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  • Python sock.listen(...)

    - by Ian
    All the examples I've seen of sock.listen(5) in the python documentation suggest I should set the max backlog number to be 5. This is causing a problem for my app since I'm expecting some very high volume (many concurrent connections). I set it to 200 and haven't seen any problems on my system, but was wondering how high I can set it before it causes problems.. Anyone know?

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  • Java socketserver: How to handle many incoming connections?

    - by SlappyTheFish
    I am writing a simple multithreaded socketserver and I am wondering how best to handle incoming connections: create a new thread for each new connection. The number of concurrent threads would be limited and waiting connections limited by specifying a backlog add all incoming connections into a queue and have a pool of worker threads that process the queue I am inclined to go for option 2 because I really don't want to refuse any connections, even under high loads, but I am wondering if there are any considerations I should be aware of with accepting effectively unlimited connections?

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  • What is the difference between connection and read timeout for sockets?

    - by corgrath
    3 questions: 1) What is the difference between connection and read timeout for sockets? 2) What does connection timeout set to "infinity" mean? In what situation can it remain in an infinitive loop? and what can trigger that the infinity-loop dies? 3) What does read timeout set to "infinity" mean? In what situation can it remain in an infinitive loop? and what can trigger that the infinity-loop dies?

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  • send keystrokes from iphone to PC

    - by Matt Facer
    hi guys. I'm looking to create a simple app which will send keystrokes from an iphone to a PC. I understand that I will need to have a program on my PC "listening"... I've been looking in to AsyncSocket and NSStream, but there are no tutorials which really make it clear to understand. Does anyone know if this is right? I basically want to interact with a program on my PC which listens for keystrokes to control it. Does anyone know of a tutorial or place where I could start to learn this? (I've written iphone apps before, but I am new to networking)

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  • How to set ReceiveBufferSize for UDPClient? or Does it make sense to set? C#

    - by Jack
    Hello all. I am implementing a UDP data transfer thing. I have several questions about UDP buffer. I am using UDPClient to do the UDP send / receive. and my broadband bandwidth is 150KB/s (bytes/s, not bps). I send out a 500B datagram out to 27 hosts 27 hosts send back 10KB datagram back if they receive. So, I should receive 27 responses, right? however, I only get averagely 8 - 12 instead. I then tried to reduce the size of the response down to 500B, yes, I receive all. A thought of mine is that if all 27 hosts send back 10KB response at almost same time, the incoming traffic will be 270KB/s (likely), that exceeds my incoming bandwidth so loss happens. Am I right? But I think even if the incoming traffic exceeds the bandwidth, is the Windows supposed to put the datagram in the buffer and wait for receive? I then suspect that maybe the ReceiveBufferSize of my UdpClient is too small? by default, it is 8092B?? I don't know whether I am all right at these points. Please give me some help.

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  • what is the meaning of this code

    - by spific
    i have this code : use strict; use LWP::UserAgent; use warnings; my $ua = new LWP::UserAgent(agent => 'Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.0.5) Gecko/20060719 Firefox/1.5.0.5'); $ua->proxy([qw(http https)] => 'http://59.39.92.148:1080'); my $response = $ua->get("http://www.google.com"); print $response->code,' ', $response->message,"\n"; is the mean of code " open www.google.com with sock proxy"? pls explain for me .

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  • Remote Computer Monitoring in Java....

    - by vs4vijay
    I have Assigned a Project on "Remote Computer Monitoring "...(To access Other PC like VNC) and i decided to do this in Java(Because of Platform Independency..)... and my java classes are goin on and we are at Threading.. so tell me where to start the project ???... What Should i Learn More...?? and is there any prebuild interfaces for this???... PS: i have to Access the Remote Machine Graphically Like TeamViewer and Do some filetransfer Stuff....

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  • Accept Cookies inside Java code ?

    - by yox
    Hi, I'm dealing with a HTTP sockets project, I have to send 2 HTTP GET requests from my java code like this : Request 1 : call page X Page X is setting a cookie. Request 2 : call to page Y as you see to access the content of page Y i cookie must be present... how to accept a cookie from java code please ?

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  • Why I can't get all UDP packets?

    - by Jack
    My program use UdpClient to try to receive 27 responses from 27 hosts. The size of the response is 10KB. My broadband incoming bandwidth is 150KB/s. The 27 responses are sent from the hosts almost at the same time and for every 10 secs. However, I can only receive 8 - 17 responses each time. The number of responses that I can receive is quite dynamic but within the range. Can anyone tell me why? why can't I receive all? I understand UDP is not reliable. but I tried receiving 5 - 10 responses at the same time, it worked. I guess the network links are not so bad. The code is very simple. ON the 27 hosts, I just use UdpClient to send 10KB to my machine. On my machine, I have one UdpClient receive datagrams. Each time I get a data, I create a thread to handle it (basically handling it means just print out "I received 10KB", but it runs in a thread). listener = new UDPListener(Port); listener.Start(); while (true) { try { UDPContext context = listener.Accept(); ThreadPool.QueueUserWorkItem(new WaitCallback(HandleMessage), context); } catch (Exception) { } } If I reduce the size of the response down to 3KB, the case gets much better that roughly 25 responses can be received. Any more idea? UDP buffer problems???

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  • .net 3.5 message framing

    - by Rob
    We have message framing working by using a lengh prefix but using .NET 2.0 beginSend/BeginReceive. Is message framing any different in 3.5, if so how should we implement it using the new framework? Are there any useable examples out there which focus purely on message framing using 3.5? Many thanks

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  • PHP Infine Loope Problem

    - by Ashwin
    function httpGet( $url, $followRedirects=true ) { global $final_url; $url_parsed = parse_url($url); if ( empty($url_parsed['scheme']) ) { $url_parsed = parse_url('http://'.$url); } $final_url = $url_parsed; $port = $url_parsed["port"]; if ( !$port ) { $port = 80; } $rtn['url']['port'] = $port; $path = $url_parsed["path"]; if ( empty($path) ) { $path="/"; } if ( !empty($url_parsed["query"]) ) { $path .= "?".$url_parsed["query"]; } $rtn['url']['path'] = $path; $host = $url_parsed["host"]; $foundBody = false; $out = "GET $path HTTP/1.0\r\n"; $out .= "Host: $host\r\n"; $out .= "User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1) Gecko/20061010 Firefox/2.0\r\n"; $out .= "Connection: Close\r\n\r\n"; if ( !$fp = @fsockopen($host, $port, $errno, $errstr, 30) ) { $rtn['errornumber'] = $errno; $rtn['errorstring'] = $errstr; } fwrite($fp, $out); while (!@feof($fp)) { $s = @fgets($fp, 128); if ( $s == "\r\n" ) { $foundBody = true; continue; } if ( $foundBody ) { $body .= $s; } else { if ( ($followRedirects) && (stristr($s, "location:") != false) ) { $redirect = preg_replace("/location:/i", "", $s); return httpGet( trim($redirect) ); } $header .= $s; } } fclose($fp); return(trim($body)); } This code sometimes go infinite loop. What's wrong here?

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  • FTP .NET Sockets

    - by Jojo
    Hi Everyone, I have an FTP auto downloader program. It downloads new files from a given FTP folder. The application was successful for some FTP folders that i have tested. These folders contain 30 - 50 files. However, when i tried an FTP folder with 150 and 18000 files, i receive this error message: An established connection was aborted by the software in your host machine. My first assumptions will be because of firewalls or anti virus. I don't have administrative access to this computer so I would like to ask if there are other reasons for this before i raise this to our systems dept? Need anyone's help asap. Thanks :)

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  • HOW to send message from php to desktop app (c#)

    - by Smith
    Hello guys, Am developing a desktop app that will serve as message notifier, just like yahoo messenger and Gmail notifier does. All i want is that when a message is sent to a particular account, the php script would send message to a particular ip:port of the desktop application. Any help

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  • Is it possible to draw simultaneously on a panel?

    - by swift
    I have to develop a whiteboard application in which both the local user and the remote user should be able to draw simultaneously, is this possible? If possible then any logic? I have already developed a code but in which i am not able to do this, when the remote user starts drawing the shape which i am drawing is being replaced by his shape and co-ordinates. This problem is only when both draw simultaneously. any idea guys?

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  • Using LINQ, need help splitting a byte array on data received from Silverlight sockets

    - by gcadmes
    The message packats received contains multiple messages deliniated by a header=0xFD and a footer=0xFE // sample message packet with three // different size messages List<byte> receiveBuffer = new List<byte>(); receiveBuffer.AddRange(new byte[] { 0xFD, 1, 2, 0xFE, 0xFD, 1, 2, 3, 4, 5, 6, 7, 8, 0xFE, 0xFD, 33, 65, 25, 44, 0xFE}); // note: this sample code is without synchronization, // statements, error handling...etc. while (receiveBuffer.Count > 0) { var bytesInRange = receiveBuffer.TakeWhile(n => n != 0xFE); foreach (var n in bytesInRange) Console.WriteLine(n); // process message.. // 1) remove bytes read from receive buffer // 2) construct message object... // 3) etc... receiveBuffer.RemoveRange(0, bytesInRange.Count()); } As you can see, (including header/footer) the first message in this message packet contains 4 bytes, and the 2nd message contains 10 bytes,a and the 3rd message contains 6 bytes. In the while loop, I was expecting the TakeWhile to add the bytes that did not equal the footer part of the message. Note: Since I am removing the bytes after reading them, the header can always be expected to be at position '0'. I searched examples for splitting byte arrays, but non demonstrated splitting on arrays of unknown and fluctuating sizes. Any help will be greatly appreciated. thanks much!

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  • Rewriting Live TCP/IP (Layer 4) Streams

    - by user213060
    I want to rewrite TCP/IP streams. Ettercap's etterfilter command lets you perform simple live replacements of TCP/IP data based on fixed strings or regexes. Example: if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "gzip")) { replace("gzip", " "); msg("whited out gzip\n"); } } if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "deflate")) { replace("deflate", " "); msg("whited out deflate\n"); } } http://ettercap.sourceforge.net/forum/viewtopic.php?t=2833 I would like to rewrite streams based on my own filter program instead of just simple string replacements. Anyone have an idea of how to do this? Is there anything other than Ettercap that can do live replacement like this, maybe as a plugin to a VPN software or something? The rewriting should occur at the transport layer (Layer 4) as it does in this example, instead of a lower layer packet-based approach. Thanks!

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  • How to get at TCP RTT on Windows (Linux TCP_INFO) as an user

    - by FredAlkin
    I am porting a streaming TCP app from Linux to Windows. The app streams real-time audio data using a preexisting TCP protocol (so switching to UDP isn't an option). Further, I wish to avoid being "part of the problem" and requiring Administrator rights. The Linux code uses getsockopt(... ,SOL_TCP, TCP_INFO, ..) to get the RTT (round trip time) information from the TCP connection. The application level uses this to throttle the amount of data sent over the connection (apparently to balance quality with latency). Is there an equivalent to TCP_INFO on WIndows? (google tells me that Win2K and later supports "TCP Timestamps" which would provide this information, but I've yet to find a way to get at it. Thanks in advance.

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  • Receiving a response through UDP

    - by Neo_b
    Hello. I have seen applications send a packet through UDP to an IP on some port and receiving a response. Which port does the response go to? (Btw, how can the router know that the response is for my PC, if there are no ports forwarded to my PC?) Greetings, Neo_b

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  • PHP Infine Loop Problem

    - by Ashwin
    function httpGet( $url, $followRedirects=true ) { global $final_url; $url_parsed = parse_url($url); if ( empty($url_parsed['scheme']) ) { $url_parsed = parse_url('http://'.$url); } $final_url = $url_parsed; $port = $url_parsed["port"]; if ( !$port ) { $port = 80; } $rtn['url']['port'] = $port; $path = $url_parsed["path"]; if ( empty($path) ) { $path="/"; } if ( !empty($url_parsed["query"]) ) { $path .= "?".$url_parsed["query"]; } $rtn['url']['path'] = $path; $host = $url_parsed["host"]; $foundBody = false; $out = "GET $path HTTP/1.0\r\n"; $out .= "Host: $host\r\n"; $out .= "User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1) Gecko/20061010 Firefox/2.0\r\n"; $out .= "Connection: Close\r\n\r\n"; if ( !$fp = @fsockopen($host, $port, $errno, $errstr, 30) ) { $rtn['errornumber'] = $errno; $rtn['errorstring'] = $errstr; } fwrite($fp, $out); while (!@feof($fp)) { $s = @fgets($fp, 128); if ( $s == "\r\n" ) { $foundBody = true; continue; } if ( $foundBody ) { $body .= $s; } else { if ( ($followRedirects) && (stristr($s, "location:") != false) ) { $redirect = preg_replace("/location:/i", "", $s); return httpGet( trim($redirect) ); } $header .= $s; } } fclose($fp); return(trim($body)); } This code sometimes go infinite loop. What's wrong here?

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  • OpenVPN not connecting

    - by LandArch
    There have been a number of post similar to this, but none seem to satisfy my need. Plus I am a Ubuntu newbie. I followed this tutorial to completely set up OpenVPN on Ubuntu 12.04 server. Here is my server.conf file ################################################# # Sample OpenVPN 2.0 config file for # # multi-client server. # # # # This file is for the server side # # of a many-clients <-> one-server # # OpenVPN configuration. # # # # OpenVPN also supports # # single-machine <-> single-machine # # configurations (See the Examples page # # on the web site for more info). # # # # This config should work on Windows # # or Linux/BSD systems. Remember on # # Windows to quote pathnames and use # # double backslashes, e.g.: # # "C:\\Program Files\\OpenVPN\\config\\foo.key" # # # # Comments are preceded with '#' or ';' # ################################################# # Which local IP address should OpenVPN # listen on? (optional) local 192.168.13.8 # Which TCP/UDP port should OpenVPN listen on? # If you want to run multiple OpenVPN instances # on the same machine, use a different port # number for each one. You will need to # open up this port on your firewall. port 1194 # TCP or UDP server? proto tcp ;proto udp # "dev tun" will create a routed IP tunnel, # "dev tap" will create an ethernet tunnel. # Use "dev tap0" if you are ethernet bridging # and have precreated a tap0 virtual interface # and bridged it with your ethernet interface. # If you want to control access policies # over the VPN, you must create firewall # rules for the the TUN/TAP interface. # On non-Windows systems, you can give # an explicit unit number, such as tun0. # On Windows, use "dev-node" for this. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. dev tap0 up "/etc/openvpn/up.sh br0" down "/etc/openvpn/down.sh br0" ;dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel if you # have more than one. On XP SP2 or higher, # you may need to selectively disable the # Windows firewall for the TAP adapter. # Non-Windows systems usually don't need this. ;dev-node MyTap # SSL/TLS root certificate (ca), certificate # (cert), and private key (key). Each client # and the server must have their own cert and # key file. The server and all clients will # use the same ca file. # # See the "easy-rsa" directory for a series # of scripts for generating RSA certificates # and private keys. Remember to use # a unique Common Name for the server # and each of the client certificates. # # Any X509 key management system can be used. # OpenVPN can also use a PKCS #12 formatted key file # (see "pkcs12" directive in man page). ca "/etc/openvpn/ca.crt" cert "/etc/openvpn/server.crt" key "/etc/openvpn/server.key" # This file should be kept secret # Diffie hellman parameters. # Generate your own with: # openssl dhparam -out dh1024.pem 1024 # Substitute 2048 for 1024 if you are using # 2048 bit keys. dh dh1024.pem # Configure server mode and supply a VPN subnet # for OpenVPN to draw client addresses from. # The server will take 10.8.0.1 for itself, # the rest will be made available to clients. # Each client will be able to reach the server # on 10.8.0.1. Comment this line out if you are # ethernet bridging. See the man page for more info. ;server 10.8.0.0 255.255.255.0 # Maintain a record of client <-> virtual IP address # associations in this file. If OpenVPN goes down or # is restarted, reconnecting clients can be assigned # the same virtual IP address from the pool that was # previously assigned. ifconfig-pool-persist ipp.txt # Configure server mode for ethernet bridging. # You must first use your OS's bridging capability # to bridge the TAP interface with the ethernet # NIC interface. Then you must manually set the # IP/netmask on the bridge interface, here we # assume 10.8.0.4/255.255.255.0. Finally we # must set aside an IP range in this subnet # (start=10.8.0.50 end=10.8.0.100) to allocate # to connecting clients. Leave this line commented # out unless you are ethernet bridging. server-bridge 192.168.13.101 255.255.255.0 192.168.13.105 192.168.13.200 # Configure server mode for ethernet bridging # using a DHCP-proxy, where clients talk # to the OpenVPN server-side DHCP server # to receive their IP address allocation # and DNS server addresses. You must first use # your OS's bridging capability to bridge the TAP # interface with the ethernet NIC interface. # Note: this mode only works on clients (such as # Windows), where the client-side TAP adapter is # bound to a DHCP client. ;server-bridge # Push routes to the client to allow it # to reach other private subnets behind # the server. Remember that these # private subnets will also need # to know to route the OpenVPN client # address pool (10.8.0.0/255.255.255.0) # back to the OpenVPN server. push "route 192.168.13.1 255.255.255.0" push "dhcp-option DNS 192.168.13.201" push "dhcp-option DOMAIN blahblah.dyndns-wiki.com" ;push "route 192.168.20.0 255.255.255.0" # To assign specific IP addresses to specific # clients or if a connecting client has a private # subnet behind it that should also have VPN access, # use the subdirectory "ccd" for client-specific # configuration files (see man page for more info). # EXAMPLE: Suppose the client # having the certificate common name "Thelonious" # also has a small subnet behind his connecting # machine, such as 192.168.40.128/255.255.255.248. # First, uncomment out these lines: ;client-config-dir ccd ;route 192.168.40.128 255.255.255.248 # Then create a file ccd/Thelonious with this line: # iroute 192.168.40.128 255.255.255.248 # This will allow Thelonious' private subnet to # access the VPN. This example will only work # if you are routing, not bridging, i.e. you are # using "dev tun" and "server" directives. # EXAMPLE: Suppose you want to give # Thelonious a fixed VPN IP address of 10.9.0.1. # First uncomment out these lines: ;client-config-dir ccd ;route 10.9.0.0 255.255.255.252 # Then add this line to ccd/Thelonious: # ifconfig-push 10.9.0.1 10.9.0.2 # Suppose that you want to enable different # firewall access policies for different groups # of clients. There are two methods: # (1) Run multiple OpenVPN daemons, one for each # group, and firewall the TUN/TAP interface # for each group/daemon appropriately. # (2) (Advanced) Create a script to dynamically # modify the firewall in response to access # from different clients. See man # page for more info on learn-address script. ;learn-address ./script # If enabled, this directive will configure # all clients to redirect their default # network gateway through the VPN, causing # all IP traffic such as web browsing and # and DNS lookups to go through the VPN # (The OpenVPN server machine may need to NAT # or bridge the TUN/TAP interface to the internet # in order for this to work properly). ;push "redirect-gateway def1 bypass-dhcp" # Certain Windows-specific network settings # can be pushed to clients, such as DNS # or WINS server addresses. CAVEAT: # http://openvpn.net/faq.html#dhcpcaveats # The addresses below refer to the public # DNS servers provided by opendns.com. ;push "dhcp-option DNS 208.67.222.222" ;push "dhcp-option DNS 208.67.220.220" # Uncomment this directive to allow different # clients to be able to "see" each other. # By default, clients will only see the server. # To force clients to only see the server, you # will also need to appropriately firewall the # server's TUN/TAP interface. ;client-to-client # Uncomment this directive if multiple clients # might connect with the same certificate/key # files or common names. This is recommended # only for testing purposes. For production use, # each client should have its own certificate/key # pair. # # IF YOU HAVE NOT GENERATED INDIVIDUAL # CERTIFICATE/KEY PAIRS FOR EACH CLIENT, # EACH HAVING ITS OWN UNIQUE "COMMON NAME", # UNCOMMENT THIS LINE OUT. ;duplicate-cn # The keepalive directive causes ping-like # messages to be sent back and forth over # the link so that each side knows when # the other side has gone down. # Ping every 10 seconds, assume that remote # peer is down if no ping received during # a 120 second time period. keepalive 10 120 # For extra security beyond that provided # by SSL/TLS, create an "HMAC firewall" # to help block DoS attacks and UDP port flooding. # # Generate with: # openvpn --genkey --secret ta.key # # The server and each client must have # a copy of this key. # The second parameter should be '0' # on the server and '1' on the clients. ;tls-auth ta.key 0 # This file is secret # Select a cryptographic cipher. # This config item must be copied to # the client config file as well. ;cipher BF-CBC # Blowfish (default) ;cipher AES-128-CBC # AES ;cipher DES-EDE3-CBC # Triple-DES # Enable compression on the VPN link. # If you enable it here, you must also # enable it in the client config file. comp-lzo # The maximum number of concurrently connected # clients we want to allow. ;max-clients 100 # It's a good idea to reduce the OpenVPN # daemon's privileges after initialization. # # You can uncomment this out on # non-Windows systems. user nobody group nogroup # The persist options will try to avoid # accessing certain resources on restart # that may no longer be accessible because # of the privilege downgrade. persist-key persist-tun # Output a short status file showing # current connections, truncated # and rewritten every minute. status openvpn-status.log # By default, log messages will go to the syslog (or # on Windows, if running as a service, they will go to # the "\Program Files\OpenVPN\log" directory). # Use log or log-append to override this default. # "log" will truncate the log file on OpenVPN startup, # while "log-append" will append to it. Use one # or the other (but not both). ;log openvpn.log ;log-append openvpn.log # Set the appropriate level of log # file verbosity. # # 0 is silent, except for fatal errors # 4 is reasonable for general usage # 5 and 6 can help to debug connection problems # 9 is extremely verbose verb 3 # Silence repeating messages. At most 20 # sequential messages of the same message # category will be output to the log. ;mute 20 I am using Windows 7 as the Client and set that up accordingly using the OpenVPN GUI. That conf file is as follows: ############################################## # Sample client-side OpenVPN 2.0 config file # # for connecting to multi-client server. # # # # This configuration can be used by multiple # # clients, however each client should have # # its own cert and key files. # # # # On Windows, you might want to rename this # # file so it has a .ovpn extension # ############################################## # Specify that we are a client and that we # will be pulling certain config file directives # from the server. client # Use the same setting as you are using on # the server. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. dev tap0 up "/etc/openvpn/up.sh br0" down "/etc/openvpn/down.sh br0" ;dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel # if you have more than one. On XP SP2, # you may need to disable the firewall # for the TAP adapter. ;dev-node MyTap # Are we connecting to a TCP or # UDP server? Use the same setting as # on the server. proto tcp ;proto udp # The hostname/IP and port of the server. # You can have multiple remote entries # to load balance between the servers. blahblah.dyndns-wiki.com 1194 ;remote my-server-2 1194 # Choose a random host from the remote # list for load-balancing. Otherwise # try hosts in the order specified. ;remote-random # Keep trying indefinitely to resolve the # host name of the OpenVPN server. Very useful # on machines which are not permanently connected # to the internet such as laptops. resolv-retry infinite # Most clients don't need to bind to # a specific local port number. nobind # Downgrade privileges after initialization (non-Windows only) user nobody group nobody # Try to preserve some state across restarts. persist-key persist-tun # If you are connecting through an # HTTP proxy to reach the actual OpenVPN # server, put the proxy server/IP and # port number here. See the man page # if your proxy server requires # authentication. ;http-proxy-retry # retry on connection failures ;http-proxy [proxy server] [proxy port #] # Wireless networks often produce a lot # of duplicate packets. Set this flag # to silence duplicate packet warnings. ;mute-replay-warnings # SSL/TLS parms. # See the server config file for more # description. It's best to use # a separate .crt/.key file pair # for each client. A single ca # file can be used for all clients. ca "C:\\Program Files\OpenVPN\config\\ca.crt" cert "C:\\Program Files\OpenVPN\config\\ChadMWade-THINK.crt" key "C:\\Program Files\OpenVPN\config\\ChadMWade-THINK.key" # Verify server certificate by checking # that the certicate has the nsCertType # field set to "server". This is an # important precaution to protect against # a potential attack discussed here: # http://openvpn.net/howto.html#mitm # # To use this feature, you will need to generate # your server certificates with the nsCertType # field set to "server". The build-key-server # script in the easy-rsa folder will do this. ns-cert-type server # If a tls-auth key is used on the server # then every client must also have the key. ;tls-auth ta.key 1 # Select a cryptographic cipher. # If the cipher option is used on the server # then you must also specify it here. ;cipher x # Enable compression on the VPN link. # Don't enable this unless it is also # enabled in the server config file. comp-lzo # Set log file verbosity. verb 3 # Silence repeating messages ;mute 20 Not sure whats left to do.

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