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  • Easy way to update apache on a server cluster with shared NFS conf?

    - by Simon
    we have a server setup where a server cluster connected with a db/files/conf server shared by nfs serve our sites, behind an Elastic Load Balancer at Amazon EC2. The setup works correctly, but keeping it up to date is becoming like hell, because the apache/php conf that webservers use is shared through NFS. So, if we try to run an apt-get upgrade on a server on the cluster, it will abort it due to the webserver is not able to write back the configuration to the nfs server. Every time we want to update the machines, or install a package like php-curl, we need to create a new ami, so the changes will reflect on the new launched amis. Could it be another way of doing the things simpler? Thanks in advance!

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  • How can I open a shared sub calendar in Outlook 2010?

    - by Matt Love
    There is a team in my office that has a shared calendar (the team calendar is set up as a user in Active Directory/Exchange, so treat the team as a user). The team also has 3 sub-calendars for the different team members. Other people in the office need to be able to access this team's calendar. They can go to Open Calendar in Outlook and see the main calendar, but they cannot see the sub-calendars. The sub-calendars all have the Default user permissions set to Reviewer. If you go to File → Account Settings → Change [logged in Exchange account] → More Settings → Advanced and add the team's mailbox, it does show the calendars in Outlook, but it comes up under My Calendars instead of Shared Calendars. We need to be able to go to Open Calendar and open the calendar and open all the sub-calendars this way. How is this possible?

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  • Prevent the "System" process from locking my files in a shared folder.

    - by Kamarey
    I have an application that creates files to be processed by SQL bulk. The files are created in shared folder on another server and than taken from there by SQL. The problem that sometime SQL returns an error, that the file is locked by another process and can't be accessed. The process that locks these files is "System" process. Looks like it lock files because of they are in a shared folder, but not sure. The use of any software to unlock files manually is not an option, as all bulk process is automatic. The question is: Why the "System" process locks these files and is there a way to prevent this?

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  • How to create a folder for each item in a directory?

    - by Adrian Andronic
    I'm having trouble making folders that I create go where I want them to go. For each file in a given folder, I want to create a new folder, then put that file in the new folder. My problem is that the new folders I create are being put in the parent directory, not the one I want. My example: def createFolder(): dir_name = 'C:\\Users\\Adrian\\Entertainment\\Coding\\Test Folder' files = os.listdir(dir_name) for i in files: os.mkdir(i) Let's say that my files in that directory are Hello.txt and Goodbye.txt. When I run the script, it makes new folders for these files, but puts them one level above, in 'C:\Users\Adrian\Entertainment\Coding. How do I make it so they are created in the same place as the files, AKA 'C:\Users\Adrian\Entertainment\Coding\Test Folder'?

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  • Why did the aspnet_client folder come back in ASP.NET 4?

    - by rbeier
    I recently upgraded my MVC 1 project (ASP.NET 3.5) to MVC 2 (ASP.NET 4). I noticed there is now a folder "aspnet_client\system_web\4_0_30319" under the site root. This folder is empty... I'm just wondering if anyone knows why it was created. I remember the aspnet_client folder from the days of .NET 1.1, but I thought it was obsoleted when .NET 2.0 came out. For example, see the answers in these two stackoverflow posts: What is the aspnet_client folder in my ASP.NET website? What is the aspnet_client folder for under the IIS structure? So I'm just curious why it's back. Thanks, Richard

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  • How do I give each test its own TestResults folder?

    - by izb
    I have a set of unit tests, each with a bunch of methods, each of which produces output in the TestResults folder. At the moment, all the test files are jumbled up in this folder, but I'd like to bring some order to the chaos. Ideally, I'd like to have a folder for each test method. I know I can go round adding code to each test to make it produce output in a subfolder instead, but I was wondering if there was a way to control the output folder location with the Visual Studio unit test framework, perhaps using an initialization method on each test class so that any new tests added automatically get their own output folder without needing copy/pasted boilerplate code?

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  • How do I push a new project to a shared Mercurial multi-repository?

    - by j-g-faustus
    I have a local machine ("laptop") and a shared Mercurial repository on another machine ("server"). The shared repository is set up as a multi-repository as described in the Mercurial documentation using Apache, the hgwebdir.cgi script and Mercurial 1.4. The setup works in the sense that I can browse the projects (repositories) in the web browser, I can clone and pull from the server, and I can push from the laptop when the project/repository already exists on the server. But I cannot create a new project on the laptop (hg init, do stuff, hg commit) and push it to the shared multi-repository (hg push http://server/hg/my-new-project-name) - I get "abort: HTTP Error 404: Not Found", presumably because the directory/project repository does not exist yet. How can I push a new project/directory structure to a Mercurial running elsewhere? I couldn't find anything in the documentation, how do you guys do it?

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  • C#: how to check and display the content of a folder?

    - by user147685
    I'm not sure whether this topics has been disscussed before or not, but I'm not sure the exact word to search for it. What method/class should I use? The program has 3 buttons: 1) for folder browsing, 2) scan for the selected folder content, and 3) open the file. When user browse the selected folder*(1), user click scan button to scan from the first file until the last available files and listed it text box(2)* and from that user can decide whether to open the files or not*(3)*. Here are what have I done so far (no 1 and 3): //For browse. private void browse2() { if (folderBrowserDialog1.ShowDialog() == DialogResult.OK) { this.txtDest.Text = folderBrowserDialog1.SelectedPath; } } //For opening folder. private void btnOpen_Click(object sender, EventArgs e) { try { Process.Start(txtDest.Text); } catch { MessageBox.Show("Please select one file/folder"); } }

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  • Having all Views in the Shared folder - works but is throwing "caught exceptions". Performance conc

    - by Scott
    Hi everyone, I have a simple but heavily used app done in VS2010/MVC2. I didn't like having separate folders for each view/controller and so have all the views in the Shared folder. It's working fine but while debugging in VS, I noticed that it's throwing IO "caught exceptions" since it seems to be looking in the [FolderName]/[ViewName] folder before going down to the Shared folder. Again, the app runs fine but I'm concerned that all these "caught exceptions" will have a minor performance impact since they do have a cost in via the CLR. Is there any way I can configure the Routing so that it will only look in the Shared folder? Thanks.

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  • How can I call python module inside versioned package folder?

    - by Yanhua
    I need write python codes which run inside a host application. The python codes should be deployed under a specific folder of the host application. I must put my entry python module under the root of the specific folder. And I want put all my other python codes and c/c++ dll under a sub folder, I prefer to name the sub folder like XXX-1.0, the number is the version of my python codes. The entry python module is just simple call a python module under the sub-folder. By this way different version python codes can be deployed together without collision. May I know it is possible or not? Thanks.

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  • How can I move app.config to a different folder inside the Solution Explorer?

    - by Coder7862396
    I'm using Visual Studio 2010. In my Solution Explorer I like to sort my Project items into folders (a folder for Forms, a folder for Classes, a Misc folder, etc.) It seems though that if I move the "app.config" file to a folder named "Config Files" everything works until I change a setting in the Settings.settings file. Once I do that, a new app.config is created and the one that was in the "Config Files" folder did not get updated. I have searched the entire solution for the text "app.config" and did not find any results. How can I move this file so that my Solution Explorer looks nice and clean?

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  • Will the program installed in a folder function properly if I remove the write permission in linux? [on hold]

    - by Kevin Powell
    I have a user account on a cluster( a server), and can only install program like python on the home folder. In case I might accidentally delete the bin, lib, share,include folders coming with the installation of python on the home folder. I change the permissions of the above folder like this chmod -w folder but I am worried when the program need to write/delete some files of the folders, it might not function because the removal of write permission. Am I right? or I the run, including write files in the folder, of a program have permissions different than the permission of user. BTW, is there a way to hide the folders without changing the names?

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  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

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  • How to make Windows 7 write to Samba shared folder?

    - by Jader Dias
    I can access and read a Samba folder from Windows 7. I've been following some sites instructions: My Windows 7 is configured like told below: http://www.tomshardware.com/forum/75-63-windows-samba-issue http://www.linuxquestions.org/questions/linux-server-73/windows-7-beta-1-and-samba-696990/ And my smb.conf has a shared folder, configured for do not require authentication, as the following site says so: http://ubuntuforums.org/showthread.php?t=658056 I also tried the following: chmod -R 775 sharedfolder chown -R someuser:somegroup sharedfolder in smb.conf : create mask = 0775 But I still get the message that I have no permission to write.

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  • How can I automatically delete /tmp folder on shared drive?

    - by Matt
    We have a /tmp folder that people use for temporary stuff. It can be anything and any file. We want to make it so that this automatically deletes (or preferably MOVES to another folder on the same shared drive) all the files that haven't been accessed in the last two weeks. This should happen weekly on a schedule that I don't have to manually do. Is there software out there that does this? Anyone have a script possibly? Server 2008R2

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  • Why can i not upload images to my folder anymore?

    - by Hannah_B
    This was something I had working a few weeks back but after I made some changes to my view file images are now no longer being saved into my assets/uploads folder. I keep getting back the error - You did not select a file to upload. This is despite having made sure the path is definitely correct. What am i doing wrong here? Here is my controller: <?php class HomeProfile extends CI_Controller { function HomeProfile() { parent::__construct(); $this->load->model("profiles"); $this->load->model("profileimages"); $this->load->helper(array('form', 'url')); } function upload() { $config['path'] = './web-project-jb/assets/uploads/'; $config['allowed_types'] = 'gif|jpg|jpeg|png'; $config['max_size'] = '10000'; $config['max_width'] = '1024'; $config['max_height'] = '768'; $this->load->library('upload', $config); $img = $this->session->userdata('img'); $username = $this->session->userdata('username'); $this->profileimages->putProfileImage($username, $this->input->post("profileimage")); //fail show upload form if (! $this->upload->do_upload()) { $error = array('error'=>$this->upload->display_errors()); $username = $this->session->userdata('username'); $viewData['username'] = $username; $viewData['profileText'] = $this->profiles->getProfileText($username); $this->load->view('shared/header'); $this->load->view('homeprofile/homeprofiletitle', $viewData); $this->load->view('shared/nav'); $this->load->view('homeprofile/upload_fail', $error); $this->load->view('homeprofile/homeprofileview', $viewData, array('error' => ' ' )); $this->load->view('shared/footer'); //redirect('homeprofile/index'); } else { //successful upload so save to database $file_data = $this->upload->data(); $data['img'] = base_url().'./web-project-jb/assets/uploads/'.$file_data['file_name']; // you may want to delete the image from the server after saving it to db // check to make sure $data['full_path'] is a valid path // get upload_sucess.php from link above //$image = chunk_split( base64_encode( file_get_contents( $data['file_name'] ) ) ); $this->username = $this->session->userdata('username'); $data['profileimages'] = $this->profileimages->getProfileImage($username); $viewData['username'] = $username; $viewData['profileText'] = $this->profiles->getProfileText($username); $username = $this->session->userdata('username'); } } function index() { $username = $this->session->userdata('username'); $data['profileimages'] = $this->profileimages->getProfileImage($username); $viewData['username'] = $username; $viewData['profileText'] = $this->profiles->getProfileText($username); $this->load->view('shared/header'); $this->load->view('homeprofile/homeprofiletitle', $viewData); $this->load->view('shared/nav'); //$this->load->view('homeprofile/upload_form', $data); $this->load->view('homeprofile/homeprofileview', $data, $viewData, array('error' => ' ' ) ); $this->load->view('shared/footer'); } } Here is my view: <div id="maincontent"> <div id="primary"> <?//=$error;?> <?//=$img;?> <h3><?="Profile Image"?></h3> <img src="<?php echo'$img'?>" width='300' height='300'/> <?=form_open_multipart('homeprofile/upload');?> <input type="file" name="img" value=""/> <?=form_submit('submit', 'upload')?> <?=form_close();?> <?php if (isset($error)) echo $error;?> </div> </div> Your help is much appreciated

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  • How to read data from a large number of files in a folder? [closed]

    - by Gary Dhillon
    I seem to be having some trouble figuring out a solution for a problem. See the thing is, my code is supposed to read a lot of data from a bunch of files. I've been thinking of two different approaches: 1) the first one seems simpler, I ask the user if they would like to examine the next file or just quit out of the program.( I believe this is simpler and would take less time to run through.) 2)It reads through all the files and outputs the results for each of them, and then a shared result for all of them.( I think this would be better for what I've been asked to do and it saves the user some hassle.) If anyone can tell me how to code either of these in C++, I would be very grateful. Here is a sample of the file: 0 -- 19 weight 0 -- 20 weight I use this to determine density and possibly ignore the weights which is a number.

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  • Why do I get a "the location is not a folder" error when trying to open files using Dash or Synapse?

    - by Christian Howd
    Within the last few days, I've encountered errors when trying to open files using Unity Dash, Synapse, or even the Gnome Search Tool. These methods will let me launch applications and folders, but not files of any time, including mp3, doc, odt, and txt. With any method, the same error dialogue results: "the location is not a folder". Is there something I can do on my end to correct this, or is this a bug in Natty that is still being corrected?

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  • How do I force folder view sort order to not ignore special characters?

    - by Jason Hartley
    I have many folders in my home directory that have names that begin with special characters such as _OLD_500GB_HD or !FolderIWantToSeeAtTheTop, but for some reason these folders are sorted according to their first alphanumeric character rather than the leading special character. So how can I force the folder to not ignore the special character, or how else can I make the sort view organize certain folders at the top or bottom of the sort? Thanks.

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  • My home folder disappeared after using Chroot/debootstrap. Can it be recovered?

    - by Martin
    I was following the instructions from http://wiki.winehq.org/WineOn64bit but stopped after cloning wine. Afterwards I closed the terminal and terminated the process when asked. Ubuntu threw up an error report and when I tried to cd to ~/Downloads it was gone, along with all the other directories. So I tried restarting Ubuntu, whereupon I was greeted with the default desktop and home directory. Can I recover my home folder or has it been deleted?

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  • passing variable to a batch file

    - by sushant
    i am calling a batch file for xcopy. i have the path of the file to b copied in variable a. my code is: dim shell,z z="for.bat " & a & " " & b & " " & c set shell=createobject("wscript.shell") shell.Run z, 1, true where for.bat is: for %%f in (%1,%2,%3) do xcopy %%f D:\shipment\ /e when 'a' has small path like D:\flexcube, it works. but if i put some big path, say: D:\flexcube1\New Folder\New Folder\New Folder\New Folder\New Folder\New Folder\New Folder\New Folder\New Folder\New Folder\New Folder it does not work. is their some length restriction on %1 type variables or is this some other problem? any help is really appreciated.

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  • Is there a way to create a cmd shortcut for a specific folder on W7 or/and W8? [migrated]

    - by Hinstein
    Let say i have 3 different folders that i want to access with CMD C:\Users\Henok\Documents\Visual Studio 2012\Projects\TestApp1\Debug C:\Users\Henok\Documents\Visual Studio 2012\Projects\TestApp2\Debug C:\Users\Henok\Documents\Visual Studio 2012\Projects\TestApp3\Debug I wonder if there is a way to create 3 different cmd shortcut to access those directory(folder) individually without changing the default cmd directory location. Forgive me for my broken English, and thanks for your time.

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  • is it possible to have duplicated folders on /home folder new partition as an error?

    - by ranna
    i move my home directory to it's own partition but i end with what it seems to be a duplicated home folders (there are 2 accounts admin and everyones account) i have "admin and everyones" folders and then i have in hide ".ecryptfs" inside i had again "admin and everyones" folder inside there is .encryptfs and .private inside each account cant read it's content as seems encrypted. which of both folders im able to delete the ones inside .encryptfs or the other showing in unhide mode "admin and everyones"? it seems is dulpicated as have the same file size.

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  • Get user profile size in vbscript

    - by Cameron
    Hello, I am trying to get the size of a user's local profile using VBScript. I know the directory of the profile (typically "C:\Users\blah"). The following code does not work for most profiles (Permission Denied error 800A0046): Dim folder Dim fso Set fso = WScript.CreateObject("Scripting.FileSystemObject") Set folder = fso.GetFolder("C:\Users\blah") MsgBox folder.Size ' Error occurs here Is there another way to do this? UPDATE: I did some deeper digging and it turns out that the Permission Denied error occurs if permission is denied to some subfolders or files of the directory whose size I wish to get. In the case of user profiles, there's always a few system files that even the Administrator group does not have permission to access. To get around this, I wrote a function that tries to get the folder size the normal way (above), then, if the error occurs, it recurses into the subdirectories of the folder, ignoring folder sizes that are permission denied (but not the rest of the folders). Dim fso Set fso = WScript.CreateObject("Scripting.FileSystemObject") Function getFolderSize(folderName) On Error Resume Next Dim folder Dim subfolder Dim size Dim hasSubfolders size = 0 hasSubfolders = False Set folder = fso.GetFolder(folderName) ' Try the non-recursive way first (potentially faster?) Err.Clear size = folder.Size If Err.Number <> 0 then ' Did not work; do recursive way: For Each subfolder in folder.SubFolders size = size + getFolderSize(subfolder.Path) hasSubfolders = True Next If not hasSubfolders then size = folder.Size End If End If getFolderSize = size Set folder = Nothing ' Just in case End Function

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