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  • Using an environment variable set to a path value: the system cannot find the path specified for %OPENCV_DIR%

    - by dumbledad
    I'm trying to set an environment variable to point to the directory into which I have extracted the latest version of OpenCV, following the instructions in OpenCV's Installation in Windows tutorial. Here's my elevated command line listing. C:\>cd C:\OpenCV2.4.6\build\x64\vc11 C:\OpenCV2.4.6\build\x64\vc11>cd ../../../.. C:\>setx -m OPENCV_DIR C:\OpenCV2.4.6\build\x64\vc11 SUCCESS: Specified value was saved. C:\>cd %OPENCV_DIR% The system cannot find the path specified. C:\>echo %OPENCV_DIR% %OPENCV_DIR% Firstly I change directory to C:\OpenCV2.4.6\build\x64\vc11 to ensure that it exists. After that is successful I change directory back to the root of the C drive. Then I use setx to make OPENCV_DIR a system wide environment variable with value the C:\OpenCV2.4.6\build\x64\vc11 path I verified in step 1. Noting the success of setx in the previous step I now change directory using the new environment variable. But it fails with the message The system cannot find the path specified. If I try to echo the value of the OPENCV_DIR environment variable it appears not to be set. Looking in the control panel the OPENCV_DIR environment variable looks correctly set: What's wrong? Why is the variable not working? Am I evoking it incorrectly when I use it to change directory or echo its value?

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  • CI - How long is continous?

    - by Andy
    We currently are using CCNet as our continous integration server. Most projects check for changes every 30 seconds (the default) and if needed perform a build (unit tests, stylecop, fxcop, etc). We've gotten quite a few projects now, and the server spends most of its time near 100% cpu utilization. This has alarmed some of the development team, even though the server is responsive and builds are still about the same length of time they've always been. Its been suggested that we lower the check interval to about five minutes. To me that seems too long, and we risk people committing code and then going home for the weekend and now there's a broken build possibly holding up others. In response, the suggestion is that if someone needs to know the results they can force the build. But that seems to defeat the purpose of CI, as I thought it was supposed to be automated. My proposed solution is just to get another build server and split the builds amongst the servers. Am I thinking about this the wrong way, or is there a point where if integration isn't often enough you're not really doing CI anymore?

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  • Eclipse buildtime and runtime classpaths for easy execution of junit test cases

    - by emeraldjava
    Hey, I've a large eclipse project with multiple junit classes. I'm trying to strike a balance between adding runtime resources to the eclipse project classpath, and the need to configure mutliple junit launch configurations. I realise the default eclipse build classpath is inherited by all unit test configurations, but some of my tests require extra runtime resources. I could add these resources to the build classpath, but this does slow my overall project build time (since it has to keep more files in synch). I don't like the idea of including * resources and jars on the runtime classpath. The two options that i have are these, the positive and negative cases as i see it are listed 1 : Add all runtime resources to eclipse classpath. POS I can select a unit test and run it without having to configure the test classpath. POS Extra resources on build classpath means eclipse slows down. NEG More difficult to ensure each test uses the correct resources. 2 : Configure the classpath of each unit test POS I know exactly what resources are being used by a test. POS Smaller build classpath means quicker build and execution by eclipse. NEG Its a pain having to setup multiple separate junit runtime classpaths. Ideally i'd like to configure one base junit runtime configuration, which takes the default eclipse build classpath, adds extra runtime jars and resources. This configuration could then be reused by the specific junit test cases, Is anything like this possible? Looking at a specific junit launch configuration which can be exported to a share project file <?xml version="1.0" encoding="UTF-8" standalone="no"?> <launchConfiguration type="org.eclipse.jdt.junit.launchconfig"> <stringAttribute key="bad_container_name" value="/CR-3089_5_1_branch."/> <listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_PATHS"> <listEntry value="/CR-3089_5_1_branch/src/com/x/y/z/ParserJUnitTest.java"/> </listAttribute> <listAttribute key="org.eclipse.debug.core.MAPPED_RESOURCE_TYPES"> <listEntry value="1"/> </listAttribute> <stringAttribute key="org.eclipse.jdt.junit.CONTAINER" value=""/> <booleanAttribute key="org.eclipse.jdt.junit.KEEPRUNNING_ATTR" value="false"/> <stringAttribute key="org.eclipse.jdt.junit.TESTNAME" value=""/> <stringAttribute key="org.eclipse.jdt.junit.TEST_KIND" value="org.eclipse.jdt.junit.loader.junit4"/> <stringAttribute key="org.eclipse.jdt.launching.MAIN_TYPE" value="com.x.y.z.ParserJUnitTest"/> <stringAttribute key="org.eclipse.jdt.launching.PROJECT_ATTR" value="CR-3089_5_1_branch"/> </launchConfiguration> is it possible to extend/reuse this configuration, and parameterise the 'org.eclipse.jdt.launching.MAIN_TYPE' value? I'm aware of the commons launch and jar manifest file solutions to configuring the classpath, but they both seem to assume that an ant build is run before the test can execute. I want to avoid any eclipse dependency on calling an ant target when refactoting code and executing tests. Basically - What is the the easiest way to seperate and maintain the eclipse buildtime classpath and junit runtime classpaths?

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  • Cross Compiling Boost for use on the Gumstix Overo with GumROS

    - by amelim
    I'm trying to cross-compile boost for use with the ROS framework on a Gumstix Overo. I've been following the posted instructions here (modifying the script when need be), however I've come across an issue where bjam will not compile boost properly. I call bjam as follows: # boost if [ ! -f /opt/gumros/lib/libboost_date_time-gcc41-mt-1_38.so ] ; then if [ ! -f boost_1_38_0.tar.gz ] ; then wget --tries=10 http://heanet.dl.sourceforge.net/sourceforge/boost/boost_1_38_0.tar.gz fi # tar xzf boost_1_38_0.tar.gz cd boost_1_38_0 GPP_PATH=${OVEROTOP}/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++ GPP_VER=`${GPP_PATH} -v 2>&1 | tail -1 | awk '{print $3}'` echo "using gcc : ${GPP_VER} : ${GPP_PATH} ; " > tools/build/v2/user-config.jam sudo apt-get install bjam set +o errexit sudo bjam --toolset=gcc-${GPP_VER} --prefix=/opt/gumros --with-date_time install set -o errexit cd .. else echo "boost appears to be already installed; skipping." fi if [ ! -f /opt/gumros/lib/libboost_date_time-gcc41-mt-1_38.so ] ; then echo "Failed to compile libboost_date_time"; exit; fi I've checked the user-config to make sure everything was kosher as well as making sure the GPP_PATH is correct. However, when I run the scrip I come across compilation errors such as: Reading package lists... Done Building dependency tree Reading state information... Done bjam is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 5 not upgraded. ...patience... ...found 14370 targets... ...updating 14 targets... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o g++: error trying to exec 'cc1plus': execvp: No such file or directory "/home/andrew/overo-oe/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++" -ftemplate-depth-128 -O3 -finline-functions -Wno-inline -Wall -pthread -fPIC -DBOOST_ALL_DYN_LINK=1 -DBOOST_ALL_NO_LIB=1 -DDATE_TIME_INLINE -DNDEBUG -I"." -c -o "bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o" "libs/date_time/src/gregorian/greg_month.cpp" ...failed gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_month.o... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o g++: error trying to exec 'cc1plus': execvp: No such file or directory "/home/andrew/overo-oe/tmp/cross/armv7a/arm-angstrom-linux-gnueabi/bin/g++" -ftemplate-depth-128 -O3 -finline-functions -Wno-inline -Wall -pthread -fPIC -DBOOST_ALL_DYN_LINK=1 -DBOOST_ALL_NO_LIB=1 -DDATE_TIME_INLINE -DNDEBUG -I"." -c -o "bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o" "libs/date_time/src/gregorian/greg_weekday.cpp" ...failed gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/greg_weekday.o... gcc.compile.c++ bin.v2/libs/date_time/build/gcc-4.3.3/release/threading-multi/gregorian/date_generators.o g++: error trying to exec 'cc1plus': execvp: No such file or directory Etc... For reference, I'm using this tutorial to help me out. http://www.ros.org/wiki/gumros

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  • ANT: ways to include libraries and license issues

    - by Eric Tobias
    I have been trying to use Ant to compile and ready a project for distribution. I have encountered several problems along the way that I have been finally able to solve but the solution leaves me very unsatisfied. First, let me explain the set-up of the project and its dependencies. I have a project, lets call it Primary which depends on a couple of libraries such as the fantastic Guava. It also depends on another project of mine, lets call it Secondary. The Secondary project also features some dependencies, for example, JDOM2. I have referenced the Jar I build with Ant in Primary. Let me give you the interesting bits of the build.xml so you can get a picture of what I am doing: <project name="Primary" default="all" basedir="."> <property name='build' location='dist' /> <property name='application.version' value='1.0'/> <property name='application.name' value='Primary'/> <property name='distribution' value='${application.name}-${application.version}'/> <path id='compile.classpath'> <fileset dir='libs'> <include name='*.jar'/> </fileset> </path> <target name='compile' description='Compile source files.'> <javac includeantruntime="false" srcdir="src" destdir="bin"> <classpath refid='compile.classpath'/> </javac> <target> <target name='jar' description='Create a jar file for distribution.' depends="compile"> <jar destfile='${build}/${distribution}.jar'> <fileset dir="bin"/> <zipgroupfileset dir="libs" includes="*.jar"/> </jar> </target> The Secodnary project's build.xml is nearly identical except that it features a manifest as it needs to run: <target name='jar' description='Create a jar file for distribution.' depends="compile"> <jar destfile='${dist}/${distribution}.jar' basedir="${build}" > <fileset dir="${build}"/> <zipgroupfileset dir="libs" includes="*.jar"/> <manifest> <attribute name="Main-Class" value="lu.tudor.ssi.kiss.climate.ClimateChange"/> </manifest> </jar> </target> After I got it working, trying for many hours to not include that dependencies as class files but as Jars, I don't have the time or insight to go back and try to figure out what I did wrong. Furthermore, I believe that including these libraries as class files is bad practice as it could give rise to licensing issues while not packaging them and merely including them in a directory along the build Jar would most probably not (And if it would you could choose not to distribute them yourself). I think my inability to correctly assemble the class path, I always received NoClassDefFoundError for classes or libraries in the Primary project when launching Second's Jar, is that I am not very experienced with Ant. Would I require to specify a class path for both projects? Specifying the class path as . should have allowed me to simply add all dependencies to the same folder as Secondary's Jar, should it not?

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  • T4 Template error - Assembly Directive cannot locate referenced assembly in Visual Studio 2010 proje

    - by CodeSniper
    I ran into the following error recently in Visual Studio 2010 while trying to port Phil Haack’s excellent T4CSS template which was originally built for Visual Studio 2008.   The Problem Error Compiling transformation: Metadata file 'dotless.Core' could not be found In “T4 speak”, this simply means that you have an Assembly directive in your T4 template but the T4 engine was not able to locate or load the referenced assembly. In the case of the T4CSS Template, this was a showstopper for making it work in Visual Studio 2010. On a side note: The T4CSS template is a sweet little wrapper to allow you to use DotLessCss to generate static .css files from .less files rather than using their default HttpHandler or command-line tool.    If you haven't tried DotLessCSS yet, go check it out now!  In short, it is a tool that allows you to templatize and program your CSS files so that you can use variables, expressions, and mixins within your CSS which enables rapid changes and a lot of developer-flexibility as you evolve your CSS and UI. Back to our regularly scheduled program… Anyhow, this post isn't about DotLessCss, its about the T4 Templates and the errors I ran into when converting them from Visual Studio 2008 to Visual Studio 2010. In VS2010, there were quite a few changes to the T4 Template Engine; most were excellent changes, but this one bit me with T4CSS: “Project assemblies are no longer used to resolve template assembly directives.” In VS2008, if you wanted to reference a custom assembly in your T4 Template (.tt file) you would simply right click on your project, choose Add Reference and select that assembly.  Afterwards you were allowed to use the following syntax in your T4 template to tell it to look at the local references: <#@ assembly name="dotless.Core.dll" #> This told the engine to look in the “usual place” for the assembly, which is your project references. However, this is exactly what they changed in VS2010.  They now basically sandbox the T4 Engine to keep your T4 assemblies separate from your project assemblies.  This can come in handy if you want to support different versions of an assembly referenced both by your T4 templates and your project. Who broke the build?  Oh, Microsoft Did! In our case, this change causes a problem since the templates are no longer compatible when upgrading to VS 2010 – thus its a breaking change.  So, how do we make this work in VS 2010? Luckily, Microsoft now offers several options for referencing assemblies from T4 Templates: GAC your assemblies and use Namespace Reference or Fully Qualified Type Name Use a hard-coded Fully Qualified UNC path Copy assembly to Visual Studio "Public Assemblies Folder" and use Namespace Reference or Fully Qualified Type Name.  Use or Define a Windows Environment Variable to build a Fully Qualified UNC path. Use a Visual Studio Macro to build a Fully Qualified UNC path. Option #1 & 2 were already supported in Visual Studio 2008, so if you want to keep your templates compatible with both Visual Studio versions, then you would have to adopt one of these approaches. Yakkety Yak, use the GAC! Option #1 requires an additional pre-build step to GAC the referenced assembly, which could be a pain.  But, if you go that route, then after you GAC, all you need is a simple type name or namespace reference such as: <#@ assembly name="dotless.Core" #> Hard Coding aint that hard! The other option of using hard-coded paths in Option #2 is pretty impractical in most situations since each developer would have to use the same local project folder paths, or modify this setting each time for their local machines as well as for production deployment.  However, if you want to go that route, simply use the following assembly directive style: <#@ assembly name="C:\Code\Lib\dotless.Core.dll" #> Lets go Public! Option #3, the Visual Studio Public Assemblies Folder, is the recommended place to put commonly used tools and libraries that are only needed for Visual Studio.  Think of it like a VS-only GAC.  This is likely the best place for something like dotLessCSS and is my preferred solution.  However, you will need to either use an installer or a pre-build action to copy the assembly to the right folder location.   Normally this is located at:  C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies Once you have copied your assembly there, you use the type name or namespace syntax again: <#@ assembly name="dotless.Core" #> Save the Environment! Option #4, using a Windows Environment Variable, is interesting for enterprise use where you may have standard locations for files, but less useful for demo-code, frameworks, and products where you don't have control over the local system.  The syntax for including a environment variable in your assembly directive looks like the following, just as you would expect: <#@ assembly name="%mypath%\dotless.Core.dll" #> “mypath” is a Windows environment variable you setup that points to some fully qualified UNC path on your system.  In the right situation this can be a great solution such as one where you use a msi installer for deployment, or where you have a pre-existing environment variable you can re-use. OMG Macros! Finally, Option #5 is a very nice option if you want to keep your T4 template’s assembly reference local and relative to the project or solution without muddying-up your dev environment or GAC with extra deployments.  An example looks like this: <#@ assembly name="$(SolutionDir)lib\dotless.Core.dll" #> In this example, I’m using the “SolutionDir” VS macro so I can reference an assembly in a “/lib” folder at the root of the solution.   This is just one of the many macros you can use.  If you are familiar with creating Pre/Post-build Event scripts, you can use its dialog to look at all of the different VS macros available. This option gives the best solution for local assemblies without the hassle of extra installers or other setup before the build.   However, its still not compatible with Visual Studio 2008, so if you have a T4 Template you want to use with both, then you may have to create multiple .tt files, one for each IDE version, or require the developer to set a value in the .tt file manually.   I’m not sure if T4 Templates support any form of compiler switches like “#if (VS2010)”  statements, but it would definitely be nice in this case to switch between this option and one of the ones more compatible with VS 2008. Conclusion As you can see, we went from 3 options with Visual Studio 2008, to 5 options (plus one problem) with Visual Studio 2010.  As a whole, I think the changes are great, but the short-term growing pains during the migration may be annoying until we get used to our new found power. Hopefully this all made sense and was helpful to you.  If nothing else, I’ll just use it as a reference the next time I need to port a T4 template to Visual Studio 2010.  Happy T4 templating, and “May the fourth be with you!”

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  • Problem while running the j2me application

    - by Paru
    I am not able to view any content in the emulator while running the application. The Build is not failed and i am able run the application successfully. While i am closing the emulator i am getting an error. i can provide both code and log here. import javax.microedition.lcdui.; import javax.microedition.midlet.; import java.io.; import java.lang.; import javax.microedition.io.; import javax.microedition.rms.; public class Login extends MIDlet implements CommandListener { TextField ItemName=null; TextField ItemNo=null; TextField UserName=null; TextField Password=null; Form authForm,mainscreen; TextBox t = null; StringBuffer b = new StringBuffer(); private Display myDisplay = null; private Command okCommand = new Command("Login", Command.OK, 1); private Command exitCommand = new Command("Exit", Command.EXIT, 2); private Command sendCommand = new Command("Send", Command.OK, 1); private Command backCommand = new Command("Back", Command.BACK, 2); private Alert alert = null; public Login() { ItemName=new TextField("Item Name","",10,TextField.ANY); ItemNo=new TextField("Item No","",10,TextField.ANY); myDisplay = Display.getDisplay(this); UserName=new TextField("Your Name","",10,TextField.ANY); Password=new TextField("Password","",10,TextField.PASSWORD); authForm=new Form("Identification"); mainscreen=new Form("Logging IN"); mainscreen.addCommand(sendCommand); mainscreen.addCommand(backCommand); authForm.append(UserName); authForm.append(Password); authForm.addCommand(okCommand); authForm.addCommand(exitCommand); authForm.setCommandListener(this); myDisplay.setCurrent(authForm); } public void startApp() throws MIDletStateChangeException { } public void pauseApp() { } protected void destroyApp(boolean unconditional) throws MIDletStateChangeException { } public void commandAction(Command c, Displayable d) { if ((c == okCommand) && (d == authForm)) { if (UserName.getString().equals("") || Password.getString().equals("")){ alert = new Alert("Error", "You should enter Username and Password", null, AlertType.ERROR); alert.setTimeout(Alert.FOREVER); myDisplay.setCurrent(alert); } else{ //myDisplay.setCurrent(mainscreen); login(UserName.getString(),Password.getString()); } } if ((c == backCommand) && (d == mainscreen)) { myDisplay.setCurrent(authForm); } if ((c == exitCommand) && (d == authForm)) { notifyDestroyed(); } if ((c == sendCommand) && (d == mainscreen)) { if(ItemName.getString().equals("") || ItemNo.getString().equals("")){ } else{ sendItem(ItemName.getString(),ItemNo.getString()); } } } public void login(String UserName,String PassWord) { HttpConnection connection=null; DataInputStream in=null; String url="http://olario.net/submitpost/submitpost/login.php"; OutputStream out=null; try { connection=(HttpConnection)Connector.open(url); connection.setRequestMethod(HttpConnection.POST); connection.setRequestProperty("IF-Modified-Since", "2 Oct 2002 15:10:15 GMT"); connection.setRequestProperty("User-Agent","Profile/MIDP-1.0 Configuration/CLDC-1.0"); connection.setRequestProperty("Content-Language", "en-CA"); connection.setRequestProperty("Content-Length",""+ (UserName.length()+PassWord.length())); connection.setRequestProperty("username",UserName); connection.setRequestProperty("password",PassWord); out = connection.openDataOutputStream(); out.flush(); in = connection.openDataInputStream(); int ch; while((ch = in.read()) != -1) { b.append((char) ch); //System.out.println((char)ch); } //t = new TextBox("Reply",b.toString(),1024,0); //mainscreen.append(b.toString()); String auth=b.toString(); if(in!=null) in.close(); if(out!=null) out.close(); if(connection!=null) connection.close(); if(auth.equals("ok")){ mainscreen.setCommandListener(this); myDisplay.setCurrent(mainscreen); } } catch(IOException x){ } } public void sendItem(String itemname,String itemno){ HttpConnection connection=null; DataInputStream in=null; String url="http://www.olario.net/submitpost/submitpost/submitPost.php"; OutputStream out=null; try { connection=(HttpConnection)Connector.open(url); connection.setRequestMethod(HttpConnection.POST); connection.setRequestProperty("IF-Modified-Since", "2 Oct 2002 15:10:15 GMT"); connection.setRequestProperty("User-Agent","Profile/MIDP-1.0 Configuration/CLDC-1.0"); connection.setRequestProperty("Content-Language", "en-CA"); connection.setRequestProperty("Content-Length",""+ (itemname.length()+itemno.length())); connection.setRequestProperty("itemCode",itemname); connection.setRequestProperty("qty",itemno); out = connection.openDataOutputStream(); out.flush(); in = connection.openDataInputStream(); int ch; while((ch = in.read()) != -1) { b.append((char) ch); //System.out.println((char)ch); } //t = new TextBox("Reply",b.toString(),1024,0); //mainscreen.append(b.toString()); String send=b.toString(); if(in!=null) in.close(); if(out!=null) out.close(); if(connection!=null) connection.close(); if(send.equals("added")){ alert = new Alert("Error", "Send Successfully", null, AlertType.INFO); alert.setTimeout(Alert.FOREVER); myDisplay.setCurrent(alert); } } catch(IOException x){ } } } and the log is pre-init: pre-load-properties: exists.config.active: exists.netbeans.user: exists.user.properties.file: load-properties: exists.platform.active: exists.platform.configuration: exists.platform.profile: basic-init: cldc-pre-init: cldc-init: cdc-init: ricoh-pre-init: ricoh-init: semc-pre-init: semc-init: savaje-pre-init: savaje-init: sjmc-pre-init: sjmc-init: ojec-pre-init: ojec-init: cdc-hi-pre-init: cdc-hi-init: nokiaS80-pre-init: nokiaS80-init: nsicom-pre-init: nsicom-init: post-init: init: conditional-clean-init: conditional-clean: deps-jar: pre-preprocess: do-preprocess: Pre-processing 0 file(s) into /home/sreekumar/NetBeansProjects/Login/build/preprocessed directory. post-preprocess: preprocess: pre-compile: extract-libs: do-compile: post-compile: compile: pre-obfuscate: proguard-init: skip-obfuscation: proguard: post-obfuscate: obfuscate: lwuit-build: pre-preverify: do-preverify: post-preverify: preverify: pre-jar: set-password-init: set-keystore-password: set-alias-password: set-password: create-jad: add-configuration: add-profile: do-extra-libs: nokiaS80-prepare-j9: nokiaS80-prepare-manifest: nokiaS80-prepare-manifest-no-icon: nokiaS80-create-manifest: jad-jsr211-properties.check: jad-jsr211-properties: semc-build-j9: do-jar: nsicom-create-manifest: do-jar-no-manifest: update-jad: Updating application descriptor: /home/sreekumar/NetBeansProjects/Login/dist/Login.jad Generated "/home/sreekumar/NetBeansProjects/Login/dist/Login.jar" is 3501 bytes. sign-jar: ricoh-init-dalp: ricoh-add-app-icon: ricoh-build-dalp-with-icon: ricoh-build-dalp-without-icon: ricoh-build-dalp: savaje-prepare-icon: savaje-build-jnlp: post-jar: jar: pre-run: netmon.check: open-netmon: cldc-run: Copying 1 file to /home/sreekumar/NetBeansProjects/Login/dist/nbrun4244989945642509378 Copying 1 file to /home/sreekumar/NetBeansProjects/Login/dist/nbrun4244989945642509378 Jad URL for OTA execution: http://localhost:8082/servlet/org.netbeans.modules.mobility.project.jam.JAMServlet//home/sreekumar/NetBeansProjects/Login/dist//Login.jad Starting emulator in execution mode Running with storage root /home/sreekumar/j2mewtk/2.5.2/appdb/temp.DefaultColorPhone1 /home/sreekumar/NetBeansProjects/Login/nbproject/build-impl.xml:915: Execution failed with error code 143. BUILD FAILED (total time: 35 seconds)

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  • Solr; What does this mean?

    - by Camran
    At the end of the README.txt file which is located in the example directory under solr, I find this line: NOTE: This Solr example server references SolrCell jars outside of the server directory with statements in the solrconfig.xml. If you make a copy of this example server and wish to use the ExtractingRequestHandler (SolrCell), you will need to copy the required jars into solr/lib or update the paths to the jars in your solrconfig.xml What does this mean? Do I have to make some adjustment before uploading solr to my server? Also, if you know, what is Solr-nightly:s difference to regular solr? The tutorial states "solr-nightly.zip" but on their download section I cant find it.

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  • Scala Eclipse IDE suddenly ignoring breakpoints

    - by malsmith
    I've been using Scala 2.8RC1 and Scala Eclipse plugin for 2.8 RC1 happily for a few days. However, last night after adding a couple jar files to my environment (apache http client jars) the debugger just stopped stopping at breakpoints in scala code. Java code stops fine at breakpoints. I tried creating a new mimimal scala app breakpoints don't stop. I've tried switching to sun-jre-1.6.0.20 from the openjdk-1.6.18 I had been using. I've switched to the scala 2.8 nightly and also eclipse plugin for scala nightly builds. No luck. I would greatly appreciate ideas for fixes. Rather frustrating as the initial experience with 2.8 was really great.

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  • SQL03070: This statement is not recognized in this context

    - by prash
    Recently I have started working with VS2010 and Fx4. There have been various challenges. We also introduced a new Database Project in our solution. And found this error. The reason for this error is: the project system expects the stored procedure as a create statement only.  The additional statements to drop if existing are not necessary within the project system.  Project deployment takes care of detecting if the sproc already exists and if it needs to be updated. To resolve this error you can simply remove the additional statements other then your create SP, Function etc. OR Exclude the file from build. Right Click on your file in Solution Explorer, Click Properties > Build Action > Not in Build

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  • Using Durandal to Create Single Page Apps

    - by Stephen.Walther
    A few days ago, I gave a talk on building Single Page Apps on the Microsoft Stack. In that talk, I recommended that people use Knockout, Sammy, and RequireJS to build their presentation layer and use the ASP.NET Web API to expose data from their server. After I gave the talk, several people contacted me and suggested that I investigate a new open-source JavaScript library named Durandal. Durandal stitches together Knockout, Sammy, and RequireJS to make it easier to use these technologies together. In this blog entry, I want to provide a brief walkthrough of using Durandal to create a simple Single Page App. I am going to demonstrate how you can create a simple Movies App which contains (virtual) pages for viewing a list of movies, adding new movies, and viewing movie details. The goal of this blog entry is to give you a sense of what it is like to build apps with Durandal. Installing Durandal First things first. How do you get Durandal? The GitHub project for Durandal is located here: https://github.com/BlueSpire/Durandal The Wiki — located at the GitHub project — contains all of the current documentation for Durandal. Currently, the documentation is a little sparse, but it is enough to get you started. Instead of downloading the Durandal source from GitHub, a better option for getting started with Durandal is to install one of the Durandal NuGet packages. I built the Movies App described in this blog entry by first creating a new ASP.NET MVC 4 Web Application with the Basic Template. Next, I executed the following command from the Package Manager Console: Install-Package Durandal.StarterKit As you can see from the screenshot of the Package Manager Console above, the Durandal Starter Kit package has several dependencies including: · jQuery · Knockout · Sammy · Twitter Bootstrap The Durandal Starter Kit package includes a sample Durandal application. You can get to the Starter Kit app by navigating to the Durandal controller. Unfortunately, when I first tried to run the Starter Kit app, I got an error because the Starter Kit is hard-coded to use a particular version of jQuery which is already out of date. You can fix this issue by modifying the App_Start\DurandalBundleConfig.cs file so it is jQuery version agnostic like this: bundles.Add( new ScriptBundle("~/scripts/vendor") .Include("~/Scripts/jquery-{version}.js") .Include("~/Scripts/knockout-{version}.js") .Include("~/Scripts/sammy-{version}.js") // .Include("~/Scripts/jquery-1.9.0.min.js") // .Include("~/Scripts/knockout-2.2.1.js") // .Include("~/Scripts/sammy-0.7.4.min.js") .Include("~/Scripts/bootstrap.min.js") ); The recommendation is that you create a Durandal app in a folder off your project root named App. The App folder in the Starter Kit contains the following subfolders and files: · durandal – This folder contains the actual durandal JavaScript library. · viewmodels – This folder contains all of your application’s view models. · views – This folder contains all of your application’s views. · main.js — This file contains all of the JavaScript startup code for your app including the client-side routing configuration. · main-built.js – This file contains an optimized version of your application. You need to build this file by using the RequireJS optimizer (unfortunately, before you can run the optimizer, you must first install NodeJS). For the purpose of this blog entry, I wanted to start from scratch when building the Movies app, so I deleted all of these files and folders except for the durandal folder which contains the durandal library. Creating the ASP.NET MVC Controller and View A Durandal app is built using a single server-side ASP.NET MVC controller and ASP.NET MVC view. A Durandal app is a Single Page App. When you navigate between pages, you are not navigating to new pages on the server. Instead, you are loading new virtual pages into the one-and-only-one server-side view. For the Movies app, I created the following ASP.NET MVC Home controller: public class HomeController : Controller { public ActionResult Index() { return View(); } } There is nothing special about the Home controller – it is as basic as it gets. Next, I created the following server-side ASP.NET view. This is the one-and-only server-side view used by the Movies app: @{ Layout = null; } <!DOCTYPE html> <html> <head> <title>Index</title> </head> <body> <div id="applicationHost"> Loading app.... </div> @Scripts.Render("~/scripts/vendor") <script type="text/javascript" src="~/App/durandal/amd/require.js" data-main="/App/main"></script> </body> </html> Notice that I set the Layout property for the view to the value null. If you neglect to do this, then the default ASP.NET MVC layout will be applied to the view and you will get the <!DOCTYPE> and opening and closing <html> tags twice. Next, notice that the view contains a DIV element with the Id applicationHost. This marks the area where virtual pages are loaded. When you navigate from page to page in a Durandal app, HTML page fragments are retrieved from the server and stuck in the applicationHost DIV element. Inside the applicationHost element, you can place any content which you want to display when a Durandal app is starting up. For example, you can create a fancy splash screen. I opted for simply displaying the text “Loading app…”: Next, notice the view above includes a call to the Scripts.Render() helper. This helper renders out all of the JavaScript files required by the Durandal library such as jQuery and Knockout. Remember to fix the App_Start\DurandalBundleConfig.cs as described above or Durandal will attempt to load an old version of jQuery and throw a JavaScript exception and stop working. Your application JavaScript code is not included in the scripts rendered by the Scripts.Render helper. Your application code is loaded dynamically by RequireJS with the help of the following SCRIPT element located at the bottom of the view: <script type="text/javascript" src="~/App/durandal/amd/require.js" data-main="/App/main"></script> The data-main attribute on the SCRIPT element causes RequireJS to load your /app/main.js JavaScript file to kick-off your Durandal app. Creating the Durandal Main.js File The Durandal Main.js JavaScript file, located in your App folder, contains all of the code required to configure the behavior of Durandal. Here’s what the Main.js file looks like in the case of the Movies app: require.config({ paths: { 'text': 'durandal/amd/text' } }); define(function (require) { var app = require('durandal/app'), viewLocator = require('durandal/viewLocator'), system = require('durandal/system'), router = require('durandal/plugins/router'); //>>excludeStart("build", true); system.debug(true); //>>excludeEnd("build"); app.start().then(function () { //Replace 'viewmodels' in the moduleId with 'views' to locate the view. //Look for partial views in a 'views' folder in the root. viewLocator.useConvention(); //configure routing router.useConvention(); router.mapNav("movies/show"); router.mapNav("movies/add"); router.mapNav("movies/details/:id"); app.adaptToDevice(); //Show the app by setting the root view model for our application with a transition. app.setRoot('viewmodels/shell', 'entrance'); }); }); There are three important things to notice about the main.js file above. First, notice that it contains a section which enables debugging which looks like this: //>>excludeStart(“build”, true); system.debug(true); //>>excludeEnd(“build”); This code enables debugging for your Durandal app which is very useful when things go wrong. When you call system.debug(true), Durandal writes out debugging information to your browser JavaScript console. For example, you can use the debugging information to diagnose issues with your client-side routes: (The funny looking //> symbols around the system.debug() call are RequireJS optimizer pragmas). The main.js file is also the place where you configure your client-side routes. In the case of the Movies app, the main.js file is used to configure routes for three page: the movies show, add, and details pages. //configure routing router.useConvention(); router.mapNav("movies/show"); router.mapNav("movies/add"); router.mapNav("movies/details/:id");   The route for movie details includes a route parameter named id. Later, we will use the id parameter to lookup and display the details for the right movie. Finally, the main.js file above contains the following line of code: //Show the app by setting the root view model for our application with a transition. app.setRoot('viewmodels/shell', 'entrance'); This line of code causes Durandal to load up a JavaScript file named shell.js and an HTML fragment named shell.html. I’ll discuss the shell in the next section. Creating the Durandal Shell You can think of the Durandal shell as the layout or master page for a Durandal app. The shell is where you put all of the content which you want to remain constant as a user navigates from virtual page to virtual page. For example, the shell is a great place to put your website logo and navigation links. The Durandal shell is composed from two parts: a JavaScript file and an HTML file. Here’s what the HTML file looks like for the Movies app: <h1>Movies App</h1> <div class="container-fluid page-host"> <!--ko compose: { model: router.activeItem, //wiring the router afterCompose: router.afterCompose, //wiring the router transition:'entrance', //use the 'entrance' transition when switching views cacheViews:true //telling composition to keep views in the dom, and reuse them (only a good idea with singleton view models) }--><!--/ko--> </div> And here is what the JavaScript file looks like: define(function (require) { var router = require('durandal/plugins/router'); return { router: router, activate: function () { return router.activate('movies/show'); } }; }); The JavaScript file contains the view model for the shell. This view model returns the Durandal router so you can access the list of configured routes from your shell. Notice that the JavaScript file includes a function named activate(). This function loads the movies/show page as the first page in the Movies app. If you want to create a different default Durandal page, then pass the name of a different age to the router.activate() method. Creating the Movies Show Page Durandal pages are created out of a view model and a view. The view model contains all of the data and view logic required for the view. The view contains all of the HTML markup for rendering the view model. Let’s start with the movies show page. The movies show page displays a list of movies. The view model for the show page looks like this: define(function (require) { var moviesRepository = require("repositories/moviesRepository"); return { movies: ko.observable(), activate: function() { this.movies(moviesRepository.listMovies()); } }; }); You create a view model by defining a new RequireJS module (see http://requirejs.org). You create a RequireJS module by placing all of your JavaScript code into an anonymous function passed to the RequireJS define() method. A RequireJS module has two parts. You retrieve all of the modules which your module requires at the top of your module. The code above depends on another RequireJS module named repositories/moviesRepository. Next, you return the implementation of your module. The code above returns a JavaScript object which contains a property named movies and a method named activate. The activate() method is a magic method which Durandal calls whenever it activates your view model. Your view model is activated whenever you navigate to a page which uses it. In the code above, the activate() method is used to get the list of movies from the movies repository and assign the list to the view model movies property. The HTML for the movies show page looks like this: <table> <thead> <tr> <th>Title</th><th>Director</th> </tr> </thead> <tbody data-bind="foreach:movies"> <tr> <td data-bind="text:title"></td> <td data-bind="text:director"></td> <td><a data-bind="attr:{href:'#/movies/details/'+id}">Details</a></td> </tr> </tbody> </table> <a href="#/movies/add">Add Movie</a> Notice that this is an HTML fragment. This fragment will be stuffed into the page-host DIV element in the shell.html file which is stuffed, in turn, into the applicationHost DIV element in the server-side MVC view. The HTML markup above contains data-bind attributes used by Knockout to display the list of movies (To learn more about Knockout, visit http://knockoutjs.com). The list of movies from the view model is displayed in an HTML table. Notice that the page includes a link to a page for adding a new movie. The link uses the following URL which starts with a hash: #/movies/add. Because the link starts with a hash, clicking the link does not cause a request back to the server. Instead, you navigate to the movies/add page virtually. Creating the Movies Add Page The movies add page also consists of a view model and view. The add page enables you to add a new movie to the movie database. Here’s the view model for the add page: define(function (require) { var app = require('durandal/app'); var router = require('durandal/plugins/router'); var moviesRepository = require("repositories/moviesRepository"); return { movieToAdd: { title: ko.observable(), director: ko.observable() }, activate: function () { this.movieToAdd.title(""); this.movieToAdd.director(""); this._movieAdded = false; }, canDeactivate: function () { if (this._movieAdded == false) { return app.showMessage('Are you sure you want to leave this page?', 'Navigate', ['Yes', 'No']); } else { return true; } }, addMovie: function () { // Add movie to db moviesRepository.addMovie(ko.toJS(this.movieToAdd)); // flag new movie this._movieAdded = true; // return to list of movies router.navigateTo("#/movies/show"); } }; }); The view model contains one property named movieToAdd which is bound to the add movie form. The view model also has the following three methods: 1. activate() – This method is called by Durandal when you navigate to the add movie page. The activate() method resets the add movie form by clearing out the movie title and director properties. 2. canDeactivate() – This method is called by Durandal when you attempt to navigate away from the add movie page. If you return false then navigation is cancelled. 3. addMovie() – This method executes when the add movie form is submitted. This code adds the new movie to the movie repository. I really like the Durandal canDeactivate() method. In the code above, I use the canDeactivate() method to show a warning to a user if they navigate away from the add movie page – either by clicking the Cancel button or by hitting the browser back button – before submitting the add movie form: The view for the add movie page looks like this: <form data-bind="submit:addMovie"> <fieldset> <legend>Add Movie</legend> <div> <label> Title: <input data-bind="value:movieToAdd.title" required /> </label> </div> <div> <label> Director: <input data-bind="value:movieToAdd.director" required /> </label> </div> <div> <input type="submit" value="Add" /> <a href="#/movies/show">Cancel</a> </div> </fieldset> </form> I am using Knockout to bind the movieToAdd property from the view model to the INPUT elements of the HTML form. Notice that the FORM element includes a data-bind attribute which invokes the addMovie() method from the view model when the HTML form is submitted. Creating the Movies Details Page You navigate to the movies details Page by clicking the Details link which appears next to each movie in the movies show page: The Details links pass the movie ids to the details page: #/movies/details/0 #/movies/details/1 #/movies/details/2 Here’s what the view model for the movies details page looks like: define(function (require) { var router = require('durandal/plugins/router'); var moviesRepository = require("repositories/moviesRepository"); return { movieToShow: { title: ko.observable(), director: ko.observable() }, activate: function (context) { // Grab movie from repository var movie = moviesRepository.getMovie(context.id); // Add to view model this.movieToShow.title(movie.title); this.movieToShow.director(movie.director); } }; }); Notice that the view model activate() method accepts a parameter named context. You can take advantage of the context parameter to retrieve route parameters such as the movie Id. In the code above, the context.id property is used to retrieve the correct movie from the movie repository and the movie is assigned to a property named movieToShow exposed by the view model. The movie details view displays the movieToShow property by taking advantage of Knockout bindings: <div> <h2 data-bind="text:movieToShow.title"></h2> directed by <span data-bind="text:movieToShow.director"></span> </div> Summary The goal of this blog entry was to walkthrough building a simple Single Page App using Durandal and to get a feel for what it is like to use this library. I really like how Durandal stitches together Knockout, Sammy, and RequireJS and establishes patterns for using these libraries to build Single Page Apps. Having a standard pattern which developers on a team can use to build new pages is super valuable. Once you get the hang of it, using Durandal to create new virtual pages is dead simple. Just define a new route, view model, and view and you are done. I also appreciate the fact that Durandal did not attempt to re-invent the wheel and that Durandal leverages existing JavaScript libraries such as Knockout, RequireJS, and Sammy. These existing libraries are powerful libraries and I have already invested a considerable amount of time in learning how to use them. Durandal makes it easier to use these libraries together without losing any of their power. Durandal has some additional interesting features which I have not had a chance to play with yet. For example, you can use the RequireJS optimizer to combine and minify all of a Durandal app’s code. Also, Durandal supports a way to create custom widgets (client-side controls) by composing widgets from a controller and view. You can download the code for the Movies app by clicking the following link (this is a Visual Studio 2012 project): Durandal Movie App

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  • Mono and GTK#, installing problem with gtk#

    - by user207785
    I've been trying and trying to install gtk# into mono, but I can't seem to install gtk# I've downloaded the tarball, used ./configure, and I get this: Configuration summary Installation prefix = /usr/local C# compiler: /usr/bin/mcs -define:GTK_SHARP_2_6 -define:GTK_SHARP_2_8 -define:GTK_SHARP_2_10 -define:GTK_SHARP_2_12 Optional assemblies included in the build: glade-sharp.dll: no gtk-dotnet.dll: yes Mono.Cairo.dll: using system assembly NOTE: if any of the above say 'no' you may install the corresponding development packages for them, rerun autogen.sh to include them in the build. Documentation build enabled: yes WARNING: The install prefix is different than the monodoc prefix. Monodoc will not be able to load the documentation. Now what? I've been ./autogen.sh - ing like crazy and its not working! Please help! I just want to program in c# with a visual window builder like in c# visual studio...

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  • Editing sqlcmdvariable nodes in SSDT Publish Profile files using msbuild

    - by jamiet
    Publish profile files are a new feature of SSDT database projects that enable you to package up all environment-specific properties into a single file for use at publish time; I have written about them before at Publish Profile Files in SQL Server Data Tools (SSDT) and if it wasn’t obvious from that blog post, I’m a big fan! As I have used Publish Profile files more and more I have realised that there may be times when you need to edit those Publish profile files during your build process, you may think of such an operation as a kind of pre-processor step. In my case I have a sqlcmd variable called DeployTag, it holds a value representing the current build number that later gets inserted into a table using a Post-Deployment script (that’s a technique that I wrote about in Implementing SQL Server solutions using Visual Studio 2010 Database Projects – a compendium of project experiences – search for “Putting a build number into the DB”). Here are the contents of my Publish Profile file (simplified for demo purposes) : Notice that DeployTag defaults to “UNKNOWN”. On my current project we are using msbuild scripts to control what gets built and what I want to do is take the build number from our build engine and edit the Publish profile files accordingly. Here is the pertinent portion of the the msbuild script I came up with to do that:   <ItemGroup>     <Namespaces Include="myns">       <Prefix>myns</Prefix>       <Uri>http://schemas.microsoft.com/developer/msbuild/2003</Uri>     </Namespaces>   </ItemGroup>   <Target Name="UpdateBuildNumber">     <ItemGroup>       <SSDTPublishFiles Include="$(DESTINATION)\**\$(CONFIGURATION)\**\*.publish.xml" />     </ItemGroup>     <MSBuild.ExtensionPack.Xml.XmlFile Condition="%(SSDTPublishFiles.Identity) != ''"                                        TaskAction="UpdateElement"                                        File="%(SSDTPublishFiles.Identity)"                                        Namespaces="@(Namespaces)"                                         XPath="//myns:SqlCmdVariable[@Include='DeployTag']/myns:Value"                                         InnerText="$(BuildNumber)"/>   </Target> The important bits here are the definition of the namespace http://schemas.microsoft.com/developer/msbuild/2003: and the XPath expression //myns:SqlCmdVariable[@Include='DeployTag']/myns:Value: Some extra info: I use a fantastic tool called XMLPad to discover/test XPath expressions, read more at XMLPad – a new tool in my developer utility belt MSBuild.ExtensionPack.Xml.XmlFile is a msbuild task used to edit XML files and is available from Mike Fourie’s MSBuild Extension Pack I’m using a property called $(BuildNumber) to hold the value to substitute into the file and also $(DESTINATION)\**\$(CONFIGURATION)\**\*.publish.xml to define an ItemGroup all of my Publish Profile files. Populating those properties is basic msbuild stuff and is therefore outside the scope of this blog post however if you want to learn more check out MSBuild properties & How To: Use Wildcards to Build All Files in a Directory. Hope this is useful! @Jamiet

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  • PandoraBar Packs Pandora Radio Client into a Compact Case

    - by Jason Fitzpatrick
    This stylish and compact build makes it easy to enjoy streaming radio without the bulk and overhead of running your entire computer to do so. Check out the video to see the compact streaming radio box in action. Courtesy of tinker blog Engscope, we find this clean Pandora-client-in-box build. Currently the project blog has a cursory overview of the project with the demo video but promises future updates detailing the software and hardware components of the build. If you can’t wait that long, make sure to check out some of the previous Wi-Fi radio builds we’ve shared: DIY Wi-Fi Radio Brings Wireless Tunes Anywhere in Your House and Wi-Fi Speakers Stream Music Anywhere. Pandobar [via Hacked Gadgets] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Project Kapros: A Custom-Built Workstation Featuring an In-Desk Computer

    - by Jason Fitzpatrick
    While we’ve seen our fair share of case mods, it’s infrequent we see one as polished and built-in as this custom built work station. What started as an IKEA Galant desk, ended as a stunningly executed desk-as-computer build. High gloss paint, sand-blasted plexiglass windows, custom lighting, and some quality hardware all come together in this build to yield a gorgeous setup with plenty of power and style to go around. Hit up the link below for a massive photo album build guide detailing the process from start to finish. Project Kapros: IKEA Galant PC Desk Mod [via Kotaku] How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • DIY LEGO Settlers of Catan Board Mixes Two Geeky Hobbies in One

    - by Jason Fitzpatrick
    While Settlers of Catan (a modular board game) and LEGO (a modular building system) seems destined to fit perfectly together, the execution of a functional Catan board out of LEGO bricks is tricky. Check out this polished build to see it done right. Courtesy of LEGO enthusiast Micheal Thomas, this Settlers of Catan build overcomes the problem of fitting the numerous modular Catan board pieces together by using an underlying framework to provided a preset pocket for each tile. The framework also doubles as a perfect place to lady down the roads and settlements pieces in the game. Currently the project is listed in LEGO Cuusoo–a sort of LEGOland version of Kickstarter–so pay it a visit and log a vote in support of the project. You can also check out the Michael’s Flickr stream to see multiple photos of the build in order to get ideas for your own Settlers of Catan set. LEGO Settlers of Catan [via Mashable] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Mobile game production workflow using Html5 and visual studio

    - by Mihalis Bagos
    I want to know of any framework, that lets you build/test applications inside Visual Studio using Html5/JS. We need to be able to have an emulator (like the one on android sdk) for as many devices as possible, and we need to be able to run the application with as few steps as possible (using the "RUN" command in visual studio is no1 choice). Also, this extends to build and deployment to app stores. Is there a way to circumvent the cloud services and build locally? I am at a loss of the plethora of tools and technologies available for game design using Html5. However, I really don't like the way implementations try to get you to rely on their cloud services, so services like appmobi are at the bottom of the favored list.

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  • Cool a Computer with Toilet Water

    - by Jason Fitzpatrick
    When most people opt to use water cooling they put together tidy coolant reservoirs complete with ambient lighting and the like. This build involves a hole in the wall and the tank of a functioning toilet. The design, courtesy of Jeff Gagnon, is unconventional, but effective. Opposite of his wall-mounted PC is a bathroom. In that bathroom he has a coolant pump in the tank of the toilet. Using the toilet tank as a thermal sink he keeps the CPU at a nice chilly 66F. Hit up the link below for more pictures, including a peek inside his hacked together toilet-tank cooling rig. How to Cool a PC with Toilet Water [Extreme Tech] How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1

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  • Developing Web Portal

    - by Ya Basha
    I'm php, Ruby on Rails and HTML5 developer I need some advises and suggestions for a web portal project that I will build from scratch. This is my first time to build a web portal, Which developing scripting language you prefer and why? and how I should start planing my project as it will contains many modules. I'm excited to start building this project and I want to build it in the right way with planing, if you know some web resources that help me decide and plan my project please give them to me. Best Regards,

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  • How to attach WAR file in email from jenkins

    - by birdy
    We have a case where a developer needs to access the last successfully built WAR file from jenkins. However, they can't access the jenkins server. I'd like to configure jenkins such that on every successful build, jenkins sends the WAR file to this user. I've installed the ext-email plugin and it seems to be working fine. Emails are being received along with the build.log. However, the WAR file isn't being received. The WAR file lives on this path in the server: /var/lib/jenkins/workspace/Ourproject/dist/our.war So I configured it under Post build actions like this: The problem is that emails are sent but the WAR file isn't being attached. Do I need to do something else?

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  • Building Paths Fluently

    - by PSteele
    If you ever need to “build” a path (i.e. “C:\folder1\subfolder”), you really should be using Path.Combine.  It makes sure the trailing directory separator is in between the two paths (and it puts the appropriate character in – DirectorySeparatorChar).  I wanted an easier way to build a path than having to constantly call Path.Combine so I created a handy little extension method that lets me build paths “fluently”: public static string PathCombine(this string path1, string path2) { return Path.Combine(path1, path2); } Now I can write code like this: var dir = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) .PathCombine("Folder1") .PathCombine("Folder2"); Technorati Tags: .NET,Extension Methods,Fluent

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  • Telecomunication SID model and resources [on hold]

    - by andygluk
    There is a SID model well-known in telecom industry. Following this model you define resources as resources owned by your enterprise, and then you build resource-oriented services on top of it and then customer-oriented services and so on... So everything is based on enterprise-owned resources, which you have to identify first. What I am looking for and what I am asking is some alternative to this model, build not on enterprise-owned resources, but on resources sell by enterprise. Say, you are selling licenses for using your products. So instead of building model on top of enterprise resources you may be interested to build it on top of licenses you are selling.

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  • Building TrueCrypt on Ubuntu 13.10

    - by linuxubuntu
    With the whole NSA thing people tried to re-build identically looking binaries to the ones which truecrypt.org provides, but didn't succeed. So some think they might be compiled with back-doors which are not in the source code. - So how compile on the latest Ubuntu version (I'm using UbuntuGNOME but that shouldn't matter)? I tried some tutorials for previous Ubuntu versions but they seem not to work any-more? edit: https://madiba.encs.concordia.ca/~x_decarn/truecrypt-binaries-analysis/ Now you might think "ok, we don't need to build", but: To build he used closed-source software and there are proof-of-concepts where a compromised compiler still put backdoors into the binary: 1. source without backdoors 2. binary identically to the reference-binary 3. binary contains still backdoors

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  • Should maven generate jaxb java code or just use java code from source control?

    - by Peter Turner
    We're trying to plan how to mash together a build server for our shiny new java backend. We use a lot of jaxb XSD code generation and I was getting into a heated argument with whoever cared that the build server should delete jaxb created structures that were checked in generate the code from XSD's use code generated from those XSD's Everyone else thought that it made more sense to just use the code they checked in (we check in the code generated from the XSD because Eclipse pretty much forces you to do this as far as I can tell). My only stale argument is in my reading of the Joel test is that making the build in one step means generating from the source code and the source code is not the java source, but the XSD's because if you're messing around with the generated code you're gonna get pinched eventually. So, given that we all agree (you may not agree) we should probably be checking in our generate java files, should we use them to generate our code or should we generate it using the XSD's?

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  • Launchpad dailybuild source in subdirectory of branch

    - by Jared
    I have a repo branch that i have mirrored in Launchpad that I am trying to setup a daily build. The problem is that the source directory of the package is a subdirectory in the branch. When building locally it's no problem because I can just change to that directory. However with launchpad's bzr-builder it does everything from the top directory in the branch. My current build recipe is: # bzr-builder format 0.3 deb-version {debupstream}-{revno}-{revno:packaging} lp:kegbot nest-part packaging lp:~szechyjs/kegbot/kegbot_debian debian debian Ideally I would use lp:kegbot/pykeg but this is not possible in bzr. Is there a easy way I can build the package in the kegbot/pykeg directory, by setting it up in my recipe or some kind of source directory variable in the rules file?

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