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  • Problem adding subviews (UIButtons) to subclass of UIImageView

    - by samfu_1
    I'm adding a custom button/keypad to my application. Thus far, I have a UIImageView subclass that contains an animation that slides it from the bottom of the screen, and then back down when the user no longer needs it. I'm having trouble adding UIButtons to this UIImageView, however. Since this is a subclass of UIView, I'm attempting to add buttons to my view via the initWithFrame: method. (slideDown method is the added animation) in my UIImageView Subclass, I have a UIButton ivar object added: -(id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame: frame]) { UIButton *button = [UIButton buttonWithType: UIButtonTypeRoundedRect]; button.frame = CGRectMake(16.0, 20.0, 50.0, 50.0); [button setTitle: @"Go" forState: UIControlStateNormal]; [button addTarget: self action: @selector(slideDown) forControlEvents: UIControlEventTouchUpInside]; self.button1 = button; [self addSubview: button1]; NSLog(@"Button added"); } return self; } In my view controller, I instantiate my UIIMageView Subclass in the -(void)viewDidLoad: method as follows: -(void)viewDidLoad { //other objects init'ed ButtonPad *customPad = [[ButtonPad alloc] initWithImage: [UIImage imageNamed: @"ButtonPad.png"]]; customPad.frame = CGRectMake(0.0, 480.0, 320.0, 300.0); self.buttonPad = customPad; [self.view addSubview: buttonPad]; [customPad release]; [super viewDidLoad]; } My current app allows the view to slide up and down off of the screen without any problems. However, the button never appears. I have also tried adding the button to my buttonPad object by instantiating & adding it as a subView to the buttonPad in my view controller file. This worked... but it didn't allow the button to function. I am wondering: A.) Is it appropriate to add buttons or any subview for that matter to the UIView initWithFrame: method or should I be adding these subviews as a subview to my buttonPad in the view Controller file? B.) Since I am creating a custom button/keypad, am i following a valid approach by using a normal UIViewController or should I be using something like a modal view Controller? ( I have little knowledge about these.)

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  • TableView Cells Use Whole Screen Height

    - by Kyle
    I read through this tutorial Appcelerator: Using JSON to Build a Twitter Client and attempted to create my own simple application to interact with a Jetty server I setup running some Spring code. I basically call a get http request that gives me a bunch of contacts in JSON format. I then populate several rows with my JSON data and try to build a TableView. All of that works, however, my tableView rows take up the whole screen. Each row is one screen. I can scroll up and down and see all my data, but I'm trying to figure out what's wrong in my styling that's making the cells use the whole screen. My CSS is not great, so any help is appreciated. Thanks! Here's my js file that's loading the tableView: // create variable "win" to refer to current window var win = Titanium.UI.currentWindow; // Function loadContacts() function loadContacts() { // empty array "rowData" for table view cells var rowData = []; // create http client var loader = Titanium.Network.createHTTPClient(); // set http request method and url loader.setRequestHeader("Accept", "application/json"); loader.open("GET", "http://localhost:8080/contactsample/contacts"); // run the function when the data is ready for us to process loader.onload = function(){ Ti.API.debug("JSON Data: " + this.responseText); // evaluate json var contacts = JSON.parse(this.responseText); for(var i=0; i < contacts.length; i++) { var id = contacts[i].id; Ti.API.info("JSON Data, Row[" + i + "], ID: " + contacts[i].id); var name = contacts[i].name; Ti.API.info("JSON Data, Row[" + i + "], Name: " + contacts[i].name); var phone = contacts[i].phone; Ti.API.info("JSON Data, Row[" + i + "], Phone: " + contacts[i].phone); var address = contacts[i].address; Ti.API.info("JSON Data, Row[" + i + "], Address: " + contacts[i].address); // create row var row = Titanium.UI.createTableViewRow({ height:'auto' }); // create row's view var contactView = Titanium.UI.createView({ height:'auto', layout:'vertical', top:5, right:5, bottom:5, left:5 }); var nameLbl = Titanium.UI.createLabel({ text:name, left:5, height:24, width:236, textAlign:'left', color:'#444444', font:{ fontFamily:'Trebuchet MS', fontSize:16, fontWeight:'bold' } }); var phoneLbl = Titanium.UI.createLabel({ text: phone, top:0, bottom:2, height:'auto', width:236, textAlign:'right', font:{ fontSize:14} }); var addressLbl = Titanium.UI.createLabel({ text: address, top:0, bottom:2, height:'auto', width:236, textAlign:'right', font:{ fontSize:14} }); contactView.add(nameLbl); contactView.add(phoneLbl); contactView.add(addressLbl); row.add(contactView); row.className = "item" + i; rowData.push(row); } Ti.API.info("RowData: " + rowData); // create table view var tableView = Titanium.UI.createTableView( { data: rowData }); win.add(tableView); }; // send request loader.send(); } // get contacts loadContacts(); And here are some screens showing my problem. I tried playing with the top, bottom, right, left pixels a bit and didn't seem to be getting anywhere. All help is greatly appreciated. Thanks!

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  • WPF: Updating visibility of controls not updating the screen

    - by Brad McBride
    I will preface this by stating that I am new to WPF programming and may be making multiple errors. Any insight that can be provided to help me improve in my skills are greatly appreciated. I am working with a WPF application and am looping through a list of objects that contain properties that describe a document that should be built on the fly and automatically printed. I am attempting to display a small grid in the interface that shows the document being built before it is printed. This serves two purposes: one, it allows the user to see work being done by the application. Two, it renders the items on the screen so that I can then have something to actually print since WPF appears to not be able to load an image for printing dynamicaly without displaying it on the screen. In my code, I am setting the various elements in the grid and setting the visibility to visible. However, the UI is not updating and the printed document doesn't look as intended since the image never shows up on the screen. Here is the XAML that I have set up <Grid x:Name="LayoutRoot" Background="Black"> <Grid Name="previewGrid" Grid.Row="1" Grid.Column="1" Background="White" Visibility="Hidden"> <Canvas Name="pageCanvas" HorizontalAlignment="Center" VerticalAlignment="Center"> <Grid Name="pageGrid" Width="163" Height="211"> <Grid.ColumnDefinitions> <ColumnDefinition Width="81.5"></ColumnDefinition> <ColumnDefinition Width="81.5"></ColumnDefinition> </Grid.ColumnDefinitions> <TextBlock Grid.Column="0" Name="copyright" TextAlignment="Center" HorizontalAlignment="Center" VerticalAlignment="Bottom"></TextBlock> <Image Name="pageImage" Grid.Column="1" HorizontalAlignment="Center" VerticalAlignment="Center"></Image> </Grid> </Canvas> .....canvas for pages 2-4 not shown but structure is the same as for pageGrid..... </Grid> </Grid> </Window> Here is the code behind that is supposed to set the elements. previewGrid.Visibility = Windows.Visibility.Visible pageURI = New Uri(pageCollection(i).iamgeURL, UriKind.Absolute) pageGrid.Visibility = Windows.Visibility.Visible bmp.BeginInit() bmp.StreamSource = getCachedURLStream(cardURI) bmp.EndInit() pageImage.Source = bmp copyright.Text = copyrightText cardPreviewGrid.UpdateLayout() ' More code that prints the visual element pageGrid previewGrid.Visibility = Windows.Visibility.Hidden The code in codebehind loops through a number of times depending on how many different documents the user prints. Basically it builds a visual element for a page, prints an XPS version of it and then builds the next page and prints it, etc. Once all pages have been processed, the job is actually sent to the printer. The only purpose of this application is to let the user print these documents so there is not other task that they can do in the application while the documents print. I thought that putting this task in a background thread would help to update the UI but since I am trying to manipulate items directly on the UI thread it would appear that this option won't work for me. What am I doing wrong here and how can I improve the code so that I can get the behavior that I am trying to achieve?

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  • slide-in uitoolbar

    - by alexeyndru
    I would like to add a uitoolbar able to slide -in from the top of the screen when some button is pushed. With all the research done this week-end I am still stuck. Please help.

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  • Framework for iPhone wait screens

    - by 4thSpace
    I ran across a small framework some time back that someone put together for iPhone wait screens. But now I can't find any trace of it. Does anyone have a link to it? It may not be a framework as much as a few code snippets. But the guy had it all pre-made. You just needed to implement and specify the type of wait screen you wanted.

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  • Core Animation performance on iphone

    - by nico
    I'm trying to do some animations using Core Animation on the iphone. I'm using CABasicAnimation on CALayer. It's a straight forward animation from a random place at the top of the screen to the bottom of the screen at random speed, I have 30 elements that doing the same animation continuously until another action happens. But the performance on the iPhone 3G is very sluggish when the animations start. The image is only 8k. Is this the right approach? How should I change so it performs better. // image cached somewhere else. CGImageRef imageRef = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:name ofType:@"png"]] CGImage]; - (void)animate:(NSTimer *)timer { int startX = round(radom() % 320); float speed = 1 / round(random() % 100 + 2); CALayer *layer = [CALayer layer]; layer.name = @"layer"; layer.contents = imageRef; // cached image layer.frame = CGRectMake(0, 0, CGImageGetWidth(imageRef), CGImageGetHeight(imageRef)); int width = layer.frame.size.width; int height = layer.frame.size.height; layer.frame = CGRectMake(startX, self.view.frame.origin.y, width, height); [effectLayer addSublayer:layer]; CGPoint start = CGPointMake(startX, 0); CGPoint end = CGPointMake(startX, self.view.frame.size.height); float repeatCount = 1e100; CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"]; animation.delegate = self; animation.fromValue = [NSValue valueWithCGPoint:start]; animation.toValue = [NSValue valueWithCGPoint:end]; animation.duration = speed; animation.repeatCount = repeatCount; animation.autoreverses = NO; animation.removedOnCompletion = YES; animation.fillMode = kCAFillModeForwards; [layer addAnimation:animation forKey:@"position"]; } The animations are fired off using a NSTimer. animationTimer = [NSTimer timerWithTimeInterval:0.2 target:self selector:@selector(animate:) userInfo:nil repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:animationTimer forMode:NSDefaultRunLoopMode];

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  • ios how can user cancel facebook sign in?

    - by Jackson
    When a user gets to this screen, there is no way to cancel out of it. What can I do? To get this view in the first place I am running: NSMutableDictionary *params = [NSMutableDictionary dictionaryWithObjectsAndKeys: vid, @"link", vid, @"source", vid, @"picture", @"My Place", @"name", @"YouTube Presentation", @"caption", title, @"description", @"Enjoy this Video", @"message", nil]; [app.facebook dialog:@"stream.publish" andParams:params andDelegate:self];

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  • how to save state of dynamically created editTexts

    - by user922531
    I'm stuck at how to save the state of my EditTexts on screen orientation. Currently if text is inputted into the EditTexts and the screen is orientated, the fields are wiped (as expected). I am already calling onSaveInstanceState and saving a String, but I have no clue on how to save the EditTexts which are created in code and then retrieve them and add them to the EditTexts when redrawing the activity. Snippet of my code: My main activity is as follows: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // get the multidim array b = getIntent().getBundleExtra("obj"); m = (Methods) b.getSerializable("Methods"); // method to draw the layout InitialiseUI(); // Restore UI state from the savedInstanceState. if (savedInstanceState != null) { String strValue = savedInstanceState.getString("light"); if (strValue != null) { FLight = strValue; } } try { mCamera = Camera.open(); if (FLight.equals("true")) { flashLight(); } } catch (Exception e) { Log.d(TAG, "Thrown exception onCreate() camera: " + e); } } // end onCreate /** Called when the back button is pressed. */ @Override public void onResume() { super.onResume(); try { mCamera = Camera.open(); if (FLight.equals("true")) { flashLight(); } } catch (Exception e) { Log.d(TAG, "Thrown exception onCreate() camera: " + e); } } // end onCreate /** saves data before leaving the screen */ @Override protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); outState.putString("light", FLight); } /** called when exiting / leaving the screen */ @Override protected void onPause() { super.onPause(); Log.d(TAG, "onPause()"); if (mCamera != null) { mCamera.stopPreview(); mCamera.release(); mCamera = null; } } /* * set up the UI elements - add click listeners to buttons used in * onCreate() and onConfigurationChanged() * * Set the editTexts fields to show the previous readings as Hints */ public void InitialiseUI() { Log.d(TAG, "Start of InitialiseUI, Main activity"); // get a reference to the TableLayout final TableLayout myTLreads = (TableLayout) findViewById(R.id.myTLreads); // Create arrays to hold the TVs and ETs final TextView[] myTextViews = new TextView[m.getNoRows()]; // create an empty array; final EditText[] myEditTexts = new EditText[m.getNoRows()]; // create an empty array; for(int i =0; i<=m.getNoRows()-1;i++ ){ TableRow tr=new TableRow(this); tr.setLayoutParams(new LayoutParams( LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); // create a new textview / editText final TextView rowTextView = new TextView(this); final EditText rowEditText = new EditText(this); // setWidth is needed otherwise my landscape layout is OFF rowEditText.setWidth(400); // this stops the keyboard taking up the whole screen in landscape layout rowEditText.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); // add some padding to the right of the TV rowTextView.setPadding(0,0,10,0); // set colors to white rowTextView.setTextColor(Color.parseColor("#FFFFFF")); rowEditText.setTextColor(Color.parseColor("#FFFFFF")); // if readings already sent today set color to yellow if(m.getTransmit(i+1)==false){ rowEditText.setEnabled(false); rowEditText.setHintTextColor(Color.parseColor("#FFFF00")); } // set the text of the TV to the meter name rowTextView.setText(m.getMeterName(i+1)); // set the hint of the ET to the last submitted reading rowEditText.setHint(m.getLastReadString(i+1)); // add the textview to the linearlayout rowEditText.setInputType(InputType.TYPE_CLASS_PHONE);//InputType.TYPE_NUMBER_FLAG_DECIMAL); tr.addView(rowTextView); tr.addView(rowEditText); myTLreads.addView(tr); // add a reference to the textView myTextViews[i] = rowTextView; myEditTexts[i] = rowEditText; } final Button submit = (Button) findViewById(R.id.submitReadings); // add a click listener to the button try { submit.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Log.d(TAG, "Submit button clicked, Main activity"); preSubmitCheck(m.getAccNo(), m.getPostCode(), myEditTexts); // method to do HTML getting and sending } }); } catch (Exception e) { Log.d(TAG, "Exceptions (submit button)" + e.toString()); } }// end of InitialiseUI I don't need to do anything with these values until a button is clicked. Would it be easier if they were a ListView, i'm guessing I would still have the problem of saving them and retrieving them on rotation. If it helps I have an object m which is a string[][] I could temporarily somehow store them in

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  • Set Autolock programatically

    - by Viral
    hi friends, I want to set auto lock my iphone/ipad/ipod screen programaticaly after some time delay. Can any one tell me how to do the same? if any one is having any suggestion please let me know. thanks in advance.

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  • Why aren't Admob click callback delegate methods not getting called?

    - by executor21
    I'm integrating the latest version of the admob sdk (version 20100412) into my app. The ads get displayed, but I need the app to make some changes when an ad is clicked and admob displays a full-screen browser. However, none of the callback methods (willPresentFullScreenModal, didPresentFullScreenModal, willDismissFullScreenModal, and didDismissFullScreenModal) are called, even though other delegate methods are. Why aren't these callbacks being made? They were in the previous versions of the SDK, and the sample app doesn't use them, so it's no help.

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  • free open-source linux screenshot & ocr tool

    - by Gryllida
    I'm looking for a tool which would be able to capture a screen region, pass it to OCR and put the result into clipboard. "import ppm:- | gocr -i - | xclip -selection c" works, but gocr is unreliable: simple text on a webpage has errors. It is a clear font but the OCR tool always misses "r" and replaces it with underscore. "import ppm:- | ocrad -i - | xclip -selection c" says "ocrad: maxval 255 in ppm "P6" file." tesseract needs an image file and does not accept piping input to it. xfce4-screenshooter does not do OCR. ABBYY Screenshot Reader is proprietary. tessnet2 is freeware running on a proprietary platform. Google Docs can OCR screenshots in a batch. But my data is confidential and better not put online. Graphical interface solutions would be acceptable for this question, too. There is a number of existing SuperUser questions about OCR. They fall in several categories. Questions just about OCR without the "screenshot taking" part. Open Source OCR for linux Free OCR for Arabic text Looking for recommendations on OCR problem - tabular numeric data Which has better OCR applications: Ubuntu, or Mac/iPad, or Windows? How can I preform OCR from the command line? OCR solution on linux machine from command line (duplicate) Free OCR software OCR for Sanskrit ( OR devanagari) Copy image and paste to OCR (windows) File processing OCR instead of screenshot. Online OCR website for processing an entire pdf file at one time? Practical OCR solution for converting a large book to a digital format? How to extract text with OCR from a PDF on Linux? Batch-OCR many PDFs OCR Image based PDF Copy image and paste to OCR Extract OCR text from Evernote OCR in Word 2013 Replace (OCR) garbled text in PDF? Process files prior to running OCR. How can I make OCR recognize my documents' text better? Tesseract OCR recognition bilingual document. mistakes tolerance level setup OCR for low quality images How do I get the best quality screenshot for OCR (Optical Character Recognition) and what tool would be the best for screenshots? OCR training. Training Tesseract-OCR for english language fonts None of them answer this question.

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  • No login prompt displayed after updating Ubuntu 10.04, broken gdm

    - by cliff
    So here's what happens: I updated my system the other day, was prompted for a reboot for the update to complete but was in the middle of working so I delayed it until after I was done. I reboot and it's broken :(. It appears to boot normally, with the following exceptions: The purple Ubuntu load screen no longer displays (though it did for the first couple of times I tried to get in). I hear the login prompt sound, but no login prompt appears. Nor is it simply "invisible" - pressing enter, typing my password, and pressing enter again do nothing. Normally my Bluetooth mouse is functional at this point, but it is not. GRUB displays recovery options for my current kernel, and for an older one (2.6.32-24). Trying to boot into .32-24 gives me an error saying "udevadm can't do something while udev is not configured". So I try solutions listed here: http://superuser.com/questions/195786/ubuntu-update-went-wrong-pc-doesnt-boot-how-can-i-repair-it Nothing I tried seemed to work, and after further Googling my hunch is that it's a problem with gdm. Please correct me if I'm wrong, I don't know all that much about how Linux/Ubuntu systems work just yet. Things I'm able to do: Boot to a live CD Ctrl-Alt-F2 after that login sound plays brings me to a console login, which I can successfully do (it's how I tried the solutions above). This works only under the current kernel. A hack I'd be willing to explore is removing the login prompt from the console, but I'd prefer to "simply" fix what's wrong. Like that guy, I need to repair the system rather than reinstall. System: Dell Inspiron 1525 Core 2 Duo Proprietary Driver for Broadcom 43xx wireless Dual-boot with Windows 7 (which is how I'm posting this, unfortunately I only have this machine and any experimenting requires constant reboots into Windows/brokenbuntu) Last package installed was Moonlight, but it appeared to install properly. Kernel: 2.6.32-25 Edit: After working with Karl's suggestions, it seems that the problem is with gdm. Error exit status 245 when attempting to sudo apt-get install --reinstall gdm, also an error processing gdm when running sudo apt-get -f install. How do I reinstall or repair gdm so that I can get back into my machine?

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  • Parsing nested JSON objects with JSON Framework for Objective-C

    - by Sheehan Alam
    I have the following JSON object: { "response": { "status": 200 }, "messages": [ { "message": { "user": "value" "pass": "value", "url": "value" } ] } } I am using JSON-Framework (also tried JSON Touch) to parse through this and create a dictionary. I want to access the "message" block and pull out the "user", "pass" and "url" values. In Obj-C I have the following code: // Create new SBJSON parser object SBJSON *parser = [[SBJSON alloc] init]; // Prepare URL request to download statuses from Twitter NSURLRequest *request = [NSURLRequest requestWithURL:[NSURL URLWithString:myURL]]; // Perform request and get JSON back as a NSData object NSData *response = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; // Get JSON as a NSString from NSData response NSString *json_string = [[NSString alloc] initWithData:response encoding:NSUTF8StringEncoding]; //Print contents of json-string NSArray *statuses = [parser objectWithString:json_string error:nil]; NSLog(@"Array Contents: %@", [statuses valueForKey:@"messages"]); NSLog(@"Array Count: %d", [statuses count]); NSDictionary *results = [json_string JSONValue]; NSArray *tweets = [[results objectForKey:@"messages"] objectForKey:@"message"]; for (NSDictionary *tweet in tweets) { NSString *url = [tweet objectForKey:@"url"]; NSLog(@"url is: %@",url); } I can pull out "messages" and see all of the "message" blocks, but I am unable to parse deeper and pull out the "user", "pass", and "url".

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  • UINavigationController inside tabbar loading a child root view

    - by Doug
    Hi guys, Firstly i'll preface by saying that i am a complete Cocoa touch/objective c noob (.Net dev having a dabble) I have searched on Google as well as here but cannot seem to find an easy solution. I have a UItabbarcontroller view with a UINavigationController inside its first tab I have the root view for this UINavigationController stored in a seperate class and NIB as i am trying to seperate the data viewing from the data loading (i'm going to reuse the table list in multiple places in my database) and simply pass the root view its data using a loading method and have it take it from there. What i want to happen: App loads and loads the first view of the tab bar (A UINavigationController) The UINavigationController inside the first view loads a root view (a UIViewController with a table view) and sets its title The UINavigationController loads the data from a web service and parses it The UINavigationController sends the data to a loading method inside the UIViewController Am i thinking about this completely wrongly? What currently happens: the first tab bar loads with an empty uinavigationcontroller (no table view) the data methods fire and get the webservice data this child view gets sent its data using the loading method the tableview delegate events fail to fire inside the child view telling it to load the data into the table I just can't seem how to load my second view inside the root view of the navigation controller and then send it my data?

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  • Custom UITableViewCell won't redraw on setNeedsDisplay

    - by Andrew Portner
    I created a custom UITableViewCell class with a UIButton, a UIImage, and two UILabels. The button and the image are overlayed on top of each other, and only one is displayed at a time. The expected behavior is you touch on the button, the button disappears, and it displays the image. The UITableViewCells are set to be reused. Here's my code: Constructor: - (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier { if (self = [super initWithStyle:style reuseIdentifier:reuseIdentifier]) { unheartButton = [[UIButton buttonWithType:UIButtonTypeCustom] retain]; unheartButton.backgroundColor = [UIColor clearColor]; unheartButton.frame = CGRectMake(10, 13, 20, 18); [unheartButton addTarget:self action:@selector(onButtonClick:) forControlEvents:UIControlEventTouchUpInside]; [unheartButton setBackgroundImage:[UIImage imageNamed:@"redheart.png"] forState:UIControlStateNormal]; imageView = [[UIImageView alloc] init]; imageView.frame = CGRectMake(12, 13, 16, 16); NSMutableArray *array = [[NSMutableArray alloc] init]; for (int ndx = 1; ndx < 13; ndx++) { [array addObject:[UIImage imageNamed:[NSString stringWithFormat:@"icon-loading-%d (dragged).tiff", ndx]]]; } imageView.animationImages = array; imageView.animationDuration = 1; imageView.hidden = YES; [array release]; [self.contentView addSubview:imageView]; [self.contentView addSubview:unheartButton]; return self; } } Button click: - (IBAction) onButtonClick: (id) sender { unheartButton.hidden = YES; imageView.hidden = NO; [imageView startAnimating]; [self setNeedsDisplay]; [self.contentView setNeedsDisplay]; [self.unheartButton setNeedsDisplay]; [self.imageView setNeedsDisplay]; } I'm calling setNeedsDisplay on everything, but nothing seems to happen. If I scroll off the screen and back up, the button is hidden and now the loading icon is shown, but this only happens after a scroll. I'm not sure what I need to do to get the cell to repaint.

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  • How can I use removeFromSuperView and dismissModalViewControllerAnimated at same time ?

    - by srikanth rongali
    I have a UIViewController *view1 and another UIViewController *view2; I used presentModelViewController to navigate from view1 to view2. -(void)function:(id)sender { NSLog(@"The libraryFunction entered"); LibraryController *libraryController = [[LibraryController alloc]init]; [self presentModalViewController:libraryController animated:YES]; } I have another view UITableViewController *tableView; I added it to view2 as a subView. -(void)viewDidLoad { RootViewController *rootViewController = [[RootViewController alloc] initWithStyle:UITableViewStylePlain]; UINavigationController *aNavigationController = [[UINavigationController alloc] initWithRootViewController:rootViewController]; self.navController = aNavigationController; [aNavigationController release]; [rootViewController release]; navController.view.frame = CGRectMake(0, 0, 320, 460); [self.view addSubview:navController.view]; } In RootViewController.m I have - (void)viewDidLoad { [super viewDidLoad]; self.navigationItem.rightBarButtonItem = [[UIBarButtonItem alloc] initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(close:)]; } -(void)close:(id)sender { [self.view removeFromSuperview]; [self dismissModalViewControllerAnimated:YES]; } WhenI touch close button I need to return the view1. So, I removed the tableView by using removeFromSuperView. But, I am not able to get to the first view. I do not get where to use - (void)dismissModalViewControllerAnimated:(BOOL)animated; to navigate to first view1 where I have started ? How can I do this ? Thank You.

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  • Opening a View with a Table without a NavigationController

    - by Ken
    Hiya, I'm pretty new to developing with Cocoa Touch/XCode and I came across a problem. I'm making a sort of RSS reader for a newssite and I have 5 views of tables navigated with 5 tabs in a TabBarController. If someone selects a newsitem I want another view to open showing the complete newsitem. My problem is that it won't work. This is my code: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection(NSInteger)section{ return [[[self rssParser]rssItems]count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ UITableViewCell * cell = [tableView dequeueReusableCellWithIdentifier:@"rssItemCell"]; if(nil == cell){ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:@"rssItemCell"]autorelease]; } cell.textLabel.text = [[[[self rssParser]rssItems]objectAtIndex:indexPath.row]title]; cell.detailTextLabel.text = [[[[self rssParser]rssItems]objectAtIndex:indexPath.row]description]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [[self appDelegate] setCurrentlySelectedBlogItem:[[[self rssParser]rssItems]objectAtIndex:indexPath.row]]; [self.appDelegate loadNewsDetails]; } And it calls this method in my delegate: -(void)loadNewsDetails{ [[self rootController]pushViewController:detailController animated:YES]; } Please tell me what I'm doing wrong. BTW I do not want to use a NavigationController, just the tabbar I'm using. Thanks in advance, Ken

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  • UIView Animation animates position but not width

    - by Aaron Vegh
    Hi there, I'm trying to transform a UISearchBar, like in Mobile Safari: touch in the search field and it grows while the location field shrinks. My current animation to alter the width and position of the search field only animates the position: just before it slides to the right place, it simply snaps out to the right width. Here's my code: [UIView beginAnimations:@"searchGrowUp" context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:0.5f]; [UIView setAnimationDelegate:self]; CGFloat findFieldWidth = findField.frame.size.width; CGFloat urlFieldWidth = urlField.frame.size.width; CGRect findFieldFrame = findField.frame; CGRect urlFieldFrame = urlField.frame; findFieldFrame.origin.x = findFieldFrame.origin.x - 150.0f; findFieldFrame.size.width = findFieldWidth + 150.0f; urlFieldFrame.size.width = urlFieldWidth - 150.0f; urlField.frame = urlFieldFrame; findField.frame = findFieldFrame; [UIView commitAnimations]; I've modified this code slightly for the sake of presenting it here, but I hope this gives the gist. Any guesses as to why this is happening would be appreciated! Cheers, Aaron.

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