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  • Strange error in PDF2SWF and no file is created

    - by Corey
    I'm running Snow Leopard and using PDF2SWF via MacPorts. I tried this out using a simple PDF I made from text and it worked fine so I have a feeling this is a problem with my PDF. Here is the command I'm using: pdf2swf 2166D.pdf -o 2166D.swf It doesn't output any file but it throws these errors: Error: Illegal entry in bfchar block in ToUnicode CMap Error: Illegal entry in bfchar block in ToUnicode CMap NOTICE processing PDF page 1 (612x396:0:0) (move:0:0) Segmentation fault I couldn't find anything in teh Googs so now I come to you Stack Overflow. Thanks.

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  • Technique/class to clean invalid XML in AS3/Flex 4?

    - by Quentin
    I'm looking for a way to load invalid (malformed) XML into an AS3 XML object. Do you know a class or a technique to do so? I have to load malformed HTML and parse it as XML. This is a Flex project so I can use Flex specific classes if needed! I thought of using the HTMLLoader since it accepts all kinds of malformed HTML and renders it properly but couldn't get anything to work...

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  • What is the right way to scale a Flex application up to fullscreen?

    - by Impirator
    Fullscreen mode and I have been battling for a while in this Flex application, and I'm coming up short on Google results to end my woes. I have no problem going into fullscreen mode by doing a Application.application.stage.displayState = StageDisplayState.FULL_SCREEN;, but the rest of the content just sits there in the top, left corner at it's original size. All right, says I, I'll just do a stage.scaleMode = StageScaleMode.SHOW_ALL and make it figure out how to pull this off. And it looks like it does. Except that when you mouse over the individual checkboxes and buttons and various components, they all fidget slightly. Just a slight jump up or down as they resize...on mouse over. Well, this is frustrating, but bearable. I can always just invoke invalidateSize() explicitly for all of them. But for the comboboxes. The ones at the bottom have their menus go off the bottom of the screen, and when I pop out of fullscreen mode, their drop downs cut off half way. I have no idea how to fix that. Can someone step in here, and put me out of my misery? What is the right way to scale a Flex application up to fullscreen? var button:Button = button_fullscreen; try { if(stage.displayState == StageDisplayState.FULL_SCREEN) { Application.application.stage.displayState = StageDisplayState.NORMAL; button.label = "View Fullscreen Mode"; stage.scaleMode = StageScaleMode.NO_SCALE; } else { Application.application.stage.displayState = StageDisplayState.FULL_SCREEN; button.label = "Exit Fullscreen Mode"; stage.scaleMode = StageScaleMode.SHOW_ALL; } invalidateSizes(); // Calls invalidateSize() explicitly on several components. } catch(error:SecurityError) { Alert.show("The security settings of your computer prevent this from being displayed in fullscreen.","Error: "+error.name+" #"+error.errorID); } catch(error:Error) { Alert.show(error.message,error.name+" #"+error.errorID); }

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  • Stop SWF file from repeating

    - by Samuel
    Hey people, I have converted a short clip to an .swf file, i want to implement it on my website: <object width="400" height="300"> <param name="movie" value="movie.swf"> <embed src="movie.swf" width="400" height="300"> </embed> </object> When i play it it autoplays (that's fine) but it also keeps repeating over and over, i'd like it to stop at the end and just display the end frame (as mentioned i converted a movie so i cant do it with actionscript in the .fla file). Thanks for any tips!

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  • Equivalent of Flex DataBinding using Pure Actionscript

    - by Joshua
    What is the ActionScript equivalent of this? <mx:Label text="Hello {MyVar} World!"/> In ActionScript it would need it to look something like this: var StringToBind="Hello {MyVar} World!"; // I've Written It This Way Because I Don't Know The Exact Text To Be Bound At Design Time. [Bindable] var MyVar:String='Flex'; var Lab:Label=new Label(); Lab.text=??? ... SomeContainer.addChild(Lab); How can I accomplish this kind of "Dynamic" binding... Where I don't know the value of "StringToBind" until runtime? For the purposes of this question we can assume that I do know that any variable mentioned in "StringToBind", is guaranteed to exist at runtime. I already realize there are much more straightforward ways to accomplish this exact thing STATICALLY, and using only Flex. It's important for my project though that I understand how this could be accomplished using purely ActionScript.

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  • Embed .swf in webpage and make it fullscreen

    - by Farinha
    Is there a way to embed a .swf file in a webpage and provide a way to make it fullscreen? I'm creating these files with Adobe Captivate, which doesn't seem to provide a way to publish in other usable formats (.avi files are too big, and no .flv is available, to which there seem to have some players around that allow fullscreen). If there's a way to convert .swf to some other "embedable" format, please let me know.

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  • as2 to as3 communication

    - by user16458
    I have an external swf file running as2 and it's loaded into a container that runs as3, is it possible to make a function call from the external swf keeping in mind the function is as3 container

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  • Amazon S3 and swfaddress

    - by justinbach
    I recently migrated a large AS3 site (lots of swfs, lots of flvs) to Amazon S3. Pretty much everything but HTML and JS files is being stored/served from Amazon, and it's working well. The only problem I'm having is that I built the site using SWFaddress (actually, via the Gaia framework which uses SWFaddress), and for some reason, SWFaddress is no longer updating the address bar correctly as users navigate from page to page. In other words, the URL persistently remains http://www.mysite.com, not http://www.mysite.com/#/section as would be the case were SWFaddress functioning correctly (and as it was functioning prior to the migration). Stranger yet, if I go to (e.g.) http://www.mysite.com/#/section directly, the deeplinking functions as you'd expect--I arrive directly at the correct section. However, navigating away from that section doesn't have any effect on the address bar, despite the fact that it should be dynamically updated. I've got a crossdomain.xml file set up on the site that allows access from all domains, so that's not the issue, and I don't know what else might be. Any ideas would be greatly appreciated! P.S. I integrated S3 by putting pretty much the entire site in an S3 bucket and then just changing the initial swfobject embed to point to the S3 instance of main.swf, passing in the S3 path as the "base" param to the embedded swf so that all dynamically loaded assets and swfs would also be sourced from s3. Dunno if that's related to the troubles I'm having.

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  • MXMLC and 64bit JRE

    - by sascha
    Are there any workarounds to get the Flex compiler to work with a 64bit JRE? If I use an MXMLC task in an Ant buildfile in Eclipse it works fine but if I try to use MXMLC from the command line (or try the Run... command from FDT in Eclipse) it fails, telling me ... "Error loading: C:\Program Files\Java\jrrt-1.6.0\jre\bin\jrockit\jvm.dll" (this is with a 64bit JRockit runtime but that shouldn't matter).

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  • How to remove child(Movieclip) and add to new parent (Movieclip)

    - by vineth
    Hi, I need to remove the child(movieClip) from the parent(movieClip) while dragging and add the same child(movieClip) to another movieclip when dropped. this method is used for dragging function pickUp(event:MouseEvent):void { event.target.startDrag(); } when i drop it function dropIt(event:MouseEvent):void { event.target.parent.removeChild(event.target); //for removing from previous parent clip event.target.dropTarget.parent.addChild(event.target); // add to new Moviclip } But the clip is not visible or not available while dropping... Help me to overcome from this Problem.

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  • Masking FLV video in AS3 with PNG alpha channel.

    - by James Roberts
    Hey there, I'm trying to mask an FLV with a PNG alpha channel. I'm using BitmapData (from a PNG) but it's not working. Is there anything I'm missing? Cut up code below: var musclesLoader:Loader = new Loader(); var musclesContainer:Sprite = new Sprite(); var musclesImage:Bitmap = new Bitmap(); var musclesBitmapData:BitmapData; var musclesVideo:Video = new Video(752, 451.2); var connection:NetConnection = new NetConnection(); var stream:NetStream; function loadMuscles():void { musclesLoader.load(new URLRequest('img/muscles.png')); musclesLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, musclesComplete); } function musclesComplete():void { musclesBitmapData = new BitmapData(musclesLoader.content.width, musclesLoader.content.height, true, 0x000000); musclesImage.bitmapData = musclesBitmapData; musclesImage.smoothing = true; musclesContainer.addChild(musclesImage); contentContainer.addChild(musclesContainer); } function loadMusclesVideo():void { connection.connect(null); stream = new NetStream(connection); stream.client = this; musclesVideo.mask = musclesBitmapData; stage.addChild(musclesVideo); musclesVideo.attachNetStream(stream); stream.bufferTime = 1; stream.receiveAudio(true); stream.receiveVideo(true); stream.play("vid/muscles.flv"); } Outside this code I have a function that adds the containers to the stage, etc and places the objects in the appropriate spots. It sort of works - the mask applies, but in a square (the size of the boundaries of musclesBitmapData) rather than with the shape of the alpha channel. Is this the right way to go about this?

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  • Multiple MCs, Single Listener, AsBroadcaster

    - by Brett
    I'm currently working trying to have multiple MCs inside a container MC which when they mini MCs are clicked will broadcast a message so that I can act upon them. This would be simple in AS 3 as it would be mc.addEventListener(MouseEvent.CLICK, obj); however, this is AS 2 and so I am semi-forced to use the broadcastMessage('myMessage'); and mc.addListener(obj); event handler. The main problem is that the broadcaster isn't broadcasting any messages. The second problem is that there are 5 MCs and when I click one of them, I get 5 trace messages about the click. I can't seem to keep the MC clicks unique even though they are all given separate instance names vie the properties panel. Any help would be appreciated. A link to my code is here (pastie.org #481511). Can you see anything wrong?

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  • SoundChannel object plays small portion after being stopped and played again

    - by gok
    SoundChannel object is stopped and played again. When played again it plays small portion from the previous position and suddenly jumps back to the beginning. It doesn't play the whole sound before looping. This happens only once, then it loops normally. It happens again if I stop and play. public function play():void { channel = clip.play(trimIn); volume(currentVolume); isPlaying = true; timer.start(); channel.addEventListener(Event.SOUND_COMPLETE, loopMusic); } public function loopMusic(e:Event=null):void { if (channel != null) { timer.stop(); channel.removeEventListener(Event.SOUND_COMPLETE, loopMusic); play(); } } Do I need to somehow reset the soundChannel?

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  • how can I unload a swf with AS3?

    - by Ole Media
    Any body can help on how I can do to unload a swf before I load the next one? var mLoader:Loader = new Loader(); function loadSWF(e:Event):void { var imageId:Array = e.target.name.split("_"); var targetId:int = imageId[0]; var caption:int = imageId[1]; txt = arrayText[caption]; dynText1.text = ""; dynText1.text = arrayText[caption]; dynText1.setTextFormat(textFormatMain); var swf:String = "swf/" + xmlList[targetId].image[caption].@swf; if (mLoader.content != null) { swfLoad.swfArea.mLoader.unload(); swfLoad.swfArea.mLoader.load(null); } mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); mLoader.load(new URLRequest(swf)); } //-------------------------------------------------------------------------// function onCompleteHandler(loadEvent:Event):void { swfLoad.swfArea.addChild(loadEvent.currentTarget.content); TweenLite.to(swfLoad, 0.5, {alpha:1}); } function onProgressHandler(mProgress:ProgressEvent):void { //var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal; //trace(percent); }

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  • crash when linking swc with Alchemy

    - by paleozogt
    I have a project I'm trying to compile with alchemy. It will compile .o and .a files, but when trying to create a .swc, it will fail. It appears to crash with this error: g++ -swc -o mylib.swc my-flex-interface.cpp mylib.a Cannot yet select: 0x279c810: ch,flag = AVM2ISD::CALL - A call instruction 0x279c7a0, 0x29c4350 0 llc 0x00636dfe _ZNSt8_Rb_treeIN4llvm3sys4PathES2_St9_IdentityIS2_ESt4lessIS2_ESaIS2_EE13insert_uniqueERKS2_ + 6078 1 llc 0x006373a2 _ZNSt8_Rb_treeIN4llvm3sys4PathES2_St9_IdentityIS2_ESt4lessIS2_ESaIS2_EE13insert_uniqueERKS2_ + 7522 2 libSystem.B.dylib 0x9530942b _sigtramp + 43 3 ??? 0xffffffff 0x0 + 4294967295 4 libSystem.B.dylib 0x953968e5 raise + 26 5 libSystem.B.dylib 0x953ac99c abort + 93 6 llc 0x002f4fe0 _ZN98_GLOBAL__N__Volumes_data_dev_FlaCC_llvm_2.1_lib_Target_AVM2_AVM2ISelDAGToDAG.cpp_00000000_F04616B616AVM2DAGToDAGISel6Emit_7ERKN4llvm9SDOperandEj + 0 7 llc 0x002f8e1b _ZN98_GLOBAL__N__Volumes_data_dev_FlaCC_llvm_2.1_lib_Target_AVM2_AVM2ISelDAGToDAG.cpp_00000000_F04616B616AVM2DAGToDAGISel10SelectCodeEN4llvm9SDOperandE + 2219 8 llc 0x002fa193 _ZN98_GLOBAL__N__Volumes_data_dev_FlaCC_llvm_2.1_lib_Target_AVM2_AVM2ISelDAGToDAG.cpp_00000000_F04616B616AVM2DAGToDAGISel10SelectRootEN4llvm9SDOperandE + 819 9 llc 0x002e6a2c _ZN4llvm19X86_64TargetMachineD0Ev + 65116 10 llc 0x003de4ca _ZN4llvm11StoreSDNodeD1Ev + 1610 11 llc 0x0040d3fe _ZN4llvm11StoreSDNodeD1Ev + 193918 12 llc 0x0040f92e _ZN4llvm11StoreSDNodeD1Ev + 203438 13 llc 0x005d1926 _ZN4llvm12FunctionPassD1Ev + 20998 14 llc 0x005d1f3a _ZN4llvm12FunctionPassD1Ev + 22554 15 llc 0x005d20c5 _ZN4llvm12FunctionPassD1Ev + 22949 16 llc 0x00002e44 0x0 + 11844 17 llc 0x00001f36 0x0 + 7990 18 ??? 0x00000006 0x0 + 6 make[2]: *** [src/app/alchemy/sonic.swc] Error 6 make[1]: *** [src/app/alchemy/CMakeFiles/alchemy.dir/all] Error 2 make: *** [all] Error 2 I'm not familiar enough with LLVM (which Alchemy uses under the hood) to figure out what this error means. Any ideas?

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  • as3 - controlling flicker when scaling up a button or movieclip

    - by sol
    This is a situation I run into a lot but never seem to find a good solution. I have movieclips that I scale up slightly on rollover, but if you hover over the edge of the movieclip it just sits there and flickers, continuously receiving mouseOver and mouseOut events. How do you deal with this? Again, it's usually a problem when tweening the scale of a movieclip or button. my_mc.addEventListener(MouseEvent.MOUSE_OVER, mOver); my_mc.addEventListener(MouseEvent.MOUSE_OUT, mOut); private function mOver(m:MouseEvent) { TweenLite.to(m.target, .2, { scaleX:1.1, scaleY:1.1} ); } private function mOut(m:MouseEvent) { TweenLite.to(m.target, .2, { scaleX:1, scaleY:1} ); }

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  • coin rotation, as3

    - by VideoDnd
    What's the best way to make a coin rotation? I tried Math.random, but the coin doesn't wobble correctly. starter code //ROTATION addEventListener(Event.ENTER_FRAME, enterFrameHandler); function enterFrameHandler(event:Event):void { /* ADD VELOCITY, GRAVITY, ACCELERATION */ coin.rotationY += 8; } tried this, but it has no gravity or accelleration //ROTATION AND RANDOM MATH function wobble():void { var wobble = ((Math.random()*4)-2); flk.rotationY -= 11+wobble/2; flk.rotationX -= 2+wobble/20; } var myInterval:uint = setInterval (wobble, 40); I took out the work physics from my title:) I want it to behave like its affected by velocity, gravity, and acceleration.

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  • Why wouldn't a flex remoteobject be able to work within a custom component?

    - by Gary
    Please enlighten this flex noob. I have a remoteobject within my main.mxml. I can call a function on the service from an init() function on my main.mxml, and my java debugger triggers a breakpoint. When I move the remoteobject declaration and function call into a custom component (that is declared within main.mxml), the remote function on java-side no longer gets called, no breakpoints triggered, no errors, silence. How could this be? No spelling errors, or anything like that. What can I do to figure it out? mxml code: < mx:RemoteObject id="myService" destination="remoteService" endpoint="$(Application.application.home}/messagebroker/amf" > < /mx:RemoteObject > function call is just 'myService.getlist();' when I move it to a custom component, I import mx.core.Application; so the compiler doesn't yell my child component: child.mxml <mx:Panel xmlns:mx="http://www.adobe.com/2006/mxml" creationComplete="init()" > <mx:Script> <![CDATA[ import mx.core.Application; public function init():void { helloWorld.sayHello(); } ]]> </mx:Script> <mx:RemoteObject id="helloWorld" destination="helloService" endpoint="$(Application.application.home}/messagebroker/amf" /> <mx:Label text="{helloWorld.sayHello.lastResult}" /> </mx:Panel> my main.mxml: <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" creationComplete="init()" xmlns:test="main.flex.*" > <mx:Script> <![CDATA[ [Bindable] public var home:String; [Bindable] public var uName:String; public function init():void { //passed in by wrapper html home = Application.application.parameters.appHome; uName = Application.application.parameters.uName; } ]]> </mx:Script> <test:child /> </mx:Application>

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