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  • Dynamic UI vs Static UI

    - by Damien
    I've been wondering, at what point should I give up the convenience of a static data entry form with designer support for a dynamic UI which removes a lot of code duplication? There seems to be a conflict in the programming world where people constantly try to remove code repetition to improve maintainability and yet when it comes to forms, that all goes out of the window and everything gets added explicitly to the forms. What signs should I look for to know when it's time to leave the designer in the dust and create a dynamic UI?

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  • Ideal dev/test/QA environment for development

    - by Nick
    I am working to rebuild my company's dev/test/QA environment. We have 10-15 programmers that are involved in a number of projects. They currently all develop locally on their PCs and use the dev environment for testing. We currently do not have a QA environment, so deployments are frequently a pain because bugs are usually found after something has gone live. Here's what I envision: Doing away with everyone's local admin privileges and making everyone develop on a dev server Create a QA environment that is identical to our production systems. This will allow them to test deployments. Create a new test environment that is more locked down than the dev server so that proper testing can be done. What are your thoughts? What is the best way to set up an environment like this? We develop ASP .NET applications using MS Visual Studio 2008 (if that helps).

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  • HP QTP 10: Web-app testing - SomeObj.FireEvent("OnCLick") works, SomeObj.Object.FireEvent("OnCLick") doesn't

    - by Vitaliy
    Hi all! I have rich web app btuil with ExtJS. It has multi-select list control (created with JS+CSS). I want to click on some item in that list using HP QuickTest Pro 10 with Internet Explorer 6. I added that item into Object repository and found that following code works - selects some item: Browser("blah").Page("blah").WebElement("SomeElem").Click next code also works: Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onMouseDown") Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onMouseUp") Browser("blah").Page("blah").WebElement("SomeElem").FireEvent("onClick") But I want to select several items using shift+click method. I don't know to do that :( So I have a few questions: How can perform click with mouse on several web elements with Shift key pressed? I tried to do that using CreateEventObject + shiftKey set to true, but the method (perform fireEvent on DOM object, not object from Object repository) doesn't work: Browser("blah").Page("blah").WebElement("SomeElem").Object.FireEvent("onClick") What the difference between WebElement("Element").FireEvent("OnClick") and WebElement("Element").Object.FireEvent("OnClick") ? Plsease, help someone, because I fought with that problem a lot, but had no result. Thanks!

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  • Creating Lotus Notes documents with specific created/modified/last accessed dates for testing

    - by Xolstice
    I'm currently writing an application that moves Notes documents between databases based on the amount of days that have elapsed from the creation/modified/last accessed dates. I would just like to get ideas on a simple and convenient way to create documents with specific dates, without having to change the time on the Domino server, so that I could test out my application. The best way I found so far was to create a local replica and change the system clock to the date I want. Unfortunately there are problems associated with this method. It does not work on the modified date - I'm not sure how it is getting the modified date information when the location is set to Island (Disconnected) - and it also changes the modified and last accessed dates when the documents are replicated to the server replica. Someone suggested trying to create a DXL of the document, modify the date time in the DXL file, then import it back into the database as a Notes document; but that does not work. It just takes on the date-time that it was created. Can anyone offer any other suggestions?

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  • Python: Networked IDLE/Redo IDLE front-end while using the same back-end?

    - by Rosarch
    Is there any existing web app that lets multiple users work with an interactive IDLE type session at once? Something like: IDLE 2.6.4 Morgan: >>> letters = list("abcdefg") Morgan: >>> # now, how would you iterate over letters? Jack: >>> for char in letters: print "char %s" % char char a char b char c char d char e char f char g Morgan: >>> # nice nice If not, I would like to create one. Is there some module I can use that simulates an interactive session? I'd want an interface like this: def class InteractiveSession(): ''' An interactive Python session ''' def putLine(line): ''' Evaluates line ''' pass def outputLines(): ''' A list of all lines that have been output by the session ''' pass def currentVars(): ''' A dictionary of currently defined variables and their values ''' pass (Although that last function would be more of an extra feature.) To formulate my problem another way: I'd like to create a new front end for IDLE. How can I do this? UPDATE: Or maybe I can simulate IDLE through eval()? UPDATE 2: What if I did something like this: I already have a simple GAE Python chat app set up, that allows users to sign in, make chat rooms, and chat with each other. Instead of just saving incoming messages to the datastore, I could do something like this: def putLine(line, user, chat_room): ''' Evaluates line for the session used by chat_room ''' # get the interactive session for this chat room curr_vars = InteractiveSession.objects.where("chatRoom = %s" % chat_room).get() result = eval(prepared_line, curr_vars.state, {}) curr_vars.state = curr_globals curr_vars.lines.append((user, line)) if result: curr_vars.lines.append(('SELF', result.__str__())) curr_vars.put() The InteractiveSession model: def class InteractiveSession(db.Model): # a dictionary mapping variables to values # it looks like GAE doesn't actually have a dictionary field, so what would be best to use here? state = db.DictionaryProperty() # a transcript of the session # # a list of tuples of the form (user, line_entered) # # looks something like: # # [('Morgan', '# hello'), # ('Jack', 'x = []'), # ('Morgan', 'x.append(1)'), # ('Jack', 'x'), # ('SELF', '[1]')] lines = db.ListProperty() Could this work, or am I way off/this approach is infeasible/I'm duplicating work when I should use something already built?

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  • C# UserControl factory

    - by user1112111
    Let's say you have two classes that extend UserControl. Each of the controls provides a custom event (this could be done by using an interface). You want to display one of the controls in the odd days and the other in the even days. You also want to be able to drag&drop (Visual Studio) the UserControl on your form without knowing what the Control type will finally be. How do you do that ? Is the factory pattern useful here ?

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  • Load testing a quicktime streaming server from ubuntu machine

    - by ebeland
    I have software that can launch and control multiple firefox browsers on Ubuntu EC2 images. I need to run a small load test against a QuickTime Streaming server. The stream starts automatically when loaded in a browser that has the QuickTime plugin, so I don't need to automate the stream once it starts. Alternately, I can also make these machines run arbitrary ruby code or executables. How can I get these ubuntu machines to pull in the stream? Also, how can I capture bandwidth usage (maybe a shell script?) on the worker machines?

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  • How to create a drop down menu in MFC for WINCE

    - by ame
    I have tried the following code in a win32 app that shows a drop down menu on clicking a button. However, this does not work in WinCE as MENUINFO is not defined. Is there any way I can get around this? I need to view a drop down menu on clicking a button, and the name appearing on the button changes depending on the option on the menu. void CTestDlg::OnBnClickedBtnMenu() { if( NULL == m_PopUpMenu.m_hMenu ) { m_PopUpMenu.SetMenuDimension( 120 ); m_PopUpMenu.CreatePopupMenu(); m_PopUpMenu.AppendMenu( MF_STRING | MF_ENABLED | MF_OWNERDRAW, 697, _T("A") ); m_PopUpMenu.AppendMenu( MF_STRING | MF_ENABLED | MF_OWNERDRAW, 697, _T("B") ); m_PopUpMenu.AppendMenu( MF_STRING | MF_ENABLED | MF_OWNERDRAW, 697, _T("C") ); m_PopUpMenu.AppendMenu( MF_STRING | MF_ENABLED | MF_OWNERDRAW, 697, _T("D") ); MENUINFO MenuInfo; memset( &MenuInfo, 0, sizeof(MENUINFO) ); MenuInfo.cbSize = sizeof(MENUINFO); MenuInfo.fMask = MIM_STYLE; MenuInfo.dwStyle = MNS_NOTIFYBYPOS; m_PopUpMenu.SetMenuInfo( &MenuInfo ); }

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  • Appearance of a WPF ListView under Windows Vista and Windows XP is not the same

    - by rem
    In a WPF application I have a ListView: <ListView Name="ItemSelList" ItemsSource="{Binding ItemColl}" SelectionChanged="ItemSelList_SelectionChanged"> <ListView.View> <GridView> <GridViewColumn Header="Date" Width="90" DisplayMemberBinding="{Binding Date}"/> <GridViewColumn Header="Time" Width="90" DisplayMemberBinding="{Binding Time}"/> <GridViewColumn Header="Description" Width="250" DisplayMemberBinding="{Binding Description}"/> </GridView> </ListView.View> </ListView> When running application under Windows Vista, everything is OK. When running under Windows XP - the default font size of ListView's rows is too small and rows of the ListView don't change color when user hovers with a mouse over them. How to do so that ListView appearance under Windows XP is the same as under Vista?

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  • Do you ever create fake progress bars?

    - by wrongusername
    Do you (and would you) ever create progress bars that are just there to keep the client happy and moves without reflecting the true progress of the program? I remember reading about this somewhere, and am wondering if there are other developers that do it too...

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  • A very weird problem with texbox control in .net

    - by Kazoom
    Well i know textbox is a very simple user control, perhaps the first input control ever made. I have been facing a very frustrating problem with this simple control. I programatically add a textbox in my user control. From ui i am able to edit it like a normal textbox. however, i am not able to read the user inputed value in the program. my program all the time sees the old value with which my text box was initialized. i textchange event getting triggered but the value never gets updated. This seemingly looks to be some innocuous bug in the code, but the program is very simple and it does not seem to be having any bug. Any guidelines on this issue?

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  • How to access the theming Fonts and Colors on GTK/Gnome

    - by Lothar
    Lets say i want to write a special text editor widget. How can i get the default themed colors for texts, selected text and background and which are the users default fonts? I see that GNOME does define 5 special system fonts and default sizes for this purpose in the GNOME Appearance Configuration dialog, but i haven't found a single word in the GTK documentation how to access them (and the GTK mailing list is a joke:-( ). Windows and Cocoa both give me dozens of system values. I found the GtkStyle class but this doesn't seem to be what i need.

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  • Java - Problem in JTree

    - by Yatendra Goel
    There are 2 JTree: JTree1 and JTree2. Note that the nodes (country, city, colors, blue ...) all will be implemented as JCheckboxes so that user can select particular colors for each city or for the whole country by selecting their corresponding checkboxes. Problems: Q1. I want that each country or city can have its own colors selected. Means if a user wants city1.1 to have colors blue and violet and city2.1 to have colors red, then he first have to select the city1.1 checkbox and then select blue and violet, and after that when he selects city2.1, then the checkboxes blue and violet are deselected automatically so that user can select the colors for city2.1. But when the user selects the city1.1 again, then the JTree2should show the selected colors (bule and violet) for city1.1. So for this purpose, Is the JTree (with its nodes as checkboxes) correct option to implement or I should use some other JComponent? If JTree is a correct option, then how can I remember the colors of each city?

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  • Swing: Scroll to bottom of JScrollPane, conditionally on current viewport location

    - by I82Much
    Hi all, I am attempting to mimic the functionality of Adium and most other chat clients I've seen, wherein the scrollbars advance to the bottom when new messages come in, but only if you're already there. In other words, if you've scrolled a few lines up and are reading, when a new message comes in it won't jump your position to the bottom of the screen; that would be annoying. But if you're scrolled to the bottom, the program rightly assumes that you want to see the most recent messages at all times, and so auto-scrolls accordingly. I have had a bear of a time trying to mimic this; the platform seems to fight this behavior at all costs. The best I can do is as follows: In constructor: JTextArea chatArea = new JTextArea(); JScrollPane chatAreaScrollPane = new JScrollPane(chatArea); // We will manually handle advancing chat window DefaultCaret caret = (DefaultCaret) chatArea.getCaret(); caret.setUpdatePolicy(DefaultCaret.NEVER_UPDATE); In method that handles new text coming in: boolean atBottom = isViewAtBottom(); // Append the text using styles etc to the chatArea if (atBottom) { scrollViewportToBottom(); } public boolean isAtBottom() { // Is the last line of text the last line of text visible? Adjustable sb = chatAreaScrollPane.getVerticalScrollBar(); int val = sb.getValue(); int lowest = val + sb.getVisibleAmount(); int maxVal = sb.getMaximum(); boolean atBottom = maxVal == lowest; return atBottom; } private void scrollToBottom() { chatArea.setCaretPosition(chatArea.getDocument().getLength()); } Now, this works, but it's janky and not ideal for two reasons. By setting the caret position, whatever selection the user may have in the chat area is erased. I can imagine this would be very irritating if he's attempting to copy/paste. Since the advancement of the scroll pane occurs after the text is inserted, there is a split second where the scrollbar is in the wrong position, and then it visually jumps towards the end. This is not ideal. Before you ask, yes I've read this blog post on Text Area Scrolling, but the default scroll to bottom behavior is not what I want. Other related (but to my mind, not completely helpful in this regard) questions: Setting scroll bar on a jscrollpane Making a JScrollPane automatically scroll all the way down. Any help in this regard would be very much appreciated.

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  • Using repaint() method.

    - by owca
    I'm still struggling to create this game : http://stackoverflow.com/questions/2844190/choosing-design-method-for-ladder-like-word-game .I've got it almost working but there is a problem though. When I'm inserting a word and it's correct, the whole window should reload, and JButtons containing letters should be repainted with different style. But somehow repaint() method for the game panel (in Main method) doesn't affect it at all. What am I doing wrong ? Here's my code: Main: import java.util.Scanner; import javax.swing.*; import java.awt.*; public class Main { public static void main(String[] args){ final JFrame f = new JFrame("Ladder Game"); Scanner sc = new Scanner(System.in); System.out.println("Creating game data..."); System.out.println("Height: "); //setting height of the grid while (!sc.hasNextInt()) { System.out.println("int, please!"); sc.next(); } final int height = sc.nextInt(); /* * I'm creating Grid[]game. Each row of game contains Grid of Element[]line. * Each row of line contains Elements, which are single letters in the game. */ Grid[]game = new Grid[height]; for(int L = 0; L < height; L++){ Grid row = null; int i = L+1; String s; do { System.out.println("Length "+i+", please!"); s = sc.next(); } while (s.length() != i); Element[] line = new Element[s.length()]; Element single = null; String[] temp = null; String[] temp2 = new String[s.length()]; temp = s.split(""); for( int j = temp2.length; j>0; j--){ temp2[j-1] = temp[j]; } for (int k = 0 ; k < temp2.length ; k++) { if( k == 0 ){ single = new Element(temp2[k], 2); } else{ single = new Element(temp2[k], 1); } line[k] = single; } row = new Grid(line); game[L] = row; } //############################################ //THE GAME STARTS HERE //############################################ //create new game panel with box layout JPanel panel = new JPanel(); panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS)); panel.setBackground(Color.ORANGE); panel.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10)); //for each row of the game array add panel containing letters Single panel //is drawn with Grid's paint() method and then returned here to be added for(int i = 0; i < game.length; i++){ panel.add(game[i].paint()); } f.setContentPane(panel); f.pack(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); boolean end = false; boolean word = false; String text; /* * Game continues until solved() returns true. First check if given word matches the length, * and then the value of any row. If yes - change state of each letter from EMPTY * to OTHER_LETTER. Then repaint the window. */ while( !end ){ while( !word ){ text = JOptionPane.showInputDialog("Input word: "); for(int i = 1; i< game.length; i++){ if(game[i].equalLength(text)){ if(game[i].equalValue(text)){ game[i].changeState(3); f.repaint(); //simple debug - I'm checking if letter, and //state values for each Element are proper for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].letter()); } System.out.println(); for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].getState()); } System.out.println(); //set word to true and ask for another word word = true; } } } } word = false; //check if the game has ended for(int i = 0; i < game.length; i++){ if(game[i].solved()){ end = true; } else { end = false; } } } } } Element: import javax.swing.*; import java.awt.*; public class Element { final int INVISIBLE = 0; final int EMPTY = 1; final int FIRST_LETTER = 2; final int OTHER_LETTER = 3; private int state; private String letter; public Element(){ } //empty block public Element(int state){ this("", 0); } //filled block public Element(String s, int state){ this.state = state; this.letter = s; } public JButton paint(){ JButton button = null; if( state == EMPTY ){ button = new JButton(" "); button.setBackground(Color.WHITE); } else if ( state == FIRST_LETTER ){ button = new JButton(letter); button.setBackground(Color.red); } else { button = new JButton(letter); button.setBackground(Color.yellow); } return button; } public void changeState(int s){ state = s; } public void setLetter(String s){ letter = s; } public String letter(){ return letter; } public int getState(){ return state; } } Grid: import javax.swing.*; import java.awt.*; public class Grid extends JPanel{ public Element[]e; private Grid[]g; public Grid(){} public Grid( Element[]elements ){ e = new Element[elements.length]; for(int i=0; i< e.length; i++){ e[i] = elements[i]; } } public Grid(Grid[]grid){ g = new Grid[grid.length]; for(int i=0; i<g.length; i++){ g[i] = grid[i]; } Dimension d = new Dimension(600, 600); setMinimumSize(d); setPreferredSize(new Dimension(d)); setMaximumSize(d); } //for Each element in line - change state to i public void changeState(int i){ for(int j=0; j< e.length; j++){ e[j].changeState(3); } } //create panel which will be single row of the game. Add elements to the panel. // return JPanel to be added to grid. public JPanel paint(){ JPanel panel = new JPanel(); panel.setLayout(new GridLayout(1, e.length)); panel.setBorder(BorderFactory.createEmptyBorder(2, 2, 2, 2)); for(int j = 0; j < e.length; j++){ panel.add(e[j].paint()); } return panel; } //check if the length of given string is equal to length of row public boolean equalLength(String s){ int len = s.length(); boolean equal = false; for(int j = 0; j < e.length; j++){ if(e.length == len){ equal = true; } } return equal; } //check if the value of given string is equal to values of elements in row public boolean equalValue(String s){ int len = s.length(); boolean equal = false; String[] temp = null; String[] temp2 = new String[len]; temp = s.split(""); for( int j = len; j>0; j--){ temp2[j-1] = temp[j]; } for(int j = 0; j < e.length; j++){ if( e[j].letter().equals(temp2[j]) ){ equal = true; } else { equal = false; } } if(equal){ for(int i = 0; i < e.length; i++){ e[i].changeState(3); } } return equal; } //check if the game has finished public boolean solved(){ boolean solved = false; for(int j = 0; j < e.length; j++){ if(e[j].getState() == 3){ solved = true; } else { solved = false; } } return solved; } }

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  • How can I enable Vista/Win 7 theming/style for a ToolTip control?

    - by Joakim Hårsman
    In Windows Vista and Windows 7, ToolTips have a new visual style or theme, they are shiny grey metallic. How can I enable the new style for a ToolTip control? Some controls, like ListViews and ToolBars, use the new tooltips automatically, but other tooltips are rendered with the old yellow XP style. I've tried sending an TTM_SETWINDOWTHEME message but nothing happens and I'm not sure what string I am supposed to use for the visual style name. SetWindowTheme doesn't work either, I've used it successfully on ListViews and TreeViews to set the "Explorer" style (see http://www.danielmoth.com/Blog/TreeViewVista.aspx), but that doesn't seem to work on ToolTips. I'm using the plain win32 C API.

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  • Select Multiple Images Using GalleryView

    - by hwrdprkns
    Hi guys, I was just wondering if Android had built in code so that I could select multiple images in a gallery-view and then have those images exported as filenames in a string array(ex /sdcard/~f1.jpg, /sdcard/~f2.jpg,...). I have the gallery code here, but I'm not sure what modifications need to be made. Any help is appreciated. Thanks! // take_picture = (Button)findViewById(R.id.take_picture); // Here we set up a string array of the thumbnail ID column we want to // get back String[] proj = { MediaStore.Images.Thumbnails._ID }; if(proj.length == 0) { nopic.setVisibility(View.VISIBLE); } // Now we create the cursor pointing to the external thumbnail store cursor = managedQuery( MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, proj, // Which // columns // to // return null, // WHERE clause; which rows to return (all rows) null, // WHERE clause selection arguments (none) null); // Order-by clause (ascending by name) /* take_picture.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(GalleryActivity.this, CameraActivity.class); startActivity(i); } }); */ // We now get the column index of the thumbnail id column_index = cursor .getColumnIndexOrThrow(MediaStore.Images.Thumbnails._ID); // Reference the Gallery view g = (Gallery) findViewById(R.id.gallery); if(proj.length == 0) { nopic.setVisibility(View.VISIBLE); g.setVisibility(View.GONE); } // Set the adapter to our custom adapter (below) g.setAdapter(new ImageAdapter(this)); // Set a item click listener, and just Toast the clicked position g.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView parent, View v, int position, long id) { // Now we want to actually get the data location of the file String[] proj = { MediaStore.Images.Media.DATA }; // We request our cursor again cursor = managedQuery( MediaStore.Images.Media.EXTERNAL_CONTENT_URI, proj, // Which // columns // to // return null, // WHERE clause; which rows to return (all rows) null, // WHERE clause selection arguments (none) null); // Order-by clause (ascending by name) // We want to get the column index for the data uri column_index = cursor .getColumnIndexOrThrow(MediaStore.Images.Media.DATA); // Lets move to the selected item in the cursor cursor.moveToPosition((int) g.getSelectedItemId()); // And here we get the filename String filename = cursor.getString(column_index); Log.v("GalleryActivity", filename); Toast.makeText(GalleryActivity.this, filename, Toast.LENGTH_SHORT).show(); setPrefs(filename); Intent i = new Intent(GalleryActivity.this, OtherClass.class); startActivity(i); } }); } And the ImageAdapter code here: public class ImageAdapter extends BaseAdapter { int mGalleryItemBackground; public ImageAdapter(Context c) { mContext = c; // See res/values/attrs.xml for the that defines // Gallery1. TypedArray a = obtainStyledAttributes(R.styleable.Gallery); mGalleryItemBackground = a.getResourceId( R.styleable.Gallery_android_galleryItemBackground, 0); a.recycle(); } public int getCount() { return cursor.getCount(); } public Object getItem(int position) { return position; } public long getItemId(int position) { return position; } public View getView(int position, View convertView, ViewGroup parent) { ImageView i = new ImageView(mContext); if (convertView == null) { cursor.moveToPosition(position); int id = cursor.getInt(column_index); i.setImageURI(Uri.withAppendedPath( MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, "" + id)); i.setScaleType(ImageView.ScaleType.FIT_XY); i.setLayoutParams(new Gallery.LayoutParams(200, 200)); // The preferred Gallery item background i.setBackgroundResource(mGalleryItemBackground); } return i; } } Again any help is appreciateds! Just to let you guys know, the gallery works fine (for one image) as in it exports the filename correctly. Just need to know if there is an easy way to select multiples and export them. Thanks again!

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  • how to run this qt script? (newbie question)

    - by GB_J
    I have a qt script(barchart.qs) that creates a graph for me. I don't know how i can incorporate(ie show the graph) in my qt mainwindow. Can some one please help me look at the code and what its outputs are? I tried engine.evaluate, but i do not know what is the QScriptValue i'm getting in return. Thanks sooo much. This is the script: BarChart.prototype = new QWidget; BarChart.prototype.suffix = ""; function BarChart(parent) { QWidget.call(this, parent); } // find the maximum value and widest (pixel-wise) label and suffix BarChart.prototype.showEvent = function(event) { var fm = new QFontMetrics(this); this.margin = 20; this.titleHeight = fm.height(); this.barHeight = 1.5 * fm.height(); this.barSpacing = 0.6 * fm.height(); this.maxValue = this.suffixWidth = this.labelWidth = 0; var count = 0; for (d in this.data) { this.labelWidth = Math.max(this.labelWidth, fm.width(d)); this.maxValue = Math.max(this.maxValue, this.data[d]); this.suffixWidth = Math.max(this.suffixWidth, fm.width(String(this.data[d]) + " " + this.suffix)); count++; } this.startHue = 15; this.hueDelta = 360 / count; this.size = new QSize(640, this.titleHeight + 2 * this.margin + (this.barHeight + this.barSpacing) * count); } BarChart.prototype.paintEvent = function(event) { var p = new QPainter; p.begin(this); // background and title p.fillRect(this.rect, new QBrush(new QColor(255, 255, 255))); p.drawText(0, 0, this.width, this.margin + this.titleHeight, Qt.AlignCenter, this.windowTitle, 0); var ofs = this.labelWidth + this.margin; var ww = this.width - this.suffixWidth - ofs - 2 * this.margin; var hue = this.startHue; var y = 0; p.translate(this.margin, this.titleHeight + 1.5 * this.margin); for (d in this.data) { // label on the left side p.setPen(new QColor(Qt.black)); p.drawText(0, y, this.labelWidth, this.barHeight, Qt.AlignVCenter + Qt.AlignRight, d, 0); // the colored bar var gradient = new QLinearGradient(new QPoint(ofs, y), new QPoint(ofs, y + this.barHeight)); gradient.setColorAt(0, QColor.fromHsv(hue, 255, 240)); gradient.setColorAt(1, QColor.fromHsv(hue, 255, 92)); p.setBrush(new QBrush(gradient)); p.setPen(new QColor(96, 96, 96)); var bw = this.data[d] * ww / this.maxValue; p.drawRect(ofs, y, bw, this.barHeight); // extra text at the end of the bar var text = new String(this.data[d] + " " + this.suffix); p.setPen(new QColor(Qt.black)); p.drawText(ofs + bw + this.margin/2, y, this.suffixWidth, this.barHeight, Qt.AlignVCenter + Qt.AlignLeft, text, 0); // for the next bar y += (this.barHeight + this.barSpacing); hue += this.hueDelta; if (hue >= 360) hue -= 360; } p.end(); } BarChart.prototype.wheelEvent = function(event) { this.startHue += event.delta() / 8 / 5; if (this.startHue = 360) this.startHue -= 360; if (this.startHue < 0) this.startHue += 360; this.update(); event.ignore(); } BarChart.prototype.mousePressEvent = function(event) { var fname = QFileDialog.getSaveFileName(this, "Save", ".", "*.png", 0, 0); if (fname.length > 0) { var img = new QImage(this.size, QImage.Format_ARGB32_Premultiplied); this.render(img); img.save(new QFile(fname)); } } var chart = new BarChart; chart.windowTitle = "Monthly"; chart.suffix = "reports"; chart.data = { "September" : 45, "October" : 60, "November" : 56, "December" : 0 }; chart.show(); QCoreApplication.exec();

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  • Testing Shake events on Android Emulator

    - by mob-king
    Can any one help with how to test sensor events like shake on Android Emulator. I have found some posts pointing to openintents but can anyone explain how to use it in android 2.0 avd http://code.google.com/p/openintents/wiki/SensorSimulator This has some solution but while installing OpenIntents.apk on emulator gives missing library error.

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  • How can I set size of a button?

    - by Roman
    I put my buttons in a JPane with GridLayout. Then I put JPanel into another JPanel with BoxLayout.Y_AXIS. I want buttons in the GridLayout to be square. I use tmp.setSize(30,30) and it does not work. I also try to use new GridLayout(X, Y, 4, 4) but I cannot figure out what X and Y are. So, what is the correct way to do this stuff?

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