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  • The term "interface" in C++

    - by Flexo
    Java makes a clear distinction between class and interface. (I believe C# does also, but I have no experience with it). When writing C++ however there is no language enforced distinction between class and interface. Consequently I've always viewed interface as a workaround for the lack of multiple inheritance in Java. Making such a distinction feels arbitrary and meaningless in C++. I've always tended to go with the "write things in the most obvious way" approach, so if in C++ I've got what might be called an interface in Java, e.g.: class Foo { public: virtual void doStuff() = 0; ~Foo() = 0; }; and I then decided that most implementers of Foo wanted to share some common functionality I would probably write: class Foo { public: virtual void doStuff() = 0; ~Foo() {} protected: // If it needs this to do its thing: int internalHelperThing(int); // Or if it doesn't need the this pointer: static int someOtherHelper(int); }; Which then makes this not an interface in the Java sense anymore. Instead C++ has two important concepts, related to the same underlying inheritance problem: virtual inhertiance Classes with no member variables can occupy no extra space when used as a base "Base class subobjects may have zero size" Reference Of those I try to avoid #1 wherever possible - it's rare to encounter a scenario where that genuinely is the "cleanest" design. #2 is however a subtle, but important difference between my understanding of the term "interface" and the C++ language features. As a result of this I currently (almost) never refer to things as "interfaces" in C++ and talk in terms of base classes and their sizes. I would say that in the context of C++ "interface" is a misnomer. It has come to my attention though that not many people make such a distinction. Do I stand to lose anything by allowing (e.g. protected) non-virtual functions to exist within an "interface" in C++? (My feeling is the exactly the opposite - a more natural location for shared code) Is the term "interface" meaningful in C++ - does it imply only pure virtual or would it be fair to call C++ classes with no member variables an interface still?

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  • Is this a valid implementation of the repository pattern?

    - by user1578653
    I've been reading up about the repository pattern, with a view to implementing it in my own application. Almost all examples I've found on the internet use some kind of existing framework rather than showing how to implement it 'from scratch'. Here's my first thoughts of how I might implement it - I was wondering if anyone could advise me on whether this is correct? I have two tables, named CONTAINERS and BITS. Each CONTAINER can contain any number of BITs. I represent them as two classes: class Container{ private $bits; private $id; //...and a property for each column in the table... public function __construct(){ $this->bits = array(); } public function addBit($bit){ $this->bits[] = $bit; } //...getters and setters... } class Bit{ //some properties, methods etc... } Each class will have a property for each column in its respective table. I then have a couple of 'repositories' which handle things to do with saving/retrieving these objects from the database: //repository to control saving/retrieving Containers from the database class ContainerRepository{ //inject the bit repository for use later public function __construct($bitRepo){ $this->bitRepo = $bitRepo; } public function getById($id){ //talk directly to Oracle here to all column data into the object //get all the bits in the container $bits = $this->bitRepo->getByContainerId($id); foreach($bits as $bit){ $container->addBit($bit); } //return an instance of Container } public function persist($container){ //talk directly to Oracle here to save it to the database //if its ID is NULL, create a new container in database, otherwise update the existing one //use BitRepository to save each of the Bits inside the Container $bitRepo = $this->bitRepo; foreach($container->bits as $bit){ $bitRepo->persist($bit); } } } //repository to control saving/retrieving Bits from the database class BitRepository{ public function getById($id){} public function getByContainerId($containerId){} public function persist($bit){} } Therefore, the code I would use to get an instance of Container from the database would be: $bitRepo = new BitRepository(); $containerRepo = new ContainerRepository($bitRepo); $container = $containerRepo->getById($id); Or to create a new one and save to the database: $bitRepo = new BitRepository(); $containerRepo = new ContainerRepository($bitRepo); $container = new Container(); $container->setSomeProperty(1); $bit = new Bit(); $container->addBit($bit); $containerRepo->persist($container); Can someone advise me as to whether I have implemented this pattern correctly? Thanks!

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  • Class Design - Returning a List<Object> From <Object>

    - by Mike
    Given a simple class: public class Person { public string FirstName; public string LastName; public string GetFullName() { return FirstName + LastName; } } The user of this class will populate a List<Person> object by reading an Xml file or some other data source. Should the logic for populating the List be in the Person class or should it just remain in the calling class? In other words, should there be a public List<Persons> GetPersons() method in the Person class or in the calling class? Or should the data accessor be in another class altogether? I know this is a rather simplistic question but I'm just curious how others typically do it.

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  • LRU cache design

    - by user297850
    Least Recently Used (LRU) Cache is to discard the least recently used items first How do you design and implement such a cache class? The design requirements are as follows: 1) find the item as fast as we can 2) Once a cache misses and a cache is full, we need to replace the least recently used item as fast as possible. How to analyze and implement this question in terms of design pattern and algorithm design?

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  • XML parsing design using xmlpp and C++

    - by shagv
    I would like to use an xml format similar to the following: <CONFIG> <PROFILE NAME="foobar"> <PARAM ID="0" NAME="Foo" CLASS="BaseParam"/> <PARAM ID="2" NAME="Bar" CLASS="StrIntParam"> <VALUE TYPE="STRING">some String</VALUE> <VALUE TYPE="INT">1234</VALUE> </PARAM> </PROFILE> </CONFIG> CONFIG contains a list of PROFILEs which contain a list of PARAMs which themselves can be any structure (to be defined in the future). The idea was to define classes that parsed each PARAM type and to keep track of which class to use in the PARAM's CLASS attribute. In code I have a config class that manages the list of profiles and a profile class that manages the list of params. I would like the profile class to handle additional param types (that inherit BaseParam) without modification to the profile class (or at the very least with minimal modification). First of all, is this design viable? If so, what are some ways I could use different param classes and have their creation at run-time be automatic (the profile class sees the CLASS attribute and knows which type to create)?

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  • Where are config files for class libraries physically located?

    - by BadNinja
    My guess is that this question will fall under the category of "duh", but, nevertheless, I'm confused. When using config files in, for example, a Windows Forms Application, the config file can be found in C:\Program files\CompanyName\ProductName\Application.exe.config. However, with the class library I'm developing I do not see a "ClassLibrary.dll.config" file in the install folder after installing it (in tandem with another project) from Visual Studio. Even though I do not see the file anywhere, retrieving data from it works correctly. Plus, running the following code from a method within the class library returns the path you would expect: C:\Program files\CompanyName\ProductName\ClassLibrary.dll.config. If someone could shed some light on what I'm missing here, that would be really awesome. public static string MyMethod() { Assembly assem = Assembly.GetExecutingAssembly(); Configuration config = ConfigurationManager.OpenExeConfiguration(assem.Location); return "The assembly location was: " + assem.Location + Environment.NewLine + "The config file path was: " + config.FilePath; // Gives me "C:\Program files\CompanyName\ProductName\ClassLibrary.dll.config" }

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  • need to print 5 column list in alpha order, vertically

    - by Brad
    Have a webpage that will be viewed by mainly IE users, so CSS3 is out of the question. I want it to list like: A D G B E H C F I Here is the function that currently lists like: A B C D E F G H I function listPhoneExtensions($group,$group_title) { $adldap = new adLDAP(); $group_membership = $adldap->group_members(strtoupper($group),FALSE); sort($group_membership); print " <a name=\"".strtolower($group_title)."\"></a> <h2>".$group_title."</h2> <ul class=\"phone-extensions\">"; foreach ($group_membership as $i => $username) { $userinfo = $adldap->user_info($username, array("givenname","sn","telephonenumber")); $displayname = "<span class=\"name\">".substr($userinfo[0]["sn"][0],0,9).", ".substr($userinfo[0]["givenname"][0],0,9)."</span><span class=\"ext\">".$userinfo[0]["telephonenumber"][0]."</span>"; if($userinfo[0]["sn"][0] != "" && $userinfo[0]["givenname"][0] != "" && $userinfo[0]["telephonenumber"][0] != "") { print "<li>".$displayname."</li>"; } } print "</ul><p class=\"clear-both\"><a href=\"#top\" class=\"link-to-top\">&uarr; top</a></p>"; } Example rendered html: <ul class="phone-extensions"> <li><span class="name">Barry Bonds</span><span class="ext">8281</span></li> <li><span class="name">Gerald Clark</span><span class="ext">8211</span></li> <li><span class="name">Juan Dixon</span><span class="ext">8282</span></li> <li><span class="name">Omar Ebbs</span><span class="ext">8252</span></li> <li><span class="name">Freddie Flank</span><span class="ext">2281</span></li> <li><span class="name">Jerry Gilmore</span><span class="ext">4231</span></li> <li><span class="name">Kim Moore</span><span class="ext">5767</span></li> <li><span class="name">Barry Bonds</span><span class="ext">8281</span></li> <li><span class="name">Gerald Clark</span><span class="ext">8211</span></li> <li><span class="name">Juan Dixon</span><span class="ext">8282</span></li> <li><span class="name">Omar Ebbs</span><span class="ext">8252</span></li> <li><span class="name">Freddie Flank</span><span class="ext">2281</span></li> <li><span class="name">Jerry Gilmore</span><span class="ext">4231</span></li> <li><span class="name">Kim Moore</span><span class="ext">5767</span></li> <li><span class="name">Barry Bonds</span><span class="ext">8281</span></li> <li><span class="name">Gerald Clark</span><span class="ext">8211</span></li> <li><span class="name">Juan Dixon</span><span class="ext">8282</span></li> <li><span class="name">Omar Ebbs</span><span class="ext">8252</span></li> <li><span class="name">Freddie Flank</span><span class="ext">2281</span></li> <li><span class="name">Jerry Gilmore</span><span class="ext">4231</span></li> <li><span class="name">Kim Moore</span><span class="ext">5767</span></li> </ul> Any help is appreciated to getting it to list alpha vertically.

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  • Problem with persisting a collection, that references an internal property, at design time in winfor

    - by Jules
    ETA: Jesus, I'm sick of this. This problem was specifically about persisting an interface collection but now on further testing it doesn't work for a normal collection. Here's some even simpler code: Public Class Anger End Class Public Class MyButton Inherits Button Private _Annoyance As List(Of Anger) <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property Annoyance() As List(Of Anger) Get Return _Annoyance End Get End Property Private _InternalAnger As Anger <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property InternalAnger() As Anger Get Return Me._InternalAnger End Get End Property Public Sub New() Me._Annoyance = New List(Of Anger) Me._InternalAnger = New Anger Me._Annoyance.Add(Me._InternalAnger) End Sub End Class The designer screws up the persistence code in the same way as the original problem. ---- Original Problem The easiest way to explain this problem is to show you some code: Public Interface IAmAnnoyed End Interface Public Class IAmAnnoyedCollection Inherits ObjectModel.Collection(Of IAmAnnoyed) End Class Public Class Anger Implements IAmAnnoyed End Class Public Class MyButton Inherits Button Private _Annoyance As IAmAnnoyedCollection <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property Annoyance() As IAmAnnoyedCollection Get Return _Annoyance End Get End Property Private _InternalAnger As Anger <DesignerSerializationVisibility(DesignerSerializationVisibility.Content)> _ Public ReadOnly Property InternalAnger() As Anger Get Return Me._InternalAnger End Get End Property Public Sub New() Me._Annoyance = New IAmAnnoyedCollection Me._InternalAnger = New Anger Me._Annoyance.Add(Me._InternalAnger) End Sub End Class And this is the code that the designer generates: Private Sub InitializeComponent() Dim Anger1 As Anger = New Anger Me.MyButton1 = New MyButton ' 'MyButton1 ' Me.MyButton1.Annoyance.Add(Anger1) // Should be: Me.MyButton1.Annoyance.Add(Me.MyButton1.InternalAnger) ' 'Form1 ' Me.Controls.Add(Me.MyButton1) End Sub I've added a comment to the above to show how the code should have been generated. Now, if I dispense with the interface and just have a collection of Anger, then it persists correctly. Any ideas?

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  • CorePlot linker errors after upgrading iOS SDK

    - by JustinXXVII
    This seems like it's happened before but somehow ended up working itself out. It's happened again and I can't seem to get this fixed. I use the CorePlot Cocoa Touch framework. Everything was fine until I upgraded to the new 4.3 beta. Now my project won't compile, and is giving me linker errors for unknown symbols having to do with CorePlot. I've become a pro at adding the framework to my project, and I've checked and rechecked the instructions trying to do it again. Is there a button I can click or anything to just make this work again? I've used these instructions to try to re-add the framework, to no avail EDIT: By the way, this compiles just fine for simulator and runs graphs no problem. Compiling for the device gives me the linker errors, as follows: "_OBJC_CLASS_$_CPPlotRange", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPXYGraph", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPTextStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPLineStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPScatterPlot", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPAxisLabel", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPPlotSymbol", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPColor", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPFill", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_CPDecimalFromFloat", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_kCPPlainWhiteTheme", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_OBJC_CLASS_$_CPTheme", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o ld: symbol(s) not found for architecture armv7

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  • VS 2010 Class Diagram Error "The type cannot be edited..."

    - by Eric J.
    A few of the classes on a VS 2010 class diagram are displayed with a red title. The Class Details window shows all of the methods, properties, fields and correctly shows no events. However, there's an entry under each of methods, properties, fields and events that states where the name should be: "The type cannot be edited because the source code file contains an error." However, the source file builds with no errors or warnings. Anyone seen this? Any idea how to fix it?

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  • Watir question regarding exist on a class for testing purposes.

    - by AJ
    I have a button on my page that changes depending on what radio button is clicked. The button has the same text on it with the same id, but different classes. How do I test if the two different buttons exist depending on the radio. <a id="submit" class="on" href="javascript:submit();">Submit</a> <a id="submit" class="off" href="javascript:submit();">Submit</a> How do i test if the second button appears instead of the first one. I used something like, browser.link(:text, 'Submit').exist? but this doesn't work cause it will return true no matter what. thanks

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  • How to override old design with new design(using master pages)?

    - by arun
    Hi, iam migrating the site from asp.net1.1 to asp.net3.5, iam using new design layout with masterpage concept,in previeous site some pages are having usercontrols,these are mixed with old design, if i convert it using masterpage, iam getting old design combining with new design...pls can any one will help?iam fresher to development. Thanks in advance.

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  • C++ method declaration, class definition problem

    - by John Fra.
    I have 2 classes: A and B. Some methods of class A need to use class B and the opposite(class B has methods that need to use class A). So I have: class A; class B { method1(A a) { } } class A { method1(B b) { } void foo() { } } and everything works fine. But when I try to call foo() of class A from B::method1 like this: class B { method1(A a) { a.foo(); } } I get as result compile errors of forward declaration and use of incomplete type. But why is this happening? (I have declared class A before using it?)

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  • Howto write a class where a property can be accessed without naming it.

    - by SchlaWiener
    I have a (dump) question regarding VB/C# I often use third party classes where I can access a child object with only specifying the id or key. Example: Instead of writing: DataRow row = GetAPopulatedDataRowSomeWhere(); Object result = row.Items[1]; // DataRow has no Items property Object result = row.Items["colName"]; // Also not possible I use this code to access the members: DataRow row = GetAPopulatedDataRowSomeWhere(); Object result = row[1]; Object result = row["colName"]; Can someone tell me how a class has to look like to support this syntax? My own class has a Dictionary that I want to access this way. MyClass["key"]; // <- that's what I want MyClass.SubItems["key"]; // <- that's how I use it now

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  • How can I create a new class instance from a class within a (static) class?

    - by Mervin
    I'm new to Java (have experience with C#), This is what i want to do: public final class MyClass { public class MyRelatedClass { ... } } public class OtherRandomClass { public void DoStuff() { MyRelatedClass data = new MyClass.MyRelatedClass(); } } which gives this error in Eclipse: "No enclosing instance of type BitmapEffects is accessible. Must qualify the allocation with an enclosing instance of type BitmapEffects (e.g. x.new A() where x is an instance of BitmapEffects)." this is possible in C# with static classes , how should it be done here?

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  • PHP 5.3: Late static binding doesn't work for properties when defined in parent class while missing in child class

    - by DavidPesta
    Take a look at this example, and notice the outputs indicated. <?php class Mommy { protected static $_data = "Mommy Data"; public static function init( $data ) { static::$_data = $data; } public static function showData() { echo static::$_data . "<br>"; } } class Brother extends Mommy { } class Sister extends Mommy { } Brother::init( "Brother Data" ); Sister::init( "Sister Data" ); Brother::showData(); // Outputs: Sister Data Sister::showData(); // Outputs: Sister Data ?> My understanding was that using the static keyword would refer to the child class, but apparently it magically applies to the parent class whenever it is missing from the child class. (This is kind of a dangerous behavior for PHP, more on that explained below.) I have the following two things in mind for why I want to do this: I don't want the redundancy of defining all of the properties in all of the child classes. I want properties to be defined as defaults in the parent class and I want the child class definition to be able to override these properties wherever needed. The child class needs to exclude properties whenever the defaults are intended, which is why I don't define the properties in the child classes in the above example. However, if we are wanting to override a property at runtime (via the init method), it will override it for the parent class! From that point forward, child classes initialized earlier (as in the case of Brother) unexpectedly change on you. Apparently this is a result of child classes not having their own copy of the static property whenever it isn't explicitly defined inside of the child class--but instead of throwing an error it switches behavior of static to access the parent. Therefore, is there some way that the parent class could dynamically create a property that belongs to the child class without it appearing inside of the child class definition? That way the child class could have its own copy of the static property and the static keyword can refer to it properly, and it can be written to take into account parent property defaults. Or is there some other solution, good, bad, or ugly?

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  • Should I use Enumeration or Class stereotype in UML to represent a type directory table?

    - by Ivan
    Let's take 2 UML class model entities: One represents an actual Order and another represents an Orede Type. Any Order corresponds to one Type. A 2-way-naviglabe many Orders to one Type relation is meant. Order Type instances are, for example, "Request availability", "Request price", "Preorder", "Buy", "Cancel", "Request support", etc. Order Types are to be addable and editable in the resulting application. Should I model Order Type as Class or as Enumeration? From the data perspective I can't see the difference actually.

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  • What happens to a class in PHP once its been instantiated?

    - by Caylem
    Hi I'm just playing around with some PHP and was wondering what happens when an object from a class is created within another PHP script? I assume once its created and been processed their is no way of then going back and 'playing' around with it from another script? The idea is i'm trying to create a kind of deck of cards using a card class, each card has specific data that is added to each individual object to make it unique, suit, value etc. Once its created i need to be able to go back to specific cards to use them. In java i'd have an arraylist of card objects, i'm not sure how to approach the same area in PHP. Thanks.

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  • Pass Session data to a Class Library without using a bunch of constructors?

    - by sah302
    Hi all, I've got my application here where literally every object has a lastUpdatedBy property. The information I put into here is the person's username, which is retrieved from the session("username") variable. How can I pass this data to my DAL in the class library? At first I was just passing in the value into each method, but this is ridiculous I thought, there should be no reason to do that every time a method is called. Then I thought well if I just put it in a constructor for each of the DAL related classes, that will make it even easier. However, even still on any given page, I've got a plethora of New() declarations, for which every single line I need to pass in the session username casted as a string. Is there an even still more efficient way of doing this so that I could only declare this in one place, and everything will know what it is and I can pass it to classes in a class library?

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  • In java can i have more than one class/object in a file?

    - by David
    So the way i've been told to do things is you have your file and the file name is Classname.java and then the code is something like this: class ClassName { SOME METHODS main {} } and then thats all. I'd like to have two objects defined and used within the same .java file. (i don't want to have to put the other class in a difernt file just because i'd like to send this to someone and i want to avoid hasstle of atatching multiple files to an email [the lazy do make good programers though if you think about it]) is it possible to do this? do i have to do anything special and if so what? what are some mistakes i'm likely to make or that you have made in the past when doing this?

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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  • C# class code loaded in RAM ?

    - by Spi1988
    hi, I would like to know whether the actual code of a C# class gets loaded in RAM when you instantiate the class? So for example if I have 2 Classes CLASS A , CLASS B, where class A has 10000 lines of code but just 1 field, an int. And class B has 10 lines of code and also 1 field an int as well. If I instantiate Class A will it take more RAM than Class B due to its lines of code ? A supplementary question, If the lines of code are loaded in memory together with the class, will they be loaded for every instance of the class? or just once for all the instances? Thanks in advance.

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  • factory class, wrong number of arguments being passed to subclass constructor

    - by Hugh Bothwell
    I was looking at Python: Exception in the separated module works wrong which uses a multi-purpose GnuLibError class to 'stand in' for a variety of different errors. Each sub-error has its own ID number and error format string. I figured it would be better written as a hierarchy of Exception classes, and set out to do so: class GNULibError(Exception): sub_exceptions = 0 # patched with dict of subclasses once subclasses are created err_num = 0 err_format = None def __new__(cls, *args): print("new {}".format(cls)) # DEBUG if len(args) and args[0] in GNULibError.sub_exceptions: print(" factory -> {} {}".format(GNULibError.sub_exceptions[args[0]], args[1:])) # DEBUG return super(GNULibError, cls).__new__(GNULibError.sub_exceptions[args[0]], *(args[1:])) else: print(" plain {} {}".format(cls, args)) # DEBUG return super(GNULibError, cls).__new__(cls, *args) def __init__(self, *args): cls = type(self) print("init {} {}".format(cls, args)) # DEBUG self.args = args if cls.err_format is None: self.message = str(args) else: self.message = "[GNU Error {}] ".format(cls.err_num) + cls.err_format.format(*args) def __str__(self): return self.message def __repr__(self): return '{}{}'.format(type(self).__name__, self.args) class GNULibError_Directory(GNULibError): err_num = 1 err_format = "destination directory does not exist: {}" class GNULibError_Config(GNULibError): err_num = 2 err_format = "configure file does not exist: {}" class GNULibError_Module(GNULibError): err_num = 3 err_format = "selected module does not exist: {}" class GNULibError_Cache(GNULibError): err_num = 4 err_format = "{} is expected to contain gl_M4_BASE({})" class GNULibError_Sourcebase(GNULibError): err_num = 5 err_format = "missing sourcebase argument: {}" class GNULibError_Docbase(GNULibError): err_num = 6 err_format = "missing docbase argument: {}" class GNULibError_Testbase(GNULibError): err_num = 7 err_format = "missing testsbase argument: {}" class GNULibError_Libname(GNULibError): err_num = 8 err_format = "missing libname argument: {}" # patch master class with subclass reference # (TO DO: auto-detect all available subclasses instead of hardcoding them) GNULibError.sub_exceptions = { 1: GNULibError_Directory, 2: GNULibError_Config, 3: GNULibError_Module, 4: GNULibError_Cache, 5: GNULibError_Sourcebase, 6: GNULibError_Docbase, 7: GNULibError_Testbase, 8: GNULibError_Libname } This starts out with GNULibError as a factory class - if you call it with an error number belonging to a recognized subclass, it returns an object belonging to that subclass, otherwise it returns itself as a default error type. Based on this code, the following should be exactly equivalent (but aren't): e = GNULibError(3, 'missing.lib') f = GNULibError_Module('missing.lib') print e # -> '[GNU Error 3] selected module does not exist: 3' print f # -> '[GNU Error 3] selected module does not exist: missing.lib' I added some strategic print statements, and the error seems to be in GNULibError.__new__: >>> e = GNULibError(3, 'missing.lib') new <class '__main__.GNULibError'> factory -> <class '__main__.GNULibError_Module'> ('missing.lib',) # good... init <class '__main__.GNULibError_Module'> (3, 'missing.lib') # NO! ^ why? I call the subclass constructor as subclass.__new__(*args[1:]) - this should drop the 3, the subclass type ID - and yet its __init__ is still getting the 3 anyway! How can I trim the argument list that gets passed to subclass.__init__?

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