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  • Unity JS - simple if statements not behaving as expected?

    - by IHazABone
    I have a simple script (please no remarks on the fact that I'm not using a switch statement or better code, this is the earliest version and written this way by a peer, I am improving it) that takes an object and moves it back and forth. For some reason, the variable time gets stuck at 249. It is probably an obvious bug with this inefficient logic, but I cannot seem to find it. var speed = 1; private var time = 0; function Start() { } function Update() { if(condition == true)moveStuff(); } function moveStuff() { var timeSwitch = false; if(time == 0)timeSwitch = false; if(time == timeSet)timeSwitch = true; if(direction == 1) { if(timeSwitch == false) { transform.Translate(Vector3.up * (Time.deltaTime * speed)); time += 1; Debug.Log(time); }else if(timeSwitch == true) { transform.Translate(Vector3.up * ((Time.deltaTime * speed) * -1)); time -= 1; Debug.Log(time); } } else if(direction == 2) { if(timeSwitch == false) { transform.Translate(Vector3.down * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved down. "); }else if(timeSwitch == true){ transform.Translate(Vector3.down * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 3) { if(timeSwitch == false) { transform.Translate(Vector3.forward * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved forward. "); }else if(timeSwitch == true){ transform.Translate(Vector3.forward * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 4) { if(timeSwitch == false) { transform.Translate(Vector3.back * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved back. "); }else if(timeSwitch == true){ transform.Translate(Vector3.back * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 5) { if(timeSwitch == false) { transform.Translate(Vector3.right * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved right. "); }else if(timeSwitch == true){ transform.Translate(Vector3.right * ((Time.deltaTime * speed) * -1)); time -= 1; } } else if(direction == 6) { if(timeSwitch == false) { transform.Translate(Vector3.left * (Time.deltaTime * speed)); time += 1; Debug.Log("Moved left. "); }else if(timeSwitch == true){ transform.Translate(Vector3.left * ((Time.deltaTime * speed) * -1)); time -= 1; } } }

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  • After 30 seconds, update MYSQL databse

    - by Sam
    Hello everyone! I've been looking around here on SO and Googling, however I can't find anything that fits my description. What I want to do is update the database if the page has not been refreshed after 30 seconds. I want to email a person with the contents of a form {submitted by a different user} (I can do that) IF the person has NOT visited the page (I can do that) within the last 30 seconds. What I've tried to do is make the page that should be visited refresh every 30 seconds, and so I figured if I did something like after 31 seconds, edit the database (so if the refreshed page was not refreshed, the database editing would run). I'm sorry if this sounds complicated, there's probably a better way to do this, but I'm not sure how. The bigger picture is I'm trying to make a 'on-duty' sort of thing, so that if the person is not actively looking at the page, they will get emailed with whatever the contents of the form is. The page will contain a table of all the entered form results.

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  • textbox issue regarding shrinking first time input text

    - by picnic4u
    i have a problem regarding the textbox. i have done the textbox auto expandable but when i insert the text first time then the textbox shrink in size from their original size.but my requirement is that when my text is exceeding the text box length then it auto expand. my code is <script type="text/javascript"> $(document).ready(function() { $('.txtStyle').autogrow(); }); </script> pls somebody suggest how ot is possible

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  • Possible reasons and resolutions for time out

    - by ming yeow
    I cannot SSH into my instance - Operation timed out. What could be the reasons why, and what can I do to resolve it? Rebooting normally takes a long time to take effect, and might just makes things worst UPDATE: It is not about permissions - i can log in normally just fine. I suspect it might be because of memory issues

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  • Underlining 3 words at a time in WPF

    - by user102533
    In WPF, how would I do the following: Every x milliseconds, underline 3 words at a time. After x milliseconds, underline the next 3 words. Every x milliseconds, have 3 words appear and disappear from the window? If I were to use Windows Forms, is there still a way of doing (1) and (2) above? Thank you

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  • Where is the best place to start learning Java Socket Programming?

    - by MarcoBoomTing
    I wish to create a Java Socket server which can be connected to using Javascript and/or Flash. I have experience in Connecting to sockets in flash, and using a comet like system in Ajax. I wish to make a live communication system, which will intale multiple connections to the server from various clients, needing almost instant communication between peers. I coded a system like this in PHP but I want to convert it to Java, simply because I don't want the PHP engine to be tied up on this Sever, as it serves all the web stuff normally on the site, and i've heard is more powerful for this sort of thing. Just looking for advice on where I can start learning how to write this sort of system using Java? I have previous coding experience in PHP, Javascript, Adobe Air and AS3 if That helps?

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  • How to prove worst-case number of inversions in a heap is O(nlogn)?

    - by Jacques
    I am busy preparing for exams, just doing some old exam papers. The question below is the only one I can't seem to do (I don't really know where to start). Any help would be appreciated greatly. Use the O(nlogn) comparison sort bound, the theta(n) bound for bottom-up heap construction, and the order complexity if insertion sort to show that the worst-case number of inversions in a heap is O(nlogn).

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  • What is the n in O(n) when comparing sorting algorithms?

    - by Mumfi
    The question is rather simple, but I just can't find a good enough answer. I've taken a look at the most upvoted question regarding the Big-Oh notation, namely this: Plain English explanation of Big O It says there that: For example, sorting algorithms are typically compared based on comparison operations (comparing two nodes to determine their relative ordering). Now let's consider the simple bubble sort algorithm: for (int i = arr.length - 1; i > 0 ; i--) { for (int j = 0; j<i; j++) { if (arr[j] > arr[j+1]) { switchPlaces(...) } } } I know that worst case is O(n^2) and best case is O(n), but what is n exactly? If we attempt to sort an already sorted algorithm (best case), we would end up doing nothing, so why is it still O(n)? We are looping through 2 for-loops still, so if anything it should be O(n^2). n can't be the number of comparison operations, because we still compare all the elements, right? This confuses me, and I appreciate if someone could help me.

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  • AS3 Random repeat x seconds function

    - by Lilk
    Hi, I have the following function: function update(e:Event):void { var val:Number = Math.random() * 120; rgb.r.x = rgb.r.y = val; rgb.b.x = rgb.b.y = -val; } And im looping it with: stage.addEventListener(Event.ENTER_FRAME, update); But what I need to do would be something like: Random number between 1 and 20 If the number is > 10 Call function Update and keep caling it for 20 seconds else do nothing for 10 seconds Repeat this block of code forever Can someone help me write this please?

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  • Returning the size of available virtual memory at run-time in C++

    - by Greenhouse Gases
    In C++ is there a predefined library function that will return the size of RAM currently available on a computer a program is being run on, at run-time? For instance, if an object is 4bytes, then can we divide the available virtual memory by 4 bytes to give an estimate of how many more objects could be stored by the program safely? I have used the sizeof() function to return the size of objects within my program. Thanks

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  • Best way to reverse a string in C# 2.0

    - by Guy
    I've just had to write a string reverse function in C# 2.0 (i.e. LINQ not available) and came up with this: public string Reverse(string text) { char[] cArray = text.ToCharArray(); string reverse = String.Empty; for (int i = cArray.Length - 1; i > -1; i--) { reverse += cArray[i]; } return reverse; } Personally I'm not crazy about the function and am convinced that there's a better way to do it. Is there?

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  • If element has been 'mouseover'ed for 500ms, run function with jQuery

    - by PaulAdamDavis
    For the sanity of my users, I want a 'mouseover' event to run after the selector has been hovered for half a second rather than as soon as they hover it. I first tried a setTimeout function but that runs however long the element has been hovered, I didn't think it through too much I guess. I've also spent a day (on and off) searching (and playing Pacman) ti no result, unless I'm searching for the wrong things. I would like to keep this plugin-less if we can, purely for run speed & maintainability. $("#mySelector").mouseover(function(){ // Run after 500ms $(this).addClass("hasBeen500ms"); }); Let's see if we can crack this, I know it will have so many applications!

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  • Wait set time for user input C# console app

    - by Marlon
    For a Console app, I need to know how to wait at set amount of time (about 10 seconds), for a user to input a key or set of keys, before proceeding with an 'auto run' portion of the application. This is bugging me because I can't quite figure out how the timer works, or threading.sleep, what should I use? Been googling all day.

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  • Time not entered in mysql ? Java

    - by Nitesh Panchal
    Hello, I have a datetime field in mysql table and i am using JPA for persisting data but only date goes in database. Time always shows 00:00:00. What should i do? I am not doing any manipulation with Date. All i do is to assign new Date() to a variable and store it in database. What am i doing wrong?

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