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  • Generate multiple graphics from within an R function

    - by William Doane
    I'd like to spawn several graphics windows from within a function in R using ggplot graphics... testf <- function(a, b) { devAskNewPage(TRUE) qplot(a, b); # grid.newpage(recording = TRUE) dev.new() qplot(a, a+a); # grid.newpage(recording = TRUE) dev.new() qplot(b, b+b); } library(ggplot2) x <- rnorm(50) y <- rnorm(50) testf(x, y) However, neither dev.new() nor grid.newpage() seems to flush the preceding plot. I know that, in R, functions normally only produce the last thing they evaluate, but I'd like to understand the process better and to learn of any possible workarounds. Thoughts?

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  • How to draw the "trail" in a maze solving application

    - by snow-spur
    Hello i have designed a maze and i want to draw a path between the cells as the 'person' moves from one cell to the next. So each time i move the cell a line is drawn Also i am using the graphics module The graphics module is an object oriented library Im importing from graphics import* from maze import* my circle which is my cell center = Point(15, 15) c = Circle(center, 12) c.setFill('blue') c.setOutline('yellow') c.draw(win) p1 = Point(c.getCenter().getX(), c.getCenter().getY()) this is my loop if mazez.blockedCount(cloc)> 2: mazez.addDecoration(cloc, "grey") mazez[cloc].deadend = True c.move(-25, 0) p2 = Point(getX(), getY()) line = graphics.Line(p1, p2) cloc.col = cloc.col - 1 Now it says getX not defined every time i press a key is this because of p2???

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  • KeybListener problem

    - by rgksugan
    In my apllication i am using a jpanel in which i want to add a key listener. I did it. But it doesnot work. Is it because i am using a swingworker to update the contents of the panel every second. Here is my code to update the panel RenderedImage image = ImageIO.read(new ByteArrayInputStream((byte[]) get())); Graphics graphics = remote.rdpanel.getGraphics(); if (graphics != null) { Image readyImage = new ImageIcon(UtilityFunctions.convertRenderedImage(image)).getImage(); graphics.drawImage(readyImage, 0, 0, remote.rdpanel.getWidth(), remote.rdpanel.getHeight(), null); }

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  • Graphics glitches in Visual Studio 2010

    - by KolbyK
    I'm having graphics issues with Visual Studio 2010. When I open a solution only part of the UI renders. Entire sections like the solution explorer will be missing. This only happens after I've had Visual Studio running for a while and have opened/closed a variety of solutions. It "feels" like some sort of a GDI handle leak because the problem goes away once I reboot. I'm running Windows 7 Ultimate - 64 bit. I've updated my graphics drivers, installed the latest patches, etc. I can't find any postings about this on stackoverflow or doing a variety of Google searches. Any ideas?

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  • Whats the best way to design this database scenario?

    - by ankimal
    I want to setup 2 MySQL databases which differ in schema in that, one is normalized and the other is flat for quicker reads and writes. The information being stored in both DBs is the same, but the representation is obviously different owing to the different design approaches. I need to find a robust solution to sync information in real time from my normalized version to my flatter version.

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  • how to capture the right click event using getMouse()

    - by Leyond
    I am trying to use graphics.py to write a user graphics interface. The problem is that how can I capture the right click event? It seems that the function getMouse() could just returns where the mouse was left-clicked as a Point object. from graphics import * def main(): win = GraphWin("My Circle", 100, 100) c = Circle(Point(50,50), 10) c.draw(win) win.getMouse() # pause for click in window win.close() main() I want to know how can I capture the right-click event in the window, thanks.

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  • NVIDIA graphics driver in Ubuntu 12.04

    - by user924501
    So my overall goal is that I want to be able to code with CUDA enabled applications. However, upon many days of searching, using installation walkthroughs, and reinstalling countless times after driver failure... I'm now here as a last resort. I cannot get Ubuntu 12.04 LTS to install the NVIDIA 295.59 driver for my GeForce GT 540M NVIDIA graphics card. My main system specs is as follows... (I believe having the Intel processor may be the problem) DELL Laptop XPS L502X Intel® Core™ i7-2620M CPU @ 2.70GHz × 4 Intel Integrated Graphics 64 bit NVIDIA GeForce GT 540M Ubuntu 12.04 LTS All other specs are irrelevant unless I forgot something? Methods Tried: aptitude install nvidia-current (all packages) Results: Nothing really happened. Nothing in the additional drivers menu appeared, nor was the NVIDIA X Server settings application allowing access because it thought there was no NVIDIA X Server installed. Downloaded driver from nvidia.com. Set nomodeset in the grub boot menu through /boot/grub/grub.cfg Went to console and turned off lightdm. Installed the driver, but it said the pre-install failed? (mean anything?) Started up lightdm again. Results: NVIDIA X Server settings still didn't notice it. Even tried to do nvidia-xconfig multiple times. I also went into the config file to make sure the driver setting said "nvidia". aptitude install nvidia-173 (all packages) Results: Couldn't find the xorg-video-abi-10 virtual package. It was nowhere to be found and the ubuntu forums everywhere had no answers. Lots of people were having this problem. This is easily done in windows, simply download the driver and debug in visual studio with no problems at all. I'd like clear step-by-step instructions on how I should go about this. I'm relatively new to linux but I can find my way around pretty well so you aren't talking to a straight-up beginner. Also, if you think another thread may have the answer please post because I was having a hard time looking for my specific type of problem. TL;DR I want to have access to my GPU so I can code with CUDA while in Ubuntu 12.04 on my 64 bit laptop that also has Intel integrated graphics on the processor. Solution: sudo apt-add-repository ppa:ubuntu-x-swat/x-updates && sudo apt-get update && sudo apt-get upgrade && sudo apt-get install nvidia-current

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  • What method do you use to identify the Aggregate Roots in Domain Drive Design?

    - by Robert
    When applying Domain Driven Design to a project, how do you identify the Aggregate Roots? For example, in a standard E-Commerce website, you might say that the Order is one, and the User is the other. But what if your Users belong to a Company? Does that make your Company the aggregate root? I'm interested in hearing people's approaches to working out the Aggregate roots, and how to identify poorly chosen aggregate roots.

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  • java graphics display help

    - by java
    I know that i am not calling the graphics paint command in the mainframe in order to display it. but i'm not sure how. thanks in advance import java.awt.*; import javax.swing.*; public class MainFrame extends JFrame { private static Panel panel = new Panel(); public MainFrame() { panel.setBackground(Color.white); Container c = getContentPane(); c.add(panel); } public void paint(Graphics g) { g.drawString("abc", 20, 20); } public static void main(String[] args) { MainFrame frame = new MainFrame(); frame.setVisible(true); frame.setSize(600, 400); frame.setResizable(false); frame.setLocationRelativeTo(null); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }

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  • What to think about when designing a simple GUI for a quiz game

    - by PeterK
    I am coming close to finish my first iPhone game ever, as a matter of fact also my first programming experience ever, which is a quiz game. I have all the functionality i want and is currently polishing it both from a code point of view as well as looking at the GUI. My initial idea was not to use any specific graphics but rather focus on the game experience and simplicity and by that only using background color, orange, and white text as well as buttons. The design is based on that all ages, from learning to read, should be able to host and play this game. However, as i am now getting close to the finish line i am starting to think what is needed from a GUI point of view. I would like to ask for some advice what to think about when designing a GUI. Is it considered OK without any 'fancy' graphics, what is the risk without it etc.? Also, what colors goes well together if i choose to use a simple GUI. I am thinking about color blindness etc. In other words how do i design a good and effective GUI for a simple game as mine? Thanks

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  • Creating new games on Android and/or iPhone

    - by James Clifton
    I have a succesfull facebook poker game that is running very nicely, now some people have asked if I can port this to other platforms - mainly mobile devices (and I have been asked to make a tablet version, do I really need a seperate version?) I am currently a PHP programmer (and game designer) and I simply dont' have the time to learn Android and other languages - so I have decided to pay third parties to program them (if viable). The information I need to know is what programming language is needed for the following four devices - Android mobile phone, iPhone, iPad and tablets? Can they all run off a central sql database? If they can't then i'm not interested :( Do any of these run FLASH? Have I covered all my main bases here? For example if a person programs for a ANDROID mobile phone is that to much differant to an ANDROID tablet? They will have slightly differant graphics (because the tablet has a greater screen area might as well use it) but do they need to be started from scratch? Same goes for iPhone/iPad, do they really need to be programmed differantly if the only differance is the graphics?

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  • About Data Objects and DAO Design when using Hibernate

    - by X. Ma
    I'm hesitating between two designs of a database project using Hibernate. Design #1. (1) Create a general data provider interface, including a set of DAO interfaces and general data container classes. It hides the underneath implementation. A data provider implementation could access data in database, or an XML file, or a service, or something else. The user of a data provider does not to know about it. (2) Create a database library with Hibernate. This library implements the data provider interface in (1). The bad thing about Design #1 is that in order to hide the implementation details, I need to create two sets of data container classes. One in the general data provider interface - let's call them DPI-Objects, the other set is used in the database library, exclusively for entity/attribute mapping in Hibernate - let's call them H-Objects. In the DAO implementation, I need to read data from database to create H-Objects (via Hibernate) and then convert H-Objects into DPI-Objects. Design #2. Do not create a general data provider interface. Expose H-Objects directly to components that use the database lib. So the user of the database library needs to be aware of Hibernate. I like design #1 more, but I don't want to create two sets of data container classes. Is that the right way to hide H-Objects and other Hibernate implementation details from the user who uses the database-based data provider? Are there any drawbacks of Design #2? I will not implement other data provider in the new future, so should I just forget about the data provider interface and use Design #2? What do you think about this? Thanks for your time!

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