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  • How to best future proof my application that needs to connect to Outlook?

    - by Troy
    I have a contact management application written in Delphi which has a “Sync with Outlook” feature that I developed 10 years ago. Now, I’m going back to add some features and fix some bugs. This sync feature uses the Outlook object model to get started, but it has an optional mode called “Use MAPI Enhancements” where it uses pure MAPI to speed up how it looks for changes, and it allows notes to be synced w/ RTF instead of just plain text. I'm wondering if supporting two parallel paths of execution is a good idea or not. If I went with all MAPI, I believe I'd avoid some security prompts, and I'd avoid situations where anti-virus has "script-blocking" features which block my app from connecting to Outlook. But I believe that on the down side, my 32-bit app would not be able to to connect with 64-bit Outlook 2010 using MAPI. And I wonder about the future of MAPI in general. If I stick with the Outlook object model, will my 32-bit app be able to connect to the Outlook object model (since it's out of process COM)? If so, this is a compelling reason to keep my Outlook object model execution path in place. But if not, and if my app needs to be compiled for x64, then why not just go with pure MAPI?

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  • Problems running XNA game on 64-bit Windows 7

    - by Tesserex
    I'm having problems getting my game engine to run on my brother's machine, which is running 64-bit Windows 7. I'm developing on 32-bit XP SP2. My app uses XNA, FMOD.NET, and another dll I wrote entirely in C#. Everything is targeted to x86, not AnyCPU. I've read that this is required for XNA to work because there is no 64-bit xna framework. I recompiled FMOD.NET as x86 as well and made sure to be using the 32-bit version of the native dll. So I don't see any problems there. However when he tries to run my app, it gives an error which is mysterious, but not unheard of. A FileNotFoundException with an empty file name, and the top of the stack trace is in my main form constructor. The message is The specified module could not be found. (Exception from HRESULT: 0x8007007E) I found some threads online about this error, all with very vague, mixed, and fuzzy responses that don't really help me. Most remind people to target x86. Some say check that they have all the dlls necessary. I gave my brother Microsoft.Xna.Framework.dll, but does he need to install the entire XNA redistributable package? When I take everything I sent him and stick it in a random directory, it still runs fine for me. I developed the game in VS2008, not in game studio, using XNA 3.0 and a Windows Forms control that uses XNA drawing which I found in an msdn tutorial. I would also like to avoid requiring a full installer if possible. Any insight? Please?

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  • convert bitmap to byte array

    - by narasimha
    hi 437400a8-1-40-1-32016747073700110010100-1-370670967876987810109111322151312121327202116223229343432293131364052443638493931314561454953555858583543636863566752575855-1-37067110101013121326151526553731375555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555-1-640178010401043134021713171-1-600270103031000000000002461375-1-6004716022133244700000001234517336184919-127203465817505111366829798-111-95-79-1-600241111110000000000001234-1-6003217110222230000000001217318433506581113-95-1-380123102173170630-16-480094-43116-84-8341-30-84-72118-4865250106-2-80-97-121-2-11836-5741-108-362116-43101-966-102974345-787448-12486-1877-87316379-54-71-58112-109-116-94-98279102-97-36-767534-11711311444-57-56-82859384-100399-83-100100-68-90-114-788678118-394344-108-895754-274161-37111-53108-11938-11-2005010612210612546-764577107-107-36-1125-61-7319-78-51-109107-26-287-37-5284119-25126-26-749476-79-116115-19-107-102-7795-33-46-2402764-47-1214100-15-6-10918-105-115-127-1097069-111-123-16-50-9051-8367127-10291-65-53-78-35-18-66-36-103-6499-1099-982327-107979107-473-22-672780-23-5595-4581-4550-18-57-7598-37101-72-79-107-10885-77-39-42-92-72-114-41194622-4108-49200-29-30-8-40-8-8116-58-19114-6907-91073-6210617-101-116-10836-3882-37-122-41-97-6-120-128000-1089941-67-952339-7712337-6511-1064640000000105-11110-85-114-95-46-409042-45-24-86120-8355-10726-32-91110-5-9111-7686-33-63-54123-66-3411951024-29-29-57-11410724-74-2002764-77-127-97-107-899159112-81-9951-78-71854171-21945-92-67-478818-55102-88010000-7386116-85-45111-63-1249-2727-84-115-114-3986-99-111-19-33-120-53-24-98-4-94-9538-2-64080000-73-101-1212890-79108-1149461-18-6-677126-92-37-87-18-41108-72-31-15-65-7145-110-2484020000005949-20-12111-82-5724-53-7873-1956-8739-5-89-28852-29-61771251215652-99109-81105-38-1010261-7086-10594-97858542-278-5911146-33-10645-75-3-11843111-90-49-49-1095499-11344-78-5892-90-81-32-960-40000000090-44-79106-61-55-12-88-52-894629-111-105-8578-3-69-76-10192-8141-15-2077-5-48-86040000114-4594836411202-26-103-90102-22-7149-57-45-15-84-66-42-46645-19-5-3-118-41851012258-18-82117-393149-10090107-39-9771-89117-20-2-100-49121-685-118-68-98-5754145-4679-493031-70107-3398-10611885-103-39-73-27-35-6-105-394337-53124-73-65-43-73-289-119-33-67-33-59125105-48054-1280000011075980-53-446115-116-71-37-16-12-58-102-7373118-62622301982-35-118-962-12800015-1-39 this resultfor bytearray its not true how can implement byte array please some solution

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  • Text piped to PowerShell.exe isn't recieved when using [Console]::ReadLine()

    - by crtracy
    I'm getting itermittent data loss when calling .NET [Console]::ReadLine() to read piped input to PowerShell.exe: >ping localhost | powershell -NonInteractive -NoProfile -C "do {$line = [Console]::ReadLine(); ('' + (Get-Date -f 'HH:mm :ss') + $line) | Write-Host; } while ($line -ne $null)" 23:56:45time<1ms 23:56:45 23:56:46time<1ms 23:56:46 23:56:47time<1ms 23:56:47 23:56:47 Normally 'ping localhost' from Vista64 looks like this, so there is a lot of data missing from the output above: Pinging WORLNTEC02.bnysecurities.corp.local [::1] from ::1 with 32 bytes of data: Reply from ::1: time<1ms Reply from ::1: time<1ms Reply from ::1: time<1ms Reply from ::1: time<1ms Ping statistics for ::1: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 0ms, Maximum = 0ms, Average = 0ms But using the same API from C# recieves all the data sent to the process (excluding some newline differences). Code: namespace ConOutTime { class Program { static void Main (string[] args) { string s; while ((s = Console.ReadLine ()) != null) { if (s.Length > 0) // don't write time for empty lines Console.WriteLine("{0:HH:mm:ss} {1}", DateTime.Now, s); } } } } Output: 00:44:30 Pinging WORLNTEC02.bnysecurities.corp.local [::1] from ::1 with 32 bytes of data: 00:44:30 Reply from ::1: time<1ms 00:44:31 Reply from ::1: time<1ms 00:44:32 Reply from ::1: time<1ms 00:44:33 Reply from ::1: time<1ms 00:44:33 Ping statistics for ::1: 00:44:33 Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), 00:44:33 Approximate round trip times in milli-seconds: 00:44:33 Minimum = 0ms, Maximum = 0ms, Average = 0ms So, if calling the same API from PowerShell instead of C# many parts of StdIn get 'eaten'. Is the PowerShell host reading string from StdIn even though I didn't use 'PowerShell.exe -Command -'?

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  • Screen information while Windows system is locked (.NET)

    - by Matt
    We have a nightly process that updates applications on a user's pc, and that requires bringing the application down and back up again (not looking to get into changing that process). The problem is that we are building a Windows AppBar on launch which requires a valid screen, and when the system is locked there isn't one in the Screen class. So none of the visual effects are enabled and it shows up real ugly. The only way we currently have around this is to detect a locked screen and just spin and wait until the user unlocks the desktop, then continue launching. Leaving it down isn't an option, as this is a key part of our user's workflow, and they expect it to be up and running if they left it that way the night before. Any ideas?? I can't seem to find the display information anywhere, but it has to be stored off someplace, since the user is still logged in. The contents of the Screen.AllScreens array: ** When Locked: Device Name : DISPLAY Primary : True Bits Per Pixel : 0 Bounds : {X=-1280,Y=0,Width=2560,Height=1024} Working Area : {X=0,Y=0,Width=1280,Height=1024} ** When Unlocked: Device Name : \\.\DISPLAY1 Primary : True Bits Per Pixel : 32 Bounds : {X=0,Y=0,Width=1280,Height=1024} Working Area : {X=0,Y=0,Width=1280,Height=994} Device Name : \\.\DISPLAY2 Primary : False Bits Per Pixel : 32 Bounds : {X=-1280,Y=0,Width=1280,Height=1024} Working Area : {X=-1280,Y=0,Width=1280,Height=964}

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  • UIActivityIndicatorView in a class without a view

    - by Structurer
    Hi I have defined a class that does a lengthy task and I call it from several other classes. Now I want to show an Activity Indicator while this task is doing it's thing, and then remove it once it's done. Since this is just a boring background task, this class doesn't have a view, and I guess that is where I run into my problem. I can't get this thing to show. This is what I have done in my class: UIActivityIndicatorView *activityIndicator = [[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 32.0f, 32.0f)]; [activityIndicator setCenter:CGPointMake(160.0f, 208.0f)]; activityIndicator.activityIndicatorViewStyle = UIActivityIndicatorViewStyleWhite; UIView *contentView = [[UIView alloc]initWithFrame:[[UIScreen mainScreen] applicationFrame]]; [contentView addSubview:activityIndicator]; [activityIndicator startAnimating]; // Do the class lengthy task that takes several seconds..... [contentView release]; [activityIndicator release]; I guess I do something wrong when I get the contentView, but how should I get it properly? Thanks for any advices...

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  • Distribute budget over for ranked components in SQL

    - by Lee
    Assume I have a budget of $10 (any integer) and I want to distribute it over records which have rank field with varying needs. Example: rank Req. Fulfilled? 1 $3 Y 2 $4 Y 3 $2 Y 4 $3 N Those ranks from 1 to 3 should be fulfilled because they are within budget. whereas, the one ranked 4 should not. I want an SQL query to solve that. Below is my initial script: CREATE TABLE budget ( id VARCHAR (32), budget INTEGER, PRIMARY KEY (id)); CREATE TABLE component ( id VARCHAR (32), rank INTEGER, req INTEGER, satisfied BOOLEAN, PRIMARY KEY (id)); INSERT INTO budget (id,budget) VALUES ('1',10); INSERT INTO component (id,rank,req) VALUES ('1',1,3); INSERT INTO component (id,rank,req) VALUES ('2',2,4); INSERT INTO component (id,rank,req) VALUES ('3',3,2); INSERT INTO component (id,rank,req) VALUES ('4',4,3); Thanks in advance for your help. Lee

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  • assembly of pdp-11(simulator)

    - by lego69
    I have this code on pdp-11 tks = 177560 tkb = 177562 tps = 177564 tpb = 177566 lcs = 177546 . = torg + 2000 main: mov #main, sp mov #kb_int, @#60 mov #200, @#62 mov #101, @#tks mov #clock, @#100 mov #300, @#102 mov #100, @#lcs loop: mov @#tks,r2 aslb r2 bmi loop halt clock: tst bufferg beq clk_end mov #msg,-(sp) jsr pc, print_str tst (sp)+ clr bufferg bic #100,@#tks clr @#lcs clk_end:rti kb_int: mov r1,-(sp) jsr pc, read_char movb r1,@buff_ptr inc buff_ptr bis #1,@#tks cmpb r1,#'q bne next_if mov #0, @#tks next_if:cmpb r1,#32. bne end_kb_int clrb @buff_ptr mov #buffer,-(sp) jsr pc, print_str tst (sp)+ mov #buffer,buff_ptr end_kb_int: mov (sp)+,r1 rti ;############################# read_char: tstb @#tks bpl read_char movb @#tkb, r1 rts pc ;############################# print_char: tstb @#tps bpl print_char movb r1, @#tpb rts pc ;############################# print_str: mov r1,-(sp) mov r2,-(sp) mov 6(sp),r2 str_loop: movb (r2)+,r1 beq pr_str_end jsr pc, print_char br str_loop pr_str_end: mov (sp)+,r2 mov (sp)+,r1 rts pc . = torg + 3000 msg:.ascii<Something is wrong!> .byte 0 .even buff_ptr: .word buffer buffer: .blkw 3 bufferg: .word 0 Can somebody please explain how this part is working, thanks in advance movb r1,@buff_ptr inc buff_ptr bis #1,@#tks cmpb r1,#'q bne next_if mov #0, @#tks next_if:cmpb r1,#32. bne end_kb_int clrb @buff_ptr mov #buffer,-(sp) jsr pc, print_str tst (sp)+ mov #buffer,buff_ptr

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  • Force close on clicking on radio button

    - by neos300
    Whenever I try to press a radio button on my emulator, it just force closes! public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button b = (Button)this.findViewById(R.id.btn_confirm); b.setOnClickListener(this); RadioButton radio_ctf = (RadioButton) findViewById(R.id.radio_ctf); RadioButton radio_ftc = (RadioButton) findViewById(R.id.radio_ftc); radio_ctf.setOnClickListener(this); radio_ftc.setOnClickListener(this); } @Override public void onClick(View v) { TextView tv = (TextView)this.findViewById(R.id.tv_result); EditText et = (EditText)this.findViewById(R.id.et_name); RadioButton radio_ctf = (RadioButton) findViewById(R.id.radio_ctf); RadioButton radio_ftc = (RadioButton) findViewById(R.id.radio_ftc); double y = 0; int x = Integer.parseInt(et.getText().toString()); if(radio_ctf.isChecked()) { y = ((double)x * 1.8) + 32; } if(radio_ftc.isChecked()) { y = ((double)x - 32) * 0.555; } String text = "Result:" + y; tv.setText(text);

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  • How to seek to a specific time in a RTP stream?

    - by Cipi
    I am streaming a prerecorded H264 video that has the following structure: [I] [x] [x] [x] [I] [x] [x] [x] [I]... In between the IDR (I-s in my structure) I have 32 (only 3 presented here) other frames (all other stuff that is not IDR like SEI, SPS, PPS... X-es) Now, let assume that the timing of my frames is such: TIME: 1 2 3 4 5 6 7 8 9 FRAME: [I] [x] [x] [x] [I] [x] [x] [x] [I]... Now i want to seek to the time 4. If I seek to that frame, and send it, the picture gets messed up because the decoder needs a IDR to decode it properly, so I resorted to finding the appropriate IDR (in this case one with the time 1) and sending it as the frame with the time 4. So now the picture is decoded properly, all is well... but... If my GOV is 32, and I need to send the non IDR frame that has the index 31, and if the time span between it and the corresponding IDR is 3 seconds, I actually get 3 seconds earlier then the time I want. Now, this is not precise, because I cannot seek to the half of the GOV time span. Also, I cant set smaller GOV, so I want other ideas... My other idea was to send the last known IDR, and then send all other non IDR frames that come before the one I want, only I would set for all of them RTP-TIME to be the same as the corresponding IDR. In this case the picture gets decoded perfectly, but now in the above case, 3 seconds that follow non IDR frame with the wanted time get fast paced in the decoder/player (there is no instantaneous seek)... Any ideas? Or I can only seek to IDR-s and not the frames in between?

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  • Python: Created nested dictionary from list of paths

    - by sberry2A
    I have a list of tuples the looks similar to this (simplified here, there are over 14,000 of these tuples with more complicated paths than Obj.part) [ (Obj1.part1, {<SPEC>}), (Obj1.partN, {<SPEC>}), (ObjK.partN, {<SPEC>}) ] Where Obj goes from 1 - 1000, part from 0 - 2000. These "keys" all have a dictionary of specs associated with them which act as a lookup reference for inspecting another binary file. The specs dict contains information such as the bit offset, bit size, and C type of the data pointed to by the path ObjK.partN. For example: Obj4.part500 might have this spec, {'size':32, 'offset':128, 'type':'int'} which would let me know that to access Obj4.part500 in the binary file I must unpack 32 bits from offset 128. So, now I want to take my list of strings and create a nested dictionary which in the simplified case will look like this data = { 'Obj1' : {'part1':{spec}, 'partN':{spec} }, 'ObjK' : {'part1':{spec}, 'partN':{spec} } } To do this I am currently doing two things, 1. I am using a dotdict class to be able to use dot notation for dictionary get / set. That class looks like this: class dotdict(dict): def __getattr__(self, attr): return self.get(attr, None) __setattr__ = dict.__setitem__ __delattr__ = dict.__delitem__ The method for creating the nested "dotdict"s looks like this: def addPath(self, spec, parts, base): if len(parts) > 1: item = base.setdefault(parts[0], dotdict()) self.addPath(spec, parts[1:], item) else: item = base.setdefault(parts[0], spec) return base Then I just do something like: for path, spec in paths: self.lookup = dotdict() self.addPath(spec, path.split("."), self.lookup) So, in the end self.lookup.Obj4.part500 points to the spec. Is there a better (more pythonic) way to do this?

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  • Java Play Mustache NPE Error

    - by zanedev
    We are getting a mustache play error in production (amazon linux EC2 AMI) but not in development (MACs) and we have tried upgrading the jvm, using the jdk instead, and changing from a tomcat deploy model to match our development environments as much as possible but nothing is working. Please any help would be greatly appreciated. We have lots of shared code in java and javascript using mustache and it would be a big deal to rewrite everything if we had to ditch mustache on the java side. 20:48:52,403 ERROR ~ @6al2dd0po Internal Server Error (500) for request GET /mystuff/people Execution exception (In {module:mustache-0.2}/app/play/modules/mustache/MustacheTags.java around line 32) NullPointerException occured : null play.exceptions.JavaExecutionException at play.templates.BaseTemplate.throwException(BaseTemplate.java:90) at play.templates.GroovyTemplate.internalRender(GroovyTemplate.java:257) at play.templates.Template.render(Template.java:26) at play.templates.GroovyTemplate.render(GroovyTemplate.java:187) at play.mvc.results.RenderTemplate.<init>(RenderTemplate.java:24) at play.mvc.Controller.renderTemplate(Controller.java:660) at play.mvc.Controller.renderTemplate(Controller.java:640) at play.mvc.Controller.render(Controller.java:695) at controllers.MyStuff.people(MyStuff.java:183) at play.mvc.ActionInvoker.invokeWithContinuation(ActionInvoker.java:548) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:502) at play.mvc.ActionInvoker.invokeControllerMethod(ActionInvoker.java:478) at play.mvc.ActionInvoker.invokeControllerMethod(ActionInvoker.java:473) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:161) at Invocation.HTTP Request(Play!) Caused by: java.lang.NullPointerException at play.modules.mustache.MustacheTags._template(MustacheTags.java:32) at play.modules.mustache.MustacheTags$_template.call(Unknown Source) at /app/views/User/people.html.(line:22) at play.templates.GroovyTemplate.internalRender(GroovyTemplate.java:232) ... 13 more

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  • How to add jsf components in javascript?

    - by Guru
    Is it possible to add JSF Components using javascript? In my case , on change of a select option , i need to display a different combination of input controls (like text box(s)). I thought i could use a element and innerHTML property to display the dynamic controls.But it seems to not work!!! <h:selectOneMenu id="browseType" class="TextBlackNormal" value="#{adminBean.browseType}" onchange="showDynamicBox(this);" valueChangeListener="#{adminBean.theValueChanged}"> <f:selectItems value="#{adminBean.browseTypeList}" /> </h:selectOneMenu> &#160;&#160;&#160;</td> <td> <div id="dynamicBox" style="display:block"><h:inputText class="TextBlackNormal" size="32" name="browseValue" id="browseValue" value="#{adminBean.browseValue}" /></div> </td> javascript code : ~~~~~~~~~~~~~~~~ function showDynamicBox(selectObjj) { //alert('showDynamicBox ' +showDynamicBox); if(selectObjj.options[selectObjj.selectedIndex].value=='IBD/Office/IP' || selectObjj.options[selectObjj.selectedIndex].value=='APA#' ) { alert('just about to change'); document.getElementById("dynamicBox").innerHTML='<h:inputText class="TextBlackNormal" size="3" name="val1" id="val1" /> <h:inputText class="TextBlackNormal" size="3" name="val2" id="val2" /> <h:inputText class="TextBlackNormal" size="3" name="val3" id="val3" /> '; alert(' --> ' +document.getElementById("dynamicBox").innerHTML); }else{ alert('back to pavillion'); document.getElementById("dynamicBox").innerHTML='<h:inputText class="TextBlackNormal" size="32" name="browseValue" id="browseValue" value="#{adminBean.browseValue}" />'; } }

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  • python crc32 woes

    - by lazyr
    I'm writing a python program to extract data from the middle of a 6 GB bz2 file. A bzip2 file is made up of independently decryptable blocks of data, so I only need to find a block (they are delimited by magic bits), then create a temporary one-block bzip2 file from it in memory, and finally pass that to the bz2.decompress function. Easy, no? The bzip2 format has a crc32 checksum for the file at the end. No problem, binascii.crc32 to the rescue. But wait. The data to be checksummed does not necessarily end on a byte boundary, and the crc32 function operates on a whole number of bytes. My plan: use the binascii.crc32 function on all but the last byte, and then a function of my own to update the computed crc with the last 1-7 bits. But hours of coding and testing has left me bewildered, and my puzzlement can be boiled down to this question: how come crc32("\x00") is not 0x00000000? Shouldn't it be, according to the wikipedia article? You start with 0b00000000 and pad with 32 0's, then do polynomial division with 0x04C11DB7 until there are no ones left in the first 8 bits, which is immediately. Your last 32 bits is the checksum, and how can that not be all zeroes? I've searched google for answers and looked at the code of several crc32 implementations without finding any clue to why this is so.

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  • How to insert zeros between bits in a bitmap?

    - by anatolyg
    I have some performance-heavy code that performs bit manipulations. It can be reduced to the following well-defined problem: Given a 13-bit bitmap, construct a 26-bit bitmap that contains the original bits spaced at even positions. To illustrate: 0000000000000000000abcdefghijklm (input, 32 bits) 0000000a0b0c0d0e0f0g0h0i0j0k0l0m (output, 32 bits) I currently have it implemented in the following way in C: if (input & (1 << 12)) output |= 1 << 24; if (input & (1 << 11)) output |= 1 << 22; if (input & (1 << 10)) output |= 1 << 20; ... My compiler (MS Visual Studio) turned this into the following: test eax,1000h jne 0064F5EC or edx,1000000h ... (repeated 13 times with minor differences in constants) I wonder whether i can make it any faster. I would like to have my code written in C, but switching to assembly language is possible. Can i use some MMX/SSE instructions to process all bits at once? Maybe i can use multiplication? (multiply by 0x11111111 or some other magical constant) Would it be better to use condition-set instruction (SETcc) instead of conditional-jump instruction? If yes, how can i make the compiler produce such code for me? Any other idea how to make it faster? Any idea how to do the inverse bitmap transformation (i have to implement it too, bit it's less critical)?

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  • How to get spacing between characters printed using TextOut ?

    - by life-warrior
    I'm trying to calcuate size of each cell (containing text like "ff" or "a0"), so that 32 cells will fit into window by width. However, charWidth*2 doesn' represent the width of a cell, since it doesn't take spacing between characters in the account. How can I obtain size of a font so that 32 cells each is two chars like "ff" fit exactly into window's client area ? Curier is fixed-width font. RECT rect; ::GetClientRect( hWnd, &rect ); LONG charWidth = (rect.right-rect.left)/BLOCK_SIZE/2-2; int oldMapMode = ::SetMapMode( hdc, MM_TEXT ); HFONT font = CreateFont( charWidth*2, charWidth, 0, 0, FW_DONTCARE, FALSE, FALSE, FALSE, DEFAULT_CHARSET, OUT_OUTLINE_PRECIS, CLIP_DEFAULT_PRECIS, CLEARTYPE_QUALITY, FF_ROMAN, _T("Courier") ); HGDIOBJ oldFont = ::SelectObject( hdc, font ); for( int i = 0; i < BLOCK_SIZE; ++i ) { CString str; str.Format( _T("%.2x"), (unsigned char)*(g_memAddr+i) ); SIZE size; ::TextOut( hdc, (size.cx+2)*i+1, 1, str, _tcslen((LPCTSTR)str) ); }

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  • C++, name collision across different namespace

    - by aaa
    hello. I am baffled by the following name collision: namespace mp2 { boost::numeric::ublas::matrix_range<M> slice(M& m, const R1& r1, const R2& r2) { namespace ublas = boost::numeric::ublas; ublas::range r1_(r1.begin(), r1.end()), r2_(r2.begin(), r2.end()); return ublas::matrix_range<M>(m, r1_, r2_); } double energy(const Wavefunction &wf) { const Wavefunction::matrix& C = wf.coefficients(); int No = wf.occupied().size(); foreach (const Basis::MappedShell& P, basis.shells()) { slice(C, range(No), range(P)); the error from g++4.4 is 7 In file included from mp2.cpp:1: 8 /usr/include/boost/numeric/ublas/fwd.hpp: In function âdouble mp2::energy(const Wavefunction&)â: 9 /usr/include/boost/numeric/ublas/fwd.hpp:32: error: âboost::numeric::ublas::sliceâ is not a function, 10 ../../src/mp2/energy.hpp:98: error: conflict with âtemplate<class M, class R1, class R2> boost::numeric::ublas::matrix_range<M> mp2::slice(M&, const R1&, const R2&)â 11 ../../src/mp2/energy.hpp:123: error: in call to âsliceâ 12 /usr/include/boost/numeric/ublas/fwd.hpp:32: error: âboost::numeric::ublas::sliceâ is not a function, 13 ../../src/mp2/energy.hpp:98: error: conflict with âtemplate<class M, class R1, class R2> boost::numeric::ublas::matrix_range<M> mp2::slice(M&, const R1&, const R2&)â 14 ../../src/mp2/energy.hpp:129: error: in call to âsliceâ 15 make: *** [mp2.lo] Error 1 ublas segment is namespace boost { namespace numeric { namespace ublas { typedef basic_slice<> slice; why is slice in ublas collides with slice in mp2? I and fairly certain there is no using namespace ublas in the code and in includes. thank you

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  • Hash Code for a group of three fields

    - by Gauranga
    I have three fields namely Number1 Number2 Time I am trying to write a function in java that returns a unique hash value (long needs to be the return type of hash) for the above fields. This hash would then be used to store database rows corresponding to the above mentioned fields in a HashSet. I am new to writing a hash code function, can someone please review what I have. Any help would be appreciated. public class HashCode { private long Number1; private long Number2; String Time; public HashCode(long Number1, long Number2, String Time){ this.Number1 = Number1; this.Number2 = Number2; this.Time = Time; } public long getHashCode() { long hash = 3; hash = 47 * hash + (long) (this.Number1 ^ (this.Number1 >>> 32)); hash = 47 * hash + (long) (this.Number2 ^ (this.Number2 >>> 32)); hash = 47 * hash + (this.Time != null ? this.Time.hashCode() : 0); return hash; } }

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  • SQL problem - select accross multiple tables (user groups)

    - by morpheous
    I have a db schema which looks something like this: create table user (id int, name varchar(32)); create table group (id int, name varchar(32)); create table group_member (foobar_id int, user_id int, flag int); I want to write a query that allows me to so the following: Given a valid user id (UID), fetch the ids of all users that are in the same group as the specified user id (UID) AND have group_member.flag=3. Rather than just have the SQL. I want to learn how to think like a Db programmer. As a coder, SQL is my weakest link (since I am far more comfortable with imperative languages than declarative ones) - but I want to change that. Anyway here are the steps I have identified as necessary to break down the task. I would be grateful if some SQL guru can demonstrate the simple SQL statements - i.e. atomic SQL statements, one for each of the identified subtasks below, and then finally, how I can combine those statements to make the ONE statement that implements the required functionality. Here goes (assume specified user_id [UID] = 1): //Subtask #1. Fetch list of all groups of which I am a member Select group.id from user inner join group_member where user.id=group_member.user_id and user.id=1 //Subtask #2 Fetch a list of all members who are members of the groups I am a member of (i.e. groups in subtask #1) Not sure about this ... select user.id from user, group_member gm1, group_member gm2, ... [Stuck] //Subtask #3 Get list of users that satisfy criteria group_member.flag=3 Select user.id from user inner join group_member where user.id=group_member.user_id and user.id=1 and group_member.flag=3 Once I have the SQL for subtask2, I'd then like to see how the complete SQL statement is built from these subtasks (you dont have to use the SQL in the subtask, it just a way of explaining the steps involved - also, my SQL may be incorrect/inefficient, if so, please feel free to correct it, and point out what was wrong with it). Thanks

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  • Design by contracts and constructors

    - by devoured elysium
    I am implementing my own ArrayList for school purposes, but to spice up things a bit I'm trying to use C# 4.0 Code Contracts. All was fine until I needed to add Contracts to the constructors. Should I add Contract.Ensures() in the empty parameter constructor? public ArrayList(int capacity) { Contract.Requires(capacity > 0); Contract.Ensures(Size == capacity); _array = new T[capacity]; } public ArrayList() : this(32) { Contract.Ensures(Size == 32); } I'd say yes, each method should have a well defined contract. On the other hand, why put it if it's just delegating work to the "main" constructor? Logicwise, I wouldn't need to. The only point I see where it'd be useful to explicitly define the contract in both constructors is if in the future we have Intelisense support for contracts. Would that happen, it'd be useful to be explicit about which contracts each method has, as that'd appear in Intelisense. Also, are there any books around that go a bit deeper on the principles and usage of Design by Contracts? One thing is having knowledge of the syntax of how to use Contracts in a language (C#, in this case), other is knowing how and when to use it. I read several tutorials and Jon Skeet's C# in Depth article about it, but I'd like to go a bit deeper if possible. Thanks

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  • Makefile; mirroring a growing tree through a process

    - by Martineau
    I would like to periodically mirror a growing tree, say, from $in to $out, doing a process in between (saving the only file header). As; #!/bin/bash in=./segd out=./db for f in `find $in -name "*.segd"`;do # Deduct output (dir + name) d=`dirname $f|perl -pe 's!'$in'!'$out'!'` n=`basename $f|perl -pe 's!$!_hdr!'` if [ ! -e $d/$n ]; then [ ! -d $d ] && mkdir -p $d; printf "From %s now build %s\n" $f "$d/$n" # Do something, whathever. For example e.g; dd if=$f bs=32 count=1 conv=swab 2>/dev/null|od -x > $d/$n fi done That is about fair. However; to be more robust, for a better synchronization (say if a source file did change or whatever), I would like to use a Makefile, as in; HDR := $(patsubst ./segd/%.segd,./db/%.segd_hdr,$(wildcard ./segd/*.segd)) all: ${HDR} db/%.segd_hdr: ./segd/%.segd echo "Doing" dd if=$< bs=32 count=1 conv=swab 2>/dev/null|od -x > $@ My problem; I cannot code this Makefile to "dive" more deeply within the source ./segd tree. How can we do it and is there a way ? Many thanks for your kind recommendations. PS: The idea will be to later rsync the (smaller) destination tree over a sat connection.

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  • How to convert Big Endian and how to flip the highest bit?

    - by Robert Frank
    I am using a TStream to read binary data (thanks to this post: http://stackoverflow.com/questions/2878180/how-to-use-a-tfilestream-to-read-2d-matrices-into-dynamic-array). My next problem is that the data is Big Endian. From my reading, the Swap() method is seemingly deprecated. How would I swap the types below? 16-bit two's complement binary integer 32-bit two's complement binary integer 64-bit two's complement binary integer IEEE single precision floating-point - Are IEEE affected by Big Endian? And, finally, since the data is unsigned, the creators of this dataset have stored the unsigned values as signed integers (excluding the IEEE). They instruct that one need only add an offset (2^15, 2^31, and 2^63) to recover the unsigned data. But, they note that flipping the most significant bit is the fastest way to do that. How does one efficiently flip the most significant bit of a 16, 32, or 64-bit integer? So, if the data on disk (16-bit) is "85 FB" - the desired result after reading the data and swapping and bit flipping would be 1531. Is there a way to accomplish the swapping and bit flipping with generics so it fits into the generic answer at the link above? Yes, kids, THIS is how scientific astronomical data is stored by NASA, ESO, and all professional astronomers. This FITS standard is considered by some to be one of the most successful standards ever created in its proliferation and flexibility!

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  • threading in c#

    - by I__
    i am using this code: private void Form1_Load(object sender, EventArgs e) { } private void serialPort1_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker( () => textBox1.AppendText(response + "\r\n") )); } ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); but am getting lots of errors: Error 2 The type or namespace name 'ThreadStart' could not be found (are you missing a using directive or an assembly reference?) C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 31 44 WindowsFormsApplication1 Error 3 The name 'ThreadWork' does not exist in the current context C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 31 56 WindowsFormsApplication1 Error 4 The type or namespace name 'Thread' could not be found (are you missing a using directive or an assembly reference?) C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 32 31 WindowsFormsApplication1 Error 5 A field initializer cannot reference the non-static field, method, or property 'WindowsFormsApplication1.Form1.myThreadDelegate' C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 32 38 WindowsFormsApplication1 what am i doing wrong?

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  • .ico icons not showing up on Windows

    - by Ali
    I followed the The Qt Resource System guide and the .ico icons appear on Linux. The icons are not showing up on Windows when I try to run the applicaton from Qt Creator. I suspect a plugin issue based on Qt/C++: Icons not showing up when program is run under windows O.S but I failed to figure out what to do from the guide How to Create Qt Plugins. Is it a plugin issue or why aren't the icons showing up on Windows? If it is a plugin issue: How do I tell my applicaton where to find the qico.dll? Details of the environment: Works on: Kubuntu 12.04 LTS, Qt Creator 2.4.1 and Qt 4.7.4 (64 bit) Fails on: Windows XP SP2 32 bit, Qt Creator 2.4.1 and Qt 4.7.4 (32 bit) Everyting is at its default (as installed out of the box), I did not mess with the settings. resources.qrc <!DOCTYPE RCC><RCC version="1.0"> <qresource> <file>images/spreadsheet.ico</file> </qresource> </RCC> Also tried with <qresource prefix="/">. From the applicaton.pro RESOURCES += \ resources.qrc OTHER_FILES += \ images/spreadsheet.ico In the corresponding source file QIcon(":/images/spreadsheet.ico") I repeat: it works on Linux.

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  • How to improve Visual C++ compilation times?

    - by dtrosset
    I am compiling 2 C++ projects in a buildbot, on each commit. Both are around 1000 files, one is 100 kloc, the other 170 kloc. Compilation times are very different from gcc (4.4) to Visual C++ (2008). Visual C++ compilations for one project take in the 20 minutes. They cannot take advantage of the multiple cores because a project depend on the other. In the end, a full compilation of both projects in Debug and Release, in 32 and 64 bits takes more than 2 1/2 hours. gcc compilations for one project take in the 4 minutes. It can be parallelized on the 4 cores and takes around 1 min 10 secs. All 8 builds for 4 versions (Debug/Release, 32/64 bits) of the 2 projects are compiled in less than 10 minutes. What is happening with Visual C++ compilation times? They are basically 5 times slower. What is the average time that can be expected to compile a C++ kloc? Mine are 7 s/kloc with vc++ and 1.4 s/kloc with gcc. Can anything be done to speed-up compilation times on Visual C++?

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