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  • Logging library for (c++) games

    - by Klaim
    I know a lot of logging libraries but didn't test a lot of them. (GoogleLog, Pantheios, the coming boost::log library...) In games, especially in remote multiplayer and multithreaded games, logging is vital to debugging, even if you remove all logs in the end. Let's say I'm making a PC game (not console) that needs logs (multiplayer and multithreaded and/or multiprocess) and I have good reasons for looking for a library for logging (like, I don't have time or I'm not confident in my ability to write one correctly for my case). Assuming that I need : performance ease of use (allow streaming or formating or something like that) reliable (don't leak or crash!) cross-platform (at least Windows, MacOSX, Linux/Ubuntu) Wich logging library would you recommand? Currently, I think that boost::log is the most flexible one (you can even log to remotely!), but have not good performance. Pantheios is often cited but I don't have comparison points on performance and usage. I've used my own lib for a long time but I know it don't manage multithreading so it's a big problem, even if it's fast enough. Google Log seems interesting, I just need to test it but if you already have compared those libs and more, your advice might be of good use. Games are often performance demanding while complex to debug so it would be good to know logging libraries that, in our specific case, have clear advantages.

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  • ICQ offline messages (do not show up)

    - by Nils Riedemann
    Hi there, I have a weird problem with offline messages: I use Adium on 2 Macs (home and office) and Beejive (iPhone) for connecting to ICQ and other protocols. When someone sends me an offline messages I expect them to show up the next time I login with any of my 3 devices. But thats not the case. Recently some show up at the office, some at home and some on my iPhone – couldnt figure out any logic behind it, seems rather random. I thought for a while that it depends on the last device i have been logged in with. But thats not the case either. A friend can send me offline Messages during the weekend, i can login with my Mac at home or iPhone, yet in some cases it only shows up when logging in from office. Weird. It really freaks me out – and no, i can't make 'em go to jabber or the like. Anyone experiencing a similar problem?

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  • Oracle BPM Marketing Update

    - by JuergenKress
    Thanks to Ajay Khanna from the global marketing team for the comprehensive BPM marketing overview: Content and Collateral Whitepaper: What's New in Oracle BPM Suite 11g: Review By Bruce Silver Business Driven Process Management Analyst Report: [Ovum] SWOT Assessment: Oracle BPM Suite 11g Solution Brief: Managing Unpredictability with BPM for Adaptive Case Management Solution brief: BPM in the Public Sector: Increasing Efficiency and Responsiveness Datasheet: Automating Financial Reports Approval with Oracle Process Accelerators Financial Services Loan Origination Business Account Opening Electronic Forms Management Public Sector Incident Reporting Oracle Process Accelerators for Horizontal Solutions Employee Onboarding References: BPM Suite Customers in Action Video: Avea Legal Department runs Better with BPM University of Melbourne Improves Efficiency with Oracle BPM Press: San Joaquin County Leverages Oracle to Deliver Better Services to its 650,000 Residents On-Demand Assets Webcast: New Directions with Business-Driven BPM - New Oracle BPM Suite Extend Your Applications with Oracle Business Process Management Screen Cast: Customer Experience on Your Mind? Think BPM + Social + Mobile Video: Introducing Oracle BPM Suite Assessment Tool : BPM Maturity Self Assessment Blog Series Transforming Public Sector With Process Excellence New Oracle Process Accelerators in Financial Services & Telco Blog: Detect, Analyze, Act Fast with BPM Part I - Manage Processes, the way Octopus does Part II - Perry Mason and the Case of the Unstructured Process Part III - Managing the Unstructured, the Flexible and the Adaptive Resource Kits BPM Resource Kit Financial Services: BPM in Financial Services Public Sector: Transforming Public Sector with Process Excellence SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: BPM,bpm marketing,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Is there a browser addon to redirect a link to another, modifying some address content automatically?

    - by kokbira
    Well, I'm looking for an addon that can redirect a link when I click on it in the following ways: Change from https to http Change from twitter.com/xxxxxxxxx to, for example, dabr.co.uk/xxxxxxxxx (added at 2010-02-15th, 20:30 GMT) Remove the "?utm_source=twitterfeed&utm_medium=twitter" from the end ou a URL Generally, replace a string with another (e.g. youtube->yt; so www.example.com/visitingyoutube would become www.example.com/visitingyt) PS: (added at 2010-02-15th, 20:30 GMT) @oKtosiTe, a clearer user case: Supposes that there is a link in Twitter that point to a URL X (URL X is http://www.newspapersite.com/2011-02-15_1304.html?utm_source=twitterfeed&utm_medium=twitter) In that case, I want to open that URL only until ".html", i.e., I want to open a URL Y, that is http://www.newspapersite.com/2011-02-15_1304.html What happens when I click normally in that link: 3.1. Browser goes to URL X What I want to happen when I click in that link: 4.1. The addon must transform URL X to URL Y (I must configure it before to change a piece of URL from "?utm_source=twitterfeed&utm_medium=twitter" to "" 4.2. The browser goes to URL Y

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  • /etc/profile.d and "ssh -t"

    - by petersohn
    I wanted to run a script on a remote machine. The simple solution is this: ssh remote1 some-script This works until the remote script doesn't want to connect to another remote machine (remote2) which requires interactive authentication, like tis one (remote2 is only reachable through remote1 in this case): ssh remote1 "ssh remote2 some-script" The solution for the problem is to use the -t option for ssh. ssh -t remote1 "ssh remote2 some-script" This works, but I get probems in case I use this (where some-script may execute further ssh commands): ssh -t remote1 some-script I found that some environment variables are not set which are set when I don't use the -t option. These envrionment variables are set in scripts from /etc/profile.d. I guess that these scripts are not run for some reason if using the -t option, but are run if I don't use it. What's the reason of this? Is there any way to work around it? I am using SUSE linux (version 10).

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  • external pop email relay

    - by Pixman
    I want to offer to my customer this possibility : get her pop3 emails from external pop3 server forward the news emails to the new external pop3 server I have find lot of tools for sync imap accounts, or sync pop to imap, but i just want get pop and send to another email adress ! I search a answer for linux ( if i can make a simple daemon for make it's it's good ). Thanks a lot for your help. edit for more detail : For simplify my question, in my use case, it's just want to connect as client via pop protocol ( like a mail app ). And i check news emails, and forward to other email adress. I search about an app or code for create this on linux. In this situation have no access to mailbox dirs, or server configuration ( in this case i have already the answer by create a qmail hook ) Maybe, it's not the good website ? my question must be post on the stackoverflow part ?

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  • Creating Parent-Child Relationships in SSRS

    - by Tim Murphy
    As I have been working on SQL Server Reporting Services reports the last couple of weeks I ran into a scenario where I needed to present a parent-child data layout.  It is rare that I have seen a report that was a simple tabular or matrix format and this report continued that trend.  I found that the processes for developing complex SSRS reports aren’t as commonly described as I would have thought.  Below I will layout the process that I went through to create a solution. I started with a List control which will contain the layout of the master (parent) information.  This allows for a main repeating report part.  The dataset for this report should include the data elements needed to be passed to the subreport as parameters.  As you can see the layout is simply text boxes that are bound to the dataset. The next step is to set a row group on the List row.  When the dialog appears select the field that you wish to group your report by.  A good example in this case would be the employee name or ID. Create a second report which becomes the subreport.  The example below has a matrix control.  Create the report as you would any parameter driven document by parameterizing the dataset. Add the subreport to the main report inside the row of the List control.  This can be accomplished by either dragging the report from the solution explorer or inserting a Subreport control and then setting the report name property. The last step is to set the parameters on the subreport.  In this case the subreport has EmpId and ReportYear as parameters.  While some of the documentation on this states that the dialog will automatically detect the child parameters, but this has not been my experience.  You must make sure that the names match exactly.  Tie the name of the parameter to either a field in the dataset or a parameter of the parent report. del.icio.us Tags: SQL Server Reporting Services,SSRS,SQL Server,Subreports

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  • SSH tunnel & Rsync thru two proxy/firewalls

    - by cajwine
    Screnario: [internal_server_1]AA------AB[firewall_1]AC----+ 10.2.0.3-^ ^-10.2.0.2 | internet 10.3.0.3-v v-10.3.0.2 | [internal_server_2]BA------BB[firewall_2]BC----+ Ports AC,BC has valid internet addresses. All systems run linux and have root acces to all. Need securely rsync internal_server_1:/some/path into internal_server_2:/another/path My idea is make ssh secure tunnel between two firewalls, e.g. from firewall_1 firewall1# ssh -N -p 22 -c 3des user2@firewall_2.example.com -L xxx/10.3.0.3/xxxx and after will run rsync from internal_server_1 somewhat like: intenal1# rsync -az /some/path [email protected]:/another/path I don't know how to make a correct ssh tunnel for rsync (what ports need tunnel) and to where i will make the rsync? (remote comp address in case of ssh tunnel) Any idea or pointer to helpfull internet resource for this case? thanx.

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  • Using Telerik MVC with your own custom jQuery and or other plug-ins

    - by Steve Clements
    If you are using MVC it might be worth checking out the telerik controls (http://demos.telerik.com/aspnet-mvc), they are free if you are doing an internal or “not for profit” application. If however you do choose to use them, you could come up against a little problem I had.  Using the telerik controls with your own custom jQuery.  In my case I was using the jQuery UI dialog. It kept throwing an error where I was setting my div to a dialog. Code Snippet $("#textdialog").dialog({ The problem is when you use the telerik mvc stuff you need to call ScriptRegistrar Code Snippet @Html.Telerik().ScriptRegistrar() in order to setup the javascript for the controls. By default this adds a reference to jQuery and if you have already added a reference to jQuery because you are using it elsewhere, this causes a problem. I found the solution here And it was to change the above ScriptRegistrar call to this… Code Snippet @Html.Telerik().ScriptRegistrar().jQuery(false).DefaultGroup(g => g.Combined(true).Compress(true));   If you come across this one on stackoverflow it wont work – in my case the HtmlEditor would render no problem, but was unusable.  Which is the same as someone else found when using the tab control – they went to the bother of re-writing the ScriptRegistrar.  Not for me that one!!

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  • Removing 301 redirect from site root

    - by Jon Clements
    I'm having a look at a friends website (a fairly old PHP based one) which they've been advised needs re-structuring. The key points being: URLs should be lower case and more "friendly". The root of the domain should be not be re-directed. The first point I'm happy with (and the URLs needed tidying up anyway) and have a draft plan of action, however the second is baffling me as to not only the best way to do it, but also whether it should be done. Currently http://www.example.com/ is redirected to http://www.example.com/some-link-with-keywords/ using the follow index.php in the root of the Apache2 instance. <?php $nextpage = "some-link-with-keywords/"; header( "HTTP/1.1 301 Moved Permanently" ); header( "Status: 301 Moved Permanently" ); header("Location: $nextpage"); exit(0); // This is Optional but suggested, to avoid any accidental output ?> As far as I'm aware, this has been the case for around three years -- and I'm sorely tempted to advise to not worry about it. It would appear taking off the 301 could: Potentially affect page ranking (as the 'homepage' would disappear - although it couldn't disappear because of the next point...) Introduce maintainance issues as existing users would still have the re-directed page in their cache Following the above, introduce duplicate content Confuse Google/other SE's as to what the homepage actually is now I may be over-analysing this but I have a feeling it's not as simple as removing the 301 from the root, and 301'ing the previous target to the root... Any suggestions (including it's not worth it) are sincerely appreciated.

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  • Rope Colliding with a Rectangle

    - by Colton
    I have my rope, and I have my rectangles. The rope is similar to the implementation found here: http://nehe.gamedev.net/tutorial/rope_physics/17006/ Now, I want to make the rope properly collide with the rectangle such that the rope will not pass through a rectangle, and wrap around the rectangle and all that good stuff. Currently, I have it set so no rope node can pass through a rect (successfully), however, this means a rope segment can still pass through a block. Ex: So the question is, what can I do to fix this? What I have tried: I create a rectangle between two nodes of a rope, calculate rotation between the nodes, and get myself a transformed rectangle. I can successfully detect a collision between rope segments and a (non-transformed) rectangle. Create a new node or pivot point around the corner of the block, and rearrange nodes to point to the corner node. Trouble is determining what corner the rope segment is passing through. And then the current rope setup goes wonky (based on verlet integration, so a sudden change in position causes the rope to wiggle like a seismograph during a magnitude 8 earth quake.) Among other issues that might be solvable, but its turning into a case by case thing, which doesn't seem right. I think the best answer here would just be a link to a tutorial (I simply can't find any, most lead to box2D or farseer, but I want to at least learn how it works before I hide behind an engine).

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  • Strip X Window System from OpenRD (Fedora core 8)

    - by disown
    I just got myself an OpenRD Client embedded box with an old Fedora 8 on it. Runs like a charm, only problem is that the default install has X on it, which I would like to remove in order to free up some space. I found a similar post here on the same topic, but yum groupremove doesn't work in my case, yum grouplist returns nothing, so I presume that no groups are defined. I don't know if this is because fedora 8 didn't have any groups, or because the OpenRD build is special in some way. In any case, I would like some tips on which package(s) to remove in order to remove an as big chunk of X as possible. Thanks in advance.

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  • How do I have to take into account the direction in which the camera is facing when creating a first person strafe (left/right) movement

    - by Chris
    This is the code I am currently using, and it works great, except for the strafe always causes the camera to move along the X axis which is not relative to the direction in which the camera is actually facing. As you can see currently only the x location is updated: [delta * -1, 0, 0] How should I take into account the direction in which the camera is facing (I have the camera's target x,y,z) when creating a first person strafe (left/right) movement? case 'a': var eyeOriginal = g_eye; var targetOriginal = g_target; var viewEye = g_math.subVector(g_eye, g_target); var viewTarget = g_math.subVector(g_target, g_eye); viewEye = g_math.addVector([delta * -1, 0, 0], viewEye); viewTarget = g_math.addVector([delta * -1, 0, 0], viewTarget); g_eye = g_math.addVector(viewEye, targetOriginal); g_target = g_math.addVector(viewTarget, eyeOriginal); break; case 'd': var eyeOriginal = g_eye; var targetOriginal = g_target; var viewEye = g_math.subVector(g_eye, g_target); var viewTarget = g_math.subVector(g_target, g_eye); viewEye = g_math.addVector([delta, 0, 0], viewEye); viewTarget = g_math.addVector([delta, 0, 0], viewTarget); g_eye = g_math.addVector(viewEye, targetOriginal); g_target = g_math.addVector(viewTarget, eyeOriginal); break;

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  • Snake Game Help

    - by MuhammadA
    I am making a snake game and learning XNA at the same time. I have 3 classes : Game.cs, Snake.cs and Apple.cs My problem is more of a conceptual problem, I want to know which class is really responsible for ... detecting collision of snake head on apple/itself/wall? which class should increase the snakes speed, size? It seems to me that however much I try and put the snake stuff into snake.cs that game.cs has to know a lot about the snake, like : -- I want to increase the score depending on size of snake, the score variable is inside game.cs, which means now I have to ask the snake its size on every hit of the apple... seems a bit unclean all this highly coupled code. or -- I DO NOT want to place the apple under the snake... now the apple suddenly has to know about all the snake parts, my head hurts when I think of that. Maybe there should be some sort of AppleLayer.cs class that should know about the snake... Whats the best approach in such a simple scenario? Any tips welcome. Game.cs : using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Design; namespace Snakez { public enum CurrentGameState { Playing, Paused, NotPlaying } public class Game1 : Microsoft.Xna.Framework.Game { private GraphicsDeviceManager _graphics; private SpriteBatch _spriteBatch; private readonly Color _niceGreenColour = new Color(167, 255, 124); private KeyboardState _oldKeyboardState; private SpriteFont _scoreFont; private SoundEffect _biteSound, _crashSound; private Vector2 _scoreLocation = new Vector2(10, 10); private Apple _apple; private Snake _snake; private int _score = 0; private int _speed = 1; public Game1() { _graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _spriteBatch = new SpriteBatch(GraphicsDevice); _scoreFont = Content.Load<SpriteFont>("Score"); _apple = new Apple(800, 480, Content.Load<Texture2D>("Apple")); _snake = new Snake(Content.Load<Texture2D>("BodyBlock")); _biteSound = Content.Load<SoundEffect>("Bite"); _crashSound = Content.Load<SoundEffect>("Crash"); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { Content.Unload(); } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { KeyboardState newKeyboardState = Keyboard.GetState(); if (newKeyboardState.IsKeyDown(Keys.Escape)) { this.Exit(); // Allows the game to exit } else if (newKeyboardState.IsKeyDown(Keys.Up) && !_oldKeyboardState.IsKeyDown(Keys.Up)) { _snake.SetDirection(Direction.Up); } else if (newKeyboardState.IsKeyDown(Keys.Down) && !_oldKeyboardState.IsKeyDown(Keys.Down)) { _snake.SetDirection(Direction.Down); } else if (newKeyboardState.IsKeyDown(Keys.Left) && !_oldKeyboardState.IsKeyDown(Keys.Left)) { _snake.SetDirection(Direction.Left); } else if (newKeyboardState.IsKeyDown(Keys.Right) && !_oldKeyboardState.IsKeyDown(Keys.Right)) { _snake.SetDirection(Direction.Right); } _oldKeyboardState = newKeyboardState; _snake.Update(); if (_snake.IsEating(_apple)) { _biteSound.Play(); _score += 10; _apple.Place(); } base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(_niceGreenColour); float frameRate = 1 / (float)gameTime.ElapsedGameTime.TotalSeconds; _spriteBatch.Begin(); _spriteBatch.DrawString(_scoreFont, "Score : " + _score, _scoreLocation, Color.Red); _apple.Draw(_spriteBatch); _snake.Draw(_spriteBatch); _spriteBatch.End(); base.Draw(gameTime); } } } Snake.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public enum Direction { Up, Down, Left, Right } public class Snake { private List<Rectangle> _parts; private readonly Texture2D _bodyBlock; private readonly int _startX = 160; private readonly int _startY = 120; private int _moveDelay = 100; private DateTime _lastUpdatedAt; private Direction _direction; private Rectangle _lastTail; public Snake(Texture2D bodyBlock) { _bodyBlock = bodyBlock; _parts = new List<Rectangle>(); _parts.Add(new Rectangle(_startX, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + bodyBlock.Width, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 2, _startY, _bodyBlock.Width, _bodyBlock.Height)); _parts.Add(new Rectangle(_startX + (bodyBlock.Width) * 3, _startY, _bodyBlock.Width, _bodyBlock.Height)); _direction = Direction.Right; _lastUpdatedAt = DateTime.Now; } public void Draw(SpriteBatch spriteBatch) { foreach (var p in _parts) { spriteBatch.Draw(_bodyBlock, new Vector2(p.X, p.Y), Color.White); } } public void Update() { if (DateTime.Now.Subtract(_lastUpdatedAt).TotalMilliseconds > _moveDelay) { //DateTime.Now.Ticks _lastTail = _parts.First(); _parts.Remove(_lastTail); /* add new head in right direction */ var lastHead = _parts.Last(); var newHead = new Rectangle(0, 0, _bodyBlock.Width, _bodyBlock.Height); switch (_direction) { case Direction.Up: newHead.X = lastHead.X; newHead.Y = lastHead.Y - _bodyBlock.Width; break; case Direction.Down: newHead.X = lastHead.X; newHead.Y = lastHead.Y + _bodyBlock.Width; break; case Direction.Left: newHead.X = lastHead.X - _bodyBlock.Width; newHead.Y = lastHead.Y; break; case Direction.Right: newHead.X = lastHead.X + _bodyBlock.Width; newHead.Y = lastHead.Y; break; } _parts.Add(newHead); _lastUpdatedAt = DateTime.Now; } } public void SetDirection(Direction newDirection) { if (_direction == Direction.Up && newDirection == Direction.Down) { return; } else if (_direction == Direction.Down && newDirection == Direction.Up) { return; } else if (_direction == Direction.Left && newDirection == Direction.Right) { return; } else if (_direction == Direction.Right && newDirection == Direction.Left) { return; } _direction = newDirection; } public bool IsEating(Apple apple) { if (_parts.Last().Intersects(apple.Location)) { GrowBiggerAndFaster(); return true; } return false; } private void GrowBiggerAndFaster() { _parts.Insert(0, _lastTail); _moveDelay -= (_moveDelay / 100)*2; } } } Apple.cs : using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Snakez { public class Apple { private readonly int _maxWidth, _maxHeight; private readonly Texture2D _texture; private readonly Random random = new Random(); public Rectangle Location { get; private set; } public Apple(int screenWidth, int screenHeight, Texture2D texture) { _maxWidth = (screenWidth + 1) - texture.Width; _maxHeight = (screenHeight + 1) - texture.Height; _texture = texture; Place(); } public void Place() { Location = GetRandomLocation(_maxWidth, _maxHeight); } private Rectangle GetRandomLocation(int maxWidth, int maxHeight) { // x and y -- multiple of 20 int x = random.Next(1, maxWidth); var leftOver = x % 20; x = x - leftOver; int y = random.Next(1, maxHeight); leftOver = y % 20; y = y - leftOver; return new Rectangle(x, y, _texture.Width, _texture.Height); } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw(_texture, Location, Color.White); } } }

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  • Generalise variable usage inside code

    - by Shirish11
    I would like to know if it is a good practice to generalize variables (use single variable to store all the values). Consider simple example Strings querycre,queryins,queryup,querydel; querycre = 'Create table XYZ ...'; execute querycre ; queryins = 'Insert into XYZ ...'; execute queryins ; queryup = 'Update XYZ set ...'; execute queryup; querydel = 'Delete from XYZ ...'; execute querydel ; and Strings query; query= 'Create table XYZ ... '; execute query ; query= 'Insert into XYZ ...'; execute query ; query= 'Update XYZ set ...'; execute query ; query= 'Delete from XYZ ...'; execute query ; In first case I use 4 strings each storing data to perform the actions mentioned in their suffixes. In second case just 1 variable to store all kinds the data. Having different variables makes it easier for someone else to read and understand it better. But having too many of them makes it difficult to manage. Also does having too many variables hamper my performance?

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  • How exactly is an Abstract Syntax Tree created?

    - by Howcan
    I think I understand the goal of an AST, and I've build a couple of tree structures before, but never an AST. I'm mostly confused because the nodes are text and not number, so I can't think of a nice way to input a token/string as I'm parsing some code. For example, when I looked at diagrams of AST's, the variable and its value were leaf nodes to an equal sign. This makes perfect sense to me, but how would I go about implementing this? I guess I can do it case by case, so that when I stumble upon an "=" I use that as a node, and add the value parsed before the "=" as the leaf. It just seems wrong, because I'd probably have to make cases for tons and tons of things, depending on the syntax. And then I came upon another problem, how is the tree traversed? Do I go all the way down the height, and go back up a node when I hit the bottom, and do the same for it's neighbor? I've seen tons of diagrams on ASTs, but I couldn't find a fairly simple example of one in code, which would probably help.

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  • Change Envelope From to match From header in Postfix

    - by lid
    I am using Postfix as a gateway for my domain and need it to change or rewrite the Envelope From address to match the From header. For example, the From: header is "[email protected]" and the Envelope From is "[email protected]". I want Postfix to make the Envelope From "[email protected]" before relaying it on. I took a look at the Postfix Address Rewriting document but couldn't find anything that matched my use case. (In case you're curious why I need to do this: Gmail uses the same Envelope From when sending from a particular account, no matter which From: address you choose to use. I would prefer not to disclose the account being used to send the email. Also, it messes with SPF/DMARC domain alignment - see 4.2.2 of the DMARC draft spec.)

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  • Verfication vs validation again, does testing belong to verification? If so, which?

    - by user970696
    I have asked before and created a lot of controversy so I tried to collect some data and ask similar question again. E.g. V&V where all testing is only validation: http://www.buzzle.com/editorials/4-5-2005-68117.asp According to ISO 12207, testing is done in validation: •Prepare Test Requirements,Cases and Specifications •Conduct the Tests In verification, it mentiones. The code implements proper event sequence, consistent interfaces, correct data and control flow, completeness, appropriate allocation timing and sizing budgets, and error definition, isolation, and recovery. and The software components and units of each software item have been completely and correctly integrated into the software item Not sure how to verify without testing but it is not there as a technique. From IEEE: Verification: The process of evaluating software to determine whether the products of a given development phase satisfy the conditions imposed at the start of that phase. [IEEE-STD-610]. Validation: The process of evaluating software during or at the end of the development process to determine whether it satisfies specified requirements. [IEEE-STD-610] At the end of development phase? That would mean UAT.. So the question is, what testing (unit, integration, system, uat) will be considered verification or validation? I do not understand why some say dynamic verification is testing, while others that only validation. An example: I am testing an application. System requirements say there are two fields with max. lenght of 64 characters and Save button. Use case say: User will fill in first and last name and save. When checking the fields and Save button presence, I would say its verification. When I follow the use case, its validation. So its both together, done on the system as a whole.

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  • IIS6 cannot start additional processes when page request is called from other than localhost

    - by awe
    I have a web application dll that is running under iis6. This is starting a number of processes to be able to handle more than one request at the time. This is working perfect in a numbers of installations. In this particular installation, it runs perfectly when initialized by a call in IE on the server using http://localhost/apppath . The problem is when the processes are from another location, i.e. another computer on the same network initialising the call throught http://servername/apppath . In this case, the initial dll running under iis is executing (proved by logging), but it fails to initialize the additional processes. If the additional processes are already initialized by a call from localhost, it also works when called from another machine (in this case, it is just attached to the existing processes).

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  • Precise: Evolution laggy due to IMAP -profile or due to some odd Sync -issue?

    - by Izzy
    I'm fighting with Evolution. Basically it's working fine -- but it is very slow to react in certain situations. There is apparently some problem with syncing and IMAP. Helper questios Could be that changing away from Bonobo has to do with slowing-down? There might be some trouble with the new engine and "asynchronous actions". What to do about it? I want to get the previous "working mood" back. How can I speed this thing up? Different scenarios when sending a mail, the composer window hangs there inactive for a couple of seconds, everything grayed out. Though there is a green check mark saying it's sent, I'm not sure a) why it's still blocking everything and b) whether I could simply close it without "breaking"/"losing" anything. In earlier versions, the composer window was closing pretty fast, and one could see the message being stored into the local "outbox" until it was sent, and one could immediately continue with the next task. I prefer that behaviour over the current. switching between modules. Coming from mail and switching to the address book takes a couple of seconds. Same for switching to the calendar. I read about different "possible causes" and tried a few things: I only have 3 local address books, so no networking should be involved here. To make sure, I switched to offline mode and then tried to access the address book. No noticeable difference. I use 3 Google Calendars. Switching to offline mode made a minor difference, but so minor that it also could be "imagination" since one might have expected this in this case according to some reports, disabling the tasks should help. Well, it didn't in my case, as I don't use them regularly (just two local items stored here)

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  • Fresh install on SSD with Ubuntu and Windows Vista, using whole disk encryption for Ubuntu

    - by nategator
    I would like to do a fresh install on a OCZ Vertex Plus R2 SSD 60GB drive I purchased on the cheap. Since the AES-encryption looks like it may not work optimally for this drive, I would like to set up a dual-boot to Windows Vista (the only Windows copy I have for clean install purposes) and Ubuntu 12.04 with the best encryption scheme possible. My plan is to have Windows around just in case I need to use a program that won't work with Wine and Ubuntu as my daily OS with all of my information secured in case the laptop is ever stolen or sold. Although this setup will not provide a lot of space, I think I can squeeze both OSes and have enough for second-computer office tasks. So, my questions are: Which OS should I install first, Ubuntu or Vista? Any special considerations when partitioning the drive? How should I install Ubuntu to ensure full disk encryption for the Linux partition(s) and or my daily computing? Is there a significant performance upgrade with doing a solo install of Ubuntu instead of a dual boot setup? Will TRIM, for example, work correctly? Are there any significant security concerns with going the route of a dual-boot, other than the fact that any activity on Windows may be fully recoverable if the drive is stolen or sold? Thanks in advance!

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  • Effortlessly resize images in Orchard 1.7

    - by Bertrand Le Roy
    I’ve written several times about image resizing in .NET, but never in the context of Orchard. With the imminent release of Orchard 1.7, it’s time to correct this. The new version comes with an extensible media pipeline that enables you to define complex image processing workflows that can automatically resize, change formats or apply watermarks. This is not the subject of this post however. What I want to show here is one of the underlying APIs that enable that feature, and that comes in the form of a new shape. Once you have enabled the media processing feature, a new ResizeMediaUrl shape becomes available from your views. All you have to do is feed it a virtual path and size (and, if you need to override defaults, a few other optional parameters), and it will do all the work for you of creating a unique URL for the resized image, and write that image to disk the first time the shape is rendered: <img src="@Display.ResizeMediaUrl(Path: img, Width: 59)"/> Notice how I only specified a maximum width. The height could of course be specified, but in this case will be automatically determined so that the aspect ratio is preserved. The second time the shape is rendered, the shape will notice that the resized file already exists on disk, and it will serve that directly, so caching is handled automatically and the image can be served almost as fast as the original static one, because it is also a static image. Only the URL generation and checking for the file existence takes time. Here is what the generated thumbnails look like on disk: In the case of those product images, the product page will download 12kB worth of images instead of 1.87MB. The full size images will only be downloaded as needed, if the user clicks on one of the thumbnails to get the full-scale. This is an extremely useful tool to use in your themes to easily render images of the exact right size and thus limit your bandwidth consumption. Mobile users will thank you for that.

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  • Best peer-to-peer game architecture

    - by Dejw
    Consider a setup where game clients: have quite small computing resources (mobile devices, smartphones) are all connected to a common router (LAN, hotspot etc) The users want to play a multiplayer game, without an external server. One solution is to host an authoritative server on one phone, which in this case would be also a client. Considering point 1 this solution is not acceptable, since the phone's computing resources are not sufficient. So, I want to design a peer-to-peer architecture that will distribute the game's simulation load among the clients. Because of point 2 the system needn't be complex with regards to optimization; the latency will be very low. Each client can be an authoritative source of data about himself and his immediate environment (for example bullets.) What would be the best approach to designing such an architecture? Are there any known examples of such a LAN-level peer-to-peer protocol? Notes: Some of the problems are addressed here, but the concepts listed there are too high-level for me. Security I know that not having one authoritative server is a security issue, but it is not relevant in this case as I'm willing to trust the clients. Edit: I forgot to mention: it will be a rather fast-paced game (a shooter). Also, I have already read about networking architectures at Gaffer on Games.

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  • Checking preconditions or not

    - by Robert Dailey
    I've been wanting to find a solid answer to the question of whether or not to have runtime checks to validate input for the purposes of ensuring a client has stuck to their end of the agreement in design by contract. For example, consider a simple class constructor: class Foo { public: Foo( BarHandle bar ) { FooHandle handle = GetFooHandle( bar ); if( handle == NULL ) { throw std::exception( "invalid FooHandle" ); } } }; I would argue in this case that a user should not attempt to construct a Foo without a valid BarHandle. It doesn't seem right to verify that bar is valid inside of Foo's constructor. If I simply document that Foo's constructor requires a valid BarHandle, isn't that enough? Is this a proper way to enforce my precondition in design by contract? So far, everything I've read has mixed opinions on this. It seems like 50% of people would say to verify that bar is valid, the other 50% would say that I shouldn't do it, for example consider a case where the user verifies their BarHandle is correct, but a second (and unnecessary) check is also being done inside of Foo's constructor.

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  • replace specefique codes in a script using through a tool

    - by Moudiz
    I have a script that contain random codes but I am searching for a way in notepad ++ or for a batch-file or any tool that can replace sepcifque codes, here is an example: Random If this equal that then you sould do this and do that therefore.. the code should be executed immediatly --stackb select * from user_error where object_name = name select * from user_error where table= randomly case 1 a = b else c=a --stacke Begin with the structure of the data and divide the codes end with what you know I want to replace the words between the comments stack b and stack a so the result will be like below Random If this equal that then you sould do this and do that therefore.. the code should be executed immediatly --stackb The codes here has been replaced, can you do that ? case 1 a = b else c=a --stacke Begin with the structure of the data and divide the codes end with what you know Is there a code in batch file or note pad ++ where I can acheive my result?

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