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  • Blackberry screen navigation probelm

    - by dalandroid
    I have a Screen name DownloaderScreen when the screen start it will start download some file and when download is complete it will go forward to next screen autometically. I using the following code. public DownloaderScreen() { super(NO_VERTICAL_SCROLL | NO_HORIZONTAL_SCROLL | USE_ALL_HEIGHT | USE_ALL_WIDTH); this.application = UiApplication.getUiApplication(); HorizontalFieldManager outerBlock = new HorizontalFieldManager(USE_ALL_HEIGHT); VerticalFieldManager innerBlock = new VerticalFieldManager(USE_ALL_WIDTH | FIELD_VCENTER); innerBlock.setPadding(0, 10, 0, 10); outerBlock.setBackground(BackgroundFactory .createBitmapBackground(LangValue.dlBgimg)); outerBlock.add(innerBlock); add(outerBlock); phraseHelper = new PhraseHelper(); final String[][] phraseList = phraseHelper.getDownloadList(); gaugeField = new GaugeField("Downloading ", 0, phraseList.length, 0, GaugeField.PERCENT); innerBlock.add(gaugeField); Thread dlTread = new Thread() { public void run() { startDownload(phraseList); } }; dlTread.start(); } private void startDownload(String[][] phraseList){ if(phraseList.length!=0){ for(int i=0; i < phraseList.length ; i++){// gaugeField.setValue(i); // code for download } } goToNext(); } private void goToNext() { final Screen currentScreen = application.getActiveScreen(); if (UiApplication.isEventDispatchThread()) { application.popScreen(currentScreen); application.pushScreen(new HomeScreen()); } else { application.invokeLater(new Runnable() { public void run() { application.popScreen(currentScreen); application.pushScreen(new HomeScreen()); } }); } } The code is working fine and starts download files and when download is completed it is going forward to next screen. But when there is no file to download phraseList array length is zero, it is not going forward. What is problem in my code?

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  • Force screen size when testing embedded DOS app in Windows 7 command window

    - by tomlogic
    I'm doing some embedded DOS development with OpenWatcom (great Windows-hosted compiler for targeting 16-bit DOS applications). The target hardware has a 24x16 character screen (that supposedly emulates CGA to some degree), and I'm trying to get the CMD.EXE window on my Windows 7 machine to stay at a fixed 24x16 without any scroll bars. I've used both the window properties and MODE CON: COLS=24 LINES=16 to get the screen size that I wanted, but as soon as my application uses an INT10 BIOS calls to clear the screen, the mode jumps back to 80x24. Here's what I'm using to clear the screen: void cls(void) { // Clear screen and reset cursor position to (0,0) union REGS regs; regs.w.cx = 0; // Upper left regs.w.dx = 0x1018; // Lower right (of 16x24) regs.h.bh = 7; // Blank lines attribute (white text on black) regs.w.ax = 0x0600; // 06 = scroll up, AL=00 to clear int86( 0x10, &regs, &regs ); } Any ideas? I can still do my testing at 80x24 (or 80x25), but it doesn't entirely behave like the 24x16 mode.

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  • II7 integrated mode MVC deploy 404 not found on "non-Index" actions

    - by majkinetor
    Hello. Once deployed parts of my web-application stop working. Index-es on each controller do work, other then that yields 404. I understand that nothing particular should be done in integrated mode. I don't know how to proceed with troubleshooting. Some info: App is using default app pool set to integrated mode. WebApp is done in net framework 3.5. I use default routing model. Along web.config in root there is web.config in /View folder referencing HttpNotFoundHandler. OS is Windows Server 2008. Any help is appreciated. Thx.

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  • Creating a popup tool bar in a full screen NSOpenGLView (OSX Cocoa)

    - by Mike2012
    I have a Cocoa app in which one of my NSOpenGLViews can go into full screen mode (I do this with the method enterFullScreenMode:withOptions:). I would like to create a little widget that when you mouse over it, a toolbar pops up with some different controls. I am wondering what would be the best way to implement this widget? At first I thought about using a panel but I don't think you can bring up any windows when in full screen mode. Also, it seems that you can't add a subview to an NSOpenGLView? Are these two assumptions correct? What else could I use to accomplish this?

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  • Android - Turn off display without triggering sleep/lock screen - Turn on with Touchscreen

    - by NebulaSleuth
    I have been trying to find a way to turn off the display, and wake up from the user touching the touch screen. The device is in an embedded environment where the device is a tablet and the user does not have access to anything except the touch screen (no buttons at all). It is connected to power so the battery won't be a problem, but when I detect no activity I want to turn off the screen so it isn't staring them in the face all day and doesn't reduce the life the LCD backlight. I maintain a wakelock permanently and decide when to sleep myself. The problem is that when I turn off the screen using : WindowManager.LayoutParams params = getWindow().getAttributes(); params.screenBrightness = 0; getWindow().setAttributes(params); The activity gets paused and stopped. And the unit does not respond to a touch to wake it up. You need to press the power button. At that point the "slide to unlock" shows up. I want to turn off the display, and then stay running so I can detect a touch screen event and turn the display back on. I also tried turning the display to a brightness of 0.1, which works on some devices, but the device I need it to work on, only "dims" the display. I also tried this: // First Remove my FULL wakelock //then aquire a partial wake lock (which should turn off the display) PowerManager.WakeLock wl = manager.newWakeLock(PowerManager.PARTIAL_WAKE_LOCK, "Your Tag"); wl.acquire(); however this method does not turn off the display.

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  • Waiting for ServerSocket accept() to put socket into "listen" mode

    - by inazaruk
    I need a simple client-server communication in order to implement unit-test. My steps: Create server thread Wait for server thread to put server socket into listen mode ( serverSocket.accept() ) Create client Make some request, verify responses Basically, I have a problem with step #2. I can't find a way to signal me when server socket is put to "listen" state. An asynchronous call to "accept" will do in this case, but java doesn't support this (it seems to support only asynchronous channels and those are incompatible with "accept()" method according to documentation). Of cause I can put a simple "sleep", but that is not really a solution for production code. So, to summarize, I need to detect when ServerSocket has been put into listen mode without using sleeps and/or polling.

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  • Android home screen widget documentation

    - by systempuntoout
    Do you know any books, articles, examples, screencasts that document how to develop an home screen widget on Android? I just found these links: widget design guidelines Introducing home screen widgets and the AppWidget framework I would like to develop a tiny home screen ticker and i'm searching for the proper way to code it.

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  • ASP.Net Gridview, How to activate Edit Mode based on ID (DataKey)

    - by Jon P
    I have a page, lets call it SourceTypes.aspx, that has a a GridView that is displaying a list of Source Types. Part of the GridView is a DataKey, SourceTypeID. If source TypeID is passed to the page via a query sting, how to I put the Gridview into Edit mode for the appropriate row based on the SourceTypeID? The GridView is bound to a SQlDataSource object. I have a feeling I am going to kick myself when the answer appears!! I have looked at Putting a gridview row in edit mode programmatically but it is some what lacking in specifics

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  • Show dialog while loading new screen

    - by darkdusky
    I have a front screen with a button which opens a second screen. The second screen can take a few seconds to load so I want to display a dialog while loading. My problem is the dialog does not display while loading second screen, but it displays when I return to first page from the second page. If I comment out the "startActivity" to open second page the dialog shows fine. I'm fairly new to android programming - I guess it has something to do with threads. //code snippet from inside onCreate: NewGame.setOnClickListener(new View.OnClickListener() { public void onClick(View arg0) { //does not get displayed before 2nd page opens showDialog(DIALOG2_KEY); //shows fine if next 2 lines commented out Intent i = new Intent(screen1.this, SudukuXL.class); startActivity(i); I've dealt with the dialog showing on returning to the front screen using onPause(). I've tried using threads to seperate the dialog from the startActivity but I've had no luck. Any help would be appreciated. I used code from Android examples to create dialog. I include below for reference: protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG2_KEY: { ProgressDialog dialog = new ProgressDialog(this); dialog.setMessage("Loading..."); dialog.setIndeterminate(true); dialog.setCancelable(true); return dialog; } } return null; }

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  • ipod's repeat mode

    - by gayathri
    my ipod's repeatmode is always in MPMusicRepeatModeDefault,How will turn it off/how to change its mode?.i used setRepeatMode method but that does not work out.thanks

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  • Debug Mode for CodeIgniter?

    - by user350814
    Does CodeIgniter provide a Debug Mode, for example, when accessing an Invalid URL? Ruby on Rails does show debugging Messages when a incorrect URL has been given, and the controller is unable to resolve it using the routes map. How would I enable such debugging messages in CodeIgniter? The profiler ... $this->output->enable_profiler(TRUE); ... only affects single classes, but not all routes. So debugging without an actual debugger mode is a little... difficult. :-)

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  • Floating toolbar on bottom, centered, 80% of current screen width

    - by Tom
    I'm trying to implement a Facebook like toolbar on the bottom of the screen for a website I'm currently working on. Currently, I have it 100% of the width of the screen but I'd like to have it look almost exactly like Facebook's toolbar, centered, bottom justified on top, around 80% of the current screen's width. Here is the current CSS for the toolbar I have that is 100% of the screen's width. Thanks in advance. CSS: <style type="text/css"> #toolbar { background:url('/_assets/img/toolbar.gif') repeat-x; height:25px; position:fixed; bottom:0px; width:100%; left:0px; border-left:1px solid #000000; border-right:1px solid #000000; z-index:100; font-size:0.8em; } </style>

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  • ipad video input

    - by euphoria83
    Is it possible to send video to iPad so that it can either be used for screen sharing or as an extra screen or to watch videos that are being played on another machine, say my mac ? Thanks.

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  • Saving large webpage as Image

    - by Nalaka526
    I'm trying to save webpage as an image. The web page I'm trying to save is bit long and has many images (http://www.boston.com/bigpicture/2012/10/hurricane_sandy_the_superstorm.html) I tried Google Chrome Screen Capture Extention and few other Chrome Screen Capture Plugins but all gave empty image as output. How to overcome this? Is there any other known Plugin (non Chrome is OK) to save large web page as an Image?

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  • Set up heads up for two people

    - by Brian M. Hunt
    Is there a way to set up a Mac or Linux so that one can connect two mice and two keyboards with both users having independent input on the screen with their respective mice and keyboards? I'd like to set up an environment for pairwise programming, and in particular have two developers be able to concurrently edit different documents on the same computer screen, but each person having different keyboards and mice. I'd be much obliged for any input and direction.

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  • Dual Monitors for Windows 8

    - by antonio081014
    I have one monitor and a projector connecting to my computer, while the screen keep flashing after every 10 seconds, it seems the resolution keeps changing. The project is the a dual display for the monitor. They displays the same content. My current resolution is 1024*768, while after 10 seconds around, the resolution goes to something big, then after a few seconds, it goes back to 1024*768. I wonder if this is a problem about the resolution, or it's about the compatible of screen display?

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  • I want to transfer what I see on iPad app to the PC, is there a way?

    - by Jian Lin
    I have an iPad app that shows some good picture, and I want to transfer some pictures to the PC so I can send them by email to other people. Is there a way to capture the screen and save it as PNG or JPG? Otherwise, is the only way to install an iPad SDK (software development kit) so that you have a virtual iPad on the computer and run the app, and then use screen capture program on the PC to do the capture?

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  • .screenrc - multiple regions on launch

    - by Rob B
    I know it's possible, but I can't for the life of me figure out how, to launch screen with one window in split region mode? ie: I have screen set to open multiple windows on launch, but want window 0 to be split into two regions with an application running in each region

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  • How can I turn off display resolution auto-detection in Windows Vista?

    - by 6502
    At work I've 4 different computers connected using a keyboard/video/mouse switch. Quite often when I switch to windows vista the resolution is totally wrong and I need to get the screen properties dialog, change to another wrong resolution (because the fun part is that the apparently current resolution listed in the dialog is the correct one) then re-switch to the correct resolution. I would really like to just shut that broken resolution autodetection code off. Is there a way to disable screen resolution autodetection in Windows Vista?

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  • How can I install new boot splash theme into Ubuntu 9.10?

    - by gcc
    I want to change my splash screen. But when I download any splash screen to my computer, I cannot install them. Every time, the computer gives me the same warning "that packet is not a format wanted" -warning like this- I am asking "is there any other way to install splash screens?". Note: I have also used 'Art manager' but it did not work properly.

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  • How to obtain a camera stream from Unity without rendering it to the player's screen?

    - by aiguy
    I'd like to stream the output of two cameras to a separate process. Right now, it looks like the best way to do that is to grab the rendered camera views from the screen via platform specific screen capture hooks then compress them real time with h.264. Is there a way to grab the input of the cameras within unity and avoid rendering them to the screen? One solution I'm considering involves using Unity's multiplayer capability to run the game on a separate machine and grab it from that screen buffer, unbeknownst to the player.

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