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  • Survey of MySQL Storage Engines

    MySQL has an interesting architecture that sets it apart from some other enterprise database systems. It allows you to plug in different modules to handle storage. What that means to end users is that it is quite flexible, offering an interesting array of different storage engines with different features, strengths, and tradeoffs.

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  • Survey of MySQL Storage Engines

    MySQL has an interesting architecture that sets it apart from some other enterprise database systems. It allows you to plug in different modules to handle storage. What that means to end users is that it is quite flexible, offering an interesting array of different storage engines with different features, strengths, and tradeoffs.

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  • A Checklist of Current SEO Techniques

    Search engine optimization entail fine tuning a website's code alongside a thorough linking architecture and just like mechanics, use a checklist to track down what has already been accomplished and how to measure the effect of each step on all other variables. The following is a basic overview of the steps you should take to ensure you leave nothing to chance, anything that can have a positive effect on your website's ranking thus improve the amount of traffic.

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  • SQL Server 2012 AlwaysOn: Multisite Failover Cluster Instance

    SQL Server Failover Clustering, which includes support for both local and multisite failover configurations, is part of the SQL Server 2012 AlwaysOn implementation suite, designed to provide high availability and disaster recovery for SQL Server. The multisite failover clustering technology has been enhanced significantly in SQL Server 2012. The multisite failover cluster architecture, enhancements in SQL Server 2012 to the technology, and some best practices to help with deployment of the technology are the primary focus of this paper.

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  • ARM sort un IDE gratuit pour le développement natif sous Android : d'édition communautaire d'ARM Development Studio 5

    ARM sort un IDE gratuit pour le développement natif sous Android L'édition communautaire d'ARM Development Studio 5 ARM ltd, développeur de l'architecture éponyme, vient d'annoncer la disponibilité de Development Studio 5 (DS-5) en édition communautaire (CE). Cette édition permettra de développer sans frais de licence, des applications Android natives en C/C++ allant jusqu'à quatre fois plus vite que le code Java. Ce toolkit est fondé sur Eclipse. Il vient compléter les SDK et NDK (Native Develope...

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  • WebMotion, le nouveau framework web libre en Java fondé sur le principe du « Keep It Simple and Stupid »

    WebMotion, le nouveau framework web libre en Java Fondé sur le principe « KISS » du « Keep It Simple, Stupid » WebMotion est un framework de développement d'application web qui repose sur une architecture REST et sur le standard Java EE 6. Ce framework propose 2 fonctionnalités principales: La première est d'assurer la couche présentation par le biais de pages (JSP, HTML, etc.). La seconde est d'exposer ...

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  • Building Search Into Your Organization

    Most corporations understand that a great search strategy relies mostly on incorporating the absolute best practices throughout their organizations. Here are some tips to great content architecture across your organization.

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  • Come See Us Next Week at VMworld 2014

    - by Larry Wake
    If you're at VMworld 2014 next week in San Francisco, come drop by booth 205.  We'll have folks from both the Oracle Solaris and Oracle ZFS Storage teams, so you can learn a lot more about what's new in Oracle Solaris 11.2, plus what the storage team has been up to, as they unleash their "it's perfect for virtualization" architecture, with a series of new VMware API integrations, that crushes both the other big-name storage vendors and the all-flash start-ups.

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  • Fusion Middleware MAA ????????

    - by katsumii
    ???????????MAA???????????????????? SOA 11g ??????????·?????? OracleDB 11g ?????? (INOUE Katsumi @ Tokyo)??????????????????DB11g??????SecureFiles ??????????????? ???????????MAA?????????????????????Large OBject(LOB)????? ?????????????????????????????????????????????????????????????MAA???????????????????? Oracle Blogs ???????: [FMW] MAA Best Practices - Oracle Fusion MiddlewareMAA = Maximum Availability Architecture????????????????????????????????????????????(????????)???

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  • ????????Oracle WebLogic Server ???????|WebLogic Channel|??????

    - by ???02
    WebLogic Server????????????????????????????WebLogic Server?????????????????WebLogic Server????????????????????????????????????Java??????????????????????????????????????????????????????????????¦Oracle WebLogic Server ?????????¦WebLogic Server???????¦?????????????????????¦?????????????¦???·??????¦WebLogic Server????¦WebLogic JDBC¦RAC?? ?????????????????????????????http://www.oracle.com/technetwork/jp/ondemand/application-grid/wls11g-architecture-201107-otn-sc-439536-ja.pdf

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  • Mac 10.5 Python libsvm 64 bit vs 32 bit

    - by shadowsoul
    I have a Mac 10.5 when I type "python" in terminal, it says Enthought Python Distribution -- www.enthought.com Version: 7.3-2 (64-bit) Python 2.7.3 |EPD 7.3-2 (64-bit)| (default, Apr 12 2012, 11:14:05) [GCC 4.0.1 (Apple Inc. build 5493)] on darwin Type "credits", "demo" or "enthought" for more information. then I go to my libsvm/python folder and type "make" which results in make -C .. lib if [ "Darwin" = "Darwin" ]; then \ SHARED_LIB_FLAG="-dynamiclib -W1,-install_name,libsvm.so.2"; \ else \ SHARED_LIB_FLAG="-shared -W1,-soname,libsvm.so.2"; \ fi; \ g++ ${SHARED_LIB_FLAG} svm.o -o libsvm.so.2 when I try to do "from svmutil import *" I get the error: OSError: dlopen(.../libsvm-3.12/python/../libsvm.so.2, 6): no suitable image found. Did find: .../libsvm-3.12/python/../libsvm.so.2: mach-o, but wrong architecture when I do "lipo -info libsvm.so.2", I get: Non-fat file: libsvm.so.2 is architecture: i386 So it looks like I'm running 64-bit python but libsvm ends up as a 32-bit program. Any way I can get it to compile as a 64-bit program?

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  • What characteristic of networking/TCP causes linear relation between TCP activity and latency?

    - by DeLongey
    The core of this problem is that our application uses websockets for real-time interfaces. We are testing our app in a new environment but strangely we're noticing an increasing delay in TCP websocket packets associated with an increase in websocket activity. For example, if one websocket event occurs without any other activity in a 1-minute period, the response from the server is instantaneous. However, if we slowly increase client activity the latency in server response increases with a linear relationship (each packet will take more time to reach the client with more activity). For those wondering this is NOT app-related since our logs show that our server is running and responding to requests in under 100ms as desired. The delay starts once the server processes the request and creates the TCP packet and sends it to the client (and not the other way around). Architecture This new environment runs with a Virtual IP address and uses keepalived on a load balancer to balance the traffic between instances. Two boxes sit behind the balancer and all traffic runs through it. Our host provider manages the balancer and we do not have control over that part of the architecture. Theory Could this somehow be related to something buffering the packets in the new environment? Thanks for your help.

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  • How to install QEMU on Damn Small Linux?

    - by user2934303
    i'm trying to install QEMU on a Damn Small Linux installation in order to emulate pentium features in a 486 computer. Though DSL was descontinued, it's the only linux that runs reasonably on the 486 processor, most recent kernels doesn't even boot on 486 architecture. I tried Tiny Core Linux, but it doesn't work in 486, so i seem to have no escape here. The most recent image of DSL is from 2008, it uses kernel 2.4.x, and i couldn't find a way to compile QEMU on it. Firstly, it lacks several compile tools needed for compiling it, and, it have several dependency problems. I tried some pre-compiled packages, but the only one that worked was a QEMU 5.2 RPM package (it didn't had dependency problems), and it was way too old, it wasn't capable of running windows yet, it just gave me the option of emulating a code, not a full OS as windows, and it also didn't give me the option to choose which architecture i wanted it to emulate (-cpu option). Can anyone help me with this? Also, if someone can think of some alternative to it, i'd be grateful. Thanks.

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  • How to auto-cc a system email account any time a user creates an appointment

    - by Ferdy
    I will not bother explaining my full architecture or reasons for wanting this in order to keep this question short: Is it possible to auto-cc a certain email account any time a Exchange user creates an appointment or meeting in his own calendar? Is it possible using rules? Our Exchange 2007 server is outsourced, I cannot change the configuration or install plugins server-side Preferably, it still should work server-side, because users may use the Outlook client but also Outlook Web Access Is there any other way, perhaps using group policies? My conclusion so far is that the only viable way to accomplish this is to build an Outlook add-on. The problem there is that it will need to be managed for thousands of desktop users and that the add-on will not work when using another client (OWA, mobile). An alternative architecture could be to pull the information from the user's calendar on a scheduled basis. Given that we are talking about a lot of users, scalability is a major issue, this has also been confirmed by Microsoft. Can you confirm that my thinking is correct or do you have any other solutions?

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  • Installing Tcl and Tix in OSX

    - by Nate
    Hello, I'm having trouble installing Tix on OSX the version of Tix I am using is 8.4.3. I try to install it by following the instructions in the README % ./configure % make % make install And iat the very start of make it gives me: xXpm.o tixUnixWm.o -L/Library/Frameworks/Tcl.framework -ltclstub8.5 -L/Library/Frameworks/Tk.framework -ltkstub8.5 ld: warning: in /Library/Frameworks/Tcl.framework/libtclstub8.5.a, missing required architecture x86_64 in file ld: warning: in /Library/Frameworks/Tk.framework/libtkstub8.5.a, missing required architecture x86_64 in file Undefined symbols: (A whole long list of things) at the very end ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [libTix8.4.3.dylib] Error 1 Edit: Here's all the errors in the middle.. ld: warning: in /Library/Frameworks/Tcl.framework/libtclstub8.5.a, missing required architecture x86_64 in file ld: warning: in /Library/Frameworks/Tk.framework/libtkstub8.5.a, missing required architecture x86_64 in file Undefined symbols: "_Tk_InitStubs", referenced from: _Tix_Init in tixInit.o "_Tcl_InitStubs", referenced from: _Tix_Init in tixInit.o "_tclStubsPtr", referenced from: _FreeParseOptions in tixClass.o _FreeParseOptions in tixClass.o _Tix_UninitializedClassCmd in tixClass.o _Tix_UninitializedClassCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_InstanceCmd in tixClass.o _Tix_CreateInstanceCmd in tixClass.o _SetupAttribute in tixClass.o _SetupAttribute in tixClass.o _SetupAttribute in tixClass.o _ClassTableDeleteProc in tixClass.o _CreateClassRecord in tixClass.o _InitClass in tixClass.o _InitClass in tixClass.o _InitClass in tixClass.o _InitClass in tixClass.o _InitClass in tixClass.o _InitClass in tixClass.o _InitClass in tixClass.o _InitClass in tixClass.o _Tix_ClassCmd in tixClass.o _EventProc in tixCmds.o _IdleHandler in tixCmds.o _MapEventProc in tixCmds.o _MapEventProc in tixCmds.o _Tix_GetDefaultCmd in tixCmds.o _Tix_GetDefaultCmd in tixCmds.o _Tix_TmpLineCmd in tixCmds.o _Tix_ParentWindow in tixCmds.o _Tix_ParentWindow in tixCmds.o _Tix_DoWhenMappedCmd in tixCmds.o _Tix_DoWhenMappedCmd in tixCmds.o _Tix_DoWhenMappedCmd in tixCmds.o _Tix_DoWhenIdleCmd in tixCmds.o _Tix_DoWhenIdleCmd in tixCmds.o _Tix_DoWhenIdleCmd in tixCmds.o _Tix_DoWhenIdleCmd in tixCmds.o _Tix_DoWhenIdleCmd in tixCmds.o _Tix_HandleOptionsCmd in tixCmds.o _Tix_HandleOptionsCmd in tixCmds.o _Tix_HandleOptionsCmd in tixCmds.o _Tix_HandleOptionsCmd in tixCmds.o _Tix_HandleOptionsCmd in tixCmds.o _Tix_HandleOptionsCmd in tixCmds.o _Tix_HandleOptionsCmd in tixCmds.o _Tix_HandleOptionsCmd in tixCmds.o _Tix_Get3DBorderCmd in tixCmds.o _Tix_Get3DBorderCmd in tixCmds.o _Tix_Get3DBorderCmd in tixCmds.o _tixStrDup in tixCompat.o _Tix_ArgcError in tixError.o _Tix_ValueMissingError in tixError.o _Tix_UnknownPublicMethodError in tixError.o _FreeClientStruct in tixGeometry.o _StructureProc in tixGeometry.o _StructureProc in tixGeometry.o _Tix_ManageGeometryCmd in tixGeometry.o _Tix_ManageGeometryCmd in tixGeometry.o _Tix_ManageGeometryCmd in tixGeometry.o _GeoLostSlaveProc in tixGeometry.o _GeoLostSlaveProc in tixGeometry.o _GeoReqProc in tixGeometry.o _Tix_SafeInit in tixInit.o _Tix_Init in tixInit.o _Tix_GetContext in tixMethod.o _Tix_SuperClass in tixMethod.o _Tix_FindConfigSpecByName in tixOption.o _Tix_ChangeOptions in tixOption.o _Tix_QueryOneOption in tixOption.o _Tix_GetVar in tixOption.o _Tix_SetScrollBarView in tixScroll.o _Tix_SetScrollBarView in tixScroll.o _Tix_UpdateScrollBar in tixScroll.o _Tix_CreateCommands in tixUtils.o _Tix_CreateCommands in tixUtils.o _DeleteHashTableProc in tixUtils.o _TixGetHashTable in tixUtils.o _Tix_SetRcFileName in tixUtils.o _Tix_CreateSubWindow in tixUtils.o _ReliefParseProc in tixUtils.o _Tix_HandleSubCmds in tixUtils.o _Tix_HandleSubCmds in tixUtils.o _Tix_HandleSubCmds in tixUtils.o _Tix_ZAlloc in tixUtils.o _Tix_GlobalVarEval in tixUtils.o _Tix_Exit in tixUtils.o _Tix_Exit in tixUtils.o _Tix_CreateWidgetCmd in tixWidget.o _Tix_CreateWidgetCmd in tixWidget.o _Tix_GrSelModify in tixGrSel.o _Tix_GrFreeSortItems in tixGrSort.o _SortCompareProc in tixGrSort.o _SortCompareProc in tixGrSort.o _SortCompareProc in tixGrSort.o _Tix_GrGetSortItems in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GrSort in tixGrSort.o _Tix_GetChars in tixGrUtl.o _Tix_GrConfigSize in tixGrUtl.o _Tix_GrConfigSize in tixGrUtl.o _Tix_GrConfigSize in tixGrUtl.o _Tix_GrConfigSize in tixGrUtl.o _Tix_HLCancelResizeWhenIdle in tixHList.o _Tix_HLFindElement in tixHList.o _CurSelection in tixHList.o _Tix_HLGeometryInfo in tixHList.o _Tix_HLGeometryInfo in tixHList.o _Tix_HLGeometryInfo in tixHList.o _UpdateOneScrollBar in tixHList.o _AllocElement in tixHList.o _WidgetCommand in tixHList.o _Tix_HLEntryCget in tixHList.o _Tix_HLResizeWhenIdle in tixHList.o _Tix_HLResizeWhenIdle in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _NewElement in tixHList.o _WidgetConfigure in tixHList.o _WidgetConfigure in tixHList.o _Tix_HListCmd in tixHList.o _Tix_HListCmd in tixHList.o _Tix_HListCmd in tixHList.o _Tix_HListCmd in tixHList.o _Tix_HListCmd in tixHList.o _UpdateScrollBars in tixHList.o _FreeElement in tixHList.o _FreeElement in tixHList.o _Tix_HLDelete in tixHList.o _Tix_HLDelete in tixHList.o _WidgetDestroy in tixHList.o _WidgetDestroy in tixHList.o _Tix_HLXView in tixHList.o _Tix_HLXView in tixHList.o _Tix_HLXView in tixHList.o _Tix_HLXView in tixHList.o _Tix_HLXView in tixHList.o _Tix_HLSetSite in tixHList.o _Tix_HLSetSite in tixHList.o _Tix_HLSetSite in tixHList.o _ConfigElement in tixHList.o _Tix_HLAddChild in tixHList.o _Tix_HLAdd in tixHList.o _Tix_HLComputeGeometry in tixHList.o _Tix_HLResizeNow in tixHList.o _Tix_HLNearest in tixHList.o _SubWindowEventProc in tixHList.o _WidgetEventProc in tixHList.o _WidgetEventProc in tixHList.o _WidgetEventProc in tixHList.o _WidgetEventProc in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLItemInfo in tixHList.o _Tix_HLSelection in tixHList.o _Tix_HLSelection in tixHList.o _Tix_HLSelection in tixHList.o _Tix_HLSelection in tixHList.o _Tix_HLYView in tixHList.o _Tix_HLYView in tixHList.o _Tix_HLYView in tixHList.o _Tix_HLSeeElement in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _Tix_HLSee in tixHList.o _Tix_HLInfo in tixHList.o _Tix_HLInfo in tixHList.o _Tix_HLInfo in tixHList.o _Tix_HLInfo in tixHList.o _Tix_HLInfo in tixHList.o _Tix_HLInfo in tixHList.o _Tix_HLAllocColumn in tixHLCol.o _Tix_HLColWidth in tixHLCol.o _Tix_HLColWidth in tixHLCol.o _Tix_HLColWidth in tixHLCol.o _Tix_HLColWidth in tixHLCol.o _Tix_HLGetColumn in tixHLCol.o _Tix_HLGetColumn in tixHLCol.o _Tix_HLGetColumn in tixHLCol.o _Tix_HLItemExists in tixHLCol.o _Tix_HLItemExists in tixHLCol.o _Tix_HLItemDelete in tixHLCol.o _Tix_HLItemCreate in tixHLCol.o _Tix_HLIndExists in tixHLInd.o _Tix_HLIndExists in tixHLInd.o _Tix_HLIndCGet in tixHLInd.o _Tix_HLIndSize in tixHLInd.o _Tix_HLIndSize in tixHLInd.o _Tix_HLIndDelete in tixHLInd.o _Tix_HLIndCreate in tixHLInd.o _Tix_HLIndConfig in tixHLInd.o _Tix_HLGetHeader in tixHLHdr.o _Tix_HLCreateHeaders in tixHLHdr.o _Tix_HLCreateHeaders in tixHLHdr.o _Tix_HLHdrExist in tixHLHdr.o _Tix_HLHdrExist in tixHLHdr.o _Tix_HLHdrSize in tixHLHdr.o _Tix_HLHdrSize in tixHLHdr.o _Tix_HLFreeHeaders in tixHLHdr.o _Tix_HLHdrCreate in tixHLHdr.o _DeleteTab in tixNBFrame.o _DeleteTab in tixNBFrame.o _WidgetDestroy in tixNBFrame.o _FindTab in tixNBFrame.o _ImageProc in tixNBFrame.o _TabConfigure in tixNBFrame.o _WidgetEventProc in tixNBFrame.o _WidgetEventProc in tixNBFrame.o _WidgetEventProc in tixNBFrame.o _WidgetConfigure in tixNBFrame.o _Tix_NoteBookFrameCmd in tixNBFrame.o _Tix_NoteBookFrameCmd in tixNBFrame.o _Tix_NoteBookFrameCmd in tixNBFrame.o _Tix_NoteBookFrameCmd in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _ResizeWhenIdle in tixTList.o _ResizeWhenIdle in tixTList.o _WidgetConfigure in tixTList.o _WidgetConfigure in tixTList.o _Tix_TListCmd in tixTList.o _Tix_TListCmd in tixTList.o _UpdateScrollBars in tixTList.o _WidgetCommand in tixTList.o _Tix_TLGeometryInfo in tixTList.o _Tix_TLGeometryInfo in tixTList.o _Tix_TLGeometryInfo in tixTList.o _Tix_TLSpecialEntryInfo in tixTList.o _Tix_TLSpecialEntryInfo in tixTList.o _Tix_TLSpecialEntryInfo in tixTList.o _FreeEntry in tixTList.o _WidgetComputeGeometry in tixTList.o _WidgetComputeGeometry in tixTList.o _WidgetComputeGeometry in tixTList.o _Tix_TLGetNearest in tixTList.o _Tix_TranslateIndex in tixTList.o _Tix_TLEntryCget in tixTList.o _WidgetDestroy in tixTList.o _WidgetDestroy in tixTList.o _Tix_TLGetNeighbor in tixTList.o _Tix_TLGetNeighbor in tixTList.o _Tix_TLInfo in tixTList.o _Tix_TLInfo in tixTList.o _Tix_TLInfo in tixTList.o _Tix_TLInfo in tixTList.o _Tix_TLIndex in tixTList.o _Tix_TLNearest in tixTList.o _WidgetEventProc in tixTList.o _WidgetEventProc in tixTList.o _WidgetEventProc in tixTList.o _ConfigElement in tixTList.o _Tix_TLEntryConfig in tixTList.o _Tix_TLInsert in tixTList.o _Tix_TLInsert in tixTList.o _Tix_TLInsert in tixTList.o _Tix_TLView in tixTList.o _Tix_TLView in tixTList.o _Tix_TLSetSite in tixTList.o _Tix_TLSetSite in tixTList.o _Tix_TLSetSite in tixTList.o _Tix_TLSee in tixTList.o _Tix_TLSee in tixTList.o _Tix_TLSelection in tixTList.o _Tix_TLSelection in tixTList.o _Tix_TLSelection in tixTList.o _Tix_TLSelection in tixTList.o _ImgCmpGet in tixImgCmp.o _FreeLine in tixImgCmp.o _AddNewLine in tixImgCmp.o _FreeItem in tixImgCmp.o _AddNewText in tixImgCmp.o _AddNewSpace in tixImgCmp.o _AddNewImage in tixImgCmp.o _AddNewBitmap in tixImgCmp.o _ImgCmpFreeResources in tixImgCmp.o _ImgCmpDelete in tixImgCmp.o _ImgCmpConfigureMaster in tixImgCmp.o _ImgCmpConfigureMaster in tixImgCmp.o _ImgCmpConfigureMaster in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCreate in tixImgCmp.o _ImgCmpCreate in tixImgCmp.o _ImageProc in tixImgCmp.o _ImgXpmDelete in tixImgXpm.o _ImgXpmDelete in tixImgXpm.o _Tix_DefinePixmap in tixImgXpm.o _Tix_DefinePixmap in tixImgXpm.o _ImgXpmFree in tixImgXpm.o _ImgXpmFree in tixImgXpm.o _ImgXpmGetDataFromString in tixImgXpm.o _ImgXpmGetDataFromString in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmGet in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmCmd in tixImgXpm.o _ImgXpmCmd in tixImgXpm.o _ImgXpmCmd in tixImgXpm.o _ImgXpmCmd in tixImgXpm.o _ImgXpmCreate in tixImgXpm.o _ImgXpmCreate in tixImgXpm.o _TixpInitPixmapInstance in tixUnixXpm.o _TixpXpmAllocTmpBuffer in tixUnixXpm.o _TixpXpmAllocTmpBuffer in tixUnixXpm.o _TixpXpmFreeTmpBuffer in tixUnixXpm.o _TixpXpmFreeTmpBuffer in tixUnixXpm.o _TixpXpmFreeInstanceData in tixUnixXpm.o "_tclIntStubsPtr", referenced from: _Tix_CreateWidgetCmd in tixWidget.o "_tkIntStubsPtr", referenced from: _XLowerWindow in tixUnixWm.o "_tkIntXlibStubsPtr", referenced from: _IdleHandler in tixGrid.o _IdleHandler in tixGrid.o _IdleHandler in tixGrid.o _Tix_GrFormatGrid in tixGrFmt.o _Tix_GrFormatGrid in tixGrFmt.o _Tix_GrFormatGrid in tixGrFmt.o _Tix_GrFormatGrid in tixGrFmt.o _DrawElements in tixHList.o _DrawElements in tixHList.o _DrawElements in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _Tix_HLDrawHeader in tixHLHdr.o _Tix_HLDrawHeader in tixHLHdr.o _WidgetDisplay in tixNBFrame.o _Tix_TextStyleSetTemplate in tixDiText.o _Tix_TextStyleSetTemplate in tixDiText.o _Tix_TextItemFree in tixDiText.o _Tix_TextItemConfigure in tixDiText.o _Tix_WindowItemUnmap in tixDiWin.o _Tix_WindowItemUnmap in tixDiWin.o _Tix_WindowStyleFree in tixDiWin.o _Tix_WindowStyleConfigure in tixDiWin.o _Tix_WindowStyleSetTemplate in tixDiWin.o _Tix_WindowStyleSetTemplate in tixDiWin.o _Tix_WindowStyleSetTemplate in tixDiWin.o _Tix_WindowStyleSetTemplate in tixDiWin.o _Tix_WindowItemFree in tixDiWin.o _Tix_WindowItemFree in tixDiWin.o _Tix_WindowItemDisplay in tixDiWin.o _Tix_WindowItemDisplay in tixDiWin.o _Tix_WindowItemDisplay in tixDiWin.o _Tix_WindowItemDisplay in tixDiWin.o _Tix_WindowItemConfigure in tixDiWin.o _SubWindowLostSlaveProc in tixDiWin.o _UnmapClient in tixForm.o _UnmapClient in tixForm.o _TixFm_AddToMaster in tixForm.o _TixFm_GetFormInfo in tixForm.o _TixFm_FindClientPtrByName in tixForm.o _GetMasterInfo in tixForm.o _TixFm_Check in tixForm.o _TixFm_Slaves in tixForm.o _ArrangeGeometry in tixForm.o _ArrangeGeometry in tixForm.o _ArrangeGeometry in tixForm.o _TixFm_SetClient in tixForm.o _TixFm_SetClient in tixForm.o _TixFm_SetClient in tixForm.o _TixFm_SetClient in tixForm.o _TixFm_Spring in tixForm.o _TixFm_SetGrid in tixForm.o _TixFm_LostSlaveProc in tixForm.o _TixFm_ForgetOneClient in tixForm.o _TixFm_DeleteMaster in tixForm.o _ConfigureAttachment in tixFormMisc.o _ConfigureAttachment in tixFormMisc.o _ConfigureAttachment in tixFormMisc.o _ConfigureAttachment in tixFormMisc.o _TixFm_Configure in tixFormMisc.o _TixFm_Configure in tixFormMisc.o _TixFm_Configure in tixFormMisc.o _TixFm_Configure in tixFormMisc.o _TixFm_Configure in tixFormMisc.o _TixFm_Configure in tixFormMisc.o _WidgetCmdDeletedProc in tixGrid.o _Tix_GrCGet in tixGrid.o _WidgetDestroy in tixGrid.o _WidgetDestroy in tixGrid.o _WidgetConfigure in tixGrid.o _Tix_GrConfig in tixGrid.o _Tix_GrConfig in tixGrid.o _Tix_GridCmd in tixGrid.o _Tix_GrView in tixGrid.o _IdleHandler in tixGrid.o _IdleHandler in tixGrid.o _IdleHandler in tixGrid.o _IdleHandler in tixGrid.o _IdleHandler in tixGrid.o _IdleHandler in tixGrid.o _Tix_GrFillCells in tixGrFmt.o _Tix_GrFillCells in tixGrFmt.o _Tix_GrFreeUnusedColors in tixGrFmt.o _Tix_GrFreeUnusedColors in tixGrFmt.o _GetInfo in tixGrFmt.o _Tix_GrSaveColor in tixGrFmt.o _Tix_GrFormatGrid in tixGrFmt.o _Tix_GrFormatGrid in tixGrFmt.o _Tix_GrFormatBorder in tixGrFmt.o _Tix_GrConfigSize in tixGrUtl.o _Tix_GrConfigSize in tixGrUtl.o _Tix_GrConfigSize in tixGrUtl.o _Tix_HLCGet in tixHList.o _WidgetCmdDeletedProc in tixHList.o _DrawElements in tixHList.o _DrawElements in tixHList.o _DrawElements in tixHList.o _WidgetConfigure in tixHList.o _Tix_HLConfig in tixHList.o _Tix_HLConfig in tixHList.o _Tix_HListCmd in tixHList.o _WidgetDestroy in tixHList.o _WidgetDestroy in tixHList.o _Tix_HLXView in tixHList.o _Tix_HLComputeGeometry in tixHList.o _Tix_HLYView in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _WidgetDisplay in tixHList.o _Tix_HLColWidth in tixHLCol.o _Tix_HLItemCGet in tixHLCol.o _Tix_HLItemConfig in tixHLCol.o _Tix_HLItemConfig in tixHLCol.o _Tix_HLIndCGet in tixHLInd.o _Tix_HLIndConfig in tixHLInd.o _Tix_HLIndConfig in tixHLInd.o _Tix_HLCreateHeaders in tixHLHdr.o _Tix_HLFreeHeaders in tixHLHdr.o _Tix_HLDrawHeader in tixHLHdr.o _Tix_HLDrawHeader in tixHLHdr.o _WidgetCmdDeletedProc in tixNBFrame.o _DeleteTab in tixNBFrame.o _DeleteTab in tixNBFrame.o _WidgetDestroy in tixNBFrame.o _WidgetDestroy in tixNBFrame.o _WidgetComputeGeometry in tixNBFrame.o _WidgetDisplay in tixNBFrame.o _WidgetDisplay in tixNBFrame.o _WidgetDisplay in tixNBFrame.o _WidgetDisplay in tixNBFrame.o _WidgetDisplay in tixNBFrame.o _WidgetDisplay in tixNBFrame.o _WidgetDisplay in tixNBFrame.o _TabConfigure in tixNBFrame.o _WidgetConfigure in tixNBFrame.o _Tix_NoteBookFrameCmd in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCommand in tixNBFrame.o _WidgetCmdDeletedProc in tixTList.o _Tix_TLCGet in tixTList.o _WidgetConfigure in tixTList.o _Tix_TLConfig in tixTList.o _Tix_TLConfig in tixTList.o _Tix_TListCmd in tixTList.o _Tix_TListCmd in tixTList.o _Tix_TListCmd in tixTList.o _Tix_TListCmd in tixTList.o _WidgetDisplay in tixTList.o _WidgetDisplay in tixTList.o _WidgetDisplay in tixTList.o _WidgetDisplay in tixTList.o _WidgetDisplay in tixTList.o _FreeEntry in tixTList.o _WidgetDestroy in tixTList.o _WidgetDestroy in tixTList.o _ImgCmpGet in tixImgCmp.o _FreeLine in tixImgCmp.o _AddNewLine in tixImgCmp.o _FreeItem in tixImgCmp.o _FreeItem in tixImgCmp.o _FreeItem in tixImgCmp.o _FreeItem in tixImgCmp.o _FreeItem in tixImgCmp.o _FreeItem in tixImgCmp.o _FreeItem in tixImgCmp.o _AddNewText in tixImgCmp.o _AddNewSpace in tixImgCmp.o _AddNewImage in tixImgCmp.o _AddNewBitmap in tixImgCmp.o _ImgCmpFreeResources in tixImgCmp.o _ImgCmpFreeResources in tixImgCmp.o _ImgCmpFreeResources in tixImgCmp.o _ImgCmpCmdDeletedProc in tixImgCmp.o _CalculateMasterSize in tixImgCmp.o _ImgCmpDisplay in tixImgCmp.o _ImgCmpDisplay in tixImgCmp.o _ImgCmpConfigureMaster in tixImgCmp.o _ImgCmpConfigureMaster in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgCmpCmd in tixImgCmp.o _ImgXpmDelete in tixImgXpm.o _ImgXpmCmdDeletedProc in tixImgXpm.o _ImgXpmFree in tixImgXpm.o _ImgXpmFree in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmConfigureInstance in tixImgXpm.o _ImgXpmGet in tixImgXpm.o _ImgXpmGet in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmConfigureMaster in tixImgXpm.o _ImgXpmCmd in tixImgXpm.o _ImgXpmCmd in tixImgXpm.o _ImgXpmCmd in tixImgXpm.o _TixpDrawTmpLine in tixUnixDraw.o _TixpStartSubRegionDraw in tixUnixDraw.o _TixpEndSubRegionDraw in tixUnixDraw.o _TixpSubRegDrawImage in tixUnixDraw.o _TixpSubRegDrawImage in tixUnixDraw.o _TixpXpmRealizePixmap in tixUnixXpm.o _TixpXpmRealizePixmap in tixUnixXpm.o _TixpXpmRealizePixmap in tixUnixXpm.o _TixpXpmRealizePixmap in tixUnixXpm.o _TixpXpmRealizePixmap in tixUnixXpm.o _TixpXpmFreeInstanceData in tixUnixXpm.o _TixpXpmFreeInstanceData in tixUnixXpm.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [libTix8.4.3.dylib] Error 1 Thanks -N

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  • How to create RPM for 32-bit arch from a 64-bit arch server?

    - by Gnanam
    Our production server is running CentOS5 64-bit arch. Because there are no RPM available currently for SQLite latest version (v3.7.3), I created RPM using rpmbuild the very first time by following the instructions given here. I was able to successfully create RPM for 64-bit (x86_64) architecture. But am not able to create RPM for 32-bit (i386) architecture. It failed with the following errors: ... ... ... + ./configure --build=x86_64-redhat-linux-gnu --host=x86_64-redhat-linux-gnu --target=i386-redhat-linux-gnu --program-prefix= --prefix=/usr --exec-prefix=/usr --bindir=/usr/bin --sbindir=/usr/sbin --sysconfdir=/etc --datadir=/usr/share --includedir=/usr/include --libdir=/usr/lib64 --libexecdir=/usr/libexec --localstatedir=/var --sharedstatedir=/usr/com --mandir=/usr/share/man --infodir=/usr/share/info --enable-threadsafe checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for style of include used by make... GNU checking for x86_64-redhat-linux-gnu-gcc... no checking for gcc... gcc checking for C compiler default output file name... configure: error: C compiler cannot create executables See `config.log' for more details. error: Bad exit status from /var/tmp/rpm-tmp.73141 (%build) RPM build errors: Bad exit status from /var/tmp/rpm-tmp.73141 (%build) This is the command I called: rpmbuild --target i386 -ba sqlite.spec My question is, how do I create RPM for 32-bit arch from a 64-bit arch server?

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  • Cannot Install Phusion Passenger 3.0.13 with Nginx 1.2.1

    - by LightBe Corp
    I installed gem Passenger which installed 3.0.13. Then I executed passenger-install-nginx-module which is what the Nginx instructions on http://www.modrails.com said to do. It installs the latest stable version which is 1.2.1 according to the Nginx official wiki page. I said to install Nginx to /usr/local/nginx (which is the default if you go to the nginx wiki website). I get the following errors: Undefined symbols for architecture x86_64: "_pcre_free_study", referenced from: _ngx_pcre_free_studies in ngx_regex.o ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status make[1]: *** [objs/nginx] Error 1 make: *** [build] Error 2 -------------------------------------------- It looks like something went wrong Please read our Users guide for troubleshooting tips: /Users/server1/.rvm/gems/[email protected]/gems/passenger-3.0.13/doc/Users guide Nginx.html If that doesn't help, please use our support facilities at: http://www.modrails.com/ We'll do our best to help you. I have done searches for several hours trying to find a resolution. I tried the Google Group for Phusion Passenger but did not find anything. I do not know if there is a mismatch in version numbers or not. The documentation says nothing about this error.

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  • 503 Error After Microsoft Request Routing Is Installed - 32 bit 64 bit madness

    - by KenB
    I have a requirement to install the Microsoft Request Routing component for IIS 7.5 running on a Windows 2008 R2 SP1 64Bit machine. After installing Microsoft Request Routing via the Web Platform installer our ASP.NET 4.0 application gets a "HTTP Error 503. The service is unavailable." The Windows event log error details says: The Module DLL 'C:\Program Files\IIS\Application Request Routing\requestRouter.dll' could not be loaded due to a configuration problem. The current configuration only supports loading images built for a AMD64 processor architecture. The data field contains the error number. To learn more about this issue, including how to troubleshooting this kind of processor architecture mismatch error, see http://go.microsoft.com/fwlink/?LinkId=29349. I can make this error go away by changing the application pool to run in 32 bit mode by changing the "Enable 32-Bit Applications" setting to true. However I would prefer not to have to do that to resolve the issue. My questions are: Why is the Microsoft Request Routing feature trying to load a 32 bit version, isn't there a 64 bit version for it? How do I resolve this issue without having to change my application pool to a 32 bit mode?

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  • sql server uninstallation issue

    - by angel
    I'm unable to remove SQL Server 2008 sp1 completely from my system. I'm using windows 7 ultimate. Everytime I try uninstalling it i get the following error. How can I remove it? here is the log: Overall summary: Final result: Failed: see details below Exit code (Decimal): -2068643839 Exit facility code: 1203 Exit error code: 1 Exit message: Failed: see details below Start time: 2013-06-24 21:10:38 End time: 2013-06-24 21:21:17 Requested action: Uninstall Log with failure: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\sql_rs_Cpu64_1.log Exception help link: http://go.microsoft.com/fwlink?LinkId=20476&ProdName=Microsoft+SQL+Server&EvtSrc=setup.rll&EvtID=50000&ProdVer=10.0.1600.22 Machine Properties: Machine name: ABHI-PC Machine processor count: 4 OS version: Windows Vista OS service pack: Service Pack 1 OS region: United States OS language: English (United States) OS architecture: x64 Process architecture: 64 Bit OS clustered: No Product features discovered: Product Instance Instance ID Feature Language Edition Version Clustered Sql Server 2008 MSSQLSERVER MSRS10.MSSQLSERVER Reporting Services 1033 Enterprise Edition 10.0.1600.22 No Sql Server 2008 Management Tools - Basic 10.0.1600.22 No Package properties: Description: SQL Server Database Services 2008 SQLProductFamilyCode: {628F8F38-600E-493D-9946-F4178F20A8A9} ProductName: SQL2008 Type: RTM Version: 10 SPLevel: 0 Installation edition: ENTERPRISE User Input Settings: ACTION: Uninstall CONFIGURATIONFILE: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\ConfigurationFile.ini FEATURES: RS,SSMS,SNAC_SDK,CE_RUNTIME,CE_TOOLS,SNAC HELP: False INDICATEPROGRESS: False INSTANCEID: INSTANCENAME: MSSQLSERVER MEDIASOURCE: QUIET: False QUIETSIMPLE: False X86: False Configuration file: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\ConfigurationFile.ini Detailed results: Feature: SQL Client Connectivity Status: Skipped MSI status: Passed Configuration status: Passed Feature: SQL Client Connectivity SDK Status: Skipped MSI status: Passed Configuration status: Passed Feature: Reporting Services Status: Failed: see logs for details MSI status: Passed Configuration status: Failed: see details below Configuration error code: 0xFFD65603 Configuration error description: Input string was not in a correct format. Configuration log: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\Detail.txt Feature: SQL Compact Edition Tools Status: Passed MSI status: Passed Configuration status: Passed Feature: SQL Compact Edition Runtime Status: Skipped MSI status: Passed Configuration status: Passed Feature: Management Tools - Basic Status: Failed: see logs for details MSI status: Passed Configuration status: Passed Rules with failures: Global rules: There are no scenario-specific rules. Rules report file: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\SystemConfigurationCheck_Report.htm

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  • Understanding where an amazon ec2 instance run?

    - by kenzo450D
    I am currently using the aws api from my local desktop. I can successfully take backups of my amazon volumes, and even create an ami from it. Now when i wanted to run the instance to be built from this ami, where does the instance run? In their Elastic Cloud or the computer from which the command was issued. Suppose I want to create the new instance in a new region? (locations as defined in ec2-describe-regions) How would I do that? It seems i have a bad knowledge about how the relation between amazon volumes and instances? Please explain it. I am only allowed to use the CLI tools to do all of my work. I made a new snapshot of the existing instance, made an ami using ec2-register, made a keypair, and then followed these steps, http://docs.aws.amazon.com/AWSEC2/latest/UserGuide/launching-an-instance.html#launching-an-instance-cli but i got an error as this Client.InvalidParameterValue: The requested instance type's architecture (i386) does not match the architecture in the manifest for aki-fc37bacc (x86_64) my local computer is 32bit. But I do not want to load instance on the local computer but on amazon servers?

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  • Handling HTTP 404 Error in ASP.NET Web API

    - by imran_ku07
            Introduction:                     Building modern HTTP/RESTful/RPC services has become very easy with the new ASP.NET Web API framework. Using ASP.NET Web API framework, you can create HTTP services which can be accessed from browsers, machines, mobile devices and other clients. Developing HTTP services is now become more easy for ASP.NET MVC developer becasue ASP.NET Web API is now included in ASP.NET MVC. In addition to developing HTTP services, it is also important to return meaningful response to client if a resource(uri) not found(HTTP 404) for a reason(for example, mistyped resource uri). It is also important to make this response centralized so you can configure all of 'HTTP 404 Not Found' resource at one place. In this article, I will show you how to handle 'HTTP 404 Not Found' at one place.         Description:                     Let's say that you are developing a HTTP RESTful application using ASP.NET Web API framework. In this application you need to handle HTTP 404 errors in a centralized location. From ASP.NET Web API point of you, you need to handle these situations, No route matched. Route is matched but no {controller} has been found on route. No type with {controller} name has been found. No matching action method found in the selected controller due to no action method start with the request HTTP method verb or no action method with IActionHttpMethodProviderRoute implemented attribute found or no method with {action} name found or no method with the matching {action} name found.                                          Now, let create a ErrorController with Handle404 action method. This action method will be used in all of the above cases for sending HTTP 404 response message to the client.  public class ErrorController : ApiController { [HttpGet, HttpPost, HttpPut, HttpDelete, HttpHead, HttpOptions, AcceptVerbs("PATCH")] public HttpResponseMessage Handle404() { var responseMessage = new HttpResponseMessage(HttpStatusCode.NotFound); responseMessage.ReasonPhrase = "The requested resource is not found"; return responseMessage; } }                     You can easily change the above action method to send some other specific HTTP 404 error response. If a client of your HTTP service send a request to a resource(uri) and no route matched with this uri on server then you can route the request to the above Handle404 method using a custom route. Put this route at the very bottom of route configuration,  routes.MapHttpRoute( name: "Error404", routeTemplate: "{*url}", defaults: new { controller = "Error", action = "Handle404" } );                     Now you need handle the case when there is no {controller} in the matching route or when there is no type with {controller} name found. You can easily handle this case and route the request to the above Handle404 method using a custom IHttpControllerSelector. Here is the definition of a custom IHttpControllerSelector, public class HttpNotFoundAwareDefaultHttpControllerSelector : DefaultHttpControllerSelector { public HttpNotFoundAwareDefaultHttpControllerSelector(HttpConfiguration configuration) : base(configuration) { } public override HttpControllerDescriptor SelectController(HttpRequestMessage request) { HttpControllerDescriptor decriptor = null; try { decriptor = base.SelectController(request); } catch (HttpResponseException ex) { var code = ex.Response.StatusCode; if (code != HttpStatusCode.NotFound) throw; var routeValues = request.GetRouteData().Values; routeValues["controller"] = "Error"; routeValues["action"] = "Handle404"; decriptor = base.SelectController(request); } return decriptor; } }                     Next, it is also required to pass the request to the above Handle404 method if no matching action method found in the selected controller due to the reason discussed above. This situation can also be easily handled through a custom IHttpActionSelector. Here is the source of custom IHttpActionSelector,  public class HttpNotFoundAwareControllerActionSelector : ApiControllerActionSelector { public HttpNotFoundAwareControllerActionSelector() { } public override HttpActionDescriptor SelectAction(HttpControllerContext controllerContext) { HttpActionDescriptor decriptor = null; try { decriptor = base.SelectAction(controllerContext); } catch (HttpResponseException ex) { var code = ex.Response.StatusCode; if (code != HttpStatusCode.NotFound && code != HttpStatusCode.MethodNotAllowed) throw; var routeData = controllerContext.RouteData; routeData.Values["action"] = "Handle404"; IHttpController httpController = new ErrorController(); controllerContext.Controller = httpController; controllerContext.ControllerDescriptor = new HttpControllerDescriptor(controllerContext.Configuration, "Error", httpController.GetType()); decriptor = base.SelectAction(controllerContext); } return decriptor; } }                     Finally, we need to register the custom IHttpControllerSelector and IHttpActionSelector. Open global.asax.cs file and add these lines,  configuration.Services.Replace(typeof(IHttpControllerSelector), new HttpNotFoundAwareDefaultHttpControllerSelector(configuration)); configuration.Services.Replace(typeof(IHttpActionSelector), new HttpNotFoundAwareControllerActionSelector());         Summary:                       In addition to building an application for HTTP services, it is also important to send meaningful centralized information in response when something goes wrong, for example 'HTTP 404 Not Found' error.  In this article, I showed you how to handle 'HTTP 404 Not Found' error in a centralized location. Hopefully you will enjoy this article too.

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  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

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  • Is it possible to implement bitwise operators using integer arithmetic?

    - by Statement
    Hello World! I am facing a rather peculiar problem. I am working on a compiler for an architecture that doesn't support bitwise operations. However, it handles signed 16 bit integer arithmetics and I was wondering if it would be possible to implement bitwise operations using only: Addition (c = a + b) Subtraction (c = a - b) Division (c = a / b) Multiplication (c = a * b) Modulus (c = a % b) Minimum (c = min(a, b)) Maximum (c = max(a, b)) Comparisons (c = (a < b), c = (a == b), c = (a <= b), et.c.) Jumps (goto, for, et.c.) The bitwise operations I want to be able to support are: Or (c = a | b) And (c = a & b) Xor (c = a ^ b) Left Shift (c = a << b) Right Shift (c = a b) (All integers are signed so this is a problem) Signed Shift (c = a b) One's Complement (a = ~b) (Already found a solution, see below) Normally the problem is the other way around; how to achieve arithmetic optimizations using bitwise hacks. However not in this case. Writable memory is very scarce on this architecture, hence the need for bitwise operations. The bitwise functions themselves should not use a lot of temporary variables. However, constant read-only data & instruction memory is abundant. A side note here also is that jumps and branches are not expensive and all data is readily cached. Jumps cost half the cycles as arithmetic (including load/store) instructions do. On other words, all of the above supported functions cost twice the cycles of a single jump. Some thoughts that might help: I figured out that you can do one's complement (negate bits) with the following code: // Bitwise one's complement b = ~a; // Arithmetic one's complement b = -1 - a; I also remember the old shift hack when dividing with a power of two so the bitwise shift can be expressed as: // Bitwise left shift b = a << 4; // Arithmetic left shift b = a * 16; // 2^4 = 16 // Signed right shift b = a >>> 4; // Arithmetic right shift b = a / 16; For the rest of the bitwise operations I am slightly clueless. I wish the architects of this architecture would have supplied bit-operations. I would also like to know if there is a fast/easy way of computing the power of two (for shift operations) without using a memory data table. A naive solution would be to jump into a field of multiplications: b = 1; switch (a) { case 15: b = b * 2; case 14: b = b * 2; // ... exploting fallthrough (instruction memory is magnitudes larger) case 2: b = b * 2; case 1: b = b * 2; } Or a Set & Jump approach: switch (a) { case 15: b = 32768; break; case 14: b = 16384; break; // ... exploiting the fact that a jump is faster than one additional mul // at the cost of doubling the instruction memory footprint. case 2: b = 4; break; case 1: b = 2; break; }

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