Search Results

Search found 5086 results on 204 pages for 'compiler constants'.

Page 113/204 | < Previous Page | 109 110 111 112 113 114 115 116 117 118 119 120  | Next Page >

  • How to see list of html-tidy errors in VIM for Windows?

    - by stumbling
    I am using Vim 7.2 on WinXP. I've tired to run tidy like this: :compiler tidy :make :copen When I do :copen it shows me no errors to jump to. I've seen references that shellpipe might need to be set a specific way, but that refers to an earlier version of VIM. How should I be using HTML-tidy with VIM, and do I need to mess with shellpipe to get it to work with WinXP?

    Read the article

  • How can I close a JFrame by click on a button?

    - by Roman
    I would like to have a button in my window such that if I click it (button) the window is closed. I found out that I can close a window in the following way: referenceToTheFrame.hide(); //hides the frame from view refToTheFrame.dispose(); //disposes the frame from memory But if I do this way, compiler complains: Note: myProgram.java uses or overrides a deprecated API Note: Recompile with -Xlint:deprication for details. Do I do something unsafe?

    Read the article

  • where does main() return its value?

    - by piemesons
    I'm newly using CODE::BLOCKS+mingw compiler If I don't type return 0 at the end of program,I can see that main() is returning some integer,I learnt that main() returning 0 infers program executes successfully.I don't find any flaw in my code, why is it returning some integer? secondly any function returns its value to its function call, to where does main() return its value?

    Read the article

  • Templated derived class in CRTP (Curiously Recurring Template Pattern)

    - by Butterwaffle
    Hi, I have a use of the CRTP that doesn't compile with g++ 4.2.1, perhaps because the derived class is itself a template? Does anyone know why this doesn't work or, better yet, how to make it work? Sample code and the compiler error are below. Source: foo.C #include <iostream> using namespace std; template<typename X, typename D> struct foo; template<typename X> struct bar : foo<X,bar<X> > { X evaluate() { return static_cast<X>( 5.3 ); } }; template<typename X> struct baz : foo<X,baz<X> > { X evaluate() { return static_cast<X>( "elk" ); } }; template<typename X, typename D> struct foo : D { X operator() () { return static_cast<D*>(this)->evaluate(); } }; template<typename X, typename D> void print_foo( foo<X,D> xyzzx ) { cout << "Foo is " << xyzzx() << "\n"; } int main() { bar<double> br; baz<const char*> bz; print_foo( br ); print_foo( bz ); return 0; } Compiler errors foo.C: In instantiation of ‘foo<double, bar<double> >’: foo.C:8: instantiated from ‘bar<double>’ foo.C:30: instantiated from here foo.C:18: error: invalid use of incomplete type ‘struct bar<double>’ foo.C:8: error: declaration of ‘struct bar<double>’ foo.C: In instantiation of ‘foo<const char*, baz<const char*> >’: foo.C:13: instantiated from ‘baz<const char*>’ foo.C:31: instantiated from here foo.C:18: error: invalid use of incomplete type ‘struct baz<const char*>’ foo.C:13: error: declaration of ‘struct baz<const char*>’

    Read the article

  • Is this a correct syntax (c code found on wikipedia)?

    - by m4design
    I just found this code on wikipedia. Link: http://en.wikipedia.org/wiki/Sizeof#Use The code: /* the following code illustrates the use of sizeof * with variables and expressions (no parentheses needed), * and with type names (parentheses needed) */ char c; printf("%zu,%zu", sizeof c, sizeof(int)); It states that: "The z prefix should be used to print it, because the actual size can differ on each architecture." I tried it on my compiler, but it gives the following result: 'zu,zu'

    Read the article

  • mysql for dummies

    - by kalixxx
    I just started using mysql and I just can see myself woking with strings! I mean the compiler cant catch errors like this... and its just a mess! is there a wrapper or some kind of class i can add that does something as simple as making a function that adds a table and asks for args? I'm sure there is a tool like that but i cant find it or know its name. plz help.

    Read the article

  • Why I cannot call setSomething()?

    - by badgirl
    Hello. I dont know how to acces my method of my class ProjectNode, that is returned from ExplorerManager mgr like this: mgr.getRootContext().setSomething() getRootContext() returns Node object, but I put class ProjectNode (extends AbstractNode, abstractNode extends Node)into rootContext. The compiler does not want to eat that line of code. But it must!

    Read the article

  • Where does code within Script tags go in the resulting AS class?

    - by Hanno Fietz
    I was wondering what happens to the code contained in an <mx:Script> tag. If I define a function tehre, it just becomes a member function of the generated class. But I noticed that it seems OK for the compiler if I just write some (static) method calls there (specifically, I call Font.registerFont()). I feel kind of guilty for doing this, because I have no idea what's really happening and when the code gets executed.

    Read the article

  • readonly property setter

    - by Anonymous Coward
    Hi Everyone After a extensive debugging session I found that the problem was that I called the setter of a readonly property. Is there a trick to provoke a compiler warning when this happens? Because marking the setter private does not work. Cheers, CA

    Read the article

  • c++: see compiled object layout

    - by horsthahn
    Hi, is there a way - much like the way i can see the result of preprocessing when using 'gcc -E' - to see what my objects look like once the compiler compiled them into object files? I am not too good in reading assembler, so an advice to get the results as text would be nice .. or at least a little 'howto read the constructor intructions' or 'howto find the constructor' ... I am talking about gcc/g++, but a solution including msvc would be fine. Thanks!

    Read the article

  • Is C really a subset of C++?

    - by Allopen
    What I mean is, can any C code be implemented via C++? Maybe just simply change a compiler? I know C is much more efficient and concise. But despite of these, can C++ used to implement all functions that are implemented by C?

    Read the article

  • 64 bit enum in C++?

    - by Rob
    Is there a way to have a 64 bit enum in C++? Whilst refactoring some code I came across bunch of #defines which would be better as an enum, but being greater than 32 bit causes the compiler to error. For some reason I thought the following might work: enum MY_ENUM : unsigned __int64 { LARGE_VALUE = 0x1000000000000000, };

    Read the article

  • Static member class - declare class private and class member package-private?

    - by Helper Method
    Consider you have the following class public class OuterClass { ... private static class InnerClass { int foo; int bar; } } I think I've read somewhere (but not the official Java Tutorial) that if I would declare the static member classes attributes private, the compiler had to generate some sort of accessor methods so that the outer class can actually access the static member class's (which is effectively a package-private top level class) attributes. Any ideas on that?

    Read the article

  • What runs before main()?

    - by MikimotoH
    After testing on msvc8, I found: Parse GetCommandLine() to argc and argv Standard C Library initialization C++ Constructor of global variables These three things are called before entering main(). My questions are: Will this execution order be different when I porting my program to different compiler (gcc or armcc), or different platform? What stuff does Standard C Library initialization do? So far I know setlocale() is a must. Is it safe to call standard C functions inside C++ constructor of global variables?

    Read the article

  • How to get VS or Xcode warning with something like "x = x++"?

    - by Jim Buck
    In the spirit of undefined behavior associated with sequence points such as “x = ++x” is it really undefined?, how does one get the compiler to complain about such code? Specifically, I am using Visual Studio 2010 and Xcode 4.3.1, the latter for an OSX app, and neither warned me about this. I even cranked up the warnings on VS2010 to "all", and it happily compiled this. (For the record, VS2010's version added 1 to the variable where Xcode's version kept the variable unchanged.)

    Read the article

  • Access element of pointed std::vector

    - by user146780
    I have a function where I provide a pointer to a std::vector. I want to make x = to vector[element] but i'm getting compiler errors. I'm doing: void Function(std::vector<int> *input) { int a; a = *input[0]; } What is the right way to do this? Thanks

    Read the article

< Previous Page | 109 110 111 112 113 114 115 116 117 118 119 120  | Next Page >