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  • iPhone: trouble with wrong credentials

    - by user331396
    I am writing an iPhone App that uses a HTTPS/SOAP service which needs user credentials. After I change the password used for these credentials from a valid to an invalid one I still get a valid response from the service, as if the password was never changed. When I restart the app (with the invalid password) the app immediately receives the expected '401' message. Any hints what I might left out to code? Thx :)

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  • Accessing Files in Iphone

    - by user536221
    hi, I am Developing an application in IOS 4.0, and have made several apps in Symbian S60v3, Where i am stuck in IOS is that i want to access a file from the device which is saved from a third party application to some location in Iphone, NOw in the case of symbian i new its in System\Data\xyz\alpha.inf; but in case of IOS i don't know how to access the location. Would appreciate if some one can help ... Regards Nakul Kundra

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  • multiplayer game with bluetooth [iphone]

    - by Simpletic
    Hi, i am doing a multiplayer game with bluetooth, currently i am able to connect one iphone to another via picker. Now the problem is that how can i make two phones play with one another with the same screen synchronize and who play which character? I'm very new to this, is there any simple bluetooth games out there which i can get? Really need help with this, thanks a lot.

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  • xml cache on iphone

    - by dubbeat
    Hi, Could somebody suggest a technique or class library to read up on for XML Caching on the iphone? The biggest lag in my app is the XML being downloaded from the server. If a user views a screen the xml has to be downloaded and parsed and theres a wait of a few seconds. If they leave the screen and come back to it again they have to wait all over again which is kinda crappy.

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  • Disneyland Inside Out on iPhone and Android

    - by Ryan Cain
    It's hard to believe October was the last time I was over here on my blog.  Ironically after getter the developer phone from Microsoft I have been knee deep in iPhone programming and for the past few weeks Android programming again.  This time I've spent all my non-working hours programming a fun project for my "other" website, Disneyland Inside Out.  Disneyland Inside Out, a vacation planning site for Disneyland in California, has been around in various forms since June 1996.  It has always been a place for me to explore new technologies and learn about some of the new trends on the web.  I recently migrated the site over to DotNetNuke and have been building out custom modules for DNN.  I've also been hacking things together w/ the URLRewrite module in IIS 7.5 to provide strong SEO optimized URLs.  I can't say all that has really stuck within the DNN model of doing things, but it has worked pretty well. As part of my learning process, I spent most of the Fall bringing Disneyland Inside Out to the iPhone.  I will post more details on my development experiences later.  But this project gave me a really great opportunity to get a good feel for Objective-C development.  After 3 months I actually feel somewhat competent in the language and iPhone SDK, instead of just floundering around getting things to work.  The project also gave me a chance to play with some new frameworks on the iPhone and really dig into the Facebook SDK.  I also dug into some of the Gowalla REST api's as well.  We've been live with the app in iTunes for just about 10 days now, and have been sitting in the top 200 of free travel apps for the past few days.  You can get more info and the direct iTunes download link on our site: Disneyland Inside Out for iPhone Since launching the iPhone version I have gotten back into Android development, porting the Disneyland Inside Out app over to Android.  As I said in my first review of iPhone vs. Android, coming from a managed code background, Android is much easier to get going with.  I just about 3 weeks total I will have about 85 - 90% of the functionality up and running in the Android app, that took probably 1.5 - 2x's that time for iPhone.  That isn't a totally fair comparison as I am much more comfortable w/ Xcode and Objective-C today and can get some of the basic stuff done much faster than I could in the fall.  Though I'd say some of the hardest code to debug is still the null pointer issues on objects that were dealloc'd too early in Objective-C.  This isn't too bad with the NSZoombies enabled for synchronous code, but when you have a lot of async, which my app does, it can be hairy at times to track exactly what was causing the issue.   I will post more details later, as I am trying to wrap up a beta of the Android app today.  But in the meantime, if you have an iPhone, iPod Touch or iPad head on over to the site and take a look at my app.

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  • How do I use UIImagePickerController just to display the camera and not take a picture?

    - by Thomas
    Hello All: I'd like to know how to open the camera inside of a pre-defined frame (not the entire screen). When the view loads, I have a box, and inside it, I want to display what the camera sees. I don't want to snap a picture, just basically use the camera as a viewfinder. I have searched this site and have not yet found what I'm looking for. Please help. Thanks! Thomas Update 1: Here is what I have tried so far. 1.) I added UIImageView to my xib. 2.) Connect the following outlet to the UIImageView in IB IBOutlet UIImageView *cameraWindow; 3.) I put the following code in viewWillAppear -(void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentModalViewController:picker animated:YES]; NSLog(@"viewWillAppear ran"); } But this method does not run, as evident by the absence of NSLog statement from my console. Please help! Thanks, Thomas Update 2: OK I got it to run by putting the code in viewDidLoad but my camera still doesn't show up...any suggestions? Anyone....? I've been reading the UIImagePickerController class reference, but am kinda unsure how to make sense of it. I'm still learning iPhone, so it's a bit of a struggle. Please help! - (void)viewDidLoad { [super viewDidLoad]; // Create a bool variable "camera" and call isSourceTypeAvailable to see if camera exists on device BOOL camera = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]; // If there is a camera, then display the world throught the viewfinder if(camera) { UIImagePickerController *picker = [[UIImagePickerController alloc] init]; // Since I'm not actually taking a picture, is a delegate function necessary? picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeCamera; [self presentModalViewController:picker animated:YES]; NSLog(@"Camera is available"); } // Otherwise, do nothing. else NSLog(@"No camera available"); } Thanks! Thomas Update 3: A-HA! Found this on the Apple Class Reference. Discussion The delegate receives notifications when the user picks an image or movie, or exits the picker interface. The delegate also decides when to dismiss the picker interface, so you must provide a delegate to use a picker. If this property is nil, the picker is dismissed immediately if you try to show it. Gonna play around with the delegate now. Then I'm going to read on wtf a delegate is. Backwards? Whatever :-p Update 4: The two delegate functions for the class are – imagePickerController:didFinishPickingMediaWithInfo: – imagePickerControllerDidCancel: and since I don't actually want to pick an image or give the user the option to cancel, I am just defining the methods. They should never run though....I think.

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  • Should a Python programmer learn Ruby?

    - by C J
    Hi! I have been a Python programmer for around 1.5 years (one internship + side projects), so I am comfortable with the language. Given that everyone is talking about Ruby these days, and I mean seriously! No one bothers about Python (from what I've seen). See GitHub. All RoR. I apply for a job and they ask me about RoR. I look at the screencasts on peepcode.com and they are in Ruby. gitimmersion.com has all the tutorial in Ruby! I know this is pretty vague, but still... why Ruby! Everyone these days is obssessed with RoR! Why not Python? Anyways, my questions are: Should I learn Ruby? Is learning Ruby when knowing Python be, er, complicated for me? Or is it going to be just like learning any other language? Thanks!

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  • Programmer friendly non-voxel art styles?

    - by Overv
    Like many other programmers I've always wanted to make a game, but simply lack the skills to do any production quality graphics. I am however sure that I want to do the models and textures myself, because I need a lot of different objects and I am sure I wouldn't be able to find good matching models on 3D sites. That means I'll have to pick an art style that is "simple", programmer friendly. An extreme example of this is of course Minecraft, but I don't want to go that basic. I'm absolutely against creating a voxel game. What kind of art styles are out there that are relatively simple, i.e. things made out of basic shapes and textures, but are still good enough to form a believable and detailed world? An example of what I mean is wind waker. The objects are formed of relatively simples shapes, but still provide enough detail to create a nice, living world. The environment my game is set in is a city environment. What I'm really asking for here are good examples of "simple" art styles applied in practice, so I can choose one that fits my skills.

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  • How to explain pointers to a Java/VB programmer

    - by Skeith
    I am writing a game and my friend has offered to help me as it is a RPG and will take a long time to do the "scripting" bit of the game. The problem is IMO he's not that good a programmer :( (add flame war here). He has only programmed in Java and VB and keeps saying really stupid things to me like "Why don't you drag and drop an onClick event" to design my UI when I'm using DirectX. I tried explaining pointers to him but his response was, if it's just a variable that holds a memory address, why don't you just use an int? I create an instance of an attack class and give the creature a pointer to it so if several creatures use the same attack there is only one instance of it. He keeps saying why not put if statements in the creature class for every attack class and set true for the ones that are there. He has programmed mainly in VB and a little in Java just to learn OOP. How can I explain advanced C++ concepts like pointers and memory management to him? He just doesn't understand there are no super functions like form.show in C++.

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  • What tools should every programmer know?

    - by acidzombie24
    What are some tools every programmer know about? Some examples i thought were Source control. (No explanation needed) Profiler. Many could go without but its good to know how to use one when the occasion arise What else? I was thinking a bug report software but i havent used one so i wasnt sure. Should programmers know how to use TRAC? I remember in the past a person telling me if i was making a shared library i should know (Some Name) which generates docs from the source (in that case C++). What was that called and what else should i know about? -edit- what about team management software? any software you could not live without in a specific project would be a good mention. I'll also mention i use VMs frequently during the prototype or end phase to see if there are any issues on a clean XP or linux distro and if i forgot anything in my redistribution. I cant imagine the end/release and testing phase of a project without a VM.

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  • Looking for suggestions: becoming a hireable, young programmer [closed]

    - by Dan
    I am a 17 year old Java programmer that has filled the last year with learning all of the ins and outs of Java - Using Eclipse, and the help of a friend of the family (a Java programming architect for some company), I have learned everything from serializing objects, basic networking, generics, reflection, multi-threading, code optimization and efficiency & some concurrency safety - built my own proxy class, and nowadays, I answer questions on Project Euler. I am seeking some suggestions though on where I go next, or where I go from here to get a job in programming. I dedicate at least an hour every day to coding, sometimes literally, the entire day, and I really have come to love the process. I just started reading Effective Java (v2), and learning Scala (as I see often, possibly the Java replacement) I will be going to college for Computer Science next year - and taking AP computer science this year (however, I took a practice exam and got an 87, only need a 60to70 to pass, so no need to study for it too much) -- I was wondering if getting the SE 7 OCA and OCP would help me in trying to get a programming job. I looked around and most people have said online that an OCA/OCP are practically useless, but, at my age do they make me any more credible? More or less, what would you recommend to get a job in programming these days - or distinguish yourself from the crowd? I have enough time and dedication to learn another language, or anything really. Thank you very much.

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  • Does an inexperienced programmer need an IDE?

    - by Torben Gundtofte-Bruun
    Reading this other question makes me wonder if I (as an absolute beginner PHP programmer) should stick with WAMP and Notepad++ or to switch to some IDE like Eclipse. It's understandable that skilled developers will benefit from a big shiny IDE. But why should an absolute beginner use an IDE? Do the benefits outweigh the extra challenge of learning the IDE on top of learning to develop? Update for clarification: My goal is to get some basic programming experience. By choosing PHP and WAMP (and FogBugz and Kiln) I hope to avoid having to navigate the tricky / messy OS specifics and compiling etc. and just focus on basic functionality like an online user registration form. I've got lots of theoretical understanding from university a decade ago but no practical experience. I want to remedy that with a hobby project that would be similar to a real-world sellable web app. There are so many questions to ask. So many pitfalls I probably have to blunder into. This question is just one piece (my first!) of that puzzle.

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  • Learning OO for a C Programmer

    - by Holysmoke
    I've been programming professionally in C, and only C, for around 10 years in a variety of roles. As would be normal to expect, I understand the idioms of the language fairly well and beyond that also some of the design nuances - which APIs to make public, who calls what, who does what, what is supposed to reentrant and so on. I grew up reading 'Writing Solid Code', it's early C edition, not the one based on C++. However, I've never ever programmed in an OO language. Now, I want to migrate to writing applications for iPhone (maybe android), so want to learn to use Objective-C and use it with a degree of competence fitting a professional programmer. How do I wrap my head around the OO stuff? What would be your smallest reading list suggestion to me. Is there a book that carries some sort of relatively real world example OO design Objective-C? Besides, the reading what source code would you recommend me to go through. How to learn OO paradigm using Objective-C?

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  • How to tackle an experienced C# Programmer?

    - by nandu.com
    I am a noob in c# and asp.net developing. I have spent 6 months in design and another 6 in sql and asp.net programming. I just know the basics of asp.net and C#. I was programming as per the instruction of my tech leads and all good things changed in a day. :( All my tech leads (2+ experienced) left the company complaining about salary. And instead of those, company has recruited a 5+ experienced programmer cum tech lead (who is very strict), he is expecting me to code anything he says. Previous seniors of me, would say 'use ajax for this, use query for this instead of coding' and so on. I will do it exactly. I am not experienced enough to perform it myself. Now I am in a dilemma. I want to stay in the company and learn some more, but this new tech lead is expecting me to learn everything myself (he is telling me to learn jquery, javascript menus, session and chart in .Net, and so on and do things myself without asking him anything...I mean anything) :(((( PLease suggest to me some good tips to handle him. I think all programmers world wide would have faced a similar problem atleast once in the big programming life. So please..help .. 911

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  • How does a single programmer make a game?

    - by Mike
    I have always been a software developer, but lately I've been wanting to get into games. The only thing stopping me is the fact that I'm a programmer, not an artist. I've made some simple stuff, Tetris, 2D chess things like that but I can't do much art and that's really what holds me back. Now the problem is, I've yet to go to college so most commercial projects wouldn't accept me even to work for free and learn a bit especially with my lack of experience in games and any indie projects I've looked into really have an issue with responding to people interested, or actually completing (or starting really, most don't get past the ideas on paper) the project they want to do. I've looked around locally for artists, anyone who can do modeling, textures or animating or even anyone with some ability to make some more advanced 2D assets to get something like a side-scrolling RPG or something but haven't been able to find anyone. So how do you guys do it? Do I really just have to wait until I can go to college to see if I like working with games or is there some way I can get art (for free, anything I do is just going to be for fun so I don't want to have to sink money into it) and just start messing around on my own? Or am I just having bad luck and not looking in the right places for other people interested in having me help? I'm not looking for anything in particular, just something to fill some time with and see if I like making games. If not, well I'll go back to my software projects. I just have one more year of highschool and I'd like to try a few different areas before I go to college.

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  • Shoring up deficiencies in a "home grown" programmer?

    - by JohnP
    I started out by teaching myself BASIC on a Vic 20, and in college (mid 80's) I had Fortran, Pascal, limited C, machine and assembler (With a smattering of COBOL). I didn't touch programming from approx 1989 to 1999. At that point, I was lucky enough to get hired as a Clipper programmer. Took me about 6 months to learn most of it, and by now (13 yrs) I'm pretty expert in it. I have also picked up Cold Fusion, some C#, some ASP, SQL, etc. I know programming structures, but in most languages I'm missing the esoterics, and I know my code could be much tighter. The problem is that I've learned what I needed to, to get the job done. This results in a lot of gaps in practical knowledge. I am also missing out on a TON of theory. Things like SRP, Refactoring, etc are alien terms. (Although I grok the intent after a short read). In addition, I am in the position now of teaching junior programmers the company and our software, and I don't want to pass on the knowledge gaps. I know this is somewhat of a subjective question and may be closed, but how do you go back and pick up what you've missed?

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  • Need Directions to become a programmer [closed]

    - by Omin
    Before youguys go on about how there are many types of programmers, please read through the post. Long term goal: Develop my own software (company) Short term goal: Get a job that involves coding/programming Current status: Support Analyst (at a software company but does not involve any programming) with 40k salary, 3rd year computer engineering student I had everything figured out. I'm going to develop a 2D scrolling game for iphone or android, publish the app, sell a bunch, and then apply at a studios as a software developer. And then something hit me. I think I need to get a job that involes programming to learn as much as I can in the shortest time possible. So I got a phone interview at a fast growing start up software company, passed that no problem, but then had to take an online technical assessment. That failed miserably. I thought that if I could just present myself, show that I am hard working, positive attitude, eager to make self improvements, type of a guy, I could get the job. I was wrong. And now, I am lost. Im thinking of staying with my job until I find a new one as a programmer. I will be working, self studying, and trying to make this happen without finishing university. I forgot to mention that the online technical assessment was based on data structures/algorithms, OO design, runtime complexity. I was hoping that I could get some guidence. Should I be focusing on app development or study computer science fundamentals? I have a list of books I can be going through: Learning C# O'Reilly (I got interested in C# because of Unity3D and Mono), C# 5.0 in a Nutshell, Head First Design Patterns, Code Complete, Introduction to Algorithms, Programming Interviews Exposed, Cracking the Coding Interview, The Google Resume.

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  • How to move from Programmer to Project Lead

    - by DoctaStooge
    At my job, I'm currently a programmer, but in the next few weeks I'll be taking control my own project. I was wondering if anyone else here has been in the same situation, and if so, what advice you can offer to help me be able to better run my project. Experience in dealing with contractors would be greatly appreciated. A little more info: Project will have 3 people including myself, with extra people coming in when needing testing. The project has been programmed mainly by 2 people I would like to contribute to the programming as I like doing it and think I can add to the program, but am afraid of how the contractors will react. I don't want to create bad feelings which may harm the project. EDIT: Forgot to mention that I'll have to be picking up communications with customers to make sure their needs are met. Any advice on talking to customers cold would be greatly appreciated. EDIT 2: This is not a new project, I'm picking it up around version 6. Sorry that I didn't make it clear before.

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  • iPhone Store Kit returning invalid product ID errors

    - by EToreo
    Hello, I am trying to test In App Purchases on my iPhone and running into a problem where the product IDs I request information for end up being returned to me as invalid product IDs in the "didRecieveResponse" method. I have: Created an in store product associated with this app. It's bundle ID matches everything else. It has been cleared for sale and approved by the developer. Made sure my new provisioning profile has in store app purchases enabled and it has the full app name: "com.domain.appname" Made sure this is the provisioning profile being used to sign the app to my iPhone. Made sure that "com.domain.appname" is the app ID used to build the provisioning profile. Made sure that "com.domain.appname" is used in my plist file as the bundle identifier. Everything seems to be in place, however I still get my products returned to me as invalid IDs. This is the code I am using: - (void)requestProductData { SKProductRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers: [NSSet setWithObject: @"com.domain.appname.productid"]]; request.delegate = self; [request start]; } - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response { NSArray *myProducts = response.products; NSArray *myInvalidProducts = response.invalidProductIdentifiers; for(int i = 1; i < myInvalidProducts.count; ++i) { std::cout <<"invalid product id = " << [[myInvalidProducts objectAtIndex:i] UTF8String] << std::endl; } for(int i = 0; i < myProducts.count; ++i) { SKProduct * myProduct = [myProducts objectAtIndex:i]; std::cout << "Product Info:" << std::endl; std::cout << "\tlocalizedTitle = " << [[myProduct localizedTitle] UTF8String] << std::endl; std::cout << "\tlocalizedDescription = " << [[myProduct localizedDescription] UTF8String] << std::endl; std::cout << "\tproductIdentifier = " << [[myProduct productIdentifier] UTF8String] << std::endl; std::cout << "\tprice = " << [[myProduct price] doubleValue] << std::endl; std::cout << "\tpriceLocale = " << [myProduct priceLocale] << std::endl; } [request autorelease]; } All my product IDs show up in the invalid printouts and none of them show up in the "Product Info:" printouts. Any suggestions would be greatly appreciated... P.S. Yes, this is built as Objective-c/c++.

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