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  • C# Execute Method (with Parameters) with ThreadPool

    - by washtik
    We have the following piece of code (idea for this code was found on this website) which will spawn new threads for the method "Do_SomeWork()". This enables us to run the method multiple times asynchronously. The code is: var numThreads = 20; var toProcess = numThreads; var resetEvent = new ManualResetEvent(false); for (var i = 0; i < numThreads; i++) { new Thread(delegate() { Do_SomeWork(Parameter1, Parameter2, Parameter3); if (Interlocked.Decrement(ref toProcess) == 0) resetEvent.Set(); }).Start(); } resetEvent.WaitOne(); However we would like to make use of ThreadPool rather than create our own new threads which can be detrimental to performance. The question is how can we modify the above code to make use of ThreadPool keeping in mind that the method "Do_SomeWork" takes multiple parameters and also has a return type (i.e. method is not void). Also, this is C# 2.0.

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  • Objecive C Error, Message sent to deallocated object

    - by Dave C
    Hello, I have several buttons on my app that are being created dynamically. They are all pointed at the button click event when pressed. When the button pressed method is called, the sender's tag(int value) is parsed into the controllers house ID. It works with one of the buttons... the first one created to be specific, but the others throw the following error: -[CFNumber intValue]: message sent to deallocated instance 0xc4bb0ff0 I am not releasing these buttons anywhere in my code... I haven't set them to auto release or anything like that... just wondering why they are doing this on the click. The button click event: - (IBAction) ButtonClick: (id) sender { HouseholdViewController *controller = [[HouseholdViewController alloc] initWithNibName:@"HouseholdViewController" bundle:nil]; controller.delegate = self; controller.HouseID = [(NSInteger)[(UIButton *)sender tag] intValue]; //this line throws an error controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Where I am creating the buttons: UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(MyLongInScreenCoords, MyLatInScreenCoords, 50, 50); UIImage *buttonImageNormal = [UIImage imageNamed:@"blue_pin.png"]; UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:50 topCapHeight:50]; [button setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal]; [self.view addSubview:button]; button.tag = [NSNumber numberWithInt:[[words objectAtIndex: i] intValue]]; ButtonPoints[CurrentHouseCount][0] = button; ButtonPoints[CurrentHouseCount][1] = [NSValue valueWithCGPoint:CGPointMake(MyActualLat, MyActualLong)]; [button addTarget:self action:@selector(ButtonClick:) forControlEvents:UIControlEventTouchUpInside]; CurrentHouseCount++; Thank you for any assistance.

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  • Mocking an object that uses jni using EasyMock

    - by Visage
    So my class under test has code that looks braodly like this public void doSomething(int param) { Report report = new Report() ...do some calculations report.someMethod(someData) } my intention was to extract the construction of report into a protected method and override it to use a mock object that I could then test to ensure that someMethod had been called with the right data. So far so good. But Report isnt under my control, and to mkae things worse it uses JNI to load a library at runtime. If I do Report report = EasyMock.createMock(Report.class) then EasyMock attempts to use reflection to find out the class members, but this causes an attempt to load the JNI library, which fails (the JNI libraries are only available on UNIX). Im considering two things: a) Introduce a ReportWrapper interface with two implementations, one of which will delegate calls to an real Report (so basically a Proxy), and a second which will basically use a mock object. or b) instead of calling someMethod, call a protected method which will in turn call someMethod that I can override in a testing subclass. Either way it seems nasty. Any better ways?

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  • Using CallExternalMethodActivity/HandleExternalEventActivity in StateMachine

    - by AngrySpade
    I'm attempting to make a StateMachine execute some database action between states. So I have a "starting" state that uses CallExternalMethodActivity to call a "BeginExecuteNonQuery" function on an class decorated with ExternalDataExchangeAttribute. After that it uses a SetStateActivity to change to an "ending" state. The "ending" state uses a HandleExternalEventActivity to listen to a "EndExecuteNonQuery" event. I can step through the local service, into the "BeginExecuteNonQuery" function. The problem is that the "EndExecuteNonQuery" is null. public class FailoverWorkflowController : IFailoverWorkflowController { private readonly WorkflowRuntime workflowRuntime; private readonly FailoverWorkflowControlService failoverWorkflowControlService; private readonly DatabaseControlService databaseControlService; public FailoverWorkflowController() { workflowRuntime = new WorkflowRuntime(); workflowRuntime.WorkflowCompleted += workflowRuntime_WorkflowCompleted; workflowRuntime.WorkflowTerminated += workflowRuntime_WorkflowTerminated; ExternalDataExchangeService dataExchangeService = new ExternalDataExchangeService(); workflowRuntime.AddService(dataExchangeService); databaseControlService = new DatabaseControlService(); workflowRuntime.AddService(databaseControlService); workflowRuntime.StartRuntime(); } ... } ... public void BeginExecuteNonQuery(string command) { Guid workflowInstanceID = WorkflowEnvironment.WorkflowInstanceId; ThreadPool.QueueUserWorkItem(delegate(object state) { try { int result = ExecuteNonQuery((string)state); EndExecuteNonQuery(null, new ExecuteNonQueryResultEventArgs(workflowInstanceID, result)); } catch (Exception exception) { EndExecuteNonQuery(null, new ExecuteNonQueryResultEventArgs(workflowInstanceID, exception)); } }, command); } What am I doing wrong with my implementation? -Stan

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  • How can i attached iphone image through mail in iphone

    - by Pugal Devan
    Hi, I am new to iphone development. I have created a button in the view. On clicking the button it loads the photolibrary from the Iphone. Now i want to attached the those selected image through mail. I donno how to attach the image in MFMailComposerView. How can i achieve this, Here my code is, -(IBAction) Pictures:(id)sender { self.imgpicker = [[UIImagePickerController alloc] init]; self.imgpicker.delegate = self; self.imgpicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [self presentModalViewController:self.imgpicker animated:YES]; } - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)img1 editingInfo:(NSDictionary *)editInfo { [[picker parentViewController] dismissModalViewControllerAnimated:NO]; UIView *view = [[UIView alloc] init]; (This view for displaying the images) imageview = [[UIImageView alloc] initWithImage:img1]; [imageview setFrame:CGRectMake(0, 0, 320, 420)]; [self.view addSubview:imageview]; [view release]; UIBarButtonItem *rightbutton = [[UIBarButtonItem alloc] initWithTitle:@"Email" style:UIBarButtonItemStyleBordered target:self action:@selector(rightbutton)]; self.navigationItem.rightBarButtonItem = rightbutton; [rightbutton release]; } -(void) rightbutton { [self emailImage:(UIImage *)image];( how to pass the image to mail view) } - (void)emailImage:(UIImage *)image { picker = [[MFMailComposeViewController alloc] init]; picker.mailComposeDelegate = self; [picker setToRecipients:[NSArray arrayWithObjects:@"[email protected]",nil]]; NSData *data = UIImagePNGRepresentation(image); [picker addAttachmentData:data mimeType:@"image/png" fileName:@"iPod Library Image"]; [self presentModalViewController:picker animated:YES]; [picker release]; } Please help me out. Thanks.

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  • EF + UnitOfWork + SharePoint RunWithElevatedPrivileges

    - by Lorenzo
    In our SharePoint application we have used the UnitOfWork + Repository patterns together with Entity Framework. To avoid the usage of the passthrough authentication we have developed a piece of code that impersonate a single user before creating the ObjectContext instance in a similar way that is described in "Impersonating user with Entity Framework" on this site. The only difference between our code and the referred question is that, to do the impersonation, we are using RunWithElevatedPrivileges to impersonate the Application Pool identity as in the following sample. SPSecurity.RunWithElevatedPrivileges(delegate() { using (SPSite site = new SPSite(url)) { _context = new MyDataContext(ConfigSingleton.GetInstance().ConnectionString); } }); We have done this way because we expected that creating the ObjectContext after impersonation and, due to the fact that Repositories are receiving the impersonated ObjectContext would solve our requirement. Unfortunately it's not so easy. In fact we experienced that, even if the ObjectContext is created before and under impersonation circumstances, the real connection is made just before executing the query, and so does not use impersonation, which break our requirement. I have checked the ObjectContext class to see if there was any event through which we can inject the impersonation but unfortunately found nothing. Any help?

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  • Best pattern to load enumerated values from DAL using WCF RIA Services

    - by Dale Halliwell
    I would like to be able to load several RIA entitysets in a single call without chaining/nesting several small LoadOperations together so that they load sequentially. I have several pages that have a number of comboboxes on them. These comboboxes are populated with static values from a database (for example status values). Right now I preload these values in my VM by one method that strings together a series of LoadOperations for each type that I want to load. For example: public void LoadEnums() { context.Load(context.GetMyStatusValues1Query()).Completed += (s, e) => { this.StatusValues1 = context.StatusValues1; context.Load(context.GetMyStatusValues2()).Completed += (s1, e1) => { this.StatusValues2 = context.StatusValues2; context.Load(context.GetMyStatusValues3Query()).Completed += (s2, e2) => { this.StatusValues3 = context.StatusValues3; (....and so on) }; }; }; }; While this works fine, it seems a bit nasty. Also, I would like to know when the last loadoperation completes so that I can load whatever entity I want to work on after this, so that these enumerated values resolve properly in form elements like comboboxes and listboxes. (I think) I can't do this easily above without creating a delegate and calling that on the completion of the last loadoperation. So my question is: does anyone out there know a better pattern to use, ideally where I can load all my static entitysets in a single LoadOperation?

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  • Calculating File size before download

    - by sagar
    Ok ! Coming to the point directly. What I want to do is explained as follows. I have an url of MP3 file. ( for example Sound File ) Now, When user starts application. Download should start & for that I have implemented following methods. -(void)viewDidLoad { [super viewDidLoad]; NSURL *url=[NSURL URLWithString:@"http://xyz.pqr.com/abc.mp3"]; NSURLRequest *req=[NSURLRequest requestWithURL:url cachePolicy:NSURLCacheStorageNotAllowed timeoutInterval:120]; NSURLConnection *con=[[NSURLConnection alloc] initWithRequest:req delegate:self startImmediately:YES]; if(con){ myWebData=[[NSMutableData data] retain]; } else { // [MainHandler performSelector:@selector(targetSelector:) withObject:nil]; } } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response{ NSLog(@"%@",@"connection established"); [myWebData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"%@",@"connection receiving data"); [myWebData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"%@",@"connection failed"); [connection release]; // [AlertViewHandler showAlertWithErrorMessage:@"Sorry, there is no network connection. Please check your network and try again."]; // [self parserDidEndDocument:nil]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; } Now, Above methods work perfectly for downloading. But missing points are as follows. I can not get the exact size which is going to be downloaded. ( means I want to know what is the size of file - which is going to be download )

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  • Verifying existence of name and password in NSUserDefaults to Skip a login/Screen

    - by Michael Robinson
    I have a Tabbar/Tableview App that modally loads a Login/Signup view when the app loads, I have set up a Root.plist in a settings bundle for the name and password and have successfully retrieved the items. I want to be able to do two things: 1) Do a test to see if the NSUserDefault Strings are empty and if so load the Login/Signup view. 2) If the strings are available then use the string contents to login to my Webservice. Thanks in advance. Here is my LoginViewController .m : @synthesize usernameField; @synthesize passwordField; @synthesize loginButton; @synthesize loginIndicator; @synthesize usernameLabel; @synthesize passwordLabel; -(void)refreshFields { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; usernameLabel.text = [defaults objectForKey:kUsernameKey]; passwordLabel.text = [defaults objectForKey:kPasswordKey]; } - (void)viewDidAppear:(BOOL)animated { [self refreshFields]; [super viewDidAppear:animated]; } - (void)viewDidLoad { [super viewDidLoad]; [self refreshFields]; [self.navigationController setNavigationBarHidden:YES animated:NO]; } - (IBAction) login: (id) sender { { NSString *post =[NSString stringWithFormat:@"username=%@&password=%@",usernameField.text, passwordField.text]; NSString *hostStr = @"http:~iphone_login.php?"; hostStr = [hostStr stringByAppendingString:post]; NSData *dataURL = [NSData dataWithContentsOfURL: [ NSURL URLWithString: hostStr ]]; NSString *serverOutput = [[NSString alloc] initWithData:dataURL encoding: NSASCIIStringEncoding]; NSLog(@"Site: %@",hostStr); NSLog(@"Site: %@",serverOutput); if([serverOutput isEqualToString:@"Yes"]){ UIAlertView *alertsuccess = [[UIAlertView alloc] initWithTitle:@"Congrats" message:@"You are authorized " delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil, nil]; [alertsuccess show]; [alertsuccess release];

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  • show UIAlertView when In app purchase is in progress

    - by edie
    Hi... I've added an UIAlertView that has UIActivityIndicatior as a subview on my application. This alertView only show when the purchase is in progress. I've put my alert view in this way in my StoreObserver: - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { for (SKPaymentTransaction *transaction in transactions) { switch (transaction.transactionState) { case SKPaymentTransactionStatePurchasing: [self stillPurchasing]; // this creates an alertView and shows break; case SKPaymentTransactionStatePurchased: [self completeTransaction:transaction]; break; case SKPaymentTransactionStateFailed: [self failedTransaction:transaction]; break; case SKPaymentTransactionStateRestored: [self restoreTransaction:transaction]; break; default: break; } } } - (void) stillPurchasing { UIAlertView *alert = [[UIAlertView alloc]initWithTitle: @"In App Purchase" message: @"Processing your purchase..." delegate: nil cancelButtonTitle: nil otherButtonTitles: nil]; self.alertView = alert; [alert release]; UIActivityIndicatorView *ind = [[UIActivityIndicatorView alloc]initWithActivityIndicatorStyle: UIActivityIndicatorViewStyleWhiteLarge]; self.indicator = ind; [ind release]; [self.indicator startAnimating]; [self.alertView addSubview: self.indicator]; [self.alertView show]; } When I tap my the buy button this UIAlertView shows together with my UIActivityIndicator.. But when the transaction completes the alertView still on the top of the view and the Indicator was the only one that was removed. My question was how should I release the alertView? Or where/When should I release it. I've added these command to release my alertView and Indicator on these cases: case SKPaymentTransactionStatePurchased: case SKPaymentTransactionStateFailed: case SKPaymentTransactionStateRestored: [self.indicator stopAnimating]; [self.indicator removeFromSuperview]; [self.alertView release]; [self.indicator release]; I've only added the alertView to show that the purchasing was still in progress. Any suggestion to create any feedback to users will be thankful for me.. Thanks

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  • Detect if certain UIView was touched amongst other UIViews

    - by Rudiger
    HI Guys, Sorry if this has been answered elsewhere but I can't seem to get it to work. I have 3 UIViews, layered on top of one large uiview. I want to know if the user touches the top one and not care about the other ones. I will have a couple of buttons in the second UIView and a UITable in the 3rd UIView. Problem is I turn userInteractionEngabled on on the first view and that works, but all the other views respond in the same way even if I turn it off. If I disable userInteractionEnabled on self.view none of them respond. I also can't detect which view was touched in the touchesBegan delegate method. my code: UIView *aView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 320, 150)]; aView = userInteractionEnabled = YES; [self.view addSubview:aView]; UIView *bView = [[UIView alloc] initWithFrame:CGRectMake(0, 150, 320, 50)]; bView.userInteractionEnabled = NO; [self.view addSubview:bView]; -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //This gets called for a touch anywhere } Thanks for any help.

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  • Cocoa NSOutlineView and Drag-and-Drop

    - by bobthecoder
    I recently started another thread without an account, so I'm reposting the question here with an account so I can edit current links to the program so other users can follow this. I have also updated the code below. Here is my original question: I read the other post here on Outlineviews and DND, but I can't get my program to work. At the bottom of this post is a link to a zip of my project. Its very basic with only an outlineview and button. I want it to receive text files being dropped on it, but something is wrong with my code or connections. I tried following Apple's example code of their NSOutline Drag and Drop, but I'm missing something. 1 difference is my program is a document based program and their example isn't. I set the File's Owner to receive delegate actions, since that's where my code to handle drag and drop is, as well as a button action. Its probably a simple mistake, so could someone please look at it and tell me what I'm doing wrong? Here is a link to the file: http://dl.dropbox.com/u/7195844/OutlineDragDrop1.zip

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  • Dispatch request to an Async Servlet from managed bean generate exception

    - by Thang Pham
    when a button click, I need to have stuff running in my background, so I have a async Servlet. From my managed bean, if I do redirect, it works great (meaning that it execute my run() method inside my class that extends Runnable correctly). Like this String url = externalContext.getRequestContextPath() + "/ReportExecutionServlet"; externalContext.redirect(url); But if I switch to dispatch, like this externalContext.redirect("/ReportExecutionServlet"); it fail when I try to obtain the AsyncContext AsyncContext aCtx = request.startAsync(request, response); The error is below Caused By: java.lang.IllegalStateException: The async-support is disabled on this request: weblogic.servlet.internal.ServletRequestImpl Any idea how to fix this please? NOTE: This is how to execute my async servlet, just in case: AsyncContext aCtx = request.startAsync(request, response); //delegate long running process to an "async" thread aCtx.addListener(new AsyncListener() { @Override public void onComplete(AsyncEvent event) throws IOException { logger.log(Level.INFO, "ReportExecutionServlet handle async request - onComplete"); } @Override public void onTimeout(AsyncEvent event) throws IOException { logger.log(Level.WARNING, "ReportExecutionServlet handle async request - onTimeout"); } @Override public void onError(AsyncEvent event) throws IOException { logger.log(Level.SEVERE, "ReportExecutionServlet handle async request - onError"); } @Override public void onStartAsync(AsyncEvent event) throws IOException { logger.log(Level.INFO, "ReportExecutionServlet handle async request - onStartAsync"); } }); // Start another service ScheduledThreadPoolExecutor executor = new ScheduledThreadPoolExecutor(10); executor.execute(new AsyncRequestReportProcessor(aCtx));

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  • In asp.Net, writing code in the control tag generates compile error

    - by Nour Sabouny
    Hi this is really strange !! But look at the following asp code: <div runat="server" id="MainDiv"> <%foreach (string str in new string[]{"First#", "Second#"}) { %> <div id="<%=str.Replace("#","div") %>"> </div> <%} %> </div> now if you put this code inside any web page (and don't worry about the moral of this code, I made it just to show the idea) you'll get this error : Compiler Error Message: CS1518: Expected class, delegate, enum, interface, or struct Of course the error has nothing to do with the real problem, I searched for the code that was generated by asp.net and figured out the following : private void @__RenderMainDiv(System.Web.UI.HtmlTextWriter @__w, System.Web.UI.Control parameterContainer) { @__w.Write("\r\n "); #line 20 "blabla\blabla\Default.aspx" foreach (string str in new string[] { "First#", "Second#" }) { #line default #line hidden @__w.Write("\r\n <div id=\""); #line 22 "blabla\blabla\Default.aspx" @__w.Write(str.Replace("#", "div")); #line default #line hidden @__w.Write("\">\r\n "); } This is the code that was generated from the asp page and this is the method that is meant to render our div (MainDiv), I found out that there is a missing bracket "}" that closes the method or the (for loop). now the problem has three parts: 1- first you should have a server control (in our situation is the MainDiv) and I'm not sure if it is only the div tag. 2- HTML control inside the server control and a code inside it using the double quotation mark ( for example <div id="<%=str instead of <div id='<%=str. 3-Any keyword which has block brackets e.g.:for{},while{},using{}...etc. now removing any part, will solve the problem !!! how is this happening ?? any ideas ? BTW: please help me to make the question more obvious, because I couldn't find the best words to describe the problem.

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  • UIImage imageNamed not autoreleasing correctly

    - by MrHen
    For some reason, the retain/release behavior in the following code has me completely baffled. selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage release]; This should break but does not. Why? I thought imageNamed autoreleased itself which means the release here is redundant and should break when the autorelease occurs. Here are snippets relevant to selectedImage from the .h and .m files: @property (nonatomic, readonly) UIImage *selectedImage; @synthesize delegate, selectedImage, spacerBottom, currentIndex; Other notes, this does break: selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage release]; [selectedImage release]; //objc[55541]: FREED(id): message release sent to freed object=0x59245b0 //Program received signal: “EXC_BAD_INSTRUCTION”. As does this: selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage release]; [selectedImage autorelease]; //objc[55403]: FREED(id): message autorelease sent to freed object=0x59b54c0 //Program received signal: “EXC_BAD_INSTRUCTION”. And so does the following: selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage autorelease]; [selectedImage release]; //objc[55264]: FREED(id): message release sent to freed object=0x592c9a0 //Program received signal: “EXC_BAD_INSTRUCTION”. And so does this: selectedImage = [UIImage imageNamed:@"icon_72.png"]; [selectedImage autorelease]; [selectedImage autorelease]; //objc[55635]: FREED(id): message release sent to freed object=0x5b305d0 //Program received signal: “EXC_BAD_INSTRUCTION”.

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  • tabBarController and navigationControllers in landscape mode, episode II

    - by unforgiven
    I have a UITabBarController, and each tab handles a different UIViewController that pushes on the stack new controllers as needed. In two of these tabs I need, when a specific controller is reached, the ability to rotate the iPhone and visualize a view in landscape mode. After struggling a lot I have found that it is mandatory subclassing UITabBarController to override shouldAutorotateToInterfaceOrientation. However, if i simply return YES in the implementation, the following undesirable side effect arises: every controller in every tab is automatically put in landscape mode when rotating the iPhone. Even overriding shouldAutorotateToInterfaceOrientation in each controller to return NO does not work: when the iPhone is rotated, the controller is put in landscape mode. I implemented shouldAutorotateToInterfaceOrientation as follows in the subclassed UITabBarController: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if([self selectedIndex] == 0 || [self selectedIndex] == 3) return YES; return NO; } So that only the two tabs I am interested in actually get support for landscape mode. Is there a way to support landscape mode for a specific controller on the stack of a particular tab? I tried, without success, something like (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { if([self selectedIndex] == 0 || [self selectedIndex] == 3) { if ([[self selectedViewController] isKindOfClass: [landscapeModeViewController class]]) return YES; } return NO; } Also, I tried using the delegate method didSelectViewController, without success. Any help is greatly appreciated. Thank you.

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  • How do I start up an NSRunLoop, and ensure that it has an NSAutoreleasePool that gets emptied?

    - by Nick Forge
    I have a "sync" task that relies on several "sub-tasks", which include asynchronous network operations, but which all require access to a single NSManagedObjectContext. Due to the threading requirements of NSManagedObjectContexts, I need every one of these sub-tasks to execute on the same thread. Due to the amount of processing being done in some of these tasks, I need them to be on a background thread. At the moment, I'm launching a new thread by doing this in my singleton SyncEngine object's -init method: [self performSelectorInBackground:@selector(initializeSyncThread) withObject:nil]; The -initializeSyncThread method looks like this: - (void)initializeSyncThread { self.syncThread = [NSThread currentThread]; self.managedObjectContext = [(MyAppDelegate *)[UIApplication sharedApplication].delegate createManagedObjectContext]; NSRunLoop *runLoop = [NSRunLoop currentRunLoop]; [runLoop run]; } Is this the correct way to start up the NSRunLoop for this thread? Is there a better way to do it? The run loop only needs to handle 'performSelector' sources, and it (and its thread) should be around for the lifetime of the process. When it comes to setting up an NSAutoreleasePool, should I do this by using Run Loop Observers to create the autorelease pool and drain it after every run-through?

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  • retrieve my wall post in my native i phone application

    - by hardik
    hello all i want to retrieve my all the wall post that i have posted until now i am using this fql query from my native iphone application in order to fetch it but i think i am maiking some mistake please guide me how could i do that the following is my fql query to get wall post - (void)session:(FBSession*)session didLogin:(FBUID)uid { NSString *fql = [NSString stringWithFormat:@"SELECT comments, likes FROM stream WHERE post_id=100000182297319"]; NSLog(@"session key is %@",_session.sessionKey); NSLog(@"from global key is %@",[twitfacedemoAppDelegate getfacebookkey]); NSDictionary* params = [NSDictionary dictionaryWithObject:fql forKey:@"query"]; [[FBRequest requestWithDelegate:self] call:@"facebook.fql.query" params:params]; this is my other delgate method to get the wall post but this code is not working - (void)request:(FBRequest*)request didLoad:(id)result { @try { NSLog(@"result is %@",result); if(result==nil) { UIAlertView *a=[[UIAlertView alloc]initWithTitle:@"Can't login" message:@"You cant login here." delegate:nil cancelButtonTitle:@"ok" otherButtonTitles:nil]; [a show]; [a release]; } else { NSArray* users = result; NSDictionary* user = [users objectAtIndex:0]; NSString* name = [[NSString alloc]initWithString:[user objectForKey:@"name"]]; NSLog(@"name is %@",name); _label.text = [NSString stringWithFormat:@"Logged in as %@", name]; NSString *globalfacebookname; globalfacebookname=[[NSString alloc]initWithString:name]; NSLog(@"value is %@",globalfacebookname); NSString *fid=[user objectForKey:@"uid"]; NSLog(@"FACEBOOK ID WITH STRING DATATYP %@",fid); [twitfacedemoAppDelegate fetchfacebookid:fid]; } } @catch (NSException * e) { NSLog(@"Problem in dialog didFailWithError:%@",e); } } please guide me how could i retrieve my all the post from facebook to my native iphone application through fql query thanks in advance

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  • How to make UIButton work like Launcher in SpringBoard, when pressed for long timeinterval

    - by KayKay
    In my ViewController I am using UIButton which triggers some action when touchedUpInside. Upto here no problem, but i also want to add another action for touchDown event. More precisely i dont have an idea how to add that action to which event, that will work the same as when App-Icon is pressed longer in springboard which causes springboard enter in editing mode.Actually what i want is : when this button is kept holding for ,say about 2 seconds it will pop-up an alertView without touch being heldUp (with finger is still on button). I have tried with 2 NSdate difference, one of which is allocated when touchedDown and other when touchUpInside. Its working and popping alert,but only after touchedUpInside. I want it to show alert without touch being removed. Here is the code. (IBAction)touchedDown:(id)sender { momentTouchedDown = [[NSDate alloc] init];//class variable NSLog(@"touched down"); } - (IBAction)touchUpInside:(id)sender { NSLog(@"touch lifted Up\n"); NSDate *momentLifted = [[NSDate alloc] init]; double timeInterval = [momentLifted timeIntervalSinceDate:momentTouchedDown]; NSLog(@"time lifted = %@, time down = %@, time diff = %@", momentLifted, momentTouchedDown, [NSString stringWithFormat:@"%g",timeInterval]); [momentLifted release]; if(timeInterval > 2.0) { NSLog(@"AlertBox has been fired"); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Yes" message:@""//msg delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK" , nil]; [alert show]; [alert release]; } } Please provide me an insight..thanks for help in advance.

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  • How can I programmatically add more than just one view object to my view controller?

    - by BeachRunnerJoe
    I'm diving into iPhone OS development and I'm trying to understand how I can add multiple view objects to the "Left/Root" view of my SplitView iPad app. I've figured out how to programmatically add a TableView to that view based on the example code I found in Apple's online documentation... RootViewController.h @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate, UITableViewDelegate, UITableViewDataSource> { DetailViewController *detailViewController; UITableView *tableView; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } RootViewController.m - (void)loadView { UITableView *newTableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame] style:UITableViewStylePlain]; newTableView.autoresizingMask = UIViewAutoresizingFlexibleHeight|UIViewAutoresizingFlexibleWidth; newTableView.delegate = self; newTableView.dataSource = self; [newTableView reloadData]; self.view = newTableView; [newTableView release]; } but there are a few things I don't understand about it and I was hoping you veterans could help clear up some confusion. In the statement self.view = newTableView, I assume I'm setting the entire view to a single UITableView. If that's the case, then how can I add additional view objects to that view alongside the table view? For example, if I wanted to have a DatePicker view object and the TableView object instead of just the TableView object, then how would I programmatically add that? Referencing the code above, how can I resize the table view to make room for the DatePicker view object that I'd like to add? Thanks so much in advance for your help! I'm going to continue researching these questions right now.

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  • Tableview not updating correctly after adding person

    - by tazboy
    I have to be missing something simple here but it escapes me. After the user enters a new person to a mutable array I want to update the table. The mutable array is the datasource. I believe my issue lies within cellForRowAtIndexPath. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { TextFieldCell *customCell = (TextFieldCell *)[tableView dequeueReusableCellWithIdentifier:@"TextCellID"]; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"cell"]; if (indexPath.row == 0) { if (customCell == nil) { NSArray *nibObjects = [[NSBundle mainBundle] loadNibNamed:@"TextFieldCell" owner:nil options:nil]; for (id currentObject in nibObjects) { if ([currentObject isKindOfClass:[TextFieldCell class]]) customCell = (TextFieldCell *)currentObject; } } customCell.nameTextField.delegate = self; cell = customCell; } else { if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"]; cell.textLabel.text = [[self.peopleArray objectAtIndex:indexPath.row-1] name]; NSLog(@"PERSON AT ROW %d = %@", indexPath.row-1, [[self.peopleArray objectAtIndex:indexPath.row-1] name]); NSLog(@"peopleArray's Size = %d", [self.peopleArray count]); } } return cell; } When I first load the view everything is great. This is what prints: PERSON AT ROW 0 = Melissa peopleArray's Size = 2 PERSON AT ROW 1 = Dave peopleArray's Size = 2 After I add someone to that array I get this: PERSON AT ROW 1 = Dave peopleArray's Size = 3 PERSON AT ROW 2 = Tom peopleArray's Size = 3 When I add a second person I get: PERSON AT ROW 2 = Tom peopleArray's Size = 4 PERSON AT ROW 3 = Ralph peopleArray's Size = 4 Why is not printing everyone in the array? This pattern continues and it only ever prints two people, and it's always the last two people. What the heck am I missing?

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  • Trying to Use LoadMoreElement in Monotouch.Dialog

    - by user1487581
    I am using Monotouch to write an Ipad app. The app uses tables to browse down through a directory tree and then select a file. I have used Monotouch.Dialog to browse the directories and I set up the directory tables as the app starts.However there are too many files to set up in a table as the app starts and so I want to set up the 'file table' as the file is selected from the lowest level directory table. I am trying to use LoadMoreElement to do this but I cannot make it work or find any examples online. I have coded the 'Elements API Walkthrough' in the Xamarin tutorial at:- http://docs.xamarin.com/ios/tutorials/MonoTouch.Dialog I then add a new section to the code:- _addButton.Clicked += (sender, e) => { ++n; var task = new Task{Name = "task " + n, DueDate = DateTime.Now}; var taskElement = new RootElement (task.Name){ new Section () { new EntryElement (task.Name, "Enter task description", task.Description) }, new Section () { new DateElement ("Due Date", task.DueDate) }, new Section() { new LoadMoreElement("Passive","Active", delegate {MyAction();}) } }; _rootElement [0].Add (taskElement); Where MyAction is:- public void MyAction() { Console.WriteLine ("we have been actioned"); } The problem is that MyAction is triggered and Console.Writeline writes the message but the table stays in the active state and never returns to passive. the documentation says:- Once your code in the NSAction is finished, the UIActivity indicator stops animating and the normal caption is displayed again. What am I missing? Ian

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  • Generic C# Class: Set "Generic" Property

    - by BlaM
    I'm quite new to C#, so I might have a problem that C# has a simple solution for. I have a generic class with a property of "generic" type. I want to have a function to set that property, but I need to convert it to do so. public class BIWebServiceResult<T> { public T Data; public delegate StatusCode StringToStatusCode(string Input); public void SetData(string Input, StringToStatusCode StringToError) { if (StringToError(Input) == 0) { if (Data is string[]) { Data = new string[1]; Data[0] = Input; } else if (Data is string) { Data = Input; } else if (Data is bool) { Data = DetectBool(Input); } } } private bool DetectBool(string Compare) { return Compare == "true"; } } The problem with that approach is, that it does not work :) (No that's not all code, just a snippet to show what my problem is) It doesn't even compile, because "Data = new string[]" can't work if Data is - for example - boolean. How do I implement a function that behaves differently depending on the type of my generic property?

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  • Simple NSTableView bindings example

    - by sirjorj
    I am trying to populate a 2-column NSVTableView via bindings, but the data is not showing up in the table. In XCode: I have a NSMutableArray in my AppDelegate that will hold the data, as well as the corresponding @property and @synthesize. On an event, I call [removeAllObjects] on the NSMutableArray and repopulate it with some NSDictionary objects. Each dictionary contains 2 KVP's: a NAME and a VALUE. In IB: I added an NSArrayController and bound it's Content Array to my AppDelegate and set the ModelKeyPath to the name of the NSMutableArray in the AppDelegate. On the NSTableView, I bound the Content to the ArrayController. ControllerKey = "arrangedObjects", ModelKeyPath = empty. For each of the two columns, I bound the Value to the AppController and set the ModelKeyPaths to NAME and VALUE respectively. ControllerKey = "ArrangedObjects". I have tried several other things, such as using an NSArray in the app delegate and making a new one every time I need to update the values. There must be some tiny little thing I am forgetting. What is it? jorj

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  • How do I print an HTML document from a web service?

    - by Chris Marasti-Georg
    I want to print HTML from a C# web service. The Web Browser control is overkill, and does not function well in a service-environment, nor does it function well on a system with very tight security constraints. Is there any sort of free .NET library that will support the printing of a basic HTML page? Here is the code I have so far, that is not running properly. public void PrintThing(string document) { if (Thread.CurrentThread.GetApartmentState() != ApartmentState.STA) { Thread thread = new Thread((ThreadStart) delegate { PrintDocument(document); }); thread.SetApartmentState(ApartmentState.STA); thread.Start(); } else { PrintDocument(document); } } protected void PrintDocument(string document) { WebBrowser browser = new WebBrowser(); browser.DocumentText = document; while (browser.ReadyState != WebBrowserReadyState.Complete) { Application.DoEvents(); } browser.Print(); } This works fine when called from UI-type threads, but nothing happens when called from a service-type thread. Changing Print() to ShowPrintPreviewDialog() yields the following IE script error: Error: 'dialogArguments.___IE_PrintType' is null or not an object URL: res://ieframe.dll/preview.dlg And a small empty print preview dialog appears.

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