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  • Passing data between objects in Chain of Responsibility pattern

    - by AbrahamJP
    While implementing the Chain of Responsibility pattern, i came across a dilemma om how to pass data between objects in the chain. The datatypes passed between object in the chain can differ for each object. As a temporary fix I had created a Static class containing a stack where each object in the chain can push the results to the stack while the next object in the chain could pop the results from the stack. Here is a sample code on what I had implemented. public interface IHandler { void Process(); } public static class StackManager { public static Stack DataStack = new Stack(); } //This class doesn't require any input to operate public class OpsA : IHandler { public IHandler Successor {get; set; } public void Process() { //Do some processing, store the result into Stack var ProcessedData = DoSomeOperation(); StackManager.DataStack.Push(ProcessedData); if(Successor != null) Successor(); } } //This class require input data to operate upon public class OpsB : IHandler { public IHandler Successor {get; set; } public void Process() { //Retrieve the results from the previous Operation var InputData = StackManager.DataStack.Pop(); //Do some processing, store the result into Stack var NewProcessedData = DoMoreProcessing(InputData); StackManager.DataStack.Push(NewProcessedData); if(Successor != null) Successor(); } } public class ChainOfResponsibilityPattern { public void Process() { IHandler ProcessA = new OpsA(); IHandler ProcessB = new OpsB(); ProcessA.Successor = ProcessB; ProcessA.Process(); } } Please help me to find a better approach to pass data between handlers objects in the chain.

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  • Why does Jcreator show iIlegal start of expression?

    - by Inusual Whisper Sinclair
    I am new at programming and currently in our classes we are learning java. I am trying to create a routine in which I need to use String variables only. Below it is the code in which I am working with: public static void main(String[] args) throws java.io.IOException { BufferedReader in = new BufferedReader(new InputStreamReader(System. in )); PrintStream out = System.out; String hair.equals("damagedHair"); cutHair(marvin); cleanHair(michelle); for (int i = 0; i < 2; i++) { static void cutHair(String marvin) { String cabello; marvin.equals(hair); if (marvin.equals("damagedHair")) { cabello.equals("newHaircut"); result(hair); } static void cleanHair(String michelle) { String hair; michelle.equals(hair); if (michelle.equals(newHaircut)) { hair.equals("putShampooAndConditioner"); result(hair); } static void result(String pHair) {; PrintStream out = System.out; out.println("============="); out.println(pHair); out.println("============="); } } Jcreator is giving me an error that says Illegal start of expression and also java 50 error ';' expected. I am not sure why is this coming up and I am a little confused as to whether I am doing something I am not supposed to and how to correct it. Sorry about the double posting, this is the right message. Need some help from you guys to figure this out. Thanks in advanced!

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  • Moving UIButton around

    - by pbcoder
    I've tried to move a UIButton up and down in a menu. The problem I've got with the following solution is that the timer is not accurate. Sometimes the Button is moved up 122px, sometimes only 120px. How I can fix this? -(IBAction)marketTabClicked:(id)sender { if (marketTabExtended) { NSLog(@"marketTabExtended = YES"); return; } else { if (iPhoneAppsExtended) { timer = [NSTimer scheduledTimerWithTimeInterval:0.005 target: self selector: @selector(animateItemApps) userInfo: nil repeats: YES]; } else { if (homepageExtended) { timer = [NSTimer scheduledTimerWithTimeInterval:0.005 target: self selector: @selector(animateItemHomepage) userInfo: nil repeats: YES]; } else { timer = [NSTimer scheduledTimerWithTimeInterval:0.005 target: self selector: @selector(animateItemMarketing) userInfo: nil repeats: YES]; } } } [self performSelector:@selector(stopTimer) withObject:self afterDelay:0.605]; iPhoneAppsExtended = NO; homepageExtended = NO; marketTabExtended = NO; marketTabExtended = YES; } -(void)animateItemApps { CGPoint movement; movement = CGPointMake(0, -1); homepage.center = CGPointMake(homepage.center.x, homepage.center.y + movement.y); } -(void)animateItemHomepage { CGPoint movement; movement = CGPointMake(0, 1); homepage.center = CGPointMake(homepage.center.x, homepage.center.y + movement.y); //marketTab.center = CGPointMake(marketTab.center.x, marketTab.center.y + movement.y); } -(void)animateItemMarketing { CGPoint movement; movement = CGPointMake(0, -1); //marketTab.center = CGPointMake(marketTab.center.x, marketTab.center.y + movement.y); homepage.center = CGPointMake(homepage.center.x, homepage.center.y + movement.y); } -(void)stopTimer { [timer invalidate]; }

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  • MFC CDialog not showing

    - by Jesus_21
    here is my problem : In my Solution, I have 2 projects, one is a lib in which I created a ressource file (mylib.rc) and a dialog template in it. Then I made a class which inherits CDialog and uses this template. But when I instantiate it and call DoModal(), nothing appends... here the code of my class, is something wrong with it ? MyDialog.h /*MyDialog.h*/ #pragma once #include "../../../resource.h" class MyDialog : public CDialog { enum {IDD=IDD_DLGTEMPLATE}; public: MyDialog(CWnd* pParent = NULL); virtual ~MyDialog(); protected: virtual BOOL OnInitDialog(); DECLARE_MESSAGE_MAP() private: afx_msg void OnBnClickedOk(); afx_msg void OnBnClickedCancel(); }; MyDialog.cpp /*MyDialog.cpp*/ #include "stdafx.h" #include "MyDialog.h" MyDialog::MyDialog(CWnd* pParent /*=NULL*/) : CDialog(IDD_DLGTEMPLATE, pParent) {} MyDialog::~MyDialog() {} BOOL MyDialog::OnInitDialog() { return TRUE; } BEGIN_MESSAGE_MAP(MyDialog, CDialog) ON_BN_CLICKED(IDOK, &MyDialog::OnBnClickedOk) ON_BN_CLICKED(IDCANCEL, &MyDialog::OnBnClickedCancel) END_MESSAGE_MAP() void MyDialog::OnBnClickedOk() { OnOK(); } void MyDialog::OnBnClickedCancel() { OnCancel(); }

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  • Disposing ActiveX resources owned by another thread

    - by Stefan Teitge
    I've got a problem problem with threading and disposing resources. I've got a C# Windows Forms application which runs expensive operation in a thread. This thread instantiates an ActiveX control (AxControl). This control must be disposed as it uses a high amount of memory. So I implemented a Dispose() method and even a destructor. After the thread ends the destructor is called. This is sadly called by the UI thread. So invoking activexControl.Dispose(); fails with the message "COM object that has been separated from its underlying RCW", as the object belongs to another thread. How to do this correctly or is it just a bad design I use? (I stripped the code down to the minimum including removing any safety concerns.) class Program { [STAThread] static void Main() { // do stuff here, e.g. open a form new Thread(new ThreadStart(RunStuff); // do more stuff } private void RunStuff() { DoStuff stuff = new DoStuff(); stuff.PerformStuff(); } } class DoStuff : IDisposable { private AxControl activexControl; DoStuff() { activexControl = new AxControl(); activexControl.CreateControl(); // force instance } ~DoStuff() { Dispose(); } public void Dispose() { activexControl.Dispose(); } public void PerformStuff() { // invent perpetuum mobile here, takes time } }

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  • Large .tmp files in C:\Windows\Temp

    - by Brian
    I have a Windows 2008 server which functions as a web service server, and every other week or so, the C:\Windows\Temp folder is filled with large (between 40-300 meg) files with names like: ~DF5D73.tmp, ~DFA95.tmp, etc. They appear My webservices on the server don't create any files with that type of name, and the contents don't appear to help identify them. Process Explorer indicates that w3wp.exe is currently using several of the files, but I can't imagine specifically where they're coming from. As an example, the top of one of the files is: ÐÏࡱá > þÿ þÿÿÿ þÿÿÿ ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿýÿÿÿþÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿR o o t E n t r y ÿÿÿÿÿÿÿÿÿÿÿÿ þÿÿÿ ÿÿÿÿÿÿÿÿÿÿÿÿ ÿÿÿÿÿÿÿÿÿÿÿÿ ÿÿÿÿÿÿÿÿÿÿÿÿ BM¦h' 6 ( / ph' ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ The owner of the file is only identified as localname\Administrators, so that's no help. Anyone else experienced a similar issue or any suggestions to track where the files are coming from?

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  • When do instance variables get initialized and values assigned?

    - by AKh
    When doees the instance variable get initialized? Is it after the constructor block is done or before it? Consider this example: public abstract class Parent { public Parent(){ System.out.println("Parent Constructor"); init(); } public void init(){ System.out.println("parent Init()"); } } public class Child extends Parent { private Integer attribute1; private Integer attribute2 = null; public Child(){ super(); System.out.println("Child Constructor"); } public void init(){ System.out.println("Child init()"); super.init(); attribute1 = new Integer(100); attribute2 = new Integer(200); } public void print(){ System.out.println("attribute 1 : " +attribute1); System.out.println("attribute 2 : " +attribute2); } } public class Tester { public static void main(String[] args) { Parent c = new Child(); ((Child)c).print(); } } OUTPUT: Parent Constructor Child init() parent Init() Child Constructor attribute 1 : 100 attribute 2 : null When the memory for the atribute 1 & 2 are allocated in the heap ? Curious to know why is attribute 2 is NULL ? Are there any design flaws?

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  • How to Inject code in c# method calls from a separate app

    - by Fusspawn
    I was curious if anyone knew of a way of monitoring a .Net application's runtime info (what method is being called and such) and injecting extra code to be run on certain methods from a separate running process. say i have two applications: app1.exe that for simplicity's sake could be class Program { static void Main(string[] args) { while(true){ Somefunc(); } } static void Somefunc() { Console.WriteLine("Hello World"); } } and I have a second application that I wish to be able to detect when Somefunc() from application 1 is running and inject its own code, class Program { static void Main(string[] args) { while(true){ if(App1.SomeFuncIsCalled) InjectCode(); } } static void InjectCode() { App1.Console.WriteLine("Hello World Injected"); } } So The result would be Application one would show Hello World Hello World Injected I understand its not going to be this simple ( By a long shot ) but I have no idea if it's even possible and if it is where to even start. Any suggestions ? I've seen similar done in java, But never in c#. EDIT: To clarify, the usage of this would be to add a plugin system to a .Net based game that I do not have access to the source code of.

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  • How to append \line into RTF using RichTextBox control

    - by Steve Sheldon
    When using the Microsoft RichTextBox control it is possible to add new lines like this... richtextbox.AppendText(System.Environment.NewLine); // appends \r\n However, if you now view the generated rtf the \r\n characters are converted to \par not \line How do I insert a \line control code into the generated RTF? What does't work: Token Replacement Hacks like inserting a token at the end of the string and then replacing it after the fact, so something like this: string text = "my text"; text = text.Replace("||" "|"); // replace any '|' chars with a double '||' so they aren't confused in the output. text = text.Replace("\r\n", "_|0|_"); // replace \r\n with a placeholder of |0| richtextbox.AppendText(text); string rtf = richtextbox.Rtf; rtf.Replace("_|0|_", "\\line"); // replace placeholder with \line rtf.Replace("||", "|"); // set back any || chars to | This almost worked, it breaks down if you have to support right to left text as the right to left control sequence always ends up in the middle of the placeholder. Sending Key Messages public void AppendNewLine() { Keys[] keys = new Keys[] {Keys.Shift, Keys.Return}; SendKeys(keys); } private void SendKeys(Keys[] keys) { foreach(Keys key in keys) { SendKeyDown(key); } } private void SendKeyDown(Keys key) { user32.SendMessage(this.Handle, Messages.WM_KEYDOWN, (int)key, 0); } private void SendKeyUp(Keys key) { user32.SendMessage(this.Handle, Messages.WM_KEYUP, (int)key, 0); } This also ends up being converted to a \par Is there a way to post a messaged directly to the msftedit control to insert a control character? I am totally stumped, any ideas guys? Thanks for your help!

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  • OmniCppComplete: Completing on Class Members which are STL containers

    - by Robert S. Barnes
    Completion on class members which are STL containers is failing. Completion on local objects which are STL containers works fine. For example, given the following files: // foo.h #include <string> class foo { public: void set_str(const std::string &); std::string get_str_reverse( void ); private: std::string str; }; // foo.cpp #include "foo.h" using std::string; string foo::get_str_reverse ( void ) { string temp; temp.assign(str); reverse(temp.begin(), temp.end()); return temp; } /* ----- end of method foo::get_str ----- */ void foo::set_str ( const string &s ) { str.assign(s); } /* ----- end of method foo::set_str ----- */ I've generated the tags for these two files using: ctags -R --c++-kinds=+pl --fields=+iaS --extra=+q . When I type temp. in the cpp I get a list of string member functions as expected. But if I type str. omnicppcomplete spits out "Pattern Not Found". I've noticed that the temp. completion only works if I have the using std::string; declaration. How do I get completion to work on my class members which are STL containers?

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  • Main Function Error C++

    - by Arjun Nayini
    I have this main function: #ifndef MAIN_CPP #define MAIN_CPP #include "dsets.h" using namespace std; int main(){ DisjointSets s; s.uptree.addelements(4); for(int i=0; i<s.uptree.size(); i++) cout <<uptree.at(i) << endl; return 0; } #endif And the following class: class DisjointSets { public: void addelements(int x); int find(int x); void setunion(int x, int y); private: vector<int> uptree; }; #endif My implementation is this: void DisjointSets::addelements(int x){ for(int i=0; i<x; i++) uptree.push_back(-1); } //Given an int this function finds the root associated with that node. int DisjointSets::find(int x){ //need path compression if(uptree.at(x) < 0) return x; else return find(uptree.at(x)); } //This function reorders the uptree in order to represent the union of two //subtrees void DisjointSets::setunion(int x, int y){ } Upon compiling main.cpp (g++ main.cpp) I'm getting these errors: dsets.h: In function \u2018int main()\u2019: dsets.h:25: error: \u2018std::vector DisjointSets::uptree\u2019 is private main.cpp:9: error: within this context main.cpp:9: error: \u2018class std::vector \u2019 has no member named \u2018addelements\u2019 dsets.h:25: error: \u2018std::vector DisjointSets::uptree\u2019 is private main.cpp:10: error: within this context main.cpp:11: error: \u2018uptree\u2019 was not declared in this scope I'm not sure exactly whats wrong. Any help would be appreciated.

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  • Xerces C++ SAX Parsing Problem: expected class-name before '{' token

    - by aduric
    I'm trying to run through an example given for the C++ Xerces XML library implementation. I've copied the code exactly, but I'm having trouble compiling it. error: expected class-name before '{' token I've looked around for a solution, and I know that this error can be caused by circular includes or not defining a class before it is used, but as you can see from the code, I only have 2 files: MySAXHandler.hpp and MySAXHandler.cpp. However, the MySAXHandler class is derived from HandlerBase, which is included. MyHandler.hpp #include <xercesc/sax/HandlerBase.hpp> class MySAXHandler : public HandlerBase { public: void startElement(const XMLCh* const, AttributeList&); void fatalError(const SAXParseException&); }; MySAXHandler.cpp #include "MySAXHandler.hpp" #include <iostream> using namespace std; MySAXHandler::MySAXHandler() { } void MySAXHandler::startElement(const XMLCh* const name, AttributeList& attributes) { char* message = XMLString::transcode(name); cout << "I saw element: "<< message << endl; XMLString::release(&message); } void MySAXHandler::fatalError(const SAXParseException& exception) { char* message = XMLString::transcode(exception.getMessage()); cout << "Fatal Error: " << message << " at line: " << exception.getLineNumber() << endl; XMLString::release(&message); } I'm compiling like so: g++ -L/usr/local/lib -lxerces-c -I/usr/local/include -c MySAXHandler.cpp I've looked through the HandlerBase and it is defined, so I don't know why I can't derive a class from it? Do I have to override all the virtual functions in HandlerBase? I'm kinda new to C++. Thanks in advance.

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  • Does The Clear Method On A Collection Release The Event Subscriptions?

    - by DaveB
    I have a collection private ObservableCollection<Contact> _contacts; In the constructor of my class I create it _contacts = new ObservableCollection<Contact>(); I have methods to add and remove items from my collection. I want to track changes to the entities in my collection which implement the IPropertyChanged interface so I subscribe to their PropertyChanged event. public void AddContact(Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged += new PropertyChangedEventHandler(Contact_PropertyChanged); _contacts.Add(contact); } public void AddContact(int index, Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged += new PropertyChangedEventHandler(Contact_PropertyChanged); _contacts.Insert(index, contact); } When I remove an entity from the collection, I unsubscribe from the PropertyChanged event. I am told this is to allow the entity to be garbage collected and not create memory issues. public void RemoveContact(Contact contact) { ((INotifyPropertyChanged)contact).PropertyChanged -= Contact_PropertyChanged; _contacts.Remove(contact); } So, I hope this is all good. Now, I need to clear the collection in one of my methods. My first thought would be to call _contacts.Clear(). Then I got to wondering if this releases those event subscriptions? Would I need to create my own clear method? Something like this: public void ClearContacts() { foreach(Contact contact in _contacts) { this.RemoveContact(contact); } } I am hoping one of the .NET C# experts here could clear this up for me or tell me what I am doing wrong.

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  • How to highlight the new created file in JTree

    - by newbie123
    I want to make it like when I click a button, it will create a new file. Then the jTree will highlight the new file. Below are my code. Currently I create new file, i will show the new file but no highlight the file. class FileTreeModel implements TreeModel { private FileNode root; public FileTreeModel(String directory) { root = new FileNode(directory); } public Object getRoot() { return root; } public Object getChild(Object parent, int index) { FileNode parentNode = (FileNode) parent; return new FileNode(parentNode, parentNode.listFiles()[index].getName()); } public int getChildCount(Object parent) { FileNode parentNode = (FileNode) parent; if (parent == null || !parentNode.isDirectory() || parentNode.listFiles() == null) { return 0; } return parentNode.listFiles().length; } public boolean isLeaf(Object node) { return (getChildCount(node) == 0); } public int getIndexOfChild(Object parent, Object child) { FileNode parentNode = (FileNode) parent; FileNode childNode = (FileNode) child; return Arrays.asList(parentNode.list()).indexOf(childNode.getName()); } public void valueForPathChanged(TreePath path, Object newValue) { } public void addTreeModelListener(TreeModelListener l) { } public void removeTreeModelListener(TreeModelListener l) { } } class FileNode extends java.io.File { public FileNode(String directory) { super(directory); } public FileNode(FileNode parent, String child) { super(parent, child); } @Override public String toString() { return getName(); } } jTree = new JTree(); jTree.setBounds(new Rectangle(164, 66, 180, 421)); jTree.setBackground(SystemColor.inactiveCaptionBorder); jTree.setBorder(BorderFactory.createTitledBorder(null, "", TitledBorder.LEADING, TitledBorder.TOP, new Font("Arial", Font.BOLD, 12), new Color(0, 0, 0))); FileTreeModel model = new FileTreeModel(root); jTree.setRootVisible(false); jTree.setModel(model); expandAll(jTree); public void expandAll(JTree tree) { int row = 0; while (row < tree.getRowCount()) { tree.expandRow(row); row++; } }

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  • error invoking store procedure with input parameter from ADO.Net

    - by George2
    Hello everyone, I am using VSTS 2008 + C# + .Net 3.5 + ADO.Net. Here is my code and related error message. The error message says, @Param1 is not supplied, but actually it is supplied in my code. Any ideas what is wrong? System.Data.SqlClient.SqlException: Procedure or function 'Pr_Foo' expects parameter '@Param1', which was not supplied. class Program { private static SqlCommand _command; private static SqlConnection connection; private static readonly string _storedProcedureName = "Pr_Foo"; private static readonly string connectionString = "server=.;integrated Security=sspi;initial catalog=FooDB"; public static void Prepare() { connection = new SqlConnection(connectionString); connection.Open(); _command = connection.CreateCommand(); _command.CommandText = _storedProcedureName; _command.CommandType = CommandType.StoredProcedure; } public static void Dispose() { connection.Close(); } public static void Run() { try { SqlParameter Param1 = _command.Parameters.Add("@Param1", SqlDbType.Int, 300101); Param1.Direction = ParameterDirection.Input; SqlParameter Param2 = _command.Parameters.Add("@Param2", SqlDbType.Int, 100); portal_SiteInfoID.Direction = ParameterDirection.Input; SqlParameter Param3 = _command.Parameters.Add("@Param3", SqlDbType.Int, 200); portal_RoleInfoID.Direction = ParameterDirection.Input; _command.ExecuteScalar(); } catch (Exception e) { Console.WriteLine(e); } } static void Main(string[] args) { try { Prepare(); Thread t1 = new Thread(Program.Run); t1.Start(); t1.Join(); Dispose(); } catch (Exception ex) { Console.WriteLine(ex.Message + "\t" + ex.StackTrace); } } } thanks in avdance, George

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  • How can I implement CRUD operations in a base class for an entity framework app?

    - by hminaya
    I'm working a simple EF/MVC app and I'm trying to implement some Repositories to handle my entities. I've set up a BaseObject Class and a IBaseRepository Interface to handle the most basic operations so I don't have to repeat myself each time: public abstract class BaseObject<T> { public XA.Model.Entities.XAEntities db; public BaseObject() { db = new Entities.XAEntities(); } public BaseObject(Entities.XAEntities cont) { db = cont; } public void Delete(T entity) { db.DeleteObject(entity); db.SaveChanges(); } public void Update(T entity) { db.AcceptAllChanges(); db.SaveChanges(); } } public interface IBaseRepository<T> { void Add(T entity); T GetById(int id); IQueryable<T> GetAll(); } But then I find myself having to implement 3 basic methods in every Repository ( Add, GetById & GetAll): public class AgencyRepository : Framework.BaseObject<Agency>, Framework.IBaseRepository<Agency> { public void Add(Agency entity) { db.Companies.AddObject(entity); db.SaveChanges(); } public Agency GetById(int id) { return db.Companies.OfType<Agency>().FirstOrDefault(x => x.Id == id); } public IQueryable<Agency> GetAll() { var agn = from a in db.Companies.OfType<Agency>() select a; return agn; } } How can I get these into my BaseObject Class so I won't run in conflict with DRY.

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  • Hi I am facing a fragmentation error while executing this code? Can someone explain why?

    - by aks
    #include<stdio.h> struct table { char *ipAddress; char *domainName; struct table *next; }; struct table *head = NULL; void add_rec(); void show_rec(); int main() { add_rec(); show_rec(); return 0; } void add_rec() { struct table * temp = head; struct table * temp1 = (struct table *)malloc(sizeof(struct table)); if(!temp1) printf("\n Unable to allocate memory \n"); printf("Enter the ip address you want \n"); scanf("%s",temp1->ipAddress); printf("\nEnter the domain name you want \n"); scanf("%s",temp1->domainName); if(!temp) { head = temp; } else { while(temp->next!=NULL) temp = temp->next; temp->next = temp1; } } void show_rec() { struct table * temp = head; if(!temp) printf("\n No entry exists \n"); while(temp!=NULL) { printf("ipAddress = %s\t domainName = %s\n",temp->ipAddress,temp->domainName); temp = temp->next; } } When i execute this code and enters the IP address for the first node, i am facing fragmentation error. The code crashed. Can someone enlighten?

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  • SpeechRecognizer causes ANR... I need help with Android speech API.

    - by Dondo Chaka
    I'm trying to use Android's speech recognition package to record user speech and translate it to text. Unfortunately, when I attempt initiate listening, I get an ANR error that doesn't point to anything specific. As the SpeechRecognizer API indicates, a RuntimeException is thrown if you attempt to call it from the main thread. This would make me wonder if the processing was just too demanding... but I know that other applications use the Android API for this purpose and it is typically pretty snappy. java.lang.RuntimeException: SpeechRecognizer should be used only from the application's main thread Here is a (trimmed) sample of the code I'm trying to call from my service. Is this the proper approach? Thanks for taking the time to help. This has been a hurdle I haven't been able to get over yet. Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); intent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE, "com.domain.app"); SpeechRecognizer recognizer = SpeechRecognizer .createSpeechRecognizer(this.getApplicationContext()); RecognitionListener listener = new RecognitionListener() { @Override public void onResults(Bundle results) { ArrayList<String> voiceResults = results .getStringArrayList(RecognizerIntent.EXTRA_RESULTS); if (voiceResults == null) { Log.e(getString(R.string.log_label), "No voice results"); } else { Log.d(getString(R.string.log_label), "Printing matches: "); for (String match : voiceResults) { Log.d(getString(R.string.log_label), match); } } } @Override public void onReadyForSpeech(Bundle params) { Log.d(getString(R.string.log_label), "Ready for speech"); } @Override public void onError(int error) { Log.d(getString(R.string.log_label), "Error listening for speech: " + error); } @Override public void onBeginningOfSpeech() { Log.d(getString(R.string.log_label), "Speech starting"); } }; recognizer.setRecognitionListener(listener); recognizer.startListening(intent);

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  • How to print a page when a JButton is pressed in java swing using PrinterJob?

    - by Prayag Upd
    I tried the following code AWT but at runtime shows multiple print dialogs repeatedly.... package printerjob; import java.awt.BasicStroke; import java.awt.Frame; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.event.WindowAdapter; import java.awt.print.PageFormat; import java.awt.print.Printable; import java.awt.print.PrinterException; import java.awt.print.PrinterJob; /** * * @author pragX */ public class FramePrinterJob extends Frame implements Printable{ public void start(){ add(button); } @Override public void paint(Graphics graphics){ PrinterJob printerJob=PrinterJob.getPrinterJob(); printerJob.setPrintable(this); if(printerJob.printDialog()){ try{ printerJob.print(); }catch(PrinterException printerException){ //printerException.printStackTrace(); System.out.println("Error Printing." + printerException); } } } public int print(Graphics graphics, PageFormat pageFormat, int pageIndex) throws PrinterException { //throw new UnsupportedOperationException("Not supported yet."); if(pageIndex>=1){ return Printable.NO_SUCH_PAGE; } graphics.translate((int) pageFormat.getImageableX(), (int)pageFormat.getImageableY()); Graphics2D graphics2D=(Graphics2D)graphics; graphics2D.setStroke(new BasicStroke(4f)); graphics2D.drawLine(20, 20, 20, 120); graphics2D.drawLine(40, 20, 40, 120); graphics2D.drawLine(20, 70, 40, 70); graphics2D.drawLine(60, 70, 60, 120); graphics2D.drawLine(60, 40, 60, 45); return Printable.PAGE_EXISTS; } public static void main(String args[]){ Frame frame=new FramePrinterJob(); frame.addWindowListener(new WindowAdapter() { public void windowClosing(){System.exit(0);}}); frame.setSize(300,400); frame.setVisible(true); } }

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  • garbage collector Issue

    - by Eslam
    this question is like my previous one Given: 3. interface Animal { void makeNoise(); } 4. class Horse implements Animal { 5. Long weight = 1200L; 6. public void makeNoise() { System.out.println("whinny"); } 7. } 8. public class Icelandic extends Horse { 9. public void makeNoise() { System.out.println("vinny"); } 10. public static void main(String[] args) { 11. Icelandic i1 = new Icelandic(); 12. Icelandic i2 = new Icelandic(); 13. Icelandic i3 = new Icelandic(); 14. i3 = i1; i1 = i2; i2 = null; i3 = i1; 15. } 16. } When line 14 is reached, how many objects are eligible for the garbage collector? A. 0 B. 1 C. 2 D. 3 E. 4 F. 6 i choosed A but the right answer is E, but i don't know Why?

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  • Test MVC using moq

    - by Raminder
    I am new to moq and I was trying to test a controller (MVC) behaviour that when the view raises a certain event, controller calls a certain function on model, here are the classes - public class Model { public void CalculateAverage() { ... } ... } public class View { public event EventHandler CalculateAverage; private void RaiseCalculateAverage() { if (CalculateAverage != null) { CalculateAverage(this, EventArgs.Empty); } } ... } public class Controller { private Model model; private View view; public Controller(Model model, View view) { this.model = model this.view = view; view.CalculaeAverage += view_CalculateAverage; } priavate void view_CalculateAverage(object sender, EventArgs args) { model.CalculateAverage(); } } and the test - [Test] public void ModelCalculateAverageCalled() { Mock<Model> modelMock = new Mock<Model>(); Mock<View> viewMock = new Mock<View>(); Controller controller = new Controller(modelMock.Object, viewMock.Object); viewMock.Raise(x => x.CalculateAverage += null, new EventArgs.Empty); modelMock.Verify(x => x.CalculateAverage()); //never comes here, test fails in above line and exits Assert.True(true); } The issue is that the test is failing in the second last line with "Invocation was not performed on the mock: x = x.CalculateAverage()". Another thing I noticed is that the test terminates on this second last line and the last line is never executed. Am I doing everything correct?

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  • keyUp event heard?: Overridden NSView method

    - by Old McStopher
    UPDATED: I'm now overriding the NSView keyUp method from a NSView subclass set to first responder like below, but am still not seeing evidence that it is being called. @implementation svsView - (BOOL)acceptsFirstResponder { return YES; } - (void)keyUp:(NSEvent *)event { //--do key up stuff-- NSLog(@"key up'd!"); } @end --ORIGINAL POST-- I'm new to Cocoa and Obj-C and am trying to do a (void)keyUp: from within the implementation of my controller class (which itself is of type NSController). I'm not sure if this is the right place to put it, though. I have a series of like buttons each set to a unique key equivalent (IB button attribute) and each calls my (IBAction)keyInput method which then passes the identity of each key onto another object. This runs just fine, but I also want to track when each key is released. --ORIGINAL [bad] EXAMPLE-- @implementation svsController //init //IBActions - (IBAction)keyInput:(id)sender { //--do key down stuff-- } - (void)keyUp:(NSEvent *)event { //--do key up stuff-- } @end Upon fail, I also tried the keyUp as an IBAction (instead of void), like the user-defined keyInput is, and hooked it up to the appropriate buttons in Interface Builder, but then keyUp was only called when the keys were down and not when released. (Which I kind of figured would happen.) Pardon my noobery, but should I be putting this method in another class or doing something differently? Wherever it is, though, I need it be able to access objects owned by the controller class. Thanks for any insight you may have.

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  • UITableView: NSMutableArray not appearing in table

    - by Michael Orcutt
    I'm new to objective c and iPhone programming. I can't seem to figure out why no cells will fill when I run this code. The xml content displays in the console log and xcode displays no errors. Can any help? - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { if(![elementName compare:@"Goal"] ) { tempElement = [[xmlGoal alloc] init]; } else if(![elementName compare:@"Title"]) { currentAttribute = [NSMutableString string]; } else if(![elementName compare:@"Progress"]) { currentAttribute = [NSMutableString string]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if(![elementName compare:@"Goal"]) { [xmlElementObjects addObject:tempElement]; } else if(![elementName compare:@"Title"]) { NSLog(@"The Title of this event is %@", currentAttribute); [tempElement setTitled:currentAttribute]; } else if(![elementName compare:@"Progress"]) { NSLog(@"The Progress of this event is %@", currentAttribute); [tempElement setProgressed:currentAttribute]; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(self.currentAttribute) { [self.currentAttribute appendString:string]; } } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [xmlElementObjects count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [mtableview dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... cell.textLabel.text = [xmlElementObjects objectAtIndex:indexPath.row]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { }

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  • SWT Problem with MouseTrackListener and Shell

    - by Krt_Malta
    Hi! I'm developing an Eclipse plug-in and I have a problem which is reproduced in this small SWT application: public static void main(String[] args) { Display display = new Display(); Shell shell = new Shell(display); Text text = new Text(shell, SWT.MULTI | SWT.WRAP | SWT.READ_ONLY | SWT.V_SCROLL); text.setText("Hello"); shell.setLayout(new FillLayout()); shell.addMouseTrackListener(new MouseTrackListener() { public void mouseEnter(MouseEvent arg0) { System.out.println("mouseEnter"); } public void mouseExit(MouseEvent arg0) { System.out.println("mouseExit"); } public void mouseHover(MouseEvent arg0) { System.out.println("mouseHover"); } }); // Display the window shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) { display.sleep(); } } display.dispose(); } As you can see I'm creating a shell and putting a Textbox inside it and putting it all across the shell. Then I attach a MouseTrackListener to the shell. The events don't fire (as in when I hover in the shell "mouseHover" is not printed etc). When I remove the Textbox the events fire. Can anyone tell me where the problem lies please? I don't want to attach a listener to the textbox but to the shell. I'll really appreciate the help because I've been trying to trace it for quite some time now. Thanks and regards, Krt_Malta

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  • How can I remove a JPanel from a JFrame?

    - by Roman
    Recently I asked here how to add a new JPanel to JFrame. The answer helped me to get a working code. But not I have a related question: "How can I remove an old JPanel". I need that because of the following problem. A new JPanel appears appears when I want (either time limit is exceeded or user press the "Submit" button). But in several seconds some element of the old JPanel appears together with the component of the new JPanel. I do not understand why it happens. I thought that it is because I have to other threads which update the window. But the first thread just add the old panel once (so, it should be finished). And in the second thread I have a loop which is broken (so, it also should be finished). Here is my code: private Thread controller = new Thread() { public void run() { // First we set the initial pane (for the selection of partner). SwingUtilities.invokeLater(new Runnable() { public void run() { frame.getContentPane().add(generatePartnerSelectionPanel()); frame.invalidate(); frame.validate(); } }); // Update the pane for the selection of the parnter. for (int i=40; i>0; i=i-1) { final int sec = i; SwingUtilities.invokeLater(new Runnable() { public void run() { timeLeftLabel.setText(sec + " seconds left."); } }); try {Thread.sleep(1000);} catch (InterruptedException e) {} if (partnerSubmitted) {break;} } // For the given user the selection phase is finished (either the time is over or form was submitted). SwingUtilities.invokeLater(new Runnable() { public void run() { frame.getContentPane().add(generateWaitForGamePanel()); frame.invalidate(); frame.validate(); } }); } };

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