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  • c++ try catch practices

    - by Tony
    Is this considered good programming practise in C++: try { // some code } catch(someException) { // do something } catch (...) { // left empty <-- Good Practise??? }

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  • C# IQueryable<T> does my code make sense?

    - by Pandiya Chendur
    I use this to get a list of materials from my database.... public IQueryable<MaterialsObj> FindAllMaterials() { var materials = from m in db.Materials join Mt in db.MeasurementTypes on m.MeasurementTypeId equals Mt.Id select new MaterialsObj() { Id = Convert.ToInt64(m.Mat_id), Mat_Name = m.Mat_Name, Mes_Name = Mt.Name, }; return materials; } But i have seen in an example that has this, public IQueryable<MaterialsObj> FindAllMaterials() { return from m in db.Materials join Mt in db.MeasurementTypes on m.MeasurementTypeId equals Mt.Id select new MaterialsObj() { Id = Convert.ToInt64(m.Mat_id), Mat_Name = m.Mat_Name, Mes_Name = Mt.Name, }; } Is there a real big difference between the two methods... Assigning my linq query to a variable and returning it... Is it a good/bad practise? Any suggestion which should i use?

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  • actionscript-3: refactor interface inheritance to get rid of ambiguous reference error

    - by maxmc
    hi! imagine there are two interfaces arranged via composite pattern, one of them has a dispose method among other methods: interface IComponent extends ILeaf { ... function dispose() : void; } interface ILeaf { ... } some implementations have some more things in common (say an id) so there are two more interfaces: interface ICommonLeaf extends ILeaf { function get id() : String; } interface ICommonComponent extends ICommonLeaf, IComponent { } so far so good. but there is another interface which also has a dispose method: interface ISomething { ... function dispose() : void; } and ISomething is inherited by ICommonLeaf: interface ICommonLeaf extends ILeaf, ISomething { function get id() : String; } As soon as the dispose method is invoked on an instance which implements the ICommonComponent interface, the compiler fails with an ambiguous reference error because ISomething has a method called dispose and ILeaf also has a dispose method, both living in different interfaces (IComponent, ISomething) within the inheritace tree of ICommonComponent. I wonder how to deal with the situation if the IComponent, the ILeaf and the ISomething can't change. the composite structure must also work for for the ICommonLeaf & ICommonComponent implementations and the ICommonLeaf & ICommonComponent must conform to the ISomething type. this might be an actionscript-3 specific issue. i haven't tested how other languages (for instance java) handle stuff like this.

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  • IEnumerable and IEnumerator in the same class, bad idea?

    - by David Rutten
    Is this a bad idea? Private Class GH_DataStructureEnumerator(Of Q As Types.IGH_Goo) Implements IEnumerable(Of Q) Implements IEnumerator(Of Q) .... .... 'Current, MoveNext, Reset etc.' .... .... Public Function GetEnumerator_Generic() As IEnumerator(Of Q) _ Implements IEnumerable(Of Q).GetEnumerator Return Me End Function End Class This class is only visible as an IEnumerable(Of T) readonly property, and it saves me an additional class that wraps IEnumerator(Of T). But somehow it just seems wrong. Is there a better way?

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  • Should a setter return immediately if assigned the same value?

    - by Andrei Rinea
    In classes that implement INotifyPropertyChanged I often see this pattern : public string FirstName { get { return _customer.FirstName; } set { if (value == _customer.FirstName) return; _customer.FirstName = value; base.OnPropertyChanged("FirstName"); } } Precisely the lines if (value == _customer.FirstName) return; are bothering me. I've often did this but I am not that sure it's needed nor good. After all if a caller assigns the very same value I don't want to reassign the field and, especially, notify my subscribers that the property has changed when, semantically it didn't. Except saving some CPU/RAM/etc by freeing the UI from updating something that will probably look the same on the screen/whatever_medium what do we obtain? Could some people force a refresh by reassigning the same value on a property (NOT THAT THIS WOULD BE A GOOD PRACTICE HOWEVER)? 1. Should we do it or shouldn't we? 2. Why?

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  • How can this PHP code be improved? What should change?

    - by Noctis Skytower
    This is a custom encryption library. I do not know much about PHP's standard library of functions and was wondering if the following code can be improved in any way. The implementation should yield the same results, the API should remain as it is, but ways to make is more PHP-ish would be greatly appreciated. Code <?php /*************************************** Create random major and minor SPICE key. ***************************************/ function crypt_major() { $all = range("\x00", "\xFF"); shuffle($all); $major_key = implode("", $all); return $major_key; } function crypt_minor() { $sample = array(); do { array_push($sample, 0, 1, 2, 3); } while (count($sample) != 256); shuffle($sample); $list = array(); for ($index = 0; $index < 64; $index++) { $b12 = $sample[$index * 4] << 6; $b34 = $sample[$index * 4 + 1] << 4; $b56 = $sample[$index * 4 + 2] << 2; $b78 = $sample[$index * 4 + 3]; array_push($list, $b12 + $b34 + $b56 + $b78); } $minor_key = implode("", array_map("chr", $list)); return $minor_key; } /*************************************** Create the SPICE key via the given name. ***************************************/ function named_major($name) { srand(crc32($name)); return crypt_major(); } function named_minor($name) { srand(crc32($name)); return crypt_minor(); } /*************************************** Check validity for major and minor keys. ***************************************/ function _check_major($key) { if (is_string($key) && strlen($key) == 256) { foreach (range("\x00", "\xFF") as $char) { if (substr_count($key, $char) == 0) { return FALSE; } } return TRUE; } return FALSE; } function _check_minor($key) { if (is_string($key) && strlen($key) == 64) { $indexs = array(); foreach (array_map("ord", str_split($key)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($indexs, ($byte >> $shift) & 3); } } $dict = array_count_values($indexs); foreach (range(0, 3) as $index) { if ($dict[$index] != 64) { return FALSE; } } return TRUE; } return FALSE; } /*************************************** Create encode maps for encode functions. ***************************************/ function _encode_map_1($major) { return array_map("ord", str_split($major)); } function _encode_map_2($minor) { $map_2 = array(array(), array(), array(), array()); $list = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($list, ($byte >> $shift) & 3); } } for ($byte = 0; $byte < 256; $byte++) { array_push($map_2[$list[$byte]], chr($byte)); } return $map_2; } /*************************************** Create decode maps for decode functions. ***************************************/ function _decode_map_1($minor) { $map_1 = array(); foreach (array_map("ord", str_split($minor)) as $byte) { foreach (range(6, 0, 2) as $shift) { array_push($map_1, ($byte >> $shift) & 3); } } return $map_1; }function _decode_map_2($major) { $map_2 = array(); $temp = array_map("ord", str_split($major)); for ($byte = 0; $byte < 256; $byte++) { $map_2[$temp[$byte]] = chr($byte); } return $map_2; } /*************************************** Encrypt or decrypt the string with maps. ***************************************/ function _encode($string, $map_1, $map_2) { $cache = ""; foreach (str_split($string) as $char) { $byte = $map_1[ord($char)]; foreach (range(6, 0, 2) as $shift) { $cache .= $map_2[($byte >> $shift) & 3][mt_rand(0, 63)]; } } return $cache; } function _decode($string, $map_1, $map_2) { $cache = ""; $temp = str_split($string); for ($iter = 0; $iter < strlen($string) / 4; $iter++) { $b12 = $map_1[ord($temp[$iter * 4])] << 6; $b34 = $map_1[ord($temp[$iter * 4 + 1])] << 4; $b56 = $map_1[ord($temp[$iter * 4 + 2])] << 2; $b78 = $map_1[ord($temp[$iter * 4 + 3])]; $cache .= $map_2[$b12 + $b34 + $b56 + $b78]; } return $cache; } /*************************************** This is the public interface for coding. ***************************************/ function encode_string($string, $major, $minor) { if (is_string($string)) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _encode_map_1($major); $map_2 = _encode_map_2($minor); return _encode($string, $map_1, $map_2); } } return FALSE; } function decode_string($string, $major, $minor) { if (is_string($string) && strlen($string) % 4 == 0) { if (_check_major($major) && _check_minor($minor)) { $map_1 = _decode_map_1($minor); $map_2 = _decode_map_2($major); return _decode($string, $map_1, $map_2); } } return FALSE; } ?> This is a sample showing how the code is being used. Hex editors may be of help with the input / output. Example <?php # get and process all of the form data @ $input = htmlspecialchars($_POST["input"]); @ $majorname = htmlspecialchars($_POST["majorname"]); @ $minorname = htmlspecialchars($_POST["minorname"]); @ $majorkey = htmlspecialchars($_POST["majorkey"]); @ $minorkey = htmlspecialchars($_POST["minorkey"]); @ $output = htmlspecialchars($_POST["output"]); # process the submissions by operation # CREATE @ $operation = $_POST["operation"]; if ($operation == "Create") { if (strlen($_POST["majorname"]) == 0) { $majorkey = bin2hex(crypt_major()); } if (strlen($_POST["minorname"]) == 0) { $minorkey = bin2hex(crypt_minor()); } if (strlen($_POST["majorname"]) != 0) { $majorkey = bin2hex(named_major($_POST["majorname"])); } if (strlen($_POST["minorname"]) != 0) { $minorkey = bin2hex(named_minor($_POST["minorname"])); } } # ENCRYPT or DECRYPT function is_hex($char) { if ($char == "0"): return TRUE; elseif ($char == "1"): return TRUE; elseif ($char == "2"): return TRUE; elseif ($char == "3"): return TRUE; elseif ($char == "4"): return TRUE; elseif ($char == "5"): return TRUE; elseif ($char == "6"): return TRUE; elseif ($char == "7"): return TRUE; elseif ($char == "8"): return TRUE; elseif ($char == "9"): return TRUE; elseif ($char == "a"): return TRUE; elseif ($char == "b"): return TRUE; elseif ($char == "c"): return TRUE; elseif ($char == "d"): return TRUE; elseif ($char == "e"): return TRUE; elseif ($char == "f"): return TRUE; else: return FALSE; endif; } function hex2bin($str) { if (strlen($str) % 2 == 0): $string = strtolower($str); else: $string = strtolower("0" . $str); endif; $cache = ""; $temp = str_split($str); for ($index = 0; $index < count($temp) / 2; $index++) { $h1 = $temp[$index * 2]; if (is_hex($h1)) { $h2 = $temp[$index * 2 + 1]; if (is_hex($h2)) { $cache .= chr(hexdec($h1 . $h2)); } else { return FALSE; } } else { return FALSE; } } return $cache; } if ($operation == "Encrypt" || $operation == "Decrypt") { # CHECK FOR ANY ERROR $errors = array(); if (strlen($_POST["input"]) == 0) { $output = ""; } $binmajor = hex2bin($_POST["majorkey"]); if (strlen($_POST["majorkey"]) == 0) { array_push($errors, "There must be a major key."); } elseif ($binmajor == FALSE) { array_push($errors, "The major key must be in hex."); } elseif (_check_major($binmajor) == FALSE) { array_push($errors, "The major key is corrupt."); } $binminor = hex2bin($_POST["minorkey"]); if (strlen($_POST["minorkey"]) == 0) { array_push($errors, "There must be a minor key."); } elseif ($binminor == FALSE) { array_push($errors, "The minor key must be in hex."); } elseif (_check_minor($binminor) == FALSE) { array_push($errors, "The minor key is corrupt."); } if ($_POST["operation"] == "Decrypt") { $bininput = hex2bin(str_replace("\r", "", str_replace("\n", "", $_POST["input"]))); if ($bininput == FALSE) { if (strlen($_POST["input"]) != 0) { array_push($errors, "The input data must be in hex."); } } elseif (strlen($bininput) % 4 != 0) { array_push($errors, "The input data is corrupt."); } } if (count($errors) != 0) { # ERRORS ARE FOUND $output = "ERROR:"; foreach ($errors as $error) { $output .= "\n" . $error; } } elseif (strlen($_POST["input"]) != 0) { # CONTINUE WORKING if ($_POST["operation"] == "Encrypt") { # ENCRYPT $output = substr(chunk_split(bin2hex(encode_string($_POST["input"], $binmajor, $binminor)), 58), 0, -2); } else { # DECRYPT $output = htmlspecialchars(decode_string($bininput, $binmajor, $binminor)); } } } # echo the form with the values filled echo "<P><TEXTAREA class=maintextarea name=input rows=25 cols=25>" . $input . "</TEXTAREA></P>\n"; echo "<P>Major Name:</P>\n"; echo "<P><INPUT id=textbox1 name=majorname value=\"" . $majorname . "\"></P>\n"; echo "<P>Minor Name:</P>\n"; echo "<P><INPUT id=textbox1 name=minorname value=\"" . $minorname . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Create name=operation>\n"; echo "</DIV>\n"; echo "<P>Major Key:</P>\n"; echo "<P><INPUT id=textbox1 name=majorkey value=\"" . $majorkey . "\"></P>\n"; echo "<P>Minor Key:</P>\n"; echo "<P><INPUT id=textbox1 name=minorkey value=\"" . $minorkey . "\"></P>\n"; echo "<DIV style=\"TEXT-ALIGN: center\"><INPUT class=submit type=submit value=Encrypt name=operation> \n"; echo "<INPUT class=submit type=submit value=Decrypt name=operation> </DIV>\n"; echo "<P>Result:</P>\n"; echo "<P><TEXTAREA class=maintextarea name=output rows=25 readOnly cols=25>" . $output . "</TEXTAREA></P></DIV></FORM>\n"; ?> What should be editted for better memory efficiency or faster execution?

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  • Checking for empty arrays: count vs empty

    - by Dan McG
    This question on 'How to tell if a PHP array is empty' had me thinking of this question Is there a reason that count should be used instead of empty when determining if an array is empty or not? My personal thought would be if the 2 are equivalent for the case of empty arrays you should use empty because it gives a boolean answer to a boolean question. From the question linked above, it seems that count($var) == 0 is the popular method. To me, while technically correct, makes no sense. E.g. Q: $var, are you empty? A: 7. Hmmm... Is there a reason I should use count == 0 instead or just a matter of personal taste? As pointed out by others in comments for a now deleted answer, count will have performance impacts for large arrays because it will have to count all elements, whereas empty can stop as soon as it knows it isn't empty. So, if they give the same results in this case, but count is potentially inefficient, why would we ever use count($var) == 0?

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  • Where do you keep your code?

    - by skiphoppy
    Your code is of course checked into a repository somewhere, but where do you keep your working copy/copies? C:\Program Files isn't right, as it's for installed packages. My Documents somehow doesn't seem right, either—a My Code folder next to My Music and My Pictures? Dumping in C:\ is messy, but seems to be "working" for other people in my office.

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  • Turning Floats into Their Closest (UTF-8 Character) Fraction.

    - by Mark Tomlin
    I want to take any real number, and return the closest number, with the closest fraction as available in the UTF-8 character set, appropriate. 0/4 = 0.00 = # < .125 1/4 = 0.25 = ¼ # > .125 & < .375 2/4 = 0.50 = ½ # > .375 & < .625 3/4 = 0.75 = ¾ # > .625 & < .875 4/4 = 1.00 = # > .875 I made this function to do that task: function displayFraction($realNumber) { if (!is_float($realNumber)) { return $realNumber; } list($number, $decimal) = explode('.', $realNumber); $decimal = '.' . $decimal; switch($decimal) { case $decimal < 0.125: return $number; case $decimal > 0.125 && $decimal < 0.375: return $number . '¼'; # 188 ¼ &#188; case $decimal > 0.375 && $decimal < 0.625: return $number . '½'; # 189 ½ &#189; case $decimal > 0.625 && $decimal < 0.875: return $number . '¾'; # 190 ¾ &#190; case $decimal < 0.875: return ++$number; } } What are the better / diffrent way to do this? echo displayFraction(3.1) . PHP_EOL; # Outputs: 3 echo displayFraction(3.141593) . PHP_EOL; # Outputs: 3¼ echo displayFraction(3.267432) . PHP_EOL; # Outputs: 3¼ echo displayFraction(3.38) . PHP_EOL; # Outputs: 3½ Expand my mind!

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  • How 'terse' is too terse? -- Practical guidelines for expressing as much intent in as few characters

    - by Christopher Altman
    First, I love writing as little code as possible. I think, and please correct me, one of the golden rules of programming is to express your code in as few of character as possible while maintaining human readability. But I can get a little carried away. I can pack three or four lines into one statement, something like $startDate = $dateTime > time() ? mktime(0,0,0,date('m',time()-86400),date('d',time()*2),2011) : time(); (Note: this is a notional example) I can comprehend the above code when reading it. I prefer 'mushing' it all together because having less lines per page is a good thing to me. So my question: When writing code and thinking about how compact or terse you can express yourself, what are some guidelines you use? Do you write multiple lines because you think it helps other people? Do you write as little as possible, but use comments? Or do you always look for the way to write as little code as possible and enjoy the rewards of compact statements? (Just one slightly off topic comment: I love the Perl one-liners, but that is not what I am talking about here)

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  • index 'enabled' fields good idea?

    - by sibidiba
    Content of a website is stored in a MySQL database. 99% of the content will be enabled, but some (users, posts etc.) will be disabled. Most of the queries end as WHERE (...) AND enabled Is it a good idea to create an index on the field 'enabled'?

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  • Returning true or error message in Ruby

    - by seaneshbaugh
    I'm wondering if writing functions like this is considered good or bad form. def test(x) if x == 1 return true else return "Error: x is not equal to one." end end And then to use it we do something like this: result = test(1) if result != true puts result end result = test(2) if result != true puts result end Which just displays the error message for the second call to test. I'm considering doing this because in a rails project I'm working on inside my controller code I make calls to a model's instance methods and if something goes wrong I want the model to return the error message to the controller and the controller takes that error message and puts it in the flash and redirects. Kinda like this def create @item = Item.new(params[:item]) if [email protected]? result = @item.save_image(params[:attachment][:file]) if result != true flash[:notice] = result redirect_to(new_item_url) and return end #and so on... That way I'm not constructing the error messages in the controller, merely passing them along, because I really don't want the controller to be concerned with what the save_image method itself does just whether or not it worked. It makes sense to me, but I'm curious as to whether or not this is considered a good or bad way of writing methods. Keep in mind I'm asking this in the most general sense pertaining mostly to ruby, it just happens that I'm doing this in a rails project, the actual logic of the controller really isn't my concern.

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  • What is the correct way to unit test areas around exceptions

    - by Codek
    Hi, Looking at our code coverage of our unit tests we're quite high. But the last few % is tricky because a lot of them are catching things like database exceptions - which in normal circumstances just dont happen. For example the code prevents fields being too long etc, so the only possible database exceptions are if the DB is broken/down, or if the schema is changed under our feet. So is the only way to Mock the objects such that the exception can be thrown? That seems a little bit pointless. Perhaps it's better to just accept not getting 100% code coverage? Thanks, Dan

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  • What is the advantage of the 'src/main/java'' convention?

    - by Chris
    I've noticed that a lot of projects have the following structure: Project-A bin lib src main java RootLevelPackageClass.java I currently use the following convention (as my projects are 100% java): Project-A bin lib src RootLevelPackageClass.java I'm not currently using Maven but am wondering if this is a Maven convention or not or if there is another reason. Can someone explain why the first version is so popular these days and if I should adopt this new convention or not? Chris

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  • Should image size be defined in the img tag height/width attributes or in CSS?

    - by Benjamin Manns
    Is it better coding practice to define an images size in the img tag's width and height attributes? <img src="images/academia_vs_business.png" width="740" height="382" alt="" /> Or in the CSS style with width/height? <img src="images/academia_vs_business.png" style="width:740px; height:382px;" alt="" /> Or both? <img src="images/academia_vs_business.png" width="740" height="382" style="width:740px; height:382px" alt="" />

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  • Best way to provide software settings?

    - by claws
    I'm using C# .NET. In my software I'm providing settings dialog through which user can set the application settings which I want to save to a file. Requirements (typical): Every class I defined uses some part of these settings. So, these should be global to all classes. These should be loaded while software is started. When ever user changes settings and clicks 'save'/'apply'. Current settings should change. I am wondering what is the best way to do this? Also, what is the best way to save these settings to disk? I mean should I create a Settings class object and serializing it to 'settings.dat' or provide an structured file like XML/JSON

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  • Use of infix operator hack in production code (Python)

    - by Casebash
    What is your opinion of using the infix operator hack in production code? Issues: The effect this will have on speed. The potential for a clashes with an object with these operators already defined. This seems particularly dangerous with generic code that is intended to handle objects of any type. It is a shame that this isn't built in - it really does improve readability

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  • Using the using statement with WinForms... Good Practice?

    - by Nate Heinrich
    I understand the concept and reasons behind using the using statement, and I use it with things like file resources and remote connections, I was wondering if it is good practice to use the using statement with WinForm forms and dialogs? using (MyDialog dlg = new MyDialog()) { if (dlg.ShowDialog() == EDialogResult.OK) { // Do Something } } Thanks!

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  • What is the most elegant way to validate the presence of ONLY one out of two attributes using Rails?

    - by marcgg
    class Followup < ActiveRecord::Base belongs_to :post belongs_to :comment end This model needs to only have either a post or a comment, but only one of the two. Here's the rspec for what I'm trying to do: it "should be impossible to have both a comment and a post" do followup = Followup.make followup.comment = Comment.make followup.should be_valid followup.post = Post.make followup.should_not be_valid end I can see a bunch of ways of doing this, but what would be the most elegant way of doing this?

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