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  • XCode project complains about missing files if a linked framework contains private headers

    - by darklight
    My Problem is this: My framework contains public and private headers - the public headers import private headers in the framework My app that links against this framework imports public headers Now when I compile it, XCode complains about missing files (the private headers that are indirectly imported via the frameworks public headers). I read somewhere on stackoverflow that I should do this: "In the public header file use @class to include other interfaces and use #import in the implementation file (.m)." I find this solution pretty unsatisfying - you have to use it for circular dependencies, too. Is there any better way to keep my headers private?

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  • How to decode base64-encoded <data> (CFData/NSData) property in a property list?

    - by bantic
    I am trying to reverse-engineer a preferences file (not for any nefarious purposes, just so that I can script usage of it) that, among other things, has arrays of coordinates stored within it. This is the salient snippet from the property list: <dict> <key>$class</key> <dict> <key>CF$UID</key> <integer>34</integer> </dict> <key>coordArray</key> <data> AAAAAAAAAAAAAAAAAAAAAT70vS8/M7xSPwAAAD8AAAA/AAAA </data> <key>coordCount</key> <integer>1</integer> </dict> I assume that data string is an array of coordinates (based on its key name). My question is, how can I figure out what data is stored there? If I simply base64-decode that string, I get gibberish. Is there a way to decode it and cast it into whatever format it came from (NSArray, I think)?

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  • NSString not applying to UILabel

    - by lyonjtill
    - (void)restoreUserDefaults { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; if([defaults objectForKey:@"Exam Name"] == nil) { examName = [[NSString alloc] initWithString:@"Name"]; } else { examName = [[NSString alloc] initWithString:[defaults objectForKey:@"Exam Name"]]; } [examNameLabel setText:examName]; NSLog(@"New Exam Schedule - Exam Name - %@",[defaults objectForKey:@"Exam Name"]); NSLog(@"examName = %@", examName); NSLog(@"examNameLabel = %@", examNameLabel); } Dear all, Basically above is a basic method to change a UILabel to a saved piece of data. I am having a problem making the label change to the NSString examName. I have checked Interface Builder and it's connected up. Any ideas why? Regards Lyon J Till

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  • iphone image is leaking, but where?

    - by Brodie4598
    the image that is being displayed in this code is leaking but I cant figure out how. What I have a tableview that displays images to be displayed. Each time a user selects an image, it should remove the old image, download a new one, then add it to the scroll view. But the old image is not being released and I cant figure out why... -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [imageView removeFromSuperview]; self.imageView = nil; NSUInteger row = [indexPath row]; NSString *tempC = [[NSString alloc]initWithFormat:@"http://www.website.com/%@_0001.jpg",[pdfNamesFinalArray objectAtIndex:row] ]; chartFileName = tempC; pdfName = [pdfNamesFinalArray objectAtIndex:row]; [tableView deselectRowAtIndexPath:indexPath animated:YES]; NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *docsPath = [paths objectAtIndex:0]; NSString *tempString = [[[NSString alloc]initWithFormat:@"%@/%@.jpg",docsPath,pdfName]autorelease]; NSData *data = [NSData dataWithContentsOfFile:tempString]; if (data != NULL){ self.imageView = nil; [imageView removeFromSuperview]; self.imageView = nil; UIImageView *tempImage = [[[UIImageView alloc]initWithImage:[UIImage imageWithData:data]]autorelease]; self.imageView = tempImage; [data release]; scrollView.contentSize = CGSizeMake(imageView.frame.size.width , imageView.frame.size.height); scrollView.maximumZoomScale = 1; scrollView.minimumZoomScale = .6; scrollView.clipsToBounds = YES; scrollView.delegate = self; [scrollView addSubview:imageView]; scrollView.zoomScale = .37; } else { [data release]; self.imageView = nil; [imageView removeFromSuperview]; self.imageView = nil; activityIndicator.hidden = NO; getChartsButton.enabled = NO; chartListButton.enabled = NO; saveChartButton.enabled = NO; [NSThread detachNewThreadSelector:@selector(downloadImages) toTarget:self withObject:nil]; } chartPanel.hidden = YES; } -(void) downloadImages { NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; self.imageView = nil; [imageView removeFromSuperview]; NSURL *url = [[[NSURL alloc]initWithString:chartFileName]autorelease]; NSData *data = [NSData dataWithContentsOfURL:url]; UIImageView *tempImage = [[[UIImageView alloc]initWithImage:[UIImage imageWithData:data]]autorelease]; self.imageView = tempImage; tempImage = nil; scrollView.contentSize = CGSizeMake(imageView.frame.size.width , imageView.frame.size.height); scrollView.maximumZoomScale = 1; scrollView.minimumZoomScale = .37; scrollView.clipsToBounds = YES; scrollView.delegate = self; [scrollView addSubview:imageView]; scrollView.zoomScale = .6; activityIndicator.hidden = YES; getChartsButton.enabled = YES; chartListButton.enabled = YES; saveChartButton.enabled = YES; [pool drain]; [pool release]; }

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  • UITableView, having problems changing accessory when selected

    - by zpasternack
    I'm using a UITableView to allow selection of one (of many) items. Similar to the UI when selecting a ringtone, I want the selected item to be checked, and the others not. I would like to have the cell selected when touched, then animated back to the normal color (again, like the ringtone selection UI). A UIViewController subclass is my table's delegate and datasource (not UITableViewController, because I also have a toolbar in there). I'm setting the accessoryType of the cells in cellForRowAtIndexPath:, and updating my model when cells are selected in didSelectRowAtIndexPath:. The only way I can think of to set the selected cell to checkmark (and clear the previous one) is to call [tableView reloadData] in didSelectRowAtIndexPath:. However, when I do this, the animating of the cell deselection is weird (a white box appears where the cell's label should be). If I don't call reloadData, of course, the accessoryType won't change, so the checkmarks won't appear. I suppose I could turn the animation off, but that seems lame. I also toyed with getting and altering the cells in didSelectRowAtIndexPath:, but that's a big pain. Any ideas? Abbreviated code follows... - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell* aCell = [tableView dequeueReusableCellWithIdentifier:kImageCell]; if( aCell == nil ) { aCell = [[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:kImageCell]; } aCell.text = [imageNames objectAtIndex:[indexPath row]]; if( [indexPath row] == selectedImage ) { aCell.accessoryType = UITableViewCellAccessoryCheckmark; } else { aCell.accessoryType = UITableViewCellAccessoryNone; } return aCell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [tableView deselectRowAtIndexPath:indexPath animated:YES]; selectedImage = [indexPath row] [tableView reloadData]; }

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  • NSMutableDictionary memory / address problem, release does not work?

    - by phil
    I am trying to create a NSMutableDictionary(dictA) with objectA. When I try to view my dictionary(NSLog), each key is pointing to the same address. I have an objectA_1 which is type objectA and used to setup the dictionary. Also, if I try to getObject, I always get the last key/value that was added to the dictionary. I tried setValue and got the same results. Is there something wrong with my objectA? Is the release method not working properly? Am I retaining when I shouldn't? Thank you. dictA = [[NSMutableDictionary alloc] init]; objectA *objectA = [[objectA alloc] init]; [dictA setObject:objectA_1 forKey:@"apple"]; [objectA_1 release]; [dictA setObject:objectA_1 forKey:@"japan"]; [objectA_1 release]; [dictA setObject:objectA_1 forKey:@"paris"]; [objectA_1 release]; [dictA setObject:objectA_1 forKey:@"pizza"]; [objectA_1 release]; //NSlog: apple = ""; japan = ""; paris = ""; pizza = "";

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  • Save downloaded content when in app purchase is complete

    - by jakob
    Hello experts! I have created an app which allows users to buy non-consumable content. The retrieving-ids-payment-process works like a charm. What i can't really figure out is how my content should be saved into the phone. The existing structure is that I have all my current content in Resources/packages/. For every package there is an matching entry in a package.plist. When the purchase is complete it is time to download the content from the server. What i retrieve from the server is a zip file with the new package that I have bought. My observer will call a method named provideContent: -(void) provideContent: (NSString*) productIdentifier { In here I will call my server and download the package } What i need from you guys is some sort of step by step walkthrough or tutorial of how, when the zip is retrieved(is zip allowed?), unpack this zip and add it to my current package structure. Thank you in advance

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  • Understanding addSubview: memoryLeak

    - by Leandros
    I don't really understand, why this code leaks. ParentViewController *parentController = [[ParentViewController alloc] init]; ChildViewController *childController = [[ChildViewController alloc] init]; [parentController containerAddChildViewController:childController]; [[self window] setRootViewController:parentController]; - (void)containerAddChildViewController:(UIViewController *)childViewController { [self addChildViewController:childViewController]; [self.view addSubview:childViewController.view]; // Instruments is telling me, the leak occurs here! [childViewController didMoveToParentViewController:self]; } According to Instruments, this line: [self.view addSubview:childViewController.view]; is leaking. The whole code is called once in application:didFinishLaunchingWithOptions:, but it is shown that this code is responsible for 30 leaks (approx. 1.12 kB).

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  • Memory problem with basic UITableView when scrolling

    - by Sheehan Alam
    I have a very simple UITableView that has 3 sections, and 3 rows per section. #pragma mark - #pragma mark UITableView delegate methods - (NSInteger)tableView:(UITableView *)tblView numberOfRowsInSection:(NSInteger)section { return 3; } - (UITableViewCell *)tableView:(UITableView *)tblView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tblView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... return cell; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tblView { if (tblView == self.tableView) { return 3; } else { return 1; } } Everything shows up fine, but as soon as I scroll my application crashes and my debugger tells me: * -[ProfileViewController tableView:cellForRowAtIndexPath:]: message sent to deallocated instance 0x5ae61b0 I'm not exactly sure what I am doing wrong.

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  • NavigationBar from UINavigationController not positioned correctly

    - by David Liu
    So, my iPad program has a pseudo-split view controller (one that I implemented, not base SDK one), and was working correctly a while ago. It has the basic layout (UINavController for master, content view controller for detail on right), but I have it so the master view doesn't disappear when rotated into portrait view. Recently, I added in a UITabBarController to contain the entire split view, which has made the navigation bar go wonky, while all the other views are positioned fine. In addition, the navigation bar only gets mispositioned when the program starts up while the iPad is in landscape, or upside-down portrait. If it starts out in portrait, everything is fine. Relevant Code: RootViewController.m: - (void)loadView { navController = [[NavigationBreadcrumbsController_Pad alloc] init]; ABTableViewController_Pad * tableViewController = [[ABTableViewController_Pad alloc] initWithNibName:@"ABTableView"]; master = [[UINavigationController_Pad alloc] initWithRootViewController:tableViewController]; [tableViewController release]; // Dummy blank UIViewcontroller detail = [[UIViewController alloc] init]; detail.view = [[[UIView alloc] init] autorelease]; [detail.view setBackgroundColor:[UIColor grayColor]]; self.view = [[[UIView alloc] init] autorelease]; self.view.backgroundColor = [UIColor blackColor]; [self positionViews]; [self.view addSubview:navToolbarController.view]; [self.view addSubview:master.view]; [self.view addSubview:detail.view]; } // Handles the respositioning of view into it's current orientation -(void)positionViews{ CGFloat tabBarOffset = 0; if(self.tabBarController){ tabBarOffset = self.tabBarController.tabBar.frame.size.height; } if(self.interfaceOrientation == UIInterfaceOrientationPortrait || self.interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown) { self.view.frame = CGRectMake(0, 0, 768, 1004); navController.view.frame = CGRectMake(0,0,768,44); //adjust master view [master.view setFrame:CGRectMake(0, 44, 320, 1024 - 44 - 20 - tabBarOffset)]; //adjust detail view [detail.view setFrame:CGRectMake(321,44, 448, 1024 - 44 - 20 - tabBarOffset)]; } // Landscape Layout else{ self.view.frame = CGRectMake(0, 0, 748, 1024); navToolbarController.view.frame = CGRectMake(0,0,1024,44); //adjust master view [master.view setFrame:CGRectMake(0, 44, 320, 768 - 44 - 20 - tabBarOffset)]; //adjust detail view [detail.view setFrame:CGRectMake(321,44, 1024 - 320, 768 - 44 - 20 - tabBarOffset)]; } }

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  • White bar at the bottom of root view!

    - by Sam
    Hi, I have two view controllers in the app. When the app starts, the layout of the root view controller's view is just fine. When a button is clicked, the view controller switches to the other one - which shows fine too. However, when the view is switched back to the root view, the contents are shifted UP by about 20 pixels, leaving a white bar at the bottom! - and it was not there when the app had started. Has anyone seen this? Any idea what's going on there? Thanks, Sam.

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  • Using accelerometer to detect iPad lock switch trigger?

    - by DevDevDev
    So for complicated reasons I am managing view rotations myself, and am only implementing UIDeviceOrientationPortrait as the autorotating orientation. Anyway, when one clicks the screen lock on the iPad, the device will rotate to UIDeviceOrientationPortrait, which will cause my code to rotate, which I do not want to happen. For instance of the user is holding the device in "landscape mode", i.e. I have already manually rotated the UI to landscape mode, and he/she clicks the screen lock, it will rotate the UI to portrait mode, even though the user did not move the device at all. So somehow I need a way to differentiate between rotations to portrait mode occuring from the screen lock, and those occuring from device rotation. As such, I would like somehow to use the accelerometer to detect whether or not the device was actually 'rotated' or whether the button was clicked. Thanks!

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  • How to define a preprocessor symbol in Xcode

    - by Steph Thirion
    Is it possible to set a symbol for conditional compilation by setting up properties in an Xcode project? My aim is to to create a symbol that is available to all files, without having to use import/include, so that a set of common classes can have a special behavior in some projects. Like the following, but with my own symbols. #if TARGET_IPHONE_SIMULATOR ... #endif

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  • Objecive C Error, Message sent to deallocated object

    - by Dave C
    Hello, I have several buttons on my app that are being created dynamically. They are all pointed at the button click event when pressed. When the button pressed method is called, the sender's tag(int value) is parsed into the controllers house ID. It works with one of the buttons... the first one created to be specific, but the others throw the following error: -[CFNumber intValue]: message sent to deallocated instance 0xc4bb0ff0 I am not releasing these buttons anywhere in my code... I haven't set them to auto release or anything like that... just wondering why they are doing this on the click. The button click event: - (IBAction) ButtonClick: (id) sender { HouseholdViewController *controller = [[HouseholdViewController alloc] initWithNibName:@"HouseholdViewController" bundle:nil]; controller.delegate = self; controller.HouseID = [(NSInteger)[(UIButton *)sender tag] intValue]; //this line throws an error controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Where I am creating the buttons: UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(MyLongInScreenCoords, MyLatInScreenCoords, 50, 50); UIImage *buttonImageNormal = [UIImage imageNamed:@"blue_pin.png"]; UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:50 topCapHeight:50]; [button setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal]; [self.view addSubview:button]; button.tag = [NSNumber numberWithInt:[[words objectAtIndex: i] intValue]]; ButtonPoints[CurrentHouseCount][0] = button; ButtonPoints[CurrentHouseCount][1] = [NSValue valueWithCGPoint:CGPointMake(MyActualLat, MyActualLong)]; [button addTarget:self action:@selector(ButtonClick:) forControlEvents:UIControlEventTouchUpInside]; CurrentHouseCount++; Thank you for any assistance.

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  • Application crashing on getting updated information from database using timer and storing it on loca

    - by Amit Battan
    In our multi - user application we are continuously interacting with database. We have a common class through which we are sending POST queries to database and obtaining xml files in return. We are using delegates of NSXMLParser to parse the obtained file. The problem with us is we are facing many crashes in it generally when application is idle and changed data in database is being fetched in background through timer which is invoked after every few seconds. We have also dealt with error handling through try and catch but it proves to be of no use in this case and mostly application crashes with following error : Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000020 Strange thing is that many times the fetching of updated data at background works very fine, same methods being successfully executed under similar conditions but suddenly it crashes on one of them. The codes we are using is as follows: // we are using timer in this way: chkOnlineUser=[NSTimer scheduledTimerWithTimeInterval:15 target:mmObject selector:@selector(threadOnlineUser) userInfo:NULL repeats:YES]; // this method being called in timer -(void)threadOnlineUser{//HeartBeat in Thread [NSThread detachNewThreadSelector:@selector(onlineUserRefresh) toTarget:self withObject:nil]; } // this performs actual updation -(void)onlineUserRefresh{ NSAutoreleasePool *pool =[[NSAutoreleasePool alloc]init]; @try{ if(chkTimer==1){ return; } chkTimer=1; if([allUserArray count]==0){ [user parseXMLFileUser:@"all" andFlag:3]; [allUserArray removeAllObjects]; [allUserArray addObjectsFromArray:[user users]]; } [objHeartBeat parseXMLFile:[loginID intValue] timeOut:10]; NSMutableDictionary *tDictOL=[[NSMutableDictionary alloc] init]; tDictOL=[objHeartBeat onLineList]; NSArray *tArray=[[NSArray alloc] init]; tArray=[[tDictOL objectForKey:@"onlineuser"] componentsSeparatedByString:@","]; [loginUserArray removeAllObjects]; for(int l=0;l less than [tArray count] ;l++){ int t;//=[[tArray objectAtIndex:l] intValue]; if([[allUserArray valueForKey:@"Id"] containsObject:[tArray objectAtIndex:l]]){ t = [[allUserArray valueForKey:@"Id"] indexOfObject:[tArray objectAtIndex:l]]; [loginUserArray addObject:[allUserArray objectAtIndex:t]]; } } [onlineTable reloadData]; [logInUserPopUp removeAllItems]; if([loginUserArray count]==1){ [labelLoginUser setStringValue:@"Only you are online"]; [logInUserPopUp setEnabled:YES]; }else{ [labelLoginUser setStringValue:[NSString stringWithFormat:@" %d users online",[loginUserArray count]]]; [logInUserPopUp setEnabled:YES]; } NSMenu *menu = [[NSMenu alloc] initWithTitle:@"menu"]; NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:@"" action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; for(int l=0;l less than [loginUserArray count];l++){ NSString *tempStr= [NSString stringWithFormat:@"%@ %@",[[[loginUserArray objectAtIndex:l] objectForKey:@"user_fname"] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]],[[[loginUserArray objectAtIndex:l] objectForKey:@"user_lname"] stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]]; if(![tempStr isEqualToString:@""]){ NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:tempStr action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; }else if(l==0){ NSMenuItem *itemOne = [[NSMenuItem alloc] initWithTitle:tempStr action:NULL keyEquivalent:@""]; [menu addItem:itemOne]; } } [logInUserPopUp setMenu:menu]; if([lastUpdateTime isEqualToString:@""]){ }else { [self fetchUpdatedInfo:lastUpdateTime]; [self fetchUpdatedGroup:lastUpdateTime];// function same as fetchUpdatedInfo [avObject fetchUpdatedInfo:lastUpdateTime];// function same as fetchUpdatedInfo [esTVObject fetchUpdatedInfo:lastUpdateTime];// function same as fetchUpdatedInfo } lastUpdateTime=[[tDictOL objectForKey:@"lastServerTime"] copy]; } @catch (NSException * e) { [queryByPost insertException:@"MainModule" inFun:@"onlineUserRefresh" excp:[e description] userId:[loginID intValue]]; NSRunAlertPanel(@"Error Panel", @"Main Module- onlineUserRefresh....%@", @"OK", nil, nil,e); } @finally { NSLog(@"Internal Update Before Bye"); chkTimer=0; NSLog(@"Internal Update Bye");// Some time application crashes after this log // Some time application crahses after "Internal Update Bye" log } } // The method which we are using to obtain updated data is of following form: -(void)fetchUpdatedInfo:(NSString *)UpdTime{ @try { if(initAfterLoginComplete==0){ return; } [user parseXMLFileUser:UpdTime andFlag:[loginID intValue]]; [tempUserUpdatedArray removeAllObjects]; [tempUserUpdatedArray addObjectsFromArray:[user users]]; if([tempUserUpdatedArray count]0){ if([contactsView isHidden]){ [topContactImg setImage:[NSImage imageNamed:@"btn_contacts_off_red.png"]]; }else { [topContactImg setImage:[NSImage imageNamed:@"btn_contacts_red.png"]]; } }else { return; } int chkprof=0; for(int l=0;l less than [tempUserUpdatedArray count];l++){ NSArray *tempArr1 = [allUserArray valueForKey:@"Id"]; int s; if([[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"] intValue]==profile_Id){ chkprof=1; } if([tempArr1 containsObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]){ s = [tempArr1 indexOfObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]; [allUserArray replaceObjectAtIndex:s withObject:[tempUserUpdatedArray objectAtIndex:l]]; }else { [allUserArray addObject:[tempUserUpdatedArray objectAtIndex:l]]; } NSArray *tempArr2 = [tempUser valueForKey:@"Id"]; if([tempArr2 containsObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]){ s = [tempArr2 indexOfObject:[[tempUserUpdatedArray objectAtIndex:l] objectForKey:@"Id"]]; [tempUser replaceObjectAtIndex:s withObject:[tempUserUpdatedArray objectAtIndex:l]]; }else { [tempUser addObject:[tempUserUpdatedArray objectAtIndex:l]]; } } NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"user_fname" ascending:YES]; [tempUser sortUsingDescriptors:[NSMutableArray arrayWithObject:sortDescriptor]]; [userListTableView reloadData]; [groupsArray removeAllObjects]; for(int z=0;z less than [tempGroups count];z++){ NSMutableArray *tempMArr=[[NSMutableArray alloc] init]; for(int l=0;l less than [allUserArray count];l++){ if([[[allUserArray objectAtIndex:l] objectForKey:@"GroupId"] intValue]==[[[tempGroups objectAtIndex:z] objectForKey:@"group_id"] intValue]){ [tempMArr addObject:[allUserArray objectAtIndex:l]]; } } [groupsArray insertObject:tempMArr atIndex:z]; [tempMArr release]; tempMArr= nil; } for(int n=0;n less than [tempGroups count];n++){ [[groupsArray objectAtIndex:n] addObject:[tempGroups objectAtIndex:n]]; } [groupsListOV reloadData]; if(chkprof==1){ [self profileShow:profile_Id]; }else { } [self selectUserInTable:0]; }@catch (NSException * e) { NSRunAlertPanel(@"Error Panel", @"%@", @"OK", nil, nil,e); } } // The method which we are using to frame select query and parse obtained data is: -(void)parseXMLForUser:(int)UId stringVar:(NSString*)stringVar{ @try{ if(queryByPost) [queryByPost release]; queryByPost=[QueryByPost new]; // common class used to invoke method to send request via POST method //obtaining data for xml parsing NSString *query=[NSString stringWithFormat:@"Select * from userinfo update_time = '%@' AND NOT owner_id ='%d' ",stringVar,UId]; NSData *obtainedData=[queryByPost executeQuery:query WithAction:@"query"]; // method invoked to perform post query if(obtainedData==nil){ // data not obtained so return return; } // initializing dictionary to be obtained after parsing if(obtainedDictionary) [obtainedDictionary release]; obtainedDictionary=[NSMutableDictionary new]; // xml parsing if (updatedDataParser) // airportsListParser is an NSXMLParser instance variable [updatedDataParser release]; updatedDataParser = [[NSXMLParser alloc] initWithData:obtainedData]; [updatedDataParser setDelegate:self]; [updatedDataParser setShouldResolveExternalEntities:YES]; BOOL success = [updatedDataParser parse]; } @catch (NSException *e) { NSLog(@"wtihin parseXMLForUser- parseXMLForUser:stringVar: - %@",[e description]); } } //The method which will attempt to interact 4 times with server if interaction with it is found to be unsuccessful , is of following form: -(NSData*)executeQuery:(NSString*)query WithAction:(NSString*)doAction{ NSLog(@"within ExecuteQuery:WithAction: Query is: %@ and Action is: %@",query,doAction); NSString *returnResult; @try { NSString *returnResult; NSMutableURLRequest *postRequest; NSError *error; NSData *searchData; NSHTTPURLResponse *response; postRequest=[self directMySQLQuery:query WithAction:doAction]; // this method sends actual POST request NSLog(@"after directMYSQL in QueryByPost- performQuery... ErrorLogMsg"); searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; returnResult = [[NSString alloc] initWithData:searchData encoding:NSASCIIStringEncoding]; NSString *resultToBeCompared=[returnResult stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceAndNewlineCharacterSet]]; NSLog(@"result obtained - %@/ resultToBeCompared - %@",returnResult,resultToBeCompared); if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { sleep(10); postRequest=[self directMySQLQuery:query WithAction:doAction]; searchData = [NSURLConnection sendSynchronousRequest:postRequest returningResponse:&response error:&error]; if(![resultToBeCompared isEqualToString:@""]){ }else { return nil; } } } } } returnResult = [[NSString alloc] initWithData:searchData encoding:NSASCIIStringEncoding]; return searchData; } @catch (NSException * e) { NSLog(@"within QueryByPost , execurteQuery:WithAction - %@",[e description]); return nil; } } // The method which sends POST request to server , is of following form: -(NSMutableURLRequest *)directMySQLQuery:(NSString*)query WithAction:(NSString*)doAction{ @try{ NSLog(@"Query is: %@ and Action is: %@",query,doAction); // some pre initialization NSString *stringBoundary,*contentType; NSURL *cgiUrl ; NSMutableURLRequest *postRequest; NSMutableData *postBody; NSString *ans=@"434"; cgiUrl = [NSURL URLWithString:@"http://keysoftwareservices.com/API.php"]; postRequest = [NSMutableURLRequest requestWithURL:cgiUrl]; [postRequest setHTTPMethod:@"POST"]; stringBoundary = [NSString stringWithString:@"0000ABCQueryxxxxxx"]; contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", stringBoundary]; [postRequest addValue:contentType forHTTPHeaderField: @"Content-Type"]; //setting up the body: postBody = [NSMutableData data]; [postBody appendData:[[NSString stringWithFormat:@"\r\n\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"code\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:ans] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"action\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:doAction] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"devmode\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:[[[NSBundle mainBundle] infoDictionary] objectForKey:@"devmode"]] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"q\"\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithString:query] dataUsingEncoding:NSUTF8StringEncoding]]; [postBody appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n",stringBoundary] dataUsingEncoding:NSUTF8StringEncoding]]; [postRequest setHTTPBody:postBody]; NSLog(@"Direct My SQL ok");// Some time application crashes afte this log //Some time application crashes after "Direct My SQL ok" log return [postRequest mutableCopy]; }@catch (NSException * e) { NSLog(@"NSException %@",e); NSRunAlertPanel(@"Error Panel", @"Within QueryByPost- directMySQLQuery...%@", @"OK", nil, nil,e); return nil; } }

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  • Drawing in iPad

    - by Manjunath
    Hi all, I am trying to draw custom shapes in iPad application. I am using UIBezierPath for drawing which is available for 3.2 onwards. My question is whether it is good to use this class or should I go to the core graphics? Is there any difference between uibezierpath and core graphics drawing related to performance?

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  • How to get a volume measurement of iPhone recording in dB, with a limit of at least 120dB

    - by Cyber
    Hello, I am trying to make a simple volume meter for the iPhone. I want the volume displayed in dB. When using this turorial, I am only getting measurements up to 78 dB. I've read that that is because the dBFS spectrum for 16 bit audio recordings is only 96 dB. I tried modifying this piece of code in the init funcyion: dataFormat.mSampleRate = 44100.0f; dataFormat.mFormatID = kAudioFormatLinearPCM; dataFormat.mFramesPerPacket = 1; dataFormat.mChannelsPerFrame = 1; dataFormat.mBytesPerFrame = 2; dataFormat.mBytesPerPacket = 2; dataFormat.mBitsPerChannel = 16; dataFormat.mReserved = 0; I changed the value of mBitsPerChannel, hoping to increase the bit value of the recording. dataFormat.mBitsPerChannel = 32; With that variable set to 32, the "mAveragePower" function returns only 0. So, how can i measure more decibels? All my code is practically the same as in the tutorial i posted above. Thanks in advance, Thomas

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  • Why my UTableView with style UITableViewStyleGrouped is consuming memory?

    - by prathumca
    Hello everyone, Currently in my app, I'm using an UITableView with style UITableViewStyleGrouped as shown below. CGRect imgFrame = CGRectMake(0, 0, 320, 650); UITableView *myTable = [[UITableView alloc] initWithFrame:imgFrame style:UITableViewStyleGrouped]; myTable.dataSource = self; myTable.delegate = self; //make the current object the event handler for view [self.view addSubview:myTable]; [myTable release]; And the data has stored in an array "dataArray". dataArray has collection of arrays, where each array represent a section. Currently I have only one section with 100 records. When I installed my app onto my IPhone, I observed that this UITableView is consuming 20 MB of IPhone memory. If I changed the table view style to "UITableViewStylePlain", then it is consuming only 4MB of memory. I'm trying to figure it out, where is the exact problem, but not. What was wrong with "UITableViewStyleGrouped"? Regards, prathumca.

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  • When using delegates, need better way to do sequential processing

    - by Padawan
    I have a class WebServiceCaller that uses NSURLConnection to make asynchronous calls to a web service. The class provides a delegate property and when the web service call is done, it calls a method webServiceDoneWithXXX on the delegate. There are several web service methods that can be called, two of which are say GetSummary and GetList. The classes that use WebServiceCaller initially need both the summary and list so they are written like this: -(void)getAllData { [webServiceCaller getSummary]; } -(void)webServiceDoneWithGetSummary { [webServiceCaller getList]; } -(void)webServiceDoneWithGetList { ... } This works but there are at least two problems: The calls are split across delegate methods so it's hard to see the sequence at a glance but more important it's hard to control or modify the sequence. Sometimes I want to call just GetSummary and not also GetList so I would then have to use an ugly class-level state variable that tells webServiceDoneWithGetSummary whether to call GetList or not. Assume that GetList cannot be done until GetSummary completes and returns some data which is used as input to GetList. Is there a better way to handle this and still get asynchronous calls? Update based on Matt Long's answer: Using notifications instead of a delegate, it looks like I can solve problem #2 by setting a different selector depending on whether I want the full sequence (GetSummary+GetList) or just GetSummary. Both observers would still use the same notification name when calling GetSummary. I would have to write two separate methods to handle GetSummaryDone instead of using a single delegate method (where I would have needed some class-level variable to tell whether to then call GetList). -(void)getAllData { [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getSummaryDoneAndCallGetList:)                  name:kGetSummaryDidFinish object:nil];     [webServiceCaller getSummary]; } -(void)getSummaryDoneAndCallGetList { [NSNotificationCenter removeObserver] //process summary data [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getListDone:)                  name:kGetListDidFinish object:nil];     [webServiceCaller getList]; } -(void)getListDone { [NSNotificationCenter removeObserver] //process list data } -(void)getJustSummaryData { [[NSNotificationCenter defaultCenter] addObserver:self              selector:@selector(getJustSummaryDone:) //different selector but                  name:kGetSummaryDidFinish object:nil]; //same notification name     [webServiceCaller getSummary]; } -(void)getJustSummaryDone { [NSNotificationCenter removeObserver] //process summary data } I haven't actually tried this yet. It seems better than having state variables and if-then statements but you have to write more methods. I still don't see a solution for problem 1.

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  • Play Sound while UIImageView animating crashes the app?

    - by Rahul Vyas
    Hello all, I am having a strange problem in my app. I am creating a app in which i have 9 buttons on the view i want to play sound and animation same time. I am using UIImageview for this but i am having starnge behaviour sometimes sound play early and then animation runs.So how do i play them at same time? I am also having crash on device on a specific animation in which i have 60 jpg files. So what's the best way to do this?

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  • Loading 2 Singletons With Dependencies when an app is opened (appDelegate / appDidBecomeActive) iPhone SDK

    - by taber
    I'm trying to load two standard-issue style singletons: http://cocoawithlove.com/2008/11/singletons-appdelegates-and-top-level.html when my iPhone app is loaded. Here's my code: - (void) applicationDidFinishLaunching:(UIApplication *)application { // first, restore user prefs [AppState loadState]; // then, initialize the camera [[CameraModule sharedCameraModule] initCamera]; } My "camera module" has code that checks a property of the AppState singleton. But I think what's happening is a race condition where the camera module singleton is trying to access the AppState property while it's in the middle of being initialized (so the property is nil, and it's re-initializing AppState). I'd really like to keep these separate, instead of just throwing one (or both) into the App Delegate. Has anyone else seen something like this? What kind of workaround did you use, or what would you suggest? Thanks in advance! Here's the loadState method: + (void)loadState { @synchronized([AppState class]) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *file = [documentsDirectory stringByAppendingPathComponent:@"prefs.archive"]; Boolean saveFileExists = [[NSFileManager defaultManager] fileExistsAtPath:file]; if(saveFileExists) { sharedAppState = [[NSKeyedUnarchiver unarchiveObjectWithFile:file] retain]; } else { [AppState sharedAppState]; } } }

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  • NSStream on Background didn't call

    - by Iphone Developer
    - (void)applicationDidEnterBackground:(UIApplication *)application { NSOutputStream *outputStream; NSInputStream *inputStream; dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ [inputStream setDelegate:self]; [outputStream setDelegate:self]; [inputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; [outputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; [app endBackgroundTask:bgTask]; bgTask = UIBackgroundTaskInvalid; }); } Input,OutputStream delegate didn't call.What i am doing wrong.

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