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  • Poor mobile performance when running from Eclipse

    - by Yajirobe_LOL
    So after weeks of thinking my rendering code was bad, I accidentally discovered the following: Running my game on a Nexus S From Eclipse (Debug as - Android application): 12fps From the device while still attached to USB (getting log info in Eclipse still): 24fps From the device while not attached via USB: 56fps I was wondering if anyone else has issues like this? I mean, the problem really isn't a problem since the final release build will likely have good performance, but for the time being I don't want to have to keep (un)plugging my device in and out when testing code all day long. Is there some remedy for this or does anyone have any input/advice? Thanks.

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  • Reducing brightness of large areas containing bright colours

    - by intuited
    I do most of my work in either a terminal or a web browser. I prefer my terminals to use bright colours on dark. I would really prefer that web pages tended to look this way as well, but that's not under my control. The problem is that when I switch from a light-on-dark terminal to a dark-on-light web page (like this one), my eyes have to adjust to the overall rise in screen brightness. Apparently this is bad for your eyes, in addition to being painful and annoying. It would seem to be possible for some layer of the interface to adjust the displayed colours for parts of the screen, or perhaps for particular windows, to reduce the brightness of the brighter areas of the screen. Can this be done, possibly with a Compiz extension?

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  • What are requirements for a successful SOA?

    - by Amir Rezaei
    I’m an EA in an organisation with 10000+ employees. Strategically we are heading towards SOA. Currently I’m researching about SOA’s and creating a road map and I have come over many blogs that talk about “SOA is dead”. We can all agree that SOA is not just web-services. The problem is that I have hard to find any information on the reason behind SOA-fail stories in enterprises. What went bad and what went right? My question is: What are common SOA mistakes in enterprises that make SOA fail in long term? Is the any best practice for SOA? What are the most important requirements for a successful SOA in an enterprise? It would be good feedback towards our SOA strategy in this organisation. I have tried to narrow down the question, but it’s hard due to the nature of the question.

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  • MySQL vs. SQL Server Go daddy, What is the difference bewteen hosted DB and App_Data Db.

    - by Nate Gates
    I'm using Goddady for site hosting, and I'm currently using MySQL, because there are less limits on size,etc. My question is what is the difference between using a hosted Godaddy Db such as MySQL vs. creating a SQL Serverdatabase in the the App_Data folder? My guess is security? Would it be a bad idea to use a SQL ServerDB thats located in the App_Data folder? Additional Well I am able to create a .mdf (SQL Server DB file) in the App_Data folder, but I'm really unsure if should use that or not, If I did use it it would simplify using some of the Microsoft tools. Like I said my guess is that it would be less secure, but I don't really know. I know I have a 10gb, file system limit, so I'm assuming my db would have to share that space.

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  • Is it normal needing time to understand code i wrote recently

    - by user1478167
    By recently i mean some weeks ago. I am trying to continue a project i left 2 weeks ago and i need time to understand some functions i wrote(not copied from somewhere) and it takes me time. Normally i don't need to because my functions,methods etc are black boxes but when i need to change something it's really hard. Does this mean i write bad code? I am still in school and i am the only who writes/uses the code so i don't have feedback, but i am afraid that if it is difficult for me to understand it, it would be 10 times more difficult for someone else. What should i do? I write a lot of comments but most of the time are useless when reviewing. Do you have any suggestions?

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  • Leveraging Social Networks for Retail

    - by David Dorf
    For retailers, social media is all about B2C2C. That is, Business to Consumer to Consumer, or more specifically, retailer to influencer to consumer. Traditional marketing targeted mass media, trying to expose the message to as many people as possible. While effective, this approach has never been very efficient, with high costs for relatively low penetration. Then it was thought that marketers should focus their efforts on a relative few super-influencers that would then sway the masses. History shows a few successes with this approach but lacked any consistency or predictability. After all, if super-influencers were easy to find, most campaigns would easily go viral. Alas, research shows that most wide-spread trends were the result of several fortunate events, including some luck. So do people exert influence over each other when it comes to purchase decisions? Of course they do, all the time. But that influence is usually limited to a small set of friends and specific specialization. For instance, although I have 165 friends on Facebook, I am only able to influence my close friends and family on PC purchases, and I have no sway at all for fashion purchases. People trust my knowledge on technology, but nobody asks my advice on shoes. How then should retailers leverage social networks in order to reinforce brand image and push promotions? Two obvious ways are Like and Share. Online advertisements or wall-postings receive more clicks when the viewer sees that friends have "liked" the posting. That's our modern-day version of word-of-mouth advertising. Statistics show that endorsements from friends make it more likely a person will engage. If my friends and I liked it, then I might also "share" (or "retweet" in the case of Twitter) it with other friends. In that case the retailer has paid for X showings of the advertisement, but sharing has pushed it to an additional Y people at no cost. And further, the implicit endorsement by the sharer makes it more likely the recipient will engage. So a good first step is to find people active in social networks that will Like and Share in order to exert influence. Its still tough to go viral, but doubling engagement is still a big step in the right direction. More complex social graph analysis would be a second step, but I'll leave that topic for another day. If you're interested in the academic side of social dynamics, I suggest reading Duncan Watts' work.

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  • Does TDD lead to the good design?

    - by Eugen Martynov
    I'm in transition from "writing unit tests" state to TDD. I saw as Johannes Brodwall creates quite acceptable design from avoiding any of architecture phase before. I'll ask him soon if it was real improvisation or he had some thoughts upfront. I also clearly understand that everyone has experience that prevents to write explicit design bad patterns. But after participating in code retreat I hardly believe that writing test first could save us from mistakes. But I also believe that tests after code will lead to mistakes much faster. So this night question is asking for people who is using TDD for a long time share their experience about results of design without upfront thinking. If they really practice it and get mostly suitable design. Or it's my small understanding about TDD and probably agile.

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  • Can't install fglrx on Kernel 3.11.0-12

    - by byf-ferdy
    I'm running Ubuntu Gnome 13.10 on a Sony Vaio laptop. I tried to install the newest fglrx driver from the cchtml.com guide but no matter which version I use (13.4 or even 13.9) the installation of the generated .debs fails with this message: Error! Bad return status for module build on kernel: 3.11.0-12-generic (x86_64) This seems to be a confirmed bug on launchpad. Currently I'm running the Radeon SI driver but I really need some 3D acceleration. What is there I can do to install any version of fglrx correctly or to speed up the bug-fixing-process? How long does the fixing of these bugs usually take?

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  • Do private static methods in C# hurt anything?

    - by fish
    I created a private validation method for a certain validation that happens multiple times in my class (I can't store the validated data for various reasons). Now, ReSharper suggests that the function could be made static. I'm a little reluctant to do so due known problems with static methods. It would be a private static method. My question is, can private static methods cause similar coupling and testing problems like public static methods? Is it a bad practice? I would guess not, but I'm not sure if there is a pitfall here.

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  • Make game for iPhone only

    - by Alex
    From the beginning of development on my game I was hoping to release it as a universal app, but the gameplay simply doesn't work as well on the iPad. Also, it was designed to work on the iPhone screen, and the (even slight) difference in width to height ratio gives iPhone users an advantage over iPad users by seeing more of the path ahead. Not to mention it doesn't look quite right on the larger screen. Hypothetically, if my game becomes a top seller, would it be a bad idea to have it only an iPhone app? Would it make it far less likely for my app to become viral? My app would still work on the iPad like any other iPhone app, and I plan on eventually releasing an update that supports both iPad and iPhone.

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  • Using GParted to rescue data and format hard drive to NTFS

    - by Ishan
    I'm having problems booting to Windows XP due to bad sectors on the hard drive. I've tried fixboot and fixmbr from the recovery console. That only made matters worse. Now I want to use GParted to attempt data rescue and format the hard drive to NTFS. Unfortunately, I get an error (Picture 2) when trying to recover my files, and the option to format the hard drive is grayed out. The only thing I can do is create a new partition. When I click "view" I get the "Unable to open the default file manager" error

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  • Why has C prevailed over Pascal?

    - by Konrad Morawski
    My understanding is that in the 1980s and perhaps in the 1990s, too - Pascal and C were pretty much head-to-head as production languages. Is the ultimate demise of Pascal only due to Borland's neglection of Delphi? Or was there more of such bad luck; or perhaps something inherently wrong with Pascal (any hopes for its revival?). I hope it's not an open, unanswerable question. I'm interested in historical facts and observations one can back up, rather than likes and dislikes. I also failed to find a duplicate question, which actually surprised me somewhat.

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  • Problems with NVIDIA drivers: White screen with full(or almost full)screen apps

    - by Felipe
    My NVIDIA graphic card is a 7050/610i. My problem is that after upgrading to the last NVIDIA drivers when I use fullscreen apps (or almost fullscreen) the windows goes white. My xorg.conf file: # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 270.29 ([email protected]) Wed Feb 23 16:38:34 PST 2011 Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Unknown" HorizSync 28.0 - 33.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" Option "AddARGBGLXVisuals" "True" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Section "Module" Load "glx" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" # generated from default EndSection Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" 0 0 InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Device" Identifier "Device0" VendorName "NVIDIA Corporation" Driver "nvidia" Option "NoLogo" "True" EndSection Any idea on how to solve this? <--Sorry for bad english, ask for more info--

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  • Extensible Metadata in Oracle IRM 11g

    - by martin.abrahams
    Another significant change in Oracle IRM 11g is that we now use XML to create the tamperproof header for each sealed document. This article explains what this means, and what benefit it offers. So, every sealed file has a metadata header that contains information about the document - its classification, its format, the user who sealed it, the name and URL of the IRM Server, and much more. The IRM Desktop and other IRM applications use this information to formulate the request for rights, as well as to enhance the user experience by exposing some of the metadata in the user interface. For example, in Windows explorer you can see some metadata exposed as properties of a sealed file and in the mouse-over tooltip. The following image shows 10g and 11g metadata side by side. As you can see, the 11g metadata is written as XML as opposed to the simple delimited text format used in 10g. So why does this matter? The key benefit of using XML is that it creates the opportunity for sealing applications to use custom metadata. This in turn creates the opportunity for custom classification models to be defined and enforced. Out of the box, the solution uses the context classification model, in which two particular pieces of metadata form the basis of rights evaluation - the context name and the document's item code. But a custom sealing application could use some other model entirely, enabling rights decisions to be evaluated on some other basis. The integration with Oracle Beehive is a great example of this. When a user adds a document to a Beehive workspace, that document can be automatically sealed with metadata that represents the Beehive security model rather than the context model. As a consequence, IRM can enforce the Beehive security model precisely and all rights configuration can actually be managed through the Beehive UI rather than the IRM UI. In this scenario, IRM simply supports the Beehive application, seamlessly extending Beehive security to all copies of workspace documents without any additional administration. Finally, I mentioned that the metadata header is tamperproof. This is obviously to stop a rogue user modifying the metadata with a view to gaining unauthorised access - reclassifying a board document to a less sensitive classifcation, for example. To prevent this, the header is digitally signed and can only be manipulated by a suitably authorised sealing application.

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  • RPi and Java Embedded GPIO: Sensor Hardware for Java Enabled Interface

    - by hinkmond
    Now here's the hardware you'll need to make a Java app interface with a static charge sensor connected to your Raspberry Pi via the GPIO port. It means another Fry's run of course. That's not too bad during Christmas since you can browse all the gadget and toys while doing your shopping for sensor hardware for your RPi. Here's a your shopping list: 1 - NTE312 JFET N-channel transistor (this is in place of the MPF-102) 1 - Set of Jumper Wires 1 - LED 1 - 300 ohm resistor 1 - set of header pins Grab all that from Fry's or your local hobby electronics shop and come back here for how to connect it together. Oh, and don't go too crazy buying all the other electronic toys and gadgets that catch your eye because of the holiday displays at the store. Hinkmond

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  • How do I add a network printer in Ubuntu 12.04?

    - by Ricky Robinson
    I know the name and the IP address of a network printer, but I can't seem to be able to search by IP address or name. Ubuntu developers love to move things around to make it difficult for users, so now with Ubuntu 12.04 I can only go on Application -> System Tools -> System Settings -> Printers, click on Network and a list of printers appears. Too bad the one I want to add isn't there. How do I do it? Here it suggests System -> Administration -> Printing, which simply doesn't exist.

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  • Best way to relate code smells to a non technical audience?

    - by Ed Guiness
    I have been asked to present examples of code issues that were found during a code review. My audience is mostly non-technical and I want to try to express the issues in such a way that I convey the importance of "good code" versus "bad code". But as I review my presentation it seems to me I've glossed over the reasons why it is important to write good code. I've mentioned a number of reasons including ease of maintenance, increased likelihood of bugs, but with my "non tech" hat on they seem unconvincing. What is your advice for helping a non-technical audience relate to the importance of good code?

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  • anxiety and programming [closed]

    - by user83379
    I went to the doctor for anxiety and was prescribed a small dose of lexapro to help with anxiety and sleeping better. I am cautious about taking it since this is the first time it's got bad enough for me to talk to someone and I'm concerned it may negatively impact my career as a software developer. I'm also afraid that once I start it may be difficult to come off. Does anyone on here have experience with this? Is it likely that taking lexapro would negatively affect my problem solving skills, passion for programming or job performance? Thanks for any suggestions.

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  • Typing tutor games with good playablity

    - by matt wilkie
    Are there any linux typing tutor games which are enjoyable games in their own right? I'm a computer professional, but have never learned to type properly. I also don't want my kids to pick up my bad habits! The kids are okay with TuxTyping, for a time. Something like Typing of the Dead sounds great, but is Windows only, and as far as I can tell one of a kind. I also don't want the young'uns hooked on first person shooters just yet. So are there any quality typing games for a range of ages?

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  • How to use multiple monitors effectivelly

    - by maaartinus
    I'm currently using a single monitor, since I see no value in something like this mentioned in this answer. It may be a good exercise for my neck, but besides of this I see no use therein at all. This amounts to 5760x1200 pixels, which is nearly 7M pixels, just fantastic, except for me not being a cyklop-han. The ratio of 24:5 is IMHO too bad for this to be usable. I don't even think that two 16:10 monitors side by side is a good idea. I never tried so I may be completely wrong, but I suppose that the 4:3 ratio would be much better for this. Or even 1:1, but no such thing is available (with some exceptions, either very expensive or very low resolution). Does anybody use two monitors arranged vertically (resulting in 16:20)? or two pivoted monitors side by side (resulting in 20:16)? or another such variant?

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  • Algorithm to reduce a bitmap mask to a list of rectangles?

    - by mos
    Before I go spend an afternoon writing this myself, I thought I'd ask if there was an implementation already available --even just as a reference. The first image is an example of a bitmap mask that I would like to turn into a list of rectangles. A bad algorithm would return every set pixel as a 1x1 rectangle. A good algorithm would look like the second image, where it returns the coordinates of the orange and red rectangles. The fact that the rectangles overlap don't matter, just that there are only two returned. To summarize, the ideal result would be these two rectangles (x, y, w, h): [ { 3, 1, 2, 6 }, { 1, 3, 6, 2 } ]

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  • Best way to go about sorting 2D sprites in a "RPG Maker" styled RPG

    - by Aaron Stewart
    I am trying to come up with the best way to create overlapping sprites without having any issues. I was thinking of having a SortedDictionary and setting the Entity's key to it's Y position relative to the max bound of the simulation, aka the Z value. I'd update the "Z" value in the update method each frame, if the entity's position has changed at all. For those who don't know what I mean, I want characters who are standing closer in front of another character to be drawn on top, and if they are behind the character, they are drawn behind. I'm leery of using SpriteBatch back to front or front to back, I've been doing some searching and have been under the impression they are a bad idea. and want to know exactly how other people are dealing with their depth sorting. Just ultimately trying to come up with the best method of sorting for good practice before I get too far in to refactor the system effectively.

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  • Programming and Ubiquitous Language (DDD) in a non-English domain

    - by Sandor Drieënhuizen
    I know there are some questions already here that are closely related to this subject but none of them take Ubiquitous Language as the starting point so I think that justifies this question. For those who don't know: Ubiquitous Language is the concept of defining a (both spoken and written) language that is equally used across developers and domain experts to avoid inconsistencies and miscommunication due to translation problems and misunderstanding. You will see the same terminology show up in code, conversations between any team member, functional specs and whatnot. So, what I was wondering about is how to deal with Ubiquitous Language in non-English domains. Personally, I strongly favor writing programming code in English completely, including comments but ofcourse excluding constants and resources. However, in a non-English domain, I'm forced to make a decision either to: Write code reflecting the Ubiquitous Language in the natural language of the domain. Translate the Ubiquitous Language to English and stop communicating in the natural language of the domain. Define a table that defines how the Ubiquitous Language translates to English. Here are some of my thoughts based on these options: 1) I have a strong aversion against mixed-language code, that is coding using type/member/variable names etc. that are non-English. Most programming languages 'breathe' English to a large extent and most of the technical literature, design pattern names etc. are in English as well. Therefore, in most cases there's just no way of writing code entirely in a non-English language so you end up with mixed languages anyway. 2) This will force the domain experts to start thinking and talking in the English equivalent of the UL, something that will probably not come naturally to them and therefore hinders communication significantly. 3) In this case, the developers communicate with the domain experts in their native language while the developers communicate with each other in English and most importantly, they write code using the English translation of the UL. I'm sure I don't want to go for the first option and I think option 3 is much better than option 2. What do you think? Am I missing other options? UPDATE Today, about year later, having dealt with this issue on a daily basis, I have to say that option 3 has worked out pretty well for me. It wasn't as tedious as I initially feared and translating in real time while talking to the client wasn't a problem either. I also found the following advantages to be true, based on my experience. Translating the UL makes you pay more attention to defining the UL and even the domain itself, especially when you don't know how to translate a term and you have to start looking through dictionaries etc. This has even caused me to reconsider domain modeling decisions a few times. It helps you make your knowledge of the English language more profound. Obviously, your code is much more pleasant to look at instead of being a mind boggling obscenity.

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  • Death March

    - by Nick Harrison
    It is a horrible sight to watch a project fail. There are few things as bad. Watching a project fail regardless of the reason is almost like sitting in a room with a "Dementor" from Harry Potter. It will literally suck all of the life and joy out of the room. Nearly every project that I have seen fail has failed because of political challenges or management challenges. Sometimes there are technical challenges that bring a project to its knees, but usually projects fail for less technical reasons. Here a few observations about projects failing for political reasons. Both the client and the consultants have to be committed to seeing the project succeed. Put simply, you cannot solve a problem when the primary stake holders do not truly want it solved. This could come from a consultant being more interested in extended the engagement. It could come from a client being afraid of what will happen to them once the problem is solved. It could come from disenfranchised stake holders. Sometimes a project is beset on all sides. When you find yourself working on a project that has this kind of threat, do all that you can to constrain the disruptive influences of the bad apples. If their influence cannot be constrained, you truly have no choice but to move on to a new project. Tough choices have to be made to make a project successful. These choices will affect everyone involved in the project. These choices may involve users not getting a change request through that they want. Developers may not get to use the tools that they want. Everyone may have to put in more hours that they originally planned. Steps may be skipped. Compromises will be made, but if everyone stays committed to the end goal, you can still be successful. If individuals start feeling disgruntled or resentful of the compromises reached, the project can easily be derailed. When everyone is not working towards a common goal, it is like driving with one foot on the break and one foot on the accelerator. Not only will you not get to where you are planning, you will also damage the car and possibly the passengers as well.   It is important to always keep the end result in mind. Regardless of the development methodology being followed, the end goal is not comprehensive documentation. In all cases, it is working software. Comprehensive documentation is nice but useless if the software doesn't work.   You can never get so distracted by the next goal that you fail to meet the current goal. Most projects are ultimately marathons. This means that the pace must be sustainable. Regardless of the temptations, you cannot burn the team alive. Processes will fail. Technology will get outdated. Requirements will change, but your people will adapt and learn and grow. If everyone on the team from the most senior analyst to the most junior recruit trusts and respects each other, there is no challenge that they cannot overcome. When everyone involved faces challenges with the attitude "This is my project and I will not let it fail" "You are my teammate and I will not let you fail", you will in fact not fail. When you find a team that embraces this attitude, protect it at all cost. Edward Yourdon wrote a book called Death March. In it, he included a graph for categorizing Death March project types based on the Happiness of the Team and the Chances of Success.   Chances are we have all worked on Death March projects. We will all most likely work on more Death March projects in the future. To a certain extent, they seem to be inevitable, but they should never be suicide or ugly. Ideally, they can all be "Mission Impossible" where everyone works hard, has fun, and knows that there is good chance that they will succeed. If you are ever lucky enough to work on such a project, you will know that sense of pride that comes from the eventual success. You will recognize a profound bond with the team that you worked with. Chances are it will change your life or at least your outlook on life. If you have not already read this book, get a copy and study it closely. It will help you survive and make the most out of your next Death March project.

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  • Mobile miscellany; 14 April

    Some updates on a few developing stories in the mobile space. First of all, the Palm acquisition. Right now the chaos is only increasing. Mobile consultant Tomi Ahonen gives an excellent overview of all major mobile players and why they would want to acquire Palm — or not. His bet is on Lenovo, with HTC running second. See also this piece which pinpoints Palm’s distribution model (or rather lack thereof) as a serious problem. The Sprint-exclusivity in the US was a bad idea. Meanwhile, Huawei and...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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