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  • efficient way to detect if an image is empty

    - by Jos
    Hi, I need a very fast method to detect if an image is empty. Im my case then all pixels are white and transparant. The images are png's. My current method is to load them in a memory bitmap and check each pixel value, but this is way to slow. Is there a more efficient way? This is my current code: 'Lock the bitmap bits. Dim bmpData As System.Drawing.Imaging.BitmapData = bmp.LockBits(rectBmp, _ Drawing.Imaging.ImageLockMode.ReadOnly, bmp.PixelFormat) Try Dim x As Integer Dim y As Integer For y = 0 To bmpData.Height - 1 For x = 0 To bmpData.Width - 1 If System.Runtime.InteropServices.Marshal.ReadByte(bmpData.Scan0, (bmpData.Stride * y) + (4 * x) + 3) <> 0 Then Return True Exit For End If Next Next Finally bmp.UnlockBits(bmpData) End Try

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  • Qt: Styling QTabWidget

    - by Martin
    I'm using Qt and I have a QTabWidget setup in the Qt Designer Editor, you can see it in picture 1. As you can see after Tab4 there is an empty space all the way to the right edge, in someway I need to fill that space with a color, like in picture 2. Or another solution would be that the tabs float out to cover the whole screen. I use the following stylesheet right now: QTabWidget::tab-bar { } QTabBar::tab { background: gray; color: white; padding: 10px; } QTabBar::tab:selected { background: lightgray; } Is there a way to set the background color of the QTabBar using Qt stylesheets? Or can I get the tabs floating out to the edge using Qt stylesheets? Thanks!

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  • Good error flagging | PHP

    - by Wayne
    For everyone that was thinking of the error_reporting() function, then it isn't, what I need is whenever a MySQL query has been done, and the statement has like if($result) { echo "Yes, it was fine... bla bla"; } else { echo "Obviously, the echo'ing will show in a white page with the text ONLY..."; } Whenever statements have been true or false, I want the error to be appeared when redirected with the header() function and echo the error reporting in a div somewhere on the page. Basically something like this: $error = ''; This part appears inside the div tags <div><?php echo $error; ?></div> So the error part will be echoed when redirected with the header() if($result) { $error = "Yes, it was fine... bla bla"; header("Location: url"); } else { $error = "Something wrong happened..."; header("Location: url"); } But that just doesn't work :(

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  • Strange Error - "Object moved to here."

    - by Dkong
    I get the strange error "Object moved to here." on a blank white page when I try to login on a site I created. It works fine locally but not when I deploy it to the test or production server. I am not doing anything odd, just using basic authentication code in a helper function as follows... public static bool AuthenticateUser(string Username, string Password, bool PersistLogin, string RedirectionURL) { if (Membership.ValidateUser(Username, Password)) { FormsAuthentication.SetAuthCookie(Username, PersistLogin); HttpContext.Current.Response.Redirect(RedirectionURL,true); return true; } else return false; }

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  • Is it possible to set ContentType for a WCF WebGet method?

    - by James Cadd
    I'm working with a WCF restful/http method that returns a stream of image data. I want to make sure that the content type is marked as "image/png". The method is defined as: [ServiceContract] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerCall)] public class TileImageService { [WebGet(UriTemplate = "{id}")] public Stream GetTileImage(string id) { Bitmap bmp = new Bitmap(173, 173); Graphics g = Graphics.FromImage(bmp); g.Clear(Color.Blue); g.DrawString(DateTime.Now.ToLongTimeString(), new Font("Chiller", 20), Brushes.White, new PointF(10, 10)); g.Flush(); MemoryStream ms = new MemoryStream(); bmp.Save(ms, ImageFormat.Png); ms.Seek(0, SeekOrigin.Begin); return ms; } } In Firefox it looks like the content type is marked as application/octet stream. Is there a way to change the content type?

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  • Get unique artist names from MPMediaQuery

    - by Akash Malhotra
    I am using MPMediaQuery to get all artists from library. Its returning unique names I guess but the problem is I have artists in my library like "Alice In Chains" and "Alice In Chains ". The second "Alice In Chains" has some white spaces at the end, so it returns both. I dont want that. Heres the code... MPMediaQuery *query=[MPMediaQuery artistsQuery]; NSArray *artists=[query collections]; artistNames=[[NSMutableArray alloc]init]; for(MPMediaItemCollection *collection in artists) { MPMediaItem *item=[collection representativeItem]; [artistNames addObject:[item valueForProperty:MPMediaItemPropertyArtist]]; } uniqueNames=[[NSMutableArray alloc]init]; for(id object in artistNames) { if(![uniqueNames containsObject:object]) { [uniqueNames addObject:object]; } } Any ideas?

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  • How to paste transparent image into flash project

    - by Andy
    Hi, I've created a short text (a word) in photoshop with the blending options I prefer and now it's all done I would like to paste it into my flash project. The problem is I can't get the text to be transparent in the flash, I always see the white background which is not very nice since the background on which the text will show is actually a picture. How to make this text transparent? In photoshop I started a new transparent project. Copying from a .GIF file also doesn't work... Thanks!!

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  • regex pattern to match only strings that don't contain spaces PHP

    - by Jamex
    Hi, I want to match the word/pattern that is contained in the variable, but only match against the words that don't have white spaces. Please give suggestions. $var = 'look'; $array = ('look', 'greatlook', 'lookgreat', 'look great', 'badlook', 'look bad', 'look ', ' look'); matches words: look, greatlook, lookgreat, badlook non matches: look great, bad look, look (trailing space(s)), (space(s)) look. The syntax of the below functions are OK, but it matches everything $match = preg_grep ("/$var/", $array); $match = preg_grep ("/^$var/", $array); (match words with 'look' at the start) but when I include the [^\s], it gives an error $match = preg_grep ("/$var[^\s]/", $array); Parse error: syntax error, unexpected '^', expecting T_STRING or T_VARIABLE TIA

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  • PHP Scale image and then create image of specific size

    - by Ronny vdb
    The result I am trying to achieve is that the user can upload an image of any size, and the server side script will convert it to an image that has the dimension 1024x512. To save the aspect ratio of the image I first scale the image down by either the width or height to match the wanted dimensions. to do this I am using imagecopyresampled(): imagecopyresampled( $new_img, $src_img, $dst_x, $dst_y, 0, 0, $new_width, $new_height, $img_width, $img_height ) && $write_image($new_img, $new_file_path, $image_quality); If we take an image that is 1920x1200 as an example, the outputted image will be 819x512. However I still need a final result of 1024x512 so I want to add white borders to the image to will the width to 1024. How can I correct my imagecopyresampled function to acheive this?

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  • HLSL/XNA Ambient light texture mixed up with multi pass lighting

    - by Manu-EPITA
    I've been having some troubles lately with lighting. I have found a source on google which is working pretty good on the example. However, when I try to implement it to my current project, I am getting some very weird bugs. The main one is that my textures are "mixed up" when I only activate the ambient light, which means that a model gets the texture of another one . I am using the same effect for every meshes of my models. I guess this could be the problem, but I don't really know how to "reset" an effect for a new model. Is it possible? Here is my shader: float4x4 WVP; float4x4 WVP; float3x3 World; float3 Ke; float3 Ka; float3 Kd; float3 Ks; float specularPower; float3 globalAmbient; float3 lightColor; float3 eyePosition; float3 lightDirection; float3 lightPosition; float spotPower; texture2D Texture; sampler2D texSampler = sampler_state { Texture = <Texture>; MinFilter = anisotropic; MagFilter = anisotropic; MipFilter = linear; MaxAnisotropy = 16; }; struct VertexShaderInput { float4 Position : POSITION0; float2 Texture : TEXCOORD0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Texture : TEXCOORD0; float3 PositionO: TEXCOORD1; float3 Normal : NORMAL0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WVP); output.Normal = input.Normal; output.PositionO = input.Position.xyz; output.Texture = input.Texture; return output; } float4 PSAmbient(VertexShaderOutput input) : COLOR0 { return float4(Ka*globalAmbient + Ke,1) * tex2D(texSampler,input.Texture); } float4 PSDirectionalLight(VertexShaderOutput input) : COLOR0 { //Difuze float3 L = normalize(-lightDirection); float diffuseLight = max(dot(input.Normal,L), 0); float3 diffuse = Kd*lightColor*diffuseLight; //Specular float3 V = normalize(eyePosition - input.PositionO); float3 H = normalize(L + V); float specularLight = pow(max(dot(input.Normal,H),0),specularPower); if(diffuseLight<=0) specularLight=0; float3 specular = Ks * lightColor * specularLight; //sum all light components float3 light = diffuse + specular; return float4(light,1) * tex2D(texSampler,input.Texture); } technique MultiPassLight { pass Ambient { VertexShader = compile vs_3_0 VertexShaderFunction(); PixelShader = compile ps_3_0 PSAmbient(); } pass Directional { PixelShader = compile ps_3_0 PSDirectionalLight(); } } And here is how I actually apply my effects: public void ApplyLights(ModelMesh mesh, Matrix world, Texture2D modelTexture, Camera camera, Effect effect, GraphicsDevice graphicsDevice) { graphicsDevice.BlendState = BlendState.Opaque; effect.CurrentTechnique.Passes["Ambient"].Apply(); foreach (ModelMeshPart part in mesh.MeshParts) { graphicsDevice.SetVertexBuffer(part.VertexBuffer); graphicsDevice.Indices = part.IndexBuffer; // Texturing graphicsDevice.BlendState = BlendState.AlphaBlend; if (modelTexture != null) { effect.Parameters["Texture"].SetValue( modelTexture ); } graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, part.VertexOffset, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount ); // Applying our shader to all the mesh parts effect.Parameters["WVP"].SetValue( world * camera.View * camera.Projection ); effect.Parameters["World"].SetValue(world); effect.Parameters["eyePosition"].SetValue( camera.Position ); graphicsDevice.BlendState = BlendState.Additive; // Drawing lights foreach (DirectionalLight light in DirectionalLights) { effect.Parameters["lightColor"].SetValue(light.Color.ToVector3()); effect.Parameters["lightDirection"].SetValue(light.Direction); // Applying changes and drawing them effect.CurrentTechnique.Passes["Directional"].Apply(); graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, part.VertexOffset, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount ); } } I am also applying this when loading the effect: effect.Parameters["lightColor"].SetValue(Color.White.ToVector3()); effect.Parameters["globalAmbient"].SetValue(Color.White.ToVector3()); effect.Parameters["Ke"].SetValue(0.0f); effect.Parameters["Ka"].SetValue(0.01f); effect.Parameters["Kd"].SetValue(1.0f); effect.Parameters["Ks"].SetValue(0.3f); effect.Parameters["specularPower"].SetValue(100); Thank you very much UPDATE: I tried to load an effect for each model when drawing, but it doesn't seem to have changed anything. I suppose it is because XNA detects that the effect has already been loaded before and doesn't want to load a new one. Any idea why?

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  • Reading from the HTML DOM returns UTF-8 characters

    - by teehoo
    I have a contenteditable div where I'm reading individual characters and sending them off to a server (for more background this is similar to Google Wave where typing a character automatically sends it) I was using a plain old html textfield before and everything worked fine until I "upgraded" to a contenteditable div. My problem is that now the characters are in UTF-8 format, which is causing some weird problems on the server that I would rather not debug. It would be much easier to force everything to be ASCII on the client side. Is there any way to do this? I tried putting in a meta tag stating the html file is charset=ISO-8859-1, but it doesnt seem to work. Reading from the div tag still returns UTF-8 codes. (One example is when I press space I get the pair 0xC2 0xA0 which corresponds to a "non-breaking white space"

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  • Linux application that bundles multiple incoming audio and video streams into one container file?

    - by StackedCrooked
    I've been assigned to implement a video on-demand service for a local university. Different aspects of the lectures (video, audio, screen cast, white board) will be recorded. During a lecture all these data streams arrive at one Linux server. This server should transcode and bundle all these streams into one container (Matroska) file. My options seem to be: Write a GStreamer application do something with FFMPEG do something with VLC ...? Has anyone done something similar in the past? Can you recommend something? Edit For those interested, here are a few of my findings: Matroska is not a good format for streaming (it's possible, but it's not its primary intent) For Flash streaming you can use MPEG4 If you want to combine different videos into one video where each subvideo occupies a rectangular portion of the total screen, then this GStreamer script is useful (I found it on this blog post). Desktop capture works fine with VLC

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  • iOS - playing a youtube video from a webview thumbnail

    - by soleil
    Was about to finally submit an app when I realized that the youtube videos I'm playing play from the iPhone, but not the iPad. Here's the code I'm using: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, [videoItem objectForKey:@"URL"], thumb.frame.size.width, thumb.frame.size.height]; UIWebView *videoView = [[UIWebView alloc] initWithFrame:thumb.frame]; [videoView loadHTMLString:html baseURL:nil]; [videoContainer addSubview:videoView]; Is there any reason this would work on the iPhone and not the iPad? I'm testing on a 1st generation iPad. The videos play on both iPhone models I've tested (3GS and 4S). Nothing happens at all when I tap on the webviews on the iPad.

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  • Sending text to textarea

    - by user2536258
    I have a textarea that I would like to send a value to and I am using the following to achieve this.. <textarea style="width: 300px; height: 150px;" name="message"></textarea> <a href="#updates" onclick="document.sendform.message.value='7'; return true;"style="color:white">Year 7</a> This is working as expected however it also overwrites any text that is in the textarea already, is there any way I can achieve this without over writing the existing text in the textarea? Thanks

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  • GVim highlighting with matchadd eventually slows down?

    - by Kyle MacFarlane
    I have the following in ~/.vim/ftplugin/python.vim to highlight long lines, accidental tabs and extra whitespace in Python files: hi CustomPythonErrors ctermbg=red ctermfg=white guibg=#592929 au BufWinEnter *.py call matchadd('CustomPythonErrors', '\%>80v.\+', -1) au BufWinEnter *.py call matchadd('CustomPythonErrors', '/^\t\+/', -1) au BufWinEnter *.py call matchadd('CustomPythonErrors', '\s\+$', -1) au BufWinLeave *.py call clearmatches() The BufWinLeave is so that the matches are cleared when I switch to another file in case that file isn't a .py file. It's an essential feature for me when working with something like Django. It all works fine for random amounts of time; from ten minutes to hours (my guess is it depends on how many files I open/close). But eventually when any line over 80 characters is displayed GVim slows to a halt and requires a restart. Does anyone have any ideas why this would eventually slow down?

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  • drawImage in Java applet flickers in Safari

    - by lcvinny
    I'm having a flicker problem in a Java applet in Safari (Mac). However, it's not the usual double buffering problem. I have isolated it down to one single drawImage call (no redundant repaint, no clear is called), which gives a white flicker before painting the image but not on every repaint. In fact, I measured the duration of the drawImage call, which is normally about 1ms, but up to 30ms about every 5th time paint is called, which is when it flickers. Repaints are triggered when I drag a component or when the window is scrolled. Is this a bug in the java implementation on OSX, and is there a fix for it?

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  • Rewriting a simple Pygame 2D drawing function in C++

    - by Dominic Bou-Samra
    I have a 2D list of vectors (say 20x20 / 400 points) and I am drawing these points on a screen like so: for row in grid: for point in row: pygame.draw.circle(window, white, (particle.x, particle.y), 2, 0) pygame.display.flip() #redraw the screen This works perfectly, however it's much slower then I expected. I want to rewrite this in C++ and hopefully learn some stuff (I am doing a unit on C++ atm, so it'll help) on the way. What's the easiest way to approach this? I have looked at Direct X, and have so far followed a bunch of tutorials and have drawn some rudimentary triangles. However I can't find a simple (draw point).

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  • How do I configure emacs for editing HTML files that contain Javascript?

    - by MakeDummy
    I have started the painful first steps of using emacs to edit an HTML file with both HTML tags and javascript content. I have installed nxhtml and tried using it - i.e set up to use nxhtml-mumamo-mode for .html files. But I am not loving it. When I am editing the Javascript portion of the code the tab indents do not behave as they do when editing C/C++ code. It starts putting tabs within the line and if you try and hit tab in the white space preceding a line it inserts the tab rather than re-tabifying the line. Another aspect that I don't like is that it doesn't do syntax colouring like the usual C/C++ modes do. I much prefer the behaviour of the default java-mode when editing HTML files but that doesn't play nicely with the HTML code. :-( 1) Is there a better mode for editing HTML files with Javascript portions? 2) Is there a way to get nxhtml to use the default java-mode for the javascript portions? Regards, M

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  • why does $.ajax(..) not work for me?

    - by dr jerry
    I'm running jquery from a file. And I'm trying to load a svg file from my localhost to populate a svg canvas. However that does not work as expected. What I do from filesystem: $.ajax({ url: url , timeout: 1000, complete: function(xml) { alert('complete'); }, success: function(xml, status, xreq) { alert('success'); }, error: function() { alert('error'); } }); the url reads: http://localhost/image.svg, when I read this url directly from an addressbar from the browser, the pages remains white but the pagesource displays the source of image.svg. Debugging the $.ajax code above, reveals that the success: method is hit, but xml response remains empty. Any help is greatly appreciated. regards, jeroen.

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  • ActiveX doesn't show up in Browser

    - by Boller
    Hi, i'm trying to put an activeX object on an asp-webpage. it already worked good a week ago, but now the object isn't showing up anymore. already made a little asp testing-project....just an asp-page and a activex control, containing a button and a label. but when i call up the page in the browser, there is only a white area with a little icon in the upper left corner, showing a red dot, a green triangle and a blue rectangle.... what does that mean? object not found? object blocked by IE? or what exactly does this icon stand for? i always thoght that an missing object is represented by an empty area with a little red cross in it. =/

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  • How can I replace a line which contains only -------- by |||

    - by mimou
    I have something like: ------------------------------------------------------------------------ r2 | username | 2011-01-16 16:52:23 +0100 (Sun, 16 Jan 2011) | 1 line Changed paths: D /foo Removed foo ------------------------------------------------------------------------ r1 | username | 2011-01-16 16:51:03 +0100 (Sun, 16 Jan 2011) | 1 line Changed paths: A /foo created foo ------------------------------------------------------------------------ My target is to identify the file added by the "username" in a specific date. Thus, I need to have the combination (username, 16 Jan 2011, A) to insure that it is the right file ands then print foo. My idea is to: delete the white spaces change the newlines into | get rid of the --------------- and replace them with newlines but the problem is that I couldn't replace the ------- since they are mixed with other characters. ------------------------------------------------------------------------ |r2|username|2011-01-1616:52:23+0100(Sun,16Jan2011)|1line|Changedpaths:|D/foo|Removedfoo| ------------------------------------------------------------------------ |r1|username|2011-01-1616:51:03+0100(Sun,16Jan2011)|1line|Changedpaths:|A/foo|createdfoo| ------------------------------------------------------------------------ So I thought it would be a good idea to start by replacing the --------------- by a special character like ||| and then change this character by a newline using awk FS=||| OFS=\n Can anyone help me! thanks

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  • Circular gradient in android

    - by sandis
    Im trying to make a gradient that emits from the middle of the screen in white, and turns to black as it moves toward the edges of the screen. As I make a "normal" gradient like this, I have been experimenting with different shapes: <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle"> <gradient android:startColor="#E9E9E9" android:endColor="#D4D4D4" android:angle="270"/> </shape> When using the "oval"-shape I at least got a round shape, but there were no gradient effect. How can I achieve this? Cheers,

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  • Measuring the performance of classification algorithm

    - by Silver Dragon
    I've got a classification problem in my hand, which I'd like to address with a machine learning algorithm ( Bayes, or Markovian probably, the question is independent on the classifier to be used). Given a number of training instances, I'm looking for a way to measure the performance of an implemented classificator, with taking data overfitting problem into account. That is: given N[1..100] training samples, if I run the training algorithm on every one of the samples, and use this very same samples to measure fitness, it might stuck into a data overfitting problem -the classifier will know the exact answers for the training instances, without having much predictive power, rendering the fitness results useless. An obvious solution would be seperating the hand-tagged samples into training, and test samples; and I'd like to learn about methods selecting the statistically significant samples for training. White papers, book pointers, and PDFs much appreciated!

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  • C++ class initialisation containing class variable initialization

    - by Phil Hannent
    I noticed some code of a colleague today that initialized class variables in the initialization. However it was causing a warning, he says because of the order they are in. My question is why is it better to do variable initialization where it currently is and not within the curly brackets? DiagramScene::DiagramScene( int slideNo, QRectF screenRect, MainWindow* parent ) : QGraphicsScene( screenRect, parent ), myParent( parent ), slideUndoImageCurrentIndex(-1), nextGroupID(0), m_undoInProgress(false), m_deleteItemOnNextUndo(0) line(0), path(0) { /* Setup default brush for background */ scDetail->bgBrush.setStyle(Qt::SolidPattern); scDetail->bgBrush.setColor(Qt::white); setBackgroundBrush(scDetail->bgBrush); }

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