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  • Write STDOUT & STDERR to a logfile, also write STDERR to screen

    - by Stefan Lasiewski
    I would like to run several commands, and capture all output to a logfile. I also want to print any errors to the screen (or optionally mail the output to someone). Here's an example. The following command will run three commands, and will write all output (STDOUT and STDERR) into a single logfile. { command1 && command2 && command3 ; } > logfile.log 2>&1 Here is what I want to do with the output of these commands: STDERR and STDOUT for all commands goes to a logfile, in case I need it later--- I usually won't look in here unless there are problems. Print STDERR to the screen (or optionally, pipe to /bin/mail), so that any error stands out and doesn't get ignored. It would be nice if the return codes were still usable, so that I could do some error handling. Maybe I want to send email if there was an error, like this: { command1 && command2 && command3 ; } logfile.log 2&1 || mailx -s "There was an error" [email protected] The problem I run into is that STDERR loses context during I/O redirection. A '2&1' will convert STDERR into STDOUT, and therefore I cannot view errors if I do 2 error.log Here are a couple juicier examples. Let's pretend that I am running some familiar build commands, but I don't want the entire build to stop just because of one error so I use the '--keep-going' flag. { ./configure && make --keep-going && make install ; } > build.log 2>&1 Or, here's a simple (And perhaps sloppy) build and deploy script, which will keep going in the event of an error. { ./configure && make --keep-going && make install && rsync -av --keep-going /foo devhost:/foo} > build-and-deploy.log 2>&1 I think what I want involves some sort of Bash I/O Redirection, but I can't figure this out.

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  • log4bash: Cannot find a way to add MaxBackupIndex to this logger implementation

    - by Syffys
    I have been trying to modify this log4bash implementation but I cannot manage to make it work. Here's a sample: #!/bin/bash TRUE=1 FALSE=0 ############### Added for testing log4bash_LOG_ENABLED=$TRUE log4bash_rootLogger=$TRACE,f,s log4bash_appender_f=file log4bash_appender_f_dir=$(pwd) log4bash_appender_f_file=test.log log4bash_appender_f_roll_format=%Y%m log4bash_appender_f_roll=$TRUE log4bash_appender_f_maxBackupIndex=10 #################################### log4bash_abs(){ if [ "${1:0:1}" == "." ]; then builtin echo ${rootDir}/${1} else builtin echo ${1} fi } log4bash_check_app_dir(){ if [ "$log4bash_LOG_ENABLED" -eq $TRUE ]; then dir=$(log4bash_abs $1) if [ ! -d ${dir} ]; then #log a seperation line mkdir $dir fi fi } # Delete old log files # $1 Log directory # $2 Log filename # $3 Log filename suffix # $4 Max backup index log4bash_delete_old_files(){ ##### Added for testing builtin echo "Running log4bash_delete_old_files $@" &2 ##### if [ "$log4bash_LOG_ENABLED" -eq $TRUE ] && [ -n "$3" ] && [ "$4" -gt 0 ]; then local directory=$(log4bash_abs $1) local filename=$2 local maxBackupIndex=$4 local suffix=$(echo "${3}" | sed -re 's/[^.]/?/g') local logFileList=$(find "${directory}" -mindepth 1 -maxdepth 1 -name "${filename}${suffix}" -type f | xargs ls -1rt) local fileCnt=$(builtin echo -e "${logFileList}" | wc -l) local fileToDeleteCnt=$(($fileCnt-$maxBackupIndex)) local fileToDelete=($(builtin echo -e "${logFileList}" | head -n "${fileToDeleteCnt}" | sed ':a;N;$!ba;s/\n/ /g')) ##### Added for testing builtin echo "log4bash_delete_old_files About to start deletion ${fileToDelete[@]}" &2 ##### if [ ${fileToDeleteCnt} -gt 0 ]; then for f in "${fileToDelete[@]}"; do #### Added for testing builtin echo "Removing file ${f}" &2 #### builtin eval rm -f ${f} done fi fi } #Appender # $1 Log directory # $2 Log file # $3 Log file roll ? # $4 Appender Name log4bash_filename(){ builtin echo "Running log4bash_filename $@" &2 local format local filename log4bash_check_app_dir "${1}" if [ ${3} -eq 1 ];then local formatProp=${4}_roll_format format=${!formatProp} if [ -z ${format} ]; then format=$log4bash_appender_file_format fi local suffix=.`date "+${format}"` filename=${1}/${2}${suffix} # Old log files deletion local previousFilenameVar=int_${4}_file_previous local maxBackupIndexVar=${4}_maxBackupIndex if [ -n "${!maxBackupIndexVar}" ] && [ "${!previousFilenameVar}" != "${filename}" ]; then builtin eval export $previousFilenameVar=$filename log4bash_delete_old_files "${1}" "${2}" "${suffix}" "${!maxBackupIndexVar}" else builtin echo "log4bash_filename $previousFilenameVar = ${!previousFilenameVar}" fi else filename=${1}/${2} fi builtin echo $filename } ######################## Added for testing filename_caller(){ builtin echo "filename_caller Call $1" output=$(log4bash_abs $(log4bash_filename "${log4bash_appender_f_dir}" "${log4bash_appender_f_file}" "1" "log4bash_appender_f" )) builtin echo ${output} } #### Previous logs generation for i in {1101..1120}; do file="${log4bash_appender_f_file}.2012${i:2:3}" builtin echo "${file} $i" touch -m -t "2012${i}0000" ${log4bash_appender_f_dir}/$file done for i in {1..4}; do filename_caller $i done I expect log4bash_filename function to step into the following if only when the calculated log filename is different from the previous one: if [ -n "${!maxBackupIndexVar}" ] && [ "${!previousFilenameVar}" != "${filename}" ]; then For this scenario to apply, I'd need ${!previousFilenameVar} to be correctly set, but it's not the case, so log4bash_filename steps into this if all the time which is really not necessary... It looks like the issue is due to the following line not working properly: builtin eval export $previousFilenameVar=$filename I have a some theories to explain why: in the original code, functions are declared and exported as readonly which makes them unable to modify global variable. I removed readonly declarations in the above sample, but probleme persists. Function calls are performed in $() which should make them run into seperated shell instances so variable modified are not exported to the main shell But I cannot manage to find a workaround to this issue... Any help is appreciated, thanks in advance!

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  • How to include worksheet 3 and 4 in a cell formula provided?

    - by user21255
    I have been kindly given this formula with an explanation on how it works: Insert this formula into the cell B4 of the sheet "Cases": =IF(NOT(ISBLANK('1st'!B25)),'1st'!B25,IF(NOT(ISBLANK(INDIRECT("'2nd'!R" & (ROW($B4)-(COUNTA('1st'!$B:$B)-COUNTA('1st'!$B$1:$B$24))-4+25) & "C" & COLUMN(B4),FALSE))),INDIRECT("'2nd'!R" & (ROW($B4)-(COUNTA('1st'!$B:$B)-COUNTA('1st'!$B$1:$B$24))-4+25) & "C" & COLUMN(B4),FALSE),"")) Copy the formula to the other cells in the worksheet; the relative addresses will adjust automatically. The formula works like this: Check if there is content in 1st. If yes, copy it. If no, find out how many entries there are in 1st in total. (This is done by using the COUNTA function on the whole B column in 1st and subtracting the number of non-empty cells above the actual case data.) Use this information together with the current cells's number to find out the location of the cell that has to be copied from 2nd. Create the address of the cell and use the ISBLANK function on the INDIRECT function with that address to check if the cell is empty. If it is not, use the INDIRECT function again to display it. If it is empty, just display an empty string. Now this works fine when I have only 2 sheets. But lets say I want to include a third and fourth sheet (name as 3rd and 4th respectively), then what and should I put the formula for this in the formula above? There are actually 31 sheets but if I know how to add 3rd and 4th sheet in the formula, then I can figure out how to do the rest. Thanks

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • JavaScript Class Patterns

    - by Liam McLennan
    To write object-oriented programs we need objects, and likely lots of them. JavaScript makes it easy to create objects: var liam = { name: "Liam", age: Number.MAX_VALUE }; But JavaScript does not provide an easy way to create similar objects. Most object-oriented languages include the idea of a class, which is a template for creating objects of the same type. From one class many similar objects can be instantiated. Many patterns have been proposed to address the absence of a class concept in JavaScript. This post will compare and contrast the most significant of them. Simple Constructor Functions Classes may be missing but JavaScript does support special constructor functions. By prefixing a call to a constructor function with the ‘new’ keyword we can tell the JavaScript runtime that we want the function to behave like a constructor and instantiate a new object containing the members defined by that function. Within a constructor function the ‘this’ keyword references the new object being created -  so a basic constructor function might be: function Person(name, age) { this.name = name; this.age = age; this.toString = function() { return this.name + " is " + age + " years old."; }; } var john = new Person("John Galt", 50); console.log(john.toString()); Note that by convention the name of a constructor function is always written in Pascal Case (the first letter of each word is capital). This is to distinguish between constructor functions and other functions. It is important that constructor functions be called with the ‘new’ keyword and that not constructor functions are not. There are two problems with the pattern constructor function pattern shown above: It makes inheritance difficult The toString() function is redefined for each new object created by the Person constructor. This is sub-optimal because the function should be shared between all of the instances of the Person type. Constructor Functions with a Prototype JavaScript functions have a special property called prototype. When an object is created by calling a JavaScript constructor all of the properties of the constructor’s prototype become available to the new object. In this way many Person objects can be created that can access the same prototype. An improved version of the above example can be written: function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { toString: function() { return this.name + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); In this version a single instance of the toString() function will now be shared between all Person objects. Private Members The short version is: there aren’t any. If a variable is defined, with the var keyword, within the constructor function then its scope is that function. Other functions defined within the constructor function will be able to access the private variable, but anything defined outside the constructor (such as functions on the prototype property) won’t have access to the private variable. Any variables defined on the constructor are automatically public. Some people solve this problem by prefixing properties with an underscore and then not calling those properties by convention. function Person(name, age) { this.name = name; this.age = age; } Person.prototype = { _getName: function() { return this.name; }, toString: function() { return this._getName() + " is " + this.age + " years old."; } }; var john = new Person("John Galt", 50); console.log(john.toString()); Note that the _getName() function is only private by convention – it is in fact a public function. Functional Object Construction Because of the weirdness involved in using constructor functions some JavaScript developers prefer to eschew them completely. They theorize that it is better to work with JavaScript’s functional nature than to try and force it to behave like a traditional class-oriented language. When using the functional approach objects are created by returning them from a factory function. An excellent side effect of this pattern is that variables defined with the factory function are accessible to the new object (due to closure) but are inaccessible from anywhere else. The Person example implemented using the functional object construction pattern is: var john = new Person("John Galt", 50); console.log(john.toString()); var personFactory = function(name, age) { var privateVar = 7; return { toString: function() { return name + " is " + age * privateVar / privateVar + " years old."; } }; }; var john2 = personFactory("John Lennon", 40); console.log(john2.toString()); Note that the ‘new’ keyword is not used for this pattern, and that the toString() function has access to the name, age and privateVar variables because of closure. This pattern can be extended to provide inheritance and, unlike the constructor function pattern, it supports private variables. However, when working with JavaScript code bases you will find that the constructor function is more common – probably because it is a better approximation of mainstream class oriented languages like C# and Java. Inheritance Both of the above patterns can support inheritance but for now, favour composition over inheritance. Summary When JavaScript code exceeds simple browser automation object orientation can provide a powerful paradigm for controlling complexity. Both of the patterns presented in this article work – the choice is a matter of style. Only one question still remains; who is John Galt?

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  • Django-admin.py not working (-bash:django-admin.py: command not found)

    - by Diego
    I'm having trouble getting django-admin.py to work... it's in this first location: /Users/mycomp/bin/ but I think I need it in another location for the terminal to recognize it, no? Noob, Please help. Thanks!! my-computer:~/Django-1.1.1 mycomp$ sudo ln -s /Users/mycomp/bin/django-admin.py /Users/mycomp/django-1.1.1/django-admin.py Password: ln: /Users/mycomp/django-1.1.1/django-admin.py: File exists my-computer:~/Django-1.1.1 mycomp$ django-admin.py --version -bash: django-admin.py: command not found

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  • Javascript - find swfobject on included page and call javascript function

    - by Rob
    I’m using the following script on my website to play an mp3 in flash. To instantiate the flash object I use the swfobject framework in a javascript function. When the function is called the player is created and added to the page. The rest of the website is in php and the page calling this script is being included with the php include function. All the other used scripts are in the php 'master'-page var playerMp3 = new SWFObject("scripts/player.swf","myplayer1","0","0","0"); playerMp3.addVariable("file","track.mp3"); playerMp3.addVariable("icons","false"); playerMp3.write("player1"); var player1 = document.getElementById("myplayer1"); var status1 = $("#status1"); $("#play1").click(function(){ player1.sendEvent("play","true"); $("#status1").fadeIn(400); player4.sendEvent("stop","false"); $("#status4").fadeOut(400); player3.sendEvent("stop","false"); $("#status3").fadeOut(400); player2.sendEvent("stop","false"); $("#status2").fadeOut(400); }); $("#stop1").click(function(){ player1.sendEvent("stop","false"); $("#status1").fadeOut(400); }); $(".closeOver").click(function(){ player1.sendEvent("stop","false"); $("#status1").fadeOut(400); }); $(".accordionButton2").click(function(){ player1.sendEvent("stop","false"); $("#status1").fadeOut(400); }); $(".accordionButton3").click(function(){ player1.sendEvent("stop","false"); $("#status1").fadeOut(400); }); $(".turnOffMusic").click(function(){ player1.sendEvent("stop","false"); $("#status1").fadeOut(400); }); }); I have a play-button with the id ‘#play1’ and a stop-button with the id ‘#stop1’ on my page. A div on the same page has the id ‘#status1’ and a little image of a speaker is in the div. When you push the playbutton, the div with the speaker is fading in and when you push the stopbutton, the div with the speaker is fading out, very simple. And it works as I want it to do. But the problem is, when a song is finished, the speaker doesn’t fade out. Is there a simple solution for this? I already tried using the swfobject framework to get the flash player from the page and call the ‘IsPlaying’ on it, but I’m getting the error that ‘swfobject’ can’t be found. All I need is a little push in the right direction or an example showing me how I can correctly get the currently playing audio player (in flash), check if it’s playing and if finished, call a javascript function to led the speaker-image fade-out again. Hope someone here can help me

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  • Equivalent to Bash Alias in Powershell

    - by RightFullRudder
    Hi there, a newbie powershell question: I'd like to make an alias in powershell exactly equivalent to this Bash alias: alias django-admin-jy="jython /path/to/jython-dev/dist/bin/django-admin.py" In tinkering with it so far, I've found this to be very difficult. -Powershell Aliases only work with Powershell commands + function calls -No clear way to allow for an unlimited number of args on a powershell function call -Powershell seems to block stdout

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  • Need to lookup function arguments (in/out) from pdb by dbghelp

    - by Usman
    I need to lookup function parameters(their types infact) from PDB file From dbghelp, we can parse any pdb and can get info like how many functions,addresses function names and others etc. My problem is I am also interested to get function parameters as well. As SYMBOL_INFO structure in callback function only contains symbolName,Addresses and Size. How can we lookup PARAMETERES(in/out Types/names)of any function. Regards Usman

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  • ImageMagick: convert png fail via PHP and works via bash shell

    - by wedix
    I've got a very weird bug which I've yet to find a solution. UPDATE see solution below What I am trying to do is convert a full size picture into a 160x120 thumbnail. It works great with jpg and jpeg files of any size, but not with png. ImageMagick command: /opt/local/bin/convert '/WEBSERVER/images/img_0003-192-10.png' -thumbnail x320 -resize '320x<' -resize 50% -gravity center -crop 160x120+0+0 +repage -quality 91 '/WEBSERVER/thumbs/small_img_0003-192-10.png' PHP function (shortened) ... $cmd = "/opt/local/bin/convert '/WEBSERVER/images/img_0003-192-10.png' -thumbnail x320 -resize '320x<' -resize 50% -gravity center -crop 160x120+0+0 +repage -quality 91 '/WEBSERVER/thumbs/small_img_0003-192-10.png'"; exec($cmd, $output, $retval); $errors += $retval; if ($errors > 0) { die(print_r($output)); } When this function runs $retval equal 1 which means the convert command failed (thumbnail isn't created). This is where it gets interesting, if I run the exact same command in my shell, it works. wedbook:~ wedix$ /opt/local/bin/convert '/WEBSERVER/images/img_0003-192-10.png' -thumbnail x320 -resize '320x<' -resize 50% -gravity center -crop 160x120+0+0 +repage -quality 91 '/WEBSERVER/thumbs/small_img_0003-192-10.png' wedbook:~ wedix$ I've tried using different PHP function such as system, passthru but it didn't work. I thought maybe someone here knew the solution. I'm using MAMP 1.7.2 Apache/2.0.59 PHP/5.2.6 Thanks! UPDATE I updated the following dependencies libpng from 1.2.35 to 1.2.37 libiconv from 1.12_2 to 1.13_0 ImageMagick 6.5.2-4_1 to 6.5.2-9_0 However, it did not fix my problem. 2nd UPDATE I finally found something that might help, when the function runs this is what gets printed in the Apache logs: dyld: Library not loaded: /opt/local/lib/libiconv.2.dylib Referenced from: /opt/local/bin/convert Reason: Incompatible library version: convert requires version 8.0.0 or later, but libiconv.2.dylib provides version 7.0.0 3rd UPDATE libiconv.2.dylib is version 8.0.0... bash-3.2$ otool -L /opt/local/lib/libiconv.2.dylib /opt/local/lib/libiconv.2.dylib: /opt/local/lib/libiconv.2.dylib (compatibility version 8.0.0, current version 8.0.0) /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 111.1.4) 4th UPDATE Problem was related to MAMP, see solution below

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  • Erlang function does not exist in module?

    - by Sepehr Samini
    In lager.elr (the main module of https://github.com/basho/lager) there is no function with name "debug" but I have an application that call debug function from lager module like: lager:debug(Str, Args) I am beginner in Erlang but I know when we call a function from a module lile "mymodule:myfunction" there should be a function with name "myfunction" in file mymodule.erl but in this case when I search in lager.erl for function "debug" I can't find it.

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  • Currying a function n times in Scheme

    - by user1724421
    I'm having trouble figuring out a way to curry a function a specified number of times. That is, I give the function a natural number n and a function fun, and it curries the function n times. For example: (curry n fun) Is the function and a possible application would be: (((((curry 4 +) 1) 2) 3) 4) Which would produce 10. I'm really not sure how to implement it properly. Could someone please give me a hand? Thanks :)

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  • jQuery and function scope

    - by Jason
    Is this: ($.fn.myFunc = function() { var Dennis = function() { /*code */ } $('#Element').click(Dennis); })(); equivalent to: ($.fn.myFunc = function() { $('#Element').click(function() { /*code */ }); })(); If not, can someone please explain the difference, and suggest the better route to take for both performance, function reuse and clarity of reading. Thanks!

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  • how to pass parameters to a linux bash shell

    - by chun
    hi i have a linux bash shell 'myshell' i want it to read two date as parameters, ex: myshell date1 date2 i am a Java programer, but don't know how to write a shell to get this done the rest of the shell is like this sed "s/$date1/$date2/g" wlacd_stat.xml tmp.xml mv tmp.xml wlacd_stat.xml thanks

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  • PL/SQL function while executing throws Out Process Memory Error

    - by Vinoj Nambiar
    I have PL/SQL function, which is programmed to sort a set of data. This function work fine without any error, when called directly as a PL/SQL Function. However, when I call this Function Via a Unix Shell Script, even though the script returns a success code and throws an Out Process Memory Error and function is actually not executed. I have verified the DB Index spaces and temp spaces, which are more than 50% free spaces

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  • Javascript: Inline function vs predefined functions

    - by glaz666
    Can any body throw me some arguments for using inline functions against passing predefined function name to some handler. I.e. which is better: (function(){ setTimeout(function(){ /*some code here*/ }, 5); })(); versus (function(){ function invokeMe() { /*code*/ } setTimeout(invokeMe, 5); })(); Strange question, but we are almost fighting in the team about this

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  • Javascript unable to pass parameters into a property acting as a function

    - by BOverflow
    Currently in a simplified form, my code looks like this function AddFileParam(file_id, name, value) { uploadcontrol.addFileParam(file_id, name, value) } uploadcontrol = new Upload() function upload() { //logic } upload.prototype.AddFileParam = function(file_id, name, value) { //logic }; The code is giving me an error as it states that addFileParam is not a valid function. This is caused by the instance of the function upload (aka. uploadcontrol). This is only occuring in Firefox/Chrome and not in IE. Any ideas on how to fix this?

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  • calling c function from assembly

    - by void
    I'm trying to use a function in assembly in a C project, the function is supposed to call a libc function let's say printf() but I keep getting a segmentation fault. In the .c file I have the declaration of the function let's say int do_shit_in_asm() In the .asm file I have .extern printf .section .data printtext: .ascii "test" .section .text .global do_shit_in_asm .type do_shit_in_asm, @function do_shit_in_asm: pushl %ebp movl %esp, %ebp push printtext call printf movl %ebp, %esp pop %ebp ret Any pointers would be appreciated. as func.asm -o func.o gcc prog.c func.o -o prog

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