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  • Google Games Chat #3!

    Google Games Chat #3! The Google Games Chat is back! Now with a little bit of structure! Come check out the hot new property that Web Pro News raved "a show", and what we here at Google call "45 minutes away from doing real work." We'll be chatting about games, industry trends, and making bold new predictions that will probably look ridiculously wrong in three years. As always, please ask questions in the Google Moderator section below, and we might even get around to answering one or two. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • [JP ???] Chrome+HTML5 Developers Live Japan #6

    [JP 日本語] Chrome+HTML5 Developers Live Japan #6 This program is in Japanese only. 今回の Chrome+HTML5 Developers Live Japan では、Googleの及川 (@takoratta) と共に、モバイルブラウザでの様々なデバッグ方法についてお話します。 【モバイルブラウザ デバッグベストプラクティス】... From: GoogleDevelopers Views: 803 12 ratings Time: 01:05:21 More in Science & Technology

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  • [JP ???] Chrome+HTML5 Developers Live Japan #0 :

    [JP 日本語] Chrome+HTML5 Developers Live Japan #0 : This program is in Japanese only. これまで「クロたん」の愛称で親しまれてきた「GoogleのChrome担当者だけど何か質問ある?」ですが、今回から技術的なものはGoogle Developers Liveの一部としてお届けして参ります。その記念すべき第一回目は日本最大の HTML5 コミュニティ - html5j 代表の白石俊平さんをお迎えしてお送りします。 「パララックスでレスポンシブでjQuery Mobileなサイトのつくりかた」 視差スクロール(パララックス)、レスポンシブWebデザイン&レスポンシブイメージ、jQuery Mobile、Lessなど、最近はやりの技術を盛り込みまくって企業サイトを作ってみました。その過程でぶつかった課題や意思決定、学んだノウハウを皆さんと共有したいと思います。 一歩先ゆくWebサイトを作りたい方に贈ります。 From: GoogleDevelopers Views: 0 1 ratings Time: 01:00:00 More in Science & Technology

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  • [JP ???] Google Cast SDK ??

    [JP 日本語] Google Cast SDK 概要 Chromecast 向けアプリケーションを開発される皆さんのために Google Cast SDK が公開されました。このエピソードでは、Google Cast SDK の概要についてお話... From: Google Developers Views: 301 10 ratings Time: 05:17 More in Science & Technology

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  • ?? ?? ????? ??? ?????

    다시 한번 안드로이드 디자인 가이드라인 안드로이드 디자인 가이드라인은 안드로이드 앱을 디자인할 때 바로 참고할 수 있는 첫 번째 자료이며 컨텐츠 중심 / 반응형 디자인과 같은 최신의... From: Google Developers Views: 23 0 ratings Time: 41:59 More in Science & Technology

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  • ?? ???, ??? ?? ?? ???

    구글 플레이, 성공을 위한 최적 플랫폼 구글 플레이를 통한 성공의 가능성과 크기를 실제 사례를 통해 알아보고, 이를 위해 구글 플레이팀과 함께 협력하는 방법에 대해 알아봅니다. From: Google Developers Views: 5 0 ratings Time: 31:24 More in Science & Technology

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  • ?? ???? ???? ?? ??? ??? ??? ??

    구글 클라우드 플랫폼을 통한 안정된 글로벌 서비스 런칭 글로벌 서비스를 준비하는 많은 기업의 고민인 운영 인프라를 구글의 클라우드 플랫폼을 통해서 보다 효율적이고 안정적으로 구성할 수 있는... From: Google Developers Views: 2 0 ratings Time: 39:51 More in Science & Technology

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  • ?????? ?? ???

    크롬캐스트와 구글 캐스트 작년에 미국에서 출시한 크롬캐스트는 N 스크린과 스마트 TV 시장에 새로운 화두를 던지고 있으며 타임지가 뽑은 2013년도의 제품을 선정되기도... From: Google Developers Views: 6 0 ratings Time: 15:55 More in Science & Technology

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  • ?????? ?? ??? 2

    크롬캐스트와 구글 캐스트 2 작년에 미국에서 출시한 크롬캐스트는 N 스크린과 스마트 TV 시장에 새로운 화두를 던지고 있으며 타임지가 뽑은 2013년도의 제품을 선정되기도... From: Google Developers Views: 25 4 ratings Time: 20:05 More in Science & Technology

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  • ?? ??? ??? ??

    구글 개발자 지원팀 소개 구글 플레이 개발자 지원이 드디어 한국어로도 가능해졌습니다. 문의 가능한 내용부터 주의해야 할 사항 그리고 팁까지 소개될 예정입니다. 수정되... From: Google Developers Views: 11 0 ratings Time: 19:21 More in Science & Technology

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  • ??? new AdMob?? ???? ???, ??? ??? ???? ?????.

    구글의 new AdMob으로 수익성과 편의성, 그리고 최고의 컨트롤을 확보하세요. AdMob은 개발자들이 수익을 낼 수 있는 가장 손쉬운 수단입니다. 본 강연에서는 new AdMob에서 제공하는 기능과 수익화도구들에 대해 알아보고, 어떻게... From: Google Developers Views: 25 1 ratings Time: 39:01 More in Science & Technology

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  • ?? ??? ??? ?? 2

    구글 개발자 지원팀 소개 2 구글 플레이 개발자 지원이 드디어 한국어로도 가능해졌습니다. 문의 가능한 내용부터 주의해야 할 사항 그리고 팁까지 소개될 예정입니다. 수정되... From: Google Developers Views: 5 0 ratings Time: 20:44 More in Science & Technology

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  • ???? ??? ?? ?? ?? (Start Playing The Distribution Game on YouTube)

    유튜브를 활용한 게임 확산 전략 (Start Playing The Distribution Game on YouTube) 권순선, Sang Kim and Jarek Wilkiewicz. Edited version of a presentation recorded at YouTube Korea, Seoul, Nov 2012 유튜브는 매일 8억명 이상이 방문하며 매달 40억 시간 이상 시청되고 있습니다. 게임은 그중에서도 가장 많은 사람들이 시청하는 분야 중 하나입니다. 여러분의 게임을 유튜브와 결합하시면 그 어떤 미디어들보다도 더 효과적으로 동영상 시청자들을 게이머로 전환하실 수 있습니다. 이번 세션에서는 PC, 콘솔게임 그리고 모바일에서 유튜브와 게임을 결합한 재미있는 사례들을 보여 드립니다. 기술적, 사업적으로 가장 좋은 예제들을 알려 드리고, 저희가 가장 좋아하는 게임 플레이 동영상들도 함께 보여 드립니다! From: GoogleDevelopers Views: 85 3 ratings Time: 01:00:02 More in Gaming

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  • How to compile a C++ source code written for Linux/Unix on Windows Vista (code given)

    - by HTMZ
    I have a c++ source code that was written in linux/unix environment by some other author. It gives me errors when i compile it in windows vista environment. I am using Bloodshed Dev C++ v 4.9. please help. #include <iostream.h> #include <map> #include <vector> #include <string> #include <string.h> #include <strstream> #include <unistd.h> #include <stdlib.h> using namespace std; template <class T> class PrefixSpan { private: vector < vector <T> > transaction; vector < pair <T, unsigned int> > pattern; unsigned int minsup; unsigned int minpat; unsigned int maxpat; bool all; bool where; string delimiter; bool verbose; ostream *os; void report (vector <pair <unsigned int, int> > &projected) { if (minpat > pattern.size()) return; // print where & pattern if (where) { *os << "<pattern>" << endl; // what: if (all) { *os << "<freq>" << pattern[pattern.size()-1].second << "</freq>" << endl; *os << "<what>"; for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first; } else { *os << "<what>"; for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first << delimiter << pattern[i].second; } *os << "</what>" << endl; // where *os << "<where>"; for (unsigned int i = 0; i < projected.size(); i++) *os << (i ? " " : "") << projected[i].first; *os << "</where>" << endl; *os << "</pattern>" << endl; } else { // print found pattern only if (all) { *os << pattern[pattern.size()-1].second; for (unsigned int i = 0; i < pattern.size(); i++) *os << " " << pattern[i].first; } else { for (unsigned int i = 0; i < pattern.size(); i++) *os << (i ? " " : "") << pattern[i].first << delimiter << pattern[i].second; } *os << endl; } } void project (vector <pair <unsigned int, int> > &projected) { if (all) report(projected); map <T, vector <pair <unsigned int, int> > > counter; for (unsigned int i = 0; i < projected.size(); i++) { int pos = projected[i].second; unsigned int id = projected[i].first; unsigned int size = transaction[id].size(); map <T, int> tmp; for (unsigned int j = pos + 1; j < size; j++) { T item = transaction[id][j]; if (tmp.find (item) == tmp.end()) tmp[item] = j ; } for (map <T, int>::iterator k = tmp.begin(); k != tmp.end(); ++k) counter[k->first].push_back (make_pair <unsigned int, int> (id, k->second)); } for (map <T, vector <pair <unsigned int, int> > >::iterator l = counter.begin (); l != counter.end (); ) { if (l->second.size() < minsup) { map <T, vector <pair <unsigned int, int> > >::iterator tmp = l; tmp = l; ++tmp; counter.erase (l); l = tmp; } else { ++l; } } if (! all && counter.size () == 0) { report (projected); return; } for (map <T, vector <pair <unsigned int, int> > >::iterator l = counter.begin (); l != counter.end(); ++l) { if (pattern.size () < maxpat) { pattern.push_back (make_pair <T, unsigned int> (l->first, l->second.size())); project (l->second); pattern.erase (pattern.end()); } } } public: PrefixSpan (unsigned int _minsup = 1, unsigned int _minpat = 1, unsigned int _maxpat = 0xffffffff, bool _all = false, bool _where = false, string _delimiter = "/", bool _verbose = false): minsup(_minsup), minpat (_minpat), maxpat (_maxpat), all(_all), where(_where), delimiter (_delimiter), verbose (_verbose) {}; ~PrefixSpan () {}; istream& read (istream &is) { string line; vector <T> tmp; T item; while (getline (is, line)) { tmp.clear (); istrstream istrs ((char *)line.c_str()); while (istrs >> item) tmp.push_back (item); transaction.push_back (tmp); } return is; } ostream& run (ostream &_os) { os = &_os; if (verbose) *os << transaction.size() << endl; vector <pair <unsigned int, int> > root; for (unsigned int i = 0; i < transaction.size(); i++) root.push_back (make_pair (i, -1)); project (root); return *os; } void clear () { transaction.clear (); pattern.clear (); } }; int main (int argc, char **argv) { extern char *optarg; unsigned int minsup = 1; unsigned int minpat = 1; unsigned int maxpat = 0xffffffff; bool all = false; bool where = false; string delimiter = "/"; bool verbose = false; string type = "string"; int opt; while ((opt = getopt(argc, argv, "awvt:M:m:L:d:")) != -1) { switch(opt) { case 'a': all = true; break; case 'w': where = true; break; case 'v': verbose = true; break; case 'm': minsup = atoi (optarg); break; case 'M': minpat = atoi (optarg); break; case 'L': maxpat = atoi (optarg); break; case 't': type = string (optarg); break; case 'd': delimiter = string (optarg); break; default: cout << "Usage: " << argv[0] << " [-m minsup] [-M minpat] [-L maxpat] [-a] [-w] [-v] [-t type] [-d delimiter] < data .." << endl; return -1; } } if (type == "int") { PrefixSpan<unsigned int> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); }else if (type == "short") { PrefixSpan<unsigned short> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else if (type == "char") { PrefixSpan<unsigned char> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else if (type == "string") { PrefixSpan<string> prefixspan (minsup, minpat, maxpat, all, where, delimiter, verbose); prefixspan.read (cin); prefixspan.run (cout); } else { cerr << "Unknown Item Type: " << type << " : choose from [string|int|short|char]" << endl; return -1; } return 0; }

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  • Apache - child process exited with status 255

    - by Brian
    I am running Windows 7 64-bit with an older version of (Apache 2.0.59) and PHP 5.2 - just switched from XP and wanted to keep the same versions. Everything will initially be working fine, but then I'll be trying to load a page and Apache crashes. I'll get an error in the browser that says "The connection to the server was reset while the page was loading." Then Apache stops running. Sometimes it can be restarted, but then crashes again on the next page load. Sometimes it can't even be restarted at all. Looking in the Apache error logs, I see a series of messages that goes something like: [notice] Apache/2.0.59 (Win32) PHP/5.2.13 configured -- resuming normal operations [notice] Server built: Jul 27 2006 15:55:03 [notice] Parent: Created child process 1220 [notice] Child 1220: Child process is running [notice] Child 1220: Acquired the start mutex. [notice] Child 1220: Starting 250 worker threads. [notice] Parent: child process exited with status 255 -- Restarting. I have just come from Win XP where I never had any problems - is this an issue with my Apache version on Win7? Or perhaps it's a configuration issue? Any help would be greatly appreciated, I've done days of research and found nothing helpful. Thanks, Brian

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  • Sun-JRE on CentOS-4.8 RPM error: post-install scriptlet failed, exit status 5

    - by Emyr
    I have a server with CentOS 4.8 installed. The provided is rubbish, but there's only a few months left, and they're busy being sued by Chase bank, so I doubt I can get CentOS 5. I wiped the server clean using Virtuozzo, and found that the default image is VERY empty. I even had to install yum myself. I've reached the point where I want to install TomCat. I downloaded the Sun JRE as a .rpm.bin file, did chmod a+x and ran it. That produced a .rpm file, which I tried installing: [root@host java]# rpm -Uvh jre-6u20-linux-i586.rpm Preparing... ########################################### [100%] 1:jre ########################################### [100%] Unpacking JAR files... rt.jar... jsse.jar... charsets.jar... localedata.jar... plugin.jar... javaws.jar... deploy.jar... error: %post(jre-1.6.0_20-fcs.i586) scriptlet failed, exit status 5 [root@host java]# rpm -evv jre-6u20-linux-i586.rpm D: opening db environment /var/lib/rpm/Packages joinenv D: opening db index /var/lib/rpm/Packages rdonly mode=0x0 D: locked db index /var/lib/rpm/Packages D: opening db index /var/lib/rpm/Name rdonly mode=0x0 error: package jre-6u20-linux-i586.rpm is not installed D: closed db index /var/lib/rpm/Name D: closed db index /var/lib/rpm/Packages D: closed db environment /var/lib/rpm/Packages [root@host java]# rpm -qi --scripts jre-6u20-linux-i586.rpm package jre-6u20-linux-i586.rpm is not installed [root@host java]# I couldn't find any results on Google for any parts of that error message, and I have very little experience of rpm (I usually use Debian). Is this a broken package, or am I missing something or some setting?

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  • Google Desktop Search problems - unable to disable indexing and no index status page

    - by Howiecamp
    I've been running Google Desktop (I've used both the regular and Enterprise versions) without issues on my Windows 7 64-bit PC for a long time with no issues. I just paved my PC and reinstalled Google Desktop (regular edition). Initially, I want to use it only for the CTRL-CTRL launcher capability - I don't want it to do any indexing. So I unchecked all the items in the configuration dialog as well as excluded c:. Despite this, it is indexing all the content on my hard drive as well as Outlook email, etc. In my previous installations I had the same options set and they worked properly. The other problem I have is that when you right-click on the Google Desktop system tray icon, there used to be an option for "Index Status" which showed you the percentage complete the index creation process was, as well as an option to clear and rebuild the index. Those are no longer there. I uninstalled the regular edition and installed the Enterprise Edition, but same problems. Any ideas?

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  • Sun-JRE on CentOS-4.8 RPM error: post-install scriptlet failed, exit status 5

    - by Emyr
    I have a server with CentOS 4.8 installed. The provided is rubbish, but there's only a few months left, and they're busy being sued by Chase bank, so I doubt I can get CentOS 5. I wiped the server clean using Virtuozzo, and found that the default image is VERY empty. I even had to install yum myself. I've reached the point where I want to install TomCat. I downloaded the Sun JRE as a .rpm.bin file, did chmod a+x and ran it. That produced a .rpm file, which I tried installing: [root@host java]# rpm -Uvh jre-6u20-linux-i586.rpm Preparing... ########################################### [100%] 1:jre ########################################### [100%] Unpacking JAR files... rt.jar... jsse.jar... charsets.jar... localedata.jar... plugin.jar... javaws.jar... deploy.jar... error: %post(jre-1.6.0_20-fcs.i586) scriptlet failed, exit status 5 [root@host java]# rpm -qi jre Name : jre Relocations: /usr/java Version : 1.6.0_20 Vendor: Sun Microsystems, Inc. Release : fcs Build Date: Mon Apr 12 19:34:13 2010 Install Date: Thu May 6 06:36:17 2010 Build Host: jdk-lin-1586 Group : Development/Tools Source RPM: jre-1.6.0_20-fcs.src.rpm Size : 50708634 License: Sun Microsystems Binary Code License (BCL) Signature : (none) Packager : Java Software <[email protected]> URL : http://java.sun.com/ Summary : Java(TM) Platform Standard Edition Runtime Environment Description : The Java Platform Standard Edition Runtime Environment (JRE) contains everything necessary to run applets and applications designed for the Java platform. This includes the Java virtual machine, plus the Java platform classes and supporting files. The JRE is freely redistributable, per the terms of the included license. [root@host java]# I couldn't find any results on Google for any parts of that error message, and I have very little experience of rpm (I usually use Debian). Is this a broken package, or am I missing something or some setting?

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  • Android while getting HTTP response to file how to know it wasn't fully loaded?

    - by Stan
    I'm using this approach to store a big-sized response from server to parse it later: final HttpClient client = new DefaultHttpClient(new BasicHttpParams()); final HttpGet mHttpGetRequest = new HttpGet(strUrl); mHttpGetRequest.setHeader("Content-Type", "application/x-www-form-urlencoded"); FileOutputStream fos = null; try { final HttpResponse response = client.execute(mHttpGetRequest); final StatusLine statusLine = response.getStatusLine(); lastHttpErrorCode = statusLine.getStatusCode(); lastHttpErrorMsg = statusLine.getReasonPhrase(); if (lastHttpErrorCode == 200) { HttpEntity entity = response.getEntity(); fos = new FileOutputStream(reponseFile); entity.writeTo(fos); entity.consumeContent(); fos.flush(); } } catch (ClientProtocolException e) { e.printStackTrace(); lastHttpErrorMsg = e.toString(); return null; } catch (final ParseException e) { e.printStackTrace(); lastHttpErrorMsg = e.toString(); return null; } catch (final UnknownHostException e) { e.printStackTrace(); lastHttpErrorMsg = e.toString(); return null; } catch (IOException e) { e.printStackTrace(); lastHttpErrorMsg = e.toString(); } finally{ if (fos!=null) try{ fos.close(); } catch (IOException e){} } now how could I ensure the response was completely received and thus saved to file? Assume client's device lost Internet connection while this code was running. So the app received only some part of real response. And I'm pretty sure it happens cuz I got parsing exceptions like "tag not closed", "unexpected end of file" etc. So I need to detect somehow this situation to prevent code from parsing partial response but can't see how. Is it possible at all and how to do it? Or has it has to raise IOException in such cases?

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  • How to disable proxy requests once a server has been added to spammers "open proxy" list?

    - by Matt
    Hello all, I've just started in a new company, and have been going over the setup of their Apache webserver conf files... only to find that they've had their apache servers set up as open proxies available to all the world for the last two months. I've already set ProxyRequests Off in the httpd.conf file and restarted the web server, but the access log file is still growing at a horrendous rate (about a gig a day). I noticed that another question was posted on here about this (http://serverfault.com/questions/63715/apache-hit-with-proxy-request), but their access log was supposedly returning 404 errors, while mine appears to be returning 403 and 404 codes... Is this correct? Here are a few lines out of my access log: 87.118.118.124 - - [16/Mar/2010:10:56:36 -0400] "GET http://www.c5interlude.ru/torrent/viewtopic.php?p=2501 HTTP/1.0" 404 219 "http://www.c5interlude.ru/torrent/viewtopic.php?p=2501" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; .NET CLR 1.1.4322)" 117.41.184.27 - - [16/Mar/2010:10:56:36 -0400] "GET http://ad.xtendmedia.com/st?ad_type=iframe&ad_size=300x250&section=790074 HTTP/1.0" 404 200 "http://www.newbiegamer.com" "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.0; Alexa Toolbar)" 122.224.55.222 - - [16/Mar/2010:10:56:36 -0400] "GET http://www.188woool.net/\xb4\xf3\xd4\xcb\xb4\xab\xca\xc0.rar HTTP/1.1" 403 214 "http://www.188woool.net/\xb4\xf3\xd4\xcb\xb4\xab\xca\xc0.rar" "Mozilla/4.0" 58.55.21.40 - - [16/Mar/2010:10:56:36 -0400] "GET http://www.cpx24.com/ad1.js HTTP/1.0" 404 204 "http://thebighits.com/?id=aibux" "Mozilla/4.0 (compatible; MSIE 5.01; Windows NT 5.0)" 122.226.223.188 - - [16/Mar/2010:10:56:36 -0400] "GET http://ad.reduxmedia.com/st?ad_type=iframe&ad_size=160x600&section=798636 HTTP/1.0" 404 200 "http://www.gvvu.com" "Mozilla/4.0 (compatible; MSIE 5.5; AOL 6.0; Windows 98; Win 9x 4.90)" 84.51.109.31 - - [16/Mar/2010:10:56:36 -0400] "GET http://www.kslp.ru/forum/index.php HTTP/1.0" 404 213 "http://www.kslp.ru/forum/index.php" "Mozilla/4.0 (compatible; MSIE 7.0b; Windows NT 6.0 ; .NET CLR 2.0.50215; SL Commerce Client v1.0; Tablet PC 2.0" 122.224.48.49 - - [16/Mar/2010:10:56:36 -0400] "GET http://www1.vip218.com/\xb2\xca\xba\xe7\xb4\xab\xca\xc0.exe HTTP/1.1" 403 214 "http://www1.vip218.com/\xb2\xca\xba\xe7\xb4\xab\xca\xc0.exe" "Mozilla/4.0" 117.41.184.27 - - [16/Mar/2010:10:56:36 -0400] "GET http://ad.xtendmedia.com/st?ad_type=iframe&ad_size=728x90&section=657624 HTTP/1.0" 404 200 "http://www.raiseanimals.com" "Mozilla/4.0 (compatible; MSIE 6.0; Windows 98; Alexa Toolbar)" And my corresponding error log entries: [Tue Mar 16 10:56:36 2010] [error] [client 87.118.118.124] File does not exist: C:/public_html/torrent, referer: http://www.c5interlude.ru/torrent/viewtopic.php?p=2501 [Tue Mar 16 10:56:36 2010] [error] [client 117.41.184.27] File does not exist: C:/public_html/st, referer: http://www.newbiegamer.com [Tue Mar 16 10:56:36 2010] [error] [client 122.224.55.222] (22)Invalid argument: Cannot map GET http://www.188woool.net/\xb4\xf3\xd4\xcb\xb4\xab\xca\xc0.rar HTTP/1.1 to file, referer: http://www.188woool.net/\xb4\xf3\xd4\xcb\xb4\xab\xca\xc0.rar [Tue Mar 16 10:56:36 2010] [error] [client 58.55.21.40] File does not exist: C:/public_html/ad1.js, referer: http://thebighits.com/?id=aibux [Tue Mar 16 10:56:36 2010] [error] [client 122.226.223.188] File does not exist: C:/public_html/st, referer: http://www.gvvu.com [Tue Mar 16 10:56:36 2010] [error] [client 84.51.109.31] File does not exist: C:/public_html/forum, referer: http://www.kslp.ru/forum/index.php [Tue Mar 16 10:56:36 2010] [error] [client 122.224.48.49] (22)Invalid argument: Cannot map GET http://www1.vip218.com/\xb2\xca\xba\xe7\xb4\xab\xca\xc0.exe HTTP/1.1 to file, referer: http://www1.vip218.com/\xb2\xca\xba\xe7\xb4\xab\xca\xc0.exe [Tue Mar 16 10:56:36 2010] [error] [client 117.41.184.27] File does not exist: C:/public_html/st, referer: http://www.raiseanimals.com Does this in fact look like the server is blocking them correctly, and is there anything else that I could do better to cut down on my access log size? (perhaps block these requests from the server completely?) Thanks! Matt

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  • HTG Reviews the CODE Keyboard: Old School Construction Meets Modern Amenities

    - by Jason Fitzpatrick
    There’s nothing quite as satisfying as the smooth and crisp action of a well built keyboard. If you’re tired of  mushy keys and cheap feeling keyboards, a well-constructed mechanical keyboard is a welcome respite from the $10 keyboard that came with your computer. Read on as we put the CODE mechanical keyboard through the paces. What is the CODE Keyboard? The CODE keyboard is a collaboration between manufacturer WASD Keyboards and Jeff Atwood of Coding Horror (the guy behind the Stack Exchange network and Discourse forum software). Atwood’s focus was incorporating the best of traditional mechanical keyboards and the best of modern keyboard usability improvements. In his own words: The world is awash in terrible, crappy, no name how-cheap-can-we-make-it keyboards. There are a few dozen better mechanical keyboard options out there. I’ve owned and used at least six different expensive mechanical keyboards, but I wasn’t satisfied with any of them, either: they didn’t have backlighting, were ugly, had terrible design, or were missing basic functions like media keys. That’s why I originally contacted Weyman Kwong of WASD Keyboards way back in early 2012. I told him that the state of keyboards was unacceptable to me as a geek, and I proposed a partnership wherein I was willing to work with him to do whatever it takes to produce a truly great mechanical keyboard. Even the ardent skeptic who questions whether Atwood has indeed created a truly great mechanical keyboard certainly can’t argue with the position he starts from: there are so many agonizingly crappy keyboards out there. Even worse, in our opinion, is that unless you’re a typist of a certain vintage there’s a good chance you’ve never actually typed on a really nice keyboard. Those that didn’t start using computers until the mid-to-late 1990s most likely have always typed on modern mushy-key keyboards and never known the joy of typing on a really responsive and crisp mechanical keyboard. Is our preference for and love of mechanical keyboards shining through here? Good. We’re not even going to try and hide it. So where does the CODE keyboard stack up in pantheon of keyboards? Read on as we walk you through the simple setup and our experience using the CODE. Setting Up the CODE Keyboard Although the setup of the CODE keyboard is essentially plug and play, there are two distinct setup steps that you likely haven’t had to perform on a previous keyboard. Both highlight the degree of care put into the keyboard and the amount of customization available. Inside the box you’ll find the keyboard, a micro USB cable, a USB-to-PS2 adapter, and a tool which you may be unfamiliar with: a key puller. We’ll return to the key puller in a moment. Unlike the majority of keyboards on the market, the cord isn’t permanently affixed to the keyboard. What does this mean for you? Aside from the obvious need to plug it in yourself, it makes it dead simple to repair your own keyboard cord if it gets attacked by a pet, mangled in a mechanism on your desk, or otherwise damaged. It also makes it easy to take advantage of the cable routing channels in on the underside of the keyboard to  route your cable exactly where you want it. While we’re staring at the underside of the keyboard, check out those beefy rubber feet. By peripherals standards they’re huge (and there is six instead of the usual four). Once you plunk the keyboard down where you want it, it might as well be glued down the rubber feet work so well. After you’ve secured the cable and adjusted it to your liking, there is one more task  before plug the keyboard into the computer. On the bottom left-hand side of the keyboard, you’ll find a small recess in the plastic with some dip switches inside: The dip switches are there to switch hardware functions for various operating systems, keyboard layouts, and to enable/disable function keys. By toggling the dip switches you can change the keyboard from QWERTY mode to Dvorak mode and Colemak mode, the two most popular alternative keyboard configurations. You can also use the switches to enable Mac-functionality (for Command/Option keys). One of our favorite little toggles is the SW3 dip switch: you can disable the Caps Lock key; goodbye accidentally pressing Caps when you mean to press Shift. You can review the entire dip switch configuration chart here. The quick-start for Windows users is simple: double check that all the switches are in the off position (as seen in the photo above) and then simply toggle SW6 on to enable the media and backlighting function keys (this turns the menu key on the keyboard into a function key as typically found on laptop keyboards). After adjusting the dip switches to your liking, plug the keyboard into an open USB port on your computer (or into your PS/2 port using the included adapter). Design, Layout, and Backlighting The CODE keyboard comes in two flavors, a traditional 87-key layout (no number pad) and a traditional 104-key layout (number pad on the right hand side). We identify the layout as traditional because, despite some modern trapping and sneaky shortcuts, the actual form factor of the keyboard from the shape of the keys to the spacing and position is as classic as it comes. You won’t have to learn a new keyboard layout and spend weeks conditioning yourself to a smaller than normal backspace key or a PgUp/PgDn pair in an unconventional location. Just because the keyboard is very conventional in layout, however, doesn’t mean you’ll be missing modern amenities like media-control keys. The following additional functions are hidden in the F11, F12, Pause button, and the 2×6 grid formed by the Insert and Delete rows: keyboard illumination brightness, keyboard illumination on/off, mute, and then the typical play/pause, forward/backward, stop, and volume +/- in Insert and Delete rows, respectively. While we weren’t sure what we’d think of the function-key system at first (especially after retiring a Microsoft Sidewinder keyboard with a huge and easily accessible volume knob on it), it took less than a day for us to adapt to using the Fn key, located next to the right Ctrl key, to adjust our media playback on the fly. Keyboard backlighting is a largely hit-or-miss undertaking but the CODE keyboard nails it. Not only does it have pleasant and easily adjustable through-the-keys lighting but the key switches the keys themselves are attached to are mounted to a steel plate with white paint. Enough of the light reflects off the interior cavity of the keys and then diffuses across the white plate to provide nice even illumination in between the keys. Highlighting the steel plate beneath the keys brings us to the actual construction of the keyboard. It’s rock solid. The 87-key model, the one we tested, is 2.0 pounds. The 104-key is nearly a half pound heavier at 2.42 pounds. Between the steel plate, the extra-thick PCB board beneath the steel plate, and the thick ABS plastic housing, the keyboard has very solid feel to it. Combine that heft with the previously mentioned thick rubber feet and you have a tank-like keyboard that won’t budge a millimeter during normal use. Examining The Keys This is the section of the review the hardcore typists and keyboard ninjas have been waiting for. We’ve looked at the layout of the keyboard, we’ve looked at the general construction of it, but what about the actual keys? There are a wide variety of keyboard construction techniques but the vast majority of modern keyboards use a rubber-dome construction. The key is floated in a plastic frame over a rubber membrane that has a little rubber dome for each key. The press of the physical key compresses the rubber dome downwards and a little bit of conductive material on the inside of the dome’s apex connects with the circuit board. Despite the near ubiquity of the design, many people dislike it. The principal complaint is that dome keyboards require a complete compression to register a keystroke; keyboard designers and enthusiasts refer to this as “bottoming out”. In other words, the register the “b” key, you need to completely press that key down. As such it slows you down and requires additional pressure and movement that, over the course of tens of thousands of keystrokes, adds up to a whole lot of wasted time and fatigue. The CODE keyboard features key switches manufactured by Cherry, a company that has manufactured key switches since the 1960s. Specifically the CODE features Cherry MX Clear switches. These switches feature the same classic design of the other Cherry switches (such as the MX Blue and Brown switch lineups) but they are significantly quieter (yes this is a mechanical keyboard, but no, your neighbors won’t think you’re firing off a machine gun) as they lack the audible click found in most Cherry switches. This isn’t to say that they keyboard doesn’t have a nice audible key press sound when the key is fully depressed, but that the key mechanism isn’t doesn’t create a loud click sound when triggered. One of the great features of the Cherry MX clear is a tactile “bump” that indicates the key has been compressed enough to register the stroke. For touch typists the very subtle tactile feedback is a great indicator that you can move on to the next stroke and provides a welcome speed boost. Even if you’re not trying to break any word-per-minute records, that little bump when pressing the key is satisfying. The Cherry key switches, in addition to providing a much more pleasant typing experience, are also significantly more durable than dome-style key switch. Rubber dome switch membrane keyboards are typically rated for 5-10 million contacts whereas the Cherry mechanical switches are rated for 50 million contacts. You’d have to write the next War and Peace  and follow that up with A Tale of Two Cities: Zombie Edition, and then turn around and transcribe them both into a dozen different languages to even begin putting a tiny dent in the lifecycle of this keyboard. So what do the switches look like under the classicly styled keys? You can take a look yourself with the included key puller. Slide the loop between the keys and then gently beneath the key you wish to remove: Wiggle the key puller gently back and forth while exerting a gentle upward pressure to pop the key off; You can repeat the process for every key, if you ever find yourself needing to extract piles of cat hair, Cheeto dust, or other foreign objects from your keyboard. There it is, the naked switch, the source of that wonderful crisp action with the tactile bump on each keystroke. The last feature worthy of a mention is the N-key rollover functionality of the keyboard. This is a feature you simply won’t find on non-mechanical keyboards and even gaming keyboards typically only have any sort of key roller on the high-frequency keys like WASD. So what is N-key rollover and why do you care? On a typical mass-produced rubber-dome keyboard you cannot simultaneously press more than two keys as the third one doesn’t register. PS/2 keyboards allow for unlimited rollover (in other words you can’t out type the keyboard as all of your keystrokes, no matter how fast, will register); if you use the CODE keyboard with the PS/2 adapter you gain this ability. If you don’t use the PS/2 adapter and use the native USB, you still get 6-key rollover (and the CTRL, ALT, and SHIFT don’t count towards the 6) so realistically you still won’t be able to out type the computer as even the more finger twisting keyboard combos and high speed typing will still fall well within the 6-key rollover. The rollover absolutely doesn’t matter if you’re a slow hunt-and-peck typist, but if you’ve read this far into a keyboard review there’s a good chance that you’re a serious typist and that kind of quality construction and high-number key rollover is a fantastic feature.  The Good, The Bad, and the Verdict We’ve put the CODE keyboard through the paces, we’ve played games with it, typed articles with it, left lengthy comments on Reddit, and otherwise used and abused it like we would any other keyboard. The Good: The construction is rock solid. In an emergency, we’re confident we could use the keyboard as a blunt weapon (and then resume using it later in the day with no ill effect on the keyboard). The Cherry switches are an absolute pleasure to type on; the Clear variety found in the CODE keyboard offer a really nice middle-ground between the gun-shot clack of a louder mechanical switch and the quietness of a lesser-quality dome keyboard without sacrificing quality. Touch typists will love the subtle tactile bump feedback. Dip switch system makes it very easy for users on different systems and with different keyboard layout needs to switch between operating system and keyboard layouts. If you’re investing a chunk of change in a keyboard it’s nice to know you can take it with you to a different operating system or “upgrade” it to a new layout if you decide to take up Dvorak-style typing. The backlighting is perfect. You can adjust it from a barely-visible glow to a blazing light-up-the-room brightness. Whatever your intesity preference, the white-coated steel backplate does a great job diffusing the light between the keys. You can easily remove the keys for cleaning (or to rearrange the letters to support a new keyboard layout). The weight of the unit combined with the extra thick rubber feet keep it planted exactly where you place it on the desk. The Bad: While you’re getting your money’s worth, the $150 price tag is a shock when compared to the $20-60 price tags you find on lower-end keyboards. People used to large dedicated media keys independent of the traditional key layout (such as the large buttons and volume controls found on many modern keyboards) might be off put by the Fn-key style media controls on the CODE. The Verdict: The keyboard is clearly and heavily influenced by the needs of serious typists. Whether you’re a programmer, transcriptionist, or just somebody that wants to leave the lengthiest article comments the Internet has ever seen, the CODE keyboard offers a rock solid typing experience. Yes, $150 isn’t pocket change, but the quality of the CODE keyboard is so high and the typing experience is so enjoyable, you’re easily getting ten times the value you’d get out of purchasing a lesser keyboard. Even compared to other mechanical keyboards on the market, like the Das Keyboard, you’re still getting more for your money as other mechanical keyboards don’t come with the lovely-to-type-on Cherry MX Clear switches, back lighting, and hardware-based operating system keyboard layout switching. If it’s in your budget to upgrade your keyboard (especially if you’ve been slogging along with a low-end rubber-dome keyboard) there’s no good reason to not pickup a CODE keyboard. Key animation courtesy of Geekhack.org user Lethal Squirrel.       

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  • Example: Controlling randomizer using code contracts

    - by DigiMortal
    One cool addition to Visual Studio 2010 is support for code contracts. Code contracts make sure that all conditions under what method is supposed to run correctly are met. Those who are familiar with unit tests will find code contracts easy to use. In this posting I will show you simple example about static contract checking (example solution is included). To try out code contracts you need at least Visual Studio 2010 Standard Edition. Also you need code contracts package. You can download package from DevLabs Code Contracts page. NB! Speakers, you can use the example solution in your presentations as long as you mention me and this blog in your sessions. Solution has readme.txt file that gives you steps to go through when presenting solution in sessions. This blog posting is companion posting for Visual Studio solution referred below. As an example let’s look at the following class. public class Randomizer {     public static int GetRandomFromRange(int min, int max)     {         var rnd = new Random();         return rnd.Next(min, max);     }       public static int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires(min < max, "Min must be less than max");           var rnd = new Random();         return rnd.Next(min, max);     } } GetRandomFromRange() method returns results without any checking. GetRandomFromRangeContracted() uses one code contract that makes sure that minimum value is less than maximum value. Now let’s run the following code. class Program {     static void Main(string[] args)     {         var random1 = Randomizer.GetRandomFromRange(0, 9);         Console.WriteLine("Random 1: " + random1);           var random2 = Randomizer.GetRandomFromRange(1, 1);         Console.WriteLine("Random 2: " + random2);           var random3 = Randomizer.GetRandomFromRangeContracted(5, 5);         Console.WriteLine("Random 3: " + random3);           Console.WriteLine(" ");         Console.WriteLine("Press any key to exit ...");         Console.ReadKey();     } } As we have not turned on support for code contracts the code runs without any problems and we get no warnings by Visual Studio that something is wrong. Now let’s turn on static checking for code contracts. As you can see then code still compiles without any errors but Visual Studio warns you about possible problems with contracts. Click on image to see it at original size.  When we open Error list and run our application we get the following output to errors list. Note that these messages are not shown immediately. There is little delay between application starting and appearance of these messages. So wait couple of seconds before going out of your mind. Click on image to see it at original size.  If you look at these warnings you can see that warnings show you illegal calls and also contracts against what they are going. Third warning points to GetRandomFromRange() method and shows that there should be also problem that can be detected by contract. Download Code Contracts example VS2010 solution | 30KB

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  • http request to cgi python script successful, but the script doesn't seem to run

    - by chipChocolate.py
    I have configured cgi scripts for my apache2 web server. Here is what I want to do: Client uploads the image to the server. (this already works) On success, I want to execute the python script to resize the image. I tried the following and the success function does execute but my python script does not seem to execute: Javascript code that sends the request: var input = document.getElementById('imageLoader'); imageName = input.value; var file = input.files[0]; if(file != undefined){ formData= new FormData(); console.log(formData.length); if(!!file.type.match(/image.*/)){ formData.append("image", file); $.ajax({ url: "upload.php", type: "POST", processData: false, contentType: false, success: function() { var input = document.getElementById('imageLoader'); imageName = input.value; var file = input.files[0]; formData = new FormData(); formData.append("filename", file); $.ajax({ url: "http://localhost/Main/cgi-bin/resize.py", type: "POST", data: formData, processData: false, contentType: false, success: function(data) { console.log(data); } }); // code continues... resize.py: #!/usr/bin/python import cgi import cgitb import Image cgitb.enable() data = cgi.FieldStorage() filename = data.getvalue("filename") im = Image.open("../JS/upload/" + filename) (width, height) = im.size maxWidth = 600 maxHeight = 400 if width > maxWidth: d = float(width) / maxWidth height = int(height / d) width = maxWidth if height > maxHeight: d = float(height) / maxHeight width = int(width / d) height = maxHeight size = (width, height) im = im.resize(size, Image.ANTIALIAS) im.save("../JS/upload/" + filename, quality=100) This is the apache2.conf: <Directory /var/www/html/Main/cgi-bin> AllowOverride None Options +ExecCGI SetHandler cgi-script AddHandler cgi-script .py .cgi Order allow,deny Allow from all </Directory> cgi-bin and python script file permissions: drwxrwxr-x 2 mou mou 4096 Aug 24 03:28 cgi-bin -rwxrwxrwx 1 mou mou 1673 Aug 24 03:28 resize.py Edit: Executing this code $.ajax({ url: "http://localhost/Main/cgi-bin/resize.py", type: "POST", data: formData, // formData = {"filename" : "the filename which was saved in a variable whie the image was uploaded"} processData: false, contentType: false, success: function(data) { alert(data); } }); it alerts the following: <body bgcolor="#f0f0f8"><font color="#f0f0f8" size="-5"> --> <body bgcolor="#f0f0f8"><font color="#f0f0f8" size="-5"> --> --> </font> </font> </font> </script> </object> </blockquote> </pre> </table> </table> </table> </table> </table> </font> </font> </font><body bgcolor="#f0f0f8"> <table width="100%" cellspacing=0 cellpadding=2 border=0 summary="heading"> <tr bgcolor="#6622aa"> <td valign=bottom>&nbsp;<br> <font color="#ffffff" face="helvetica, arial">&nbsp;<br><big><big><strong>&lt;type 'exceptions.TypeError'&gt;</strong></big></big></font></td ><td align=right valign=bottom ><font color="#ffffff" face="helvetica, arial">Python 2.7.6: /usr/bin/python<br>Sun Aug 24 17:24:15 2014</font></td></tr></table> <p>A problem occurred in a Python script. Here is the sequence of function calls leading up to the error, in the order they occurred.</p> <table width="100%" cellspacing=0 cellpadding=0 border=0> <tr><td bgcolor="#d8bbff"><big>&nbsp;</big><a href="file:///var/www/html/Main/cgi-bin/resize.py">/var/www/html/Main/cgi-bin/resize.py</a> in <strong><module></strong>()</td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;&nbsp;&nbsp;10</small>&nbsp;<br> </tt></font></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;&nbsp;&nbsp;11</small>&nbsp;filename&nbsp;=&nbsp;data.getvalue("filename")<br> </tt></font></td></tr> <tr><td bgcolor="#ffccee"><tt>=&gt;<small>&nbsp;&nbsp;&nbsp;12</small>&nbsp;im&nbsp;=&nbsp;Image.open("../JS/upload/"&nbsp;+&nbsp;filename)<br> </tt></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;&nbsp;&nbsp;13</small>&nbsp;<br> </tt></font></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;&nbsp;&nbsp;14</small>&nbsp;(width,&nbsp;height)&nbsp;=&nbsp;im.size<br> </tt></font></td></tr> <tr><td><small><font color="#909090">im <em>undefined</em>, <strong>Image</strong>&nbsp;= &lt;module 'Image' from '/usr/lib/python2.7/dist-packages/PILcompat/Image.pyc'&gt;, Image.<strong>open</strong>&nbsp;= &lt;function open&gt;, <strong>filename</strong>&nbsp;= '<font color="#c040c0">\xff\xd8\xff\xe0\x00\x10</font>JFIF<font color="#c040c0">\x00\x01\x01\x00\x00\x01\x00\x01\x00\x00\xff\xdb\x00</font>C<font color="#c040c0">\x00\x06\x04\x05\x06\x05\x04\x06\x06\x05\x06\x07\x07\x06\x08\n\x10\n\n\t\t\n\x14\x0e</font>...<font color="#c040c0">\x94\r\x17\x11</font>b<font color="#c040c0">\xcd\xdc\x1a\xfe\xf1\x05\x1b\x15\xd1</font>R<font color="#c040c0">\xce\xe9</font>*<font color="#c040c0">\xb5\x8e</font>b<font color="#c040c0">\x97\x82\x87</font>R<font color="#c040c0">\xf4\xaa</font>K<font color="#c040c0">\x83</font>6<font color="#c040c0">\xbf\xfb</font>0<font color="#c040c0">\xa0\xb6</font>8<font color="#c040c0">\xa9</font>C<font color="#c040c0">\x86\x8d\x96</font>n+E<font color="#c040c0">\xd3\x7f\x99\xff\xd9</font>'</font></small></td></tr></table> <table width="100%" cellspacing=0 cellpadding=0 border=0> <tr><td bgcolor="#d8bbff"><big>&nbsp;</big><a href="file:///usr/lib/python2.7/dist-packages/PIL/Image.py">/usr/lib/python2.7/dist-packages/PIL/Image.py</a> in <strong>open</strong>(fp='../JS/upload/<font color="#c040c0">\xff\xd8\xff\xe0\x00\x10</font>JFIF<font color="#c040c0">\x00\x01\x01\x00\x00\x01\x00\x01\x00\x00\xff\xdb\x00</font>C<font color="#c040c0">\x00\x06\x04\x05\x06\x05\x04\x06\x06\x05\x06</font>...<font color="#c040c0">\x94\r\x17\x11</font>b<font color="#c040c0">\xcd\xdc\x1a\xfe\xf1\x05\x1b\x15\xd1</font>R<font color="#c040c0">\xce\xe9</font>*<font color="#c040c0">\xb5\x8e</font>b<font color="#c040c0">\x97\x82\x87</font>R<font color="#c040c0">\xf4\xaa</font>K<font color="#c040c0">\x83</font>6<font color="#c040c0">\xbf\xfb</font>0<font color="#c040c0">\xa0\xb6</font>8<font color="#c040c0">\xa9</font>C<font color="#c040c0">\x86\x8d\x96</font>n+E<font color="#c040c0">\xd3\x7f\x99\xff\xd9</font>', mode='r')</td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;1994</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;isPath(fp):<br> </tt></font></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;1995</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;filename&nbsp;=&nbsp;fp<br> </tt></font></td></tr> <tr><td bgcolor="#ffccee"><tt>=&gt;<small>&nbsp;1996</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fp&nbsp;=&nbsp;builtins.open(fp,&nbsp;"rb")<br> </tt></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;1997</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;else:<br> </tt></font></td></tr> <tr><td><font color="#909090"><tt>&nbsp;&nbsp;<small>&nbsp;1998</small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;filename&nbsp;=&nbsp;""<br> </tt></font></td></tr> <tr><td><small><font color="#909090"><strong>fp</strong>&nbsp;= '../JS/upload/<font color="#c040c0">\xff\xd8\xff\xe0\x00\x10</font>JFIF<font color="#c040c0">\x00\x01\x01\x00\x00\x01\x00\x01\x00\x00\xff\xdb\x00</font>C<font color="#c040c0">\x00\x06\x04\x05\x06\x05\x04\x06\x06\x05\x06</font>...<font color="#c040c0">\x94\r\x17\x11</font>b<font color="#c040c0">\xcd\xdc\x1a\xfe\xf1\x05\x1b\x15\xd1</font>R<font color="#c040c0">\xce\xe9</font>*<font color="#c040c0">\xb5\x8e</font>b<font color="#c040c0">\x97\x82\x87</font>R<font color="#c040c0">\xf4\xaa</font>K<font color="#c040c0">\x83</font>6<font color="#c040c0">\xbf\xfb</font>0<font color="#c040c0">\xa0\xb6</font>8<font color="#c040c0">\xa9</font>C<font color="#c040c0">\x86\x8d\x96</font>n+E<font color="#c040c0">\xd3\x7f\x99\xff\xd9</font>', <em>global</em> <strong>builtins</strong>&nbsp;= &lt;module '__builtin__' (built-in)&gt;, builtins.<strong>open</strong>&nbsp;= &lt;built-in function open&gt;</font></small></td></tr></table><p><strong>&lt;type 'exceptions.TypeError'&gt;</strong>: file() argument 1 must be encoded string without NULL bytes, not str <br><tt><small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>&nbsp;</tt>args&nbsp;= ('file() argument 1 must be encoded string without NULL bytes, not str',) <br><tt><small>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</small>&nbsp;</tt>message&nbsp;= 'file() argument 1 must be encoded string without NULL bytes, not str' <!-- The above is a description of an error in a Python program, formatted for a Web browser because the 'cgitb' module was enabled. In case you are not reading this in a Web browser, here is the original traceback: Traceback (most recent call last): File "/var/www/html/Main/cgi-bin/resize.py", line 12, in &lt;module&gt; im = Image.open("../JS/upload/" + filename) File "/usr/lib/python2.7/dist-packages/PIL/Image.py", line 1996, in open fp = builtins.open(fp, "rb") TypeError: file() argument 1 must be encoded string without NULL bytes, not str --> Does this mean that the formData I am sending over is empty?

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  • How Can I Bypass the X-Frame-Options: SAMEORIGIN HTTP Header?

    - by Daniel Coffman
    I am developing a web page that needs to display, in an iframe, a report served by another company's SharePoint server. They are fine with this. The page we're trying to render in the iframe is giving us X-Frame-Options: SAMEORIGIN which causes the browser (at least IE8) to refuse to render the content in a frame. First, is this something they can control or is it something SharePoint just does by default? If I ask them to turn this off, could they even do it? Second, can I do something to tell the browser to ignore this http header and just render the frame?

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  • Likewise DomainJoin hangs on Finishing krb5.conf configuration

    - by dreay
    Hello, I have a problem when joining a CentOS release 5.4 (Final) x64 machine to the domain after running domainjoin-cli --loglevel info --log . join domain.local password I obtain the following, which seems to hang on "20100428112821:INFO:Finishing krb5.conf configuration" 20100428112817:INFO:Domainjoin invoked with the join command (remaining arguments will be printed later): 20100428112817:INFO: [/opt/likewise/bin/domainjoin-cli] 20100428112817:INFO: [--loglevel] 20100428112817:INFO: [info] 20100428112817:INFO: [--log] 20100428112817:INFO: [/tmp/join_1.log] 20100428112817:INFO: [join] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwsmd] 20100428112817:INFO:Daemon [/etc/init.d/lwsmd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwsmd] 20100428112817:INFO:Daemon [/etc/init.d/lwsmd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwregd] 20100428112817:INFO:Daemon [/etc/init.d/lwregd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwregd] 20100428112817:INFO:Daemon [/etc/init.d/lwregd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/netlogond] 20100428112817:INFO:Daemon [/etc/init.d/netlogond]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/netlogond] 20100428112817:INFO:Daemon [/etc/init.d/netlogond]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwiod] 20100428112817:INFO:Daemon [/etc/init.d/lwiod]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lwiod] 20100428112817:INFO:Daemon [/etc/init.d/lwiod]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/dcerpcd] 20100428112817:INFO:Daemon [/etc/init.d/dcerpcd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/dcerpcd] 20100428112817:INFO:Daemon [/etc/init.d/dcerpcd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/eventlogd] 20100428112817:INFO:Daemon [/etc/init.d/eventlogd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/eventlogd] 20100428112817:INFO:Daemon [/etc/init.d/eventlogd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lsassd] 20100428112817:INFO:Daemon [/etc/init.d/lsassd]: status [0] 20100428112817:INFO:Checking status of daemon [/etc/init.d/lsassd] 20100428112817:INFO:Daemon [/etc/init.d/lsassd]: status [0] 20100428112817:INFO:Domainjoin invoked with 2 arg(s) to the join command: 20100428112817:INFO: [domain.local] 20100428112817:INFO: [default.user] 20100428112817:INFO:Adding ops (fqdn ops.domain.local) to /etc/hosts ip 192.168.246.5, removing ops, ops.domain.local, ops, ops.domain.local 20100428112817:INFO:Reading krb5 file /tmp/likewisetmpPkpAn5/etc/krb5.conf 20100428112817:INFO:Reading krb5 file /tmp/likewisetmpb6dkNX/etc/krb5.conf 20100428112817:INFO:Reading nsswitch file /etc/nsswitch.conf 20100428112817:INFO:Reading pam configuration 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/config-util.rpmnew 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/config-util 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/runuser-l 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/sshd 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/other 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/smtp.postfix 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/su-l 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-switch-mail-nox 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/kshell 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/authconfig 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/ekshell 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/run_init 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/screen 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/eject 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-auth.rpmnew 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-config-network-cmd 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-auth-ac 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/kbdrate 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/smtp.sendmail 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/chsh 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/setup 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-switch-mail 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/ksu 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/login 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/sudo-i 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/smtp 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/runuser 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/chfn 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/ppp 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/gssftp 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/remote 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/reboot 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/newrole 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/pm-powersave 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-auth 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/halt 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/other.rpmnew 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/atd 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/passwd 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/authconfig-tui 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/pm-hibernate 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/su 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/system-config-network 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/neat 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/pm-suspend-hybrid 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/crond 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/sudo 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/pm-suspend 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.d/poweroff 20100428112817:INFO:Reading pam file /tmp/likewisetmptrO2dQ/etc/pam.conf 20100428112817:INFO:File /tmp/likewisetmptrO2dQ/etc/pam.conf does not exist 20100428112817:INFO:Found config file /etc/ssh/sshd_config 20100428112817:INFO:Found binary /usr/sbin/sshd 20100428112817:INFO:Reading ssh file /etc/ssh/sshd_config 20100428112817:INFO:Found open sshd version 4.3.-1p2 20100428112817:INFO:Testing option ChallengeResponseAuthentication 20100428112817:INFO:Option ChallengeResponseAuthentication supported 20100428112817:INFO:Testing option UsePAM 20100428112817:INFO:Option UsePAM supported 20100428112817:INFO:Testing option PAMAuthenticationViaKBDInt 20100428112817:INFO:Option PAMAuthenticationViaKBDInt not supported 20100428112817:INFO:Testing option KbdInteractiveAuthentication 20100428112817:INFO:Option KbdInteractiveAuthentication supported 20100428112817:INFO:Testing option GSSAPIAuthentication 20100428112817:INFO:Option GSSAPIAuthentication supported 20100428112817:INFO:Testing option GSSAPICleanupCredentials 20100428112817:INFO:Option GSSAPICleanupCredentials supported 20100428112817:INFO:Found config file /etc/ssh/ssh_config 20100428112817:INFO:Found binary /usr/bin/ssh 20100428112817:INFO:Reading ssh file /etc/ssh/ssh_config 20100428112817:INFO:Testing option GSSAPIAuthentication 20100428112817:INFO:Option GSSAPIAuthentication supported 20100428112817:INFO:Testing option GSSAPIDelegateCredentials 20100428112817:INFO:Option GSSAPIDelegateCredentials supported 20100428112821:INFO:Running module join 20100428112821:INFO:Starting krb5.conf configuration (enabling) 20100428112821:INFO:Reading krb5 file /tmp/likewisetmpvgqQmT/etc/krb5.conf 20100428112821:WARNING:Short domain name not specified. Defaulting to 'betgenius' 20100428112821:INFO:Failed to run lwinet ads trusts. This is expected if not yet joined to the domain 20100428112821:INFO:Failed to run lwiinfo --details -m. This is expected if the auth daemon is not running 20100428112821:INFO:Writing krb5 file /tmp/likewisetmpvgqQmT/etc/krb5.conf 20100428112821:INFO:File /tmp/likewisetmpvgqQmT/etc/krb5.conf modified 20100428112821:INFO:Finishing krb5.conf configuration Has anyone seen this error before? and know of the fix?

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