in the cloud. Visual Studio 2013 RTM Virtual Machine Images Available for MSDN Subscribers Last week we released the General Availability Release of Visual Studio 2013 to the web.  This is an awesome release with a ton of new features. With today’s Windows Azure update we now have a set of pre-configured VM images of VS 2013 available within the Windows Azure Management Portal for use by MSDN customers.  This enables you to create a VM in the cloud with VS 2013 pre-installed on it in with only a few clicks: Windows Azure now provides the fastest and easiest way to get started doing development with Visual Studio 2013. Windows Azure Management Libraries for .NET (Preview) Having the ability to automate the creation, deployment, and tear down of resources is a key requirement for applications running in the cloud.  It also helps immensely when running dev/test scenarios and coded UI tests against pre-production environments. Today we are releasing a preview of a new set of Windows Azure Management Libraries for .NET.  These new libraries make it easy to automate tasks using any .NET language (e.g. C#, VB, F#, etc).  Previously this automation capability was only available through the Windows Azure PowerShell Cmdlets or to developers who were willing to write their own wrappers for the Windows Azure Service Management REST API. Modern .NET Developer Experience We’ve worked to design easy-to-understand .NET APIs that still map well to the underlying REST endpoints, making sure to use and expose the modern .NET functionality that developers expect today: Portable Class Library (PCL) support targeting applications built for any .NET Platform (no platform restriction) Shipped as a set of focused NuGet packages with minimal dependencies to simplify versioning Support async/await task based asynchrony (with easy sync overloads) Shared infrastructure for common error handling, tracing, configuration, HTTP pipeline manipulation, etc. Factored for easy testability and mocking Built on top of popular libraries like HttpClient and Json.NET Below is a list of a few of the management client classes that are shipping with today’s initial preview release: .NET Class Name Supports Operations for these Assets (and potentially more) ManagementClient Locations Credentials Subscriptions Certificates ComputeManagementClient Hosted Services Deployments Virtual Machines Virtual Machine Images & Disks StorageManagementClient Storage Accounts WebSiteManagementClient Web Sites Web Site Publish Profiles Usage Metrics Repositories VirtualNetworkManagementClient Networks Gateways Automating Creating a Virtual Machine using .NET Let’s walkthrough an example of how we can use the new Windows Azure Management Libraries for .NET to fully automate creating a Virtual Machine. I’m deliberately showing a scenario with a lot of custom options configured – including VHD image gallery enumeration, attaching data drives, network endpoints + firewall rules setup - to show off the full power and richness of what the new library provides. We’ll begin with some code that demonstrates how to enumerate through the built-in Windows images within the standard Windows Azure VM Gallery.  We’ll search for the first VM image that has the word “Windows” in it and use that as our base image to build the VM from.  We’ll then create a cloud service container in the West US region to host it within: We can then customize some options on it such as setting up a computer name, admin username/password, and hostname.  We’ll also open up a remote desktop (RDP) endpoint through its security firewall: We’ll then specify the VHD host and data drives that we want to mount on the Virtual Machine, and specify the size of the VM we want to run it in: Once everything has been set up the call to create the virtual machine is executed asynchronously In a few minutes we’ll then have a completely deployed VM running on Windows Azure with all of the settings (hard drives, VM size, machine name, username/password, network endpoints + firewall settings) fully configured and ready for us to use: Preview Availability via NuGet The Windows Azure Management Libraries for .NET are now available via NuGet. Because they are still in preview form, you’ll need to add the –IncludePrerelease switch when you go to retrieve the packages. The Package Manager Console screen shot below demonstrates how to get the entire set of libraries to manage your Windows Azure assets: You can also install them within your .NET projects by right clicking on the VS Solution Explorer and using the Manage NuGet Packages context menu command.  Make sure to select the “Include Prerelease” drop-down for them to show up, and then you can install the specific management libraries you need for your particular scenarios: Open Source License The new Windows Azure Management Libraries for .NET make it super easy to automate management operations within Windows Azure – whether they are for Virtual Machines, Cloud Services, Storage Accounts, Web Sites, and more.  Like the rest of the Windows Azure SDK, we are releasing the source code under an open source (Apache 2) license and it is hosted at https://github.com/WindowsAzure/azure-sdk-for-net/tree/master/libraries if you wish to contribute. PowerShell Enhancements and our New Script Center Today, we are also shipping Windows Azure PowerShell 0.7.0 (which is a separate download). You can find the full change log here. Here are some of the improvements provided with it: Windows Azure Active Directory authentication support Script Center providing many sample scripts to automate common tasks on Windows Azure New cmdlets for Media Services and SQL Database Script Center Windows Azure enables you to script and automate a lot of tasks using PowerShell.  People often ask for more pre-built samples of common scenarios so that they can use them to learn and tweak/customize. With this in mind, we are excited to introduce a new Script Center that we are launching for Windows Azure. You can learn about how to scripting with Windows Azure with a get started article. You can then find many sample scripts across different solutions, including infrastructure, data management, web, and more: All of the sample scripts are hosted on TechNet with links from the Windows Azure Script Center. Each script is complete with good code comments, detailed descriptions, and examples of usage. Summary Visual Studio 2013 and the Windows Azure SDK 2.2 make it easier than ever to get started developing rich cloud applications. Along with the Windows Azure Developer Center’s growing set of .NET developer resources to guide your development efforts, today’s Windows Azure SDK 2.2 release should make your development experience more enjoyable and efficient. If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using all of the above features today.  Then visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • CodePlex Daily Summary for Wednesday, December 05, 2012

    CodePlex Daily Summary for Wednesday, December 05, 2012Popular ReleasesYahoo! UI Library: YUI Compressor for .Net: Version 2.2.0.0 - Epee: New : Web Optimization package! Cleaned up the nuget packages BugFix: minifying lots of files will now be faster because of a recent regression in some code. (We were instantiating something far too many times).DtPad - .NET Framework text editor: DtPad 2.9.0.40: http://dtpad.diariotraduttore.com/files/images/flag-eng.png English + A new built-in editor for the management of CSV files, including the edit of cells, deleting and adding new rows, replacement of delimiter character and much more (issue #1137) + The limit of rows allowed before the decommissioning of their side panel has been raised (new default: 1.000) (issue #1155, only partially solved) + Pressing CTRL+TAB now DtPad opens a screen that shows the list of opened tabs (issue #1143) + Note...Apex: Apex 1.5: Currently in development, Apex 1.5 is primarily a tidy-up, bug fix and minor feature release. New Features The 'AsynchronousCommand' now has the property 'DisableDuringExecution'. If set to true, this will disable execution of the command while it is already executing. The default is false. The 'Command' class now has a strongly typed analogue, Command<TParameter> that allows strong typing of its underlying function. Added the CueTextBox. The CueTextBox is a textbox that can optionally d...AvalonDock: AvalonDock 2.0.1746: Welcome to the new release of AvalonDock 2.0 This release contains a lot (lot) of bug fixes and some great improvements: Views Caching: Content of Documents and Anchorables is no more recreated everytime user move it. Autohide pane opens really fast now. Two new themes Expression (Dark and Light) and Metro (both of them still in experimental stage). If you already use AD 2.0 or plan to integrate it in your future projects, I'm interested in your ideas for new features: http://avalondock...AcDown?????: AcDown????? v4.3.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ?? v4.3.2?? ?????????????????? ??Acfun??????? ??Bilibili?????? ??Bilibili???????????? ??Bilibili????????? ??????????????? ???? ??Bilibili??????? ????32??64? Windows XP/...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.2: ??FineUI ?? ExtJS ??? ASP.NET 2.0 ???。 FineUI??? ?? No JavaScript,No CSS,No UpdatePanel,No ViewState,No WebServices ???????。 ?????? IE 7.0、Firefox 3.6、Chrome 3.0、Opera 10.5、Safari 3.0+ ???? Apache License 2.0 (Apache) ???? ??:http://fineui.com/bbs/ ??:http://fineui.com/demo/ ??:http://fineui.com/doc/ ??:http://fineui.codeplex.com/ ???? +2012-12-03 v3.2.2 -?????????????,?????button/button_menu.aspx(????)。 +?Window????Plain??;?ToolbarPosition??Footer??;?????FooterBarAlign??。 -????win...Player Framework by Microsoft: Player Framework for Windows Phone 8: This is a brand new version of the Player Framework for Windows Phone, available exclusively for Windows Phone 8, and now based upon the Player Framework for Windows 8. While this new version is not backward compatible with Windows Phone 7 (get that http://smf.codeplex.com/releases/view/88970), it does offer the same great feature set plus dozens of new features such as advertising, localization support, and improved skinning. Click here for more information about what's new in the Windows P...ASP.NET Youtube Clone: ASP.NET Youtube Clone ver 7.1: ASP.NET Youtube Clone Free Script version 7.1SSH.NET Library: 2012.12.3: New feature(s): + SynchronizeDirectoriesmenu4web: menu4web 1.1 - free javascript menu: menu4web 1.1 has been tested with all major browsers: Firefox, Chrome, IE, Opera and Safari. Minified m4w.js library is less than 9K. Includes 22 menu examples of different styles. Can be freely distributed under The MIT License (MIT).Quest: Quest 5.3 Beta: New features in Quest 5.3 include: Grid-based map (sponsored by Phillip Zolla) Changable POV (sponsored by Phillip Zolla) Game log (sponsored by Phillip Zolla) Customisable object link colour (sponsored by Phillip Zolla) More room description options (by James Gregory) More mathematical functions now available to expressions Desktop Player uses the same UI as WebPlayer - this will make it much easier to implement customisation options New sorting functions: ObjectListSort(list,...Chinook Database: Chinook Database 1.4: Chinook Database 1.4 This is a sample database available in multiple formats: SQL scripts for multiple database vendors, embeded database files, and XML format. The Chinook data model is available here. ChinookDatabase1.4_CompleteVersion.zip is a complete package for all supported databases/data sources. There are also packages for each specific data source. Supported Database ServersDB2 EffiProz MySQL Oracle PostgreSQL SQL Server SQL Server Compact SQLite Issues Resolved293...RiP-Ripper & PG-Ripper: RiP-Ripper 2.9.34: changes FIXED: Thanks Function when "Download each post in it's own folder" is disabled FIXED: "PixHub.eu" linksD3 Loot Tracker: 1.5.6: Updated to work with D3 version 1.0.6.13300????????API for .Net SDK: SDK for .Net ??? Release 5: 2012?11?30??? ?OAuth?????????????????????SDK OAuth oauth = new OAuth("<AppKey>", "<AppSecret>", "<????>"); WebProxy proxy = new WebProxy(); proxy.Address = new Uri("http://proxy.domain.com:3128");//??????????? proxy.Credentials = new NetworkCredential("<??>", "<??>");//???????,??? oauth.Proxy = proxy; //??????,?~ Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.2: new UI for the Administration console Bugs fixes and improvement version 2.2.215.3nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.70: Highlight features & improvements: • Performance optimization. • Search engine optimization. ID-less URLs for products, categories, and manufacturers. • Added ACL support (access control list) on products and categories. • Minify and bundle JavaScript files. • Allow a store owner to decide which billing/shipping address fields are enabled/disabled/required (like it's already done for the registration page). • Moved to MVC 4 (.NET 4.5 is required). • Now Visual Studio 2012 is required to work ...NHook - A debugger API: NHook 1.0: x86 debugger Resolve symbol from MS Public server Resolve RVA from executable's image Add breakpoints Assemble / Disassemble target process assembly More information here, you can also check unit tests that are real sample code.PDF Library: PDFLib v2.0: Release notes This new version include many bug fixes and include support for stream objects and cross-reference object streams. New FeatureExtract images from the PDFDocument.Editor: 2013.5: Whats new for Document.Editor 2013.5: New Read-only File support New Check For Updates support Minor Bug Fix's, improvements and speed upsNew ProjectsBookList: Schoolproject for createing a catalogue about schoolbooks. This loads books from a .txt file which is given by the publisher.BunnyHug: BunnyHug Client is an small footprint, high performance and userfriendly piece of software that synchronizes local folder to your Google Docs for Google Apps Premium usersCarRental001: carConCatJS: ConCatJS is a simple application that is capable of recursively processing directories and concatenating the JavaScript (or CSS) files therein into a single file.DemonBuddy Ultimate Plugin: Demon Buddy Plugin which handle all aspect of program: - Looting - Combat - Vendor run - Xml Profile TagDIYbook: 1234567Dynamics Crm 2011 Solution Manager: Dynamics Crm 2011 Solution Manager is used to automatically export/import the Crm 2011 solutions with some pre-defined settings.Easy Weather: PBKHosts Switcher: This small tray icon utility takes care about your host files, so developer can easily switch between QA, production and local environment.ImageGallery CRM 2011: Image loader for annotations CRM 2011 KinectSDK-Kinventor: Library wchich will work as bridge between Kinect and Inventor APILava JS: Lava is a javascript framework that makes creating web applications much easier. It allows you clearly separate logic from the UI by utilizing MVC concepts.LevelEditor: Level Editor is a tool for creating and editing game levels, written entirely in C#/WPF 4.Luxoft test tasks: Luxoft test tasks for competitorsMap Generator: Map Generator for your Civ/Col/Roguelike games in VB.NET.MAXP: ??Membership Adapter: Another approach: adapting MebershipProvider abstract class instead of inheriting it. Motion Maker for Pmd: Test Project.mp3player-xslt-plugin: This is an Umbraco based module for managing mp3 media. You can upload the mp3 media in the dashboard and then display those media anywhere in your site.Music Store Lab: Music Store Lab migrates the original to MVC4, using code first migrations.Mvc Dependency: Mvc Dependency is the smaller better looking sibling of Client Dependency. There's no standing on your head to support legacy Web Forms, just plain simple conventions that put you in control of your resources.MyOrchard: thanks !i myXbyqwrhjadsfasfhgf: myXbyqwrhjadsfasfhgfnApp: Racunovodstveni software za hrvatsko tržišteNazTek.Extension.Clr4: CLR 4.0 extensions and utility APINinja Echo: Ninja Echo is a bot for Stack Overflow chat. It plugs in as a Greasemonkey userscript, and listens for and sends messages.p_zpp_grc: forum dyskusyjne ASP.NET - projekt ATHPivotal Tracker API wrapper: .NET 4.0 C# wrapper for PivotalTracker API. PrinceOfPersia.net: PrinceOfPersia is a game porting of the famous 80' classic game "Prince Of Persia" maded by Broderbound and J. Mechner game. Project13271205: dfProntuário Eletrônico do Paciente: O desenvolvimento de um Prontuário Eletrônico em Saúde (PEP) depende de componentes de software. Alguns públicos são compilados aqui.quirli - free media player for replay and rehearsal.: quirli is a free media player for music replay and rehearsal. It's main feature is fast navigation to predefined cue points in the media.Reinventing the Wheel: Interested in reinventing the wheel? Tired of re-implementing every single helpful piece of code again and again? That's why "Wheels" Project is introduced.Roll the Dice by Ma Chung: This project is developed by - Fika Aditya - M. Ainur R System Information - Ma Chung Universitysc2md: starcraft.md news portalShot In The Dark: Shot In The Dark is a multiplayer top-down 2D shooter framework developed in Flash/AS3.0, and uses the Nonoba Multiplayer API.Silverlog: Blog in silverlightSitecore PowerShell Console: PowerShell environment for Sitecore allowing to apply complex modifications, manipulate sites, files and items and perform content analysis & reports.Solid Edge Community: Solid Edge CommunitySpace Shooter: Space shooter just for funtestdyq: testTestMekepasa: prueba de proyectoTicket Information .NET Component: .NET Component, parsing ticket data from websiteWindows 8 Store Maps App Framework: Framework zur Erstellung eines Windows 8 Store App mit dem Bing Maps Control.

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  • SSH over HTTPS with proxytunnel and nginx

    - by Thermionix
    I'm trying to setup an ssh over https connection using nginx. I haven't found any working examples, so any help would be appreciated! ~$ cat .ssh/config Host example.net Hostname example.net ProtocolKeepAlives 30 DynamicForward 8118 ProxyCommand /usr/bin/proxytunnel -p ssh.example.net:443 -d localhost:22 -E -v -H "User-Agent: Mozilla/4.0 (compatible; MSIE 6.0; Win32)" ~$ ssh [email protected] Local proxy ssh.example.net resolves to 115.xxx.xxx.xxx Connected to ssh.example.net:443 (local proxy) Tunneling to localhost:22 (destination) Communication with local proxy: -> CONNECT localhost:22 HTTP/1.0 -> Proxy-Connection: Keep-Alive -> User-Agent: Mozilla/4.0 (compatible; MSIE 6.0; Win32) <- <html> <- <head><title>400 Bad Request</title></head> <- <body bgcolor="white"> <- <center><h1>400 Bad Request</h1></center> <- <hr><center>nginx/1.0.5</center> <- </body> <- </html> analyze_HTTP: readline failed: Connection closed by remote host ssh_exchange_identification: Connection closed by remote host Nginx config on the server; ~$ cat /etc/nginx/sites-enabled/ssh upstream tunnel { server localhost:22; } server { listen 443; server_name ssh.example.net; location / { proxy_pass http://tunnel; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_redirect off; } ssl on; ssl_certificate /etc/ssl/certs/server.cer; ssl_certificate_key /etc/ssl/private/server.key; } ~$ tail /var/log/nginx/access.log 203.xxx.xxx.xxx - - [08/Feb/2012:15:17:39 +1100] "CONNECT localhost:22 HTTP/1.0" 400 173 "-" "-"

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  • Advanced Web Browsing: hitting next with keyboard (single keystroke)

    - by Dan
    I have a website for class that is literally 1000's of pages long, with a next button at the bottom like this: Prev 1 2 3 4 Next With the following code, if that helps: <a href="javascript:gotoModuleObjective(1,1,34,17, 1, 0);">Prev</a> </td> <td align="center" width="10"> <font color="CC0000">1</font> </td> <td align="center" width="10"> <a href="javascript:gotoModuleObjective(1,24,33,2,1,0);">2</a> </td> <td align="center" width="10"> <a href="javascript:gotoModuleObjective(1,24,33,3,1,0);">3</a> </td> <td align="center" width="10"> <a href="javascript:gotoModuleObjective(1,24,33,4,1,0);">4</a> </td> <td align="right" style="white-space:nowrap;" width="30"> <a href="javascript:gotoModuleObjective(1, 24,33,2, 1, 0);">Next</a> </td> The numbers change depending on where you are. I would like to be able to, from the keyboard, hit the next button. I am using windows, but can switch to any browser, if this is only possible is a given browser. If this can be done with just one keystroke that would be wonderful. Like just hitting the forward arrow would automatically bring click the button called next and bring me to the next page. Is this possible? Thanks, Dan

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  • foswiki: hide some topic info when editing in WYSWYG mode.

    - by Mica
    I have a FOSWiki installation with a bunch of Topic templates already defined. the problem is, when a user selects the topic, they are presented with a bunch of extra information that they should not edit, and should not even see really. Is there a way to hide this content in the WYSWYG editor? Example: The topic template looks like this: <!-- * Foswiki.GenPDFAddOn Settings * Set GENPDFADDON_TITLE = <font size="7"><center>Foo</center></font> * Set GENPDFADDON_HEADFOOTFONT = helvetica * Set GENPDFADDON_FORMAT = pdf14 * Set GENPDFADDON_PERMISSIONS = print,no-copy * Set GENPDFADDON_ORIENTATION = portrait * Set GENPDFADDON_PAGESIZE = letter * Set GENPDFADDON_TOCLEVELS = 0 * Set GENPDFADDON_HEADERSHIFT = 0 --> <!-- PDFSTART --> <!-- HEADER LEFT "Foo:Bar" --> <!-- HEADER RIGHT "%BASETOPIC%" --> <!-- HEADER CENTER " " --> <!-- FOOTER RIGHT "Doc Rev %REVINFO{"r$rev - $date " web="%WEB%" topic="%BASETOPIC%"}%" --> <!-- FOOTER LEFT "F-xxx Rev A" --> <!-- FOOTER CENTER "Page $PAGE(1)" --> Header 1 foo etc. etc. etc <!-- pdfstop --> And when the user selects the topic template, they get all that in the WYSWYG editor. I would like to hide all that so when the user selects the topic template, they get Header 1 foo etc etc etc Without any of the other mark-up.

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  • iptables port forward + nginx redirect problem

    - by easthero
    Here is my network browser = proxy(iptables port forward) = nginx server proxy: 192.168.10.204, forward 192.168.10.204:22080 to 192.168.10.10:80 nginx server: 192.168.10.10 nginx version:0.7.65 debian testing in nginx settings, I set: server_name _; server_name_in_redirect off; because my server has no domain now, access 192.168.10.10/index.html or 192.168.10.10/foobar is ok then access 192.168.10.204:22080/index.html is ok but access 192.168.10.204:22080/foobar, nginx 301 redirect to http://192.168.10.204/foobar how to fix? thanks telnet 192.168.10.204 22080 Trying 192.168.10.204... Connected to 192.168.10.204. Escape character is '^]'. GET /index.html HTTP/1.1 Host: 192.168.10.10 HTTP/1.1 200 OK Server: nginx/0.7.65 Date: Fri, 28 May 2010 10:07:29 GMT Content-Type: text/html Content-Length: 12 Last-Modified: Fri, 28 May 2010 07:25:12 GMT Connection: keep-alive Accept-Ranges: bytes hello world telnet 192.168.10.204 22080 Trying 192.168.10.204... Connected to 192.168.10.204. Escape character is '^]'. GET /test2 HTTP/1.1 Host: 192.168.10.10 HTTP/1.1 301 Moved Permanently Server: nginx/0.7.65 Date: Fri, 28 May 2010 10:04:20 GMT Content-Type: text/html Content-Length: 185 Location: http://192.168.10.10/test2/ Connection: keep-alive <html> <head><title>301 Moved Permanently</title></head> <body bgcolor="white"> <center><h1>301 Moved Permanently</h1></center> <hr><center>nginx/0.7.65</center> </body> </html>

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  • How does one make sure or even guarantee server time are sync correctly between dozens of servers across multiple datacenter on different location?

    - by forestclown
    Currently our web applications contain a logic to check if the data sent to the web server is expired or not by comparing the timestamp of the data with the date/time of the server. Everything goes will, until some dude from data center accidentally modify one of the web server date/time and causes some disruptions in our web services. My managers are of course not happy with this, and said we shouldn't use timestamp to check expiry in the first place...anyway.... Network Time Protocol is implemented, because of data centers are spread across different continents so we have one NTP server in each data center. The servers within the data center will have cron jobs to check against the time with their NTP server from the same data center. If time is out of sync it will auto update the server date/time. But then with our managers not happy with it, and think it could still easily causes the same problem. e.g. what if someone accidentally modify the NTP date/time? what if all the NTP servers are out of sync with each other? which NTP servers we can really trust? and blah blah.. So my questions are: What are the current practice to sync date/time between servers across multiple data centers or locations? How does one manages time stamp between web apps? e.g. Server A send data (contain timestamp of Server A) to Server B (compare timestamp between Server B and the timestamp from the data to see if it has expired or not. This is to avoid HTTP replay) Should we really not use timestamp check? Thanks & Best Regards

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  • PHP/MySQL allowing current user to edit there account information

    - by user1837896
    i have created 2 pages update.php edit.php we start on edit.php so here is edit.php's script <?php session_start(); $id = $_SESSION["id"]; $username = $_POST["username"]; $fname = $_POST["fname"]; $password = $_POST["password"]; $email = $_POST["email"]; mysql_connect('mysql13.000webhost.com', 'a2670376_Users', 'Password') or die(mysql_error()); echo "MySQL Connection Established! <br>"; mysql_select_db("a2670376_Pass") or die(mysql_error()); echo "Database Found! <br>"; $query = "UPDATE members SET username = '$username', fname = '$fname', password = '$password' WHERE id = '$id'"; $res = mysql_query($query); if ($res) echo "<p>Record Updated<p>"; else echo "Problem updating record. MySQL Error: " . mysql_error(); ?> <form action="update.php" method="post"> <input type="hidden" name="id" value="<?=$id;?>"> ScreenName:<br> <input type='text' name='username' id='username' maxlength='25' style='width:247px' name="username" value="<?=$username;?>"/><br> FullName:<br> <input type='text' name='fname' id='fname' maxlength='20' style='width:248px' name="ud_img" value="<?=$fname;?>"/><br> Email:<br> <input type='text' name='email' id='email' maxlength='50' style='width:250px' name="ud_img" value="<?=$email;?>"/><br> Password:<br> <input type='text' name='password' id='password' maxlength='25' style='width:251px' value="<?=$password;?>"/><br> <input type="Submit"> </form> now here is the update.php page where i am having the MAJOR problem <?php session_start(); mysql_connect('mysql13.000webhost.com', 'a2670376_Users', 'Password') or die(mysql_error()); mysql_select_db("a2670376_Pass") or die(mysql_error()); $id = (int)$_SESSION["id"]; $username = mysql_real_escape_string($_POST["username"]); $fname = mysql_real_escape_string($_POST["fname"]); $email = mysql_real_escape_string($_POST["email"]); $password = mysql_real_escape_string($_POST["password"]); $query="UPDATE members SET username = '$username', fname = '$fname', email = '$email', password = '$password' WHERE id='$id'"; mysql_query($query)or die(mysql_error()); if(mysql_affected_rows()>=1){ echo "<p>($id) Record Updated<p>"; }else{ echo "<p>($id) Not Updated<p>"; } ?> now on edit.php i fill out the form to edit the account "test" while i am logged into it now once the form if filled out i click on |Submit!| button and it takes me to update.php and it returns this (0) Not Updated (0) <= id of user logged in Not Updated <= MySql Error from mysql_query($query)or die(mysql_error()); if(mysql_affected_rows()>=1){ i want it to update the user logged in and if i am not mistaken in this script it says $id = (int)$_SESSION["id"]; witch updates the user with the id of the person who is logged in but it isnt updating its saying that no tables were effected if it helps heres my MySql Database picture just click here http://i50.tinypic.com/21juqfq.png if this could possibly be any help to find the solution i have 2 more files delete.php and delete_ac.php they have can remove users from my sql database and they show the user id and it works there are no bugs in this script at all PLEASE DO NOT MAKE SUGGESTIONS FOR THE SCRIPTS BELOW delete.php first <?php $host="mysql13.000webhost.com"; // Host name $username="a2670376_Users"; // Mysql username $password="PASSWORD"; // Mysql password $db_name="a2670376_Pass"; // Database name $tbl_name="members"; // Table name // Connect to server and select database. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // select record from mysql $sql="SELECT * FROM $tbl_name"; $result=mysql_query($sql); ?> <table border="0" cellpadding="3" cellspacing="1" bgcolor="#CCCCCC"> <tr> <td colspan="8" style="bgcolor: #FFFFFF"><strong><img src="http://i47.tinypic.com/u6ihk.png" height="30" widht="30">Delete data in mysql</strong> </td> </tr> <tr> <td align="center" bgcolor="#FFFFFF"><strong>Id</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>UserName</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>FullName</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>Password</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>Email</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>Date</strong></td> <td align="center" bgcolor="#FFFFFF"><strong>Ip</strong></td> <td align="center" bgcolor="#FFFFFF">&nbsp;</td> </tr> <?php while($rows=mysql_fetch_array($result)){ ?> <tr> <td bgcolor="#FFFFFF"><? echo $rows['id']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['username']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['fname']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['password']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['email']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['date']; ?></td> <td bgcolor="#FFFFFF"><? echo $rows['ip']; ?></td> <td bgcolor="#FFFFFF"><a href="delete_ac.php?id=<? echo $rows['id']; ?>">delete</a></td> </tr> <?php // close while loop } ?> </table> <?php // close connection; sql_close(); ?> and now delete_ac.php <table width="500" border="0" cellpadding="3" cellspacing="1" bgcolor="#CCCCCC"> <tr> <td colspan="8" bgcolor="#FFFFFF"><strong><img src="http://t2.gstatic.com/images? q=tbn:ANd9GcS_kwpNSSt3UuBHxq5zhkJQAlPnaXyePaw07R652f4StmvIQAAf6g" height="30" widht="30">Removal Of Account</strong> </td> </tr> <tr> <td align="center" bgcolor="#FFFFFF"> <?php $host="mysql13.000webhost.com"; // Host name $username="a2670376_Users"; // Mysql username $password="javascript00"; // Mysql password $db_name="a2670376_Pass"; // Database name $tbl_name="members"; // Table name // Connect to server and select databse. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // get value of id that sent from address bar $id=$_GET['id']; // Delete data in mysql from row that has this id $sql="DELETE FROM $tbl_name WHERE id='$id'"; $result=mysql_query($sql); // if successfully deleted if($result){ echo "Deleted Successfully"; echo "<BR>"; echo "<a href='delete.php'>Back to main page</a>"; } else { echo "ERROR"; } ?> <?php // close connection mysql_close(); ?> </td> </tr> </table>

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  • PanelGridLayout - A Layout Revolution

    - by Duncan Mills
    With the most recent 11.1.2 patchset (11.1.2.3) there has been a lot of excitement around ADF Essentials (and rightly so), however, in all the fuss I didn't want an even more significant change to get missed - yes you read that correctly, a more significant change! I'm talking about the new panelGridLayout component, I can confidently say that this one of the most revolutionary components that we've introduced in 11g, even though it sounds rather boring. To be totally accurate, panelGrid was introduced in 11.1.2.2 but without any presence in the component palette or other design time support, so it was largely missed unless you read the release notes. However in this latest patchset it's finally front and center. Its time to explore - we (really) need to talk about layout.  Let's face it,with ADF Faces rich client, layout is a rather arcane pursuit, once you are a layout master, all bow before you, but it's more of an art than a science, and it is often, in fact, way too difficult to achieve what should (apparently) be a pretty simple. Here's a great example, it's a homework assignment I set for folks I'm teaching this stuff to:  The requirements for this layout are: The header is 80px high, the footer is 30px. These are both fixed.  The first section of the header containing the logo is 180px wide The logo is centered within the top left hand corner of the header  The title text is start aligned in the center zone of the header and will wrap if the browser window is narrowed. It should be aligned in the center of the vertical space  The about link is anchored to the right hand side of the browser with a 20px gap and again is center aligned vertically. It will move as the browser window is reduced in width. The footer has a right aligned copyright statement, again middle aligned within a 30px high footer region and with a 20px buffer to the right hand edge. It will move as the browser window is reduced in width. All remaining space is given to a central zone, which, in this case contains a panelSplitter. Expect that at some point in time you'll need a separate messages line in the center of the footer.  In the homework assigment I set I also stipulate that no inlineStyles can be used to control alignment or margins and no use of other taglibs (e.g. JSF HTML or Trinidad HTML). So, if we take this purist approach, that basic page layout (in my stock solution) requires 3 panelStretchLayouts, 5 panelGroupLayouts and 4 spacers - not including the spacer I use for the logo and the contents of the central zone splitter - phew! The point is that even a seemingly simple layout needs a bit of thinking about, particulatly when you consider strechting and browser re-size behavior. In fact, this little sample actually teaches you much of what you need to know to become vaguely competant at layouts in the framework. The underlying result of "the way things are" is that most of us reach for panelStretchLayout before even finishing the first sip of coffee as we embark on a new page design. In fact most pages you will see in any moderately complex ADF page will basically be nested panelStretchLayouts and panelGroupLayouts, sometimes many, many levels deep. So this is a problem, we've known this for some time and now we have a good solution. (I should point out that the oft-used Trinidad trh tags are not a particularly good solution as you're tie-ing yourself to an HTML table based layout in that case with a host of attendent issues in resize and bi-di behavior, but I digress.) So, tadaaa, I give to you panelGridLayout. PanelGrid, as the name suggests takes a grid like (dare I say slightly gridbag-like) approach to layout, dividing your layout into rows and colums with margins, sizing, stretch behaviour, colspans and rowspans all rolled in, all without the use of inlineStyle. As such, it provides for a much more powerful and consise way of defining a layout such as the one above that is actually simpler and much more logical to design. The basic building blocks are the panelGridLayout itself, gridRow and gridCell. Your content sits inside the cells inside the rows, all helpfully allowing both streching, valign and halign definitions without the need to nest further panelGroupLayouts. So much simpler!  If I break down the homework example above my nested comglomorate of 12 containers and spacers can be condensed down into a single panelGrid with 3 rows and 5 cell definitions (39 lines of source reduced to 24 in the case of the sample). What's more, the actual runtime representation in the browser DOM is much, much simpler, and clean, with basically one DIV per cell (Note that just because the panelGridLayout semantics looks like an HTML table does not mean that it's rendered that way!) . Another hidden benefit is the runtime cost. Because we can use a single layout to achieve much more complex geometries the client side layout code inside the browser is having to work a lot less. This will be a real benefit if your application needs to run on lower powered clients such as netbooks or tablets. So, it's time, if you're on 11.1.2.2 or above, to smile warmly at your panelStretchLayouts, wrap the blanket around it's knees and wheel it off to the Sunset Retirement Home for a well deserved rest. There's a new kid on the block and it wants to be your friend. 

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  • WPF Data Binding won't work

    - by Tokk
    Hey, I have got an UserControll with a DependencyProperty called "Risikobewertung" whitch has the own Datatype "RisikoBewertung"(Datatype created by LINQ). So in my Controll I try to bind the Fields of RisikoBewertung to the TextBoxes on the Controll, but It won't work. I hope you can help me, and tell me why ;) Code: UserControl.xaml: <UserControl x:Class="Cis.Modules.RiskManagement.Views.Controls.RisikoBewertungEditor" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:gridtools="clr-namespace:TmgUnity.Common.Presentation.Controls.DataGridTools;assembly=TmgUnity.Common.Presentation" xmlns:converter="clr-namespace:Cis.Modules.RiskManagement.Views.Converter" xmlns:tmg="clr-namespace:TmgUnity.Common.Presentation.Controls.FilterDataGrid;assembly=TmgUnity.Common.Presentation" xmlns:validators="clr-namespace:TmgUnity.Common.Presentation.ValidationRules;assembly=TmgUnity.Common.Presentation" xmlns:toolkit="http://schemas.microsoft.com/wpf/2008/toolkit" xmlns:risikoControls="clr-namespace:Cis.Modules.RiskManagement.Views.Controls"> <UserControl.Resources> <converter:CountToArrowConverter x:Key="CountConverter" /> </UserControl.Resources> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Name="Veränderung"/> <ColumnDefinition Name="Volumen" /> <ColumnDefinition Name="Schadenshöhe" /> <ColumnDefinition Name="SchadensOrte" /> <ColumnDefinition Name="Wahrscheinlichkeit" /> <ColumnDefinition Name="Kategorie" /> <ColumnDefinition Name="Handlungsbedarf" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="20" /> <RowDefinition /> </Grid.RowDefinitions> <Image Source="{Binding Path=Entwicklung, Converter={StaticResource CountConverter}, UpdateSourceTrigger=PropertyChanged}" Grid.RowSpan="2" Grid.Row="0" Width="68" Height="68" Grid.Column="0" /> <TextBox Grid.Column="1" Grid.Row="0" Text="Volumen" /> <TextBox Grid.Column="1" Grid.Row="1"> <TextBox.Text> <Binding Path="Volumen" UpdateSourceTrigger="PropertyChanged" /> </TextBox.Text> </TextBox> <TextBox Grid.Column="2" Grid.Row="0" Text="Schadenshöhe" /> <TextBox Grid.Column="2" Grid.Row="1" Text="{Binding Path=Schadenshöhe, UpdateSourceTrigger=PropertyChanged}" /> <StackPanel Grid.Column="3" Grid.RowSpan="2" Grid.Row="0" Orientation="Horizontal"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="20" /> <RowDefinition /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition /> <ColumnDefinition /> </Grid.ColumnDefinitions> <TextBox Text ="Politik" Grid.Row="0" Grid.Column="0"/> <CheckBox Name="Politik" Grid.Row="1" Grid.Column="0" IsChecked="{Binding Path=Politik, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center" /> <TextBox Text ="Vermögen" Grid.Row="0" Grid.Column="1" /> <CheckBox Name="Vermögen" Grid.Row="1" Grid.Column="1" IsChecked="{Binding Path=Vermögen, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center" /> <TextBox Text ="Vertrauen" Grid.Row="0" Grid.Column="2" /> <CheckBox Name="Vertrauen" Grid.Row="1" Grid.Column="2" IsChecked="{Binding Path=Vertrauen, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center" /> </Grid> </StackPanel> <TextBox Grid.Column="4" Grid.Row="0" Text="Wahrscheinlichkeit" /> <TextBox Grid.Column="4" Grid.Row="1" Text="{Binding Path=Wahrscheinlichkeit, UpdateSourceTrigger=PropertyChanged}"/> <risikoControls:RiskTrafficLightControl Grid.Column="5" Grid.Row="0" Grid.RowSpan="2" RiskValue="{Binding Path=Kategorie, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" /> <StackPanel Grid.Column="6" Grid.RowSpan="2" Grid.Row="0" Orientation="Vertical"> <TextBox Text="Handlungsbedarf" /> <CheckBox VerticalAlignment="Center" HorizontalAlignment="Center" IsChecked="{Binding Path=Handlungsbedarf, UpdateSourceTrigger=PropertyChanged}" /> </StackPanel> </Grid> The CodeBehind: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.ComponentModel; using Cis.Modules.RiskManagement.Data; using Cis.Modules.RiskManagement.Views.Models; namespace Cis.Modules.RiskManagement.Views.Controls { /// <summary> /// Interaktionslogik für RisikoBewertungEditor.xaml /// </summary> public partial class RisikoBewertungEditor : UserControl, INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public static readonly DependencyProperty RisikoBewertungProperty = DependencyProperty.Register("RisikoBewertung", typeof(RisikoBewertung), typeof(RisikoBewertungEditor), new PropertyMetadata(null, new PropertyChangedCallback(RisikoBewertungChanged))); // public static readonly DependencyProperty Readonly = DependencyProperty.Register("EditorReadonly", typeof(Boolean), typeof(RisikoBewertungEditor), new PropertyMetadata(null, new PropertyChangedCallback(ReadonlyChanged))); private static void RisikoBewertungChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs arguments) { var bewertungEditor = dependencyObject as RisikoBewertungEditor; bewertungEditor.RisikoBewertung = arguments.NewValue as RisikoBewertung; } /* private static void ReadonlyChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs arguments) { } */ public RisikoBewertung RisikoBewertung { get { return GetValue(RisikoBewertungProperty) as RisikoBewertung; } set { SetValue(RisikoBewertungProperty, value); if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("RisikoBewertung")); } } } /* public Boolean EditorReadonly { get; set; } */ public void mebosho(object sender, RoutedEventArgs e) { MessageBox.Show(RisikoBewertung.LfdNr.ToString()); } public RisikoBewertungEditor() { InitializeComponent(); RisikoBewertung = new RisikoBewertung(); this.DataContext = (GetValue(RisikoBewertungProperty) as RisikoBewertung); } } } and a little example of it's usage: <tmg:FilterDataGrid Grid.Row="0" AutoGenerateColumns="False" ItemsSource="{Binding TodoListe}" IsReadOnly="False" x:Name="TodoListeDataGrid" CanUserAddRows="False" SelectionUnit="FullRow" SelectedValuePath="." SelectedValue="{Binding CurrentTodoItem}" gridtools:DataGridStyle.SelectAllButtonTemplate="{DynamicResource CisSelectAllButtonTemplate}" CanUserResizeColumns="True" MinHeight="80" SelectionChanged="SelectionChanged" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" diagnostics:PresentationTraceSources.TraceLevel="High" > <tmg:FilterDataGrid.RowDetailsTemplate> <DataTemplate> <risikoControls:RisikoBewertungEditor x:Name="BewertungEditor" RisikoBewertung="{Binding ElementName=TodoListeDataGrid, Path=SelectedValue}" diagnostics:PresentationTraceSources.TraceLevel="High"> </risikoControls:RisikoBewertungEditor> </DataTemplate> </tmg:FilterDataGrid.RowDetailsTemplate> <tmg:FilterDataGrid.Columns> <toolkit:DataGridTextColumn Binding="{Binding Path=LfdNr}" Header="LfdNr" /> </tmg:FilterDataGrid.Columns> </tmg:FilterDataGrid>

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  • How to mount a drive in Ubuntu from terminal

    - by Mirage
    hi, I want to mount a drive from terminal at start up. At start if i use ls /media then its empty but if i go to computer and then click VM drive there and after that i use ls /media then it shows VM drive . How can i mount that drive at from terminal something like mount VM or how can find the path of VM like /dev/sda or something

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  • Ubuntu hard disk problem

    - by Henadzy
    Hello! I have got the error with a hard disk on Ubuntu 9.10. It slows down my system, applications have not been responding for a long time. But when I mount and use filesystem which placed on this hard disk at other computer it works properly. disk: SAMSUNG HD161HJ (SATA) syslog: Apr 25 00:28:25 vare6gin kernel: [ 885.773839] ata3.00: exception Emask 0x1 SAct 0x1e SErr 0x0 action 0x6 frozen Apr 25 00:28:25 vare6gin kernel: [ 885.773845] ata3.00: Ata error. fis:0x21 Apr 25 00:28:25 vare6gin kernel: [ 885.773861] ata3.00: cmd 60/08:08:3f:00:ad/00:00:10:00:00/40 tag 1 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773864] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773871] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773877] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773890] ata3.00: cmd 60/18:10:9f:6b:ed/00:00:0e:00:00/40 tag 2 ncq 12288 in Apr 25 00:28:25 vare6gin kernel: [ 885.773893] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773900] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773904] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773918] ata3.00: cmd 60/08:18:3f:5f:ed/00:00:0e:00:00/40 tag 3 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773921] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773927] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773932] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773946] ata3.00: cmd 60/08:20:67:c8:91/00:00:05:00:00/40 tag 4 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773948] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773955] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773960] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773970] ata3: hard resetting link Apr 25 00:28:25 vare6gin kernel: [ 885.773974] ata3: nv: skipping hardreset on occupied port Apr 25 00:28:25 vare6gin kernel: [ 886.240073] ata3: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Apr 25 00:28:25 vare6gin kernel: [ 886.256277] ata3.00: configured for UDMA/133 Apr 25 00:28:25 vare6gin kernel: [ 886.256305] ata3: EH complete Apr 25 00:28:27 vare6gin kernel: [ 888.176088] ata3: EH in SWNCQ mode,QC:qc_active 0xF sactive 0xF Apr 25 00:28:27 vare6gin kernel: [ 888.176099] ata3: SWNCQ:qc_active 0xF defer_bits 0x0 last_issue_tag 0x3 Apr 25 00:28:27 vare6gin kernel: [ 888.176102] dhfis 0xF dmafis 0x1 sdbfis 0x0 Apr 25 00:28:27 vare6gin kernel: [ 888.176109] ata3: ATA_REG 0x51 ERR_REG 0x40 Apr 25 00:28:27 vare6gin kernel: [ 888.176113] ata3: tag : dhfis dmafis sdbfis sacitve Apr 25 00:28:27 vare6gin kernel: [ 888.176120] ata3: tag 0x0: 1 1 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176126] ata3: tag 0x1: 1 0 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176131] ata3: tag 0x2: 1 0 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176136] ata3: tag 0x3: 1 0 0 1

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  • Ubuntu hard disk problem

    - by Henadzy
    Hello! I have got the error with a hard disk on Ubuntu 9.10. It slows down my system, applications have not been responding for a long time. But when I mount and use filesystem which placed on this hard disk at other computer it works properly. disk: SAMSUNG HD161HJ (SATA) syslog: Apr 25 00:28:25 vare6gin kernel: [ 885.773839] ata3.00: exception Emask 0x1 SAct 0x1e SErr 0x0 action 0x6 frozen Apr 25 00:28:25 vare6gin kernel: [ 885.773845] ata3.00: Ata error. fis:0x21 Apr 25 00:28:25 vare6gin kernel: [ 885.773861] ata3.00: cmd 60/08:08:3f:00:ad/00:00:10:00:00/40 tag 1 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773864] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773871] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773877] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773890] ata3.00: cmd 60/18:10:9f:6b:ed/00:00:0e:00:00/40 tag 2 ncq 12288 in Apr 25 00:28:25 vare6gin kernel: [ 885.773893] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773900] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773904] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773918] ata3.00: cmd 60/08:18:3f:5f:ed/00:00:0e:00:00/40 tag 3 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773921] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773927] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773932] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773946] ata3.00: cmd 60/08:20:67:c8:91/00:00:05:00:00/40 tag 4 ncq 4096 in Apr 25 00:28:25 vare6gin kernel: [ 885.773948] res 51/40:24:67:c8:91/40:00:05:00:00/40 Emask 0x9 (media error) Apr 25 00:28:25 vare6gin kernel: [ 885.773955] ata3.00: status: { DRDY ERR } Apr 25 00:28:25 vare6gin kernel: [ 885.773960] ata3.00: error: { UNC } Apr 25 00:28:25 vare6gin kernel: [ 885.773970] ata3: hard resetting link Apr 25 00:28:25 vare6gin kernel: [ 885.773974] ata3: nv: skipping hardreset on occupied port Apr 25 00:28:25 vare6gin kernel: [ 886.240073] ata3: SATA link up 3.0 Gbps (SStatus 123 SControl 300) Apr 25 00:28:25 vare6gin kernel: [ 886.256277] ata3.00: configured for UDMA/133 Apr 25 00:28:25 vare6gin kernel: [ 886.256305] ata3: EH complete Apr 25 00:28:27 vare6gin kernel: [ 888.176088] ata3: EH in SWNCQ mode,QC:qc_active 0xF sactive 0xF Apr 25 00:28:27 vare6gin kernel: [ 888.176099] ata3: SWNCQ:qc_active 0xF defer_bits 0x0 last_issue_tag 0x3 Apr 25 00:28:27 vare6gin kernel: [ 888.176102] dhfis 0xF dmafis 0x1 sdbfis 0x0 Apr 25 00:28:27 vare6gin kernel: [ 888.176109] ata3: ATA_REG 0x51 ERR_REG 0x40 Apr 25 00:28:27 vare6gin kernel: [ 888.176113] ata3: tag : dhfis dmafis sdbfis sacitve Apr 25 00:28:27 vare6gin kernel: [ 888.176120] ata3: tag 0x0: 1 1 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176126] ata3: tag 0x1: 1 0 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176131] ata3: tag 0x2: 1 0 0 1 Apr 25 00:28:27 vare6gin kernel: [ 888.176136] ata3: tag 0x3: 1 0 0 1

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  • How to remove USB dependency form the boot process?

    - by vijay.shad
    Hi friend, I have just installed the centos 5.3 on my server machine. It looks for a USB media to boot. But I am not able to figure it out what i have done wrong. Why does it asks for USB media? If I have created a dependency of USB to boot, Is there any way i can remove this dependency. Or I have to reinstall the OS again? Regards, Vijay Shanker Dubey

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  • How to run radio stations in your laptop?

    - by Prashant
    I want to run on-air-radio channels in my laptop, just like we run MP3 using VLC Media player, Windows Media Player, or any other. Is there any way to do that, what hardware or software are required Or Is there any way with which I can just install a software and using internet I can listen (tune) radio station in my laptop?

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  • FreeBSD 8.0 - Macbook: Trying to Connect to Wireless

    - by Koroviev
    What Happened A few days ago I installed FreeBSD 8from USB to my Macbook (Core Duo, 13"). The first thing I wanted to do was get my GUI back. I'm new to FreeBSD and it's my first time off of mac or windows, so I had some learning to do. I tried to a make clean install of xorg with ports but it returned many "No address record" errors. I realised I hadn't configured network settings and then the fun started. I ran ifconfig and it found 5 devices: msk0, ath0, fwe0, fwip0, lo0. * ath0 was identified as media: IEEE 802.11 Wireless Ethernet autoselect so it was clear which one I needed. From what I gathered, there are 3 files and two processes involved here: /boot/loader.conf /etc/wpa_supplicant.conf /etc/rc.conf /etc/rc.d/netif wpa_supplicant (which is a part of the former too) I'm certain it's a big simplification, so correct me if I'm wrong here. What I Tried I configured /boot/loader.conf with the few basic settings, and I'm most sure that this file is okay. The other 2 were more puzzling. I tried to make a network package in wpa_supplicant.conf. I found the ssid of the router, but the security wasn't so easy. The routers configuration on security is set to "Auto", with no explanation given. Other options are there, but Auto is selected. Another laptop uses WEP to connect (it's Vista, so I don't know how to get any more info than that), but I never configured it to do it. There's a string labled "wireless key" on the bottom of the router which I entered to set it up a new machine on the network (Windows and Macs, so it was simplified). I never had to choose a security type and only learned about them by installing FreeBSD. So perhaps WEP is what "Auto" means, but I can't find any other evidence. wpa_supplicant.conf seemed to never be correctly configured. I always got errors related to it and WPA_supplicant doesn't work. It gave me "Can't disable/enable WPA in the driver" errors and more once when I enabled -d -d. This was when I was trying some suspect configurations in rc.conf though. Usually it does nothing except hijack the shell and print "CTRL-SCAN-EVENT-RESULT" every 10 seconds. I learned how to clone the ath0 device to a wlandev interface (wlan0). ath0 is associated to it and their connection seems to go smoothly. But the wlan0's connection to the network is the problem. I couldn't create this with rc.conf, I do something wrong and get ifconfig: create: bad value errors whenever it's parsed. I did it via the shell instead. What Now? I scanned with wlan0 today: ifconfig wlan0 list scan It shows my router, even my neighbour's router. It was a relief to finally get some feedback. So wlan0 is UP and detects the router, but it is always status: no carrier. It can't associate with it and I can't figure out why. Running /etc/rc.d/netif start returns almost the same result as ifconfig would. It shows lo0 and wlan0, and sometimes ath0. I still not sure what lo0 is doing. So; how do I associate with it? We can assume it's WEP security based on how the other laptop is setup. I'll give every relevant output here. After boot, with a blank rc.conf this is what ifconfig returns: msk0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=11a<TXCSUM,VLAN_MTU,VLAN_HWTAGGING,TSO4> ether 00:17:f2:29:89:3b media: Ethernet autoselect ath0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 2290 ether 00:16:cb:bb:fe:65 media: IEEE 802.11 Wireless Ethernet autoselect (autoselect) status: no carrier fwe0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=8<VLAN_MTU> ether 02:17:f2:60:ad:7e ch 1 dma -1 fwip0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 lladdr 0.17.f2.ff.fe.60.ad.7e.a.2.ff.fe.0.0.0.0 lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> metric 0 mtu 16384 options=3<RXCSUM,TXCSUM> inet6 fe80::1%lo0 prefixlen 64 scopeid 0x5 inet6 ::1 prefixlen 128 inet 127.0.0.1 netmask 0xff000000 I run: ifconfig wlan0 create wlandev ath0 It returns: wlan0: bpf attached wlan0: bpf attached wlan0: Ethernet address: xx:xx:xx:xx:xx:xx Ifconfig now returns: msk0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=11a<TXCSUM,VLAN_MTU,VLAN_HWTAGGING,TSO4> ether 00:17:f2:29:89:3b media: Ethernet autoselect ath0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 2290 ether 00:16:cb:bb:fe:65 media: IEEE 802.11 Wireless Ethernet autoselect (autoselect) status: no carrier fwe0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=8<VLAN_MTU> ether 02:17:f2:60:ad:7e ch 1 dma -1 fwip0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 lladdr 0.17.f2.ff.fe.60.ad.7e.a.2.ff.fe.0.0.0.0 lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> metric 0 mtu 16384 options=3<RXCSUM,TXCSUM> inet6 fe80::1%lo0 prefixlen 64 scopeid 0x5 inet6 ::1 prefixlen 128 inet 127.0.0.1 netmask 0xff000000 wlan0: flags=8802<BROADCAST,SIMPLEX,MULTICAST> metric 0 mtu 1500 ether 00:16:cb:bb:fe:65 media: IEEE 802.11 Wireless Ethernet autoselect (autoselect) status: no carrier ssid "" channel 1 (2412 Mhz 11b) regdomain 106 indoor ecm authmode OPEN privacy OFF txpower 20 bmiss 7 scanvalid 60 bgscan bgscanintvl 300 bgscanidle 250 roam:rssi 7 roam:rate 1 wme burst bintval 0 I run: ifconfig wlan0 up ifconfig wlan0 scan It finds my router and displays its details. I can feed it my routers details now, using: ifconfig wlan0 key value key value ... They show up in wlan0 when I run ifconfig, but it still doesn't associate. What details should I feed it, what exactly is needed? What, if anything, should I have in /etc/wpa_supplicant.conf (and if that psk is needed, is it most likely the string I mentioned above)? If I define the ssid in wpa_supplicant.conf, should I still feed it to wlan0? What process should I then use to associate it? 5 .How should I add these things to rc.conf so it will automatically do this at boot? A huge thank you in advance for any help you can give, I've spent hours crawling about the shell and I've learned quite a bit from it (I finally got the hang of vi too, from all that editing). But the sooner this is fixed, the better. *P.S. I was, and still am, wondering where the extra three devices come from (the wireless and wired were all I expected to find). lo0 is up at each boot and /etc/rc.d/netif, I have no idea what it is and can't find it in dmesg. Resources: /etc/loader.conf: Code: if_ath_load="YES" wlan_wep_load="YES" wlan_ccmp_load="YES" wlan_tkip_load="YES" /etc/wpa_supplicant.conf (I emptied it of everything unnecessary, because I was just causing errors) network={ ssid="BTVOYAGER2110-1C" } /etc/rc.conf has no network settings, I commented them out because of errors. There was my attempt to clone ath0 and feed it info, but I did if via the shell instead. I've included the output of dmesg as an attachment, in case it's useful. I'd include the boot text (which appears before login) but I don't know how to catch it into a text file. If it's needed and somebody tells me how, I will (actually, even if it's not needed, how can I view it to read?).

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  • Conditional dev|nfs mount in Linux

    - by o_O Tync
    I have a mount point — let it be /media/question — and two possible devices: a physical HDD and a remote NFS folder. Sometimes I plug the device in physically, in other cases I mount it via NFS. Is there a way to specify both of them in fstab so that executing mount /media/question will preferably choose physical volume, and when it's not available — NFS?

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  • Free Software Simulators for SS7, ISDN, SIP, etc., Telecom Protocols.

    - by RBA
    Hi, I am learning Protocols where I have major use of Media Gateway Controllers, Media Gateway, PSTN N/w, VOIP N/w. Calls getting gatewayed from one node to another. Kindly help me in finding out some related software simulators where I can view pictorially the messages being exchanged between the various nodes in telecom architecture. Thanks

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  • Make `mount` choose a device

    - by o_O Tync
    I have a mount point — let it be /media/question — and two possible devices: a physical HDD and a remote NFS folder. Sometimes I plug the device in physically, in other cases I mount it via NFS. Is there a way to specify both of them in fstab so that executing mount /media/question will preferably choose physical volume, and when it's not available — NFS?

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  • COnditional mount in LInux

    - by o_O Tync
    I have a mount point — let it be /media/question — and two possible devices: a physical HDD and a remote NFS folder. Sometimes I plug the device in physically, in other cases I mount it via NFS. Is there a way to specify both of them in fstab so that executing mount /media/question will preferably choose physical volume, and when it's not available — NFS?

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  • Shortcuts on Windows

    - by Mohammad
    Hello all, I'm using Windows Vista, and I was wondering if I can put shortcuts for applications.Like for example, if I press a certain combination of keys I get notepad, or something like that. If those shortcuts were already there, how can I know them? Another thing, if I have an application that runs on media files for example, can I add it on the " Right Click" menu when I right click on media files. I hope you got that :) Thanks alot :)

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  • Tversity DNLA services with Xbox 360

    - by NoCarrier
    I'm hosting a Tversity instance on my Windows 2008 server and sharing some media. My PS3 detects this as a DNLA device and can play back the media just fine. Tversity shows up on my Xbox 360, but when i click on it, it just loads and loads and after a minute it times out and tells me it can't connect. Has anyone successfully gotten this working?

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