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  • Why wouldn't I be able to establish a trust relationship for a SSL/TLS channel?

    - by Abe Miessler
    I have a piece of .NET code that is erroring out when it makes a call to HTTPWebRequest.GetRequestStream. Here is the error message: The underlying connection was closed: Could not establish trust relationship for the SSL/TLS secure channel. I've read a few things that suggest that I might need a certificate on the machine running the code, but i'm not sure if that's true or how to do it. If I need to get a certificate, how do I do it? Code: var request = (HttpWebRequest)HttpWebRequest.Create(requestUrl); //my url request.Method = StringUtilities.ConvertToString(httpMethod); // Set the http method GET, POST, etc. if (postData != null) { request.ContentLength = postData.Length; request.ContentType = contentType; using (var dataStream = request.GetRequestStream()) { dataStream.Write(postData, 0, postData.Length); } }

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  • XPath expression exception

    - by fftoolbar
    Hi I am not really sure if i am doing this right with XPath expression. I am trying to locate a text on DOM and this text is assingned to a variable. I have text stored in SQLite and i have retrievd the text and i am trying to locate it on the webpage which actually contains the text. so i ahve the following code: var searchText = dataset[x]['selectedText']; alert(dataset[x]['selectedText']); var res = googbar_frames[0].contentDocument.evaluate("//*[.=searchText]",googbar_frames[0].contentDocument.body,null,XPathResult.ANY_TYPE,null); alert(res.snapshotLength); And i get the following error. Error: Permission denied for <http://en.wikipedia.org> to call method XPathException.toString on <>. Error: Permission denied for <http://en.wikipedia.org> to call method XPathException.toString on <>. Have got the expression correct. I am trying to look for the text on DOM. Or am i going wrong somwehere? cheers

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  • Replacing objects, handling clones, dealing with write logs

    - by Alix
    Hi everyone, I'm dealing with a problem I can't figure out how to solve, and I'd love to hear some suggestions. [NOTE: I realise I'm asking several questions; however, answers need to take into account all of the issues, so I cannot split this into several questions] Here's the deal: I'm implementing a system that underlies user applications and that protect shared objects from concurrent accesses. The application programmer (whose application will run on top of my system) defines such shared objects like this: public class MyAtomicObject { // These are just examples of fields you may want to have in your class. public virtual int x { get; set; } public virtual List<int> list { get; set; } public virtual MyClassA objA { get; set; } public virtual MyClassB objB { get; set; } } As you can see they declare the fields of their class as auto-generated properties (auto-generated means they don't need to implement get and set). This is so that I can go in and extend their class and implement each get and set myself in order to handle possible concurrent accesses, etc. This is all well and good, but now it starts to get ugly: the application threads run transactions, like this: The thread signals it's starting a transaction. This means we now need to monitor its accesses to the fields of the atomic objects. The thread runs its code, possibly accessing fields for reading or writing. If there are accesses for writing, we'll hide them from the other transactions (other threads), and only make them visible in step 3. This is because the transaction may fail and have to roll back (undo) its updates, and in that case we don't want other threads to see its "dirty" data. The thread signals it wants to commit the transaction. If the commit is successful, the updates it made will now become visible to everyone else. Otherwise, the transaction will abort, the updates will remain invisible, and no one will ever know the transaction was there. So basically the concept of transaction is a series of accesses that appear to have happened atomically, that is, all at the same time, in the same instant, which would be the moment of successful commit. (This is as opposed to its updates becoming visible as it makes them) In order to hide the write accesses in step 2, I clone the accessed field (let's say it's the field list) and put it in the transaction's write log. After that, any time the transaction accesses list, it will actually be accessing the clone in its write log, and not the global copy everyone else sees. Like this, any changes it makes will be done to the (invisible) clone, not to the global copy. If in step 3 the commit is successful, the transaction should replace the global copy with the updated list it has in its write log, and then the changes become visible for everyone else at once. It would be something like this: myAtomicObject.list = updatedCloneOfListInTheWriteLog; Problem #1: possible references to the list. Let's say someone puts a reference to the global list in a dictionary. When I do... myAtomicObject.list = updatedCloneOfListInTheWriteLog; ...I'm just replacing the reference in the field list, but not the real object (I'm not overwriting the data), so in the dictionary we'll still have a reference to the old version of the list. A possible solution would be to overwrite the data (in the case of a list, empty the global list and add all the elements of the clone). More generically, I would need to copy the fields of one list to the other. I can do this with reflection, but that's not very pretty. Is there any other way to do it? Problem #2: even if problem #1 is solved, I still have a similar problem with the clone: the application programmer doesn't know I'm giving him a clone and not the global copy. What if he puts the clone in a dictionary? Then at commit there will be some references to the global copy and some to the clone, when in truth they should all point to the same object. I thought about providing a wrapper object that contains both the cloned list and a pointer to the global copy, but the programmer doesn't know about this wrapper, so they're not going to use the pointer at all. The wrapper would be like this: public class Wrapper<T> : T { // This would be the pointer to the global copy. The local data is contained in whatever fields the wrapper inherits from T. private T thisPtr; } I do need this wrapper for comparisons: if I have a dictionary that has an entry with the global copy as key, if I look it up with the clone, like this: dictionary[updatedCloneOfListInTheWriteLog] I need it to return the entry, that is, to think that updatedCloneOfListInTheWriteLog and the global copy are the same thing. For this, I can just override Equals, GetHashCode, operator== and operator!=, no problem. However I still don't know how to solve the case in which the programmer unknowingly inserts a reference to the clone in a dictionary. Problem #3: the wrapper must extend the class of the object it wraps (if it's wrapping MyClassA, it must extend MyClassA) so that it's accepted wherever an object of that class (MyClass) would be accepted. However, that class (MyClassA) may be final. This is pretty horrible :$. Any suggestions? I don't need to use a wrapper, anything you can think of is fine. What I cannot change is the write log (I need to have a write log) and the fact that the programmer doesn't know about the clone. I hope I've made some sense. Feel free to ask for more info if something needs some clearing up. Thanks so much!

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  • Handling Messages in Console Apps/DLLs in C++ Win32

    - by vsimon
    I would like to have the ability to process Win32 messages in a console app and/or inside a standalone DLL. I have been able to do it in .NET with the following article and it works great in C# inside a console app and standalone DLL http://msdn.microsoft.com/en-us/magazine/cc163417.aspx Is there a way to do the equivalent with C/C++ Win32 APIs? I have tried doing RegisterClassEx(...) and CreateWindow(...) even passing in HWND_MESSAGE to hWndParent but the trouble is that after the "invisible" window is created messages are not being processed probably due to the lack of a message pump. Where would the message pump go if you had a DLL entry point? I have tried creating another thread in a DLL and put while(GetMesage(..)) there but that did not work either. Any ideas?

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  • Detecting and handling third-party library filehandle leaks in Java

    - by tucuxi
    Is there any way to detect and handle whether a Java library is correctly releasing file-handles (via "close") from within a Java program that is using said library, short of having access to the actual library code and inserting the corresponding "finally close" statements? If detection is feasible, is there any way to close those file-handles without a reference to the Reader (or FileInputStream) that was reading the file?

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  • Manipulating a NSTextField via AppleScript

    - by Garry
    A little side project I'm working on is a digital life assistant, much like project JARVIS. What I'm trying to do is speak to my mac, have my words translated to text and then have the text interpreted by my program. Currently, my app is very simple, consisting of a single window containing a single wrapped NSTextView. Using MacSpeech Dictate, When I say the custom command "Jeeves", MacSpeech ensures that my app is frontmost, highlights any text in the TextField and clears it, then presses the Return key to trigger the textDidEndEditing method of NSTextField. This is done via Applescript. MacSpeech then switches to dictation mode and the next sentence I say will appear in the NSTextField. What I can't figure out is how to signify that I have finished saying a command to my program. I could simply say another keyword like "execute" or something similar that would send an AppleScript return keystroke to my app (thereby triggering the textDidEndEditing event) but this is cumbersome. Is there a notification that happens when text is pasted into a NSTextField? Would a timer work that would fire after maybe three seconds once my program becomes frontmost (three seconds should be sufficient for me to say a command)? Thanks,

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  • Google JavaScript CAPTCHA handling

    - by Sam
    I am using Google API's to provide maps on a web page, however, Google frequently prompts for a CAPTCHA (I only know this from going into Firebug, users just get a JavaScript error) for requests for its javascript API's (e.g. http://maps.google.co.uk/maps?file=api&v=2&key=xxxx). However, this prevents visitors from our network (a very large (UK wide) WAN) using Google Maps etc from using these sites with it on. This is likely due to the fact the IP is shared by many people, so Google sees it as spam. I don't see any way of contacting Google about this, so was wondering if there is any way of intercepting these failing JavaScript requests since they return a 403 status code? Perhaps by opening a new window, although that would not be user friendly (they will see the JavaScript after the CAPTCHA, so would be a cause of confusion and would need to refresh the page in question).

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  • How to change FPU context in signal handler (C++/Linux)

    - by Henry Fané
    I wrote a signal handler to catch FPE errors. I need to continue execution even if this happens. I receive a ucontext_t as parameter, I can change the bad operand from 0 to another value but the FPU context is still bad and I run into an infinite loop ? Does someone already manupulate the ucontext_t structure on Linux ? I finally found a way to handle these situations by clearing the status flag of ucontext_t like this: ... const long int cFPUStatusFlag = 0x3F; aContext->uc_mcontext.fpregs->sw &= ~cFPUStatusFlag; ... 0x3F is negated to put 0 in the 6 bits of the status register of the FPU (x87). Doing this implies to check for FPE exceptions after calculation.

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  • Strange problem with Random Access Filing in C++

    - by sam
    This is a simple random access filing program . The problem arises where i want to write data randomly. If I write any where in the file the previous records are set to 0. the last 1 which is being entered currently holds the correct value all others =0. This is the code #include <iostream> #include<fstream> #include<string> using namespace std; class name { int id; int pass; public: void writeBlank(); void writedata(); void readdata(); void readall(); int getid() { return id; } int getpass() { return pass; } void setid(int i) { id=i; } void setpass(int p) { pass=p; } }; void name::writeBlank() { name person; person.setid(0); person.setpass(0); int i; ofstream out("pass.txt",ios::binary); if ( !out ) { cout << "File could not be opened." << endl; } for(i=0;i<10;i++) //make 10 records { cout<<"Put pointer is at: "<<out.tellp()<<endl; cout<<"Blank record "<<i<<" is: "<<person.getid()<<" "<<person.getpass()<<" and size: "<<sizeof(person)<<endl; cout<<"Put pointer is at: "<<out.tellp()<<endl; out.write(reinterpret_cast< const char * >(&person),sizeof(name)); } } void name::writedata() { ofstream out("pass.txt",ios::binary|ios::out); name n1; int iD,p; cout<<"ID?"; cin>>iD; n1.setid(iD); cout<<"Enter password"; cin>>p; n1.setpass(p); if (!out ) { cout << "File could not be opened." << endl; } out.seekp((n1.getid()-1)*sizeof(name),ios::beg); //pointer moves to desired location where we have to store password according to its ID(index) cout<<"File pointer is at: "<<out.tellp()<<endl; out.write(reinterpret_cast<const char*> (&n1), sizeof(name)); //write on that pointed location } void name::readall() { name n1; ifstream in("pass.txt",ios::binary); if ( !in ) { cout << "File could not be opened." << endl; } in.read( reinterpret_cast<char *>(&n1), sizeof(name) ); while ( !in.eof() ) { // display record cout<<endl<<"password at this index is:"<<n1.getpass()<<endl; cout<<"File pointer is at: "<<in.tellg()<<endl; // read next from file in.read( reinterpret_cast< char * >(&n1), sizeof(name)); } // end while } void name::readdata() { ifstream in("pass.txt",ios::binary); if ( !in ) { cout << "File could not be opened." << endl; } in.seekg((getid()-1)*sizeof(name)); //pointer moves to desired location where we have to read password according to its ID(index) cout<<"File pointer is at: "<<in.tellg()<<endl; in.read((char* )this,sizeof(name)); //reads from that pointed location cout<<endl<<"password at this index is:"<<getpass()<<endl; } int main() { name n1; cout<<"Enter 0 to write blank records"<<endl; cout<<"Enter 1 for new account"<<endl; cout<<"Enter 2 to login"<<endl; cout<<"Enter 3 to read all"<<endl; cout<<"Enter 9 to exit"<<endl; int option; cin>>option; while(option==0 || option==1 || option==2 || option==3) { if (option == 0) n1.writeBlank(); if(option==1) { /*int iD,p; cout<<"ID?"; cin>>iD; n1.setid(iD); cout<<"Enter password"; cin>>p; n1.setpass(p);*/ n1.writedata(); } int ind; if(option==2) { cout<<"Index?"; cin>>ind; n1.setid(ind); n1.readdata(); } if(option == 3) n1.readall(); cout<<"Enter 0 to write blank records"<<endl; cout<<"Enter 1 for new account"<<endl; cout<<"Enter 2 to login"<<endl; cout<<"Enter 3 to read all"<<endl; cout<<"Enter 9 to exit"<<endl; cin>>option; } } I Cant understand Y the previous records turn 0.

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  • How to pass event to method?

    - by tomaszs
    I would like to create a method that takes as a argument an event an adds eventHandler to it to handle it properly. Like this: I have 2 events: public event EventHandler Click; public event EventHandler Click2; Now i would like to pass particular event to my method like this (pseudocode): public AttachToHandleEvent(EventHandler MyEvent) { MyEvent += Item_Click; } private void Item_Click(object sender, EventArgs e) { MessageBox.Show("lalala"); } ToolStripMenuItem tool = new ToolStripMenuItem(); AttachToHandleEvent(tool.Click); Is it possible or do I not understand it good? Edit: I've noticed with help of you that this code worked fine, and returned to my project and noticed that when I pass event declared in my class it works, but when I pass event from other class id still does not work. Updated above example to reflect this issue. What I get is this error: The event 'System.Windows.Forms.ToolStripItem.Click' can only appear on the left hand side of += or -=

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  • Javascript handling textarea

    - by bbenton
    Hi all, I'm a bit new to Javascript and am trying to create a delimited string from a textare. The problem is when passing in the textarea, it adds newlines for each row on the textarea. I need to have the entire textarea parsed into a string with a delimiter for each line (replacing the newline char). So for example, if you passed in a textarea with the following lines (which is also how it looks when using the alert function): abcd efgh ijkl It would look like: abcd-efgh-ijkl after parsing. function submitToForm(form) { var param_textarea = form.listofplugins.value; var test = param_textarea.replace(/\\r?\\n/, /:/) alert(test); } Thanks a lot!

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  • Error debugging - Conversion from String to Double

    - by Jamie Taylor
    I'm doing some error debugging trying to get the errors on our website down to a minimum and there seems to be an error that is popping up quite a lot Conversion from string "" to type 'Double' is not valid. I'm unable to replicate this problem but I can see that it is happening. I've been looking through the code in one of the pages and strolled across this Dim varWeek As String If varWeek < 10 Then 'Do something' End If Could this be causing the problem as it is trying to see if a String is less than 10 which is an Integer? As I said before as I am unable to see this error in the first place so changing this to an Integer doesn't change anything on my system. Thanks.

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  • IO Exception on invoking execute() method of HttpGet class

    - by AndroidNoob
    Why I'm getting IOException in this peace of code? Thanks. HttpClient httpclient = new DefaultHttpClient(); HttpGet httpget = new HttpGet("http://www.google.com/"); HttpResponse response; try { response = httpclient.execute(httpget); } catch (ClientProtocolException e) { Toast.makeText(this, "ClientProtocolEx", Toast.LENGTH_LONG).show(); e.printStackTrace(); } catch (IOException e) { Toast.makeText(this, "IOEx", Toast.LENGTH_LONG).show(); e.printStackTrace(); }

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  • handling activity destruction in multithreaded android app

    - by Jayesh
    Hi, I have a multithreded app where background threads are used to load data over network or from disk/db. Every once in a while user will perform some action e.g. fetch news over network, which will spawn a background AsyncTask, but for some reason user will quit the app (press back button so that activity gets destroyed). In most such scenarios, I make appropriate checks in the background thread after it returns from n/w i/o, so that it won't crash by accessing members of the activity that is destroyed by now. However some corner cases are left where crashes happen, because the background thread would access some member of activity that is now null. Do other Android developers have some generic/recommended framework to handle such scenarios? These are the times when I wish android would have guaranteed termination of all threads when activity destroys (in the same way that regular linux process cleans up when it's quit)... but I guess Android devs had good reasons for not exposing process lifetimes through the api.

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  • What exactly does it mean when $_FILES is empty?

    - by Mike
    I am working on an upload script and when testing my error checks, I attempted to upload a 17MB TIFF file. When I do this the $_FILES array is empty. The script works fine for what I need it to do, which is to upload JPEG files. My solution is to test if $_FILES is empty or not before continuing with the upload script. Can anybody explain why $_FILES is empty when a TIFF is attempted to be uploaded? Is my solution, to check if $_FILES is empty or not, an okay one?

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  • UnsupportedOperationException on Collection

    - by Duke Vador
    While studying the Collection API, we find that some methods (add, remove,...) may throw a java.lang.UnsupportedOperationException if the current implementation of the Collection does not support those functionalities. Is there,actually, in the JDK, a concrete Collection that does not support those methods ? Thanks a lot for your answers.

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  • What is a good generic sibling control Javascript communication strategy?

    - by James
    I'm building a webpage that is composed of several controls, and trying to come up with an effective somewhat generic client side sibling control communication model. One of the controls is the menu control. Whenever an item is clicked in here I wanted to expose a custom client side event that other controls can subscribe to, so that I can achieve a loosely coupled sibling control communication model. To that end I've created a simple Javascript event collection class (code below) that acts as like a hub for control event registration and event subscription. This code certainly gets the job done, but my question is is there a better more elegant way to do this in terms of best practices or tools, or is this just a fools errand? /// Event collection object - acts as the hub for control communication. function ClientEventCollection() { this.ClientEvents = {}; this.RegisterEvent = _RegisterEvent; this.AttachToEvent = _AttachToEvent; this.FireEvent = _FireEvent; function _RegisterEvent(eventKey) { if (!this.ClientEvents[eventKey]) this.ClientEvents[eventKey] = []; } function _AttachToEvent(eventKey, handlerFunc) { if (this.ClientEvents[eventKey]) this.ClientEvents[eventKey][this.ClientEvents[eventKey].length] = handlerFunc; } function _FireEvent(eventKey, triggerId, contextData ) { if (this.ClientEvents[eventKey]) { for (var i = 0; i < this.ClientEvents[eventKey].length; i++) { var fn = this.ClientEvents[eventKey][i]; if (fn) fn(triggerId, contextData); } } } } // load new collection instance. var myClientEvents = new bsdClientEventCollection(); // register events specific to the control that owns it, this will be emitted by each respective control. myClientEvents.RegisterEvent("menu-item-clicked"); Here is the part where this code above is consumed by source and subscriber controls. // menu control $(document).ready(function() { $(".menu > a").click( function(event) { //event.preventDefault(); myClientEvents.FireEvent("menu-item-clicked", $(this).attr("id"), null); }); }); <div style="float: left;" class="menu"> <a id="1" href="#">Menu Item1</a><br /> <a id="2" href="#">Menu Item2</a><br /> <a id="3" href="#">Menu Item3</a><br /> <a id="4" href="#">Menu Item4</a><br /> </div> // event subscriber control $(document).ready(function() { myClientEvents.AttachToEvent("menu-item-clicked", menuItemChanged); myClientEvents.AttachToEvent("menu-item-clicked", menuItemChanged2); myClientEvents.AttachToEvent("menu-item-clicked", menuItemChanged3); }); function menuItemChanged(id, contextData) { alert('menuItemChanged ' + id); } function menuItemChanged2(id, contextData) { alert('menuItemChanged2 ' + id); } function menuItemChanged3(id, contextData) { alert('menuItemChanged3 ' + id); }

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  • PHP: Handling Multiple Submit Buttons

    - by sebb
    Would like to get a consensus as to what the best practice is in this scenario: Muliple submit buttons, is it better to handle this by having separate FORMS for each one of the submits, OR is it okay to have one form and check which button was pressed? thank you for your input :D

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  • Several client waiting for the same event

    - by ff8mania
    I'm developing a communication API to be used by a lot of generic clients to communicate with a proprietary system. This proprietary system exposes an API, and I use a particular classes to send and wait messages from this system: obviously the system alert me that a message is ready using an event. The event is named OnMessageArrived. My idea is to expose a simple SendSyncMessage(message) method that helps the user/client to simply send a message and the method returns the response. The client: using ( Communicator c = new Communicator() ) { response = c.SendSync(message); } The communicator class is done in this way: public class Communicator : IDisposable { // Proprietary system object ExternalSystem c; String currentRespone; Guid currentGUID; private readonly ManualResetEvent _manualResetEvent; private ManualResetEvent _manualResetEvent2; String systemName = "system"; String ServerName = "server"; public Communicator() { _manualResetEvent = new ManualResetEvent(false); //This methods are from the proprietary system API c = SystemInstance.CreateInstance(); c.Connect(systemName , ServerName); } private void ConnectionStarter( object data ) { c.OnMessageArrivedEvent += c_OnMessageArrivedEvent; _manualResetEvent.WaitOne(); c.OnMessageArrivedEvent-= c_OnMessageArrivedEvent; } public String SendSync( String Message ) { Thread _internalThread = new Thread(ConnectionStarter); _internalThread.Start(c); _manualResetEvent2 = new ManualResetEvent(false); String toRet; int messageID; currentGUID = Guid.NewGuid(); c.SendMessage(Message, "Request", currentGUID.ToString()); _manualResetEvent2.WaitOne(); toRet = currentRespone; return toRet; } void c_OnMessageArrivedEvent( int Id, string root, string guid, int TimeOut, out int ReturnCode ) { if ( !guid.Equals(currentGUID.ToString()) ) { _manualResetEvent2.Set(); ReturnCode = 0; return; } object newMessage; c.FetchMessage(Id, 7, out newMessage); currentRespone = newMessage.ToString(); ReturnCode = 0; _manualResetEvent2.Set(); } } I'm really noob in using waithandle, but my idea was to create an instance that sends the message and waits for an event. As soon as the event arrived, checks if the message is the one I expect (checking the unique guid), otherwise continues to wait for the next event. This because could be (and usually is in this way) a lot of clients working concurrently, and I want them to work parallel. As I implemented my stuff, at the moment if I run client 1, client 2 and client 3, client 2 starts sending message as soon as client 1 has finished, and client 3 as client 2 has finished: not what I'm trying to do. Can you help me to fix my code and get my target? Thanks!

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