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  • Access Control Service v2: Registering Web Identities in your Applications [concepts]

    - by Your DisplayName here!
    ACS v2 support two fundamental types of client identities– I like to call them “enterprise identities” (WS-*) and “web identities” (Google, LiveID, OpenId in general…). I also see two different “mind sets” when it comes to application design using the above identity types: Enterprise identities – often the fact that a client can present a token from a trusted identity provider means he is a legitimate user of the application. Trust relationships and authorization details have been negotiated out of band (often on paper). Web identities – the fact that a user can authenticate with Google et al does not necessarily mean he is a legitimate (or registered) user of an application. Typically additional steps are necessary (like filling out a form, email confirmation etc). Sometimes also a mixture of both approaches exist, for the sake of this post, I will focus on the web identity case. I got a number of questions how to implement the web identity scenario and after some conversations it turns out it is the old authentication vs. authorization problem that gets in the way. Many people use the IsAuthenticated property on IIdentity to make security decisions in their applications (or deny user=”?” in ASP.NET terms). That’s a very natural thing to do, because authentication was done inside the application and we knew exactly when the IsAuthenticated condition is true. Been there, done that. Guilty ;) The fundamental difference between these “old style” apps and federation is, that authentication is not done by the application anymore. It is done by a third party service, and in the case of web identity providers, in services that are not under our control (nor do we have a formal business relationship with these providers). Now the issue is, when you switch to ACS, and someone with a Google account authenticates, indeed IsAuthenticated is true – because that’s what he is! This does not mean, that he is also authorized to use the application. It just proves he was able to authenticate with Google. Now this obviously leads to confusion. How can we solve that? Easy answer: We have to deal with authentication and authorization separately. Job done ;) For many application types I see this general approach: Application uses ACS for authentication (maybe both enterprise and web identities, we focus on web identities but you could easily have a dual approach here) Application offers to authenticate (or sign in) via web identity accounts like LiveID, Google, Facebook etc. Application also maintains a database of its “own” users. Typically you want to store additional information about the user In such an application type it is important to have a unique identifier for your users (think the primary key of your user database). What would that be? Most web identity provider (and all the standard ACS v2 supported ones) emit a NameIdentifier claim. This is a stable ID for the client (scoped to the relying party – more on that later). Furthermore ACS emits a claims identifying the identity provider (like the original issuer concept in WIF). When you combine these two values together, you can be sure to have a unique identifier for the user, e.g.: Facebook-134952459903700\799880347 You can now check on incoming calls, if the user is already registered and if yes, swap the ACS claims with claims coming from your user database. One claims would maybe be a role like “Registered User” which can then be easily used to do authorization checks in the application. The WIF claims authentication manager is a perfect place to do the claims transformation. If the user is not registered, show a register form. Maybe you can use some claims from the identity provider to pre-fill form fields. (see here where I show how to use the Facebook API to fetch additional user properties). After successful registration (which may include other mechanisms like a confirmation email), flip the bit in your database to make the web identity a registered user. This is all very theoretical. In the next post I will show some code and provide a download link for the complete sample. More on NameIdentifier Identity providers “guarantee” that the name identifier for a given user in your application will always be the same. But different applications (in the case of ACS – different ACS namespaces) will see different name identifiers. This is by design to protect the privacy of users because identical name identifiers could be used to create “profiles” of some sort for that user. In technical terms they create the name identifier approximately like this: name identifier = Hash((Provider Internal User ID) + (Relying Party Address)) Why is this important to know? Well – when you change the name of your ACS namespace, the name identifiers will change as well and you will will lose your “connection” to your existing users. Oh an btw – never use any other claims (like email address or name) to form a unique ID – these can often be changed by users.

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  • Information about how much time in spent in a function, based on the input of this function

    - by olchauvin
    Is there a (quantitative) tool to measure performance of functions based on its input? So far, the tools I used to measure performance of my code, tells me how much time I spent in functions (like Jetbrain Dottrace for .Net), but I'd like to have more information about the parameters passed to the function in order to know which parameters impact the most the performance. Let's say that I have function like that: int myFunction(int myParam1, int myParam 2) { // Do and return something based on the value of myParam1 and myParam2. // The code is likely to use if, for, while, switch, etc.... } If would like a tool that would allow me to tell me how much time is spent in myFunction based on the value of myParam1 and myParam2. For example, the tool would give me a result looking like this: For "myFunction" : value | value | Number of | Average myParam1 | myParam2 | call | time ---------|----------|-----------|-------- 1 | 5 | 500 | 301 ms 2 | 5 | 250 | 1253 ms 3 | 7 | 1268 | 538 ms ... That would mean that myFunction has been call 500 times with myParam1=1 and myParam2=5, and that with those parameters, it took on average 301ms to return a value. The idea behind that is to do some statistical optimization by organizing my code such that, the blocs of codes that are the most likely to be executed are tested before the one that are less likely to be executed. To put it bluntly, if I know which values are used the most, I can reorganize the if/while/for etc.. structure of the function (and the whole program) to optimize it. I'd like to find such tools for C++, Java or.Net. Note: I am not looking for technical tips to optimize the code (like passing parameters as const, inlining functions, initializing the capacity of vectors and the like).

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  • What .NET objects should I use to create a cookie based session in MVC?

    - by makerofthings7
    I'm writing a custom password reset application that uses a validation technique that doesn't fit cleanly with ASP.NET Membership Provider's challenge questions. Namely I need to invoke a workflow and collect information from the end user (backup phone number, email address) after the user logs in using a custom form. The only way I know to create a cookie-based session (without too much "innovation" on my part) is to use WIF. What other standard objects can I use with ASP.NET MVC to create an authenticated session that works with non-windows user stores? Ideally I can store "role" or claim information in the session object such as "admin", "departmentXadmin", "normalUser", or "restrictedUser" The workflow would look like this: User logs in with username and password If the username and pw are correct a (stateless) cookie based session is created The user gets redirected to a HTML form that allows them to enter their backup phone number (for SMS dual factor), or validate it if already set. The user can then change their password using the form provided The "forgot password" would look like this User requests OTP code to be sent to the phone User logs in using username and OTP If the OTP is valid and not expired then create a cookie based session and redirect to a form that allows password reset Show password reset form, and process results.

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  • Do objects maintain identity under all non-cloning conditions in PHP?

    - by Buttle Butkus
    PHP 5.5 I'm doing a bunch of passing around of objects with the assumption that they will all maintain their identities - that any changes made to their states from inside other objects' methods will continue to hold true afterwards. Am I assuming correctly? I will give my basic structure here. class builder { protected $foo_ids = array(); // set in construct protected $foo_collection; protected $bar_ids = array(); // set in construct protected $bar_collection; protected function initFoos() { $this->foo_collection = new FooCollection(); foreach($this->food_ids as $id) { $this->foo_collection->addFoo(new foo($id)); } } protected function initBars() { // same idea as initFoos } protected function wireFoosAndBars(fooCollection $foos, barCollection $bars) { // arguments are passed in using $this->foo_collection and $this->bar_collection foreach($foos as $foo_obj) { // (foo_collection implements IteratorAggregate) $bar_ids = $foo_obj->getAssociatedBarIds(); if(!empty($bar_ids) ) { $bar_collection = new barCollection(); // sub-collection to be a component of each foo foreach($bar_ids as $bar_id) { $bar_collection->addBar(new bar($bar_id)); } $foo_obj->addBarCollection($bar_collection); // now each foo_obj has a collection of bar objects, each of which is also in the main collection. Are they the same objects? } } } } What has me worried is that foreach supposedly works on a copy of its arrays. I want all the $foo and $bar objects to maintain their identities no matter which $collection object they become of a part of. Does that make sense?

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  • Should I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority?

    - by JonathonG
    Can I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority, and is it a good idea? Here's more info: I am about to begin work on porting a mid-sized game from Flash/AS3 to Java so that I can continue development with multi-threading capabilities. Here's a small bit of background about the game: The game contains numerous asynchronous activities, such as "world updating" (the game environment is constantly changing based on a set of natural laws and forces), procedural generation of terrain, NPCs, quests, items, etc., and on top of that, the effects of all of the player's interactions with his environment are programmatically calculated in real time, based on a set of constantly changing "stats" and once again, natural laws and forces. All of these things going on at once, in an asynchronous manner, seem to lend themselves to multi-threading very well. My question is: Can I build some kind of central engine that handles the "stacking" of all of these events as they are triggered, and dynamically sorts them out amongst the available threads, and would it be a good idea? As an example: Essentially, every time something happens (IE, a magic missile being generated by a spell, or a bunch of plants need to grow to their next stage), instead of just processing that task right then and adding the new object(s) to a list of managed objects, send a reference to that event to a core "event handler" that throws it into a stack of all other currently queued events, which then sorts them out and orders them according to urgency, splits them between a number of available threads for as-fast-as-possible multithreaded execution.

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  • Why Are Inbound Links Important to My Online Identity?

    I have to admit--I'm hooked on Website Grader by HubSpot. The information I get on optimizing my website is pretty cool. I had never configured a 301 redirect until I submitted my website for a grade. For a free website, the advice you receive on optimizing your website is pretty fantastic!

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  • NHibernate: How is identity Id updated when saving a transient instance?

    - by bretddog
    If I use session-per-transaction and call: session.SaveOrUpdate(entity) corrected: session.SaveOrUpdateCopy(entity) ..and entity is a transient instance with identity-Id=0. Shall the above line automatically update the Id of the entity, and make the instance persistent? Or should it do so on transaction.Commit? Or do I have to somehow code that explicitly? Obviously the Id of the database row (new, since transient) is autogenerated and saved as some number, but I'm talking about the actual parameter instance here. Which is the business logic instance. EDIT Mappings: public class StoreMap : ClassMap<Store> { public StoreMap() { Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Name); HasMany(x => x.Staff) // 1:m .Cascade.All(); HasManyToMany(x => x.Products) // m:m .Cascade.All() .Table("StoreProduct"); } } public class EmployeeMap : ClassMap<Employee> { public EmployeeMap() { Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.FirstName); Map(x => x.LastName); References(x => x.Store); // m:1 } } public class ProductMap : ClassMap<Product> { public ProductMap() { Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Name).Length(20); Map(x => x.Price).CustomSqlType("decimal").Precision(9).Scale(2); HasManyToMany(x => x.StoresStockedIn) .Cascade.All() .Inverse() .Table("StoreProduct"); } } EDIT2 Class definitions: public class Store { public int Id { get; private set; } public string Name { get; set; } public IList<Product> Products { get; set; } public IList<Employee> Staff { get; set; } public Store() { Products = new List<Product>(); Staff = new List<Employee>(); } // AddProduct & AddEmployee is required. "NH needs you to set both sides before // it will save correctly" public void AddProduct(Product product) { product.StoresStockedIn.Add(this); Products.Add(product); } public void AddEmployee(Employee employee) { employee.Store = this; Staff.Add(employee); } } public class Employee { public int Id { get; private set; } public string FirstName { get; set; } public string LastName { get; set; } public Store Store { get; set; } } public class Product { public int Id { get; private set; } public string Name { get; set; } public decimal Price { get; set; } public IList<Store> StoresStockedIn { get; private set; } }

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  • SharePoint 2010 - two web applications - single sign on --> do I need claims based auth.?

    - by user333571
    Hi! We are planning to create two sharepoint web applications using SharePoint 2010 Enterprise Edition. All Users that have access to web app 1, should also be able to access web app 2. This authentication shall be powered by server 2003 active directory. -- do I need to use claims based authentication? If so -- can I use Windows Based Authentication with NTLM for that? The only thing I really want is that users navigating from web app 1 to web app 2 (and vice versa) do not have to authenticate twice. I do NOT want to configure Kerberos if it is not absolutely necessare though... Can you give me any hints? Thanks!

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  • SIM to OIM Migration: A How-to Guide to Avoid Costly Mistakes (SDG Corporation)

    - by Darin Pendergraft
    In the fall of 2012, Oracle launched a major upgrade to its IDM portfolio: the 11gR2 release.  11gR2 had four major focus areas: More simplified and customizable user experience Support for cloud, mobile, and social applications Extreme scalability Clear upgrade path For SUN migration customers, it is critical to develop and execute a clearly defined plan prior to beginning this process.  The plan should include initiation and discovery, assessment and analysis, future state architecture, review and collaboration, and gap analysis.  To help better understand your upgrade choices, SDG, an Oracle partner has developed a series of three whitepapers focused on SUN Identity Manager (SIM) to Oracle Identity Manager (OIM) migration. In the second of this series on SUN Identity Manager (SIM) to Oracle Identity Manager (OIM) migration, Santosh Kumar Singh from SDG  discusses the proper steps that should be taken during the planning-to-post implementation phases to ensure a smooth transition from SIM to OIM. Read the whitepaper for Part 2: Download Part 2 from SDGC.com In the last of this series of white papers, Santosh will talk about Identity and Access Management best practices and how these need to be considered when going through with an OIM migration. If you have not taken the opportunity, please read the first in this series which discusses the Migration Approach, Methodology, and Tools for you to consider when planning a migration from SIM to OIM. Read the white paper for part 1: Download Part 1 from SDGC.com About the Author: Santosh Kumar Singh Identity and Access Management (IAM) Practice Leader Santosh, in his capacity as SDG Identity and Access Management (IAM) Practice Leader, has direct senior management responsibility for the firm's strategy, planning, competency building, and engagement deliverance for this Practice. He brings over 12+ years of extensive IT, business, and project management and delivery experience, primarily within enterprise directory, single sign-on (SSO) application, and federated identity services, provisioning solutions, role and password management, and security audit and enterprise blueprint. Santosh possesses strong architecture and implementation expertise in all areas within these technologies and has repeatedly lead teams in successfully deploying complex technical solutions. About SDG: SDG Corporation empowers forward thinking companies to strategize their future, realize their vision, and minimize their IT risk. SDG distinguishes itself by offering flexible business models to fit their clients’ needs; faster time-to-market with its pre-built solutions and frameworks; a broad-based foundation of domain experts, and deep program management expertise. (www.sdgc.com)

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  • SQL SERVER – Introduction to Adaptive ETL Tool – How adaptive is your ETL?

    - by pinaldave
    I am often reminded by the fact that BI/data warehousing infrastructure is very brittle and not very adaptive to change. There are lots of basic use cases where data needs to be frequently loaded into SQL Server or another database. What I have found is that as long as the sources and targets stay the same, SSIS or any other ETL tool for that matter does a pretty good job handling these types of scenarios. But what happens when you are faced with more challenging scenarios, where the data formats and possibly the data types of the source data are changing from customer to customer?  Let’s examine a real life situation where a health management company receives claims data from their customers in various source formats. Even though this company supplied all their customers with the same claims forms, they ended up building one-off ETL applications to process the claims for each customer. Why, you ask? Well, it turned out that the claims data from various regional hospitals they needed to process had slightly different data formats, e.g. “integer” versus “string” data field definitions.  Moreover the data itself was represented with slight nuances, e.g. “0001124” or “1124” or “0000001124” to represent a particular account number, which forced them, as I eluded above, to build new ETL processes for each customer in order to overcome the inconsistencies in the various claims forms.  As a result, they experienced a lot of redundancy in these ETL processes and recognized quickly that their system would become more difficult to maintain over time. So imagine for a moment that you could use an ETL tool that helps you abstract the data formats so that your ETL transformation process becomes more reusable. Imagine that one claims form represents a data item as a string – acc_no(varchar) – while a second claims form represents the same data item as an integer – account_no(integer). This would break your traditional ETL process as the data mappings are hard-wired.  But in a world of abstracted definitions, all you need to do is create parallel data mappings to a common data representation used within your ETL application; that is, map both external data fields to a common attribute whose name and type remain unchanged within the application. acc_no(varchar) is mapped to account_number(integer) expressor Studio first claim form schema mapping account_no(integer) is also mapped to account_number(integer) expressor Studio second claim form schema mapping All the data processing logic that follows manipulates the data as an integer value named account_number. Well, these are the kind of problems that that the expressor data integration solution automates for you.  I’ve been following them since last year and encourage you to check them out by downloading their free expressor Studio ETL software. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Business Intelligence, Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: ETL, SSIS

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  • Scaling-out Your Services by Message Bus based WCF Transport Extension &ndash; Part 1 &ndash; Background

    - by Shaun
    Cloud computing gives us more flexibility on the computing resource, we can provision and deploy an application or service with multiple instances over multiple machines. With the increment of the service instances, how to balance the incoming message and workload would become a new challenge. Currently there are two approaches we can use to pass the incoming messages to the service instances, I would like call them dispatcher mode and pulling mode.   Dispatcher Mode The dispatcher mode introduces a role which takes the responsible to find the best service instance to process the request. The image below describes the sharp of this mode. There are four clients communicate with the service through the underlying transportation. For example, if we are using HTTP the clients might be connecting to the same service URL. On the server side there’s a dispatcher listening on this URL and try to retrieve all messages. When a message came in, the dispatcher will find a proper service instance to process it. There are three mechanism to find the instance: Round-robin: Dispatcher will always send the message to the next instance. For example, if the dispatcher sent the message to instance 2, then the next message will be sent to instance 3, regardless if instance 3 is busy or not at that moment. Random: Dispatcher will find a service instance randomly, and same as the round-robin mode it regardless if the instance is busy or not. Sticky: Dispatcher will send all related messages to the same service instance. This approach always being used if the service methods are state-ful or session-ful. But as you can see, all of these approaches are not really load balanced. The clients will send messages at any time, and each message might take different process duration on the server side. This means in some cases, some of the service instances are very busy while others are almost idle. For example, if we were using round-robin mode, it could be happened that most of the simple task messages were passed to instance 1 while the complex ones were sent to instance 3, even though instance 1 should be idle. This brings some problem in our architecture. The first one is that, the response to the clients might be longer than it should be. As it’s shown in the figure above, message 6 and 9 can be processed by instance 1 or instance 2, but in reality they were dispatched to the busy instance 3 since the dispatcher and round-robin mode. Secondly, if there are many requests came from the clients in a very short period, service instances might be filled by tons of pending tasks and some instances might be crashed. Third, if we are using some cloud platform to host our service instances, for example the Windows Azure, the computing resource is billed by service deployment period instead of the actual CPU usage. This means if any service instance is idle it is wasting our money! Last one, the dispatcher would be the bottleneck of our system since all incoming messages must be routed by the dispatcher. If we are using HTTP or TCP as the transport, the dispatcher would be a network load balance. If we wants more capacity, we have to scale-up, or buy a hardware load balance which is very expensive, as well as scaling-out the service instances. Pulling Mode Pulling mode doesn’t need a dispatcher to route the messages. All service instances are listening to the same transport and try to retrieve the next proper message to process if they are idle. Since there is no dispatcher in pulling mode, it requires some features on the transportation. The transportation must support multiple client connection and server listening. HTTP and TCP doesn’t allow multiple clients are listening on the same address and port, so it cannot be used in pulling mode directly. All messages in the transportation must be FIFO, which means the old message must be received before the new one. Message selection would be a plus on the transportation. This means both service and client can specify some selection criteria and just receive some specified kinds of messages. This feature is not mandatory but would be very useful when implementing the request reply and duplex WCF channel modes. Otherwise we must have a memory dictionary to store the reply messages. I will explain more about this in the following articles. Message bus, or the message queue would be best candidate as the transportation when using the pulling mode. First, it allows multiple application to listen on the same queue, and it’s FIFO. Some of the message bus also support the message selection, such as TIBCO EMS, RabbitMQ. Some others provide in memory dictionary which can store the reply messages, for example the Redis. The principle of pulling mode is to let the service instances self-managed. This means each instance will try to retrieve the next pending incoming message if they finished the current task. This gives us more benefit and can solve the problems we met with in the dispatcher mode. The incoming message will be received to the best instance to process, which means this will be very balanced. And it will not happen that some instances are busy while other are idle, since the idle one will retrieve more tasks to make them busy. Since all instances are try their best to be busy we can use less instances than dispatcher mode, which more cost effective. Since there’s no dispatcher in the system, there is no bottleneck. When we introduced more service instances, in dispatcher mode we have to change something to let the dispatcher know the new instances. But in pulling mode since all service instance are self-managed, there no extra change at all. If there are many incoming messages, since the message bus can queue them in the transportation, service instances would not be crashed. All above are the benefits using the pulling mode, but it will introduce some problem as well. The process tracking and debugging become more difficult. Since the service instances are self-managed, we cannot know which instance will process the message. So we need more information to support debug and track. Real-time response may not be supported. All service instances will process the next message after the current one has done, if we have some real-time request this may not be a good solution. Compare with the Pros and Cons above, the pulling mode would a better solution for the distributed system architecture. Because what we need more is the scalability, cost-effect and the self-management.   WCF and WCF Transport Extensibility Windows Communication Foundation (WCF) is a framework for building service-oriented applications. In the .NET world WCF is the best way to implement the service. In this series I’m going to demonstrate how to implement the pulling mode on top of a message bus by extending the WCF. I don’t want to deep into every related field in WCF but will highlight its transport extensibility. When we implemented an RPC foundation there are many aspects we need to deal with, for example the message encoding, encryption, authentication and message sending and receiving. In WCF, each aspect is represented by a channel. A message will be passed through all necessary channels and finally send to the underlying transportation. And on the other side the message will be received from the transport and though the same channels until the business logic. This mode is called “Channel Stack” in WCF, and the last channel in the channel stack must always be a transport channel, which takes the responsible for sending and receiving the messages. As we are going to implement the WCF over message bus and implement the pulling mode scaling-out solution, we need to create our own transport channel so that the client and service can exchange messages over our bus. Before we deep into the transport channel, let’s have a look on the message exchange patterns that WCF defines. Message exchange pattern (MEP) defines how client and service exchange the messages over the transportation. WCF defines 3 basic MEPs which are datagram, Request-Reply and Duplex. Datagram: Also known as one-way, or fire-forgot mode. The message sent from the client to the service, and no need any reply from the service. The client doesn’t care about the message result at all. Request-Reply: Very common used pattern. The client send the request message to the service and wait until the reply message comes from the service. Duplex: The client sent message to the service, when the service processing the message it can callback to the client. When callback the service would be like a client while the client would be like a service. In WCF, each MEP represent some channels associated. MEP Channels Datagram IInputChannel, IOutputChannel Request-Reply IRequestChannel, IReplyChannel Duplex IDuplexChannel And the channels are created by ChannelListener on the server side, and ChannelFactory on the client side. The ChannelListener and ChannelFactory are created by the TransportBindingElement. The TransportBindingElement is created by the Binding, which can be defined as a new binding or from a custom binding. For more information about the transport channel mode, please refer to the MSDN document. The figure below shows the transport channel objects when using the request-reply MEP. And this is the datagram MEP. And this is the duplex MEP. After investigated the WCF transport architecture, channel mode and MEP, we finally identified what we should do to extend our message bus based transport layer. They are: Binding: (Optional) Defines the channel elements in the channel stack and added our transport binding element at the bottom of the stack. But we can use the build-in CustomBinding as well. TransportBindingElement: Defines which MEP is supported in our transport and create the related ChannelListener and ChannelFactory. This also defines the scheme of the endpoint if using this transport. ChannelListener: Create the server side channel based on the MEP it’s. We can have one ChannelListener to create channels for all supported MEPs, or we can have ChannelListener for each MEP. In this series I will use the second approach. ChannelFactory: Create the client side channel based on the MEP it’s. We can have one ChannelFactory to create channels for all supported MEPs, or we can have ChannelFactory for each MEP. In this series I will use the second approach. Channels: Based on the MEPs we want to support, we need to implement the channels accordingly. For example, if we want our transport support Request-Reply mode we should implement IRequestChannel and IReplyChannel. In this series I will implement all 3 MEPs listed above one by one. Scaffold: In order to make our transport extension works we also need to implement some scaffold stuff. For example we need some classes to send and receive message though out message bus. We also need some codes to read and write the WCF message, etc.. These are not necessary but would be very useful in our example.   Message Bus There is only one thing remained before we can begin to implement our scaling-out support WCF transport, which is the message bus. As I mentioned above, the message bus must have some features to fulfill all the WCF MEPs. In my company we will be using TIBCO EMS, which is an enterprise message bus product. And I have said before we can use any message bus production if it’s satisfied with our requests. Here I would like to introduce an interface to separate the message bus from the WCF. This allows us to implement the bus operations by any kinds bus we are going to use. The interface would be like this. 1: public interface IBus : IDisposable 2: { 3: string SendRequest(string message, bool fromClient, string from, string to = null); 4:  5: void SendReply(string message, bool fromClient, string replyTo); 6:  7: BusMessage Receive(bool fromClient, string replyTo); 8: } There are only three methods for the bus interface. Let me explain one by one. The SendRequest method takes the responsible for sending the request message into the bus. The parameters description are: message: The WCF message content. fromClient: Indicates if this message was came from the client. from: The channel ID that this message was sent from. The channel ID will be generated when any kinds of channel was created, which will be explained in the following articles. to: The channel ID that this message should be received. In Request-Reply and Duplex MEP this is necessary since the reply message must be received by the channel which sent the related request message. The SendReply method takes the responsible for sending the reply message. It’s very similar as the previous one but no “from” parameter. This is because it’s no need to reply a reply message again in any MEPs. The Receive method takes the responsible for waiting for a incoming message, includes the request message and specified reply message. It returned a BusMessage object, which contains some information about the channel information. The code of the BusMessage class is 1: public class BusMessage 2: { 3: public string MessageID { get; private set; } 4: public string From { get; private set; } 5: public string ReplyTo { get; private set; } 6: public string Content { get; private set; } 7:  8: public BusMessage(string messageId, string fromChannelId, string replyToChannelId, string content) 9: { 10: MessageID = messageId; 11: From = fromChannelId; 12: ReplyTo = replyToChannelId; 13: Content = content; 14: } 15: } Now let’s implement a message bus based on the IBus interface. Since I don’t want you to buy and install the TIBCO EMS or any other message bus products, I will implement an in process memory bus. This bus is only for test and sample purpose. It can only be used if the service and client are in the same process. Very straightforward. 1: public class InProcMessageBus : IBus 2: { 3: private readonly ConcurrentDictionary<Guid, InProcMessageEntity> _queue; 4: private readonly object _lock; 5:  6: public InProcMessageBus() 7: { 8: _queue = new ConcurrentDictionary<Guid, InProcMessageEntity>(); 9: _lock = new object(); 10: } 11:  12: public string SendRequest(string message, bool fromClient, string from, string to = null) 13: { 14: var entity = new InProcMessageEntity(message, fromClient, from, to); 15: _queue.TryAdd(entity.ID, entity); 16: return entity.ID.ToString(); 17: } 18:  19: public void SendReply(string message, bool fromClient, string replyTo) 20: { 21: var entity = new InProcMessageEntity(message, fromClient, null, replyTo); 22: _queue.TryAdd(entity.ID, entity); 23: } 24:  25: public BusMessage Receive(bool fromClient, string replyTo) 26: { 27: InProcMessageEntity e = null; 28: while (true) 29: { 30: lock (_lock) 31: { 32: var entity = _queue 33: .Where(kvp => kvp.Value.FromClient == fromClient && (kvp.Value.To == replyTo || string.IsNullOrWhiteSpace(kvp.Value.To))) 34: .FirstOrDefault(); 35: if (entity.Key != Guid.Empty && entity.Value != null) 36: { 37: _queue.TryRemove(entity.Key, out e); 38: } 39: } 40: if (e == null) 41: { 42: Thread.Sleep(100); 43: } 44: else 45: { 46: return new BusMessage(e.ID.ToString(), e.From, e.To, e.Content); 47: } 48: } 49: } 50:  51: public void Dispose() 52: { 53: } 54: } The InProcMessageBus stores the messages in the objects of InProcMessageEntity, which can take some extra information beside the WCF message itself. 1: public class InProcMessageEntity 2: { 3: public Guid ID { get; set; } 4: public string Content { get; set; } 5: public bool FromClient { get; set; } 6: public string From { get; set; } 7: public string To { get; set; } 8:  9: public InProcMessageEntity() 10: : this(string.Empty, false, string.Empty, string.Empty) 11: { 12: } 13:  14: public InProcMessageEntity(string content, bool fromClient, string from, string to) 15: { 16: ID = Guid.NewGuid(); 17: Content = content; 18: FromClient = fromClient; 19: From = from; 20: To = to; 21: } 22: }   Summary OK, now I have all necessary stuff ready. The next step would be implementing our WCF message bus transport extension. In this post I described two scaling-out approaches on the service side especially if we are using the cloud platform: dispatcher mode and pulling mode. And I compared the Pros and Cons of them. Then I introduced the WCF channel stack, channel mode and the transport extension part, and identified what we should do to create our own WCF transport extension, to let our WCF services using pulling mode based on a message bus. And finally I provided some classes that need to be used in the future posts that working against an in process memory message bus, for the demonstration purpose only. In the next post I will begin to implement the transport extension step by step.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • How to store Role Based Access rights in web application?

    - by JonH
    Currently working on a web based CRM type system that deals with various Modules such as Companies, Contacts, Projects, Sub Projects, etc. A typical CRM type system (asp.net web form, C#, SQL Server backend). We plan to implement role based security so that basically a user can have one or more roles. Roles would be broken down by first the module type such as: -Company -Contact And then by the actions for that module for instance each module would end up with a table such as this: Role1 Example: Module Create Edit Delete View Company Yes Owner Only No Yes Contact Yes Yes Yes Yes In the above case Role1 has two module types (Company, and Contact). For company, the person assigned to this role can create companies, can view companies, can only edit records he/she created and cannot delete. For this same role for the module contact this user can create contacts, edit contacts, delete contacts, and view contacts (full rights basically). I am wondering is it best upon coming into the system to session the user's role with something like a: List<Role> roles; Where the Role class would have some sort of List<Module> modules; (can contain Company, Contact, etc.).? Something to the effect of: class Role{ string name; string desc; List<Module> modules; } And the module action class would have a set of actions (Create, Edit, Delete, etc.) for each module: class ModuleActions{ List<Action> actions; } And the action has a value of whether the user can perform the right: class Action{ string right; } Just a rough idea, I know the action could be an enum and the ModuleAction can probably be eliminated with a List<x, y>. My main question is what would be the best way to store this information in this type of application: Should I store it in the User Session state (I have a session class where I manage things related to the user). I generally load this during the initial loading of the application (global.asax). I can simply tack onto this session. Or should this be loaded at the page load event of each module (page load of company etc..). I eventually need to be able to hide / unhide various buttons / divs based on the user's role and that is what got me thinking to load this via session. Any examples or points would be great.

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  • Is there a modern (eg NoSQL) web analytics solution based on log files?

    - by Martin
    I have been using Awstats for many years to process my log files. But I am missing many possibilities (like cross-domain reports) and I hate being stuck with extra fields I created years ago. Anyway, I am not going to continue to use this script. Is there a modern apache logs analytics solution based on modern storage technologies like NoSQL or at least somehow ready to cope with large datasets efficiently? I am primarily looking for something that generates nice sortable and searchable outputs with the focus on web analytics, before having to write my own frontends. (so graylog2 is not an option) This question is purely about log file based solutions.

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  • Are there any Java based libraries that provide game mapping features?

    - by James.Elsey
    Hi All, I'm working on a Java web based game in my spare time (springMVC / JSPs etc), and I'm wondering what are my options for dealing with the "game world" or mapping element. My game will be 2d / text based, so I have no need for any OpenGL / Flash etc. My initial idea was to use Google maps and provide a custom overlay, but I want to know if there are any alternatives? For example, if I create a 2d map with all my zones, are there any libraries that will help me plot players, work out distances and so forth? Regards

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  • What are the app pool identity and account for anonymous access for?

    - by apollodude217
    I understand what the two are used for, except I don't know what each does--i.e. what one is for vs. what the other is for. (I usually set them to the same account anyway.) If you're not sure what accounts I'm talking about, in the IIS manager thingy: Right-click on the app pool in question, go to Properties, and click the Identity tab to see the App Pool Identity. Right-click a Web site, go to Properties - Directory Security, and click Edit under Anonymous Access and authentication control to view the Account for anonymous access.

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  • How can I use WebGL to create a tile-based multi-layer scrolling platform game?

    - by Nicholas Hill
    I've found WebGL (based on OpenGL) to be a fiendish and unforgiving framework for those learning to write HTML5-based games. Despite the presence of many examples on how to get started, I'm really struggling to understand how I could simply load a bunch of images and render them to a canvas quickly using WebGL. My specific scenario involves trying to render a map using a bespoke but simple multi-layered tile engine, where each value in a three dimensional array points to the image to use for that location in the rendered image. Think "Sonic the Hedgehog" via tilesets, tiles, maps, layers, sprites etc. Can anyone enlighten me: 1) How can I load an image that I can use as a texture in WebGL? 2) How can I dynamically select an image at run time and draw it at any co-ordinate, that I also select at run time?

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  • Can WebGL be used to create a tile-based multi-layer scrolling platform game?

    - by Nicholas Hill
    I've found WebGL (based on OpenGL) to be a fiendish and unforgiving framework for those learning to write HTML5-based games. Despite the presence of many examples on how to get started, I'm really struggling to understand how I could simply load a bunch of images and render them to a canvas quickly using WebGL. My specific scenario involves trying to render a map using a bespoke but simple multi-layered tile engine, where each value in a three dimensional array points to the image to use for that location in the rendered image. Think "Sonic the Hedgehog" via tilesets, tiles, maps, layers, sprites etc. Can anyone enlighten me: 1) How can I load an image that I can use as a texture in WebGL? 2) How can I dynamically select an image at run time and draw it at any co-ordinate, that I also select at run time?

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  • How are design-by-contract and property-based testing (QuickCheck) related?

    - by Todd Owen
    Is their only similarity the fact that they are not xUnit (or more precisely, not based on enumerating specific test cases), or is it deeper than that? Property-based testing (using QuickCheck, ScalaCheck, etc) seem well-suited to a functional programming style where side-effects are avoided. On the other hand, Design by Contract (as implemented in Eiffel) is more suited to OOP languages: you can express post-conditions about the effects of methods, not just their return values. But both of them involve testing assertions that are true in general (rather than assertions that should be true for a specific test case). And both can be tested using randomly generated inputs (with QuickCheck this is the only way, whereas with Eiffel I believe it is an optional feature of the AutoTest tool). Is there an umbrella term to encompass both approaches? Or am I imagining a relationship that doesn't really exist.

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  • How do HTTP proxy caches decide between serving identity- vs. gzip-encoded resources?

    - by mrclay
    An HTTP server uses content-negotiation to serve a single URL identity- or gzip-encoded based on the client's Accept-Encoding header. Now say we have a proxy cache like squid between clients and the httpd. If the proxy has cached both encodings of a URL, how does it determine which to serve? The non-gzip instance (not originally served with Vary) can be served to any client, but the encoded instances (having Vary: Accept-Encoding) can only be sent to a clients with the identical Accept-Encoding header value as was used in the original request. E.g. Opera sends "deflate, gzip, x-gzip, identity, *;q=0" but IE8 sends "gzip, deflate". According to the spec, then, caches shouldn't share content-encoded caches between the two browsers. Is this true?

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  • Are VM-based languages becoming viable for Graphics since the move to GPU computing?

    - by skiwi
    Perhaps the title is not the most clear, so let me elaborate it more: I am talking about VM-based languages, by that I mean languages that run on the JVM (java) and for example C#. Also I am talking about 3D graphics, just to be clear. Lately the trend has been that most computing is being done on the GPU and not on the CPU, and since times the issue with programming games on a VM-based language is that garbage collecting may happen randomly. So let's take a look which is responsible for what: Showing the graphics: GPU Uploading graphics to the GPU: CPU? Needs to be done every frame? Calculating physics constraints: GPU Doing the real game logic (Determining when to move objects (independent of physics calculations), processing AI): CPU Is my list actually correct? And if it is, is for example Java becoming more viable? Or is uploading the graphics (vertices) still the most expensive operation? Would like to get more insight into this.

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  • Which Git-based MIS to track workflow like Trac/Redmine but on console minimastically?

    - by hhh
    Definitions MIS = management information system Some list about console based solutions here and some GUI-hacks here. Been fed up to install all those dependencies and no make -files with GUI -things so which console-based MIS would you suggest for a game-development team with graphical -repo, animation -repo, code -repo, stories -repo, etc ? P.s. I do use Git -submodules and the reason for repo -fragmentation is due to roles and size, certain repos such as graphic -repos tend to be quite large so better to keep them separate. Perhaps useful to readers interested about this http://stackoverflow.com/questions/5881578/trac-vs-redmine https://github.com/jchris/sofa

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  • Why does the use of interface-based programming appear to be limited to behaviour?

    - by Carnotaurus
    I have been doing a little thinking about inheritance vs. realization vs. composition. I am not about to post the whole detail here. So I was wondering, when are not talking about supporting unit testing: Why does interface-based programming seem to focus upon the grouping of common behaviour, e.g., IPettable (for an animal), IEditable (for a user control), ISubmitable (for a form), etc. Why does the use of interface-based programming appear to be limited to behaviour when we could pragmatically group not so much on behaviour but on commonsense physical similarities which could have nothing to do with behaviour? It is not that there is some limiting feature within OOP; so how come?

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  • Should I Use GUID or IDENTITY as Thread Number?

    - by user311509
    offerID is the thread # which represents the thread posted. I see in forums posts are represented by random numbers. Is this achieved by IDENTITY? If not, please advice. nvarchar(max) will carry all kind of texts along with HTML tags. CREATE TABLE Offer ( offerID int IDENTITY (4382,15) PRIMARY KEY, memberID int NOT NULL REFERENCES Member(memberID), title nvarchar(200) NOT NULL, thread nvarchar(max) NOT NULL, . . . );

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  • Insert into ... Select *, how to ignore identity?

    - by Haoest
    I have a temp table with the exact structure of a concrete table T. It was created like this: select top 0 * into #tmp from T After processing and filling in content into #tmp, I want to copy the content back to T like this: insert into T select * from #tmp This is okay as long as T doesn't have identity column, but in my case it does. Is there anyways I can ignore the auto-increment identity column from #tmp when I copy to T? My motivation is to avoid having to spell out every column name in the Insert Into list. EDIT: toggling identity_insert wouldn't work because the pkeys in #tmp may collide with those in T if rows were inserted into T outside of my script, that's if #tmp has auto-incremented the pkey to sync with T's in the first place.

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