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  • NSUserDefaults with in-app Settings bundle

    - by Hema Vasudevan
    I'm in the process of building an app and would prefer to have an in-app specific Settings bundle rather than make it available in the Settings application. I'm using NSUserDefaults class to save and retrieve them but would like to have the same Settings app look and feel. I wanted to use InAppSettingsKit or the llamasettings but don't know how to use the NSUserDefaults class. Those kits tell me how to create a .plist file and use their kits. All I need is use the Settings app look and feel while at the same time use NSUserDefaults class to save and retrieve values. Please help.

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  • Why do I get "2010-01-01 00:00:00 +900" from "2010-12-31 15:00:00 +000"?

    - by mikezang
    I have NSDate, it will be shown as below if I used NSLog(@"%@", date.description); 2010-12-31 15:00:00 +0000 it will be shown as if I used NSLog(@"%@", [date descriptionWithLocale:[[NSLocale currentLocale] localeIdentifier]]); Saturday, January 1, 2011 12:00:00 AM Japan Standard Time But it will be show as below if I used NSLog(@"%@", [date formattedDateString]); 2010-01-01 00:00:00 +0900 Where do I make mistake? (NSString *)formattedDateString { return [self formattedStringUsingFormat:@"YYYY-MM-dd HH:mm:ss ZZZ"]; } (NSString *)formattedStringUsingFormat:(NSString *)dateFormat { NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; [formatter setDateFormat:dateFormat]; NSString *ret = [formatter stringFromDate:self]; [formatter release]; return ret; }

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  • what's the right way to cause a subview to redraw when the device orientation changes?

    - by RobertL
    I have a view controller with a view and one subview. When the device orientation changes the view auto-redraws but the subview doesn't. If I explicitly do [subview setNeedsDisplay] it redraws but I don't have a logical place to put that call in my code. And, since I don't have to explicitly tell the view to redraw, it seems counter-intuitive to tell the subview to redraw. Is there a way to make the subview auto-redraw when the view redraws?

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  • UIBezierPath too many paths = too slow?

    - by HHHH
    I have a loop in which I'm adding many (10000+) lines to a UIBezierPath. This seems to be fine, but once I try and render the bezierpath, my device becomes extremely slow and jerky. Is this because I've added too many lines to my path? Adding lines to UIBezierPath - simplified: (this seems fine) [path moveToPoint:CGPointZero]; for (int i = 0; i < 10000; i++ ) { [path addLineToPoint:CGPointMake(i, i)]; } Rendering BeizerPath (Suggested by Rob) - this seems slow. - (void)drawBezierAnimate:(BOOL)animate { UIBezierPath *bezierPath = path; CAShapeLayer *bezier = [[CAShapeLayer alloc] init]; bezier.path = bezierPath.CGPath; bezier.strokeColor = [UIColor blueColor].CGColor; bezier.fillColor = [UIColor clearColor].CGColor; bezier.lineWidth = 2.0; bezier.strokeStart = 0.0; bezier.strokeEnd = 1.0; [self.layer addSublayer:bezier]; if (animate) { CABasicAnimation *animateStrokeEnd = [CABasicAnimation animationWithKeyPath:@"strokeEnd"]; animateStrokeEnd.duration = 100.0; animateStrokeEnd.fromValue = [NSNumber numberWithFloat:0.0f]; animateStrokeEnd.toValue = [NSNumber numberWithFloat:1.0f]; [bezier addAnimation:animateStrokeEnd forKey:@"strokeEndAnimation"]; } } Qs: 1) Is this because I'm adding too many paths too quickly? 2) I want to eventually draw many different lines of different colors, so I assume I would need to create multiple (10000+) UIBezierPaths - would this help or greatly slow the device as well? 3) How would I get around this? Thanks in advance for your help.

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  • Change UIView alpha value

    - by Ask
    I'm trying to create an UIView and change its alpha property to simulate backlight change. Here is my code if (TransparentView == nil) { TransparentView = [[UIView alloc] initWithFrame:self.view.bounds]; TransparentView.backgroundColor = [UIColor whiteColor]; self.view = TransparentView; } start=start+appDelegate.OnOffTime; TransparentView.alpha = 0.2; float step = 1.0 / ( appDelegate.OnOffTime * 100); for (float f = 0; f < 1; f=f+step) { TransparentView.alpha = (CGFloat)(1 - f); [NSThread sleepForTimeInterval:0.01]; } Both TransparentView.alpha = 0.2 and TransparentView.alpha = (CGFloat)(1 - f) do change TransparentView.alpha, but only TransparentView.alpha = 0.2 changes real device "brightness'. What am I doing wrong?

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  • UIPageViewController blanking page

    - by CrazyEoin
    I've been trying to use the UIPageViewController to display 3 different nibs for a few days on and off now and have almost got it working. I still have one weird bug that I cant figure out. Basically the app starts, I can scroll between the 3 pages one after another with out any problems, eg: Page1-Page2-Page3 and then back to the start: Page3-Page2-Page1. No Problems. The issue is that if I scroll, for example from Page3-Page2, then BACK to Page3, Page3 Dissappears when it snaps into place. If I scroll to where a forth page would be, then I get Page3. Here is the code relevant to the UIPageViewController, the nibs and the delegate methods for the UIPageViewController: - (void)viewDidLoad{ [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. self.pageViewController = [[UIPageViewController alloc] initWithTransitionStyle:UIPageViewControllerTransitionStyleScroll navigationOrientation:UIPageViewControllerNavigationOrientationHorizontal options:nil]; self.pageViewController.delegate = self; [[self.pageViewController view] setFrame:[[self view] bounds]]; indexTest = 0; Page1 *p1 = [[Page1 alloc]initWithNibName:@"Page1" bundle:nil]; p1.view.tag = 1; Page2 *p2 = [[Page2 alloc]initWithNibName:@"Page2" bundle:nil]; p2.view.tag = 2; Page3 *p3 = [[Page3 alloc]initWithNibName:@"Page3" bundle:nil]; p3.view.tag = 3; NSArray *arr = [[NSArray alloc] initWithObjects:p1,nil]; viewControllers = [[NSMutableArray alloc] initWithObjects:p1,p2,p3, nil]; [self.pageViewController setViewControllers:arr direction:UIPageViewControllerNavigationDirectionForward animated:NO completion:nil]; self.pageViewController.dataSource = self; [self addChildViewController:self.pageViewController]; [[self view] addSubview:[self.pageViewController view]]; [self.pageViewController didMoveToParentViewController:self]; self.view.gestureRecognizers = self.pageViewController.gestureRecognizers; } #pragma mark - page view controller stuff - (UIViewController *)pageViewController:(UIPageViewController *)pageViewController viewControllerBeforeViewController:(UIViewController *)viewController { if (indexTest > 0) { switch (indexTest) { case 1:{ NSLog(@"NO page is BEFORE current page"); break; } case 2:{ NSLog(@"Page BEFORE is Page: %@", [NSString stringWithFormat:@"%@",[viewControllers objectAtIndex:0] ] ); indexTest--; return [viewControllers objectAtIndex:0]; break; } default:{ NSLog(@"PROBLEM in viewBEFORE, indexTest = %d!!!!", indexTest); break; } } } return nil; } - (UIViewController *)pageViewController:(UIPageViewController *)pageViewController viewControllerAfterViewController:(UIViewController *)viewController { if (indexTest < NUM_OF_PAGES) { switch (indexTest) { case 0:{ NSLog(@"Page AFTER is Page: %@", [NSString stringWithFormat:@"%@",[viewControllers objectAtIndex:1] ] ); indexTest++; return [viewControllers objectAtIndex:1]; break; } case 1:{ NSLog(@"Page AFTER is Page: %@", [NSString stringWithFormat:@"%@",[viewControllers objectAtIndex:2] ] ); indexTest++; return [viewControllers objectAtIndex:2]; break; } case 2:{ NSLog(@"No pages AFTER this current page %d", indexTest); break; } default:{ NSLog(@"PROBLEM in viewAFTER, indexTest = %d!!!!", indexTest); break; } } } return nil; } Finally the page index dots code #pragma mark - dot controller - (NSInteger)presentationCountForPageViewController:(UIPageViewController *)pageViewController { // The number of items reflected in the page indicator. return NUM_OF_PAGES; } - (NSInteger)presentationIndexForPageViewController:(UIPageViewController *)pageViewController { // The selected item reflected in the page indicator. return 0; } Any and all help is much appreciated, I think I'm just doing something silly that I cant see as I'm so close to it fully working. If anythings not clear or I haven't give enough information please let me know and I'll answer it as best as I can. Thanks

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  • Microphone question in iPhone SDK

    - by Henry D'Andrea
    I am trying to do an app, to where when it launches, it will detect audio, and then play it back automatically. NO BUTTONS, NOthing to press. Just a picture of something then, it listens for audio, then plays it back. Similar to the Talking Carl app in the App Store. Any ideas/help? Would appreciate it, if i could use the code with IB.

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  • iPhone memory management: a release after setting self.someProperty = nil

    - by ddawber
    I am reading the LazyTableImages code that Apple have released and they do something to this effect (in an NSOperation subclass): - (void)dealloc { [myProperty release]; [myProperty2 release]; } - (void)main { // // Parse operation undertaken here // self.myProperty = nil; self.myProperty2 = nil; } My thinking is that they do this in case dealloc is called before setting properties to nil. Is my thinking correct here? Are the releases unnecessary, as self.myProperty = nil effectively releases myProperty? One thing I have noticed in this code is that they don't release all retained objects in dealloc, only some of them, which is really the cause for my confusion. Cheers

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  • UIWebView load remote html page with local images and javascript files

    - by BlueNile
    Im creating application that will display remote page on the UIWebView using local images and javascript/css files for faster loading. I want to avoid using cache because for this to work it must first load all the content. I was searching online for possible solution. Here is what I have: NSURLRequest *urlrequest = [ [NSURLRequest alloc] initWithURL: [NSURL URLWithString:urlString] ]; NSData *returnData = [ NSURLConnection sendSynchronousRequest:urlrequest returningResponse: nil error: nil ]; NSString *HTMLData = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; NSString *resourcePath = [[NSBundle mainBundle] resourcePath]; resourcePath = [resourcePath stringByReplacingOccurrencesOfString:@"/" withString:@"//"]; resourcePath = [resourcePath stringByReplacingOccurrencesOfString:@" " withString:@"%20"]; [webView loadHTMLString:HTMLData baseURL: [NSURL URLWithString: [NSString stringWithFormat:@"file:/%@//",resourcePath] ]]; urlString is defined and I moved files to the app bundle. Code works as I can see the remote page but no images nor javascript files are present.

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  • How Do I Bind a UIButton Property to Another Property?

    - by cygnl7
    UIButton eventually inherits from NSObject, and NSObject implements NSKeyValueBindingCreation Protocol. So why can't I bind a UIButton's property to another class' property? [myUIButton bind:@"enabled" toObject:myOtherObject withKeyPath:@"otherObjectBOOLProperty" options:nil]; This results in the warning 'UIButton' may not respond to '-bind:toObject:withKeyPath:options:' What I'm trying to do is bind the enabled state of my UIButton to myOtherObject.otherObjectBOOLProperty.

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  • Check if NSString exists in custom object in NSArray

    - by Paul Peelen
    I have an NSArray with Store objects. Each Store object has two NSString objects; StoreID and Name. I would like to check quickly if an ID exists in this NSArray with Store objects. Example: Store *s1 = [[Store alloc] init]; s1.name = @"Some Name"; s1.id = @"123ABC"; Store *s2 = [[Store alloc] init]; s2.name = @"Some Other Name"; s2.id = @"ABC123"; NSArray *array = [[NSArray alloc] initWithObjects:s1, s2, nil]; NSString *myIdOne = @"ABCDEF"; NSString *myIdTwo = @"123ABC"; BOOL myIdOneExists = ...? BOOL myIdTwoExists = ...? Its the ...? I need to figure out. I know I can do this using a for loop and break when found... but this seems to me like an nasty approach since the NSArray could contain thousands of objects,... theoretically. So I would like to know about a better solution.

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  • adding a UITableView programmatically to a UIViewController

    - by Adam
    I'm loading a UIViewController into one of my Nav controller's hierarchies, which will contain some text and some images. At the bottom, I will want to create a expandable and collapsable tableview. First off, is this idea possible? If it is, how do I add it and where do I place the data source and delegate methods? Can I just make a separate subclass of the TableViewController and then add it to my ViewController as a subview?

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  • iPhone Accelerometer Values

    - by Mike
    My question is about the iPhone accelerometer. Does the accelerometer measure acceleration or movement of the iPhone? What I mean is if I hold the iPhone and go from 0mph to 60mph, I would expect the measure of acceleration to increase in value from 0 to 60, but once I reach 60, I expect the value to return to 0 since I am "no longer accelerating" but am moving at a constant speed. Now if the accelerometer measure motion, I would expect it to register 0 to 60 and continue to provide a change in value as I move forward at 60mph. Sorry, I looked at a few books, programmed some code (values seemed to small to give a recognizable result over short distances or speeds), and a lot of web searches, and I am trying to get an answer to this question. Thanx!

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  • Can't give my custom prototype cells in tableview different heights

    - by kerbelda
    I've looked around at other questions here and many other sources online and just can't find a solution. I have 3 rows and no matter what I do, they all keep the width defined in the tableview. The first one is what I want, but the second and 3rd I can't give a custom height. Below is my code: #import "DetailTableViewController.h" #import "EventDetailTableViewCell.h" #import "EventDescriptionTableViewCell.h" #import "EventMapTableViewCell.h" @interface DetailTableViewController () @end @implementation DetailTableViewController - (void)viewDidLoad { [super viewDidLoad]; } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section == 0) { static NSString *CellIdentifier = @"headerCell"; EventDetailTableViewCell *headerCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; headerCell.headerImage.image = [UIImage imageNamed:@"img4.png"]; return headerCell; } else if (indexPath.section == 1) { static NSString *CellIdentifier = @"descriptionCell"; EventDescriptionTableViewCell *descriptionCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; descriptionCell.descriptionImage.image = [UIImage imageNamed:@"img2.png"]; return descriptionCell; } else { static NSString *CellIdentifier = @"mapCell"; EventMapTableViewCell *mapCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; return mapCell; } } #pragma mark - Helper Methods - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section == 1) { return @" "; } else if (section == 2) { return @" "; } else { return nil; } } -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.row == 0) { return 222; } else if (indexPath.row == 1) { return 80; } else { return 100; } } @end

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  • NSURLSession has NSoperationqueue internally?

    - by JeffWood
    A)If NSURLSession runs task in background in iOS7,Has Apple integrated internally Queue in NSURLSession?How it works in secondary thread and also in App suspended Mode? B)What is the difference between NSURLSession and NSoperationqueue? C)If NSURLSession is the replacement of NSURLCOnnection, Can we integrate NSURLSession into NSOPerationqueue? D)Are both same? E)Can we do the same thing in NSURLSession as in NSoperationQueue? If NSURLSession is the relplacement of NSUrlconnection ,Which one is the best in all situations?What is the future of NSUrlconnection?

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  • Getting a SIGABRT error in dismissModalViewController

    - by mcalleja
    Im receiving a SIGABRT error when I cancel a MFMailComposeViewController, exactly in the dismissViewController, don't work I have a UIViewController within a UINavigationController. My Code: - (void)sendMail { if ([MFMailComposeViewController canSendMail]) { controller = [[MFMailComposeViewController alloc] init]; [[controller navigationBar] setTintColor:[UIColor getHexColorWithRGB:@"e2de09" alpha:1.0f]]; controller.mailComposeDelegate = self; [controller setSubject:@"Subject"]; NSString *msg="xxxxx"; [controller setMessageBody:msg isHTML:YES]; [self presentModalViewController:controller animated:YES]; } else { NSString * errorString = [NSString stringWithFormat:@"mail account not set."]; UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error:" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; } } The presentModalViewController:animated: works correctly. - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [self becomeFirstResponder]; [self dismissModalViewControllerAnimated:YES]; } But calling [self dissmissModalViewControllerAnimatedLYES] causes a SIGABRT error.

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  • UIImage in UIView and display image parts out of bounds

    - by Mpampinos Holmens
    I have an image in a subview that is bigger than the subview it self, is it possible to display parts of the image that are out of the subview! have tried the view.clipsToBounds=NO; but no lack still. here is part of my code so far. xRayView = [[XRayView alloc] initWithFrame: CGRectMake((1024 - 800) / 2, self.device.frame.origin.y - 26, 800,530)]; xRayView.clipsToBounds=NO; [xRayView setForgroundImage: [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource: @"xray_foreground_01" ofType: @"png"]]]; [xRayView setBackgroundImage: [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource: @"xray_background_01" ofType: @"png"]]]; the foreground and the background images are bigger than the xray view

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  • UIRotationGestureRecognizer changes with CGAffineTransformMakeScale

    - by user523234
    A view is flipped using this: self.transform = CGAffineTransformMakeScale(-1, 1); // self is an UIView To rotate this view: -(void)handleRotate:(UIRotationGestureRecognizer *)recognizer { recognizer.view.transform = CGAffineTransformRotate(recognizer.view.transform, recognizer.rotation); recognizer.rotation = 0; } The issue is that after the view is flipped so is the rotation's direction. Any solution how to fix this? Edit: My current solution is using a boolean and negate the recognizer.rotation value in handleRotate method. But I am still looking for the technical solution.

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  • How do I show a custom UIImagePicker within a view?

    - by cory ginsberg
    I'm making an app that involves a 'mirror.' Basically, the view should show the UIImagePickerControllerCameraDeviceFront with a custom border around it that I would create. I have looked around the web for days and I can only find a way of putting a subview on the camera view, I want it to be the opposite way. I have seen this happen before, but I have no idea as how to do it as it appears that UIImagePickerController must be a superview and can't be a subview. Please help me anyway you can and thank you in advanced.

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  • iPhone Application failing to come back from sigkill

    - by overscore
    I have no idea if this is intended behaviour, but whenever the application exits (say, the user is double-clicking the home button and pressing on the red dash on the icon) I get the dreaded SIGKILL. Now, when I try to launch the app again all I get is the old screen state and a frozen (I presume ?) program. It could be because of clunky memory management, but NSZombieEnabled doesn't seem to agree. Any thoughts ?

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  • Frame sizing of tableview within nested child controllers/subviews

    - by jwoww
    I'm a bit confused by the proper frame sizing of a table view to fit within my screen. Here's my setup of view controllers within view controllers: UITabBarController UINavigationController as one of the tab bar viewcontrollers; title bar hidden ViewController - a container view controller because I need the option to place some controls beneath the UITableView, sometimes (but not in the current scenario) UITableViewController Now, my question is what the proper frame dimensions of the UITableview should be. Here's what I've got in the ViewController viewDidLoad method. I used subtracted 49.0 (the size of the tab bar) from 480.0. However, this leaves a black bar at the bottom. 20.0 appears to do it (coincidentally?) the size of the status bar, but I don't understand why that would be. Wouldn't the true pixel dimensions of the tableview be 480-49? // MessageTableViewController is my subclass of UITableViewController MessagesTableViewController *vcMessagesTable = [[MessagesTableViewController alloc] init]; CGRect tableViewFrame = CGRectMake(0, 0, 320.0, 480.0 - 49.0); [[vcMessagesTable view] setFrame:tableViewFrame]; self.tableViewController = vcMessagesTable; [self addChildViewController:vcMessagesTable]; [[self view] addSubview:vcMessagesTable.view]; Here's how it looks:

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  • UIsearch bar not returning data to table

    - by Insane_Poyo
    Edited code - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell==nil) cell=[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; if (isFiltered) { int rowCount=indexPath.row; Aves *filtrada=[filteredTableData objectAtIndex:rowCount]; cell.textLabel.text=filtrada.name; NSLog(@"mostrando: "); }else { int rowCounter=indexPath.row; Aves *author=[theauthors objectAtIndex:rowCounter]; cell.textLabel.text=author.name; } NSLog(@"mostrando: "); return cell; } -(void)searchBar:(UISearchBar*)searchBar textDidChange:(NSString*)text { if(text.length == 0) { isFiltered = FALSE; } else { isFiltered = true; int i; [filteredTableData removeAllObjects]; for(i=0;[theauthors count]>i;i++) { Aves *name=[theauthors objectAtIndex:i]; //NSLog(name.name); NSRange nameRange = [[name.name lowercaseString] rangeOfString:[text lowercaseString]]; if(nameRange.length>0) { [filteredTableData addObject:name]; NSLog(name.name); } } [self.tableView performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:NO]; } } Edit: After working on it a while I solved some problems.Just updated my code, the problem is the repaint of the tableView, every thing else go ok. Check it and give any ideas you have plz ^^ Thx again for your time.

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  • UIButton title disappears on touch

    - by psychotik
    I want a touchable UILabel, but since that's not possible I decided to create a UIButton of type UIButtonTypeCustom. It looks how I want it to look, but when I touch it, the title disappears. I tried setting the title for state UIControlStateHighlighted but that didn't help. I know I'm doing something really silly here, but can't figure it out. I tried a few things (commented in the code below) which didn't seem to help. Here's how I'm configuring the button: UIButton* button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, width, height); button.clearsContextBeforeDrawing = YES; button.contentHorizontalAlignment = UIControlContentHorizontalAlignmentLeft; button.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter; button.enabled = YES; button.hidden = NO; button.highlighted = NO; button.opaque = YES; button.selected = NO; button.userInteractionEnabled = YES; button.showsTouchWhenHighlighted = NO; [button setTitle:@"Hello World" forState:UIControlStateNormal]; button.titleLabel.font = [UIFont boldSystemFontOfSize:16]; button.titleLabel.textColor = [UIColor blackColor]; // Things I tried that didn't help //[button setBackgroundColor:[UIColor clearColor]]; //button.titleLabel.text = @"Hello World"; //[button setTitle:@"Hello World" forState:UIControlStateHighlighted]; Any ideas?

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  • Drawing animation

    - by HHHH
    I'm creating a simple app where when the user presses a button, a series of lines will be drawn on the screen and the user will be able to see these lines drawn in real time (almost like an animation). My code looks something like this (has been simplified): UIGraphicsBeginImageContext(CGSizeMake(300,300)); CGContextRef context = UIGraphicsGetCurrentContext(); for (int i = 0; i < 100; i++ ) { CGContextMoveToPoint(context, i, i); CGContextAddLineToPoint(context, i+20, i+20); CGContextSetStrokeColorWithColor(context, [[UIColor blackColor] CGColor]); CGContextStrokePath(context); } UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); My problem is that: 1) As soon as the user presses the button, the UIThread blocks until the drawing is done. 2) I can't get the lines to be drawn on the screen one at a time - I've tried setting the UIImage directly inside the loop and also tried setting a layer content inside the loop. How do I get around these problems?

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  • NSPredicate always gives back the same data

    - by Stef Geelen
    I am trying to work with NSPredicates. But it always give me back the same array. Here you can see my predicate. NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == %d", AlbumId]; [request setEntity:[NSEntityDescription entityForName:@"Picture" inManagedObjectContext:self.genkDatabase.managedObjectContext]]; [request setPredicate:predicate]; Also when I try it hardcoded. It gives back the same array. NSPredicate *predicate = [NSPredicate predicateWithFormat:@"whichAlbum.album_id == 5"]; Here you can see my database model. And here you can see how I put data in my database for entity Picture. + (Picture *)pictureWithGenkInfo:(NSDictionary *)genkInfo inManagedObjectContext:(NSManagedObjectContext *)context withAlbumId:(int)albumId withPictureId:(int)pictureId; { Picture *picture = nil; picture = [NSEntityDescription insertNewObjectForEntityForName:@"Picture" inManagedObjectContext:context]; picture.url = [genkInfo objectForKey:PICTURES_URL]; picture.pic_album_id = [NSNumber numberWithInt:albumId]; picture.picture_id = [NSNumber numberWithInt:pictureId]; return picture; } Anybody can help me ? Kind regards

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