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  • Double associative array or indexed + associative array

    - by clover
    I'm undecided what's the best-practice approach for what I'm trying to do. I'm trying to enter data into an array where the data will look like this: apple color: red price: 2 orange color: orange price: 3 banana color: yellow price: 2 pineapple color: yellow price: 5 When I get input, let's say green apple (notice it's a combo of color + name of fruit), I'm going to check if the name of fruit part exists in the array and display its data (if it exists). What's the right way to compose those arrays? How would I do an indexed array containing an associative array? (or would this be better as 2 nested associative arrays, I'm guessing not)

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  • C#: What would you name an IEnumerable class?

    - by Svish
    When reading this question I started to wonder a bit. Say you have these two: class ProductCollection : ICollection<Product> class ProductList : IList<Product> What would you call one that were an IEnumerable<Product>? class Product--- : IEnumerable<Product> Before I read that other question I might have called it a ProductCollection actually, but taking the new info into account, that would have been a bit misleading since it does not implement ICollection<Product>. Could you call it Products? var products = new Products(); // products is/are products Almost works but sounds a bit strange... What would you call it?

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  • Design patterns to avoid

    - by Brian Rasmussen
    A lot of people seem to agree, that the Singleton pattern has a number of drawbacks and some even suggest to avoid the pattern all together. There's an excellent discussion here. Please direct any comments about the Singleton pattern to that question. Are there other design patterns, that should be avoided or used with great care?

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  • Which of these is better practice?

    - by Fletcher Moore
    You have a sequence of functions to execute. Case A: They do not depend on each other. Which of these is better? function main() { a(); b(); c(); } or function main() { a(); } function a() { ... b(); } function b() { ... c(); } Case B: They do depend on successful completion of the previous. function main() { if (a()) if (b()) c(); } or function main() { if (!a()) return false; if (!b()) return false; c(); } or function main() { a(); } function a() { ... // maybe return false b(); } funtion b() { ... // maybe return false c(); } Better, of course, means more maintainable and easier to follow.

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  • How to design a class for managing file path ?

    - by remi bourgarel
    Hi All In my app, I generate some xml file for instance : "/xml/product/123.xml" where 123 is the product's id and 123.xml contains informations about this product. I also have "/xml/customer/123.xml" where 123.xml contains informations about the client ... 123 How can I manage these file paths : 1/ - I create the file path directly in the seralization method ? 2/ I create 2 static class : CustomerSerializationPathManager and ProductSerializationPathManager with 1 method : getPath(int customerID) and getPath(int productID) 3/ I create one static class : SerializationPathManager with 2 method : getCustomerPath(int customerID) and getProductPath(int productID) 4/ something else I'd prefer the solution 3 cause if I think there's only one reason to change this class : I change the root directory. So I'd like to have your thoughts about it... thx

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  • Popup Dialog Box Manager using PureMVC

    - by webwise
    I am developing a a game in Flash using the PureMVC framework. From time to time I need to show dialog pop-up window to get a user response back (e.g. "Cancel", "OK" and other kinds of asynchronous user feedback) while "locking" the background for interactivity. I need some management for my pop-ups: all pop-up notifications should be stacked up, so that if two (or more) pop-up messages are initiated at the same time I show them one by one. What's the best practice here? Should I employ a proxy to manage my pop-ups (sounds unreasonable). How do I get feedback back from my dialog? using notifications?

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  • Checkstyle for C#?

    - by PSU_Kardi
    I'm looking to find something along the lines of Checkstyle for Visual Studio. I've recently started a new gig doing .NET work and realized that coding standards here are a bit lacking. While I'm still a young guy and far from the most experienced developer I'm trying to lead by example and get things going in the right direction. I loved the ability to use Checkstyle with Eclipse and examine code before reviews so I'd like to do the same thing with Visual Studio. Anyone have any good suggestions? Another thing I'd be somewhat interested in is a plug-in for SVN that disallows check-in until the main coding standards are met. I do not want people checking in busted code that's going to wind up in a code review. Any suggestions at this point would be great.

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  • Should a Unit-test replicate functionality or Test output?

    - by Daniel Beardsley
    I've run into this dilemma several times. Should my unit-tests duplicate the functionality of the method they are testing to verify it's integrity? OR Should unit tests strive to test the method with numerous manually created instances of inputs and expected outputs? I'm mainly asking the question for situations where the method you are testing is reasonably simple and it's proper operation can be verified by glancing at the code for a minute. Simplified example (in ruby): def concat_strings(str1, str2) return str1 + " AND " + str2 end Simplified functionality-replicating test for the above method: def test_concat_strings 10.times do str1 = random_string_generator str2 = random_string_generator assert_equal (str1 + " AND " + str2), concat_strings(str1, str2) end end I understand that most times the method you are testing won't be simple enough to justify doing it this way. But my question remains; is this a valid methodology in some circumstances (why or why not)?

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  • What is the best way in assigning foreign key when using entity framework & LINQ to Entities?

    - by Abdel Olakara
    Hi all, I need to know the best practice of creating an entity object and assigning the foreign key. Here is my scenario. I have a Product table with pid,name,unit_price etc.. I also have a Rating table with pid (foregin key),rate,votes etc... Currently i am doing the following to create the rating object: var prod = entities.Product.First(p => p.product_id == pid); prod.Rating.Load(); if (prod.Rating != null) { log.Info("Rating already exists!"); // set values and Calcuate the score } else { log.Info("New Rating!!!"); Rating rating = new Rating(); // set values and do inital calculation prod.Rating = rating; } entities.SaveChanges(); Even though this works fine, i would like to know the best practice in doing these kind of assignment. Thanks for your suggestions and info. Best Regards, Abdel Olakara

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  • How can this PHP code be improved? What should be changed?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

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  • Separation of interfaces and implementation

    - by bonefisher
    From assembly(or module) perspective, what do you think of separation of Interface (1.assembly) and its Implementation (2.assembly)? In this way we can use some IoC container to develop more decoupling desing.. Say we have an assembly 'A', which contains interfaces only. Then we have an assembly 'B' which references 'A' and implements those interfaces..It is dependent only on 'A'. In assembly 'C' then we can use the IoC container to create objects of 'A' using dependency injection of objects from 'B'. This way 'B' and 'C' are completely unaware (not dependent) of themselves..

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  • Using pointers in PHP.

    - by Babiker
    I ask this question because i learned that in programming and designing, you must have a good reason for decisions. I am php learner and i am at a crossroad here, i am using simple incrementation to try to get what im askin across. I am certainly not here to start a debate about the pros/cons of pointers but when it comes to php, which is the better programming practice: function increment(&$param) { $param++; } Or function increment($param){ return $param++; } $param = increment($param);

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  • How should I handle incomplete packet buffers?

    - by Benjamin Manns
    I am writing a client for a server that typically sends data as strings in 500 or less bytes. However, the data will occasionally exceed that, and a single set of data could contain 200,000 bytes, for all the client knows (on initialization or significant events). However, I would like to not have to have each client running with a 50 MB socket buffer (if it's even possible). Each set of data is delimited by a null \0 character. What kind of structure should I look at for storing partially sent data sets? For example, the server may send ABCDEFGHIJKLMNOPQRSTUV\0WXYZ\0123!\0. I would want to process ABCDEFGHIJKLMNOPQRSTUV, WXYZ, and 123! independently. Also, the server could send ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890LOL123HAHATHISISREALLYLONG without the terminating character. I would want that data set stored somewhere for later appending and processing. Also, I'm using asynchronous socket methods (BeginSend, EndSend, BeginReceive, EndReceive) if that matters.

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  • SVN Best practice for a "branch" of your main product ?

    - by Steffen
    At my job we develop websites - however now we're going to make a "whitelabelled" version of a site, which basically means it's the same site, however with a different logo and hosted on a different domain. Also it'll have minor graphical differences, but overall the engine is the same. My initial thought for keeping this in SVN, was to just make a branch for it - however I'm not quite certain if this could give me trouble later on. Normally I keep my branches somewhat short lived - mainly used for developing a new feature, without disturbing trunk. We need to be able to merge trunk changes into this "whitelabel" version, which I why I thought about branching it in the first place. So what's the best way to archive this ?

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  • How sophisticated should be DAL?

    - by Andrew Florko
    Basically, DAL (Data Access Layer) should provide simple CRUD (Create/Read/Update/Delete) methods but I always have a temptation to create more sophisticated methods in order to minimize database access roundtrips from Business Logic Layer. What do you think about following extensions to CRUD (most of them are OK I suppose): Read: GetById, GetByName, GetPaged, GetByFilter... e.t.c. methods Create: GetOrCreate methods (model entity is returned from DB or created if not found and returned), Create(lots-of-relations) instead of Create and multiple AssignTo methods calls Update: Merge methods (entities list are updated, created and deleted in one call) Delete: Delete(bool children) - optional children delete, Cleanup methods Where do you usually implement Entity Cache capabilities? DAL or BLL? (My choice is BLL, but I have seen DAL implementations also) Where is the boundary when you decide: this operation is too specific so I should implement it in Business Logic Layer as DAL multiple calls? I often found insufficient BLL operations that were implemented in dozen database roundtrips because developer was afraid to create a bit more sophisticated DAL. Thank you in advance!

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  • Create UML diagrams after or before coding?

    - by ajsie
    I can clearly see the benefits of having UML diagrams showing your infrastructure of the application (class names, their members, how they communicate with each other etc). I'm starting a new project right now and have already structured the database (with visual paradigm). I want to use some design patterns to guide me how to code the classes. I wonder, should I code the classes first before I create UML diagram of it (maybe out of the code... seems possible) or should I first create UML diagram and then code (or generate code from the UML, seems possible that too). What are you experiences telling you is the best way?

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  • Design advice for avoiding change in several classes

    - by Anders Svensson
    Hi, I'm trying to figure out how to design a small application more elegantly, and make it more resistant to change. Basically it is a sort of project price calculator, and the problem is that there are many parameters that can affect the pricing. I'm trying to avoid cluttering the code with a lot of if-clauses for each parameter, but still I have e.g. if-clauses in two places checking for the value of the size parameter. I have the Head First Design Patterns book, and have tried to find ideas there, but the closest I got was the decorator pattern, which has an example where starbuzz coffee sets prices depending first on condiments added, and then later in an exercise by adding a size parameter (Tall, Grande, Venti). But that didn't seem to help, because adding that parameter still seemed to add if-clause complexity in a lot of places (and this being an exercise they didn't explain that further). What I am trying to avoid is having to change several classes if a parameter were to change or a new parameter added, or at least change in as few places as possible (there's some fancy design principle word for this that I don't rememeber :-)). Here below is the code. Basically it calculates the price for a project that has the tasks "Writing" and "Analysis" with a size parameter and different pricing models. There will be other parameters coming in later too, like "How new is the product?" (New, 1-5 years old, 6-10 years old), etc. Any advice on the best design would be greatly appreciated, whether a "design pattern" or just good object oriented principles that would make it resistant to change (e.g. adding another size, or changing one of the size values, and only have to change in one place rather than in several if-clauses): public class Project { private readonly int _numberOfProducts; protected Size _size; public Task Analysis { get; set; } public Task Writing { get; set; } public Project(int numberOfProducts) { _numberOfProducts = numberOfProducts; _size = GetSize(); Analysis = new AnalysisTask(numberOfProducts, _size); Writing = new WritingTask(numberOfProducts, _size); } private Size GetSize() { if (_numberOfProducts <= 2) return Size.small; if (_numberOfProducts <= 8) return Size.medium; return Size.large; } public double GetPrice() { return Analysis.GetPrice() + Writing.GetPrice(); } } public abstract class Task { protected readonly int _numberOfProducts; protected Size _size; protected double _pricePerHour; protected Dictionary<Size, int> _hours; public abstract int TotalHours { get; } public double Price { get; set; } protected Task(int numberOfProducts, Size size) { _numberOfProducts = numberOfProducts; _size = size; } public double GetPrice() { return _pricePerHour * TotalHours; } } public class AnalysisTask : Task { public AnalysisTask(int numberOfProducts, Size size) : base(numberOfProducts, size) { _pricePerHour = 850; _hours = new Dictionary<Size, int>() { { Size.small, 56 }, { Size.medium, 104 }, { Size.large, 200 } }; } public override int TotalHours { get { return _hours[_size]; } } } public class WritingTask : Task { public WritingTask(int numberOfProducts, Size size) : base(numberOfProducts, size) { _pricePerHour = 650; _hours = new Dictionary<Size, int>() { { Size.small, 125 }, { Size.medium, 100 }, { Size.large, 60 } }; } public override int TotalHours { get { if (_size == Size.small) return _hours[_size] * _numberOfProducts; if (_size == Size.medium) return (_hours[Size.small] * 2) + (_hours[Size.medium] * (_numberOfProducts - 2)); return (_hours[Size.small] * 2) + (_hours[Size.medium] * (8 - 2)) + (_hours[Size.large] * (_numberOfProducts - 8)); } } } public enum Size { small, medium, large } public partial class Form1 : Form { public Form1() { InitializeComponent(); List<int> quantities = new List<int>(); for (int i = 0; i < 100; i++) { quantities.Add(i); } comboBoxNumberOfProducts.DataSource = quantities; } private void comboBoxNumberOfProducts_SelectedIndexChanged(object sender, EventArgs e) { Project project = new Project((int)comboBoxNumberOfProducts.SelectedItem); labelPrice.Text = project.GetPrice().ToString(); labelWriterHours.Text = project.Writing.TotalHours.ToString(); labelAnalysisHours.Text = project.Analysis.TotalHours.ToString(); } } At the end is a simple current calling code in the change event for a combobox that set size... (BTW, I don't like the fact that I have to use several dots to get to the TotalHours at the end here either, as far as I can recall, that violates the "principle of least knowledge" or "the law of demeter", so input on that would be appreciated too, but it's not the main point of the question) Regards, Anders

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  • Specification: Use cases for CRUD

    - by Mario Ortegón
    I am writing a Product requirements specification. In this document I must describe the ways that the user can interact with the system in a very high level. Several of these operations are "Create-Read-Update-Delete" on some objects. The question is, when writing use cases for these operations, what is the right way to do so? Can I write only one Use Case called "Manage Object x" and then have these operations as included Use Cases? Or do I have to create one use case per operation, per object? The problem I see with the last approach is that I would be writing quite a few pages that I feel do not really contribute to the understanding of the problem. What is the best practice?

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  • Super user powers in development environment?

    - by red tiger
    Is it too much to ask for when I ask the IT department to give my development team an environment where we can use whatever software that we can download without having to have security check those tools? Of course, the software can be checked by security before deploying to Test, and the development environment can be on a VLAN that is not accessible from outside. This would greatly aid us by allowing us to use whatever open-source testing tools that we want. I'm asking because we have such tight restrictions on the software approval process, and I hear of other teams that have an environment where they can configure their local server however they want and they can use whatever tools they want. What's the norm out there? Thank you for any comments!

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  • Best Practice For Referencing an External Module In a Java Project

    - by Greg Harman
    I have a Java project that expects external modules to be registered with it. These modules: Implement a particular interface in the main project Are packaged into a uni-jar (along with any dependencies) Contain some human-readable meta-information (like the module name). My main project needs to be able to load at runtime (e.g. using its own classloader) any of these external modules. My question is: what's the best way of registering these modules with the main project (I'd prefer to keep this vanilla Java, and not use any third-party frameworks/libraries for this isolated issue)? My current solution is to keep a single .properties file in the main project with key=name, value=classhuman-readable-name (or coordinate two .properties files in order to avoid the delimiter parsing). At runtime, the main project loads in the .properties file and uses any entries it finds to drive the classloader. This feels hokey to me. Is there a better way to this?

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